// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#pragma once

#include "GS/Renderers/Common/GSRenderer.h"
#include "GS/Renderers/Common/GSFastList.h"
#include <unordered_set>

class GSTextureCacheSW
{
public:
	class Texture
	{
	public:
		GSOffset m_offset;
		GSOffset::PageLooper m_pages;
		GIFRegTEX0 m_TEX0;
		GIFRegTEXA m_TEXA;
		void* m_buff;
		u32 m_tw;
		u32 m_age;
		bool m_complete;
		bool m_repeating;
		std::vector<GSVector2i>* m_p2t;
		u32 m_valid[MAX_PAGES];
		std::array<u16, MAX_PAGES> m_erase_it;
		const u32* RESTRICT m_sharedbits;

		// m_valid
		// fast mode: each u32 bits map to the 32 blocks of that page
		// repeating mode: 1 bpp image of the texture tiles (8x8), also having 512 elements is just a coincidence (worst case: (1024*1024)/(8*8)/(sizeof(u32)*8))

		Texture(u32 tw0, const GIFRegTEX0& TEX0, const GIFRegTEXA& TEXA);
		virtual ~Texture();

		void Reset(u32 tw0, const GIFRegTEX0& TEX0, const GIFRegTEXA& TEXA);

		bool Update(const GSVector4i& r);
		bool Save(const std::string& fn) const;
	};

protected:
	std::unordered_set<Texture*> m_textures;
	std::array<FastList<Texture*>, MAX_PAGES> m_map;

public:
	GSTextureCacheSW();
	virtual ~GSTextureCacheSW();

	Texture* Lookup(const GIFRegTEX0& TEX0, const GIFRegTEXA& TEXA, u32 tw0 = 0);

	void InvalidatePages(const GSOffset::PageLooper& pages, u32 psm);

	void RemoveAll();
	void IncAge();
};
