// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// ------------------------------------------------------------------------------
// Changes to this file must follow the https://aka.ms/api-review process.
// ------------------------------------------------------------------------------

namespace System
{
    public static partial class MathF
    {
        public const float E = 2.7182817f;
        public const float PI = 3.1415927f;
        public static float Abs(float x) { throw null; }
        public static float Acos(float x) { throw null; }
        public static float Asin(float x) { throw null; }
        public static float Atan(float x) { throw null; }
        public static float Atan2(float y, float x) { throw null; }
        public static float Ceiling(float x) { throw null; }
        public static float Cos(float x) { throw null; }
        public static float Cosh(float x) { throw null; }
        public static float Exp(float x) { throw null; }
        public static float Floor(float x) { throw null; }
        public static float IEEERemainder(float x, float y) { throw null; }
        public static float Log(float x) { throw null; }
        public static float Log(float x, float y) { throw null; }
        public static float Log10(float x) { throw null; }
        public static float Max(float x, float y) { throw null; }
        public static float Min(float x, float y) { throw null; }
        public static float Pow(float x, float y) { throw null; }
        public static float Round(float x) { throw null; }
        public static float Round(float x, int digits) { throw null; }
        public static float Round(float x, int digits, System.MidpointRounding mode) { throw null; }
        public static float Round(float x, System.MidpointRounding mode) { throw null; }
        public static int Sign(float x) { throw null; }
        public static float Sin(float x) { throw null; }
        public static float Sinh(float x) { throw null; }
        public static float Sqrt(float x) { throw null; }
        public static float Tan(float x) { throw null; }
        public static float Tanh(float x) { throw null; }
        public static float Truncate(float x) { throw null; }
    }
}
