// Object.prototype.toString.call(new Vector.<*>())
[object Vector.<*>]
// Object.prototype.toString.call(new Vector.<Object>())
[object Vector.<Object>]
// Object.prototype.toString.call(new Vector.<String>())
[object Vector.<String>]
// Object.prototype.toString.call(new Vector.<XML>())
[object Vector.<XML>]
// Object.prototype.toString.call(new Vector.<Sprite>())
[object Vector.<flash.display::Sprite>]
