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/*! \file
    \brief Defines basic structures needed for implementing the warp-scoped phase of the epilogue.
          These quantities assume a 'column-major' arrangement of TensorOp instructions, of which
          a row-oriented slice is visible per iteration.
*/

#pragma once

#include "cutlass/matrix_shape.h"
#include "cutlass/layout/matrix.h"

////////////////////////////////////////////////////////////////////////////////

namespace cutlass {
namespace epilogue {
namespace warp {

////////////////////////////////////////////////////////////////////////////////

/// Policy details related to the epilogue
template <
  typename WarpShape,     ///< shape of warp-level GEMM (concept: MatrixShape)
  typename OperatorShape, ///< matrix multiply operation shape (concept: gemm:GemmShape)
  typename Layout         ///< target shared memory layout
>
struct TensorOpPolicy; 

////////////////////////////////////////////////////////////////////////////////

/// Partial specialization for row-major
template <
  typename WarpShape,           ///< shape of warp-level GEMM (concept: MatrixShape)
  typename OperatorShape        ///< matrix multiply operation shape (concept: gemm::GemmShape)
>
struct TensorOpPolicy<WarpShape, OperatorShape, layout::RowMajor> {

  /// Number of operations
  using OperatorCount = MatrixShape<
    (WarpShape::kM + OperatorShape::kM - 1) / OperatorShape::kM,
    (WarpShape::kN + OperatorShape::kN - 1) / OperatorShape::kN
  >;

  //
  // Hard-coded constants regarding Tensor Operations
  //

  static int const kElementsPerAccess = 2;
  static int const kRowsPerIteration = 8;
  static bool const kDivisible = 
    !(WarpShape::kM % OperatorShape::kM) && !(WarpShape::kN % OperatorShape::kN);

  //
  // Derived quantities
  //

  // Number of 'externally visible' iterations per actual instruction
  static int const kIterationsPerInstruction = OperatorShape::kM / kRowsPerIteration;

  // Number of externally visible iterations
  static int const kIterations = OperatorCount::kRow * kIterationsPerInstruction;

  using TileIterations = MatrixShape<kIterations, 1>;

  static int const kAccumulatorRowStride = kElementsPerAccess;
  static int const kAccumulatorColumnStride = kElementsPerAccess * OperatorCount::kRow * kIterationsPerInstruction;

};

////////////////////////////////////////////////////////////////////////////////

/// Partial specialization for column-major-interleaved
template <
    typename WarpShape,  ///< shape of warp-level GEMM (concept: MatrixShape)
    typename OperatorShape,   ///< matrix multiply operation (concept: arch::Mma)
    int InterleavedK     ///< number of interleaved k
    >
struct TensorOpPolicy<WarpShape, OperatorShape,
                      layout::ColumnMajorInterleaved<InterleavedK> > {
  /// Number of operations
  using OperatorCount = MatrixShape<WarpShape::kM / OperatorShape::kM,
                                    WarpShape::kN / OperatorShape::kN>;

  //
  // Hard-coded constants regarding Tensor Operations
  //

  static int const kElementsPerAccess = 2;
  static int const kRowsPerIteration = 8;

  //
  // Derived quantities
  //

  // Number of 'externally visible' iterations per actual instruction
  static int const kIterationsPerInstruction =
      OperatorShape::kM / kRowsPerIteration;

  // Number of externally visible iterations
  static int const kIterations = WarpShape::kN / InterleavedK *
                                 OperatorCount::kRow *
                                 kIterationsPerInstruction;

  static int const kElementsPerIteration = InterleavedK / OperatorShape::kN * kElementsPerAccess;

  static int const kAccessPerIteration = kElementsPerIteration / kElementsPerAccess;

  // Number of externally visible iterations
  //static int const kTileIterations = OperatorCount::kRow * kIterationsPerInstruction;
  using TileIterations = MatrixShape<1, WarpShape::kN / InterleavedK>;
};

////////////////////////////////////////////////////////////////////////////////

} // namespace warp
} // namespace epilogue
} // namespace cutlass

////////////////////////////////////////////////////////////////////////////////
