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//
//
// Jane Tinslay May 2006
//
// See header for details
//
#include "G4VTrajectoryModel.hh"
#include "G4VisTrajContext.hh"

#include <assert.h>

G4VTrajectoryModel::G4VTrajectoryModel(const G4String& name, 
				       G4VisTrajContext* context)
  :fName(name)
  ,fVerbose(false)
  ,fpContext(context) 
{
  // Create context object if none is provided. Model will
  // then use default G4VisTrajContext configuration
  if (0 == fpContext) fpContext = new G4VisTrajContext();
}

G4VTrajectoryModel::~G4VTrajectoryModel()
{
  delete fpContext;
}

const G4VisTrajContext&
G4VTrajectoryModel::GetContext() const 
{
  // Expect context to exist
  assert (0 != fpContext);
  return *fpContext;
}

G4String 
G4VTrajectoryModel::Name() const 
{
  return fName;
}

void
G4VTrajectoryModel::SetVerbose(const G4bool& verbose)
{
  fVerbose = verbose;
}

G4bool
G4VTrajectoryModel::GetVerbose() const
{
  return fVerbose;
}
