Logging
=======

.. currentmodule:: websockets

Logs contents
-------------

When you run a WebSocket client, your code calls coroutines provided by
websockets.

If an error occurs, websockets tells you by raising an exception. For example,
it raises a :exc:`~exceptions.ConnectionClosed` exception if the other side
closes the connection.

When you run a WebSocket server, websockets accepts connections, performs the
opening handshake, runs the connection handler coroutine that you provided,
and performs the closing handshake.

Given this `inversion of control`_, if an error happens in the opening
handshake or if the connection handler crashes, there is no way to raise an
exception that you can handle.

.. _inversion of control: https://en.wikipedia.org/wiki/Inversion_of_control

Logs tell you about these errors.

Besides errors, you may want to record the activity of the server.

In a request/response protocol such as HTTP, there's an obvious way to record
activity: log one event per request/response. Unfortunately, this solution
doesn't work well for a bidirectional protocol such as WebSocket.

Instead, when running as a server, websockets logs one event when a
`connection is established`_ and another event when a `connection is
closed`_.

.. _connection is established: https://datatracker.ietf.org/doc/html/rfc6455.html#section-4
.. _connection is closed: https://datatracker.ietf.org/doc/html/rfc6455.html#section-7.1.4

By default, websockets doesn't log an event for every message. That would be
excessive for many applications exchanging small messages at a fast rate. If
you need this level of detail, you could add logging in your own code.

Finally, you can enable debug logs to get details about everything websockets
is doing. This can be useful when developing clients as well as servers.

See :ref:`log levels <log-levels>` below for a list of events logged by
websockets logs at each log level.

Configure logging
-----------------

websockets relies on the :mod:`logging` module from the standard library in
order to maximize compatibility and integrate nicely with other libraries::

    import logging

websockets logs to the ``"websockets.client"`` and ``"websockets.server"``
loggers.

websockets doesn't provide a default logging configuration because
requirements vary a lot depending on the environment.

Here's a basic configuration for a server in production::

    logging.basicConfig(
        format="%(asctime)s %(message)s",
        level=logging.INFO,
    )

Here's how to enable debug logs for development::

    logging.basicConfig(
        format="%(message)s",
        level=logging.DEBUG,
    )

By default, websockets elides the content of messages to improve readability.
If you want to see more, you can increase the :envvar:`WEBSOCKETS_MAX_LOG_SIZE`
environment variable. The default value is 75.

Furthermore, websockets adds a ``websocket`` attribute to log records, so you
can include additional information about the current connection in logs.

You could attempt to add information with a formatter::

    # this doesn't work!
    logging.basicConfig(
        format="{asctime} {websocket.id} {websocket.remote_address[0]} {message}",
        level=logging.INFO,
        style="{",
    )

However, this technique runs into two problems:

* The formatter applies to all records. It will crash if it receives a record
  without a ``websocket`` attribute. For example, this happens when logging
  that the server starts because there is no current connection.

* Even with :meth:`str.format` style, you're restricted to attribute and index
  lookups, which isn't enough to implement some fairly simple requirements.

There's a better way. :func:`~asyncio.client.connect` and
:func:`~asyncio.server.serve` accept a ``logger`` argument to override the
default :class:`~logging.Logger`. You can set ``logger`` to a
:class:`~logging.LoggerAdapter` that enriches logs.

For example, if the server is behind a reverse
proxy, :attr:`~legacy.protocol.WebSocketCommonProtocol.remote_address` gives
the IP address of the proxy, which isn't useful. IP addresses of clients are
provided in an HTTP header set by the proxy.

Here's how to include them in logs, assuming they're in the
``X-Forwarded-For`` header::

    logging.basicConfig(
        format="%(asctime)s %(message)s",
        level=logging.INFO,
    )

    class LoggerAdapter(logging.LoggerAdapter):
        """Add connection ID and client IP address to websockets logs."""
        def process(self, msg, kwargs):
            try:
                websocket = kwargs["extra"]["websocket"]
            except KeyError:        # log entry not coming from a connection
                return msg, kwargs
            if websocket.request is None:   # opening handshake not complete
                return msg, kwargs
            xff = headers.get("X-Forwarded-For")
            return f"{websocket.id} {xff} {msg}", kwargs

    async with serve(
        ...,
        # Python < 3.10 requires passing None as the second argument.
        logger=LoggerAdapter(logging.getLogger("websockets.server"), None),
    ):
        ...

Logging to JSON
---------------

Even though :mod:`logging` predates structured logging, it's still possible to
output logs as JSON with a bit of effort.

First, we need a :class:`~logging.Formatter` that renders JSON:

.. literalinclude:: ../../example/logging/json_log_formatter.py

Then, we configure logging to apply this formatter::

    handler = logging.StreamHandler()
    handler.setFormatter(formatter)

    logger = logging.getLogger()
    logger.addHandler(handler)
    logger.setLevel(logging.INFO)

Finally, we populate the ``event_data`` custom attribute in log records with
a :class:`~logging.LoggerAdapter`::

    class LoggerAdapter(logging.LoggerAdapter):
        """Add connection ID and client IP address to websockets logs."""
        def process(self, msg, kwargs):
            try:
                websocket = kwargs["extra"]["websocket"]
            except KeyError:
                return msg, kwargs
            event_data = {"connection_id": str(websocket.id)}
            if websocket.request is not None:  # opening handshake complete
                headers = websocket.request.headers
                event_data["remote_addr"] = headers.get("X-Forwarded-For")
            kwargs["extra"]["event_data"] = event_data
            return msg, kwargs

    async with serve(
        ...,
        # Python < 3.10 requires passing None as the second argument.
        logger=LoggerAdapter(logging.getLogger("websockets.server"), None),
    ):
        ...

Disable logging
---------------

If your application doesn't configure :mod:`logging`, Python outputs messages
of severity ``WARNING`` and higher to :data:`~sys.stderr`. As a consequence,
you will see a message and a stack trace if a connection handler coroutine
crashes or if you hit a bug in websockets.

If you want to disable this behavior for websockets, you can add
a :class:`~logging.NullHandler`::

    logging.getLogger("websockets").addHandler(logging.NullHandler())

Additionally, if your application configures :mod:`logging`, you must disable
propagation to the root logger, or else its handlers could output logs::

    logging.getLogger("websockets").propagate = False

Alternatively, you could set the log level to ``CRITICAL`` for the
``"websockets"`` logger, as the highest level currently used is ``ERROR``::

    logging.getLogger("websockets").setLevel(logging.CRITICAL)

Or you could configure a filter to drop all messages::

    logging.getLogger("websockets").addFilter(lambda record: None)

.. _log-levels:

Log levels
----------

Here's what websockets logs at each level.

``ERROR``
.........

* Exceptions raised by your code in servers
    * connection handler coroutines
    * ``select_subprotocol`` callbacks
    * ``process_request`` and ``process_response`` callbacks
* Exceptions resulting from bugs in websockets

``WARNING``
...........

* Failures in :func:`~asyncio.server.broadcast`

``INFO``
........

* Server starting and stopping
* Server establishing and closing connections
* Client reconnecting automatically

``DEBUG``
.........

* Changes to the state of connections
* Handshake requests and responses
* All frames sent and received
* Steps to close a connection
* Keepalive pings and pongs
* Errors handled transparently

Debug messages have cute prefixes that make logs easier to scan:

* ``>`` - send something
* ``<`` - receive something
* ``=`` - set connection state
* ``x`` - shut down connection
* ``%`` - manage pings and pongs
* ``-`` - timeout
* ``!`` - error, with a traceback
