//  Pingus - A free Lemmings clone
//  Copyright (C) 1999 Ingo Ruhnke <grumbel@gmx.de>
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//  
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//  
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "pingus/collider.hpp"

#include "math/vector3f.hpp"
#include "pingus/collision_map.hpp"
#include "pingus/world.hpp"

Collider::Collider()
{
}

Collider::~Collider()
{
}

bool Collider::operator() (World* const world, Vector3f current_pos,
                           const Vector3f& step_vector) const
{
  return false;
}

int Collider::getpixel(World* const world, const Vector3f& pos) const
{
  return world->get_colmap()->getpixel(static_cast<int>(pos.x),
                                       static_cast<int>(pos.y));
}

/* EOF */
