Animaniacs		 - HTIME!=0, race between CPU and HDMA
Battle Blaze		 - Title screen really timing sensitive...
Demon's Crest		 - HTIME!=0, lots of different HTIME values used on mode 7 overhead world map
F-1 Grand Prix		 - HV IRQ shenanigans
F1 ROC			 - HTIME!=0, ?
Jungle Strike		 - WAI; HV IRQ shenanigans
Mortal Kombat II	 - WAI; HV IRQ shenanigans?
Secret of Mana		 - HTIME!=0, CPU/HDMA race on mode 7 overworld view?
Super Off Road: The Baja - WAI; HV IRQ shenanigans, race between CPU M7HOFS writes and HDMA M7VOFS writes
//
//
//
Mighty Morphin Power Rangers: The Fighting Edition
Nichibutsu Arcade Classics - "Frisky Tom"
Wild Guns 		 - 89AB DMA/NMI race condition
//
//
//
F-Zero			- HTIME != 0
Ganbare Goemon II	- HTIME != 0
Hyper Zone		- HTIME != 0
Mega Man X		- HTIME != 0
Street Fighter II Turbo - HTIME != 0
Super Metroid		- HTIME != 0

//
// Attempts to write to VRAM with HDMA during active display:
//
Hook
Tecmo Super Bowl II

//
// Attempts to write(non-HDMA) to VRAM during active display:
//
Mazinger Z
NBA Pro Basketball: Bulls vs Blazers
Shin Nihon Pro Wrestling: Chou Senshi in Tokyo Dome
Zen-Nihon Pro Wres

//
// Interlace:
//
Air Strike Patrol
Bishoujo Wrestler Retsuden
GT Racing
Power Drive
RPM Racing
Syvalion
Yuu Yuu Hakusho Tokubetsu Hen

//
// Fancy Mode 7 effects:
//
Air Cavalry (gameplay)
Albert Odyssey (overhead map)
Axelay (gameplay)
Battle Racers (somewhat sensitive to HDMA overhead, does mid-frame DMA to OAM)
Brett Hull Hockey 95 (gameplay)
Chrono Trigger (racing sequence in attract mode, and later in game)
Demon's Crest (overhead world map)
F-15 Super Strike Eagle (takeoff)
F-Zero (gameplay)
F1 Pole Position (gameplay; flickering line?)
F1 ROC (gameplay)
Final Fantasy 5 (Meteor crash)
Final Fantasy 6 (Overworld view)
GP-1 Part II
GT Racing (gameplay)
HyperZone (gameplay)
J.League Super Soccer (gameplay)
J.League Excite Stage 94, 95, 96 (gameplay; flickering line?)
Jumbo Ozaki
Kat's Run (gameplay)
!!! Mecarobot Golf (gameplay)
Mickey Mania (attract mode moose?)
Mohawk and Headphone Jack (title screen)
NCAA Basketball (gameplay)
NHL Stanley Cup (gameplay)
SD F-1 Grand Prix
!!! Secret of Mana (overhead world view after starting new game)
Seiken Densetsu III (overhead world view after starting new game)
Street Racer (title screen, gameplay)
Super Castlevania IV (block 4-3)
Super Formation Soccer, II, 94, 95, 96 (gameplay)
!!! Super Off Road: The Baja (gameplay)
Super Star Wars (attract mode, hoverthing sequence)
Super Turrican 2 (stage 2-2)
Tales of Phantasia
Tenchi Souzou (underworld sky)
Touge Densetsu (gameplay)
Wakuwaku Ski Wonder Spur (gameplay)

//
// Line flickering:
//
Great Battle IV - PC=$8584CC 85851F 8584D1 $1BDC    --- 8584F7
Lemmings
Mouryou Senki Madara 2

//
//
//
Metal Marines - TXS in 65816 emulation mode

//
// SA-1 DMA:
//
Marvelous

//
// SA-1 char conv DMA:
//
Masters New - Harukanaru Augusta 3
Pebble Beach no Hatou New
SD Gundam G Next
Super Mario RPG (level up screen)

//
// SPC700 timing sensitive games
//
Illusion of Gaia
N-Warp Daisakusen?
Tales of Phantasia
Tenchi Souzo
Tenshi no Uta - Especially SPC700 opcode 0xFA
Terranigma
