# translation of de.po to
# German translations for mednafen package.
# Copyright (C) 2007 Mednafen Team
# This file is distributed under the same license as the mednafen package.
#
# Dryer Lint, 2007.
#: src/ss/db.cpp:267 src/ss/db.cpp:287
msgid ""
msgstr ""
"Project-Id-Version: mednafen\n"
"Report-Msgid-Bugs-To: http://forum.fobby.net/\n"
"POT-Creation-Date: 2021-05-26 17:04-0700\n"
"PO-Revision-Date: 2007-09-30 15:15+0200\n"
"Last-Translator: Dryer Lint\n"
"Language-Team:  <de@li.org>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"

#: src/NativeVFS.cpp:72 src/NativeVFS.cpp:79 src/NativeVFS.cpp:95
#, c-format
msgid "Error creating directory \"%s\": %s"
msgstr ""

#: src/NativeVFS.cpp:72 src/NativeVFS.cpp:110 src/NativeVFS.cpp:141
#: src/NativeVFS.cpp:180 src/NativeVFS.cpp:224 src/FileStream.cpp:122
#: src/compress/GZFileStream.cpp:80
msgid "Null character in path."
msgstr ""

#: src/NativeVFS.cpp:79 src/NativeVFS.cpp:117 src/NativeVFS.cpp:150
#: src/NativeVFS.cpp:189 src/NativeVFS.cpp:237
msgid "Invalid UTF-8"
msgstr ""

#: src/NativeVFS.cpp:110 src/NativeVFS.cpp:117 src/NativeVFS.cpp:129
#, c-format
msgid "Error unlinking \"%s\": %s"
msgstr ""

#: src/NativeVFS.cpp:141 src/NativeVFS.cpp:150 src/NativeVFS.cpp:160
#: src/NativeVFS.cpp:163 src/NativeVFS.cpp:171
#, c-format
msgid "Error renaming \"%s\" to \"%s\": %s"
msgstr ""

#: src/NativeVFS.cpp:180 src/NativeVFS.cpp:189 src/NativeVFS.cpp:202
#, c-format
msgid "Error getting file information for \"%s\": %s"
msgstr ""

#: src/NativeVFS.cpp:224 src/NativeVFS.cpp:237 src/NativeVFS.cpp:245
#: src/NativeVFS.cpp:261 src/NativeVFS.cpp:289 src/NativeVFS.cpp:303
#, c-format
msgid "Error reading directory entries from \"%s\": %s"
msgstr ""

#: src/NativeVFS.cpp:359
#, c-format
msgid ""
"WARNING: Referenced path \"%s\" contains at least one 8-bit non-ASCII "
"character; this may cause portability issues.\n"
msgstr ""

#: src/NativeVFS.cpp:374
msgid "Invalid UTF-8. "
msgstr ""

#: src/NativeVFS.cpp:378
msgid "Contains null(0). "
msgstr ""

#: src/NativeVFS.cpp:381
msgid "Contains colon. "
msgstr ""

#: src/NativeVFS.cpp:384
msgid "Contains backslash. "
msgstr ""

#: src/NativeVFS.cpp:387
msgid "Contains forward slash. "
msgstr ""

#: src/NativeVFS.cpp:390
msgid "Is parent directory. "
msgstr ""

#: src/NativeVFS.cpp:415
msgid "Is (likely) a reserved device name. "
msgstr ""

#: src/NativeVFS.cpp:424
#, c-format
msgid ""
"Referenced path \"%s\" (escaped) is potentially unsafe.  %s Refer to the "
"documentation about the \"filesys.untrusted_fip_check\" setting.\n"
msgstr ""

#: src/md/cart/cart.cpp:373 src/wswan/main.cpp:257
msgid "ROM image is too small."
msgstr ""

#: src/md/cart/cart.cpp:376 src/wswan/main.cpp:262
msgid "ROM image is too large."
msgstr ""

#: src/md/cart/cart.cpp:475
#, c-format
msgid "Mapper: %s\n"
msgstr ""

#: src/md/cart/cart.cpp:476
#, c-format
msgid "SRAM Type:  0x%08x\n"
msgstr ""

#: src/md/cart/cart.cpp:477
#, c-format
msgid "SRAM Start: 0x%08x\n"
msgstr ""

#: src/md/cart/cart.cpp:478
#, c-format
msgid "SRAM End:   0x%08x\n"
msgstr ""

#: src/md/cart/cart.cpp:491
#, c-format
msgid "Handler for mapper/board \"%s\" not found!\n"
msgstr ""

#: src/md/cd/cd.cpp:910
msgid "BIOS is incorrect size."
msgstr ""

#: src/md/system.cpp:44
msgid "No multitap(s)."
msgstr ""

#: src/md/system.cpp:46
msgid "Team Player/Sega Tap on MD/Genesis port 1."
msgstr ""

#: src/md/system.cpp:47
msgid "Team Player/Sega Tap on MD/Genesis port 2."
msgstr ""

#: src/md/system.cpp:48
msgid "Team Player/Sega Tap on both MD/Genesis ports."
msgstr ""

#: src/md/system.cpp:50
msgid "EA 4-Way Play"
msgstr ""

#: src/md/system.cpp:425 src/gba/GBA.cpp:738 src/gb/gb.cpp:2157
#: src/lynx/system.cpp:231
#, c-format
msgid "ROM:       %dKiB\n"
msgstr "ROM:       %dKiB\n"

#: src/md/system.cpp:426 src/sms/cart.cpp:148 src/gba/GBA.cpp:739
#: src/gb/gb.cpp:2158 src/pce/huc.cpp:322
#, c-format
msgid "ROM CRC32: 0x%08x\n"
msgstr ""

#: src/md/system.cpp:427 src/ngp/neopop.cpp:198 src/sms/cart.cpp:149
#: src/gba/GBA.cpp:740 src/wswan/main.cpp:318 src/gb/gb.cpp:2159
#: src/vb/vb.cpp:635 src/lynx/system.cpp:232 src/pce_fast/huc.cpp:188
#: src/pce/huc.cpp:323
#, c-format
msgid "ROM MD5:   0x%s\n"
msgstr "ROM MD5:   0x%s\n"

#: src/md/system.cpp:428
#, c-format
msgid "Header MD5: 0x%s\n"
msgstr ""

#: src/md/system.cpp:429
#, c-format
msgid "Product Code: %s\n"
msgstr ""

#: src/md/system.cpp:430
#, c-format
msgid "Domestic name: %s\n"
msgstr ""

#: src/md/system.cpp:431
#, c-format
msgid "Overseas name: %s\n"
msgstr ""

#: src/md/system.cpp:432
#, c-format
msgid "Copyright: %s\n"
msgstr ""

#: src/md/system.cpp:434
#, c-format
msgid "Checksum:  0x%04x\n"
msgstr ""

#: src/md/system.cpp:436
#, c-format
msgid ""
"Checksum:  0x%04x\n"
" Warning: calculated checksum(0x%04x) does not match\n"
msgstr ""

#: src/md/system.cpp:438
msgid "Supported I/O devices:\n"
msgstr ""

#: src/md/system.cpp:443
#, c-format
msgid "%s\n"
msgstr ""

#: src/md/system.cpp:454
msgid "Supported regions:\n"
msgstr ""

#: src/md/system.cpp:457
msgid "Japan/Domestic NTSC\n"
msgstr ""

#: src/md/system.cpp:459
msgid "Japan/Domestic PAL\n"
msgstr ""

#: src/md/system.cpp:461
msgid "Overseas NTSC\n"
msgstr ""

#: src/md/system.cpp:463
msgid "Overseas PAL\n"
msgstr ""

#: src/md/system.cpp:526
#, c-format
msgid "Active Region: %s %s\n"
msgstr ""

#: src/md/system.cpp:526 src/md/system.cpp:527
msgid "Overseas"
msgstr ""

#: src/md/system.cpp:526 src/md/system.cpp:527 src/sms/cart.cpp:151
msgid "Domestic"
msgstr "\"Domestic\""

#: src/md/system.cpp:526 src/md/system.cpp:527
msgid "PAL"
msgstr ""

#: src/md/system.cpp:526 src/md/system.cpp:527
msgid "NTSC"
msgstr ""

#: src/md/system.cpp:527
#, c-format
msgid "Active Region Reported: %s %s\n"
msgstr ""

#: src/md/system.cpp:587
#, c-format
msgid "Active Multitap(s): %s\n"
msgstr ""

#: src/md/system.cpp:724 src/md/system.cpp:739
msgid "Match game's header."
msgstr ""

#: src/md/system.cpp:724
msgid ""
"Emulate the region that the game indicates it expects to run in via data in "
"the header(or in an internal database for a few games that may have bad "
"header data)."
msgstr ""

#: src/md/system.cpp:726 src/md/system.cpp:741
msgid "Overseas(non-Japan), NTSC"
msgstr ""

#: src/md/system.cpp:726 src/md/system.cpp:741
msgid "Region used in North America."
msgstr ""

#: src/md/system.cpp:727 src/md/system.cpp:742
msgid "Overseas(non-Japan), PAL"
msgstr ""

#: src/md/system.cpp:727 src/md/system.cpp:742
msgid "Region used in Europe."
msgstr ""

#: src/md/system.cpp:729 src/md/system.cpp:744
msgid "Domestic(Japan), NTSC"
msgstr ""

#: src/md/system.cpp:729 src/md/system.cpp:744
msgid "Region used in Japan."
msgstr ""

#: src/md/system.cpp:730 src/md/system.cpp:745
msgid "Domestic(Japan), PAL"
msgstr ""

#: src/md/system.cpp:730 src/md/system.cpp:745
msgid "Probably an invalid region, but available for testing purposes anyway."
msgstr ""

#: src/md/system.cpp:737
msgid "Match the region emulated."
msgstr ""

#: src/md/system.cpp:739
msgid ""
"This option, in conjunction with the \"md.region\" setting, can be used to "
"run all games at NTSC speeds, or all games at PAL speeds."
msgstr ""

#: src/md/system.cpp:752
msgid "Emulate the specified region's Genesis/MegaDrive"
msgstr ""

#: src/md/system.cpp:753
msgid "Region reported to the game."
msgstr ""

#: src/md/system.cpp:755 src/pce_fast/pce.cpp:649 src/pce/pce.cpp:1104
msgid "Path to the CD BIOS"
msgstr "Pfad zum CD BIOS"

#: src/md/system.cpp:755
msgid "SegaCD/MegaCD emulation is currently nonfunctional."
msgstr ""

#: src/md/system.cpp:757 src/nes/nes.cpp:462 src/snes/interface.cpp:1321
#: src/pce_fast/pce.cpp:638
msgid "Correct the aspect ratio."
msgstr ""

#: src/md/system.cpp:759
msgid "Automatically select appropriate input devices."
msgstr ""

#: src/md/system.cpp:760
msgid ""
"Automatically select appropriate input devices, based on an internal "
"database.  Currently, only multitap device usage data is contained in the "
"database."
msgstr ""

#: src/md/system.cpp:762
msgid "Enable multitap(s)."
msgstr ""

#: src/md/system.cpp:764 src/ss/ss.cpp:2140 src/snes/interface.cpp:1319
#: src/psx/psx.cpp:2242 src/pce/pce.cpp:1089
msgid "Emulated mouse sensitivity."
msgstr ""

#: src/md/system.cpp:771
msgid "Super Magic Drive binary ROM Image"
msgstr ""

#: src/md/system.cpp:772
msgid "Super Magic Drive interleaved format ROM Image"
msgstr ""

#: src/md/system.cpp:773
msgid "Multi Game Doctor format ROM Image"
msgstr ""

#: src/mthreading/MThreading_Win32.cpp:161
#: src/mthreading/MThreading_Win32.cpp:260
#: src/mthreading/MThreading_Win32.cpp:381
#: src/mthreading/MThreading_POSIX.cpp:158
#: src/mthreading/MThreading_POSIX.cpp:189
#: src/mthreading/MThreading_POSIX.cpp:238
#: src/mthreading/MThreading_POSIX.cpp:265
#: src/mthreading/MThreading_POSIX.cpp:295
#: src/mthreading/MThreading_POSIX.cpp:304
#: src/mthreading/MThreading_POSIX.cpp:313
#: src/mthreading/MThreading_POSIX.cpp:324
#: src/mthreading/MThreading_POSIX.cpp:331
#: src/mthreading/MThreading_POSIX.cpp:352
#: src/mthreading/MThreading_POSIX.cpp:393
#: src/mthreading/MThreading_POSIX.cpp:403
#: src/mthreading/MThreading_POSIX.cpp:413
#: src/mthreading/MThreading_POSIX.cpp:436
#: src/mthreading/MThreading_POSIX.cpp:537
#: src/mthreading/MThreading_POSIX.cpp:549
#: src/mthreading/MThreading_POSIX.cpp:712
#: src/mthreading/MThreading_POSIX.cpp:719 src/time/Time_POSIX.cpp:41
#: src/time/Time_POSIX.cpp:56 src/time/Time_POSIX.cpp:75
#: src/time/Time_POSIX.cpp:83 src/time/Time_POSIX.cpp:104
#: src/time/Time_POSIX.cpp:112 src/time/Time_POSIX.cpp:146
#, c-format
msgid "%s failed: %s"
msgstr ""

#: src/mthreading/MThreading_Win32.cpp:432
#: src/mthreading/MThreading_Win32.cpp:437
#: src/mthreading/MThreading_POSIX.cpp:272
#: src/mthreading/MThreading_POSIX.cpp:282
#, c-format
msgid "Setting affinity to 0x%016llx failed: %s"
msgstr ""

#: src/mthreading/MThreading_POSIX.cpp:195
msgid "Thread being joined exited improperly."
msgstr ""

#: src/mthreading/MThreading_POSIX.cpp:258
msgid "Affinity mask specifies CPU beyond capacity of the CPU set."
msgstr ""

#: src/mthreading/MThreading_POSIX.cpp:282
msgid "pthread_setaffinity_np() not available."
msgstr ""

#: src/FileStream.cpp:76
msgid "FileStream MODE_READ incompatible with file locking."
msgstr ""

#: src/FileStream.cpp:81
msgid "Unknown FileStream mode."
msgstr ""

#: src/FileStream.cpp:122 src/FileStream.cpp:130 src/FileStream.cpp:142
#: src/compress/GZFileStream.cpp:80 src/compress/GZFileStream.cpp:88
#: src/compress/GZFileStream.cpp:100 src/compress/GZFileStream.cpp:113
#, c-format
msgid "Error opening file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:130 src/compress/GZFileStream.cpp:88
msgid "Invalid UTF-8 in path."
msgstr ""

#: src/FileStream.cpp:180
#, c-format
msgid ""
"FileStream::close() not explicitly called for file \"%s\" opened for "
"writing!\n"
msgstr ""

#: src/FileStream.cpp:308 src/FileStream.cpp:468
#: src/compress/GZFileStream.cpp:161 src/compress/GZFileStream.cpp:167
#: src/compress/GZFileStream.cpp:192 src/compress/GZFileStream.h:70
#, c-format
msgid "Error reading from opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:341 src/FileStream.cpp:365 src/FileStream.cpp:377
#: src/FileStream.cpp:404 src/compress/GZFileStream.cpp:225
#, c-format
msgid "Error writing to opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:468 src/MemoryStream.cpp:224 src/MemoryStream.cpp:232
#: src/nes/unif.cpp:473 src/ExtMemStream.cpp:81 src/ExtMemStream.cpp:89
#: src/compress/GZFileStream.cpp:167 src/compress/ZIPReader.cpp:85
#: src/compress/ZLInflateFilter.cpp:174
msgid "Unexpected EOF"
msgstr ""

#: src/FileStream.cpp:498 src/FileStream.cpp:512 src/FileStream.cpp:519
#: src/FileStream.cpp:529 src/FileStream.cpp:539 src/FileStream.cpp:546
#, c-format
msgid "Error truncating opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:566 src/FileStream.cpp:600
#: src/compress/GZFileStream.cpp:245
#, c-format
msgid "Error seeking in opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:637 src/FileStream.cpp:648
#, c-format
msgid "Error getting the size of opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:680 src/FileStream.cpp:688
#, c-format
msgid "Error locking opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:705 src/FileStream.cpp:712
#, c-format
msgid "Error unlocking opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:761
#, c-format
msgid "Error closing opened file \"%s\": %s"
msgstr ""

#: src/Stream.cpp:45
msgid "Stream is not seekable."
msgstr ""

#: src/Stream.cpp:48
msgid "Stream is not capable of fast seeks."
msgstr ""

#: src/Stream.cpp:126 src/Stream.cpp:160
#, c-format
msgid "Size limit of %llu bytes would be exceeded."
msgstr ""

#: src/SNSFLoader.cpp:69
#, c-format
msgid "SNSF Reserved Section Unknown/Unsupported Data Type 0x%08x"
msgstr ""

#: src/SNSFLoader.cpp:84
#, c-format
msgid "SNSF Reserved Section SRAM block size(=%u) is too large."
msgstr ""

#: src/SNSFLoader.cpp:89
#, c-format
msgid ""
"SNSF Reserved Section SRAM block combined offset+size(=%llu) is too large."
msgstr ""

#: src/SNSFLoader.cpp:113
msgid "Malformed SNSF reserved section."
msgstr ""

#: src/SNSFLoader.cpp:141
#, c-format
msgid "SNSF Adjusted Offset(=%u) is too large."
msgstr ""

#: src/SNSFLoader.cpp:146
#, c-format
msgid "SNSF Header Field Size(=%u) is too large."
msgstr ""

#: src/SNSFLoader.cpp:151
#, c-format
msgid "SNSF Combined Adjusted Offset(=%u) + Size(=%u) is too large."
msgstr ""

#: src/drivers/Joystick.cpp:173
msgid "Initializing joysticks...\n"
msgstr ""

#: src/drivers/Joystick.cpp:231
#, c-format
msgid "ID: 0x%016llx%016llx - %s\n"
msgstr ""

#: src/drivers/Joystick.cpp:304
#, c-format
msgid ""
"Dual-polarity analog button detected: joystick 0x%016llx%016llx abs_%u%s\n"
msgstr ""

#: src/drivers/help.cpp:31
msgid "Toggle Help"
msgstr ""

#: src/drivers/help.cpp:33
msgid "Configure Command Key"
msgstr ""

#: src/drivers/help.cpp:34
msgid "Configure Command Key, for logical AND mode"
msgstr ""

#: src/drivers/help.cpp:35
msgid "Configure buttons on port n(1-8)"
msgstr ""

#: src/drivers/help.cpp:36
msgid "Select device on port n"
msgstr ""

#: src/drivers/help.cpp:37
msgid "Toggle input grabbing"
msgstr ""

#: src/drivers/help.cpp:39
msgid "Rotate Screen"
msgstr ""

#: src/drivers/help.cpp:40
msgid "Toggle Fullscreen Mode"
msgstr ""

#: src/drivers/help.cpp:41
msgid "Take Screen Snapshot"
msgstr ""

#: src/drivers/help.cpp:42
msgid "Take Scaled(and filtered) Screen Snapshot"
msgstr ""

#: src/drivers/help.cpp:44
msgid "Enable state rewinding"
msgstr ""

#: src/drivers/help.cpp:45
msgid "Rewind"
msgstr "Zurückspulen"

#: src/drivers/help.cpp:46
msgid "Save State"
msgstr ""

#: src/drivers/help.cpp:47
msgid "Load State"
msgstr ""

#: src/drivers/help.cpp:48
msgid "Select Disk"
msgstr ""

#: src/drivers/help.cpp:49
msgid "Insert coin; Insert/Eject disk"
msgstr ""

#: src/drivers/help.cpp:51
msgid "(Soft) Reset, if available on emulated system."
msgstr ""

#: src/drivers/help.cpp:52
msgid "Power Toggle/Hard Reset"
msgstr ""

#: src/drivers/help.cpp:53
msgid "Exit"
msgstr "Beenden"

#: src/drivers/help.cpp:58
msgid "Default key assignments:"
msgstr "Standard Tastenbelegung:"

#: src/drivers/video-state.cpp:150
#, c-format
msgid "-recording movie %d-"
msgstr "-nehme Film %d auf-"

#: src/drivers/video-state.cpp:152
#, c-format
msgid "-playing movie %d-"
msgstr "-Film %d wird abgespielt-"

#: src/drivers/video-state.cpp:154
msgid "-select movie-"
msgstr "-Film auswählen-"

#: src/drivers/video-state.cpp:159
msgid "-select state-"
msgstr "-Stand wählen-"

#: src/drivers/opengl.cpp:587
msgid "UNKNOWN"
msgstr ""

#: src/drivers/opengl.cpp:652
#, c-format
msgid "Error getting proc address for: %s\n"
msgstr "Fehler beim Holen der proc-Adresse für: %s\n"

#: src/drivers/opengl.cpp:710
#, c-format
msgid "OpenGL Implementation: %s %s %s\n"
msgstr "OpenGL Implementation: %s %s %s\n"

#: src/drivers/opengl.cpp:714
msgid "Checking extensions:\n"
msgstr "Prüfe Erweiterungen:\n"

#: src/drivers/opengl.cpp:722
msgid "GL_ARB_texture_non_power_of_two found.\n"
msgstr "\"GL_ARB_texture_non_power_of_two\" gefunden.\n"

#: src/drivers/opengl.cpp:728
msgid "GL_ARB_sync found.\n"
msgstr ""

#: src/drivers/opengl.cpp:785
msgid "Using non-power-of-2 sized textures.\n"
msgstr "Verwende Texturen mit nicht-2er-Potenz-Abmessungen.\n"

#: src/drivers/opengl.cpp:787
msgid "Using power-of-2 sized textures.\n"
msgstr "Verwende Texturen von 2er-Potenz-Abmessungen.\n"

#: src/drivers/opengl.cpp:878
msgid "Checking maximum texture size...\n"
msgstr "Prüfe maximale Texturgröße...\n"

#: src/drivers/opengl.cpp:896
#, c-format
msgid "Apparently it is at least: %d x %d\n"
msgstr "Scheinbar ist sie mindestens: %d x %d\n"

#: src/drivers/opengl.cpp:900
msgid ""
"Warning:  Maximum texture size is reported as being less than 256, but we "
"can't handle that.\n"
msgstr ""
"Achtung:  Maximale Texturgröße wird als weniger als 256 angegeben, aber wir "
"können damit nichts anfangen.\n"

#: src/drivers/opengl.cpp:958
#, c-format
msgid "Using %s - %s, %s for texture source data.\n"
msgstr ""

#: src/drivers/opengl.cpp:961
#, c-format
msgid "Using %s - %s, %s for OSD texture source data.\n"
msgstr ""

#: src/drivers/opengl.cpp:962
#, c-format
msgid "Using %s - %s, %s for emulated video texture source data.\n"
msgstr ""

#: src/drivers/shader.cpp:34
#, c-format
msgid "OpenGL Error 0x%04x during \"%s\"."
msgstr ""

#: src/drivers/main.cpp:85
msgid "Selects the default sound driver."
msgstr ""

#: src/drivers/main.cpp:87
msgid "The default for Linux(if available)."
msgstr ""

#: src/drivers/main.cpp:88
msgid "The default for OpenBSD."
msgstr ""

#: src/drivers/main.cpp:89
msgid ""
"The default for non-Linux UN*X/POSIX/BSD(other than OpenBSD) systems, or "
"anywhere ALSA is unavailable. If the ALSA driver gives you problems, you can "
"try using this one instead.\n"
"\n"
"If you are using OSSv4 or newer, you should edit \"/usr/lib/oss/conf/osscore."
"conf\", uncomment the max_intrate= line, and change the value from "
"100(default) to 1000(or higher if you know what you're doing), and restart "
"OSS. Otherwise, performance will be poor, and the sound buffer size in "
"Mednafen will be orders of magnitude larger than specified.\n"
"\n"
"If the sound buffer size is still excessively larger than what is specified "
"via the \"sound.buffer_time\" setting, you can try setting \"sound."
"period_time\" to 2666, and as a last resort, 5333, to work around a design "
"flaw/limitation/choice in the OSS API and OSS implementation."
msgstr ""

#: src/drivers/main.cpp:91
msgid ""
"The default when it's available(running on Microsoft Windows Vista and "
"newer)."
msgstr ""

#: src/drivers/main.cpp:93
msgid "The default for Microsoft Windows XP and older."
msgstr ""

#: src/drivers/main.cpp:95
msgid ""
"Experimental exclusive-mode WASAPI driver, usable on Windows Vista and "
"newer.  Use it for lower-latency sound.  May not work properly on all sound "
"cards."
msgstr ""

#: src/drivers/main.cpp:97
msgid ""
"This driver is not recommended, but it serves as a backup driver if the "
"others aren't available. Its performance is generally sub-par, requiring "
"higher latency or faster CPUs/SMP for glitch-free playback, except where the "
"OS provides a sound callback API itself, such as with Mac OS X and BeOS."
msgstr ""

#: src/drivers/main.cpp:99
msgid ""
"The latency reported during startup is for the local sound buffer only and "
"does not include server-side latency.  Please note that video card "
"drivers(in the kernel or X), and hardware-accelerated OpenGL, may interfere "
"with jackd's ability to effectively run with realtime response."
msgstr ""

#: src/drivers/main.cpp:108
msgid "5x7"
msgstr ""

#: src/drivers/main.cpp:109
msgid "6x9"
msgstr ""

#: src/drivers/main.cpp:110
msgid "6x12"
msgstr ""

#: src/drivers/main.cpp:112
msgid "6x13.  CJK support."
msgstr ""

#: src/drivers/main.cpp:113
msgid "9x18;  CJK support."
msgstr ""

#: src/drivers/main.cpp:115
msgid "6x13."
msgstr ""

#: src/drivers/main.cpp:116
msgid "9x18."
msgstr ""

#: src/drivers/main.cpp:132
msgid "Upper left."
msgstr ""

#: src/drivers/main.cpp:133
msgid "Upper right."
msgstr ""

#: src/drivers/main.cpp:134
msgid "Upper center."
msgstr ""

#: src/drivers/main.cpp:135
msgid "Center."
msgstr ""

#: src/drivers/main.cpp:143
msgid ""
"Update physical joystick(s) internal state in Mednafen even when Mednafen "
"lacks OS focus."
msgstr ""

#: src/drivers/main.cpp:144
msgid "Analog axis binary press detection threshold."
msgstr ""

#: src/drivers/main.cpp:144
msgid ""
"Threshold for detecting a digital-like \"button\" press on analog axis, in "
"percent."
msgstr ""

#: src/drivers/main.cpp:145
msgid "Auto-fire frequency."
msgstr "Auto-Feuer Frequenz."

#: src/drivers/main.cpp:145
msgid "Auto-fire frequency = GameSystemFrameRateHz / (value + 1)"
msgstr ""

#: src/drivers/main.cpp:146
msgid "Dangerous key action delay."
msgstr ""

#: src/drivers/main.cpp:146
msgid ""
"The length of time, in milliseconds, that a button/key corresponding to a "
"\"dangerous\" command like power, reset, exit, etc. must be pressed before "
"the command is executed."
msgstr ""
"Die Zeitdauer in Millisekunden, die ein/e Knopf/Taste zu einem \"gefährlichen"
"\" Befehl wie Power, Reset, Beenden, etc. gedrückt werden muss, bevor der "
"Befehl ausgeführt wird."

#: src/drivers/main.cpp:148
msgid "Server hostname."
msgstr ""

#: src/drivers/main.cpp:149
msgid "Server port."
msgstr ""

#: src/drivers/main.cpp:150
msgid "Font for netplay chat console."
msgstr ""

#: src/drivers/main.cpp:151
msgid "Netplay chat console text scale factor."
msgstr ""

#: src/drivers/main.cpp:151 src/drivers/main.cpp:188
msgid "A value of 0 enables auto-scaling."
msgstr ""

#: src/drivers/main.cpp:152
msgid "Height of chat console, in lines."
msgstr ""

#: src/drivers/main.cpp:154
msgid "Enable frameskip during emulation rendering."
msgstr ""

#: src/drivers/main.cpp:155
msgid "Disable for rendering code performance testing."
msgstr ""

#: src/drivers/main.cpp:157
msgid "Enable time synchronization(waiting) for frame blitting."
msgstr ""

#: src/drivers/main.cpp:158
msgid ""
"Disable to reduce latency, at the cost of potentially increased video "
"\"juddering\", with the maximum reduction in latency being about 1 video "
"frame's time.\n"
"Will work best with emulated systems that are not very computationally "
"expensive to emulate, combined with running on a relatively fast CPU."
msgstr ""

#: src/drivers/main.cpp:161
msgid "Fast-forwarding speed multiplier."
msgstr "Vorspul-Geschwindigkeits-Multiplikator."

#: src/drivers/main.cpp:162
msgid "Treat the fast-forward button as a toggle."
msgstr "Den Vorspul-Knopf als Umschalter behandeln."

#: src/drivers/main.cpp:163
msgid "Silence sound output when fast-forwarding."
msgstr "Sound-Ausgabe beim Vorspulen deaktivieren."

#: src/drivers/main.cpp:165
msgid "SLOW-forwarding speed multiplier."
msgstr ""

#: src/drivers/main.cpp:166
msgid "Treat the SLOW-forward button as a toggle."
msgstr ""

#: src/drivers/main.cpp:168
msgid "Disable speed throttling when sound is disabled."
msgstr "Geschwindigkeits-Drosslung deaktivieren wenn der Ton deaktiviert ist."

#: src/drivers/main.cpp:169
msgid "Automatically load/save state on game load/close."
msgstr ""

#: src/drivers/main.cpp:169
msgid ""
"Automatically save and load save states when a game is closed or loaded, "
"respectively."
msgstr ""
"Stand automatisch speichern, wenn ein Spiel beendet wird und laden, wenn das "
"Spiel wieder gestartet wird."

#: src/drivers/main.cpp:170
msgid "Select sound driver."
msgstr "Sound-Treiber wählen."

#: src/drivers/main.cpp:170
msgid ""
"The following choices are possible, sorted by preference, high to low, when "
"\"default\" driver is used, but dependent on being compiled in."
msgstr ""

#: src/drivers/main.cpp:171
msgid "Select sound output device."
msgstr "Sound-Ausgabe-Gerät wählen."

#: src/drivers/main.cpp:171
msgid ""
"When using ALSA sound output under Linux, the \"sound.device\" setting "
"\"default\" is Mednafen's default, IE \"hw:0\", not ALSA's \"default\". If "
"you want to use ALSA's \"default\", use \"sexyal-literal-default\"."
msgstr ""

#: src/drivers/main.cpp:172
msgid "Sound volume level, in percent."
msgstr "Sound-Lautstärke in Prozent."

#: src/drivers/main.cpp:172
msgid ""
"Setting this volume control higher than the default of \"100\" may severely "
"distort the sound."
msgstr ""

#: src/drivers/main.cpp:173
msgid "Enable sound output."
msgstr ""

#: src/drivers/main.cpp:174
msgid "Desired period size in microseconds(μs)."
msgstr ""

#: src/drivers/main.cpp:174
msgid ""
"Currently only affects OSS, ALSA, WASAPI(exclusive mode), and SDL output.  A "
"value of 0 defers to the default in the driver code in SexyAL.\n"
"\n"
"Note: This is not the \"sound buffer size\" setting, that would be \"sound."
"buffer_time\"."
msgstr ""

#: src/drivers/main.cpp:175
msgid "Desired buffer size in milliseconds(ms)."
msgstr ""

#: src/drivers/main.cpp:175
msgid "The default value of 0 enables automatic buffer size selection."
msgstr ""

#: src/drivers/main.cpp:176
msgid "Specifies the sound playback rate, in sound frames per second(\"Hz\")."
msgstr ""

#: src/drivers/main.cpp:179
msgid "Automatically go into the debugger's step mode after a game is loaded."
msgstr ""

#: src/drivers/main.cpp:182
msgid ""
"Length of time, in milliseconds, to display internal status and error "
"messages"
msgstr ""

#: src/drivers/main.cpp:182
msgid ""
"Time lengths less than 100ms are recommended against unless you understand "
"you may miss important non-fatal error messages, and that the input "
"configuration process may become unusable."
msgstr ""

#: src/drivers/main.cpp:183
msgid ""
"Length of time, in milliseconds, to display the save state or the movie "
"selector after selecting a state or movie."
msgstr ""

#: src/drivers/main.cpp:184
msgid "Enable alpha blending for OSD elements."
msgstr ""

#: src/drivers/main.cpp:186
msgid "Automatically enable FPS display on startup."
msgstr ""

#: src/drivers/main.cpp:187
msgid "FPS display position."
msgstr ""

#: src/drivers/main.cpp:188
msgid "FPS display scale factor."
msgstr ""

#: src/drivers/main.cpp:189
msgid "FPS display font."
msgstr ""

#: src/drivers/main.cpp:190
msgid "FPS display text color."
msgstr ""

#: src/drivers/main.cpp:190 src/drivers/main.cpp:191
msgid "0xAARRGGBB"
msgstr ""

#: src/drivers/main.cpp:191
msgid "FPS display background color."
msgstr ""

#: src/drivers/main.cpp:193
msgid "DO NOT USE UNLESS YOU'RE A SPACE GOAT"
msgstr ""

#: src/drivers/main.cpp:193
msgid ""
"Use this setting with caution, as save state rewinding can have widely "
"variable memory and CPU usage requirements among different games and "
"different emulated systems."
msgstr ""

#: src/drivers/main.cpp:195
msgid "Main emulation thread CPU affinity mask."
msgstr ""

#: src/drivers/main.cpp:195 src/drivers/main.cpp:196 src/ss/ss.cpp:2184
#: src/snes_faust/snes.cpp:1292 src/snes_faust/snes.cpp:1293
#: src/snes_faust/snes.cpp:1294 src/mednafen.cpp:136
msgid "Set to 0 to disable changing affinity."
msgstr ""

#: src/drivers/main.cpp:196
msgid "Video blitting thread CPU affinity mask."
msgstr ""

#: src/drivers/main.cpp:237
msgid "Disassembly font size."
msgstr ""

#: src/drivers/main.cpp:237
msgid ""
"Note: Setting the font size to larger than the default may cause text "
"overlap in the debugger."
msgstr ""

#: src/drivers/main.cpp:240
msgid "Character encoding for the debugger's memory editor."
msgstr ""

#: src/drivers/main.cpp:449 src/drivers/main.cpp:451
msgid "Mednafen("
msgstr ""

#: src/drivers/main.cpp:533
#, c-format
msgid "Error creating data directories: %s\n"
msgstr ""

#: src/drivers/main.cpp:554
msgid "How DARE you interrupt me!\n"
msgstr "Du WAGST es, mich zu unterbrechen?!\n"

#: src/drivers/main.cpp:558
msgid "MUST TERMINATE ALL HUMANS\n"
msgstr "MUSS ALLE MENSCHEN VERNICHTEN\n"

#: src/drivers/main.cpp:562
msgid "Reach out and hang-up on someone.\n"
msgstr "-KLICK- Aufgelegt.\n"

#: src/drivers/main.cpp:566
msgid ""
"Iyeeeeeeeee!!!  A segmentation fault has occurred.  Have a fluffy day.\n"
msgstr ""
"AAARRRRRRRGHHH!!! Ein Segmentierungsfehler ist aufgetreten. Einen "
"wunderschönen Tag noch.\n"

#: src/drivers/main.cpp:570
msgid "The pipe has broken!  Better watch out for floods...\n"
msgstr "Die Pipeline wurde unterbrochen!  Vorsicht vor Ölpfützen...\n"

#: src/drivers/main.cpp:575
msgid "I told you to be nice to the driver.\n"
msgstr "Ich sagte doch sei nett zu dem Treiber.\n"

#: src/drivers/main.cpp:579
msgid "Those darn floating points.  Ne'er know when they'll bite!\n"
msgstr "Diese verdammten Fließkommata. Sie sind so verdammt schlüpfrig.\n"

#: src/drivers/main.cpp:583
msgid "Don't throw your clock at the meowing cats!\n"
msgstr "Schmeiß' deinen Wecker nicht auf die miauenden Katzen!\n"

#: src/drivers/main.cpp:587
msgid "Abort, Retry, Ignore, Fail?\n"
msgstr "Abbrechen, Wiederholen, Ignorieren, Versagen?\n"

#: src/drivers/main.cpp:591 src/drivers/main.cpp:595
msgid "Killing your processes is not nice.\n"
msgstr "Deine Prozesse zu töten ist nicht nett.\n"

#: src/drivers/main.cpp:605
msgid ""
"\n"
"Signal has been caught and dealt with: "
msgstr ""

#: src/drivers/main.cpp:869
msgid "Show help!"
msgstr "Hilfe zeigen!"

#: src/drivers/main.cpp:870
msgid ""
"Enable remote mode with the specified stdout key(EXPERIMENTAL AND "
"INCOMPLETE)."
msgstr ""

#: src/drivers/main.cpp:875
msgid "Start with specified disk/CD(numbered from 0) inserted."
msgstr ""

#: src/drivers/main.cpp:877
msgid "Force usage of specified emulation module."
msgstr ""

#: src/drivers/main.cpp:879
msgid "Record sound output to the specified filename in the MS WAV format."
msgstr ""
"Sound-Ausgabe als Wave-Datei im MS WAV Format mit dem angegebenen Dateinamen "
"aufnehmen."

#: src/drivers/main.cpp:880
msgid ""
"Record video and audio output to the specified filename in the QuickTime "
"format."
msgstr ""

#: src/drivers/main.cpp:882
msgid "Dump settings definition data to specified file."
msgstr ""

#: src/drivers/main.cpp:883
msgid "Dump modules definition data to specified file."
msgstr ""

#: src/drivers/main.cpp:887
msgid "Connect to the remote server and start network play."
msgstr "Mit entferntem Server verbinden und Netplay starten."

#: src/drivers/main.cpp:926
#, c-format
msgid "Usage: %s [OPTION]... [FILE]\n"
msgstr "Verwendung: %s [OPTION]... [Datei]\n"

#: src/drivers/main.cpp:929
msgid "No command-line arguments specified."
msgstr ""

#: src/drivers/main.cpp:932
#, c-format
msgid ""
"\tPlease refer to the documentation for option parameters and usage.\n"
"\n"
msgstr ""
"\tFür Options-Parameter und Verwendung bitte in der Dokumentation "
"nachsehen.\n"
"\n"

#: src/drivers/main.cpp:951
#, c-format
msgid ""
"Each setting(listed in the documentation) can also be passed as an argument "
"by prefixing the name with a hyphen,\n"
"and specifying the value to change the setting to as the next argument.\n"
"\n"
msgstr ""

#: src/drivers/main.cpp:952
#, c-format
msgid ""
"For example:\n"
"\t%s -pce.stretch aspect -pce.shader autoipsharper \"Hyper Bonk Soldier.pce"
"\"\n"
"\n"
msgstr ""

#: src/drivers/main.cpp:953
#, c-format
msgid ""
"Settings specified in this manner are automatically saved to the "
"configuration file, hence they\n"
"do not need to be passed to future invocations of the Mednafen executable.\n"
msgstr ""

#: src/drivers/main.cpp:998
msgid "No game filename specified!"
msgstr "Kein Spiel-Dateiname angegeben!"

#: src/drivers/main.cpp:1141 src/drivers/input.cpp:1791
msgid "State rewinding functionality enabled."
msgstr "Stand-Zurückspulen-Funktion aktiviert."

#: src/drivers/main.cpp:1730
#, c-format
msgid "Compiled with gcc %s\n"
msgstr ""

#: src/drivers/main.cpp:1734
#, c-format
msgid "Running with %s\n"
msgstr ""

#: src/drivers/main.cpp:1743
#, c-format
msgid "Compiled with GNU libstdc++ %lu\n"
msgstr ""

#: src/drivers/main.cpp:1748 src/drivers/video.cpp:1197
msgid "Yes"
msgstr "Ja"

#: src/drivers/main.cpp:1750 src/drivers/video.cpp:1197
msgid "No"
msgstr "Nein"

#: src/drivers/main.cpp:1752
#, c-format
msgid "Using SJLJ Exceptions: %s\n"
msgstr ""

#: src/drivers/main.cpp:1764
#, c-format
msgid "Compiled against SDL %u.%u.%u(%s), running with SDL %u.%u.%u(%s)\n"
msgstr ""

#: src/drivers/main.cpp:1768
msgid ""
"Running with a version of SDL older than the version compiled and linked "
"against!"
msgstr ""

#: src/drivers/main.cpp:1780
#, c-format
msgid "Running with libFLAC %s\n"
msgstr ""

#: src/drivers/main.cpp:1788
#, c-format
msgid "Compiled against zlib %s, running with zlib %s(flags=0x%08lx)\n"
msgstr ""

#: src/drivers/main.cpp:1795
#, c-format
msgid "Compiled against libiconv %u.%u, running with libiconv %u.%u\n"
msgstr ""

#: src/drivers/main.cpp:1928 src/drivers/main.cpp:1931
#, c-format
msgid "Error converting value of setting \"%s\" to UTF-8."
msgstr ""

#: src/drivers/main.cpp:2104
msgid ""
"This special build of Mednafen is intended for use on Windows 98, Windows "
"98SE, and Windows Me.  It will perform suboptimally on NT-based versions of "
"Windows.  Download a regular Windows build from https://mednafen.github.io/"
"releases/"
msgstr ""

#: src/drivers/main.cpp:2117
#, c-format
msgid "Starting Mednafen %s\n"
msgstr "Starte Mednafen %s\n"

#: src/drivers/main.cpp:2120
msgid "Build information:\n"
msgstr ""

#: src/drivers/main.cpp:2130
#, c-format
msgid "Base directory: %s\n"
msgstr ""

#: src/drivers/main.cpp:2140
#, c-format
msgid "CoInitializeEx() failed: %s\n"
msgstr ""

#: src/drivers/main.cpp:2148
#, c-format
msgid "Could not initialize SDL: %s\n"
msgstr ""

#: src/drivers/main.cpp:2157
#, c-format
msgid "Could not create mutex: %s\n"
msgstr ""

#: src/drivers/main.cpp:2183
#, c-format
msgid "Error creating base directory: %s\n"
msgstr ""

#: src/drivers/main.cpp:2189
msgid "Opening lockfile...\n"
msgstr ""

#: src/drivers/main.cpp:2204
msgid ""
"Error, but proceeding anyway per environment variable \"MEDNAFEN_ALLOWMULTI"
"\".\n"
msgstr ""

#: src/drivers/main.cpp:2208
msgid ""
"Multiple instances of Mednafen using the same base directory should not run "
"simultaneously, otherwise settings file changes may be lost, along with "
"other similar problems.  If you understand the risks, and want to anyway, "
"run Mednafen with environment variable \"MEDNAFEN_ALLOWMULTI\" set to \"1\" "
"to bypass this check."
msgstr ""

#: src/drivers/main.cpp:2214 src/drivers/main.cpp:2221 src/mednafen.cpp:792
#: src/mednafen.cpp:801 src/cdrom/CDAccess_Image.cpp:372
#, c-format
msgid "Error: %s\n"
msgstr ""

#: src/drivers/video.cpp:134
msgid "Default"
msgstr ""

#: src/drivers/video.cpp:134
msgid ""
"Selects the default video driver.  Currently, this is OpenGL for all "
"platforms, but may change in the future if better platform-specific drivers "
"are added."
msgstr ""

#: src/drivers/video.cpp:136
msgid ""
"All video-related Mednafen features are available with this video driver."
msgstr ""

#: src/drivers/video.cpp:137
msgid ""
"Slower with lower-quality scaling than OpenGL, but if you don't have "
"hardware-accelerated OpenGL rendering, it will probably be faster than "
"software OpenGL rendering. Bilinear interpolation not available. OpenGL "
"shaders do not work with this output method, of course."
msgstr ""

#: src/drivers/video.cpp:150 src/snes_faust/snes.cpp:1250 src/gb/gb.cpp:2776
msgid "Auto"
msgstr ""

#: src/drivers/video.cpp:150
msgid ""
"Currently the same as \"truecolor\", but may automatically select deeper "
"color formats in the future."
msgstr ""

#: src/drivers/video.cpp:152
msgid "Truecolor, 16M colors"
msgstr ""

#: src/drivers/video.cpp:152
msgid "RGB, 8 bits per color component."
msgstr ""

#: src/drivers/video.cpp:153
msgid "Hicolor, 32K/64K colors"
msgstr ""

#: src/drivers/video.cpp:153
msgid "RGB565 or RGB555, with priority given to RGB565."
msgstr ""

#: src/drivers/video.cpp:155
msgid "RGB565, 64K colors"
msgstr ""

#: src/drivers/video.cpp:156
msgid "RGB555, 32K colors"
msgstr ""

#: src/drivers/video.cpp:163
msgid "Video output driver."
msgstr ""

#: src/drivers/video.cpp:165
msgid "Enable fullscreen mode."
msgstr "Vollbild-Modus aktivieren."

#: src/drivers/video.cpp:166
msgid "Display to use with fullscreen mode."
msgstr ""

#: src/drivers/video.cpp:166
msgid ""
"Specify -1 to use the display on which the center of the window lies in "
"windowed mode."
msgstr ""

#: src/drivers/video.cpp:171
msgid "Preferred source data pixel format for emulated video."
msgstr ""

#: src/drivers/video.cpp:171
msgid ""
"Using hicolor(RGB555/RGB565) formats may boost performance, but at the cost "
"of color fidelity.  Noticeability of color degradation depends on the "
"emulated system and features, such as custom palettes or NTSC blitter, being "
"used.  When hicolor format support is not available for the emulation module "
"or special scaler being used, Mednafen will automatically fall back to using "
"a truecolor format.  Examine Mednafen's startup output to see the actual "
"OpenGL texture formats being used."
msgstr ""

#: src/drivers/video.cpp:173
msgid "Attempt to synchronize OpenGL page flips to vertical retrace period."
msgstr ""
"Versuchen, OpenGL Page Flips mit vertikalem Rücksprung zu synchronisieren "
"(VSync)."

#: src/drivers/video.cpp:174
msgid ""
"Note: Additionally, if the environment variable \"__GL_SYNC_TO_VBLANK\" does "
"not exist, then it will be created and set to the value specified for this "
"setting.  This has the effect of forcibly enabling or disabling vblank "
"synchronization when running under Linux with NVidia's drivers."
msgstr ""

#: src/drivers/video.cpp:177
msgid "Attempt to disable desktop composition."
msgstr ""

#: src/drivers/video.cpp:177
msgid ""
"Currently, this setting only has an effect on Windows Vista and Windows "
"7(and probably the equivalent server versions as well)."
msgstr ""

#: src/drivers/video.cpp:182 src/drivers/video.cpp:200 src/ss/ss.cpp:1353
#: src/ss/ss.cpp:1354 src/ss/ss.cpp:1355 src/ss/ss.cpp:1370 src/nes/nes.cpp:429
#: src/snes_faust/snes.cpp:1266 src/vb/vb.cpp:910 src/pce_fast/huc.cpp:308
#: src/psx/psx.cpp:1642 src/pce/pce.cpp:671
msgid "Disabled"
msgstr "Deaktiviert"

#: src/drivers/video.cpp:187 src/ss/ss.cpp:1165 src/ss/ss.cpp:2110
#: src/ss/db.cpp:579
msgid "Full"
msgstr ""

#: src/drivers/video.cpp:187
msgid "Full-screen stretch, disregarding aspect ratio."
msgstr ""

#: src/drivers/video.cpp:190
msgid "Aspect Preserve"
msgstr ""

#: src/drivers/video.cpp:190
msgid ""
"Full-screen stretch as far as the aspect ratio(in this sense, the equivalent "
"xscalefs == yscalefs) can be maintained."
msgstr ""

#: src/drivers/video.cpp:192
msgid "Aspect Preserve + Integer Scale"
msgstr ""

#: src/drivers/video.cpp:192
msgid ""
"Full-screen stretch, same as \"aspect\" except that the equivalent xscalefs "
"and yscalefs are rounded down to the nearest integer."
msgstr ""

#: src/drivers/video.cpp:193
msgid "Aspect Preserve + Integer Multiple-of-2 Scale"
msgstr ""

#: src/drivers/video.cpp:193
msgid ""
"Full-screen stretch, same as \"aspect_int\", but rounds down to the nearest "
"multiple of 2."
msgstr ""

#: src/drivers/video.cpp:202
msgid "Bilinear"
msgstr ""

#: src/drivers/video.cpp:205
msgid "Linear (X)"
msgstr ""

#: src/drivers/video.cpp:205
msgid "Interpolation only on the X axis."
msgstr ""

#: src/drivers/video.cpp:206
msgid "Linear (Y)"
msgstr ""

#: src/drivers/video.cpp:206
msgid "Interpolation only on the Y axis."
msgstr ""

#: src/drivers/video.cpp:241
msgid "None/Disabled"
msgstr ""

#: src/drivers/video.cpp:242
msgid "Auto Interpolation"
msgstr ""

#: src/drivers/video.cpp:242
msgid ""
"Will automatically interpolate on each axis if the corresponding effective "
"scaling factor is not an integer."
msgstr ""

#: src/drivers/video.cpp:243
msgid "Sharper Auto Interpolation"
msgstr ""

#: src/drivers/video.cpp:243
msgid ""
"Same as \"autoip\", but when interpolation is done, it is done in a manner "
"that will reduce blurriness if possible."
msgstr ""

#: src/drivers/video.cpp:245
msgid "GPU-intensive."
msgstr ""

#: src/drivers/video.cpp:246
msgid "Sharper bilinear interpolation."
msgstr ""

#: src/drivers/video.cpp:247
msgid "Linear interpolation on X axis only."
msgstr ""

#: src/drivers/video.cpp:248
msgid "Linear interpolation on Y axis only."
msgstr ""

#: src/drivers/video.cpp:249
msgid "Sharper version of \"ipxnoty\"."
msgstr ""

#: src/drivers/video.cpp:250
msgid "Sharper version of \"ipynotx\"."
msgstr ""

#: src/drivers/video.cpp:252
msgid "Simple approximation of a color TV CRT look."
msgstr ""

#: src/drivers/video.cpp:252
msgid ""
"Intended for fullscreen modes with a vertical resolution of around 1000 to "
"1500 pixels.  Doesn't simulate halation and electron beam energy "
"distribution nuances."
msgstr ""

#: src/drivers/video.cpp:259
msgid "Goatron"
msgstr ""

#: src/drivers/video.cpp:259
msgid "Brightest."
msgstr ""

#: src/drivers/video.cpp:264
msgid "Borg"
msgstr ""

#: src/drivers/video.cpp:264
msgid "Darkest."
msgstr ""

#: src/drivers/video.cpp:265
msgid "Slenderman"
msgstr ""

#: src/drivers/video.cpp:265
msgid "Spookiest?"
msgstr ""

#: src/drivers/video.cpp:272
msgid "Full-screen horizontal resolution."
msgstr "Vollbild horizontale Auflösung."

#: src/drivers/video.cpp:273
msgid "Full-screen vertical resolution."
msgstr "Vollbild vertikale Auflösung."

#: src/drivers/video.cpp:274
msgid ""
"A value of \"0\" will cause the current desktop horizontal resolution to be "
"used."
msgstr ""

#: src/drivers/video.cpp:275
msgid ""
"A value of \"0\" will cause the current desktop vertical resolution to be "
"used."
msgstr ""

#: src/drivers/video.cpp:277
msgid "Scaling factor for the X axis in windowed mode."
msgstr ""

#: src/drivers/video.cpp:278
msgid "Scaling factor for the Y axis in windowed mode."
msgstr ""

#: src/drivers/video.cpp:280
msgid "Scaling factor for the X axis in fullscreen mode."
msgstr ""

#: src/drivers/video.cpp:281
msgid "Scaling factor for the Y axis in fullscreen mode."
msgstr ""

#: src/drivers/video.cpp:282
msgid ""
"For this setting to have any effect, the \"<system>.stretch\" setting must "
"be set to \"0\"."
msgstr ""

#: src/drivers/video.cpp:284
msgid "Enable scanlines with specified opacity."
msgstr ""

#: src/drivers/video.cpp:285
msgid ""
"Opacity is specified in %; IE a value of \"100\" will give entirely black "
"scanlines.\n"
"\n"
"Negative values are the same as positive values for non-interlaced video, "
"but for interlaced video will cause the scanlines to be overlaid over the "
"previous(if the video.deinterlacer setting is set to \"weave\", the default) "
"field's lines."
msgstr ""

#: src/drivers/video.cpp:287
msgid "Stretch to fill screen."
msgstr "Auf ganzen Bildschirm strecken."

#: src/drivers/video.cpp:288
msgid "Enable (bi)linear interpolation."
msgstr ""

#: src/drivers/video.cpp:290
msgid "Enable specified special video scaler."
msgstr "Angegebenen Spezial-Video-Filter aktivieren."

#: src/drivers/video.cpp:291
msgid ""
"The destination rectangle is NOT altered by this setting, so if you have "
"xscale and yscale set to \"2\", and try to use a 3x scaling filter like "
"hq3x, the image is not going to look that great. The nearest-neighbor "
"scalers are intended for use with bilinear interpolation enabled, at high "
"resolutions(such as 1280x1024; nn2x(or nny2x) + bilinear interpolation + "
"fullscreen stretching at this resolution looks quite nice)."
msgstr ""

#: src/drivers/video.cpp:293
msgid "Enable specified OpenGL shader."
msgstr ""

#: src/drivers/video.cpp:294
msgid ""
"Obviously, this will only work with the OpenGL \"video.driver\" setting, and "
"only on cards and OpenGL implementations that support shaders, otherwise you "
"will get a black screen, or Mednafen may display an error message when "
"starting up. When a shader is enabled, the \"<system>.videoip\" setting is "
"ignored."
msgstr ""

#: src/drivers/video.cpp:375
msgid "Constant RGB horizontal divergence."
msgstr ""

#: src/drivers/video.cpp:378
msgid "Constant RGB vertical divergence."
msgstr ""

#: src/drivers/video.cpp:381
msgid "Mask pattern."
msgstr ""

#: src/drivers/video.cpp:384
msgid "Transparency of otherwise-opaque mask areas."
msgstr ""

#: src/drivers/video.cpp:387
msgid "Force interlaced video to be treated as progressive."
msgstr ""

#: src/drivers/video.cpp:387
msgid ""
"When disabled, the default, the \"video.deinterlacer\" setting is "
"effectively ignored with respect to what appears on the screen, unless it's "
"set to \"blend\" or \"blend_rg\".  When enabled, it may be prudent to "
"disable the scanlines effect controlled by the *.goat.slen setting, or else "
"the scanline effect may look objectionable."
msgstr ""

#: src/drivers/video.cpp:390
msgid "Enable scanlines effect."
msgstr ""

#: src/drivers/video.cpp:623
msgid ""
"WARNING: Resolution is too low for stretch mode selected.  Falling back to "
"\"aspect\" mode.\n"
msgstr ""

#: src/drivers/video.cpp:637
msgid ""
"WARNING: Resolution is too low for stretch mode selected.  Falling back to "
"\"aspect_int\" mode.\n"
msgstr ""

#: src/drivers/video.cpp:766
msgid "Initializing video...\n"
msgstr "Initialisiere Video...\n"

#: src/drivers/video.cpp:884
#, c-format
msgid "Window size(%dx%d) is too large!"
msgstr ""

#: src/drivers/video.cpp:921
msgid "Reverting to soft SDL driver because window is not OpenGL-capable."
msgstr ""

#: src/drivers/video.cpp:935
#, c-format
msgid ""
"Reverting to soft SDL driver because of error creating OpenGL context: %s"
msgstr ""

#: src/drivers/video.cpp:984
#, c-format
msgid ""
"Reverting to windowed mode because SDL_GetWindowDisplayIndex() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1003
#, c-format
msgid "Reverting to windowed mode because SDL_GetNumVideoDisplays() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1025 src/drivers/video.cpp:1089
#, c-format
msgid ""
"Reverting to windowed mode because SDL_GetCurrentDisplayMode() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1031
#, c-format
msgid "Reverting to windowed mode because SDL_DisplayBounds() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1077
#, c-format
msgid "Reverting to windowed mode because SDL_GetDisplayBounds() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1101
#, c-format
msgid "Reverting to windowed mode because no modes big enough for %dx%d."
msgstr ""

#: src/drivers/video.cpp:1107
#, c-format
msgid ""
"Reverting to windowed mode because SDL_SetWindowDisplayMode() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1119
#, c-format
msgid "Reverting to windowed mode because SDL_SetWindowFullscreen() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1135
#, c-format
msgid ""
"Reverting to windowed mode because screen destination rectangle(%dx%d) is "
"too large!"
msgstr ""

#: src/drivers/video.cpp:1141
#, c-format
msgid "Driver: %s\n"
msgstr ""

#: src/drivers/video.cpp:1141
msgid "OpenGL"
msgstr ""

#: src/drivers/video.cpp:1141
msgid "Software SDL"
msgstr ""

#: src/drivers/video.cpp:1159
#, c-format
msgid "Display Mode: %u x %u x %u bpp @ %dHz  (Window: %u x %u)\n"
msgstr ""

#: src/drivers/video.cpp:1161
#, c-format
msgid "Display Mode: %u x %u x %u bpp  (Window: %u x %u)\n"
msgstr ""

#: src/drivers/video.cpp:1166 src/drivers/video.cpp:1651
#, c-format
msgid "SDL_GetWindowSurface() failed: %s"
msgstr ""

#: src/drivers/video.cpp:1169
#, c-format
msgid "Window surface bit depth(%ubpp) is not supported by Mednafen."
msgstr ""

#: src/drivers/video.cpp:1194
#, c-format
msgid "Shader: %s%s\n"
msgstr ""

#: src/drivers/video.cpp:1197
#, c-format
msgid "Fullscreen: %s\n"
msgstr "Vollbild: %s\n"

#: src/drivers/video.cpp:1198
#, c-format
msgid "Special Scaler: %s\n"
msgstr "Spezial-Filter: %s\n"

#: src/drivers/video.cpp:1198 src/apple2/apple2.cpp:1920 src/ss/ss.cpp:1192
#: src/ss/ss.cpp:2034 src/ss/ss.cpp:2062 src/ss/ss.cpp:2118
#: src/snes_faust/snes.cpp:1238 src/gb/gb.cpp:1998
msgid "None"
msgstr "Keiner"

#: src/drivers/video.cpp:1201
msgid "Scanlines: Off\n"
msgstr "Scanlines: Aus\n"

#: src/drivers/video.cpp:1203
#, c-format
msgid "Scanlines: %d%% opacity%s\n"
msgstr ""

#: src/drivers/video.cpp:1203
msgid " (with interlace field obscure)"
msgstr ""

#: src/drivers/video.cpp:1205
#, c-format
msgid "Destination Rectangle: X=%d, Y=%d, W=%d, H=%d\n"
msgstr "Ziel-Rechteck: X=%d, Y=%d, B=%d, H=%d\n"

#: src/drivers/video.cpp:1209
msgid ""
"Warning:  Destination rectangle exceeds screen dimensions.  This is ok if "
"you really do want the clipping...\n"
msgstr ""
"Warnung:  Ziel-Rechteck überschreitet Bildschirmgröße. Das Bild wird "
"beschnitten dargestellt.\n"

#: src/drivers/video.cpp:1228
#, c-format
msgid ""
"Reverting to soft SDL driver because of error initializing OpenGL blitter: %s"
msgstr ""

#: src/drivers/video.cpp:1316
#, c-format
msgid "SDL_CreateWindow() failed: %s\n"
msgstr ""

#: src/drivers/input.cpp:946
#, c-format
msgid "%s%s%s"
msgstr ""

#: src/drivers/input.cpp:946
msgid "Rapid "
msgstr ""

#: src/drivers/input.cpp:946
msgid " Select"
msgstr ""

#: src/drivers/input.cpp:1060
msgid "Cannot change input device during netplay."
msgstr "Kann Eingabegerät während Netplay nicht ändern."

#: src/drivers/input.cpp:1064
msgid "Cannot change input device while state rewinding is active."
msgstr "Eingabegerät kann nicht "

#: src/drivers/input.cpp:1067 src/drivers/input.cpp:1731
#, c-format
msgid "Port %u does not exist."
msgstr ""

#: src/drivers/input.cpp:1069
#, c-format
msgid "Port %u device not selectable."
msgstr ""

#: src/drivers/input.cpp:1071
#, c-format
msgid "Port %u device change blocked by active button mapping process."
msgstr ""

#: src/drivers/input.cpp:1090
#, c-format
msgid "%s selected on port %d"
msgstr "%s ausgewählt auf Port %d"

#: src/drivers/input.cpp:1451
#, c-format
msgid "Layer %u not available to toggle."
msgstr ""

#: src/drivers/input.cpp:1461
#, c-format
msgid "%s enabled."
msgstr "%s aktiviert."

#: src/drivers/input.cpp:1463
#, c-format
msgid "%s disabled."
msgstr "%s deaktiviert."

#: src/drivers/input.cpp:1466
msgid "No toggleable layers available."
msgstr ""

#: src/drivers/input.cpp:1562
msgid "Physical joysticks reinitialized."
msgstr ""

#: src/drivers/input.cpp:1579
msgid "Configuration aborted."
msgstr ""

#: src/drivers/input.cpp:1595 src/drivers/input.cpp:2356
msgid "Configuration finished."
msgstr "Konfiguration abgeschlossen."

#: src/drivers/input.cpp:1608
#, c-format
msgid "Press command key to remap now%s..."
msgstr ""

#: src/drivers/input.cpp:1608
msgid "(AND Mode)"
msgstr ""

#: src/drivers/input.cpp:1630
#, c-format
msgid "Input grabbing: %s"
msgstr ""

#: src/drivers/input.cpp:1630 src/ss/input/keyboard.cpp:283
msgid "On"
msgstr ""

#: src/drivers/input.cpp:1630 src/ss/input/keyboard.cpp:282
msgid "Off"
msgstr ""

#: src/drivers/input.cpp:1678
msgid "Application of cheats enabled."
msgstr "Anwendung von Cheats aktiviert."

#: src/drivers/input.cpp:1680
msgid "Application of cheats disabled."
msgstr "Anwendung von Cheats deaktiviert."

#: src/drivers/input.cpp:1734
#, c-format
msgid "No buttons to configure on port %u device \"%s\"!"
msgstr ""

#: src/drivers/input.cpp:1791
msgid "State rewinding functionality disabled."
msgstr "Stand-Zurückspulen-Funktion deaktiviert."

#: src/drivers/input.cpp:1950
msgid "Barcode Entered"
msgstr "Barcode eingegeben"

#: src/drivers/input.cpp:1952
msgid "Enter Barcode"
msgstr "Barcode eingeben"

#: src/drivers/input.cpp:1958
#, c-format
msgid "Barcode: %s"
msgstr "Barcode: %s"

#: src/drivers/input.cpp:2131
#, c-format
msgid "%s %u: %s: %s selected."
msgstr ""

#: src/drivers/input.cpp:2177
#, c-format
msgid "%s %u: %s: %s"
msgstr ""

#: src/drivers/input.cpp:2410
#, c-format
msgid "Analog axis scale coefficient for %s on %s."
msgstr ""

#: src/drivers/input.cpp:2502
#, c-format
msgid "Default position for switch \"%s\"."
msgstr ""

#: src/drivers/input.cpp:2503
msgid ""
"Sets the position for the switch to the value specified upon startup and "
"virtual input device change."
msgstr ""

#: src/drivers/input.cpp:2565
msgid ""
"Emulated keyboard key state is not updated unless input grabbing(by default, "
"mapped to CTRL+SHIFT+Menu) is toggled on; refer to the main documentation "
"for details."
msgstr ""

#: src/drivers/memdebugger.cpp:45
#, c-format
msgid "Character set \"%s\" not supported."
msgstr ""

#: src/drivers/memdebugger.cpp:47
#, c-format
msgid "iconv_open() error: %s"
msgstr ""

#: src/drivers/memdebugger.cpp:174
#, c-format
msgid "Invalid character '%c' in bytestring."
msgstr ""

#: src/drivers/memdebugger.cpp:181
msgid "Invalid number of characters in bytestring."
msgstr ""

#: src/drivers/memdebugger.cpp:234
msgid "Invalid memory dump specification."
msgstr ""

#: src/drivers/memdebugger.cpp:273
msgid "Invalid memory load specification."
msgstr ""

#: src/drivers/memdebugger.cpp:297
#, c-format
msgid "Warning: unexpected EOF(short by %08llx byte(s))"
msgstr ""

#: src/drivers/memdebugger.cpp:326
#, c-format
msgid "iconv() error: %s"
msgstr ""

#: src/drivers/memdebugger.cpp:334
msgid "String not found."
msgstr ""

#: src/drivers/memdebugger.cpp:347 src/drivers/memdebugger.cpp:360
#, c-format
msgid "Bytestring \"%s\" not found."
msgstr ""

#: src/drivers/memdebugger.cpp:863 src/drivers/memdebugger.cpp:877
#: src/drivers/memdebugger.cpp:897
msgid "Address space is too large to search!"
msgstr ""

#: src/drivers/rmdui.cpp:60
#, c-format
msgid "Media Type %zu:\n"
msgstr ""

#: src/drivers/rmdui.cpp:64 src/drivers/rmdui.cpp:76 src/drivers/rmdui.cpp:90
#: src/drivers/rmdui.cpp:105 src/drivers/rmdui.cpp:117 src/nes/unif.cpp:182
#, c-format
msgid "Name: %s\n"
msgstr ""

#: src/drivers/rmdui.cpp:72
#, c-format
msgid "Medium %zu:\n"
msgstr ""

#: src/drivers/rmdui.cpp:77
#, c-format
msgid "Media Type: %u\n"
msgstr ""

#: src/drivers/rmdui.cpp:80
msgid "Orientations:\n"
msgstr ""

#: src/drivers/rmdui.cpp:86
#, c-format
msgid "Orientation %zu:\n"
msgstr ""

#: src/drivers/rmdui.cpp:101
#, c-format
msgid "Drive %zu:\n"
msgstr ""

#: src/drivers/rmdui.cpp:106
msgid "Possible States:\n"
msgstr ""

#: src/drivers/rmdui.cpp:114
#, c-format
msgid "State %zu:\n"
msgstr ""

#: src/drivers/rmdui.cpp:118
#, c-format
msgid "Media Present: %s\n"
msgstr ""

#: src/drivers/rmdui.cpp:119
#, c-format
msgid "Media Usable: %s\n"
msgstr ""

#: src/drivers/rmdui.cpp:120
#, c-format
msgid "Media Can Change: %s\n"
msgstr ""

#: src/drivers/rmdui.cpp:125
#, c-format
msgid "Media Change Delay: %u\n"
msgstr ""

#: src/drivers/rmdui.cpp:127
msgid "Defaults:\n"
msgstr ""

#: src/drivers/rmdui.cpp:132
#, c-format
msgid "State: %u\n"
msgstr ""

#: src/drivers/rmdui.cpp:133
#, c-format
msgid "Medium: %u\n"
msgstr ""

#: src/drivers/rmdui.cpp:134
#, c-format
msgid "Orientation: %u\n"
msgstr ""

#: src/drivers/rmdui.cpp:319
#, c-format
msgid "No media available to insert into %s!"
msgstr ""

#: src/drivers/rmdui.cpp:334
#, c-format
msgid "No media available to select for %s!"
msgstr ""

#: src/drivers/rmdui.cpp:347
#, c-format
msgid "%s, %s selected."
msgstr ""

#: src/drivers/rmdui.cpp:349
#, c-format
msgid "%s selected."
msgstr ""

#: src/drivers/rmdui.cpp:353
msgid "Absence selected."
msgstr ""

#: src/drivers/rmdui.cpp:370
#, c-format
msgid "%s selected(%s)."
msgstr ""

#: src/drivers/Joystick_Linux.cpp:98
#, c-format
msgid "Error opening joystick device \"%s\": %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:117 src/drivers/Joystick_Linux.cpp:125
#, c-format
msgid ""
"WARNING: Failed to open event device \"%s\": %s --- !!!!! BASE JOYSTICK "
"FUNCTIONALITY WILL BE AVAILABLE, BUT FORCE-FEEDBACK(E.G. RUMBLE) WILL BE "
"UNAVAILABLE, AND THE CALCULATED JOYSTICK ID WILL BE DIFFERENT. !!!!!\n"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:121
#, c-format
msgid ""
"WARNING: Could only open event device \"%s\" for reading, and not reading"
"+writing: %s --- !!!!! FORCE-FEEDBACK(E.G. RUMBLE) WILL BE "
"UNAVAILABLE. !!!!!\n"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:129
#, c-format
msgid ""
"WARNING: Failed to find a valid corresponding event device to joystick "
"device \"%s\" --- !!!!! BASE JOYSTICK FUNCTIONALITY WILL BE AVAILABLE, BUT "
"FORCE-FEEDBACK(E.G. RUMBLE) WILL BE UNAVAILABLE, AND THE CALCULATED JOYSTICK "
"ID WILL BE DIFFERENT. !!!!!\n"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:141
#, c-format
msgid "Failed to get number of axes: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:150
#, c-format
msgid "Failed to get number of buttons: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:168
#, c-format
msgid "Failed to get joystick name: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:186
#, c-format
msgid "%u-button, %u-axis controller"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:248
#, c-format
msgid "Failed to get device ID: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:449
#, c-format
msgid "stat() failed: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:453
msgid "Couldn't find input subsystem under /sys."
msgstr ""

#: src/drivers/Joystick_Linux.cpp:468
#, c-format
msgid "realpath(\"%s\") failed: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:477
#, c-format
msgid "Couldn't find parent input subsystem device of joystick device \"%s\"."
msgstr ""

#: src/drivers/Joystick_Linux.cpp:525
#, c-format
msgid "Bad data in \"%s\"."
msgstr ""

#: src/drivers/cheat.cpp:856
msgid "Add Cheat"
msgstr ""

#: src/drivers/cheat.cpp:857
msgid "Reset Search"
msgstr ""

#: src/drivers/cheat.cpp:858
msgid "Do Search"
msgstr ""

#: src/drivers/cheat.cpp:859
msgid "Set Original to Current"
msgstr ""

#: src/drivers/cheat.cpp:860
msgid "Unhide Excluded"
msgstr ""

#: src/drivers/cheat.cpp:861
msgid "Show Results"
msgstr ""

#: src/drivers/cheat.cpp:863
msgid "List Cheats"
msgstr ""

#: src/drivers/cheat.cpp:864
msgid "Cheat Search..."
msgstr ""

#: src/drivers/cheat.cpp:869
#, c-format
msgid "Add %s Code"
msgstr ""

#: src/drivers/sound.cpp:81 src/drivers/sound.cpp:305
msgid "unknown encoding"
msgstr ""

#: src/drivers/sound.cpp:85 src/drivers/sound.cpp:309
msgid "unsigned"
msgstr ""

#: src/drivers/sound.cpp:86 src/drivers/sound.cpp:310
msgid "signed"
msgstr ""

#: src/drivers/sound.cpp:87 src/drivers/sound.cpp:311
msgid "floating-point"
msgstr ""

#: src/drivers/sound.cpp:90
#, c-format
msgid "%u bits(%s, %u bytes%s)"
msgstr ""

#: src/drivers/sound.cpp:170 src/drivers/sound.cpp:291
msgid "Error opening a sound device."
msgstr "Fehler beim Öffnen des Sound-Geräts."

#: src/drivers/sound.cpp:257
msgid ""
"\n"
"Initializing sound...\n"
msgstr ""
"\n"
"Initialisiere Sound...\n"

#: src/drivers/sound.cpp:264
#, c-format
msgid ""
"\n"
"Unknown sound driver \"%s\".  Compiled-in sound drivers:\n"
msgstr ""

#: src/drivers/sound.cpp:279
#, c-format
msgid "Using \"%s\" audio driver with SexyAL's default device selection."
msgstr ""

#: src/drivers/sound.cpp:281
#, c-format
msgid "Using \"%s\" audio driver with device \"%s\":"
msgstr "Verwende \"%s\" Audio-Treiber mit Gerät \"%s\":"

#: src/drivers/sound.cpp:299
#, c-format
msgid "Set rate of %u is out of range [22050-192000]"
msgstr ""

#: src/drivers/sound.cpp:316
#, c-format
msgid "Format: %u bits(%s, %u bytes%s)\n"
msgstr ""

#: src/drivers/sound.cpp:321
#, c-format
msgid "Rate: %u\n"
msgstr ""

#: src/drivers/sound.cpp:322
#, c-format
msgid "Channels: %u%s\n"
msgstr ""

#: src/drivers/sound.cpp:322
msgid " (non-interleaved) "
msgstr ""

#: src/drivers/sound.cpp:323
#, c-format
msgid "Buffer size: %u sample frames(%f ms)\n"
msgstr ""

#: src/drivers/sound.cpp:324
#, c-format
msgid "Latency: %u sample frames(%f ms)\n"
msgstr ""

#: src/drivers/sound.cpp:331
#, c-format
msgid "Period size: %u sample frames(%f ms)\n"
msgstr ""

#: src/drivers/sound.cpp:338
msgid ""
"Warning: Period time is too large(it should be <= ~5.333ms).  Video will "
"appear very jerky.\n"
msgstr ""

#: src/drivers/sound.cpp:340
#, c-format
msgid ""
"Warning: Buffer update timing granularity is too large(%f; it should be <= "
"~5.333ms).  Video will appear very jerky.\n"
msgstr ""

#: src/net/Net_POSIX.cpp:107 src/net/Net_POSIX.cpp:110
#, c-format
msgid "getaddrinfo() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:129
#, c-format
msgid "socket() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:140 src/net/Net_POSIX.cpp:211
#, c-format
msgid "setsockopt() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:160 src/net/Net_POSIX.cpp:201
#, c-format
msgid "connect() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:195
#, c-format
msgid "getsockopt() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:261 src/net/Net_POSIX.cpp:288
#, c-format
msgid "poll() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:297 src/net/Net_WS2.cpp:305
msgid "Bug: Send() called when connection not fully established."
msgstr ""

#: src/net/Net_POSIX.cpp:313
#, c-format
msgid "send() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:324 src/net/Net_WS2.cpp:327
msgid "Bug: Receive() called when connection not fully established."
msgstr ""

#: src/net/Net_POSIX.cpp:336
#, c-format
msgid "recv() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:342 src/net/Net_WS2.cpp:344
msgid "recv() failed: peer has closed connection"
msgstr ""

#: src/net/Net.cpp:46 src/net/Net.cpp:58
msgid "Networking system API support not compiled in."
msgstr ""

#: src/net/Net_WS2.cpp:79
#, c-format
msgid "WSAStartup() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:85
msgid "Suitable version of Winsock not found."
msgstr ""

#: src/net/Net_WS2.cpp:122
#, c-format
msgid "getaddrinfo() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:140
#, c-format
msgid "socket() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:154
#, c-format
msgid "WSAIoctl() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:169 src/net/Net_WS2.cpp:230
#, c-format
msgid "connect() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:212 src/net/Net_WS2.cpp:272 src/net/Net_WS2.cpp:296
#, c-format
msgid "select() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:227
#, c-format
msgid "getsockopt() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:244
#, c-format
msgid "setsockopt() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:316
#, c-format
msgid "send() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:338
#, c-format
msgid "recv() failed: %d %s"
msgstr ""

#: src/SSFLoader.cpp:54
#, c-format
msgid "SSF Load Address(=0x%08x) is too high."
msgstr ""

#: src/MTStreamReader.cpp:213
#, c-format
msgid "MTStreamReader() error: %s"
msgstr ""

#: src/state_rewind.cpp:84 src/state_rewind.cpp:216
#, c-format
msgid "State rewinding error: %s"
msgstr ""

#: src/cheat_formats/snes.cpp:35 src/cheat_formats/gb.cpp:55
#: src/nes/nes.cpp:559
msgid "Game Genie code is of an incorrect length."
msgstr ""

#: src/cheat_formats/snes.cpp:38 src/cheat_formats/gb.cpp:65
#: src/cheat_formats/gb.cpp:73
msgid "Game Genie code is malformed."
msgstr ""

#: src/cheat_formats/snes.cpp:58 src/cheat_formats/gb.cpp:92
#: src/nes/nes.cpp:545
msgid "Invalid character in Game Genie code."
msgstr ""

#: src/cheat_formats/snes.cpp:60 src/cheat_formats/gb.cpp:94
#: src/nes/nes.cpp:547
#, c-format
msgid "Invalid character in Game Genie code: %c"
msgstr ""

#: src/cheat_formats/snes.cpp:89 src/nes/nes.cpp:626
msgid "Pro Action Replay code is of an incorrect length."
msgstr ""

#: src/cheat_formats/snes.cpp:92
msgid "Pro Action Replay code is malformed."
msgstr ""

#: src/cheat_formats/snes.cpp:112
msgid "Invalid character in Pro Action Replay code."
msgstr ""

#: src/cheat_formats/snes.cpp:114
#, c-format
msgid "Invalid character in Pro Action Replay code: %c"
msgstr ""

#: src/cheat_formats/gb.cpp:135 src/cheat_formats/psx.cpp:76
msgid "GameShark code is of an incorrect length."
msgstr ""

#: src/cheat_formats/gb.cpp:142 src/cheat_formats/psx.cpp:69
msgid "Invalid character in GameShark code."
msgstr ""

#: src/cheat_formats/gb.cpp:144 src/cheat_formats/psx.cpp:71
#, c-format
msgid "Invalid character in GameShark code: %c"
msgstr ""

#: src/cheat_formats/gb.cpp:171
msgid "Genies will eat your goats."
msgstr ""

#: src/cheat_formats/gb.cpp:172
msgid "Sharks in your soup."
msgstr ""

#: src/cheat_formats/psx.cpp:87
msgid "Unrecognized GameShark code type for second part to copy bytes code."
msgstr ""

#: src/cheat_formats/psx.cpp:96
#, c-format
msgid "GameShark code type 0x%02X is currently not supported."
msgstr ""

#: src/cheat_formats/psx.cpp:216
msgid "Sharks with lamprey eels for eyes."
msgstr ""

#: src/apple2/apple2.cpp:945 src/apple2/apple2.cpp:976
#: src/apple2/apple2.cpp:1285 src/apple2/apple2.cpp:1392
#: src/apple2/apple2.cpp:1437 src/apple2/apple2.cpp:1483
#: src/apple2/apple2.cpp:1486 src/apple2/apple2.cpp:1488
#: src/apple2/apple2.cpp:1500 src/apple2/apple2.cpp:1518
#, c-format
msgid "Invalid value for \"%s\" setting in MAI file."
msgstr ""

#: src/apple2/apple2.cpp:956 src/apple2/apple2.cpp:972
#: src/apple2/apple2.cpp:1246 src/apple2/apple2.cpp:1272
#: src/apple2/apple2.cpp:1507
#, c-format
msgid "Too few arguments for \"%s\" setting in MAI file."
msgstr ""

#: src/apple2/apple2.cpp:958 src/apple2/apple2.cpp:974
#: src/apple2/apple2.cpp:1274 src/apple2/apple2.cpp:1380
#: src/apple2/apple2.cpp:1414 src/apple2/apple2.cpp:1466
#: src/apple2/apple2.cpp:1509
#, c-format
msgid "Too many arguments for \"%s\" setting in MAI file."
msgstr ""

#: src/apple2/apple2.cpp:1037
msgid "Missing signature line in MAI file."
msgstr ""

#: src/apple2/apple2.cpp:1042
msgid "Wrong signature line in MAI file for Apple II/II+."
msgstr ""

#: src/apple2/apple2.cpp:1119
msgid "5.25\" Floppy Disk/Side (Drive 1)"
msgstr ""

#: src/apple2/apple2.cpp:1120
msgid "5.25\" Floppy Disk/Side (Drive 2)"
msgstr ""

#: src/apple2/apple2.cpp:1121
msgid "5.25\" Floppy Disk/Side (Drive 1 or 2)"
msgstr ""

#: src/apple2/apple2.cpp:1163
#, c-format
msgid "Disk \"%s\" not defined."
msgstr ""

#: src/apple2/apple2.cpp:1165
#, c-format
msgid "Disk \"%s\" definition is incomplete."
msgstr ""

#: src/apple2/apple2.cpp:1215
msgid ""
"Spacetime wizard chuckles at the attempt to have the same disk inserted by "
"default into both drives at the same time."
msgstr ""

#: src/apple2/apple2.cpp:1222 src/nes/fds.cpp:656
msgid "Disk Ejected"
msgstr ""

#: src/apple2/apple2.cpp:1223 src/nes/fds.cpp:657
msgid "Disk Inserted"
msgstr ""

#: src/apple2/apple2.cpp:1320
#, c-format
msgid "Firmware data for \"%s\" in file \"%s\" is corrupt or otherwise wrong."
msgstr ""

#: src/apple2/apple2.cpp:1345
msgid "Specified RAM size is not a multiple of 4."
msgstr ""

#: src/apple2/apple2.cpp:1347
msgid "Specified RAM size is too small."
msgstr ""

#: src/apple2/apple2.cpp:1349
msgid "Specified RAM size between 48KiB and 64KiB is unsupported."
msgstr ""

#: src/apple2/apple2.cpp:1351
msgid "Specified RAM size is too large."
msgstr ""

#: src/apple2/apple2.cpp:1378 src/apple2/apple2.cpp:1412
#: src/apple2/apple2.cpp:1460
#, c-format
msgid "Insufficient number of arguments for \"%s\" setting in MAI file."
msgstr ""

#: src/apple2/apple2.cpp:1521
#, c-format
msgid "Specified game I/O device resistance \"%u\" is too large."
msgstr ""

#: src/apple2/apple2.cpp:1887
msgid "Sanyo LA7620-like."
msgstr ""

#: src/apple2/apple2.cpp:1889
msgid "Sony CXA2025AS-like, USA setting"
msgstr ""

#: src/apple2/apple2.cpp:1890
msgid "Sony CXA2060BS-like, USA setting."
msgstr ""

#: src/apple2/apple2.cpp:1891
msgid "Sony CXA2095S-like, USA setting."
msgstr ""

#: src/apple2/apple2.cpp:1893
msgid "Sony CXA2025AS-like, Japan setting."
msgstr ""

#: src/apple2/apple2.cpp:1894
msgid "Sony CXA2060BS-like, Japan setting."
msgstr ""

#: src/apple2/apple2.cpp:1895
msgid "Sony CXA2095S-like, Japan setting."
msgstr ""

#: src/apple2/apple2.cpp:1902 src/apple2/apple2.cpp:1906
msgid "Internal video dimensions of 584x192."
msgstr ""

#: src/apple2/apple2.cpp:1903
msgid ""
"Internal video dimensions of 292x192; suitable for use with scalers like "
"hq2x."
msgstr ""

#: src/apple2/apple2.cpp:1904
msgid ""
"Internal video dimensions of 292x192; suitable for use with scalers like "
"hq2x.  Reduced brightness of colored pixels horizontally sandwiched between "
"white pixels in HGR mode."
msgstr ""

#: src/apple2/apple2.cpp:1907
msgid ""
"Internal video dimensions of 584x192.    Reduced brightness of colored "
"pixels horizontally sandwiched between white pixels in HGR mode."
msgstr ""

#: src/apple2/apple2.cpp:1922 src/ss/ss.cpp:2064
msgid "All"
msgstr ""

#: src/apple2/apple2.cpp:1924 src/ss/ss.cpp:2066
msgid "Warnings"
msgstr ""

#: src/apple2/apple2.cpp:1926
msgid "Reads from unhandled CPU addresses"
msgstr ""

#: src/apple2/apple2.cpp:1927
msgid "Writes to unhandled CPU addresses"
msgstr ""

#: src/apple2/apple2.cpp:1928
msgid "Reads from uninitialized RAM"
msgstr ""

#: src/apple2/apple2.cpp:1930
msgid "Disk II"
msgstr ""

#: src/apple2/apple2.cpp:1931 src/ss/ss.cpp:2100
msgid "BIOS"
msgstr ""

#: src/apple2/apple2.cpp:1932
msgid "DOS"
msgstr ""

#: src/apple2/apple2.cpp:1940
msgid "Color video hue/tint."
msgstr ""

#: src/apple2/apple2.cpp:1941
msgid "Color video saturation."
msgstr ""

#: src/apple2/apple2.cpp:1942
msgid "Video contrast."
msgstr ""

#: src/apple2/apple2.cpp:1943
msgid "Video brightness."
msgstr ""

#: src/apple2/apple2.cpp:1944
msgid "Force monochrome graphics color."
msgstr ""

#: src/apple2/apple2.cpp:1944
msgid "Force monochrome graphics if non-zero, with the specified color."
msgstr ""

#: src/apple2/apple2.cpp:1945
msgid "Enable hack to treat mixed-mode text as monochrome."
msgstr ""

#: src/apple2/apple2.cpp:1946
msgid "Monochrome video luma filter."
msgstr ""

#: src/apple2/apple2.cpp:1946 src/apple2/apple2.cpp:1947
msgid ""
"Filters numbered closer to 0 have a stronger lowpass effect.  Negative-"
"numbered filters have ringing."
msgstr ""

#: src/apple2/apple2.cpp:1947
msgid "Color video luma filter."
msgstr ""

#: src/apple2/apple2.cpp:1948
msgid "Enable color video smoothing."
msgstr ""

#: src/apple2/apple2.cpp:1948
msgid ""
"Reduces vertical stripes without making video blurrier, at the cost of some "
"pixel irregularities.  May make small text illegible in graphics mode."
msgstr ""

#: src/apple2/apple2.cpp:1950
msgid "Color decoder matrix."
msgstr ""

#: src/apple2/apple2.cpp:1950
msgid ""
"The matrixes that correspond to the nominal demodulation angles and gains "
"for various ICs are intended to get colors within the ballpark of what "
"consumer-oriented NTSC TVs would display, and won't exactly replicate the "
"colors these ICs would reproduce when fed an Apple II video signal."
msgstr ""

#: src/apple2/apple2.cpp:1952
msgid "Custom color decoder matrix; red, I."
msgstr ""

#: src/apple2/apple2.cpp:1952 src/apple2/apple2.cpp:1953
#: src/apple2/apple2.cpp:1955 src/apple2/apple2.cpp:1956
#: src/apple2/apple2.cpp:1958 src/apple2/apple2.cpp:1959
msgid "Only used if \"apple2.video.matrix\" is set to \"custom\"."
msgstr ""

#: src/apple2/apple2.cpp:1953
msgid "Custom color decoder matrix; red, Q."
msgstr ""

#: src/apple2/apple2.cpp:1955
msgid "Custom color decoder matrix; green, I."
msgstr ""

#: src/apple2/apple2.cpp:1956
msgid "Custom color decoder matrix; green, Q."
msgstr ""

#: src/apple2/apple2.cpp:1958
msgid "Custom color decoder matrix; blue, I."
msgstr ""

#: src/apple2/apple2.cpp:1959
msgid "Custom color decoder matrix; blue, Q."
msgstr ""

#: src/apple2/apple2.cpp:1961
msgid "Video rendering mode."
msgstr ""

#: src/apple2/apple2.cpp:1961
msgid ""
"When an RGB mode is enabled, settings \"apple2.video.force_mono\", \"apple2."
"video.mixed_text_mono\", \"apple2.video.mono_lumafilter\", \"apple2.video."
"color_lumafilter\", and \"apple2.video.color_smooth\" are effectively "
"ignored."
msgstr ""

#: src/apple2/apple2.cpp:1964 src/ss/ss.cpp:2187
msgid "Debug printf mask."
msgstr ""

#: src/apple2/apple2.cpp:1972
msgid "Apple II/II+ Configuration"
msgstr ""

#: src/apple2/apple2.cpp:1974
msgid "Apple II WOZ Disk Image"
msgstr ""

#: src/apple2/apple2.cpp:1976
msgid "Apple II ProDOS-order floppy disk image"
msgstr ""

#: src/apple2/apple2.cpp:1977 src/apple2/apple2.cpp:1978
msgid "Apple II DOS-order floppy disk image"
msgstr ""

#: src/apple2/apple2.cpp:1980
msgid "Apple II 13-sectors/track floppy disk image"
msgstr ""

#: src/apple2/apple2.cpp:1999
msgid ""
"RGB mode 16-color(or 32-color for TFR) palette.  The presence of a custom "
"palette will automatically enable RGB video mode if an RGB mode is not "
"already selected via the \"apple2.video.mode\" setting.  If the palette has "
"32 color entries, the text fringe reduction variant of an RGB mode is "
"enabled."
msgstr ""

#: src/win32-common.cpp:43
#, c-format
msgid "GetProcAddress(..., \"%s\") failed: %s"
msgstr ""

#: src/win32-common.cpp:57
#, c-format
msgid "GetModuleHandle(\"%s\") failed: %s"
msgstr ""

#: src/demo/demo.cpp:697
msgid "Monster."
msgstr ""

#: src/demo/demo.cpp:698
msgid "Lie."
msgstr ""

#: src/demo/demo.cpp:699
msgid "Shoe."
msgstr ""

#: src/demo/demo.cpp:700
msgid "Steve."
msgstr ""

#: src/demo/demo.cpp:707 src/nes/nes.cpp:447 src/snes_faust/snes.cpp:1299
#: src/pcfx/pcfx.cpp:1072 src/pce/pce.cpp:1114
msgid "Sound quality."
msgstr ""

#: src/demo/demo.cpp:707 src/snes_faust/snes.cpp:1298
#: src/snes_faust/snes.cpp:1299 src/pce/pce.cpp:1114
msgid ""
"Higher values correspond to better SNR and better preservation of higher "
"frequencies(\"brightness\"), at the cost of increased computational "
"complexity and a negligible increase in latency.\n"
"\n"
"Higher values will also slightly increase the probability of sample "
"clipping(relevant if Mednafen's volume control settings are set too high), "
"due to increased (time-domain) ringing."
msgstr ""

#: src/demo/demo.cpp:708 src/snes_faust/snes.cpp:1300 src/pce/pce.cpp:1115
msgid "Sound output rate tolerance."
msgstr ""

#: src/demo/demo.cpp:708 src/snes_faust/snes.cpp:1300 src/pcfx/pcfx.cpp:1073
#: src/pce/pce.cpp:1115
msgid ""
"Lower values correspond to better matching of the output rate of the "
"resampler to the actual desired output rate, at the expense of increased RAM "
"usage and poorer CPU cache utilization."
msgstr ""

#: src/demo/demo.cpp:710
msgid "Multi-enum test."
msgstr ""

#: src/demo/demo.cpp:717
msgid "Waffles 0"
msgstr ""

#: src/demo/demo.cpp:717
msgid "With extra churned ungulate squeezings and concentrated tree blood."
msgstr ""

#: src/demo/demo.cpp:718
msgid "Oranges 1"
msgstr ""

#: src/demo/demo.cpp:718
msgid "Blood oranges, of course."
msgstr ""

#: src/demo/demo.cpp:719
msgid "Monkeys 2"
msgstr ""

#: src/demo/demo.cpp:719
msgid "Quiet, well-behaved monkeys that don't try to eat your face."
msgstr ""

#: src/demo/demo.cpp:720
msgid "Zebra-Z 3"
msgstr ""

#: src/demo/demo.cpp:720
msgid "Zebras wearing sunglasses."
msgstr ""

#: src/demo/demo.cpp:721
msgid "Snorkle 4"
msgstr ""

#: src/demo/demo.cpp:721
msgid "? ? ?"
msgstr ""

#: src/ngp/rom.cpp:65
#, c-format
msgid "Name:    %s\n"
msgstr "Name:    %s\n"

#: src/ngp/rom.cpp:66
msgid "System:  "
msgstr "System:  "

#: src/ngp/rom.cpp:69
msgid "Color"
msgstr "Farbe"

#: src/ngp/rom.cpp:71
msgid "Greyscale"
msgstr "Graustufen"

#: src/ngp/rom.cpp:75
#, c-format
msgid "Catalog:  %u (sub %u)\n"
msgstr ""

#: src/ngp/rom.cpp:80
#, c-format
msgid "Starting PC:  0x%06X\n"
msgstr "Ausgangs-PC:  0x%06X\n"

#: src/ngp/flash.cpp:141
#, c-format
msgid "FLASH header block_count(%u) > FLASH_MAX_BLOCKS!"
msgstr ""

#: src/ngp/flash.cpp:193
msgid "FLASH header ID is bad!"
msgstr ""

#: src/ngp/flash.cpp:198
msgid "FLASH header total_file_length is bad!"
msgstr ""

#: src/ngp/flash.cpp:243
msgid "[FLASH] Block list overflow!"
msgstr ""

#: src/ngp/neopop.cpp:185
msgid "NGP/NGPC ROM image is too large."
msgstr ""

#: src/ngp/neopop.cpp:197 src/sms/cart.cpp:147 src/wswan/main.cpp:313
#: src/vb/vb.cpp:634
#, c-format
msgid "ROM:       %uKiB\n"
msgstr ""

#: src/ngp/neopop.cpp:299 src/wswan/main.cpp:531
msgid "Japanese"
msgstr ""

#: src/ngp/neopop.cpp:302 src/ss/ss.cpp:2017 src/wswan/main.cpp:534
msgid "English"
msgstr ""

#: src/ngp/neopop.cpp:310 src/wswan/main.cpp:542
msgid "Language games should display text in."
msgstr ""

#: src/ngp/neopop.cpp:375
msgid "Neo Geo Pocket ROM Image"
msgstr ""

#: src/ngp/neopop.cpp:376
msgid "Neo Geo Pocket Color ROM Image"
msgstr ""

#: src/sms/cart.cpp:105
msgid "SMS/GG ROM image is too large."
msgstr ""

#: src/sms/cart.cpp:150
#, c-format
msgid "Mapper:    %s\n"
msgstr "Mapper:    %s\n"

#: src/sms/cart.cpp:151
#, c-format
msgid "Territory: %s\n"
msgstr "Territorium: %s\n"

#: src/sms/cart.cpp:151
msgid "Export"
msgstr "\"Export\""

#: src/sms/system.cpp:385
msgid "Domestic(Japanese)"
msgstr ""

#: src/sms/system.cpp:386
msgid "Export(World)"
msgstr ""

#: src/sms/system.cpp:392
msgid "System territory/region."
msgstr ""

#: src/sms/system.cpp:393
msgid "Enable FM sound emulation when playing domestic/Japan-region games."
msgstr ""
"Aktiviere FM-Klang-Emulation beim Spielen von \"domestic\"-/Japan-Region-"
"Spielen."

#: src/sms/system.cpp:395 src/ss/ss.cpp:2172 src/nes/nes.cpp:457
#: src/snes_faust/snes.cpp:1312 src/psx/psx.cpp:2284
msgid "First displayed scanline in NTSC mode."
msgstr ""

#: src/sms/system.cpp:396 src/ss/ss.cpp:2173 src/nes/nes.cpp:458
#: src/snes_faust/snes.cpp:1313 src/psx/psx.cpp:2285
msgid "Last displayed scanline in NTSC mode."
msgstr ""

#: src/sms/system.cpp:398 src/ss/ss.cpp:2181 src/nes/nes.cpp:459
#: src/snes_faust/snes.cpp:1315 src/psx/psx.cpp:2287
msgid "First displayed scanline in PAL mode."
msgstr ""

#: src/sms/system.cpp:399 src/ss/ss.cpp:2182 src/nes/nes.cpp:460
#: src/snes_faust/snes.cpp:1316 src/psx/psx.cpp:2288
msgid "Last displayed scanline in PAL mode."
msgstr ""

#: src/sms/system.cpp:412
msgid "Sega Master System ROM Image"
msgstr ""

#: src/sms/system.cpp:418
msgid "Game Gear ROM Image"
msgstr ""

#: src/sms/system.cpp:424
msgid "SMS 6-bit BGR"
msgstr ""

#: src/sms/system.cpp:431
msgid "GG 12-bit BGR"
msgstr ""

#: src/video/video.cpp:54
#, c-format
msgid "Screen snapshot %u saved."
msgstr ""

#: src/video/video.cpp:58
#, c-format
msgid "Error saving screen snapshot: %s"
msgstr ""

#: src/video/tblur.cpp:214
#, c-format
msgid "Format 0x%016llx unsupported by temporal blur feature."
msgstr ""

#: src/netplay.cpp:152 src/netplay.cpp:172
msgid "Mednafen exit pending."
msgstr ""

#: src/netplay.cpp:241
msgid "*** Sending initialization data to server."
msgstr "*** Sende Initialisierungs-Daten an Server."

#: src/netplay.cpp:330
msgid "*** Connection established."
msgstr "*** Verbindung hergestellt."

#: src/netplay.cpp:333
#, c-format
msgid "** Using game key: %s"
msgstr ""

#: src/netplay.cpp:374
msgid "a lurker"
msgstr ""

#: src/netplay.cpp:378
msgid "controller"
msgstr ""

#: src/netplay.cpp:378
msgid "controllers"
msgstr ""

#: src/netplay.cpp:378
msgid "player"
msgstr ""

#: src/netplay.cpp:378
msgid "players"
msgstr ""

#: src/netplay.cpp:448
#, c-format
msgid "** <%s> is %s"
msgstr ""

#: src/netplay.cpp:583
#, c-format
msgid "Compressed save state data is too small: %u"
msgstr ""

#: src/netplay.cpp:588
#, c-format
msgid "Compressed save state data is too large: %u"
msgstr ""

#: src/netplay.cpp:598
#, c-format
msgid "Uncompressed save state data is too large: %llu"
msgstr ""

#: src/netplay.cpp:643
msgid "Remote state loaded."
msgstr "Remote-Speicherstand geladen."

#: src/netplay.cpp:665
#, c-format
msgid "Text length is too long: %u"
msgstr ""

#: src/netplay.cpp:685
#, c-format
msgid "Echo response length is incorrect size: %u"
msgstr ""

#: src/netplay.cpp:693
#, c-format
msgid "*** Round-trip time: %llu ms"
msgstr ""

#: src/netplay.cpp:710
#, c-format
msgid "Text command length is too short: %u"
msgstr ""

#: src/netplay.cpp:715
#, c-format
msgid "Text command length is too long: %u"
msgstr ""

#: src/netplay.cpp:723
#, c-format
msgid "Received nickname length is too long: %u"
msgstr ""

#: src/netplay.cpp:760
#, c-format
msgid "Nickname change length is too long: %u"
msgstr ""

#: src/netplay.cpp:779
#, c-format
msgid "* You are now known as <%s>."
msgstr "* Du heißt jetzt <%s>"

#: src/netplay.cpp:784
#, c-format
msgid "* <%s> is now known as <%s>"
msgstr "* <%s> heißt jetzt <%s>"

#: src/netplay.cpp:800 src/netplay.cpp:905 src/netplay.cpp:980
msgid "[BUG] Players list state out of sync."
msgstr ""

#: src/netplay.cpp:833
#, c-format
msgid "* All instances of controllers %u and %u have been swapped."
msgstr ""

#: src/netplay.cpp:874
#, c-format
msgid "Take/drop/dupe notification is too short: %u"
msgstr ""

#: src/netplay.cpp:877
#, c-format
msgid "Take/drop/dupe notification is too long: %u"
msgstr ""

#: src/netplay.cpp:885
#, c-format
msgid "* <%s> took all instances of %s, and is now %s."
msgstr ""

#: src/netplay.cpp:889
#, c-format
msgid "* <%s> took copies of %s, and is now %s."
msgstr ""

#: src/netplay.cpp:893
#, c-format
msgid "* <%s> dropped %s, and is now %s."
msgstr ""

#: src/netplay.cpp:926
#, c-format
msgid "Join/Left length is too short: %u"
msgstr ""

#: src/netplay.cpp:931
#, c-format
msgid "Join/Left length is too long: %u"
msgstr ""

#: src/netplay.cpp:951
#, c-format
msgid "* You, %s, have connected as: %s"
msgstr ""

#: src/netplay.cpp:960
#, c-format
msgid "* %s(%s) has left"
msgstr ""

#: src/netplay.cpp:964
#, c-format
msgid "* %s has connected as: %s"
msgstr ""

#: src/netplay.cpp:1189
msgid "[REMOTE_HOST] [PORT]"
msgstr ""

#: src/netplay.cpp:1193
msgid "[GAMEKEY]"
msgstr ""

#: src/netplay.cpp:1193
msgid "Changes the game key to the specified GAMEKEY."
msgstr ""

#: src/netplay.cpp:1195
msgid "[MESSAGE]"
msgstr ""

#: src/netplay.cpp:1195
msgid "Disconnects from the netplay server."
msgstr ""

#: src/netplay.cpp:1197
msgid "Help, I'm drowning in a sea of cliche metaphors!"
msgstr ""

#: src/netplay.cpp:1199
msgid "NICKNAME"
msgstr ""

#: src/netplay.cpp:1199
msgid "Changes your nickname to the specified NICKNAME."
msgstr ""

#: src/netplay.cpp:1201
msgid "A B"
msgstr ""

#: src/netplay.cpp:1201
msgid "Swap/Exchange all instances of controllers A and B(numbered from 1)."
msgstr ""

#: src/netplay.cpp:1203 src/netplay.cpp:1204 src/netplay.cpp:1205
msgid "[A] [...]"
msgstr ""

#: src/netplay.cpp:1203
msgid "Duplicate and take instances of specified controller(s)."
msgstr ""

#: src/netplay.cpp:1204
msgid "Drop all instances of specified controller(s)."
msgstr ""

#: src/netplay.cpp:1205
msgid "Take all instances of specified controller(s)."
msgstr ""

#: src/netplay.cpp:1232
msgid "*** Disconnected"
msgstr ""

#: src/netplay.cpp:1236
msgid "*** In-progress connection attempt aborted"
msgstr ""

#: src/netplay.cpp:1253
#, c-format
msgid "*** Connecting to %s port %u..."
msgstr ""

#: src/netplay.cpp:1295
msgid "** Game key cleared."
msgstr ""

#: src/netplay.cpp:1298
#, c-format
msgid "** Game key changed to: %s"
msgstr ""

#: src/netplay.cpp:1303
msgid ""
"** Caution: Changing the game key will not affect the current netplay "
"session."
msgstr ""

#: src/netplay.cpp:1313 src/netplay.cpp:1331 src/netplay.cpp:1350
#: src/netplay.cpp:1390 src/netplay.cpp:1430 src/netplay.cpp:1470
#: src/netplay.cpp:1489 src/netplay.cpp:1503
msgid "*** Not connected!"
msgstr ""

#: src/netplay.cpp:1356 src/netplay.cpp:1396 src/netplay.cpp:1436
#: src/netplay.cpp:1476
#, c-format
msgid "*** %s command requires at least %u non-zero integer argument(s)."
msgstr ""

#: src/settings.cpp:156
#, c-format
msgid "Setting \"%s\", value \"%s\", is not set to a valid unsigned integer."
msgstr ""

#: src/settings.cpp:165 src/settings.cpp:194 src/settings.cpp:228
#, c-format
msgid ""
"Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s"
"\"."
msgstr ""
"Einstellung \"%s\" ist zu niedrig gesetzt (\"%s\"); der niedrigste "
"akzeptable Wert ist \"%s\"."

#: src/settings.cpp:175 src/settings.cpp:204 src/settings.cpp:238
#, c-format
msgid ""
"Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s"
"\"."
msgstr ""
"Einstellung \"%s\" ist zu hoch gesetzt (\"%s\"); der höchste akzeptable Wert "
"ist \"%s\"."

#: src/settings.cpp:185
#, c-format
msgid "Setting \"%s\", value \"%s\", is not set to a valid signed integer."
msgstr ""

#: src/settings.cpp:214
#, c-format
msgid ""
"Setting \"%s\", value \"%s\", is not set to a floating-point(real) number."
msgstr ""

#: src/settings.cpp:218
#, c-format
msgid "Setting \"%s\", value \"%s\", is NaN!"
msgstr ""

#: src/settings.cpp:225
#, c-format
msgid ""
"Minimum value, \"%f\", for setting \"%s\" is not set to a floating-"
"point(real) number."
msgstr ""

#: src/settings.cpp:235
#, c-format
msgid ""
"Maximum value, \"%f\", for setting \"%s\" is not set to a floating-"
"point(real) number."
msgstr ""

#: src/settings.cpp:245
#, c-format
msgid "Setting \"%s\", value \"%s\",  is not a valid boolean value."
msgstr ""

#: src/settings.cpp:272
#, c-format
msgid ""
"Setting \"%s\", value \"%s\", is not a recognized string.  Recognized "
"strings: %s"
msgstr ""

#: src/settings.cpp:310
#, c-format
msgid ""
"Setting \"%s\", value \"%s\" component \"%s\", is not a recognized string.  "
"Recognized strings: %s"
msgstr ""

#: src/settings.cpp:318
#, c-format
msgid "Setting \"%s\" is not set to a valid string: \"%s\""
msgstr ""
"Einstellung \"%s\" ist nicht auf einen gültigen String (Zeichenfolge) "
"gesetzt: \"%s\""

#: src/settings.cpp:320
#, c-format
msgid "Setting \"%s\" is not set to a valid unsigned integer: \"%s\""
msgstr ""
"Einstellung \"%s\" ist nicht auf einen gültigen vorzeichenlosen Ganzzahl-"
"Wert gesetzt: \"%s\""

#: src/settings.cpp:409
#, c-format
msgid "Loading settings from \"%s\"...\n"
msgstr ""

#: src/settings.cpp:411
#, c-format
msgid "Loading override settings from \"%s\"...\n"
msgstr ""

#: src/settings.cpp:430
#, c-format
msgid "Loaded %zu valid settings and ignored %zu unknown settings.\n"
msgstr ""

#: src/settings.cpp:432
#, c-format
msgid "Loaded %zu valid settings and %zu unknown settings.\n"
msgstr ""

#: src/settings.cpp:438 src/mednafen.cpp:1118 src/mednafen.cpp:1126
#, c-format
msgid "Failed: %s\n"
msgstr ""

#: src/settings.cpp:443 src/settings.cpp:448
#, c-format
msgid "Failed to load settings from \"%s\": %s"
msgstr ""

#: src/settings.cpp:467
msgid ";Edit this file at your own risk!\n"
msgstr ";Bearbeitung dieser Datei erfolgt auf eigenes Risiko!\n"

#: src/settings.cpp:468
msgid ""
";DO NOT EDIT THIS FILE WHILE AN INSTANCE OF MEDNAFEN THAT USES IT IS "
"RUNNING.\n"
msgstr ""

#: src/settings.cpp:469
msgid ";File format: <key><single space><value><LF or CR+LF>\n"
msgstr ""

#: src/settings.cpp:874
#, c-format
msgid "Unknown setting \"%s\""
msgstr "Unbekannte Einstellung \"%s\""

#: src/file.cpp:54
#, c-format
msgid ""
"IPS EOF:  Did %u patches\n"
"\n"
msgstr ""

#: src/file.cpp:60
msgid "Warning:  trailing unused data in IPS file.\n"
msgstr ""

#: src/file.cpp:149
msgid "No usable files in ZIP."
msgstr ""

#: src/file.cpp:160
#, c-format
msgid "ROM image is too large; maximum size allowed is %llu bytes."
msgstr ""

#: src/file.cpp:200
#, c-format
msgid "opened file \"%s\""
msgstr ""

#: src/file.cpp:213
msgid ""
"  If you are trying to load a CD image, load it via CUE/CCD/TOC/M3U instead "
"of BIN/ISO/IMG."
msgstr ""

#: src/file.cpp:215
#, c-format
msgid "ROM image is too large; maximum size allowed is %llu bytes.%s"
msgstr ""

#: src/ss/ssf.cpp:144
msgid "SSF Rip"
msgstr ""

#: src/ss/ssf.cpp:145
msgid "MiniSSF Rip"
msgstr ""

#: src/ss/ssf.cpp:153 src/ss/ss.cpp:2134
msgid "SCSP output resampler quality."
msgstr ""

#: src/ss/ssf.cpp:154 src/ss/ss.cpp:2135 src/psx/psx.cpp:2280
msgid ""
"0 is lowest quality and CPU usage, 10 is highest quality and CPU usage.  The "
"resampler that this setting refers to is used for converting from 44.1KHz to "
"the sampling rate of the host audio device Mednafen is using.  Changing "
"Mednafen's output rate, via the \"sound.rate\" setting, to \"44100\" may "
"bypass the resampler, which can decrease CPU usage by Mednafen, and can "
"increase or decrease audio quality, depending on various operating system "
"and hardware factors."
msgstr ""

#: src/ss/input/3dpad.cpp:174
msgid "Digital(+)"
msgstr ""

#: src/ss/input/3dpad.cpp:175
msgid "Analog(○)"
msgstr ""

#: src/ss/input/3dpad.cpp:175
msgid ""
"Analog mode is not compatible with all games.  For some compatible games, "
"analog mode reportedly must be enabled before the game boots up for the game "
"to recognize it properly."
msgstr ""

#: src/ss/input/mission.cpp:199
msgid "1/7"
msgstr ""

#: src/ss/input/mission.cpp:199
msgid "Slowest"
msgstr ""

#: src/ss/input/mission.cpp:200
msgid "2/7"
msgstr ""

#: src/ss/input/mission.cpp:201
msgid "3/7"
msgstr ""

#: src/ss/input/mission.cpp:202
msgid "4/7"
msgstr ""

#: src/ss/input/mission.cpp:203
msgid "5/7"
msgstr ""

#: src/ss/input/mission.cpp:204
msgid "6/7"
msgstr ""

#: src/ss/input/mission.cpp:205
msgid "7/7"
msgstr ""

#: src/ss/input/mission.cpp:205
msgid "Fastest"
msgstr ""

#: src/ss/input/mission.cpp:210
msgid "• (Off)"
msgstr ""

#: src/ss/input/mission.cpp:211
msgid "•• (On)"
msgstr ""

#: src/ss/ss.cpp:1163 src/ss/ss.cpp:2108 src/ss/db.cpp:578
msgid "Data only, with high-level bypass"
msgstr ""

#: src/ss/ss.cpp:1164 src/ss/ss.cpp:2109
msgid "Data only"
msgstr ""

#: src/ss/ss.cpp:1167 src/ss/ss.cpp:1203 src/nes/fds.cpp:569 src/gb/gb.cpp:1993
#: src/gb/gb.cpp:2023 src/apple2/disk2.inc:982 src/apple2/disk2.inc:987
msgid "Unknown"
msgstr "Unbekannt"

#: src/ss/ss.cpp:1177
#, c-format
msgid "CPU Cache Emulation Mode: %s\n"
msgstr ""

#: src/ss/ss.cpp:1181
#, c-format
msgid "Horrible hacks: %s\n"
msgstr ""

#: src/ss/ss.cpp:1184
#, c-format
msgid "Region: 0x%01x\n"
msgstr ""

#: src/ss/ss.cpp:1193
msgid "Backup Memory"
msgstr ""

#: src/ss/ss.cpp:1194 src/ss/ss.cpp:2036
msgid "1MiB Extended RAM"
msgstr ""

#: src/ss/ss.cpp:1195 src/ss/ss.cpp:2037
msgid "4MiB Extended RAM"
msgstr ""

#: src/ss/ss.cpp:1196
msgid "King of Fighters '95 ROM"
msgstr ""

#: src/ss/ss.cpp:1197
msgid "Ultraman ROM"
msgstr ""

#: src/ss/ss.cpp:1198
msgid "Action Replay 4M Plus"
msgstr ""

#: src/ss/ss.cpp:1199
msgid "16MiB CS1 RAM"
msgstr ""

#: src/ss/ss.cpp:1200
msgid "Netlink Modem"
msgstr ""

#: src/ss/ss.cpp:1201
msgid "Mednafen Debug"
msgstr ""

#: src/ss/ss.cpp:1214
#, c-format
msgid "Cart: %s\n"
msgstr ""

#: src/ss/ss.cpp:1285 src/psx/psx.cpp:1719
#, c-format
msgid "BIOS file \"%s\" is of an incorrect size."
msgstr ""

#: src/ss/ss.cpp:1315
#, c-format
msgid ""
"The BIOS ROM data loaded from \"%s\" does not match what is expected by its "
"filename(possibly due to erroneous file renaming by the user)."
msgstr ""

#: src/ss/ss.cpp:1321
#, c-format
msgid ""
"The BIOS loaded from \"%s\" is the wrong BIOS for the region being "
"emulated(possibly due to changing setting \"%s\" to point to the wrong file)."
msgstr ""

#: src/ss/ss.cpp:1352
#, c-format
msgid "Displayed scanlines: [%u,%u]\n"
msgstr ""

#: src/ss/ss.cpp:1353
#, c-format
msgid "Correct Aspect Ratio: %s\n"
msgstr ""

#: src/ss/ss.cpp:1353 src/ss/ss.cpp:1354 src/ss/ss.cpp:1355 src/ss/ss.cpp:1370
#: src/snes_faust/snes.cpp:1267 src/pce_fast/huc.cpp:308 src/psx/psx.cpp:1642
#: src/pce/pce.cpp:671
msgid "Enabled"
msgstr "Aktiviert"

#: src/ss/ss.cpp:1354
#, c-format
msgid "Show H Overscan: %s\n"
msgstr ""

#: src/ss/ss.cpp:1355
#, c-format
msgid "H Blend: %s\n"
msgstr ""

#: src/ss/ss.cpp:1370
#, c-format
msgid "Multitap on Saturn Port %u: %s\n"
msgstr ""

#: src/ss/ss.cpp:1567
#, c-format
msgid "Disc %zu of %zu: Error reading sector at lba=%d in DiscSanityChecks()."
msgstr ""

#: src/ss/ss.cpp:1586
#, c-format
msgid ""
"Disc %zu of %zu: Time mismatch at lba=%d(%02x:%02x:%02x); Q subchannel: %02x:"
"%02x:%02x"
msgstr ""

#: src/ss/ss.cpp:1597
#, c-format
msgid ""
"Disc %zu of %zu: No valid Q subchannel ADR_CURPOS data present at lba %d-%d?!"
msgstr ""

#: src/ss/ss.cpp:1643 src/psx/psx.cpp:1599
msgid "WARNING: CD (image) sanity checks disabled."
msgstr ""

#: src/ss/ss.cpp:1878
msgid "Slave step mode is incompatible with save states."
msgstr ""

#: src/ss/ss.cpp:1892 src/psx/psx.cpp:2152
msgid "BIOS hash mismatch(save state created under a different BIOS)!"
msgstr ""

#: src/ss/ss.cpp:1903
msgid "Cart type mismatch(save state created with a different cart)!"
msgstr ""

#: src/ss/ss.cpp:1984
msgid "Slave step mode is incompatible with hard resets."
msgstr ""

#: src/ss/ss.cpp:1994
msgid "Sega Saturn Debug Cart ROM"
msgstr ""

#: src/ss/ss.cpp:2001 src/ss/db.cpp:506 src/psx/psx.cpp:162
msgid "Japan"
msgstr ""

#: src/ss/ss.cpp:2002 src/ss/db.cpp:508 src/psx/psx.cpp:163
msgid "North America"
msgstr ""

#: src/ss/ss.cpp:2003 src/ss/db.cpp:512 src/psx/psx.cpp:164
msgid "Europe"
msgstr ""

#: src/ss/ss.cpp:2004 src/ss/db.cpp:510
msgid "South Korea"
msgstr ""

#: src/ss/ss.cpp:2006
msgid "Taiwan"
msgstr ""

#: src/ss/ss.cpp:2007
msgid "China"
msgstr ""

#: src/ss/ss.cpp:2009 src/ss/db.cpp:509
msgid "Brazil"
msgstr ""

#: src/ss/ss.cpp:2010
msgid "Latin America"
msgstr ""

#: src/ss/ss.cpp:2018
msgid "Deutsch"
msgstr ""

#: src/ss/ss.cpp:2019
msgid "Français"
msgstr ""

#: src/ss/ss.cpp:2020
msgid "Español"
msgstr ""

#: src/ss/ss.cpp:2021
msgid "Italiano"
msgstr ""

#: src/ss/ss.cpp:2022
msgid "日本語"
msgstr ""

#: src/ss/ss.cpp:2035
msgid "Backup Memory(512KiB)"
msgstr ""

#: src/ss/ss.cpp:2038
msgid "16MiB RAM mapped in A-bus CS1"
msgstr ""

#: src/ss/ss.cpp:2044
msgid "Automatic"
msgstr ""

#: src/ss/ss.cpp:2068
msgid "M68K"
msgstr ""

#: src/ss/ss.cpp:2070
msgid "SH-2"
msgstr ""

#: src/ss/ss.cpp:2071
msgid "SH-2 (peripherals) register writes"
msgstr ""

#: src/ss/ss.cpp:2072
msgid "SH-2 cache"
msgstr ""

#: src/ss/ss.cpp:2073
msgid "SH-2 cache, with assoc purge/addr/data array logging"
msgstr ""

#: src/ss/ss.cpp:2074
msgid "SH-2 exceptions and interrupts"
msgstr ""

#: src/ss/ss.cpp:2075
msgid "SH-2 DMA/CPU RW races"
msgstr ""

#: src/ss/ss.cpp:2077
msgid "SCU"
msgstr ""

#: src/ss/ss.cpp:2078
msgid "SCU register writes"
msgstr ""

#: src/ss/ss.cpp:2079
msgid "SCU interrupt"
msgstr ""

#: src/ss/ss.cpp:2080
msgid "SCU DSP"
msgstr ""

#: src/ss/ss.cpp:2082
msgid "SMPC"
msgstr ""

#: src/ss/ss.cpp:2083
msgid "SMPC register writes"
msgstr ""

#: src/ss/ss.cpp:2085
msgid "CDB"
msgstr ""

#: src/ss/ss.cpp:2086
msgid "CDB register writes"
msgstr ""

#: src/ss/ss.cpp:2088
msgid "VDP1"
msgstr ""

#: src/ss/ss.cpp:2089
msgid "VDP1 register writes"
msgstr ""

#: src/ss/ss.cpp:2090
msgid "VDP1 VRAM writes"
msgstr ""

#: src/ss/ss.cpp:2091
msgid "VDP1 FB writes"
msgstr ""

#: src/ss/ss.cpp:2092
msgid "VDP1 draw/VRAM write races"
msgstr ""

#: src/ss/ss.cpp:2094
msgid "VDP2"
msgstr ""

#: src/ss/ss.cpp:2095
msgid "VDP2 register writes"
msgstr ""

#: src/ss/ss.cpp:2097
msgid "SCSP"
msgstr ""

#: src/ss/ss.cpp:2098
msgid "SCSP register writes"
msgstr ""

#: src/ss/ss.cpp:2120
msgid "nosh2dmaline106"
msgstr ""

#: src/ss/ss.cpp:2121
msgid "nosh2dmapenalty"
msgstr ""

#: src/ss/ss.cpp:2122
msgid "vdp1vram5000fix"
msgstr ""

#: src/ss/ss.cpp:2123
msgid "vdp1rwdrawslowdown"
msgstr ""

#: src/ss/ss.cpp:2124
msgid "vdp1instant"
msgstr ""

#: src/ss/ss.cpp:2131
msgid "Path to the Japan ROM BIOS"
msgstr ""

#: src/ss/ss.cpp:2132
msgid "Path to the North America and Europe ROM BIOS"
msgstr ""

#: src/ss/ss.cpp:2137 src/psx/psx.cpp:2269
msgid "Attempt to auto-detect region of game."
msgstr ""

#: src/ss/ss.cpp:2138 src/psx/psx.cpp:2270
msgid "Default region to use."
msgstr ""

#: src/ss/ss.cpp:2138 src/psx/psx.cpp:2270
msgid "Used if region autodetection fails or is disabled."
msgstr ""

#: src/ss/ss.cpp:2141
msgid "Enable multitap on Saturn port 1."
msgstr ""

#: src/ss/ss.cpp:2142
msgid "Enable multitap on Saturn port 2."
msgstr ""

#: src/ss/ss.cpp:2144 src/psx/psx.cpp:2260
msgid "Crosshairs color for lightgun on virtual port 1."
msgstr ""

#: src/ss/ss.cpp:2144 src/ss/ss.cpp:2145 src/ss/ss.cpp:2146 src/ss/ss.cpp:2147
#: src/ss/ss.cpp:2148 src/ss/ss.cpp:2149 src/ss/ss.cpp:2150 src/ss/ss.cpp:2151
#: src/ss/ss.cpp:2152 src/ss/ss.cpp:2153 src/ss/ss.cpp:2154 src/ss/ss.cpp:2155
#: src/psx/psx.cpp:2260 src/psx/psx.cpp:2261 src/psx/psx.cpp:2262
#: src/psx/psx.cpp:2263 src/psx/psx.cpp:2264 src/psx/psx.cpp:2265
#: src/psx/psx.cpp:2266 src/psx/psx.cpp:2267
msgid "A value of 0x1000000 disables crosshair drawing."
msgstr ""

#: src/ss/ss.cpp:2145 src/psx/psx.cpp:2261
msgid "Crosshairs color for lightgun on virtual port 2."
msgstr ""

#: src/ss/ss.cpp:2146 src/psx/psx.cpp:2262
msgid "Crosshairs color for lightgun on virtual port 3."
msgstr ""

#: src/ss/ss.cpp:2147 src/psx/psx.cpp:2263
msgid "Crosshairs color for lightgun on virtual port 4."
msgstr ""

#: src/ss/ss.cpp:2148 src/psx/psx.cpp:2264
msgid "Crosshairs color for lightgun on virtual port 5."
msgstr ""

#: src/ss/ss.cpp:2149 src/psx/psx.cpp:2265
msgid "Crosshairs color for lightgun on virtual port 6."
msgstr ""

#: src/ss/ss.cpp:2150 src/psx/psx.cpp:2266
msgid "Crosshairs color for lightgun on virtual port 7."
msgstr ""

#: src/ss/ss.cpp:2151 src/psx/psx.cpp:2267
msgid "Crosshairs color for lightgun on virtual port 8."
msgstr ""

#: src/ss/ss.cpp:2152
msgid "Crosshairs color for lightgun on virtual port 9."
msgstr ""

#: src/ss/ss.cpp:2153
msgid "Crosshairs color for lightgun on virtual port 10."
msgstr ""

#: src/ss/ss.cpp:2154
msgid "Crosshairs color for lightgun on virtual port 11."
msgstr ""

#: src/ss/ss.cpp:2155
msgid "Crosshairs color for lightgun on virtual port 12."
msgstr ""

#: src/ss/ss.cpp:2157
msgid "Automatically set RTC on game load."
msgstr ""

#: src/ss/ss.cpp:2157
msgid ""
"Automatically set the SMPC's emulated Real-Time Clock to the host system's "
"current time and date upon game load."
msgstr ""

#: src/ss/ss.cpp:2158
msgid "BIOS language."
msgstr ""

#: src/ss/ss.cpp:2158
msgid ""
"Also affects language used in some games(e.g. the European release of "
"\"Panzer Dragoon\")."
msgstr ""

#: src/ss/ss.cpp:2160
msgid "Expansion cart."
msgstr ""

#: src/ss/ss.cpp:2161
msgid "Default expansion cart when autodetection fails."
msgstr ""

#: src/ss/ss.cpp:2161
msgid ""
"Expansion cart to emulate when \"ss.cart\" is set to \"auto\", but the game "
"wasn't found in the internal database for carts."
msgstr ""

#: src/ss/ss.cpp:2163
msgid "Path to KoF 95 ROM image."
msgstr ""

#: src/ss/ss.cpp:2164
msgid "Path to Ultraman ROM image."
msgstr ""

#: src/ss/ss.cpp:2165
msgid "Path to Action Replay 4M Plus firmware image."
msgstr ""

#: src/ss/ss.cpp:2168 src/psx/psx.cpp:2276
msgid "Enable BIOS ROM image sanity checks."
msgstr ""

#: src/ss/ss.cpp:2170 src/psx/psx.cpp:2277
msgid "Enable CD (image) sanity checks."
msgstr ""

#: src/ss/ss.cpp:2175 src/psx/psx.cpp:2290 src/pce/pce.cpp:1087
msgid "Show horizontal overscan area."
msgstr ""

#: src/ss/ss.cpp:2177 src/snes/interface.cpp:1323
msgid "Enable horizontal blend(blur) filter."
msgstr ""

#: src/ss/ss.cpp:2177
msgid ""
"Intended for use in combination with the \"goat\" OpenGL shader, or with "
"bilinear interpolation or linear interpolation on the X axis enabled.  Has a "
"more noticeable effect with the Saturn's higher horizontal resolution "
"modes(640/704)."
msgstr ""

#: src/ss/ss.cpp:2179 src/snes_faust/snes.cpp:1310 src/psx/psx.cpp:2282
msgid "Correct aspect ratio."
msgstr ""

#: src/ss/ss.cpp:2179 src/psx/psx.cpp:2282
msgid ""
"Disabling aspect ratio correction with this setting should be considered a "
"hack.\n"
"\n"
"If disabling it to allow for sharper pixels by also separately disabling "
"interpolation(though using Mednafen's \"autoipsharper\" OpenGL shader is "
"usually a better option), remember to use scale factors that are multiples "
"of 2, or else games that use high-resolution and interlaced modes will have "
"distorted pixels.\n"
"\n"
"Disabling aspect ratio correction with this setting will allow for the "
"QuickTime movie recording feature to produce much smaller files using much "
"less CPU time."
msgstr ""

#: src/ss/ss.cpp:2184
msgid "VDP2 rendering thread CPU affinity mask."
msgstr ""

#: src/ss/ss.cpp:2190
msgid "CD image to use with bootable cart ROM image loading."
msgstr ""

#: src/ss/ss.cpp:2191
msgid "Cache emulation mode to use with bootable cart ROM image loading."
msgstr ""

#: src/ss/ss.cpp:2192
msgid "Horrible hacks to use with bootable cart ROM image loading."
msgstr ""

#: src/ss/db.cpp:73 src/ss/db.cpp:74 src/ss/db.cpp:75 src/ss/db.cpp:76
#: src/ss/db.cpp:77 src/ss/db.cpp:78 src/ss/db.cpp:82 src/ss/db.cpp:83
#: src/ss/db.cpp:84 src/ss/db.cpp:85 src/ss/db.cpp:86 src/ss/db.cpp:87
#: src/ss/db.cpp:88
msgid "Reserved for future modem support."
msgstr ""

#: src/ss/db.cpp:92 src/ss/db.cpp:93 src/ss/db.cpp:94 src/ss/db.cpp:101
#: src/ss/db.cpp:103 src/ss/db.cpp:106 src/ss/db.cpp:109 src/ss/db.cpp:110
#: src/ss/db.cpp:111 src/ss/db.cpp:112 src/ss/db.cpp:116 src/ss/db.cpp:117
#: src/ss/db.cpp:118 src/ss/db.cpp:123 src/ss/db.cpp:124 src/ss/db.cpp:126
#: src/ss/db.cpp:127 src/ss/db.cpp:128
msgid "Game requirement."
msgstr ""

#: src/ss/db.cpp:113
msgid "Required by \"Groove on Fight\" demo."
msgstr ""

#: src/ss/db.cpp:122
msgid "Game requirement(\"Shadow over Mystara\")."
msgstr ""

#: src/ss/db.cpp:132 src/ss/db.cpp:133
msgid ""
"Game requirement(though it's probable the original dev cart was only around "
"6 to 8MiB)."
msgstr ""

#: src/ss/db.cpp:137 src/ss/db.cpp:169 src/ss/db.cpp:170 src/ss/db.cpp:171
msgid "Allows saving."
msgstr ""

#: src/ss/db.cpp:138 src/ss/db.cpp:139
msgid "Game will crash when running with a RAM expansion cart."
msgstr ""

#: src/ss/db.cpp:141
msgid "Allows saving replay data."
msgstr ""

#: src/ss/db.cpp:242 src/ss/db.cpp:243 src/ss/db.cpp:251 src/ss/db.cpp:294
#: src/ss/db.cpp:295 src/ss/db.cpp:296 src/ss/db.cpp:298 src/ss/db.cpp:304
#: src/ss/db.cpp:313 src/ss/db.cpp:315 src/ss/db.cpp:328 src/ss/db.cpp:329
#: src/ss/db.cpp:344 src/ss/db.cpp:345 src/ss/db.cpp:346 src/ss/db.cpp:347
#: src/ss/db.cpp:348 src/ss/db.cpp:349 src/ss/db.cpp:350 src/ss/db.cpp:351
#: src/ss/db.cpp:352 src/ss/db.cpp:353 src/ss/db.cpp:354 src/ss/db.cpp:355
#: src/ss/db.cpp:356 src/ss/db.cpp:357
msgid "Fixes game hang."
msgstr ""

#: src/ss/db.cpp:244
msgid "Fixes game hang that occurred when some FMVs were played."
msgstr ""

#: src/ss/db.cpp:245 src/ss/db.cpp:330 src/ss/db.cpp:331 src/ss/db.cpp:332
#: src/ss/db.cpp:333 src/ss/db.cpp:334 src/ss/db.cpp:335 src/ss/db.cpp:336
#: src/ss/db.cpp:434 src/ss/db.cpp:435 src/ss/db.cpp:436 src/ss/db.cpp:437
#: src/ss/db.cpp:438 src/ss/db.cpp:439 src/ss/db.cpp:440 src/ss/db.cpp:443
msgid "Fixes graphical glitches."
msgstr ""

#: src/ss/db.cpp:246
msgid "Fixes blank Game Over screen."
msgstr ""

#: src/ss/db.cpp:247
msgid "Fixes math and game logic errors during battles."
msgstr ""

#: src/ss/db.cpp:248
msgid "Fixes stuck music and voice acting."
msgstr ""

#: src/ss/db.cpp:249 src/ss/db.cpp:250
msgid "Fixes computer-controlled opponent turning into a ghost statue."
msgstr ""

#: src/ss/db.cpp:252 src/ss/db.cpp:253
msgid "Fixes flickering title screen."
msgstr ""

#: src/ss/db.cpp:254
msgid "Fixes game crash on lightgun calibration screen."
msgstr ""

#: src/ss/db.cpp:255
msgid "Fixes game crash when going to the world map."
msgstr ""

#: src/ss/db.cpp:256 src/ss/db.cpp:257
msgid "Fixes missing background layer on disc 2."
msgstr ""

#: src/ss/db.cpp:258
msgid "Fixes glitches when character graphics change."
msgstr ""

#: src/ss/db.cpp:259
msgid "Fixes missing graphics on the title screen, main menu, and elsewhere."
msgstr ""

#: src/ss/db.cpp:260
msgid "Fixes FMV playback hangs and playback failures."
msgstr ""

#: src/ss/db.cpp:261
msgid ""
"Fixes graphical glitch on the character select screen in the \"Zero Divide\" "
"demo."
msgstr ""

#: src/ss/db.cpp:262
msgid "Fixes various graphical glitches."
msgstr ""

#: src/ss/db.cpp:263 src/ss/db.cpp:264
msgid "Fixes hang at corrupted \"Burst\" logo."
msgstr ""

#: src/ss/db.cpp:266
msgid "Fixes weird color/palette issues during game startup."
msgstr ""

#: src/ss/db.cpp:268
msgid "Fixes color/brightness and other graphical issues."
msgstr ""

#: src/ss/db.cpp:269
msgid "Fixes hang during FMV."
msgstr ""

#: src/ss/db.cpp:270
msgid ""
"Fixes hang when pausing the game under certain conditions in \"Thunder Force "
"AC\"."
msgstr ""

#: src/ss/db.cpp:271 src/ss/db.cpp:273
msgid "Fixes FMV glitches."
msgstr ""

#: src/ss/db.cpp:272
msgid "Fixes FMV glitches and/or malfunction of computer-controlled player."
msgstr ""

#: src/ss/db.cpp:274
msgid "Fixes graphical glitches on the character select screen."
msgstr ""

#: src/ss/db.cpp:275
msgid "Fixes invisible menu items and hang."
msgstr ""

#: src/ss/db.cpp:276 src/ss/db.cpp:277 src/ss/db.cpp:278
msgid "Fixes hang when trying to exit gameplay back to the main menu."
msgstr ""

#: src/ss/db.cpp:279 src/ss/db.cpp:280
msgid "Fixes severe gameplay logic glitches."
msgstr ""

#: src/ss/db.cpp:281
msgid "Fixes graphical glitch on the character select screen."
msgstr ""

#: src/ss/db.cpp:285 src/ss/db.cpp:286 src/ss/db.cpp:291 src/ss/db.cpp:292
#: src/ss/db.cpp:293 src/ss/db.cpp:299 src/ss/db.cpp:300 src/ss/db.cpp:301
#: src/ss/db.cpp:308 src/ss/db.cpp:309 src/ss/db.cpp:310 src/ss/db.cpp:311
#: src/ss/db.cpp:312 src/ss/db.cpp:318 src/ss/db.cpp:319 src/ss/db.cpp:320
#: src/ss/db.cpp:325 src/ss/db.cpp:326 src/ss/db.cpp:327
msgid "Fixes minor FMV glitches."
msgstr ""

#: src/ss/db.cpp:288
msgid "Fixes battle text truncation."
msgstr ""

#: src/ss/db.cpp:290
msgid "Fixes glitchy rotation-zoom effect."
msgstr ""

#: src/ss/db.cpp:302
msgid "Fixes graphical glitches on the save and load screens."
msgstr ""

#: src/ss/db.cpp:303
msgid "Fixes hang when trying to start \"Zippy Race\"."
msgstr ""

#: src/ss/db.cpp:305 src/ss/db.cpp:306
msgid "Fixes most graphical glitches in rock faces."
msgstr ""

#: src/ss/db.cpp:307
msgid "Fixes FMV flickering."
msgstr ""

#: src/ss/db.cpp:314
msgid "Fixes screen flickering on disc 2."
msgstr ""

#: src/ss/db.cpp:316 src/ss/db.cpp:317
msgid "Fixes dialogue text truncation."
msgstr ""

#: src/ss/db.cpp:321 src/ss/db.cpp:322 src/ss/db.cpp:323
msgid "Fixes game crash."
msgstr ""

#: src/ss/db.cpp:324
msgid "Fixes explosion graphic glitches in \"Thunder Force III\"."
msgstr ""

#: src/ss/db.cpp:337 src/ss/db.cpp:338
msgid "Fixes quasi-random hangs during startup."
msgstr ""

#: src/ss/db.cpp:339
msgid "Fixes FMV ending too soon."
msgstr ""

#: src/ss/db.cpp:415 src/ss/db.cpp:416
msgid "Fixes hang after watching or aborting FMV playback."
msgstr ""

#: src/ss/db.cpp:418
msgid "Fixes hang at end of first disc."
msgstr ""

#: src/ss/db.cpp:420 src/ss/db.cpp:421
msgid "Partially fixes battle text truncation."
msgstr ""

#: src/ss/db.cpp:422
msgid "Fixes texture glitches."
msgstr ""

#: src/ss/db.cpp:423 src/ss/db.cpp:424
msgid "Fixes flickering credits text."
msgstr ""

#: src/ss/db.cpp:425 src/ss/db.cpp:426 src/ss/db.cpp:427
msgid "Fixes flickering rescue text."
msgstr ""

#: src/ss/db.cpp:428
msgid "Fixes FMV tearing in \"Ys II\"."
msgstr ""

#: src/ss/db.cpp:429 src/ss/db.cpp:430
msgid "Reduces graphical glitches."
msgstr ""

#: src/ss/db.cpp:431
msgid "Fixes glitchy frames on the Konami intro arm sprite."
msgstr ""

#: src/ss/db.cpp:432 src/ss/db.cpp:433
msgid "Fixes FMV tearing."
msgstr ""

#: src/ss/db.cpp:441 src/ss/db.cpp:442
msgid "Fixes major graphical issues during gameplay."
msgstr ""

#: src/ss/db.cpp:444
msgid "Reduces FMV tearing."
msgstr ""

#: src/ss/db.cpp:447 src/ss/db.cpp:448
msgid "Fixes hangs just before and during gameplay."
msgstr ""

#: src/ss/db.cpp:495
msgid "Region"
msgstr ""

#: src/ss/db.cpp:496
msgid ""
"This database is used in conjunction with a game's internal header and the "
"\"ss.region_default\" setting to automatically select the region of Saturn "
"to emulate when the \"ss.region_autodetect\" setting is set to \"1\", the "
"default."
msgstr ""

#: src/ss/db.cpp:507
msgid "Asia NTSC"
msgstr ""

#: src/ss/db.cpp:511
msgid "Asia PAL"
msgstr ""

#: src/ss/db.cpp:531
msgid "Cart"
msgstr ""

#: src/ss/db.cpp:532
msgid ""
"This database is used to automatically select the type of cart to emulate "
"when the \"ss.cart\" setting is set to \"auto\", the default.  If a game is "
"not found in the database when auto selection is enabled, then the cart used "
"is specified by the \"ss.cart.auto_default\" setting, default \"backup\"(a "
"backup memory cart)."
msgstr ""

#: src/ss/db.cpp:568
msgid "Cache Mode"
msgstr ""

#: src/ss/db.cpp:569
msgid ""
"This database is used to automatically select cache emulation mode, to fix "
"various logic and timing issues in games.  The default cache mode is data-"
"only(with no high-level bypass).\n"
"\n"
"The cache mode \"Data-only, with high-level bypass\" is a hack of sorts, to "
"work around cache coherency bugs in games.  These bugs are typically masked "
"on a real Saturn due to the effects of instruction fetches on the cache, but "
"become a problem when only data caching is emulated.\n"
"\n"
"Full cache emulation is not enabled globally primarily due to the large "
"increase in host CPU usage."
msgstr ""

#: src/ss/db.cpp:620
msgid "Horrible Hacks"
msgstr ""

#: src/ss/db.cpp:621
msgid ""
"This database is used to automatically enable various horrible hacks to fix "
"issues in certain games.\n"
"\n"
"Note that slowing down VDP1 command execution due to SH-2 reads/writes isn't "
"a horrible hack per-se, but it's activated on a per-game basis to avoid the "
"likelihood of breaking some games due to overall Saturn emulation timing "
"inaccuracies."
msgstr ""

#: src/state.cpp:80
#, c-format
msgid "Duplicate section \"%s\" in save state!"
msgstr ""

#: src/state.cpp:113
#, c-format
msgid "State variable name \"%s\" is too long."
msgstr ""

#: src/state.cpp:379
msgid "Section name mismatch in state loading fast path."
msgstr ""

#: src/state.cpp:382
msgid "Section canary is a zombie AAAAAAAAAAGH!"
msgstr ""

#: src/state.cpp:411
#, c-format
msgid "Section missing: %.32s"
msgstr ""

#: src/state.cpp:473 src/state.cpp:592 src/movie.cpp:89 src/movie.cpp:165
#, c-format
msgid "Module \"%s\" doesn't support save states."
msgstr ""

#: src/state.cpp:614
msgid "Missing/Wrong save state header ID."
msgstr ""

#: src/state.cpp:624
msgid "Invalid/Unsupported version in save state header."
msgstr ""

#: src/state.cpp:788
#, c-format
msgid "Module %s is not compatible with manual state saving during netplay."
msgstr ""

#: src/state.cpp:814
#, c-format
msgid "State %d saved."
msgstr "Stand %d gespeichert."

#: src/state.cpp:820
#, c-format
msgid "State %d save error: %s"
msgstr ""

#: src/state.cpp:855
msgid "Save state header length field is bad."
msgstr ""

#: src/state.cpp:878
#, c-format
msgid "State %d loaded."
msgstr "Stand %d geladen."

#: src/state.cpp:886
#, c-format
msgid "State %d load error: %s"
msgstr ""

#: src/gba/eeprom.cpp:100
#, c-format
msgid "EEPROM file \"%s\" is an invalid size."
msgstr ""

#: src/gba/GBA.cpp:487
#, c-format
msgid ""
"Save game memory file \"%s\" is an incorrect size(%llu bytes).  The correct "
"size is %llu or %llu bytes."
msgstr ""

#: src/gba/GBA.cpp:1284
#, c-format
msgid ""
"Unsupported BIOS function %02x called from %08x. A BIOS file is needed in "
"order to get correct behaviour."
msgstr ""
"Nicht unterstützte BIOS-Funktion %02x aufgerufen von %08x. Eine BIOS-Datei "
"wird benötigt, um das korrekte Verhalten zu emulieren."

#: src/gba/GBA.cpp:2476 src/gba/GBA.cpp:2477 src/gba/GBA.cpp:2478
#: src/gba/GBA.cpp:3324 src/gba/GBA.cpp:3325 src/gba/GBA.cpp:3326
msgid "GameBoy Advance ROM Image"
msgstr ""

#: src/gba/GBA.cpp:2479 src/pce_fast/huc.cpp:289 src/pce/pce.cpp:641
msgid "BIOS Image"
msgstr ""

#: src/gba/GBA.cpp:2481
msgid "GBA BIOS"
msgstr ""

#: src/gba/GBA.cpp:2484
msgid "Invalid BIOS file size"
msgstr "Ungültige BIOS-Dateigröße"

#: src/gba/GBA.cpp:3278
msgid "Path to optional GBA BIOS ROM image."
msgstr ""

#: src/gba/GBA.cpp:3322
msgid "GSF Rip"
msgstr ""

#: src/gba/GBA.cpp:3323
msgid "MiniGSF Rip"
msgstr ""

#: src/gba/GBA.cpp:3332
msgid "GBA 15-bit BGR"
msgstr ""

#: src/IPSPatcher.cpp:33
msgid "IPS file header is invalid."
msgstr ""

#: src/nes/fds.cpp:667
msgid "FDS Floppy Disk"
msgstr ""

#: src/nes/fds.cpp:675
#, c-format
msgid "Disk %u of %u"
msgstr ""

#: src/nes/fds.cpp:679
#, c-format
msgid "Side %c"
msgstr ""

#: src/nes/fds.cpp:695
#, c-format
msgid "Sides: %d\n"
msgstr "Seiten: %d\n"

#: src/nes/fds.cpp:696
#, c-format
msgid "Manufacturer Code: %02x (%s)\n"
msgstr "Hersteller-Code: %02x (%s)\n"

#: src/nes/fds.cpp:697
#, c-format
msgid "MD5:   0x%s\n"
msgstr "MD5:   0x%s\n"

#: src/nes/fds.cpp:729
#, c-format
msgid "Error saving FDS image: %s"
msgstr ""

#: src/nes/boards/mmc5.cpp:125 src/nes/boards/mmc1.cpp:343
msgid ">8KB external WRAM present.  Use UNIF if you hack the ROM image.\n"
msgstr ""
" >8KB externer WRAM präsent.  Verwende UNIF, wenn du das ROM-Abbild hacken "
"willst.\n"

#: src/nes/boards/mmc3.cpp:1513
msgid ""
"Low-G-Man can not work normally in the iNES format.\n"
"This game has been recognized by its CRC32 value, and the appropriate "
"changes will be made so it will run.\n"
"If you wish to hack this game, you should use the UNIF format for your "
"hack.\n"
"\n"
msgstr ""
"Low-G-Man läuft nicht ordnungsgemäß im iNES Format.\n"
"Dieses Spiel wurde an seinem CRC32 Wert erkannt und die erforderlichen "
"Änderungen, damit es laufen kann, werden vorgenommen.\n"
"Wenn du dieses Spiel hacken willst, solltest du das UNIF-Format für den Hack "
"verwenden.\n"
"\n"

#: src/nes/ppu/palette.cpp:60
msgid "NTSC NES/Famicom"
msgstr ""

#: src/nes/ppu/palette.cpp:61
msgid "PAL NES"
msgstr ""

#: src/nes/ppu/palette.cpp:63
msgid "Arcade RP2C04-0001"
msgstr ""

#: src/nes/ppu/palette.cpp:64
msgid "Arcade RP2C04-0002"
msgstr ""

#: src/nes/ppu/palette.cpp:65
msgid "Arcade RP2C04-0003"
msgstr ""

#: src/nes/ppu/palette.cpp:66
msgid "Arcade RP2C04-0004"
msgstr ""

#: src/nes/ppu/palette.cpp:68
msgid "Arcade RP2C03/RP2C05"
msgstr ""

#: src/nes/cart.cpp:583
msgid "Game Genie ROM Image"
msgstr ""

#: src/nes/cart.cpp:822
msgid ""
"State saved in Game Genie screen, but GG emulation is currently disabled!"
msgstr ""

#: src/nes/cart.cpp:883
#, c-format
msgid "Error saving save game file: %s\n"
msgstr ""

#: src/nes/cart.cpp:903 src/nes/cart.cpp:907
#, c-format
msgid "Error loading save game file: %s\n"
msgstr ""

#: src/nes/nsfe.cpp:65 src/nes/nsfe.cpp:74 src/nes/nsfe.cpp:132
#, c-format
msgid "NSFE chunk \"%.4s\" size(%u) is invalid."
msgstr ""

#: src/nes/nsfe.cpp:71 src/nes/nsfe.cpp:110
#, c-format
msgid "NSFE chunk \"%.4s\" is duplicate."
msgstr ""

#: src/nes/nsfe.cpp:107 src/nes/nsfe.cpp:141
#, c-format
msgid "NSFE chunk \"%.4s\" is out of order."
msgstr ""

#: src/nes/nsfe.cpp:134
msgid "NEND reached without preceding DATA chunk."
msgstr ""

#: src/nes/nsfe.cpp:163
#, c-format
msgid "NSFE unrecognized mandatory chunk \"%.4s\"."
msgstr ""

#: src/nes/ines.cpp:352
#, c-format
msgid ""
"The copy of the game you have loaded, \"%s\", is bad, and will not work "
"properly on Mednafen."
msgstr ""
"Die Kopie des geladenen Spiels, \"%s\", ist fehlerhaft und wird nicht "
"fehlerfrei unter Mednafen laufen."

#: src/nes/ines.cpp:520
msgid ""
"The iNES header contains incorrect information.  For now, the information "
"will be corrected in RAM:\n"
msgstr ""
"Der iNES Header enthält fehlerhafte Informationen. Die Informationen werden "
"vorerst im RAM korrigiert:\n"

#: src/nes/ines.cpp:523
#, c-format
msgid "The mapper number should be set to %d.\n"
msgstr "Die Mapper-Nummer sollte auf %d gestellt sein.\n"

#: src/nes/ines.cpp:528 src/nes/ines.cpp:669
msgid "Horizontal"
msgstr "Horizontal"

#: src/nes/ines.cpp:528 src/nes/ines.cpp:669
msgid "Vertical"
msgstr "Vertikal"

#: src/nes/ines.cpp:528
msgid "Four-screen"
msgstr ""

#: src/nes/ines.cpp:530
#, c-format
msgid "Mirroring should be set to \"%s\".\n"
msgstr ""

#: src/nes/ines.cpp:534
msgid "The battery-backed bit should be set.\n"
msgstr "Das Batterie-gestützt-Bit sollte gesetzt sein.\n"

#: src/nes/ines.cpp:538
msgid "This game should not have any CHR ROM.  "
msgstr "Dieses Spiel sollte kein CHR ROM besitzen.  "

#: src/nes/ines.cpp:566
msgid "Not a valid iNES format file."
msgstr ""

#: src/nes/ines.cpp:572
#, c-format
msgid ""
"iNES format file is too small by %llu bytes to contain all data specified by "
"header!"
msgstr ""

#: src/nes/ines.cpp:575
#, c-format
msgid "Warning: iNES format file has %llu bytes of unused trailing data.\n"
msgstr ""

#: src/nes/ines.cpp:663
#, c-format
msgid "PRG ROM:  %3d x 16KiB\n"
msgstr "PRG ROM:  %3d x 16KiB\n"

#: src/nes/ines.cpp:664
#, c-format
msgid "CHR ROM:  %3d x  8KiB\n"
msgstr "CHR ROM:  %3d x  8KiB\n"

#: src/nes/ines.cpp:665
#, c-format
msgid "ROM CRC32:  0x%08x\n"
msgstr ""

#: src/nes/ines.cpp:667 src/nes/unif.cpp:580
#, c-format
msgid "ROM MD5:  0x%s\n"
msgstr "ROM MD5:  0x%s\n"

#: src/nes/ines.cpp:668
#, c-format
msgid "Mapper:  %d\n"
msgstr "Mapper:  %d\n"

#: src/nes/ines.cpp:669
#, c-format
msgid "Mirroring: %s\n"
msgstr "Spiegelung: %s\n"

#: src/nes/ines.cpp:669
msgid "None(Four-screen)"
msgstr "Keine (Four-screen)"

#: src/nes/ines.cpp:671 src/nes/unif.cpp:272
msgid "Battery-backed.\n"
msgstr "Batterie-gestützt.\n"

#: src/nes/ines.cpp:672
msgid "Trained.\n"
msgstr "Enthält Trainer.\n"

#: src/nes/ines.cpp:920
#, c-format
msgid "iNES mapper %d is not supported!"
msgstr "iNES Mapper %d wird nicht unterstützt!"

#: src/nes/nes.cpp:266 src/lynx/system.cpp:92 src/psx/psx.cpp:1976
#, c-format
msgid "File format is unknown to module \"%s\"."
msgstr ""

#: src/nes/nes.cpp:432
msgid "Composite Video"
msgstr ""

#: src/nes/nes.cpp:433
msgid "S-Video"
msgstr ""

#: src/nes/nes.cpp:434
msgid "RGB"
msgstr ""

#: src/nes/nes.cpp:435
msgid "Monochrome"
msgstr ""

#: src/nes/nes.cpp:442
msgid "Disable four-score emulation."
msgstr ""

#: src/nes/nes.cpp:444
msgid "Remove 8-sprites-per-scanline hardware limit."
msgstr ""

#: src/nes/nes.cpp:445
msgid ""
"WARNING: Enabling this option will cause graphical glitches in some games, "
"including \"Solstice\"."
msgstr ""

#: src/nes/nes.cpp:447
msgid ""
"Higher values correspond to better SNR and better preservation of higher "
"frequencies(\"brightness\"), at the cost of increased computational "
"complexity and a negligible(<0.5ms) increase in latency."
msgstr ""

#: src/nes/nes.cpp:448 src/pcfx/pcfx.cpp:1073
msgid "Output rate tolerance."
msgstr ""

#: src/nes/nes.cpp:448
msgid ""
"Lower values correspond to better matching of the output rate of the "
"resampler to the actual desired output rate, at the expense of increased RAM "
"usage and poorer CPU cache utilization.  DO NOT INCREASE THIS VALUE, OR "
"SOUND WILL LIKELY BE OFF-KEY AND THE WRONG TEMPO, AMONG OTHER PROBLEMS."
msgstr ""

#: src/nes/nes.cpp:449
msgid ""
"Enable less-accurate, but better sounding, Namco 106(mapper 19) sound "
"emulation."
msgstr ""
"Ungenauere aber besser klingende Namco 106(mapper 19) Sound Emulation "
"aktivieren."

#: src/nes/nes.cpp:450
msgid ""
"Scan filename for (U),(J),(E),etc. strings to en/dis-able PAL emulation."
msgstr ""
"Dateiname nach (U), (J), (E), etc. Zeichenfolgen durchsuchen, um PAL-"
"Emulation zu (de-)aktivieren."

#: src/nes/nes.cpp:451
msgid ""
"Warning: This option may break NES network play when enabled IF the players "
"are using ROM images with different filenames."
msgstr ""

#: src/nes/nes.cpp:453
msgid "Enable PAL(50Hz) NES emulation."
msgstr "PAL (50Hz) NES Emulation aktivieren."

#: src/nes/nes.cpp:454
msgid "Enable Game Genie emulation."
msgstr "Game Genie Emulation aktivieren."

#: src/nes/nes.cpp:455
msgid "Path to Game Genie ROM image."
msgstr "Pfad zum Game Genie ROM-Abbild."

#: src/nes/nes.cpp:456
msgid "Clip left+right 8 pixel columns."
msgstr "Links und rechts 8 Pixel Spalten abschneiden."

#: src/nes/nes.cpp:463
msgid "Enable NTSC color generation and blitter."
msgstr "NTSC-Farbgenerierung und -Blitter aktivieren."

#: src/nes/nes.cpp:464
msgid ""
"NOTE: If your refresh rate isn't very close to 60.1Hz(+-0.1), you will need "
"to set the nes.ntsc.mergefields setting to \"1\" to avoid excessive "
"flickering."
msgstr ""

#: src/nes/nes.cpp:467
msgid "Video quality/type preset."
msgstr ""

#: src/nes/nes.cpp:468
msgid "Merge fields to partially work around !=60.1Hz refresh rates."
msgstr ""
"Felder vermischen, um Abweichungen von 60.1Hz Bildwiederholrate teilweise "
"auszugleichen."

#: src/nes/nes.cpp:469
msgid "NTSC composite blitter saturation."
msgstr "NTSC Composite Blitter Sättigung."

#: src/nes/nes.cpp:470
msgid "NTSC composite blitter hue."
msgstr "NTSC Composite Blitter Farbton."

#: src/nes/nes.cpp:471
msgid "NTSC composite blitter sharpness."
msgstr "NTSC Composite Blitter Schärfe."

#: src/nes/nes.cpp:472
msgid "NTSC composite blitter brightness."
msgstr "NTSC Composite Blitter Helligkeit."

#: src/nes/nes.cpp:473
msgid "NTSC composite blitter contrast."
msgstr "NTSC Composite Blitter Kontrast."

#: src/nes/nes.cpp:475
msgid "Enable NTSC custom decoder matrix."
msgstr "Eigene NTSC Decoder-Matrix aktivieren."

#: src/nes/nes.cpp:478
msgid "NTSC custom decoder matrix element 0(red, value * V)."
msgstr "Eigene NTSC-Dekoder-Matrix: Element 0 (Rot, Wert * V)"

#: src/nes/nes.cpp:479
msgid "NTSC custom decoder matrix element 1(red, value * U)."
msgstr "Eigene NTSC-Dekoder-Matrix: Element 1 (Rot, Wert * U)"

#: src/nes/nes.cpp:480
msgid "NTSC custom decoder matrix element 2(green, value * V)."
msgstr "Eigene NTSC-Dekoder-Matrix: Element 2 (Grün, Wert * V)"

#: src/nes/nes.cpp:481
msgid "NTSC custom decoder matrix element 3(green, value * U)."
msgstr "Eigene NTSC-Dekoder-Matrix: Element 3 (Grün, Wert * U)"

#: src/nes/nes.cpp:482
msgid "NTSC custom decoder matrix element 4(blue, value * V)."
msgstr "Eigene NTSC-Dekoder-Matrix: Element 4 (Blau, Wert * V)"

#: src/nes/nes.cpp:483
msgid "NTSC custom decoder matrix element 5(blue, value * U."
msgstr "Eigene NTSC-Dekoder-Matrix: Element 5 (Blau, Wert * U)"

#: src/nes/nes.cpp:629
msgid "Malformed Pro Action Replay code."
msgstr ""

#: src/nes/nes.cpp:654
msgid "Pro Action Rocky code is of an incorrect length."
msgstr ""

#: src/nes/nes.cpp:673
msgid "Invalid character in Pro Action Rocky code."
msgstr ""

#: src/nes/nes.cpp:675
#, c-format
msgid "Invalid character in Pro Action Rocky code: %c"
msgstr ""

#: src/nes/nes.cpp:711
msgid "Genies will eat your cheeses."
msgstr ""

#: src/nes/nes.cpp:712
msgid "Prooooooooooooooooocom."
msgstr ""

#: src/nes/nes.cpp:713
msgid "No pie."
msgstr ""

#: src/nes/nsf.cpp:188
msgid "NSF is too large."
msgstr ""

#: src/nes/nsf.cpp:248
msgid "Load address is invalid!"
msgstr "Lade-Adresse ist ungültig!"

#: src/nes/nsf.cpp:251
msgid "Total number of songs is less than 1!"
msgstr "Gesamtzahl der Lieder ist kleiner als 1!"

#: src/nes/nsf.cpp:279
msgid ""
"NSF Loaded.  File information:\n"
"\n"
msgstr ""
"NSF geladen. Datei-Informationen:\n"
"\n"

#: src/nes/nsf.cpp:282
#, c-format
msgid "Game/Album Name:\t%s\n"
msgstr "Spiel-/Album-Name: \t%s\n"

#: src/nes/nsf.cpp:284
#, c-format
msgid "Music Artist:\t%s\n"
msgstr "Musik-Interpret:\t%s\n"

#: src/nes/nsf.cpp:286
#, c-format
msgid "Copyright:\t\t%s\n"
msgstr "Copyright:\t\t%s\n"

#: src/nes/nsf.cpp:288
#, c-format
msgid "Ripper:\t\t%s\n"
msgstr "Ripper:\t\t%s\n"

#: src/nes/nsf.cpp:297
#, c-format
msgid "Expansion hardware:  %s\n"
msgstr "Erweiterungs-Hardware:  %s\n"

#: src/nes/nsf.cpp:304
msgid "Bank-switched\n"
msgstr "Bank-switched\n"

#: src/nes/nsf.cpp:305
#, c-format
msgid ""
"Load address:  $%04x\n"
"Init address:  $%04x\n"
"Play address:  $%04x\n"
msgstr ""
"Lade-Adresse:  $%04x\n"
"Init-Adresse:  $%04x\n"
"Abspiel-Adresse:  $%04x\n"

#: src/nes/nsf.cpp:307
#, c-format
msgid ""
"Starting song:  %d / %d\n"
"\n"
msgstr ""
"Starte Lied:  %d / %d\n"
"\n"

#: src/nes/unif.cpp:170
#, c-format
msgid "Name/Attribute Table Mirroring: %s\n"
msgstr "Name/Attribut-Tabellen-Spiegelung: %s\n"

#: src/nes/unif.cpp:211
#, c-format
msgid "Dumped by: %s\n"
msgstr "Ausgelesen von: %s\n"

#: src/nes/unif.cpp:212
#, c-format
msgid "Dumped with: %s\n"
msgstr "Ausgelesen mit: %s\n"

#: src/nes/unif.cpp:214
msgid "January"
msgstr "Januar"

#: src/nes/unif.cpp:214
msgid "February"
msgstr "Februar"

#: src/nes/unif.cpp:214
msgid "March"
msgstr "März"

#: src/nes/unif.cpp:214
msgid "April"
msgstr "April"

#: src/nes/unif.cpp:214
msgid "May"
msgstr "Mai"

#: src/nes/unif.cpp:214
msgid "June"
msgstr "Juni"

#: src/nes/unif.cpp:214
msgid "July"
msgstr "Juli"

#: src/nes/unif.cpp:215
msgid "August"
msgstr "August"

#: src/nes/unif.cpp:215
msgid "September"
msgstr "September"

#: src/nes/unif.cpp:215
msgid "October"
msgstr "Oktober"

#: src/nes/unif.cpp:215
msgid "November"
msgstr "November"

#: src/nes/unif.cpp:215
msgid "December"
msgstr "Dezember"

#: src/nes/unif.cpp:216
#, c-format
msgid "Dumped on: %s %d, %d\n"
msgstr "Ausgelesen am: %2$d. %1$s, %3$d\n"

#: src/nes/unif.cpp:262
#, c-format
msgid "TV Standard Compatibility: %s\n"
msgstr "TV-Standard Kompatibilität: %s\n"

#: src/nes/unif.cpp:287
#, c-format
msgid "PRG ROM %u size: %u\n"
msgstr ""

#: src/nes/unif.cpp:312
#, c-format
msgid "Board name: %s\n"
msgstr "Board-Name: %s\n"

#: src/nes/unif.cpp:328
#, c-format
msgid "CHR ROM %u size: %u\n"
msgstr ""

#: src/nes/unif.cpp:457
#, c-format
msgid "Value(%u) in length field of chunk \"%.4s\" is too large."
msgstr ""

#: src/nes/unif.cpp:479
msgid "Missing UNIF board name."
msgstr ""

#: src/nes/unif.cpp:488
#, c-format
msgid "Missing PRG ROM %u."
msgstr ""

#: src/nes/unif.cpp:509
msgid "Board type not supported."
msgstr "Board-Typ nicht unterstützt."

#: src/nes/unif.cpp:555
msgid "Not a valid UNIF file."
msgstr ""

#: src/snes_faust/snes.cpp:1239
msgid "Force 512."
msgstr ""

#: src/snes_faust/snes.cpp:1239
msgid "Double width of line if it's 256."
msgstr ""

#: src/snes_faust/snes.cpp:1240
msgid "Pseudo-hires halve-blend."
msgstr ""

#: src/snes_faust/snes.cpp:1240
msgid "Blend line down to 256 pixels if it's pseudo-hires."
msgstr ""

#: src/snes_faust/snes.cpp:1241
msgid "Pseudo-hires halve-blend and force 512 if necessary."
msgstr ""

#: src/snes_faust/snes.cpp:1241
msgid ""
"Blend line down to 256 pixels if it's pseudo-hires.  After, double width of "
"line if any other lines use hires mode."
msgstr ""

#: src/snes_faust/snes.cpp:1242
msgid "Pseudo-hires halve-blend and force 512."
msgstr ""

#: src/snes_faust/snes.cpp:1242
msgid ""
"Blend line down to 256 pixels if it's pseudo-hires.  After, double width of "
"line if it's 256."
msgstr ""

#: src/snes_faust/snes.cpp:1243
msgid "Force 512 and blend."
msgstr ""

#: src/snes_faust/snes.cpp:1243
msgid "Double width of line if it's 256.  After, blend line."
msgstr ""

#: src/snes_faust/snes.cpp:1252
msgid "NTSC(North America/Japan)"
msgstr ""

#: src/snes_faust/snes.cpp:1253
msgid "PAL(Europe)"
msgstr ""

#: src/snes_faust/snes.cpp:1255
msgid "NTSC, but PPU bit as if \"auto\"."
msgstr ""

#: src/snes_faust/snes.cpp:1256
msgid "PAL, but PPU bit as if \"auto\"."
msgstr ""

#: src/snes_faust/snes.cpp:1258
msgid "NTSC, but PPU bit as if PAL."
msgstr ""

#: src/snes_faust/snes.cpp:1259
msgid "PAL, but PPU bit as if NTSC."
msgstr ""

#: src/snes_faust/snes.cpp:1269
msgid "Enabled, force NTSC PAR."
msgstr ""

#: src/snes_faust/snes.cpp:1270
msgid "Enabled, force PAL PAR."
msgstr ""

#: src/snes_faust/snes.cpp:1282
msgid "Single-threaded"
msgstr ""

#: src/snes_faust/snes.cpp:1282
msgid "PPU rendering is performed in the main emulation thread."
msgstr ""

#: src/snes_faust/snes.cpp:1283
msgid "Multi-threaded"
msgstr ""

#: src/snes_faust/snes.cpp:1283
msgid "PPU rendering is performed in a dedicated thread."
msgstr ""

#: src/snes_faust/snes.cpp:1290
msgid "PPU renderer."
msgstr ""

#: src/snes_faust/snes.cpp:1290
msgid ""
"If you have only one CPU with one physical CPU core, select the single-"
"threaded renderer for better performance."
msgstr ""

#: src/snes_faust/snes.cpp:1292
msgid "PPU rendering thread CPU affinity mask."
msgstr ""

#: src/snes_faust/snes.cpp:1293
msgid "MSU1 audio read thread CPU affinity mask."
msgstr ""

#: src/snes_faust/snes.cpp:1294
msgid "MSU1 data read thread CPU affinity mask."
msgstr ""

#: src/snes_faust/snes.cpp:1296
msgid "Begin frame in emulated VBlank."
msgstr ""

#: src/snes_faust/snes.cpp:1296
msgid ""
"Disabling will make the multithreaded PPU renderer more effective, but will "
"also increase latency."
msgstr ""

#: src/snes_faust/snes.cpp:1298
msgid "MSU1 sound quality."
msgstr ""

#: src/snes_faust/snes.cpp:1302
msgid "Enable 1-frame speculative execution for video output."
msgstr ""

#: src/snes_faust/snes.cpp:1302
msgid ""
"Hack to reduce input->output video latency by 1 frame.  Enabling will "
"increase CPU usage, and may cause video glitches(such as \"jerkiness\") in "
"some oddball games, but most commercially-released games should be fine."
msgstr ""

#: src/snes_faust/snes.cpp:1303
msgid "Enable speculative execution for sound output too."
msgstr ""

#: src/snes_faust/snes.cpp:1303
msgid ""
"Only has an effect when speculative-execution for video output is enabled.  "
"Will cause minor sound glitches in some games."
msgstr ""

#: src/snes_faust/snes.cpp:1305 src/snes/interface.cpp:1316
msgid "Enable multitap on SNES port 1."
msgstr ""

#: src/snes_faust/snes.cpp:1306 src/snes/interface.cpp:1317
msgid "Enable multitap on SNES port 2."
msgstr ""

#: src/snes_faust/snes.cpp:1308
msgid "Region of SNES to emulate."
msgstr ""

#: src/snes_faust/snes.cpp:1318
msgid "Horizontal blending/doubling filter."
msgstr ""

#: src/snes_faust/snes.cpp:1320
msgid "CX4 clock rate, specified in percentage of normal."
msgstr ""

#: src/snes_faust/snes.cpp:1320
msgid ""
"Overclocking the CX4 will cause or worsen attract mode desynchronization."
msgstr ""

#: src/snes_faust/snes.cpp:1321
msgid "Super FX clock rate, specified in percentage of normal."
msgstr ""

#: src/snes_faust/snes.cpp:1321
msgid ""
"Overclocking the Super FX will cause or worsen attract mode "
"desynchronization."
msgstr ""

#: src/snes_faust/snes.cpp:1322
msgid "Enable SuperFX instruction cache emulation."
msgstr ""

#: src/snes_faust/snes.cpp:1322
msgid "Enabling will likely increase CPU usage."
msgstr ""

#: src/snes_faust/cart.cpp:142 src/snes/interface.cpp:689
msgid "SNES ROM image is too large."
msgstr ""

#: src/snes_faust/cart.cpp:571 src/pcfx/pcfx.cpp:735 src/wswan/memory.cpp:681
#: src/wswan/memory.cpp:705 src/pce_fast/huc.cpp:133 src/pce/huc.cpp:197
#, c-format
msgid ""
"Save game memory file \"%s\" is an incorrect size(%llu bytes).  The correct "
"size is %llu bytes."
msgstr ""

#: src/snes_faust/msu1.cpp:426
msgid "MSU1 Enabled:\n"
msgstr ""

#: src/snes_faust/msu1.cpp:498
#, c-format
msgid "Data File Size: 0x%08llx\n"
msgstr ""

#: src/snes_faust/msu1.cpp:563
#, c-format
msgid "Doing brute-force search for audio tracks due to error: %s\n"
msgstr ""

#: src/snes_faust/msu1.cpp:599
#, c-format
msgid "Audio Track 0x%04x:\n"
msgstr ""

#: src/snes_faust/msu1.cpp:603
#, c-format
msgid "Byte Size: 0x%08llx\n"
msgstr ""

#: src/snes_faust/msu1.cpp:604
#, c-format
msgid "Loop Pos:  0x%08llx (frame 0x%08x)\n"
msgstr ""

#: src/cdplay/cdplay.cpp:105
msgid "Audio track doesn't exist."
msgstr ""

#: src/cdplay/cdplay.cpp:514
msgid "Enable simple waveform visualization."
msgstr ""

#: src/pcfx/pcfx.cpp:311 src/pcfx/pcfx.cpp:965
#, c-format
msgid "Error saving save-game memory: %s"
msgstr ""

#: src/pcfx/pcfx.cpp:586 src/vb/vb.cpp:639
#, c-format
msgid "V810 Emulation Mode: %s\n"
msgstr ""

#: src/pcfx/pcfx.cpp:586 src/vb/vb.cpp:639
msgid "Accurate"
msgstr ""

#: src/pcfx/pcfx.cpp:586 src/vb/vb.cpp:639
msgid "Fast"
msgstr ""

#: src/pcfx/pcfx.cpp:592
msgid "RAM"
msgstr "RAM"

#: src/pcfx/pcfx.cpp:593
msgid "BIOS ROM"
msgstr "BIOS ROM"

#: src/pcfx/pcfx.cpp:604
msgid "BIOS ROM file is incorrect size.\n"
msgstr ""

#: src/pcfx/pcfx.cpp:618
msgid "FX-SCSI ROM"
msgstr ""

#: src/pcfx/pcfx.cpp:701
msgid ""
"Warning: BRAM is disabled per pcfx.disable_bram setting.  This is simulating "
"a malfunction.\n"
msgstr ""

#: src/pcfx/pcfx.cpp:874
#, c-format
msgid "CD Layout MD5:   0x%s\n"
msgstr ""

#: src/pcfx/pcfx.cpp:916
#, c-format
msgid "Emulated CD-ROM drive speed: %ux\n"
msgstr ""

#: src/pcfx/pcfx.cpp:1028 src/vb/vb.cpp:892
msgid "Fast Mode"
msgstr ""

#: src/pcfx/pcfx.cpp:1028 src/vb/vb.cpp:892
msgid ""
"Fast mode trades timing accuracy, cache emulation, and executing from "
"hardware registers and RAM not intended for code use for performance."
msgstr ""

#: src/pcfx/pcfx.cpp:1029 src/vb/vb.cpp:893
msgid "Accurate Mode"
msgstr ""

#: src/pcfx/pcfx.cpp:1029 src/vb/vb.cpp:893
msgid ""
"Increased timing accuracy, though not perfect, along with cache emulation, "
"at the cost of decreased performance.  Additionally, even the pipeline isn't "
"correctly and fully emulated in this mode."
msgstr ""

#: src/pcfx/pcfx.cpp:1030
msgid "Auto Mode"
msgstr ""

#: src/pcfx/pcfx.cpp:1030
msgid ""
"Selects \"fast\" or \"accurate\" automatically based on an internal "
"database.  If the CD image is not recognized, defaults to \"fast\"."
msgstr ""

#: src/pcfx/pcfx.cpp:1037
msgid "This value will cause heavy pixel distortion."
msgstr ""

#: src/pcfx/pcfx.cpp:1038
msgid "This value will cause moderate pixel distortion."
msgstr ""

#: src/pcfx/pcfx.cpp:1039
msgid ""
"This value will cause no pixel distortion as long as interpolation is "
"enabled on the video output device and the resolution is sufficiently high, "
"but it will use a lot of CPU time."
msgstr ""

#: src/pcfx/pcfx.cpp:1045
msgid "Enable multitap on PC-FX port 1."
msgstr ""

#: src/pcfx/pcfx.cpp:1045
msgid ""
"EXPERIMENTAL emulation of the unreleased multitap.  Enables ports 3 4 5."
msgstr ""

#: src/pcfx/pcfx.cpp:1046
msgid "Enable multitap on PC-FX port 2."
msgstr ""

#: src/pcfx/pcfx.cpp:1046
msgid ""
"EXPERIMENTAL emulation of the unreleased multitap.  Enables ports 6 7 8."
msgstr ""

#: src/pcfx/pcfx.cpp:1049 src/pce_fast/pce.cpp:641
msgid "Mouse sensitivity."
msgstr ""

#: src/pcfx/pcfx.cpp:1050
msgid ""
"When RUN+SEL are pressed simultaneously, disable both buttons temporarily."
msgstr ""

#: src/pcfx/pcfx.cpp:1052 src/vb/vb.cpp:925
msgid "CPU emulation mode."
msgstr ""

#: src/pcfx/pcfx.cpp:1053
msgid "Path to the ROM BIOS"
msgstr "Pfad zum ROM BIOS"

#: src/pcfx/pcfx.cpp:1054
msgid "Path to the FX-SCSI ROM"
msgstr ""

#: src/pcfx/pcfx.cpp:1054
msgid "Intended for developers only."
msgstr ""

#: src/pcfx/pcfx.cpp:1055
msgid "Disable internal and external BRAM."
msgstr ""

#: src/pcfx/pcfx.cpp:1055
msgid ""
"It is intended for viewing games' error screens that may be different from "
"simple BRAM full and uninitialized BRAM error screens, though it can cause "
"the game to crash outright."
msgstr ""

#: src/pcfx/pcfx.cpp:1056
msgid "Emulated CD-ROM speed."
msgstr ""

#: src/pcfx/pcfx.cpp:1056
msgid ""
"Setting the value higher than 2, the default, will decrease loading times in "
"most games by some degree."
msgstr ""

#: src/pcfx/pcfx.cpp:1058 src/pce_fast/pce.cpp:647 src/pce/pce.cpp:1101
msgid "Remove 16-sprites-per-scanline hardware limit."
msgstr ""

#: src/pcfx/pcfx.cpp:1059
msgid "Emulated width for 7.16MHz dot-clock mode."
msgstr ""

#: src/pcfx/pcfx.cpp:1059
msgid ""
"Lower values are faster, but will cause some degree of pixel distortion."
msgstr ""

#: src/pcfx/pcfx.cpp:1061 src/pce_fast/pce.cpp:639 src/pce/pce.cpp:1084
msgid "First rendered scanline."
msgstr "Erste angezeigte Scanline."

#: src/pcfx/pcfx.cpp:1062 src/pce_fast/pce.cpp:640 src/pce/pce.cpp:1085
msgid "Last rendered scanline."
msgstr "Letzte angezeigte Scanline."

#: src/pcfx/pcfx.cpp:1064
msgid ""
"Enable bilinear interpolation on the chroma channel of RAINBOW YUV output."
msgstr ""

#: src/pcfx/pcfx.cpp:1064
msgid ""
"This is an enhancement-related setting.  Enabling it may cause graphical "
"glitches with some games."
msgstr ""

#: src/pcfx/pcfx.cpp:1066
msgid "Hack to suppress clicks caused by forced channel resets."
msgstr ""

#: src/pcfx/pcfx.cpp:1070
msgid ""
"Hack that emulates the codec a buggy ADPCM encoder used for some games' "
"ADPCM."
msgstr ""

#: src/pcfx/pcfx.cpp:1072
msgid ""
"Higher values correspond to better SNR and better preservation of higher "
"frequencies(\"brightness\"), at the cost of increased computational "
"complexity and a negligible increase in latency."
msgstr ""

#: src/snes/interface.cpp:101
msgid "SNES 15-bit BGR"
msgstr ""

#: src/snes/interface.cpp:1054
msgid "bSNES core unserializer error."
msgstr ""

#: src/snes/interface.cpp:1263
msgid "Monkey!"
msgstr ""

#: src/snes/interface.cpp:1321
msgid ""
"Note that regardless of this setting's value, \"512\" and \"256\" width "
"modes will be scaled to the same dimensions for display."
msgstr ""

#: src/snes/interface.cpp:1323
msgid ""
"Intended for use in combination with the \"goat\" OpenGL shader, or with "
"bilinear interpolation or linear interpolation on the X axis enabled."
msgstr ""

#: src/snes/interface.cpp:1325
msgid "APU output resampler quality."
msgstr ""

#: src/snes/interface.cpp:1325
msgid ""
"0 is lowest quality and latency and CPU usage, 10 is highest quality and "
"latency and CPU usage.\n"
"\n"
"With a Mednafen sound output rate of about 32041Hz or higher: Quality \"0\" "
"resampler has approximately 0.125ms of latency, quality \"5\" resampler has "
"approximately 1.25ms of latency, and quality \"10\" resampler has "
"approximately 3.99ms of latency."
msgstr ""

#: src/wswan/main.cpp:333
#, c-format
msgid "Developer: %s (0x%02x)\n"
msgstr "Entwickler: %s (0x%02x)\n"

#: src/wswan/main.cpp:357
#, c-format
msgid "EEPROM:  %d bytes\n"
msgstr "EEPROM:  %d Bytes\n"

#: src/wswan/main.cpp:360
#, c-format
msgid "Battery-backed RAM:  %d bytes\n"
msgstr "Battery-unterstützter RAM:  %d Bytes\n"

#: src/wswan/main.cpp:362
#, c-format
msgid "Recorded Checksum:  0x%04x\n"
msgstr "Gespeicherte Prüfsumme:  0x%04x\n"

#: src/wswan/main.cpp:367
#, c-format
msgid "Real Checksum:      0x%04x\n"
msgstr "Tatsächliche Prüfsumme:      0x%04x\n"

#: src/wswan/main.cpp:371
msgid "WonderWitch firmware detected.\n"
msgstr ""

#: src/wswan/main.cpp:507
msgid "Male"
msgstr ""

#: src/wswan/main.cpp:510
msgid "Female"
msgstr ""

#: src/wswan/main.cpp:542
msgid ""
"The only game this setting is known to affect is \"Digimon Tamers - Battle "
"Spirit\"."
msgstr ""

#: src/wswan/main.cpp:543
msgid "Name"
msgstr "Name"

#: src/wswan/main.cpp:544
msgid "Birth Year"
msgstr "Geburtsjahr"

#: src/wswan/main.cpp:545
msgid "Birth Month"
msgstr "Geburtsmonat"

#: src/wswan/main.cpp:546
msgid "Birth Day"
msgstr "Geburtstag"

#: src/wswan/main.cpp:547
msgid "Sex"
msgstr "Geschlecht"

#: src/wswan/main.cpp:548
msgid "Blood Type"
msgstr "Blutgruppe"

#: src/wswan/main.cpp:550
msgid "Enable comms to external program."
msgstr ""

#: src/wswan/main.cpp:551
msgid "Comms external program path."
msgstr ""

#: src/wswan/main.cpp:646
msgid "WonderSwan ROM Image"
msgstr ""

#: src/wswan/main.cpp:647
msgid "WonderSwan Color ROM Image"
msgstr ""

#: src/wswan/main.cpp:648
msgid "WonderSwan Music Rip"
msgstr ""

#: src/player.cpp:203
msgid "Song:"
msgstr "Lied:"

#: src/movie.cpp:63
#, c-format
msgid "Movie %u playback failed."
msgstr ""

#: src/movie.cpp:65
#, c-format
msgid "Movie %u recording failed."
msgstr ""

#: src/movie.cpp:68
#, c-format
msgid "Movie error: %s"
msgstr ""

#: src/movie.cpp:94
#, c-format
msgid ""
"Module %s is not compatible with manual movie save starting/stopping during "
"netplay."
msgstr ""

#: src/movie.cpp:99
msgid "Can't record movie during movie playback."
msgstr ""

#: src/movie.cpp:120
msgid "Movie recording started."
msgstr "Film-Aufnahme gestartet."

#: src/movie.cpp:153
msgid "Movie playback stopped."
msgstr "Film-Wiedergabe gestoppt."

#: src/movie.cpp:155
msgid "Movie recording stopped."
msgstr "Film-Aufnahme gestoppt."

#: src/movie.cpp:170
msgid "Can't play movies during netplay."
msgstr "Kann Filme während Netplay nicht abspielen."

#: src/movie.cpp:175
msgid "Can't play movie during movie recording."
msgstr ""

#: src/movie.cpp:201
msgid "Movie playback started."
msgstr "Film-Wiedergabe gestartet."

#: src/SPCReader.cpp:90
msgid "Not a valid SPC file!"
msgstr ""

#: src/gb/gb.cpp:2160
#, c-format
msgid "Type:      0x%02x(%s)\n"
msgstr ""

#: src/gb/gb.cpp:2161
#, c-format
msgid "RAM Size:  0x%02x(%s)\n"
msgstr ""

#: src/gb/gb.cpp:2162
#, c-format
msgid "Version:   0x%02x\n"
msgstr ""

#: src/gb/gb.cpp:2196
msgid "Unsupported ROM size specified in GB header."
msgstr ""

#: src/gb/gb.cpp:2209
msgid "Unsupported RAM size specified in GB header."
msgstr ""

#: src/gb/gb.cpp:2279
msgid "Unsupported mapper type specified in GB header."
msgstr ""

#: src/gb/gb.cpp:2776
msgid "Automatic detection based on headers."
msgstr ""

#: src/gb/gb.cpp:2777
msgid "DMG"
msgstr ""

#: src/gb/gb.cpp:2777
msgid "Original GameBoy Monochrome."
msgstr ""

#: src/gb/gb.cpp:2778
msgid "CGB"
msgstr ""

#: src/gb/gb.cpp:2778
msgid ""
"GameBoy Color.\n"
"\n"
"This option is not fully implemented in regards to handling of DMG games."
msgstr ""

#: src/gb/gb.cpp:2779
msgid "AGB"
msgstr ""

#: src/gb/gb.cpp:2779
msgid ""
"GameBoy Advance.\n"
"\n"
"This option is not fully implemented in regards to handling of DMG games."
msgstr ""

#: src/gb/gb.cpp:2785
msgid "Emulated GB type."
msgstr ""

#: src/gb/gb.cpp:2854
msgid "GameBoy ROM Image"
msgstr ""

#: src/gb/gb.cpp:2855 src/gb/gb.cpp:2856
msgid "GameBoy Color ROM Image"
msgstr ""

#: src/gb/gb.cpp:2862
msgid "GameBoy(mono)"
msgstr ""

#: src/gb/gb.cpp:2863
msgid "GameBoy Color 15-bit BGR"
msgstr ""

#: src/vb/vb.cpp:555
msgid "VB ROM image size is not a power of 2."
msgstr ""

#: src/vb/vb.cpp:560
msgid "VB ROM image size is too small."
msgstr ""

#: src/vb/vb.cpp:565
msgid "VB ROM image size is too large."
msgstr ""

#: src/vb/vb.cpp:629
#, c-format
msgid "Title:     %s\n"
msgstr ""

#: src/vb/vb.cpp:630
#, c-format
msgid "Game ID Code: %u\n"
msgstr ""

#: src/vb/vb.cpp:631
#, c-format
msgid "Manufacturer Code: %d\n"
msgstr ""

#: src/vb/vb.cpp:632
#, c-format
msgid "Version:   %u\n"
msgstr ""

#: src/vb/vb.cpp:899
msgid "Anaglyph"
msgstr ""

#: src/vb/vb.cpp:899
msgid "Used in conjunction with classic dual-lens-color glasses."
msgstr ""

#: src/vb/vb.cpp:900
msgid "CyberScope"
msgstr ""

#: src/vb/vb.cpp:900
msgid "Intended for use with the CyberScope 3D device."
msgstr ""

#: src/vb/vb.cpp:901
msgid "Side-by-Side"
msgstr ""

#: src/vb/vb.cpp:901
msgid ""
"The left-eye image is displayed on the left, and the right-eye image is "
"displayed on the right."
msgstr ""

#: src/vb/vb.cpp:903
msgid "Vertical Line Interlaced"
msgstr ""

#: src/vb/vb.cpp:903
msgid "Vertical lines alternate between left view and right view."
msgstr ""

#: src/vb/vb.cpp:904
msgid "Horizontal Line Interlaced"
msgstr ""

#: src/vb/vb.cpp:904
msgid "Horizontal lines alternate between left view and right view."
msgstr ""

#: src/vb/vb.cpp:910
msgid "Forces usage of custom anaglyph colors."
msgstr ""

#: src/vb/vb.cpp:913
msgid "Red/Blue"
msgstr ""

#: src/vb/vb.cpp:913
msgid "Classic red/blue anaglyph."
msgstr ""

#: src/vb/vb.cpp:914
msgid "Red/Cyan"
msgstr ""

#: src/vb/vb.cpp:914
msgid "Improved quality red/cyan anaglyph."
msgstr ""

#: src/vb/vb.cpp:915
msgid "Red/Electric Cyan"
msgstr ""

#: src/vb/vb.cpp:915
msgid "Alternate version of red/cyan"
msgstr ""

#: src/vb/vb.cpp:916
msgid "Red/Green"
msgstr ""

#: src/vb/vb.cpp:917
msgid "Green/Magenta"
msgstr ""

#: src/vb/vb.cpp:918
msgid "Yellow/Blue"
msgstr ""

#: src/vb/vb.cpp:926
msgid "Input latency reduction hack."
msgstr ""

#: src/vb/vb.cpp:926
msgid ""
"Reduces latency in some games by 20ms by returning the current pad state, "
"rather than latched state, on serial port data reads.  This hack may cause "
"some homebrew software to malfunction, but it should be relatively safe for "
"commercial official games."
msgstr ""

#: src/vb/vb.cpp:928
msgid "Display latency reduction hack."
msgstr ""

#: src/vb/vb.cpp:928
msgid ""
"Reduces latency in games by displaying the framebuffer 20ms earlier.  This "
"hack has some potential of causing graphical glitches, so it is disabled by "
"default."
msgstr ""

#: src/vb/vb.cpp:929
msgid "Allow draw skipping."
msgstr ""

#: src/vb/vb.cpp:929
msgid ""
"If vb.instant_display_hack is set to \"1\", and this setting is set to "
"\"1\", then frame-skipping the drawing to the emulated framebuffer will be "
"allowed.  THIS WILL CAUSE GRAPHICAL GLITCHES, AND THEORETICALLY(but "
"unlikely) GAME CRASHES, ESPECIALLY WITH DIRECT FRAMEBUFFER DRAWING GAMES."
msgstr ""

#: src/vb/vb.cpp:932
msgid "3D mode."
msgstr ""

#: src/vb/vb.cpp:933
msgid "Line Interlaced prescale."
msgstr ""

#: src/vb/vb.cpp:935
msgid "Disable parallax for BG and OBJ rendering."
msgstr ""

#: src/vb/vb.cpp:936
msgid "Default maximum-brightness color to use in non-anaglyph 3D modes."
msgstr ""

#: src/vb/vb.cpp:938
msgid "Anaglyph preset colors."
msgstr ""

#: src/vb/vb.cpp:939
msgid "Anaglyph maximum-brightness color for left view."
msgstr ""

#: src/vb/vb.cpp:940
msgid "Anaglyph maximum-brightness color for right view."
msgstr ""

#: src/vb/vb.cpp:942
msgid "Number of pixels to separate L/R views by."
msgstr ""

#: src/vb/vb.cpp:942
msgid ""
"This setting refers to pixels before vb.xscale(fs) scaling is taken into "
"consideration.  For example, a value of \"100\" here will result in a "
"separation of 300 screen pixels if vb.xscale(fs) is set to \"3\"."
msgstr ""

#: src/vb/vb.cpp:944
msgid "Reverse left/right 3D views."
msgstr ""

#: src/vb/vb.cpp:946
msgid "LED on duration to linear RGB conversion coefficient."
msgstr ""

#: src/vb/vb.cpp:946
msgid ""
"Setting this higher than the default will cause excessive white crush in at "
"least one game.  A value of 1.0 is close to ideal, other than causing the "
"image to be rather dark."
msgstr ""

#: src/vb/vb.cpp:986
msgid "Normal"
msgstr ""

#: src/vb/vb.cpp:987
msgid "Low"
msgstr ""

#: src/vb/vb.cpp:1013 src/vb/vb.cpp:1014
msgid "Nintendo Virtual Boy"
msgstr ""

#: src/vb/vip.cpp:82
msgid ""
"VB LED Active Time; 256 left, 256 right.  If only 256 triplets are present, "
"then they will be used for both left and right views.  When the custom "
"palette's right view colors are the same as the left view colors(either "
"explicitly, or when using a 256-entry custom palette), and anaglyph 3D mode "
"is active, then the custom palette will not be used."
msgstr ""

#: src/qtrecord.cpp:209
msgid "Error initializing audio resampler."
msgstr ""

#: src/ExtMemStream.cpp:71
msgid "Attempt to grow fixed size ExtMemStream."
msgstr ""

#: src/ExtMemStream.cpp:108
msgid "Write attempted to read-only ExtMemStream."
msgstr ""

#: src/mempatcher.cpp:269
#, c-format
msgid "Loading cheats from %s...\n"
msgstr "Lade Cheats aus %s...\n"

#: src/mempatcher.cpp:329
#, c-format
msgid "Invalid cheat type: %c\n"
msgstr "Ungültiger Cheat-Typ: %c\n"

#: src/mempatcher.cpp:405
#, c-format
msgid "%lu cheats loaded.\n"
msgstr ""

#: src/PSFLoader.cpp:275
#, c-format
msgid "Not a PSF(version=0x%02x) file!"
msgstr ""

#: src/lynx/rom.cpp:69
msgid "The Lynx Boot ROM Image is an incorrect size."
msgstr ""

#: src/lynx/ram.cpp:80
msgid "Lynx file format invalid (Magic No)"
msgstr ""

#: src/lynx/cart.cpp:112
#, c-format
msgid "Lynx ROM image is too small: %llu bytes"
msgstr ""

#: src/lynx/cart.cpp:133
msgid "Missing or corrupted \"LYNX\" header magic."
msgstr ""

#: src/lynx/cart.cpp:181
msgid "Lynx file format invalid (Bank0)"
msgstr ""

#: src/lynx/cart.cpp:218
msgid "Lynx file format invalid (Bank1)"
msgstr ""

#: src/lynx/system.cpp:225
#, c-format
msgid "RAM:       %u bytes\n"
msgstr ""

#: src/lynx/system.cpp:226
#, c-format
msgid "RAM MD5:   0x%s\n"
msgstr ""

#: src/lynx/system.cpp:400
msgid "Virtually rotate the D-pad when the screen is rotated."
msgstr ""

#: src/lynx/system.cpp:401
msgid "Enable sound output lowpass filter."
msgstr "Sound-Ausgabe-Lowpass-Filter aktivieren."

#: src/lynx/system.cpp:437
msgid "Atari Lynx ROM Image"
msgstr ""

#: src/lynx/system.cpp:443
msgid "Atari Lynx 12-bit BRG"
msgstr ""

#: src/hw_cpu/m68k/m68k.cpp:141
msgid "Malformed old 68K save state."
msgstr ""

#: src/pce_fast/hes.cpp:56 src/pce/hes.cpp:65
#, c-format
msgid ""
"Warning:  HES is writing to physical address %08x.  Future warnings of this "
"nature are temporarily disabled for this HES file.\n"
msgstr ""

#: src/pce_fast/hes.cpp:98 src/pce/hes.cpp:155
msgid "HES header magic is invalid."
msgstr ""

#: src/pce_fast/hes.cpp:105 src/pce/hes.cpp:162
msgid "HES Information:\n"
msgstr ""

#: src/pce_fast/hes.cpp:110 src/pce/hes.cpp:167
#, c-format
msgid "Init address: 0x%04x\n"
msgstr ""

#: src/pce_fast/hes.cpp:111 src/pce/hes.cpp:168
#, c-format
msgid "Starting song: %d\n"
msgstr ""

#: src/pce_fast/hes.cpp:128 src/pce/hes.cpp:185
msgid "Chunk load:\n"
msgstr ""

#: src/pce_fast/hes.cpp:131 src/pce/hes.cpp:188
#, c-format
msgid "File offset:  0x%08llx\n"
msgstr ""

#: src/pce_fast/hes.cpp:132 src/pce/hes.cpp:189
#, c-format
msgid "Load size:  0x%08x\n"
msgstr ""

#: src/pce_fast/hes.cpp:133 src/pce/hes.cpp:190
#, c-format
msgid "Load target address:  0x%08x\n"
msgstr ""

#: src/pce_fast/hes.cpp:138 src/pce/hes.cpp:195
msgid "Warning:  HES is trying to load data past boundary.\n"
msgstr ""

#: src/pce_fast/hes.cpp:149 src/pce/hes.cpp:206
#, c-format
msgid "Warning:  HES tried to load %llu bytes more data than exists!\n"
msgstr ""

#: src/pce_fast/huc.cpp:186 src/pce/huc.cpp:321
#, c-format
msgid "ROM:       %lluKiB\n"
msgstr ""

#: src/pce_fast/huc.cpp:187
#, c-format
msgid "ROM CRC32: 0x%04x\n"
msgstr "ROM CRC32: 0x%04x\n"

#: src/pce_fast/huc.cpp:287 src/pce_fast/huc.cpp:288 src/pce_fast/pce.cpp:665
#: src/pce/pce.cpp:639 src/pce/pce.cpp:640 src/pce/pce.cpp:1165
msgid "PC Engine ROM Image"
msgstr ""

#: src/pce_fast/huc.cpp:294 src/pce/pce.cpp:650
msgid "CD BIOS"
msgstr ""

#: src/pce_fast/huc.cpp:308 src/pce/pce.cpp:671
#, c-format
msgid "Arcade Card Emulation:  %s\n"
msgstr "Arcade Card Emulation:  %s\n"

#: src/pce_fast/input.cpp:244 src/pce/input/gamepad.cpp:127
msgid "2-button"
msgstr ""

#: src/pce_fast/input.cpp:244 src/pce/input/gamepad.cpp:127
msgid "Basic 2-button controller mode, compatible with practically all games."
msgstr ""

#: src/pce_fast/input.cpp:245 src/pce/input/gamepad.cpp:128
msgid "6-button"
msgstr ""

#: src/pce_fast/input.cpp:245 src/pce/input/gamepad.cpp:128
msgid ""
"6-button controller mode, only for compatible games(incompatible games will "
"behave in a quite loopy manner)."
msgstr ""

#: src/pce_fast/pcecd_drive.cpp:443 src/cdrom/scsicd.cpp:567
#: src/psx/cdc.cpp:1035
#, c-format
msgid "Uncorrectable error(s) in sector %d."
msgstr ""

#: src/pce_fast/pce.cpp:171 src/pce/pce.cpp:322
#, c-format
msgid "CD-DA Volume: %d%%\n"
msgstr "CD-DA Lautstärke: %d%%\n"

#: src/pce_fast/pce.cpp:174 src/pce/pce.cpp:323
#, c-format
msgid "ADPCM Volume: %d%%\n"
msgstr ""

#: src/pce_fast/pce.cpp:271 src/pce/pce.cpp:393
#, c-format
msgid "SuperGrafx: %s\n"
msgstr ""

#: src/pce_fast/pce.cpp:296
#, c-format
msgid "CPU overclock: %dx\n"
msgstr "CPU Übertaktung: %dx\n"

#: src/pce_fast/pce.cpp:299
#, c-format
msgid "CD-ROM speed:  %ux\n"
msgstr ""

#: src/pce_fast/pce.cpp:362 src/pce/pce.cpp:324
#, c-format
msgid "CD PSG Volume: %d%%\n"
msgstr "CD PSG Lautstärke: %d%%\n"

#: src/pce_fast/pce.cpp:642 src/pce/pce.cpp:1090
msgid ""
"If set, when RUN+SEL are pressed simultaneously, disable both buttons "
"temporarily."
msgstr ""
"Wenn aktiviert, nachdem RUN+SELECT gleichzeitig gedrückt wurden beide Knöpfe "
"vorübergehend deaktivieren."

#: src/pce_fast/pce.cpp:643 src/pce/pce.cpp:1095
msgid "Force SuperGrafx emulation."
msgstr "SuperGrafx Emulation erzwingen."

#: src/pce_fast/pce.cpp:644 src/pce/pce.cpp:1098
msgid "Enable Arcade Card emulation."
msgstr "Arcade Card Emulation aktivieren."

#: src/pce_fast/pce.cpp:645
msgid "CPU overclock multiplier."
msgstr "CPU-Übertaktungs-Multiplikator"

#: src/pce_fast/pce.cpp:646
msgid "CD-ROM data transfer speed multiplier."
msgstr "CD-ROM Datentransfer-Geschwindigkeits-Multiplikator"

#: src/pce_fast/pce.cpp:651
msgid "Enable dynamic ADPCM lowpass filter."
msgstr ""

#: src/pce_fast/pce.cpp:652 src/pce/pce.cpp:1109
msgid "PSG volume when playing a CD game."
msgstr "PSG-Lautstärke beim Abspielen eines CD-Spiels."

#: src/pce_fast/pce.cpp:653 src/pce/pce.cpp:1110
msgid "CD-DA volume."
msgstr "CD-DA-Lautstärke."

#: src/pce_fast/pce.cpp:654 src/pce/pce.cpp:1111
msgid "ADPCM volume."
msgstr "ADPCM Lautstärke."

#: src/pce_fast/pce.cpp:666 src/pce/pce.cpp:1166
msgid "PC Engine Music Rip"
msgstr ""

#: src/pce_fast/pce.cpp:667 src/pce/pce.cpp:1167
msgid "SuperGrafx ROM Image"
msgstr ""

#: src/pce_fast/pce.cpp:674 src/pce/pce.cpp:1192
msgid ""
"PCE/TG16 9-bit GRB.  If only 512 triplets are present, the remaining 512 "
"greyscale colors will be calculated automatically."
msgstr ""

#: src/compress/GZFileStream.cpp:113
msgid "zlib error"
msgstr ""

#: src/compress/GZFileStream.cpp:124
#, c-format
msgid ""
"GZFileStream::close() not explicitly called for file \"%s\" opened for "
"writing!\n"
msgstr ""

#: src/compress/GZFileStream.cpp:146
#, c-format
msgid "Error closing opened file \"%s\"."
msgstr ""

#: src/compress/GZFileStream.cpp:209
#, c-format
msgid "Error flushing to opened file \"%s\": %s"
msgstr ""

#: src/compress/GZFileStream.cpp:283
#, c-format
msgid "Error getting position in opened file \"%s\": %s"
msgstr ""

#: src/compress/ZIPReader.cpp:64
msgid "StreamViewFilter() bound_pos < start_pos"
msgstr ""

#: src/compress/ZIPReader.cpp:67
msgid "StreamViewFilter() size too large"
msgstr ""

#: src/compress/ZIPReader.cpp:85 src/compress/ZIPReader.cpp:103
#: src/compress/ZLInflateFilter.cpp:139 src/compress/ZLInflateFilter.cpp:141
#: src/compress/ZLInflateFilter.cpp:169 src/compress/ZLInflateFilter.cpp:174
#, c-format
msgid "Error reading from %s: %s"
msgstr ""

#: src/compress/ZIPReader.cpp:103
msgid "Data fails CRC32 check."
msgstr ""

#: src/compress/ZIPReader.cpp:121
msgid "ASDF"
msgstr ""

#: src/compress/ZIPReader.cpp:147 src/compress/ZIPReader.cpp:152
#: src/compress/ZIPReader.cpp:165
msgid "Attempted to seek before start of stream."
msgstr ""

#: src/compress/ZIPReader.cpp:165
#, c-format
msgid "Error seeking in %s: %s"
msgstr ""

#: src/compress/ZIPReader.cpp:225
msgid "Unexpected EOF when reading ZIP Local File Header."
msgstr ""

#: src/compress/ZIPReader.cpp:240
msgid "Bad Local File Header signature."
msgstr ""

#: src/compress/ZIPReader.cpp:243
#, c-format
msgid ""
"Mismatch of compression method between Central Directory(%d) and Local File "
"Header(%d)."
msgstr ""

#: src/compress/ZIPReader.cpp:246
msgid "ZIP decryption support not implemented."
msgstr ""

#: src/compress/ZIPReader.cpp:249 src/compress/ZIPReader.cpp:265
#, c-format
msgid "ZIP compression method %u not implemented."
msgstr ""

#: src/compress/ZIPReader.cpp:253
#, c-format
msgid "opened file \"%s\" in ZIP archive"
msgstr ""

#: src/compress/ZIPReader.cpp:279
msgid "Too small to be a ZIP file."
msgstr ""

#: src/compress/ZIPReader.cpp:298
msgid "ZIP End of Central Directory Record not found!"
msgstr ""

#: src/compress/ZIPReader.cpp:324 src/compress/ZIPReader.cpp:361
msgid "ZIP split archive support not implemented."
msgstr ""

#: src/compress/ZIPReader.cpp:327
msgid "ZIP Central Directory start offset is bad."
msgstr ""

#: src/compress/ZIPReader.cpp:337 src/compress/ZIPReader.cpp:369
#, c-format
msgid "Unexpected EOF when reading ZIP Central Directory entry %u"
msgstr ""

#: src/compress/ZIPReader.cpp:358
#, c-format
msgid "Bad signature in ZIP Central Directory entry %u"
msgstr ""

#: src/compress/ZIPReader.cpp:364
#, c-format
msgid "Bad local header relative offset in ZIP Central Directory entry %u"
msgstr ""

#: src/compress/ZIPReader.cpp:394 src/compress/ZIPReader.cpp:397
#: src/compress/ZIPReader.cpp:405 src/compress/ZIPReader.cpp:414
#, c-format
msgid "Error opening file \"%s\" in ZIP archive: %s"
msgstr ""

#: src/compress/ZIPReader.cpp:394
msgid "Specified mode is unsupported"
msgstr ""

#: src/compress/ZIPReader.cpp:397
msgid "Locking requested but is unsupported"
msgstr ""

#: src/compress/ZIPReader.cpp:420
#, c-format
msgid "Error creating directory \"%s\" in ZIP archive: %s"
msgstr ""

#: src/compress/ZIPReader.cpp:420
msgid "ZIPReader::mkdir() not implemented"
msgstr ""

#: src/compress/ZIPReader.cpp:425
#, c-format
msgid "Error unlinking \"%s\" in ZIP archive: %s"
msgstr ""

#: src/compress/ZIPReader.cpp:425
msgid "ZIPReader::unlink() not implemented"
msgstr ""

#: src/compress/ZIPReader.cpp:430
#, c-format
msgid "Error renaming \"%s\" to \"%s\" in ZIP archive: %s"
msgstr ""

#: src/compress/ZIPReader.cpp:430
msgid "ZIPReader::rename() not implemented"
msgstr ""

#: src/compress/ZIPReader.cpp:442
#, c-format
msgid "Error getting file information for \"%s\" in ZIP archive: %s"
msgstr ""

#: src/compress/ZIPReader.cpp:467
msgid "ZIPReader::readdirentries() not implemented."
msgstr ""

#: src/compress/ZLInflateFilter.cpp:64
#, c-format
msgid "zlib inflateInit2() failed: %d"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:121
#, c-format
msgid "Error reading from %s: inflateReset() failed: %d"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:141
msgid "insufficient memory"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:143
#, c-format
msgid "Error reading from %s: zlib error %d"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:169
msgid "decompressed data fails CRC32 check"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:197
#, c-format
msgid "Error seeking in %s: inflateReset() failed: %d"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:207
#, c-format
msgid ""
"Error seeking in %s: Ran out of data while seeking to position %llu in "
"deflate-compressed stream."
msgstr ""

#: src/compress/ZLInflateFilter.cpp:247
#, c-format
msgid ""
"Error seeking in %s: Attempted to seek to out-of-bounds position %llu in "
"deflate-compressed stream."
msgstr ""

#: src/compress/ZLInflateFilter.cpp:295
#, c-format
msgid "Error truncating %s: %s"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:295
msgid "ZLInflateFilter::truncate() not implemented"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:300
#, c-format
msgid "Error flushing %s: %s"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:300
msgid "ZLInflateFilter::flush() not implemented"
msgstr ""

#: src/mednafen.cpp:61
msgid "Force monophonic sound output."
msgstr "Mono-Sound-Ausgabe erzwingen."

#: src/mednafen.cpp:62
msgid "Enable (automatic) usage of this module."
msgstr ""

#: src/mednafen.cpp:63
msgid "Enable video temporal blur(50/50 previous/current frame by default)."
msgstr ""

#: src/mednafen.cpp:64
msgid "Accumulate color data rather than discarding it."
msgstr ""
"Farbdaten akkumulieren, anstelle sie zu verwerfen (Bewegungsunschärfe)."

#: src/mednafen.cpp:65
msgid ""
"Blur amount in accumulation mode, specified in percentage of accumulation "
"buffer to mix with the current frame."
msgstr ""
"Unschärfe-Intensität im Akkumulierungs-Modus, angegeben in Prozent des "
"Akkumulierungspuffers, die mit dem aktuellen Frame gemischt werden sollen."

#: src/mednafen.cpp:70
msgid ""
"A fast codec, computationally, but will cause enormous file size and may "
"exceed your storage medium's sustained write rate."
msgstr ""

#: src/mednafen.cpp:73
msgid "A good balance between performance and compression ratio."
msgstr ""

#: src/mednafen.cpp:76
msgid ""
"Has a better compression ratio than \"cscd\", but is much more CPU "
"intensive.  Use for compatibility with official QuickTime in cases where you "
"have insufficient disk space for \"raw\"."
msgstr ""

#: src/mednafen.cpp:83
msgid ""
"Good for low-motion video; can be used in conjunction with negative <system>."
"scanlines setting values."
msgstr ""

#: src/mednafen.cpp:84
msgid "Good for causing a headache.  All glory to Bob."
msgstr ""

#: src/mednafen.cpp:85
msgid ""
"Good for high-motion video, but is a bit flickery; reduces the subjective "
"vertical resolution."
msgstr ""

#: src/mednafen.cpp:87
msgid "Blend fields together; reduces vertical and temporal resolution."
msgstr ""

#: src/mednafen.cpp:88
msgid ""
"Like the \"blend\" deinterlacer, but the blending is done in a manner that "
"respects gamma, reducing unwanted brightness changes, at the cost of "
"increased CPU usage."
msgstr ""

#: src/mednafen.cpp:93
msgid "See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:97
msgid "Server password."
msgstr ""

#: src/mednafen.cpp:97
msgid "Password to connect to the netplay server."
msgstr "Passwort für die Verbindung mit dem Netplay Server."

#: src/mednafen.cpp:98
msgid "Local player count."
msgstr ""

#: src/mednafen.cpp:98
msgid ""
"Number of local players for network play.  This number is advisory to the "
"server, and the server may assign fewer players if the number of players "
"requested is higher than the number of controllers currently available."
msgstr ""

#: src/mednafen.cpp:99
msgid "Nickname."
msgstr ""

#: src/mednafen.cpp:99
msgid "Nickname to use for network play chat."
msgstr "Spitzname für Netplay-Chat."

#: src/mednafen.cpp:100
msgid "Key to hash with the MD5 hash of the game."
msgstr "Schlüssel für Hash mit dem MD5 Hash des Spiels."

#: src/mednafen.cpp:102
msgid "Number of frames to keep states for when state rewinding is enabled."
msgstr ""
"Anzahl der Frames, die Speicherstände behalten werden sollen, wenn Stand-"
"Zurückspulen aktiviert ist."

#: src/mednafen.cpp:103
msgid ""
"WARNING: Setting this to a large value may cause excessive RAM usage in some "
"circumstances, such as with games that stream large volumes of data off of "
"CDs."
msgstr ""

#: src/mednafen.cpp:105
msgid "Cache entire CD images in memory."
msgstr ""

#: src/mednafen.cpp:105
msgid ""
"Reads the entire CD image(s) into memory at startup(which will cause a small "
"delay).  Can help obviate emulation hiccups due to emulated CD access.  May "
"cause more harm than good on low memory systems, systems with swap enabled, "
"and/or when the disc images in question are on a fast SSD."
msgstr ""

#: src/mednafen.cpp:107
msgid "Enable untrusted file-inclusion path security check."
msgstr ""

#: src/mednafen.cpp:108
msgid ""
"When this setting is set to \"1\", the default, paths to files referenced "
"from files like CUE sheets and PSF rips are checked for certain characters "
"that can be used in directory traversal, and if found, loading is aborted.  "
"Set it to \"0\" if you want to allow constructs like absolute paths in CUE "
"sheets, but only if you understand the security implications of doing so(see "
"\"Security Issues\" section in the documentation)."
msgstr ""

#: src/mednafen.cpp:110
msgid "Path to directory for screen snapshots."
msgstr ""

#: src/mednafen.cpp:111
msgid "Path to directory for save games and nonvolatile memory."
msgstr ""

#: src/mednafen.cpp:111
msgid ""
"WARNING: Do not set this path to a directory that contains Famicom Disk "
"System disk images, or you will corrupt them when you load an FDS game and "
"exit Mednafen."
msgstr ""

#: src/mednafen.cpp:112
msgid "Path to directory for backups of save games and nonvolatile memory."
msgstr ""

#: src/mednafen.cpp:113
msgid "Path to directory for save states."
msgstr ""

#: src/mednafen.cpp:114
msgid "Path to directory for movies."
msgstr ""

#: src/mednafen.cpp:115
msgid "Path to directory for cheats."
msgstr ""

#: src/mednafen.cpp:116
msgid "Path to directory for custom palettes."
msgstr ""

#: src/mednafen.cpp:117
msgid "Path to directory for per-game configuration override files."
msgstr ""

#: src/mednafen.cpp:118
msgid "Path to directory for firmware."
msgstr ""

#: src/mednafen.cpp:120
msgid "Format string for movie filename."
msgstr ""

#: src/mednafen.cpp:121
msgid "Format string for state filename."
msgstr ""

#: src/mednafen.cpp:122
msgid "Format string for save games filename."
msgstr ""

#: src/mednafen.cpp:122
#, c-format
msgid ""
"WARNING: %x should always be included, otherwise you run the risk of "
"overwriting save data for games that create multiple save data files.\n"
"\n"
"See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:123
msgid "Format string for save game backups filename."
msgstr ""

#: src/mednafen.cpp:123
#, c-format
msgid ""
"WARNING: %x and %p should always be included.\n"
"\n"
"See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:124
msgid "Format string for screen snapshot filenames."
msgstr ""

#: src/mednafen.cpp:124
#, c-format
msgid ""
"WARNING: %x or %p should always be included, otherwise there will be a "
"conflict between the numeric counter text file and the image data file.\n"
"\n"
"See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:126
msgid "Save state file compression level."
msgstr ""

#: src/mednafen.cpp:126
msgid ""
"gzip/deflate compression level for save states saved to files.  -1 will "
"disable gzip compression and wrapping entirely."
msgstr ""

#: src/mednafen.cpp:129
msgid "Double the raw image's width if it's below this threshold."
msgstr ""

#: src/mednafen.cpp:130
msgid "Double the raw image's height if it's below this threshold."
msgstr ""

#: src/mednafen.cpp:132
msgid "Video codec to use."
msgstr ""

#: src/mednafen.cpp:134
msgid "Deinterlacer to use for interlaced video."
msgstr ""

#: src/mednafen.cpp:136
msgid "CD read threads CPU affinity mask."
msgstr ""

#: src/mednafen.cpp:290
#, c-format
msgid "Starting QuickTime recording to file \"%s\":\n"
msgstr ""

#: src/mednafen.cpp:292
#, c-format
msgid "Video width: %u\n"
msgstr ""

#: src/mednafen.cpp:293
#, c-format
msgid "Video height: %u\n"
msgstr ""

#: src/mednafen.cpp:294
#, c-format
msgid "Video codec: %s\n"
msgstr ""

#: src/mednafen.cpp:298
#, c-format
msgid "Sound rate: %u\n"
msgstr ""

#: src/mednafen.cpp:299
#, c-format
msgid "Sound channels: %u\n"
msgstr ""

#: src/mednafen.cpp:302
msgid "Sound: Disabled\n"
msgstr ""

#: src/mednafen.cpp:632
#, c-format
msgid "M3U at \"%s\" references self."
msgstr ""

#: src/mednafen.cpp:635
msgid "M3U load recursion too deep!"
msgstr ""

#: src/mednafen.cpp:654
#, c-format
msgid "CD %u TOC:\n"
msgstr ""

#: src/mednafen.cpp:667
msgid " (CD-DA or Mode 1)"
msgstr ""

#: src/mednafen.cpp:671
msgid " (CD-i)"
msgstr ""

#: src/mednafen.cpp:675
msgid " (CD-XA)"
msgstr ""

#: src/mednafen.cpp:679
#, c-format
msgid "Disc Type: 0x%02x%s\n"
msgstr ""

#: src/mednafen.cpp:680
#, c-format
msgid "First Track: %2d\n"
msgstr ""

#: src/mednafen.cpp:681
#, c-format
msgid "Last Track:  %2d\n"
msgstr ""

#: src/mednafen.cpp:694
#, c-format
msgid "Track %2d, MSF: %02d:%02d:%02d, LBA: %6d  %s%s\n"
msgstr ""

#: src/mednafen.cpp:699
msgid " (Hidden)"
msgstr ""

#: src/mednafen.cpp:702
#, c-format
msgid "Leadout: %6d  %s\n"
msgstr ""

#: src/mednafen.cpp:705
msgid "WARNING:  DATA/AUDIO TYPE MISMATCH BETWEEN LAST TRACK AND LEADOUT AREA."
msgstr ""

#: src/mednafen.cpp:754
#, c-format
msgid "Loading custom palette from \"%s\"...\n"
msgstr ""

#: src/mednafen.cpp:783
msgid ", "
msgstr ""

#: src/mednafen.cpp:788
#, c-format
msgid ""
"Custom palette file's size(%llu bytes) is incorrect.  Valid sizes are: %s"
msgstr ""

#: src/mednafen.cpp:877
#, c-format
msgid "Video temporal frame blur enabled with accumulation: %.3f\n"
msgstr ""

#: src/mednafen.cpp:879
msgid "Video temporal frame blur enabled.\n"
msgstr ""

#: src/mednafen.cpp:912
msgid "Specified system only supports CDs."
msgstr ""

#: src/mednafen.cpp:914
msgid "Specified system does not support normal file loading."
msgstr ""

#: src/mednafen.cpp:920
#, c-format
msgid "Specified system \"%s\" doesn't support CDs!"
msgstr "Das angegebene System \"%s\" unterstützt keine CDs!"

#: src/mednafen.cpp:933
#, c-format
msgid "Skipping module \"%s\" per \"%s\" setting.\n"
msgstr ""

#: src/mednafen.cpp:959
#, c-format
msgid "Unrecognized system \"%s\"!"
msgstr "Unbekanntes System \"%s\"!"

#: src/mednafen.cpp:963
msgid "Unrecognized file format."
msgstr ""

#: src/mednafen.cpp:965
msgid "Could not find a system that supports this CD."
msgstr ""

#: src/mednafen.cpp:1005
#, c-format
msgid "Error opening CD: %s"
msgstr ""

#: src/mednafen.cpp:1058
#, c-format
msgid "Disc %zu of %zu"
msgstr ""

#: src/mednafen.cpp:1069 src/mednafen.cpp:1222
#, c-format
msgid "Using module: %s(%s)\n"
msgstr ""

#: src/mednafen.cpp:1107
#, c-format
msgid "Applying IPS file \"%s\"...\n"
msgstr "Wende IPS Datei \"%s\" an...\n"

#: src/mednafen.cpp:1139
#, c-format
msgid "Loading %s...\n"
msgstr ""

#: src/mednafen.cpp:1182
msgid "game"
msgstr ""

#: src/mednafen.cpp:1385
#, c-format
msgid "Emulation modules: %s\n"
msgstr ""

#: src/mednafen.cpp:1774
msgid "Can't rewind during netplay."
msgstr ""

#: src/mednafen.cpp:2166
#, c-format
msgid ""
"Denied attempt to put drive into non-existent state(drive_idx=0x%08x, "
"state_idx=0x%08x, media_idx=0x%08x, orientation_idx=0x%08x)."
msgstr ""

#: src/mednafen.cpp:2176
#, c-format
msgid ""
"Denied attempt to put non-existent medium into drive(drive_idx=0x%08x, "
"state_idx=0x%08x, media_idx=0x%08x, orientation_idx=0x%08x)."
msgstr ""

#: src/mednafen.cpp:2182
#, c-format
msgid ""
"Denied attempt to put medium with non-existent orientation into "
"drive(drive_idx=0x%08x, state_idx=0x%08x, media_idx=0x%08x, "
"orientation_idx=0x%08x)."
msgstr ""

#: src/mednafen.cpp:2202
#, c-format
msgid ""
"Denied attempt to put incompatible medium into drive(drive_idx=0x%08x, "
"state_idx=0x%08x, media_idx=0x%08x, orientation_idx=0x%08x)."
msgstr ""

#: src/mednafen.cpp:2219
#, c-format
msgid ""
"Denied attempt to put in-use medium into another drive(drive_idx=0x%08x, "
"state_idx=0x%08x, media_idx=0x%08x, orientation_idx=0x%08x - "
"check_drive_idx=0x%08x)."
msgstr ""

#: src/mednafen.cpp:2256
#, c-format
msgid ""
"Rejected attempt to insert medium into non-existent drive(drive_idx=0x%08x, "
"state_idx=0x%08x, media_idx=0x%08x, orientation_idx=0x%08x)."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:49
#, c-format
msgid "Missing property: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:73
#, c-format
msgid "Property %s: Malformed integer: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:153
#, c-format
msgid "Malformed section specifier: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:165
#, c-format
msgid "Malformed value pair specifier: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:186
#, c-format
msgid "Unsupported number of sessions: %u"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:189
msgid "Scrambled CCD data tracks currently not supported."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:261
msgid "CCD image size is not evenly divisible by 2352."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:264
msgid "CCD image is too large."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:276
msgid "CCD SUB file size mismatch."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:338
#, c-format
msgid ""
"Garbage subchannel Q data detected(bad BCD/out of range): TNO=%02x IDX=%02x "
"RMSF=%02x:%02x:%02x AMSF=%02x:%02x:%02x"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:351
#, c-format
msgid ""
"Garbage subchannel Q data detected(excessively large jump in AMSF: %02u:%02u:"
"%02u -> %02x:%02x:%02x)"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:360
#, c-format
msgid ""
"Garbage subchannel Q data detected(AMSF value is out of tolerance: %02x:%02x:"
"%02x at nominal %02u:%02u:%02u)"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:366
msgid "Garbage subchannel Q data detected(bad track number)"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:388 src/cdrom/CDAFReader_PCM.cpp:394
#: src/cdrom/CDAFReader_PCM.cpp:399 src/cdrom/CDAFReader_PCM.cpp:405
#, c-format
msgid "Unsupported format: %u-bit %s"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:388
msgid "unknown"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:394
msgid "linear PCM"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:399
msgid "IEEE floating-point PCM"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:410
msgid "Mismatch between bytes per sample and bits per sample."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:414
#, c-format
msgid "Unsupported bytes per sample: %u"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:417
#, c-format
msgid "Unsupported channel count: %u"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:420
#, c-format
msgid "Unsupported block alignment: %u"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:423
#, c-format
msgid "Unsupported block offset: %u"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:426
msgid "Data chunk size is not a multiple of block alignment."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:470
msgid "AU header sound data offset is beyond the end of the file."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:477
#, c-format
msgid "AU header specifies %llu bytes more sound data than actually available."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:544 src/cdrom/CDAFReader_PCM.cpp:720
msgid "Unexpected EOF while reading chunk header."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:553 src/cdrom/CDAFReader_PCM.cpp:746
#, c-format
msgid "Chunk 0x%08x is too large by %llu bytes."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:561
#, c-format
msgid "Common chunk is too small by %u bytes."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:564
msgid "Common chunk encountered more than once."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:583
#, c-format
msgid "Unsupported compression type 0x%08x"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:602 src/cdrom/CDAFReader_PCM.cpp:608
#: src/cdrom/CDAFReader_PCM.cpp:615 src/cdrom/CDAFReader_PCM.cpp:622
msgid "Mismatch between bits per sample and compression type."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:630
#, c-format
msgid "Sound data chunk is too small by %u bytes."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:633
msgid "Sound data chunk encountered more than once."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:656
msgid "Common chunk is missing."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:659
msgid "Sound data chunk is missing."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:667
msgid "Common chunk frame count is inconsistent with sound data chunk."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:705
#, c-format
msgid ""
"File size derived from RIFF header(%llu bytes) does not match actual file "
"size(%llu bytes)."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:711
msgid "Size is larger than supported."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:731
#, c-format
msgid ""
"Chunk 0x%016llx%016llx header-specified size is smaller than the size of the "
"header."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:744
#, c-format
msgid "Chunk 0x%016llx%016llx is too large by %llu bytes."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:753 src/cdrom/CDAFReader_PCM.cpp:777
#, c-format
msgid "Format chunk is too small by %u bytes."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:756
msgid "Format chunk encountered more than once."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:793
#, c-format
msgid "Valid bits per sample(%u) is larger than bits per sample(%u)."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:796
#, c-format
msgid "Unsupported channel mask: 0x%08x"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:807
#, c-format
msgid "Unsupported format: %u-bit %08x-%04x-%04x-%04x-%08x%04x"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:818
#, c-format
msgid "Unsupported format: %u-bit 0x%04x"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:823
msgid "Data chunk encountered before format chunk"
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:826
msgid "Data chunk encountered more than once."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:844
msgid "Both format and data chunks are missing."
msgstr ""

#: src/cdrom/CDAFReader_PCM.cpp:846
msgid "Data chunk is missing."
msgstr ""

#: src/cdrom/CDInterface_MT.cpp:145 src/cdrom/CDInterface_ST.cpp:42
#, c-format
msgid "TOC first(%d)/last(%d) track numbers bad."
msgstr ""

#: src/cdrom/CDInterface_MT.cpp:222 src/cdrom/CDInterface_ST.cpp:77
#, c-format
msgid "Sector %u read error: %s"
msgstr ""

#: src/cdrom/CDAFReader_FLAC.cpp:253
msgid "Error creating FLAC stream decoder."
msgstr ""

#: src/cdrom/CDAFReader_FLAC.cpp:266
#, c-format
msgid "Error initializing FLAC stream decoder: %s"
msgstr ""

#: src/cdrom/CDAFReader_FLAC.cpp:270
msgid "Error reading/processing FLAC metadata."
msgstr ""

#: src/cdrom/CDAFReader_FLAC.cpp:275
msgid "FLAC total sample count is zero."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:180
msgid "Track offset into file exceeds the amount of data available!"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:230 src/cdrom/CDAccess_Image.cpp:670
msgid "Unsupported audio track file format."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:234 src/cdrom/CDAccess_Image.cpp:674
#, c-format
msgid "Error handling audio track file \"%s\": %s"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:281
#, c-format
msgid ""
"Length specified in TOC file for track %d is too large by %ld sectors!\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:324
#, c-format
msgid "Loading SBI file \"%s\"...\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:338
msgid "Not recognized a valid SBI file."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:343
#, c-format
msgid "Bad BCD MSF offset in SBI file: %02x:%02x:%02x"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:346
#, c-format
msgid "Unrecognized boogly oogly in SBI file: %02x"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:365
#, c-format
msgid "Loaded Q subchannel replacements for %zu sectors.\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:384
#, c-format
msgid "M:S:F time \"%s\" is malformed."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:387
#, c-format
msgid "M:S:F time \"%s\" contains component(s) out of range."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:410
msgid "TOC file detected.\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:476
#, c-format
msgid "Invalid track number: %d"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:497
#, c-format
msgid "Invalid track format: %s"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:506
msgid "\"RW\" format subchannel data not supported, only \"RW_RAW\" is!"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:522 src/cdrom/CDAccess_Image.cpp:562
#, c-format
msgid "Unsupported directive: %s"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:568 src/cdrom/CDAccess_Image.cpp:581
#, c-format
msgid "Command %s is outside of a TRACK definition!\n"
msgstr "Kommando %s it außerhalb von einer TRACK Definition!\n"

#: src/cdrom/CDAccess_Image.cpp:612
#, c-format
msgid "Unsupported argument to \"NO\" directive: %s"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:679
#, c-format
msgid "Unsupported track format: %s\n"
msgstr "Nicht unterstütztes Track-Format: %s\n"

#: src/cdrom/CDAccess_Image.cpp:702
#, c-format
msgid "Invalid track number: %d\n"
msgstr "Ungültige Track-Nummer: %d\n"

#: src/cdrom/CDAccess_Image.cpp:722
#, c-format
msgid "Invalid track format: %s\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:737
#, c-format
msgid "Malformed \"INDEX\" directive: %s\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:790
#, c-format
msgid "Unknown CUE sheet \"FLAGS\" directive flag \"%s\".\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:797
#, c-format
msgid "Unsupported CUE sheet directive: \"%s\".\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:801
#, c-format
msgid "Unknown CUE sheet directive \"%s\".\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:811
msgid "No tracks found!\n"
msgstr "Keine Tracks gefunden!\n"

#: src/cdrom/CDAccess_Image.cpp:825
#, c-format
msgid "Missing track %u."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:1202
#, c-format
msgid "Could not find track for sector %u!"
msgstr ""

#: src/cdrom/CDAFReader_MPC.cpp:146
#, c-format
msgid ""
"MusePack stream has wrong number of channels(%u); the correct number is 2."
msgstr ""

#: src/cdrom/CDAFReader_MPC.cpp:153
#, c-format
msgid ""
"MusePack stream has wrong samplerate(%u Hz); the correct samplerate is 44100 "
"Hz."
msgstr ""

#: src/psx/frontio.cpp:858
#, c-format
msgid ""
"Memory card file \"%s\" is an incorrect size(%d bytes).  The correct size is "
"%d bytes."
msgstr ""

#: src/psx/input/dualshock.cpp:1072
msgid "Off(unlocked)"
msgstr ""

#: src/psx/input/dualshock.cpp:1073
msgid "On(unlocked)"
msgstr ""

#: src/psx/input/dualshock.cpp:1075
msgid "Off(locked)"
msgstr ""

#: src/psx/input/dualshock.cpp:1076
msgid "On(locked)"
msgstr ""

#: src/psx/gpu.cpp:1276
msgid "VIDEO STANDARD MISMATCH"
msgstr ""

#: src/psx/psx.cpp:1165
#, c-format
msgid "Memcard %d save error: %s"
msgstr ""

#: src/psx/psx.cpp:1496
msgid "Emulated Disc SCEx IDs:\n"
msgstr ""

#: src/psx/psx.cpp:1502
#, c-format
msgid "Disc %zu: %s\n"
msgstr ""

#: src/psx/psx.cpp:1502
msgid "(Not recognized as a PS1 disc)"
msgstr ""

#: src/psx/psx.cpp:1554
#, c-format
msgid ""
"Disc %zu of %zu: Q-subchannel versus sector header absolute time mismatch at "
"lba=%d; Q subchannel: %02x:%02x:%02x, Sector header: %02x:%02x:%02x"
msgstr ""

#: src/psx/psx.cpp:1563
#, c-format
msgid ""
"Disc %zu of %zu: Sector header absolute time broken at lba=%d(%02x:%02x:"
"%02x); Sector header: %02x:%02x:%02x"
msgstr ""

#: src/psx/psx.cpp:1578
#, c-format
msgid ""
"Disc %zu of %zu: No valid Q subchannel ADR_CURPOS data present at lba 0-15?!"
msgstr ""

#: src/psx/psx.cpp:1610
#, c-format
msgid "Region: %s\n"
msgstr ""

#: src/psx/psx.cpp:1642
#, c-format
msgid "Multitap on PSX Port %u: %s\n"
msgstr ""

#: src/psx/psx.cpp:1733
#, c-format
msgid "BIOS file \"%s\" is a known bad dump."
msgstr ""

#: src/psx/psx.cpp:1736
#, c-format
msgid ""
"BIOS file \"%s\" is not the proper BIOS for the region of PS1 being emulated."
msgstr ""

#: src/psx/psx.cpp:1744
msgid "Warning: Unrecognized BIOS.\n"
msgstr ""

#: src/psx/psx.cpp:1747
msgid "WARNING: BIOS ROM sanity checks disabled.\n"
msgstr ""

#: src/psx/psx.cpp:1834
#, c-format
msgid "0x%08llx bytes of extra data after EXE text section."
msgstr ""

#: src/psx/psx.cpp:2233
msgid "PSF1 Rip"
msgstr ""

#: src/psx/psx.cpp:2234
msgid "MiniPSF1 Rip"
msgstr ""

#: src/psx/psx.cpp:2235 src/psx/psx.cpp:2236
msgid "PS-X Executable"
msgstr ""

#: src/psx/psx.cpp:2244
msgid "Enable analog mode combo-button alternate toggle."
msgstr ""

#: src/psx/psx.cpp:2244
msgid ""
"When enabled, instead of the configured Analog mode toggle button for the "
"emulated DualShock, use a combination of buttons held down for one emulated "
"second to toggle it instead.  The specific combination is controlled via the "
"\"psx.input.analog_mode_ct.compare\" setting, which by default is Select, "
"Start, and all four shoulder buttons."
msgstr ""

#: src/psx/psx.cpp:2245
msgid "Compare value for analog mode combo-button alternate toggle."
msgstr ""

#: src/psx/psx.cpp:2245
msgid ""
"0x0001=SELECT\n"
"0x0002=L3\n"
"0x0004=R3\n"
"0x0008=START\n"
"0x0010=D-Pad UP\n"
"0x0020=D-Pad Right\n"
"0x0040=D-Pad Down\n"
"0x0080=D-Pad Left\n"
"0x0100=L2\n"
"0x0200=R2\n"
"0x0400=L1\n"
"0x0800=R1\n"
"0x1000=△\n"
"0x2000=○\n"
"0x4000=x\n"
"0x8000=□"
msgstr ""

#: src/psx/psx.cpp:2247
msgid "Enable multitap on PSX port 1."
msgstr ""

#: src/psx/psx.cpp:2247 src/psx/psx.cpp:2248
msgid ""
"Makes 3 more virtual ports available.\n"
"\n"
"NOTE: Enabling multitap in games that don't fully support it may cause "
"deleterious effects."
msgstr ""

#: src/psx/psx.cpp:2248
msgid "Enable multitap on PSX port 2."
msgstr ""

#: src/psx/psx.cpp:2250
msgid "Emulate memory card on virtual port 1."
msgstr ""

#: src/psx/psx.cpp:2251
msgid "Emulate memory card on virtual port 2."
msgstr ""

#: src/psx/psx.cpp:2252
msgid "Emulate memory card on virtual port 3."
msgstr ""

#: src/psx/psx.cpp:2253
msgid "Emulate memory card on virtual port 4."
msgstr ""

#: src/psx/psx.cpp:2254
msgid "Emulate memory card on virtual port 5."
msgstr ""

#: src/psx/psx.cpp:2255
msgid "Emulate memory card on virtual port 6."
msgstr ""

#: src/psx/psx.cpp:2256
msgid "Emulate memory card on virtual port 7."
msgstr ""

#: src/psx/psx.cpp:2257
msgid "Emulate memory card on virtual port 8."
msgstr ""

#: src/psx/psx.cpp:2272
msgid "Path to the Japan SCPH-5500/v3.0J ROM BIOS"
msgstr ""

#: src/psx/psx.cpp:2272
msgid ""
"SHA-256 9c0421858e217805f4abe18698afea8d5aa36ff0727eb8484944e00eb5e7eadb"
msgstr ""

#: src/psx/psx.cpp:2273
msgid "Path to the North America SCPH-5501/v3.0A ROM BIOS"
msgstr ""

#: src/psx/psx.cpp:2273
msgid ""
"SHA-256 11052b6499e466bbf0a709b1f9cb6834a9418e66680387912451e971cf8a1fef"
msgstr ""

#: src/psx/psx.cpp:2274
msgid "Path to the Europe SCPH-5502/v3.0E ROM BIOS"
msgstr ""

#: src/psx/psx.cpp:2274
msgid ""
"SHA-256 1faaa18fa820a0225e488d9f086296b8e6c46df739666093987ff7d8fd352c09"
msgstr ""

#: src/psx/psx.cpp:2276
msgid ""
"Enables blacklisting of known bad BIOS dumps and known BIOS versions that "
"don't match the region of the hardware being emulated."
msgstr ""

#: src/psx/psx.cpp:2277
msgid ""
"Sanity checks are only performed on discs detected(via heuristics) to be PS1 "
"discs.  The checks primarily consist of ensuring that Q subchannel data is "
"as expected for a typical commercially-released PS1 disc."
msgstr ""

#: src/psx/psx.cpp:2279
msgid "SPU output resampler quality."
msgstr ""

#: src/psx/psx.cpp:2293
msgid "Debug printf verbosity level."
msgstr ""

#: src/psx/psx.cpp:2296
msgid "CD image to use with .PSX/.EXE loading."
msgstr ""

#: src/pce/huc.cpp:251
msgid "ROM image is too large for extended SF2 mapper!"
msgstr ""

#: src/pce/mcgenjin.cpp:204
msgid "MCGenjin ROM size is too large!"
msgstr ""

#: src/pce/mcgenjin.cpp:207
msgid "MCGenjin ROM size is too small!"
msgstr ""

#: src/pce/mcgenjin.cpp:213
msgid "MC Genjin header magic missing!"
msgstr ""

#: src/pce/mcgenjin.cpp:221
msgid "MCGenjin Header:\n"
msgstr ""

#: src/pce/mcgenjin.cpp:223
#, c-format
msgid "Revision: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:224
#, c-format
msgid "ROM Size: %u\n"
msgstr ""

#: src/pce/mcgenjin.cpp:225
#, c-format
msgid "Region: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:226
#, c-format
msgid "CS0 Type: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:227
#, c-format
msgid "CS1 Type: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:240
#, c-format
msgid "CS%d: %uKiB %sRAM\n"
msgstr ""

#: src/pce/mcgenjin.cpp:246
#, c-format
msgid "Unsupported MCGENJIN device on CS%d: 0x%02x"
msgstr ""

#: src/pce/mcgenjin.cpp:250
#, c-format
msgid "CS%d: Unused\n"
msgstr ""

#: src/pce/pce.cpp:44
msgid "HuC6280 as found in the original PC Engine."
msgstr ""

#: src/pce/pce.cpp:45
msgid ""
"HuC6280A as found in the SuperGrafx and CoreGrafx I.  Provides proper "
"channel amplitude centering.  Many games will have less clicking with the "
"HuC6280A, but it may cause clicking in a few games designed with the "
"original HuC6280's sound characteristics in mind."
msgstr ""

#: src/pce/pce.cpp:46
msgid "Match emulation mode."
msgstr ""

#: src/pce/pce.cpp:46
msgid ""
"Selects \"huc6280\" for non-SuperGrafx mode, and \"huc6280a\" for "
"SuperGrafx(full) mode."
msgstr ""

#: src/pce/pce.cpp:473
#, c-format
msgid "PSG Revision: %s\n"
msgstr ""

#: src/pce/pce.cpp:655
msgid ""
"Warning: BRAM is disabled per pcfx.disable_bram_cd setting.  This is "
"simulating a malfunction.\n"
msgstr ""

#: src/pce/pce.cpp:670
#, c-format
msgid "CD Layout:   0x%s\n"
msgstr ""

#: src/pce/pce.cpp:1082
msgid "Enable multitap(TurboTap) emulation."
msgstr ""

#: src/pce/pce.cpp:1092
msgid "Disable BRAM(saved game memory) for CD games."
msgstr ""

#: src/pce/pce.cpp:1092
msgid ""
"It is intended for viewing CD games' error screens that may be different "
"from simple BRAM full and uninitialized BRAM error screens, though it can "
"cause the game to crash outright."
msgstr ""

#: src/pce/pce.cpp:1093
msgid "Disable BRAM(saved game memory) for HuCard games."
msgstr ""

#: src/pce/pce.cpp:1093
msgid ""
"It is intended for changing the behavior(passwords vs save games) of some "
"HuCard games."
msgstr ""

#: src/pce/pce.cpp:1096
msgid ""
"Enabling this option is not necessary to run unrecognized PCE ROM images in "
"SuperGrafx mode, and enabling it is discouraged; ROM images with a file "
"extension of \".sgx\" will automatically enable SuperGrafx emulation."
msgstr ""

#: src/pce/pce.cpp:1099
msgid ""
"Leaving this option enabled is recommended, unless you want to see special "
"warning screens on ACD games, or you prefer the non-enhanced modes of ACD-"
"enhanced SCD games.  Additionally, you may want to disable it you you wish "
"to use state rewinding with a SCD ACD-enhanced game on a slow CPU, as the "
"extra 2MiB of RAM the Arcade Card offers is difficult to compress in real-"
"time."
msgstr ""

#: src/pce/pce.cpp:1102
msgid ""
"WARNING: Enabling this option may cause undesirable graphics glitching on "
"some games(such as \"Bloody Wolf\")."
msgstr ""

#: src/pce/pce.cpp:1105
msgid "Path to the GE CD BIOS"
msgstr ""

#: src/pce/pce.cpp:1105
msgid "Games Express CD Card BIOS (Unlicensed)"
msgstr ""

#: src/pce/pce.cpp:1107
msgid "Select PSG revision."
msgstr ""

#: src/pce/pce.cpp:1107
msgid ""
"WARNING: HES playback will always use the \"huc6280a\" revision if this "
"setting is set to \"match\", since HES playback is always done with "
"SuperGrafx emulation enabled."
msgstr ""

#: src/pce/pce.cpp:1109 src/pce/pce.cpp:1110 src/pce/pce.cpp:1111
msgid "Setting this volume control too high may cause sample clipping."
msgstr ""

#: src/pce/pce.cpp:1112
msgid "Output the full 12-bit ADPCM predictor."
msgstr ""

#: src/pce/pce.cpp:1112
msgid ""
"Enabling this option causes the MSM5205 ADPCM predictor to be outputted with "
"full precision of 12-bits, rather than only outputting 10-bits of "
"precision(as an actual MSM5205 does).  Enable this option to reduce whining "
"noise during ADPCM playback."
msgstr ""

#: src/pce/pce.cpp:1117
msgid ""
"Size of emulated VRAM per VDC in 16-bit words.  DO NOT CHANGE THIS UNLESS "
"YOU KNOW WTF YOU ARE DOING."
msgstr ""

#: src/apple2/gameio.inc:269
msgid "1 of 4"
msgstr ""

#: src/apple2/gameio.inc:270
msgid "2 of 4"
msgstr ""

#: src/apple2/gameio.inc:271
msgid "3 of 4"
msgstr ""

#: src/apple2/gameio.inc:272
msgid "4 of 4"
msgstr ""

#: src/apple2/gameio.inc:316
msgid "Paddle"
msgstr ""

#: src/apple2/gameio.inc:317
msgid ""
"1-axis, 1-button rotary dial paddle.  Only usable on virtual port 2 if it's "
"also selected on virtual port 1."
msgstr ""

#: src/apple2/gameio.inc:324
msgid "Joystick"
msgstr ""

#: src/apple2/gameio.inc:325
msgid "2-axis, 2-button joystick, with 4-state resistance switch."
msgstr ""

#: src/apple2/gameio.inc:332
msgid "Gamepad"
msgstr ""

#: src/apple2/gameio.inc:333
msgid ""
"Gamepad with D-pad and 2 buttons.  Seen by emulated software as a 2-axis, 2-"
"button analog joystick(albeit with only axis extremes), but provides more "
"configuration options for the user."
msgstr ""

#: src/apple2/gameio.inc:340
msgid "Atari Joystick"
msgstr ""

#: src/apple2/gameio.inc:341
msgid ""
"Atari joyport digital joystick.  Only usable on virtual port 2 if it's also "
"selected on virtual port 1.  Limited compatibility with software."
msgstr ""

#: src/apple2/gameio.inc:350
msgid "None(all game I/O devices disabled)"
msgstr ""

#: src/apple2/gameio.inc:351
msgid "Will disable all game I/O devices if selected."
msgstr ""

#: src/apple2/kbio.inc:528
msgid "Apple II/II+ 2-piece keyboard"
msgstr ""

#: src/apple2/kbio.inc:529
msgid ""
"Standard Apple II/II+ 2-piece keyboard, with AY-5-3600 encoder.  The "
"frustration caused by trying to use a decades-old metal sheet keyboard "
"variant is not emulated."
msgstr ""

#: src/apple2/kbio.inc:538
msgid "Apple II 1-piece keyboard"
msgstr ""

#: src/apple2/kbio.inc:539
msgid "Early Apple II 1-piece keyboard, with MM5740-AAE encoder."
msgstr ""

#: src/apple2/kbio.inc:550
msgid "Apple IIe keyboard"
msgstr ""

#: src/apple2/kbio.inc:551
msgid "Standard Apple IIe keyboard."
msgstr ""

#: src/apple2/kbio.inc:561
msgid "Generic PC-Style Keyboard"
msgstr ""

#: src/apple2/kbio.inc:562
msgid "Generic keyboard with layout similar to the IBM Enhanced Keyboard."
msgstr ""

#: src/apple2/disk2.inc:889
msgid "Parsing WOZ-format disk image...\n"
msgstr ""

#: src/apple2/disk2.inc:892
msgid "Bad or missing WOZ file header."
msgstr ""

#: src/apple2/disk2.inc:921 src/apple2/disk2.inc:997 src/apple2/disk2.inc:1015
#, c-format
msgid "Required chunk \"%s\" is at the wrong offset."
msgstr ""

#: src/apple2/disk2.inc:924 src/apple2/disk2.inc:1000 src/apple2/disk2.inc:1063
#, c-format
msgid "Required chunk \"%s\" is of the wrong size."
msgstr ""

#: src/apple2/disk2.inc:950
msgid "3.5\" floppy disk images not currently supported."
msgstr ""

#: src/apple2/disk2.inc:953
#, c-format
msgid "Unknown disk type: 0x%02x"
msgstr ""

#: src/apple2/disk2.inc:957
msgid " INFO:\n"
msgstr ""

#: src/apple2/disk2.inc:958
#, c-format
msgid "  Version: %u\n"
msgstr ""

#: src/apple2/disk2.inc:959
#, c-format
msgid "  Disk type: %u\n"
msgstr ""

#: src/apple2/disk2.inc:960
#, c-format
msgid "  Write protected: %u\n"
msgstr ""

#: src/apple2/disk2.inc:961
#, c-format
msgid "  Synchronized: %u\n"
msgstr ""

#: src/apple2/disk2.inc:962
#, c-format
msgid "  Cleaned: %u\n"
msgstr ""

#: src/apple2/disk2.inc:963
#, c-format
msgid "  Creator: %s\n"
msgstr ""

#: src/apple2/disk2.inc:984
#, c-format
msgid "  Optimal bit timing: %u\n"
msgstr ""

#: src/apple2/disk2.inc:985
#, c-format
msgid "  Compatible hardware: %s\n"
msgstr ""

#: src/apple2/disk2.inc:987
#, c-format
msgid "  Required RAM: %s\n"
msgstr ""

#: src/apple2/disk2.inc:989
#, c-format
msgid "  Required RAM: %u KiB\n"
msgstr ""

#: src/apple2/disk2.inc:1035
#, c-format
msgid ""
"Bit count of TRKS chunk TRK entry %u is larger than the block count * 512 * "
"8!"
msgstr ""

#: src/apple2/disk2.inc:1038 src/apple2/disk2.inc:1090
#, c-format
msgid ""
"Bit count(%u) of TRKS chunk TRK entry %u is out of the acceptable range of "
"%u through %u!"
msgstr ""

#: src/apple2/disk2.inc:1045 src/apple2/disk2.inc:1092
#, c-format
msgid "  Source track %u:\n"
msgstr ""

#: src/apple2/disk2.inc:1047
#, c-format
msgid "    Starting block: %u\n"
msgstr ""

#: src/apple2/disk2.inc:1048
#, c-format
msgid "    Block count: %u\n"
msgstr ""

#: src/apple2/disk2.inc:1049 src/apple2/disk2.inc:1095
#, c-format
msgid "    Bit count: %u\n"
msgstr ""

#: src/apple2/disk2.inc:1079
#, c-format
msgid "Bytes used of TRKS chunk TRK entry %u is larger than 6646!"
msgstr ""

#: src/apple2/disk2.inc:1082
#, c-format
msgid ""
"Bit count of TRKS chunk TRK entry %u is larger than the number of bytes used "
"* 8!"
msgstr ""

#: src/apple2/disk2.inc:1094
#, c-format
msgid "    Bytes used: %u\n"
msgstr ""

#: src/apple2/disk2.inc:1096
#, c-format
msgid "    Splice point: %u\n"
msgstr ""

#: src/apple2/disk2.inc:1097
#, c-format
msgid "    Splice nibble: 0x%02x\n"
msgstr ""

#: src/apple2/disk2.inc:1098
#, c-format
msgid "    Splice bit count: %u\n"
msgstr ""

#: src/apple2/disk2.inc:1099
#, c-format
msgid "    Reserved: 0x%04x\n"
msgstr ""

#: src/apple2/disk2.inc:1132 src/apple2/disk2.inc:1135
#: src/apple2/disk2.inc:1138
#, c-format
msgid "Required chunk \"%s\" is missing."
msgstr ""

#: src/apple2/disk2.inc:1221
msgid "A2R disk image has missing or bad header."
msgstr ""

#: src/apple2/disk2.inc:1300
msgid "EDD disk image size is not a multiple of 16384 bytes."
msgstr ""

#: src/apple2/disk2.inc:1305
msgid "EDD disk image is empty."
msgstr ""

#: src/apple2/disk2.inc:1315
msgid "EDD disk image has too many tracks."
msgstr ""

#: src/apple2/disk2.inc:1364
msgid "Bad or missing Mednafen AFD file header."
msgstr ""

#: src/apple2/disk2.inc:1382
#, c-format
msgid ""
"The length of Mednafen AFD track %u, %u, is out of the supported range of %u "
"through %u."
msgstr ""

#: src/apple2/disk2.inc:1513
msgid "Apple II floppy disk image is in an unidentified or unsupported format."
msgstr ""

#~ msgid "Configuration interrupted."
#~ msgstr "Konfiguration unterbrochen."

#~ msgid "Unsupported audio track file format: %s\n"
#~ msgstr "Nicht unterstütztes Tonspur-Dateiformat: %s\n"

#~ msgid ""
#~ "No command-line arguments specified.\n"
#~ "\n"
#~ msgstr ""
#~ "Keine Kommandozeilen-Argumente angegeben.\n"
#~ "\n"

#~ msgid "Save state"
#~ msgstr "Stand speichern"

#~ msgid "Load state"
#~ msgstr "Stand laden"

#~ msgid "Save movie"
#~ msgstr "Film speichern"

#~ msgid "Load movie"
#~ msgstr "Film laden"

#~ msgid "Toggle state rewind functionality"
#~ msgstr "Stand-Zurückspulen Funktionalität aktivieren/deaktivieren"

#~ msgid "Save state 0 select"
#~ msgstr "Speicherstand 0 auswählen"

#~ msgid "Save state 1 select"
#~ msgstr "Speicherstand 1 auswählen"

#~ msgid "Save state 2 select"
#~ msgstr "Speicherstand 2 auswählen"

#~ msgid "Save state 3 select"
#~ msgstr "Speicherstand 3 auswählen"

#~ msgid "Save state 4 select"
#~ msgstr "Speicherstand 5 auswählen"

#~ msgid "Save state 5 select"
#~ msgstr "Speicherstand 5 auswählen"

#~ msgid "Save state 6 select"
#~ msgstr "Speicherstand 6 auswählen"

#~ msgid "Save state 7 select"
#~ msgstr "Speicherstand 7 auswählen"

#~ msgid "Save state 8 select"
#~ msgstr "Speicherstand 8 auswählen"

#~ msgid "Save state 9 select"
#~ msgstr "Speicherstand 9 auswählen"

#~ msgid "Movie 0 select"
#~ msgstr "Film 0 auswählen"

#~ msgid "Movie 1 select"
#~ msgstr "Film 1 auswählen"

#~ msgid "Movie 2 select"
#~ msgstr "Film 2 auswählen"

#~ msgid "Movie 3 select"
#~ msgstr "Film 3 auswählen"

#~ msgid "Movie 4 select"
#~ msgstr "Film 4 auswählen"

#~ msgid "Movie 5 select"
#~ msgstr "Film 5 auswählen"

#~ msgid "Movie 6 select"
#~ msgstr "Film 6 auswählen"

#~ msgid "Movie 7 select"
#~ msgstr "Film 7 auswählen"

#~ msgid "Movie 8 select"
#~ msgstr "Film 8 auswählen"

#~ msgid "Movie 9 select"
#~ msgstr "Film 9 auswählen"

#~ msgid "Toggle graphics layer 1"
#~ msgstr "Grafik-Ebene 1 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 2"
#~ msgstr "Grafik-Ebene 2 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 3"
#~ msgstr "Grafik-Ebene 3 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 4"
#~ msgstr "Grafik-Ebene 4 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 5"
#~ msgstr "Grafik-Ebene 5 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 6"
#~ msgstr "Grafik-Ebene 6 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 7"
#~ msgstr "Grafik-Ebene 7 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 8"
#~ msgstr "Grafik-Ebene 8 aktivieren/deaktivieren"

#~ msgid "Toggle graphics layer 9"
#~ msgstr "Grafik-Ebene 9 aktivieren/deaktivieren"

#~ msgid "Take screen snapshot"
#~ msgstr "Bildschirmfoto speichern"

#~ msgid "Toggle fullscreen mode"
#~ msgstr "Vollbild-Modus aktivieren/deaktivieren"

#~ msgid "Fast-forward"
#~ msgstr "Vorspulen"

#~ msgid "Insert coin"
#~ msgstr "Münze einwerfen"

#~ msgid "Toggle DIP switch view"
#~ msgstr "DIP-Schalter Ansicht aktivieren/deaktivieren"

#~ msgid "Select disk/disc"
#~ msgstr "Diskette/CD wählen"

#~ msgid "Insert/Eject disk/disc"
#~ msgstr "Diskette/CD einlegen/auswerfen"

#~ msgid "Activate barcode(for Famicom)"
#~ msgstr "Barcode (für Famicom) aktivieren"

#~ msgid "Grab input and disable commands"
#~ msgstr "Eingabe festhalten und Kommandos deaktivieren"

#~ msgid "Configure buttons on virtual port 1"
#~ msgstr "Knöpfe auf virtuellem Port 1 konfigurieren"

#~ msgid "Configure buttons on virtual port 2"
#~ msgstr "Knöpfe auf virtuellem Port 2 konfigurieren"

#~ msgid "Configure buttons on virtual port 3"
#~ msgstr "Knöpfe auf virtuellem Port 3 konfigurieren"

#~ msgid "Configure buttons on virtual port 4"
#~ msgstr "Knöpfe auf virtuellem Port 4 konfigurieren"

#~ msgid "Configure buttons on virtual port 5"
#~ msgstr "Knöpfe auf virtuellem Port 5 konfigurieren"

#~ msgid "Configure command key"
#~ msgstr "Befehlstaste konfigurieren"

#~ msgid "Reset"
#~ msgstr "Reset"

#~ msgid "Power toggle"
#~ msgstr "Ein-/Aus-Schalter"

#~ msgid "Rotate screen"
#~ msgstr "Rotiere Bildschirm"

#~ msgid "Advance frame"
#~ msgstr "Frame vorgehen"

#~ msgid "Return to normal mode after advancing frames"
#~ msgstr "Zu normalem Modus zurück kehren nach Frame-Vorgehen"

#~ msgid "Toggle frames-per-second display"
#~ msgstr "Frames-pro-Sekunde Anzeige konfigurieren"

#~ msgid "Decrease selected save state slot by 1"
#~ msgstr "Ausgewählten Speicherstand-Slot um 1 verringern"

#~ msgid "Increase selected save state slot by 1"
#~ msgstr "Ausgewählten Speicherstand-Slot um 1 erhöhen"

#~ msgid "Toggle help screen"
#~ msgstr "Hilfe-Bildschirm aktivieren/deaktivieren"

#~ msgid "Select virtual device on virtual input port 1"
#~ msgstr "Virtuelles Gerät auf virtuellem Eingabe-Port 1 wählen"

#~ msgid "Select virtual device on virtual input port 2"
#~ msgstr "Virtuelles Gerät auf virtuellem Eingabe-Port 2 wählen"

#~ msgid "Select virtual device on virtual input port 3"
#~ msgstr "Virtuelles Gerät auf virtuellem Eingabe-Port 3 wählen"

#~ msgid "Select virtual device on virtual input port 4"
#~ msgstr "Virtuelles Gerät auf virtuellem Eingabe-Port 4 wählen"

#~ msgid "Select virtual device on virtual input port 5"
#~ msgstr "Virtuelles Gerät auf virtuellem Eingabe-Port 5 wählen"

#~ msgid "Command processing disabled."
#~ msgstr "Befehls-Bearbeitung deaktiviert."

#~ msgid "Command processing enabled."
#~ msgstr "Befehls-Bearbeitung aktiviert."

#~ msgid "Could not load OpenGL library, disabling OpenGL usage!"
#~ msgstr ""
#~ "Konnte OpenGL Bibliothek nicht laden, deaktiviere OpenGL-Verwendung!"

#~ msgid "Eep!  Effective X scale setting is way too high.  Correcting."
#~ msgstr "Oi! Effektive X-Skalierung ist viel zu hoch! Korrigiere..."

#~ msgid "Eep!  Effective Y scale setting is way too high.  Correcting."
#~ msgstr "Oi! Effektive Y-Skalierung ist viel zu hoch! Korrigiere..."

#~ msgid "Video Mode: %d x %d x %d bpp\n"
#~ msgstr "Video-Modus: %d x %d x %d bpp\n"

#~ msgid ""
#~ "Sorry, %dbpp modes are not supported by Mednafen.  Supported bit depths "
#~ "are 16bpp, 24bpp, and 32bpp.\n"
#~ msgstr ""
#~ "Sorry, %dbpp Modi werden von Mednafen nicht unterstützt. Unterstützte "
#~ "Farbtiefen sind 16bpp, 24bpp und 32bpp.\n"

#~ msgid "Grab input"
#~ msgstr "Eingabe festhalten"

#~ msgid "Toggle netplay console"
#~ msgstr "Netplay Konsole konfigurieren"

#~ msgid "Toggle cheat console"
#~ msgstr "Cheat-Konsole konfigurieren"

#~ msgid "Enable/Disable cheats"
#~ msgstr "Cheats konfigurieren"

#~ msgid "Toggle debugger"
#~ msgstr "Debugger konfigurieren"

#~ msgid ""
#~ ";File format: <key><single space><value><LF or CR+LF>\n"
#~ "\n"
#~ msgstr ""
#~ ";Dateiformat: <Taste><Leerzeichen><Wert><LF oder CR+LF>\n"
#~ "\n"

#~ msgid "Enable specified OpenGL pixel shader."
#~ msgstr "Angegebenen OpenGL Pixel-Shader aktivieren."

#~ msgid "Pixel shader: %s\n"
#~ msgstr "Pixel-Shader: %s\n"

#~ msgid "Virtually rotate D-pads along with screen."
#~ msgstr "D-pad virtuell mit Bildschirm rotieren."

#~ msgid "Virtually rotate D-pad along with screen."
#~ msgstr "D-pad virtuell mit Bildschirm rotieren."

#~ msgid "Use small(tiny!) font for netplay chat console."
#~ msgstr "Kleine (winzige!) Schrift für Netplay Chat Konsole verwenden."

#~ msgid "HES ROM"
#~ msgstr "HES ROM"

#~ msgid "CD RAM"
#~ msgstr "CD RAM"

#~ msgid "HuCard ROM"
#~ msgstr "HuCard ROM"

#~ msgid "Populous RAM"
#~ msgstr "Populous RAM"

#~ msgid "Tsushin Booster RAM"
#~ msgstr "Tsushin Booster RAM"

#~ msgid "PCE ADPCM RAM"
#~ msgstr "PCE ADPCM RAM"

#~ msgid "RAINBOW buffer RAM"
#~ msgstr "RAINBOW Puffer RAM"

#~ msgid "KING Data"
#~ msgstr "KING Daten"

#~ msgid "Cart ROM"
#~ msgstr "Cart ROM"

#~ msgid "OpenGL dummy black texture data"
#~ msgstr "OpenGL schwarze Dummy-Textur-Daten"

#~ msgid "FDS Disk Data"
#~ msgstr "FDS Disketten-Daten"

#~ msgid "FDS RAM"
#~ msgstr "FDS RAM"

#~ msgid "CHR RAM"
#~ msgstr "CHR RAM"

#~ msgid "NSF data"
#~ msgstr "NSF Daten"

#~ msgid "NSF expansion RAM"
#~ msgstr "NSF Erweiterungs-RAM"

#~ msgid "expansion RAM"
#~ msgstr "Erweiterungs-RAM"

#~ msgid "Game Genie ROM image"
#~ msgstr "Game Genie ROM-Abbild"

#~ msgid "Loading settings from \"%s\"..."
#~ msgstr "Lade Einstellungen aus \"%s\"..."

#~ msgid "Input grabbing enabled."
#~ msgstr "Eingabe-Auffangen aktiviert."

#~ msgid "Input grabbing disabled."
#~ msgstr "Eingabe-Auffangen deaktiviert."

#~ msgid "Connected physical devices:\n"
#~ msgstr "Verbundenes physikalisches Gerät:\n"

#~ msgid "No CDROM drives detected(or no disc present)."
#~ msgstr "Kein CD-ROM Laufwerk gefunden (oder keine CD eingelegt)."

#~ msgid "State %d save error."
#~ msgstr "Fehler beim Speichern von Stand %d."

#~ msgid "State %d load error."
#~ msgstr "Fehler beim Laden von Stand %d."

#~ msgid "State %d read error!"
#~ msgstr "Fehler beim Lesen von Stand %d!"

#~ msgid ""
#~ "Loading %s...\n"
#~ "\n"
#~ msgstr ""
#~ "Lade %s...\n"
#~ "\n"

#~ msgid "Music player rewinding is unsupported."
#~ msgstr "Zurückspulen wird im Music Player nicht unterstützt."

#~ msgid "custom color map"
#~ msgstr "benutzerdefinierte Farb-Tabelle"

#~ msgid "CD MD5(first 256KiB):   0x%s\n"
#~ msgstr "CD MD5(erste 256KiB):   0x%s\n"

#~ msgid "file read buffer"
#~ msgstr "Datei-Lese-Puffer"

#~ msgid ""
#~ "IPS EOF:  Did %d patches\n"
#~ "\n"
#~ msgstr ""
#~ "IPS EOF: %d Patches angewendet\n"
#~ "\n"

#~ msgid "Warning:  IPS ended without an EOF chunk.\n"
#~ msgstr "Warnung:  IPS ohne einen EOF-Abschnitt beendet.\n"

#~ msgid "Error opening \"%s\": %s"
#~ msgstr "Fehler beim Laden von \"%s\": %s"

#~ msgid "Disk %1$d Side %2$s Inserted"
#~ msgstr "Diskette %1$d Seite %2$s eingelegt"

#~ msgid "Disk %1$d Side %2$s Ejected"
#~ msgstr "Diskette %1$d Seite %2$s ausgeworfen"

#~ msgid "Eject disk before selecting."
#~ msgstr "Diskette vor der Seiten-Auswahl auswerfen."

#~ msgid "Disk %1$d Side %2$s Selected"
#~ msgstr "Diskette %1$d Seite %2$s ausgewählt"

#~ msgid "NSF header"
#~ msgstr "NSF Header"

#~ msgid "Cannot use states in GG Screen."
#~ msgstr ""
#~ "Speicherstände können im Game Genie-Bildschirm nicht verwendet werden."

#~ msgid "Error reading from Game Genie ROM image!"
#~ msgstr "Fehler beim Lesen des Game Genie ROM Abbildes!"

#~ msgid "No PRG ROM present!"
#~ msgstr "Kein PRG ROM vorhanden!"

#~ msgid "PRG ROM data"
#~ msgstr "PRG ROM Daten"

#~ msgid "Error reading trainer."
#~ msgstr "Fehler beim Lesen des Trainers."

#~ msgid "Error reading PRG ROM data"
#~ msgstr "Fehler beim Lesen der PRG ROM Daten."

#~ msgid "Error reading CHR ROM data"
#~ msgstr "Fehler beim Lesen der CHR ROM Daten."

#~ msgid "Error loading state portion of the movie."
#~ msgstr "Fehler beim Laden des Stand-Abschnitts des Films."

#~ msgid "Catalog:  %d (sub %d)\n"
#~ msgstr "Katalog:  %d (sub %d)\n"

#~ msgid "Screen snapshot %d saved."
#~ msgstr "Bildschirmfoto %d gespeichert."

#~ msgid "Error allocating(calloc) %u bytes for \"%s\" in %s(%d)!"
#~ msgstr "Fehler beim Reservieren(calloc) von %u Bytes für \"%s\" in %s(%d)!"

#~ msgid "Error allocating(malloc) %u bytes for \"%s\" in %s(%d)!"
#~ msgstr "Fehler beim Reservieren(malloc) von %u Bytes für \"%s\" in %s(%d)!"

#~ msgid "Could not open CD BIOS file \"%s\": %s\n"
#~ msgstr "Konnte CD BIOS Datei \"%s\" nicht öffnen: %s\n"

#~ msgid "Error opening file: %s\n"
#~ msgstr "Fehler beim Öffnen der Datei: %s\n"

#~ msgid "GB Color Map"
#~ msgstr "GB Farb-Tabelle"

#~ msgid "Invalid ROM size"
#~ msgstr "Ungültige ROM-Größe"

#~ msgid "Invalid RAM size"
#~ msgstr "Ungültige RAM-Größe"

#~ msgid "flash memory"
#~ msgstr "Flash-Speicher"

#~ msgid "GBA Color Map"
#~ msgstr "GBA Farb-Tabelle"

#~ msgid "Name: "
#~ msgstr "Name:"

#~ msgid "PRG ROM %d size: %d"
#~ msgstr "PRG ROM %d Größe: %d"

#~ msgid "CHR ROM %d size: %d"
#~ msgstr "CHR ROM %d Größe: %d"

#~ msgid "Error opening CD."
#~ msgstr "Fehler beim Öffnen der CD."

#~ msgid "Unrecognized file format.  Sorry."
#~ msgstr "Unbekanntes Dateiformat. Sorry."

#~ msgid "Enable lowpass filter dependent on playback-frequency."
#~ msgstr "Lowpass-Filter abhängig von der Wiedergabe-Frequenz aktivieren."

#~ msgid "Error allocating memory for cheat data."
#~ msgstr "Fehler beim Reservieren des Speichers für Cheat-Daten."

#~ msgid ""
#~ "\n"
#~ "Bits: %u\n"
#~ "Rate: %u\n"
#~ "Channels: %u\n"
#~ "Byte order: CPU %s\n"
#~ "Buffer size: %u sample frames(%f ms)\n"
#~ msgstr ""
#~ "\n"
#~ "Bits: %u\n"
#~ "Rate: %u\n"
#~ "Kanäle: %u\n"
#~ "Byte-Reihenfolge: CPU %s\n"
#~ "Puffer-Größe: %u sample frames(%f ms)\n"

#~ msgid "Load and boot a CD for the specified system."
#~ msgstr "Eine CD für das angegebene System laden und booten."

#~ msgid "WRAM file \"%s\" cannot be written to.\n"
#~ msgstr "In WRAM-Datei \"%s\" konnte nicht geschrieben werden.\n"

#~ msgid "Select video driver, \"opengl\" or \"sdl\"."
#~ msgstr "Video-Treiber wählen, \"opengl\" oder \"sdl\"."

#~ msgid "Can't rewind during movie playback(yet!)."
#~ msgstr "Kann während Film-Wiedergabe (noch!) nicht zurückspulen."

#~ msgid "Silly-billy, can't rewind during netplay."
#~ msgstr "Dummerchen, kein Zurückspulen im Netplay!"

#~ msgid "Joystick %d - %s - Unique ID: %016llx\n"
#~ msgstr "Joystick %d - %s - ID: %016llx\n"

#~ msgid "Mednafen Quickie Help"
#~ msgstr "Mednafen Hilfe-Übersicht"

#~ msgid ""
#~ "Warning:  Destination rectangle exceeds screen dimensions.  The rectangle "
#~ "will be adjusted to fit within the screen area.\n"
#~ msgstr ""
#~ "Warnung:  Ziel-Rechteck überschreitet Bildschirmgröße. Das Rechteck wird "
#~ "auf die Bildschirmgröße angepasst.\n"

#~ msgid "Invalid pixel shader type: %s\n"
#~ msgstr "Ungültiger Pixel-Shader-Typ: %s\n"

#~ msgid "No buttons to configure for input port %d!"
#~ msgstr "Keine Knöpfe zu konfigurieren für Port %d!"

#~ msgid "Number of local players for network play."
#~ msgstr "Anzahl lokaler Spieler für Netplay."

#~ msgid "Merge input to this player # on the server."
#~ msgstr "Eingabe mit dieser Spieler-Nummer auf dem Server verbinden."

#~ msgid ""
#~ "Threshold for detecting a \"button\" press on analog axis, in percent."
#~ msgstr ""
#~ "Schwellwert, ab dem ein \"Knopfdruck\" auf einer analogen Achse erkannt "
#~ "wird, in Prozent."

#~ msgid "*** Error intializing SDL_net!"
#~ msgstr "*** Fehler beim Initialisieren von SDL_net!"

#~ msgid "*** Error resolving host \"%s\"!"
#~ msgstr "*** Fehler beim auflösen von Host \"%s\"!"

#~ msgid "*** Error connecting to remote host \"%s\" on port %u!"
#~ msgstr "*** Fehler beim Verbinden mit entferntem Host \"%s\" auf Port %u!"

#~ msgid "Could not send the save state command to the netplay server."
#~ msgstr "Konnte Speicherstand-Befehl nicht an den Netplay-Server senden."

#~ msgid "Could not send the save state data to the netplay server."
#~ msgstr "Konnte Speicherstand-Daten nicht an Netplay-Server senden."

#~ msgid "The scaling factor for the X axis."
#~ msgstr "Der Skalierungsfaktor für die X-Achse."

#~ msgid "The scaling factor for the Y axis."
#~ msgstr "Der Skalierungsfaktor für die Y-Achse."

#~ msgid "The scaling factor for the X axis in fullscreen mode."
#~ msgstr "Der Skalierungsfaktor für die X-Achse im Vollbild-Modus."

#~ msgid "The scaling factor for the Y axis in fullscreen mode."
#~ msgstr "Der Skalierungsfaktor für die Y-Achse im Vollbild-Modus."

#~ msgid "Enable scanlines with specified transparency."
#~ msgstr "Scanlines mit angegebener Transparenz aktivieren."

#~ msgid "Enable bilinear interpolation."
#~ msgstr "Bilinearen Filter aktivieren."

#~ msgid "Network play server hostname."
#~ msgstr "Netplay-Server Hostname."

#~ msgid "Port to connect to on the server."
#~ msgstr "Port für die Verbindung mit dem Netplay Server."

#~ msgid "Enable sound emulation."
#~ msgstr "Sound-Emulation aktivieren."

#~ msgid "Specifies the desired size of the sound buffer, in milliseconds."
#~ msgstr "Gibt die gewünschte Größe des Sound-Buffers in Millisekunden an."

#~ msgid "Specifies the sound playback rate, in frames per second(\"Hz\")."
#~ msgstr "Gibt den Sound-Wiedergaberate in Bildern pro Sekunde (\"Hz\") an."

#~ msgid "Enable the help screen."
#~ msgstr "Den Hilfe-Bildschirm aktivieren."

#~ msgid "Character set for the debugger's memory editor."
#~ msgstr "Zeichensatz für den Speicher-Editor des Debuggers."

#~ msgid ""
#~ "\n"
#~ "Signal %d has been caught and dealt with...\n"
#~ msgstr ""
#~ "\n"
#~ "Signal %d wurde abgefangen und versorgt...\n"

#~ msgid ""
#~ "Compiled against SDL %u.%u.%u, running with SDL %u.%u.%u\n"
#~ "\n"
#~ msgstr ""
#~ "Kompiliert mit SDL %u.%u.%u, ausgeführt mit SDL %u.%u.%u\n"
#~ "\n"

#~ msgid "Press a command key now."
#~ msgstr "Jetzt den Knopf des Befehls drücken, der neu belegt werden soll."

#~ msgid "OpenGL: %s\n"
#~ msgstr "OpenGL: %s\n"

#~ msgid "Scanlines: %f%% transparency\n"
#~ msgstr "Scanlines: %f%% Transparenz\n"

#~ msgid "Set rate is out of range [8192-48000]"
#~ msgstr ""
#~ "Eingestellte Rate ist außerhalb des zulässigen Bereichs [8192-48000]"

#~ msgid " F1 - Toggle Help"
#~ msgstr " F1 - Hilfe anzeigen/ausblenden"

#~ msgid " F2 - Configure Command Key"
#~ msgstr " F2 - Befehlstaste konfigurieren"

#~ msgid " ALT + SHIFT + [n] - Configure buttons on port n(1-5)"
#~ msgstr " ALT + UMSCHALT + [n] - Tasten für Port n (1-5) konfigurieren"

#~ msgid " CTRL + SHIFT + [n] - Select device on port n"
#~ msgstr " STRG + UMSCHALT + [n] - Gerät an Port n wählen"

#~ msgid " ALT + S - Enable state rewinding"
#~ msgstr " ALT + S - Stand-Zurückspulen aktivieren"

#~ msgid " BACKSPACE - Rewind"
#~ msgstr " RÜCKTASTE - Zurück spulen"

#~ msgid " F5 - Save State"
#~ msgstr " F5 - Stand speichern"

#~ msgid " F6 - Select Disk"
#~ msgstr " F6 - Diskette/CD wählen"

#~ msgid " F7 - Load State"
#~ msgstr " F7 - Stand laden"

#~ msgid " F8 - Insert coin; Insert/Eject disk"
#~ msgstr " F8 - Münze einwerfen; Diskette einsetzen/auswerfen"

#~ msgid " F9 - Take Screen Snapshot"
#~ msgstr " F9 - Bildschirmfoto speichern"

#~ msgid " F10 - (Soft) Reset, if available on emulated system."
#~ msgstr ""
#~ " F10 - (Soft) Reset, wenn verfügbar unter dem emulierten\n"
#~ "System."

#~ msgid " F11 - Power Toggle/Hard Reset"
#~ msgstr " F11 - Aus-/Einschalten (Hard Reset)"

#~ msgid " F12 - Exit"
#~ msgstr " F12 - Beenden"

#~ msgid "(now with 30% more moaning)"
#~ msgstr "(jetzt mit 30% mehr Gejammer)"

#~ msgid "Error opening \"%s\": %m"
#~ msgstr "Fehler beim Öffnen von \"%s\":%m"

#~ msgid "Loading custom color map from \"%s\"...\n"
#~ msgstr "Lade benutzerdefinierte Farb-Tabelle aus \"%s\"...\n"

#~ msgid "Load custom color map from specified file."
#~ msgstr "Lade benutzerdefinierte Farb-Tabelle aus der angegebenen Datei."

#~ msgid "Could not open referenced file \"%s\": %m\n"
#~ msgstr "Kann referenzierte Datei \"%s\" nicht öffnen: %m\n"

#~ msgid ""
#~ "Length specified in TOC file for track %d is too large by %d sectors!\n"
#~ msgstr ""
#~ "In TOC-Datei angegebene Länge für Track %d ist %d Sektoren zu lang!\n"

#~ msgid "Error opening CUE sheet/TOC \"%s\": %m\n"
#~ msgstr "Fehler beim Öffnen der CUE/TOC-Datei \"%s\": %m\n"

#~ msgid "\"RW\" format subchannel data not supported, only \"RW_RAW\" is!\n"
#~ msgstr "\"RW\" Format Subchannel Daten nicht unterstützt, nur \"RW_RAW\"!\n"

#~ msgid "Error initializing MusePack decoder: %s!\n"
#~ msgstr "Fehler beim Initialisieren des MusePack-Decoders: %s!\n"

#~ msgid "Error reading TOC file: %m\n"
#~ msgstr "Fehler beim Lesen der TOC-Datei: %m\n"

#~ msgid "Error reading CUE sheet: %m\n"
#~ msgstr "Fehler beim Lesen der CUE-Datei: %m\n"

#~ msgid "PHYSICAL CDROM DISC"
#~ msgstr "PHYSIKALISCHE CD-ROM"

#~ msgid "Track %2d, LSN: %6d %s\n"
#~ msgstr "Track %2d, LSN: %6d %s\n"

#~ msgid "Blur each frame with the last frame."
#~ msgstr "Jeden Frame mit dem letzten Frame vermischen."

#~ msgid ""
#~ "Compressor to use with state rewinding:  \"minilzo\", \"quicklz\", or "
#~ "\"blz\""
#~ msgstr ""
#~ "Kompressor, der für das Stand-Zurückspulen verwendet werden soll:  "
#~ "\"minilzo\", \"quicklz\", oder \"blz\""

#~ msgid ""
#~ "If value is true, use an alternate naming scheme(file base and numeric) "
#~ "for screen snapshots."
#~ msgstr ""
#~ "Wenn der Wert \"true\" ist, ein alternatives Benennungsschema (Dateinamen-"
#~ "Basis und Nummer) für Bildschirmfotos verwenden."

#~ msgid ""
#~ "Include the MD5 hash of the loaded game in the filenames of the data "
#~ "file(save states, SRAM backups) Mednafen creates."
#~ msgstr ""
#~ "Den MD5-Hash des geladenen Spiels an den Dateinamen von Spiel-Daten die "
#~ "Mednafen erstellt (Speicherständen, SRAM-Dateien, ...) anhängen."

#~ msgid "Path override for screen snapshots."
#~ msgstr "Pfad für Bildschirmfotos."

#~ msgid "Path override for save games and nonvolatile memory."
#~ msgstr "Pfad für Spielstände und nicht-flüchtigen Speicher."

#~ msgid "Path override for save states."
#~ msgstr "Pfad für Speicherstände."

#~ msgid "Path override for movies."
#~ msgstr "Pfad für Filme."

#~ msgid "Path override for cheats."
#~ msgstr "Pfad für Cheats."

#~ msgid "Path override for custom palettes."
#~ msgstr "Pfad für eigene Paletten."

#~ msgid ""
#~ "Write screen snapshots to the same directory the ROM/disk/disc image is "
#~ "in."
#~ msgstr ""
#~ "Die Bildschirmfotos in das selbe Verzeichnis schreiben, wie das geladene "
#~ "ROM/Abbild."

#~ msgid ""
#~ "Write/Read save games and nonvolatile memory to/from the same directory "
#~ "the ROM/disk/disc image is in."
#~ msgstr ""
#~ "Speicherstände und Speicher-Abbilder im selben Verzeichnis lesen/"
#~ "schreiben, wie das geladene ROM/Abbild."

#~ msgid ""
#~ "Write/Read save states to/from the same directory the ROM/disk/disc image "
#~ "is in."
#~ msgstr ""
#~ "Spielstände im selben Verzeichnis lesen/schreiben, wie das geladene ROM/"
#~ "Abbild."

#~ msgid ""
#~ "Write/Read movies to/from the same directory the ROM/disk/disc image is "
#~ "in."
#~ msgstr ""
#~ "Filme im selben Verzeichnis lesen/schreiben, wie das geladene ROM/Abbild."

#~ msgid "%d cheats loaded.\n"
#~ msgstr "%d Cheats geladen.\n"

#~ msgid "Error opening Game Genie ROM image \"%s\": %m"
#~ msgstr "Fehler beim Öffnen des Game Genie ROM Abbildes \"%s\": %m"

#~ msgid "Game Genie Read Handler Save"
#~ msgstr "Game Genie Lese-Handler speichern"

#~ msgid "Game Genie Write Handler Save"
#~ msgstr "Game Genie Schreib-Handler speichern"

#~ msgid "Select input device for input port 1."
#~ msgstr "Eingabegerät für Port 1 wählen."

#~ msgid "Select input device for input port 2."
#~ msgstr "Eingabegerät für Port 2 wählen."

#~ msgid "Select input device for input port 3."
#~ msgstr "Eingabegerät für Port 3 wählen."

#~ msgid "Select input device for input port 4."
#~ msgstr "Eingabegerät für Port 4 wählen."

#~ msgid "Select Famicom expansion-port device."
#~ msgstr "Gerät für Famicom Erweiterungs-Port wählen."

#~ msgid "Disabled four-score emulation."
#~ msgstr "Four-score-Emulation deaktiviert."

#~ msgid "No 8-sprites-per-scanline limit option."
#~ msgstr "8-Sprites-pro-Scanline-Limit deaktivieren."

#~ msgid "First rendered scanline in NTSC mode."
#~ msgstr "Erste angezeigte Scanline im NTSC-Modus."

#~ msgid "Last rendered scanlines in NTSC mode."
#~ msgstr "Letzte angezeigte Scanline im NTSC-Modus."

#~ msgid "First rendered scanline in PAL mode."
#~ msgstr "Erste angezeigte Scanline im PAL-Modus."

#~ msgid "Last rendered scanlines in PAL mode."
#~ msgstr "Letzte angezeigte Scanline im PAL-Modus."

#~ msgid "Filename of custom NES palette."
#~ msgstr "Dateiname von eigener NES-Palette."

#~ msgid "Select video quality/type preset."
#~ msgstr "Video-Qualität/-Typ Voreinstellung wählen."

#~ msgid "ROM CRC32:  0x%08lx\n"
#~ msgstr "ROM CRC32:  0x%08lx\n"

#~ msgid "* You, %s, have connected as player: %s%s%s%s%s%s"
#~ msgstr "* Du, %s, bist verbunden als Spieler: %s%s%s%s%s%s"

#~ msgid "* %s has left(player: %s%s%s%s%s%s)"
#~ msgstr "* %s ist gegangen (Spieler: %s%s%s%s%s%s)"

#~ msgid "* %s has connected as player: %s%s%s%s%s%s"
#~ msgstr "* %s ist verbunden als Spieler: %s%s%s%s%s%s"

#~ msgid "If =1, tell games to display in English, if =0, in Japanese."
#~ msgstr ""
#~ "Wenn =1, lasse Spiele englische Sprache verwenden, wenn =0 Japanisch."

#~ msgid "Arcade Card RAM"
#~ msgstr "Arcade Card RAM"

#~ msgid "CD-ROM speed:  %dx\n"
#~ msgstr "CD-ROM Geschwindigkeit:  %dx\n"

#~ msgid "Select input device for input port 5."
#~ msgstr "Eingabegerät für Port 5 wählen."

#~ msgid "Set mouse sensitivity."
#~ msgstr "Maus-Sensibilität einstellen."

#~ msgid "No 16-sprites-per-scanline limit option."
#~ msgstr "16-Sprites-pro-Scanline-Einschränkung deaktivieren."

#~ msgid "Could not open BIOS file \"%s\": %s\n"
#~ msgstr "Konnte BIOS-Datei \"%s\" nicht öffnen: %s\n"

#~ msgid "Using mmap() address space emulation...\n"
#~ msgstr "Verwende mmap() Adressraum-Emulation...\n"

#~ msgid "Anonymous mmap() not supported?  Then /dev/zero it is!\n"
#~ msgstr "Anonymous mmap() nicht unterstützt?  Dann soll es /dev/zero sein!\n"

#~ msgid "Base mmap failed: %m"
#~ msgstr "Base mmap fehlgeschlagen: %m"

#~ msgid "RAM mmap failed: %m"
#~ msgstr "RAM mmap fehlgeschlagen: %m"

#~ msgid "Error reading BIOS file \"%s\": %s\n"
#~ msgstr "Fehler beim Lesen der BIOS-Datei \"%s\": %s\n"

#~ msgid "CD ID MD5(first 4KiB):  0x%s\n"
#~ msgstr "CD ID MD5 (erste 5KiB):  0x%s\n"

#~ msgid "GameSet MD5:\t          0x%s\n"
#~ msgstr "Spiel-Set MD5: \t          0x%s\n"

#~ msgid "Virtual CD Ejected"
#~ msgstr "Virtuelle CD ausgeworfen"

#~ msgid "Virtual CD Inserted"
#~ msgstr "Virtuelle CD eingelegt"

#~ msgid "Emulated width for 7.16MHz dot-clock mode: 256, 341, or 1024."
#~ msgstr "Emulierte Breite für 7.16MHz dot-clock Modus: 256, 341, oder 1024."

#~ msgid ""
#~ "Use mmap() to create a virtual 32-bit address space to speed up V810 "
#~ "emulation."
#~ msgstr ""
#~ "mmap() verwenden, um einen virtuellen 32-Bit Adressraum zu erzeugen, um "
#~ "die V810-Emulation zu beschleunigen."

#~ msgid "Setting \"%s\" is not set to a valid signed integer: \"%s\""
#~ msgstr ""
#~ "Einstellung \"%s\" ist nicht auf einen gültigen Ganzzahl-Wert gesetzt: "
#~ "\"%s\""

#~ msgid "Setting \"%s\" is not set to a floating-point(real) number: \"%s\""
#~ msgstr "Einstellung \"%s\" ist keine Fließkomma- (reelle) Zahl: \"%s\""

#~ msgid "Setting \"%s\" is not a valid boolean value: \"%s\""
#~ msgstr "Einstellung \"%s\" ist kein gültiger boolescher Wert: \"%s\""

#~ msgid "Failed: %m\n"
#~ msgstr "Fehlgeschlagen: %m\n"

#~ msgid "Territory, \"domestic\"(Japan) or \"export\"."
#~ msgstr "Territorium, \"domestic\"(Japan) oder \"export\"."

#~ msgid "Error saving screen snapshot."
#~ msgstr "Fehler beim Speichern des Bildschirmfotos."

#~ msgid "PNG compression buffer"
#~ msgstr "PNG Kompressions-Puffer"

#~ msgid "Video frame blur enabled with accumulation: %f.\n"
#~ msgstr "Video Frame Unschärfe aktiviert mit Akkumulierung: %f.\n"

#~ msgid "Video frame blur enabled.\n"
#~ msgstr "Video Frame Unschärfe aktiviert.\n"

#~ msgid "Error opening %s: %s\n"
#~ msgstr "Fehler beim Öffnen von %s: %s\n"

#~ msgid "IPS file is not valid!"
#~ msgstr "IPS-Datei ist ungültig!"

#~ msgid "Error creating file %s"
#~ msgstr "Fehler beim Erstellen der Datei %s"
