/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/*
 * This file contains basic cross-platform setup paths in working with Vulkan
 * and rendering window.  It is largely based off of tutorials provided here:
 * https://vulkan-tutorial.com/
*/

/*
 * Modifications Copyright (C)2021 Advanced
 * Micro Devices, Inc. All rights reserved.
 */

#include <stdexcept>
#include <iostream>
#include <fstream>
#include <algorithm>
#include <functional>
#include <set>
#include <string.h>

#include "VulkanBaseApp.h"

#define GLFW_INCLUDE_VULKAN
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <GLFW/glfw3.h>

#ifdef _WIN64
#include <VersionHelpers.h>
#include <dxgi1_2.h>
#include <aclapi.h>
#endif /* _WIN64 */

#ifndef countof
#define countof(x) (sizeof(x) / sizeof(*(x)))
#endif

static const char *validationLayers[] = { "VK_LAYER_KHRONOS_validation" };
static const size_t MAX_FRAMES_IN_FLIGHT = 5;

void VulkanBaseApp::resizeCallback(GLFWwindow *window, int width, int height)
{
    VulkanBaseApp *app = reinterpret_cast<VulkanBaseApp *>(glfwGetWindowUserPointer(window));
    app->m_framebufferResized = true;
}

static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData)
{
    std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;

    return VK_FALSE;
}

VulkanBaseApp::VulkanBaseApp(const std::string& appName, bool enableValidation) :
    m_appName(appName),
    m_enableValidation(enableValidation),
    m_instance(VK_NULL_HANDLE),
    m_window(nullptr),
    m_debugMessenger(VK_NULL_HANDLE),
    m_surface(VK_NULL_HANDLE),
    m_physicalDevice(VK_NULL_HANDLE),
    m_device(VK_NULL_HANDLE),
    m_graphicsQueue(VK_NULL_HANDLE),
    m_presentQueue(VK_NULL_HANDLE),
    m_swapChain(VK_NULL_HANDLE),
    m_vkDeviceUUID(),
    m_swapChainImages(),
    m_swapChainFormat(),
    m_swapChainExtent(),
    m_swapChainImageViews(),
    m_shaderFiles(),
    m_renderPass(),
    m_pipelineLayout(VK_NULL_HANDLE),
    m_graphicsPipeline(VK_NULL_HANDLE),
    m_swapChainFramebuffers(),
    m_commandPool(VK_NULL_HANDLE),
    m_commandBuffers(),
    m_imageAvailableSemaphores(),
    m_renderFinishedSemaphores(),
    m_inFlightFences(),
    m_uniformBuffers(),
    m_uniformMemory(),
    m_descriptorSetLayout(VK_NULL_HANDLE),
    m_descriptorPool(VK_NULL_HANDLE),
    m_descriptorSets(),
    m_depthImage(VK_NULL_HANDLE),
    m_depthImageMemory(VK_NULL_HANDLE),
    m_depthImageView(VK_NULL_HANDLE),
    m_currentFrame(0),
    m_framebufferResized(false)
{
}

VkExternalSemaphoreHandleTypeFlagBits VulkanBaseApp::getDefaultSemaphoreHandleType()
{
#ifdef _WIN64
    return IsWindows8OrGreater() ?
           VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT :
           VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT;
#else
    return VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT;
#endif
}

VkExternalMemoryHandleTypeFlagBits VulkanBaseApp::getDefaultMemHandleType()
{
#ifdef _WIN64
    return IsWindows8Point1OrGreater() ?
           VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT :
           VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT;
#else
    return VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
#endif
}

VulkanBaseApp::~VulkanBaseApp()
{
    cleanupSwapChain();

    if (m_descriptorSetLayout != VK_NULL_HANDLE) {
        vkDestroyDescriptorSetLayout(m_device, m_descriptorSetLayout, nullptr);
    }

    for (size_t i = 0; i < m_renderFinishedSemaphores.size(); i++) {
        vkDestroySemaphore(m_device, m_renderFinishedSemaphores[i], nullptr);
        vkDestroySemaphore(m_device, m_imageAvailableSemaphores[i], nullptr);
        vkDestroyFence(m_device, m_inFlightFences[i], nullptr);
    }
    if (m_commandPool != VK_NULL_HANDLE) {
        vkDestroyCommandPool(m_device, m_commandPool, nullptr);
    }

    if (m_device != VK_NULL_HANDLE) {
        vkDestroyDevice(m_device, nullptr);
    }

    if (m_enableValidation) {
        PFN_vkDestroyDebugUtilsMessengerEXT func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(m_instance, "vkDestroyDebugUtilsMessengerEXT");
        if (func != nullptr) {
            func(m_instance, m_debugMessenger, nullptr);
        }
    }

    if (m_surface != VK_NULL_HANDLE) {
        vkDestroySurfaceKHR(m_instance, m_surface, nullptr);
    }

    if (m_instance != VK_NULL_HANDLE) {
        vkDestroyInstance(m_instance, nullptr);
    }

    if (m_window) {
        glfwDestroyWindow(m_window);
    }

    glfwTerminate();
}

void VulkanBaseApp::init()
{
    initWindow();
    initVulkan();
}

VkCommandBuffer VulkanBaseApp::beginSingleTimeCommands()
{
    VkCommandBufferAllocateInfo allocInfo = {};
    allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    allocInfo.commandPool = m_commandPool;
    allocInfo.commandBufferCount = 1;

    VkCommandBuffer commandBuffer;
    vkAllocateCommandBuffers(m_device, &allocInfo, &commandBuffer);

    VkCommandBufferBeginInfo beginInfo = {};
    beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;

    vkBeginCommandBuffer(commandBuffer, &beginInfo);

    return commandBuffer;
}

void VulkanBaseApp::endSingleTimeCommands(VkCommandBuffer commandBuffer)
{
    vkEndCommandBuffer(commandBuffer);

    VkSubmitInfo submitInfo = {};
    submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submitInfo.commandBufferCount = 1;
    submitInfo.pCommandBuffers = &commandBuffer;

    vkQueueSubmit(m_graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
    vkQueueWaitIdle(m_graphicsQueue);

    vkFreeCommandBuffers(m_device, m_commandPool, 1, &commandBuffer);
}

void VulkanBaseApp::initWindow()
{
    glfwInit();

    glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
    glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);

    m_window = glfwCreateWindow(1280, 800, m_appName.c_str(), nullptr, nullptr);
    glfwSetWindowUserPointer(m_window, this);
    glfwSetFramebufferSizeCallback(m_window, resizeCallback);
}


std::vector<const char *> VulkanBaseApp::getRequiredExtensions() const
{
    return std::vector<const char *>();
}

std::vector<const char *> VulkanBaseApp::getRequiredDeviceExtensions() const
{
    return std::vector<const char *>();
}

void VulkanBaseApp::initVulkan()
{
    createInstance();
    createSurface();
    createDevice();
    createSwapChain();
    createImageViews();
    createRenderPass();
    createDescriptorSetLayout();
    createGraphicsPipeline();
    createCommandPool();
    createDepthResources();
    createFramebuffers();
    initVulkanApp();
    createUniformBuffers();
    createDescriptorPool();
    createDescriptorSets();
    createCommandBuffers();
    createSyncObjects();
}

#ifdef _WIN64
class WindowsSecurityAttributes
{
protected:
    SECURITY_ATTRIBUTES m_winSecurityAttributes;
    PSECURITY_DESCRIPTOR m_winPSecurityDescriptor;

public:
    WindowsSecurityAttributes();
    SECURITY_ATTRIBUTES *operator&();
    ~WindowsSecurityAttributes();
};

WindowsSecurityAttributes::WindowsSecurityAttributes()
{
    m_winPSecurityDescriptor = (PSECURITY_DESCRIPTOR)calloc(1, SECURITY_DESCRIPTOR_MIN_LENGTH + 2 * sizeof(void **));
    if (!m_winPSecurityDescriptor) {
        throw std::runtime_error("Failed to allocate memory for security descriptor");
    }

    PSID *ppSID = (PSID *)((PBYTE)m_winPSecurityDescriptor + SECURITY_DESCRIPTOR_MIN_LENGTH);
    PACL *ppACL = (PACL *)((PBYTE)ppSID + sizeof(PSID *));

    InitializeSecurityDescriptor(m_winPSecurityDescriptor, SECURITY_DESCRIPTOR_REVISION);

    SID_IDENTIFIER_AUTHORITY sidIdentifierAuthority = SECURITY_WORLD_SID_AUTHORITY;
    AllocateAndInitializeSid(&sidIdentifierAuthority, 1, SECURITY_WORLD_RID, 0, 0, 0, 0, 0, 0, 0, ppSID);

    EXPLICIT_ACCESS explicitAccess;
    ZeroMemory(&explicitAccess, sizeof(EXPLICIT_ACCESS));
    explicitAccess.grfAccessPermissions = STANDARD_RIGHTS_ALL | SPECIFIC_RIGHTS_ALL;
    explicitAccess.grfAccessMode = SET_ACCESS;
    explicitAccess.grfInheritance = INHERIT_ONLY;
    explicitAccess.Trustee.TrusteeForm = TRUSTEE_IS_SID;
    explicitAccess.Trustee.TrusteeType = TRUSTEE_IS_WELL_KNOWN_GROUP;
    explicitAccess.Trustee.ptstrName = (LPTSTR) * ppSID;

    SetEntriesInAcl(1, &explicitAccess, NULL, ppACL);

    SetSecurityDescriptorDacl(m_winPSecurityDescriptor, TRUE, *ppACL, FALSE);

    m_winSecurityAttributes.nLength = sizeof(m_winSecurityAttributes);
    m_winSecurityAttributes.lpSecurityDescriptor = m_winPSecurityDescriptor;
    m_winSecurityAttributes.bInheritHandle = TRUE;
}

SECURITY_ATTRIBUTES *
WindowsSecurityAttributes::operator&()
{
    return &m_winSecurityAttributes;
}

WindowsSecurityAttributes::~WindowsSecurityAttributes()
{
    PSID *ppSID = (PSID *)((PBYTE)m_winPSecurityDescriptor + SECURITY_DESCRIPTOR_MIN_LENGTH);
    PACL *ppACL = (PACL *)((PBYTE)ppSID + sizeof(PSID *));

    if (*ppSID) {
        FreeSid(*ppSID);
    }
    if (*ppACL) {
        LocalFree(*ppACL);
    }
    free(m_winPSecurityDescriptor);
}
#endif /* _WIN64 */


static VkFormat findSupportedFormat(VkPhysicalDevice physicalDevice, const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features)
{
    for (VkFormat format : candidates) {
        VkFormatProperties props;
        vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &props);
        if (tiling == VK_IMAGE_TILING_LINEAR && (props.linearTilingFeatures & features) == features) {
            return format;
        }
        else if (tiling == VK_IMAGE_TILING_OPTIMAL && (props.optimalTilingFeatures & features) == features) {
            return format;
        }
    }
    throw std::runtime_error("Failed to find supported format!");
}

static uint32_t findMemoryType(VkPhysicalDevice physicalDevice, uint32_t typeFilter, VkMemoryPropertyFlags properties)
{
    VkPhysicalDeviceMemoryProperties memProperties;
    vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
    for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
        if (typeFilter & (1 << i) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
            return i;
        }
    }
    return ~0;
}

static bool supportsValidationLayers()
{
    std::vector<VkLayerProperties> availableLayers;
    uint32_t layerCount;

    vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
    availableLayers.resize(layerCount);
    vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());

    for (const char * layerName : validationLayers) {
        bool layerFound = false;

        for (const auto & layerProperties : availableLayers) {
            if (strcmp(layerName, layerProperties.layerName) == 0) {
                layerFound = true;
                break;
            }
        }

        if (!layerFound) {
            return false;
        }
    }

    return true;
}

void VulkanBaseApp::createInstance()
{
    if (m_enableValidation && !supportsValidationLayers()) {
        throw std::runtime_error("Validation requested, but not supported!");
    }

    VkApplicationInfo appInfo = {};
    appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
    appInfo.pApplicationName = m_appName.c_str();
    appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
    appInfo.pEngineName = "No Engine";
    appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
    appInfo.apiVersion = VK_API_VERSION_1_0;

    VkInstanceCreateInfo createInfo = {};
    createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
    createInfo.pApplicationInfo = &appInfo;

    std::vector<const char *> exts = getRequiredExtensions();

    {
        uint32_t glfwExtensionCount = 0;
        const char **glfwExtensions;

        glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);

        exts.insert(exts.begin(), glfwExtensions, glfwExtensions + glfwExtensionCount);

        if (m_enableValidation) {
            exts.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
        }
    }

    createInfo.enabledExtensionCount = static_cast<uint32_t>(exts.size());
    createInfo.ppEnabledExtensionNames = exts.data();
    VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo = {};
    if (m_enableValidation) {
        createInfo.enabledLayerCount = static_cast<uint32_t>(countof(validationLayers));
        createInfo.ppEnabledLayerNames = validationLayers;

        debugCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
        debugCreateInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
        debugCreateInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
        debugCreateInfo.pfnUserCallback = debugCallback;

        createInfo.pNext = &debugCreateInfo;
    }
    else {
        createInfo.enabledLayerCount = 0;
        createInfo.pNext = nullptr;
    }

    if (vkCreateInstance(&createInfo, nullptr, &m_instance) != VK_SUCCESS) {
        throw std::runtime_error("Failed to create Vulkan instance!");
    }

    if (m_enableValidation) {
        PFN_vkCreateDebugUtilsMessengerEXT func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(m_instance, "vkCreateDebugUtilsMessengerEXT");
        if (func == nullptr || func(m_instance, &debugCreateInfo, nullptr, &m_debugMessenger) != VK_SUCCESS) {
            throw std::runtime_error("Failed to set up debug messenger!");
        }
    }
}

void VulkanBaseApp::createSurface()
{
    if (glfwCreateWindowSurface(m_instance, m_window, nullptr, &m_surface) != VK_SUCCESS) {
        throw std::runtime_error("failed to create window surface!");
    }
}

static bool findGraphicsQueueIndicies(VkPhysicalDevice device, VkSurfaceKHR surface, uint32_t& graphicsFamily, uint32_t& presentFamily)
{
    uint32_t queueFamilyCount = 0;

    vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);

    std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
    vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());

    graphicsFamily = presentFamily = ~0;

    for (uint32_t i = 0; i < queueFamilyCount; i++) {

        if (queueFamilies[i].queueCount > 0) {
            if (graphicsFamily == ~0 && queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
                graphicsFamily = i;
            }
            uint32_t presentSupport = 0;
            vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
            if (presentFamily == ~0 && presentSupport) {
                presentFamily = i;
            }
            if (presentFamily != ~0 && graphicsFamily != ~0) {
                break;
            }
        }
    }

    return graphicsFamily != ~0 && presentFamily != ~0;
}

static bool hasAllExtensions(VkPhysicalDevice device, const std::vector<const char *>& deviceExtensions)
{
    uint32_t extensionCount;
    vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
    std::vector<VkExtensionProperties> availableExtensions(extensionCount);
    vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());

    std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());

    for (const auto & extension : availableExtensions) {
        requiredExtensions.erase(extension.extensionName);
    }

    return requiredExtensions.empty();
}

static void getSwapChainProperties(VkPhysicalDevice device, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR& capabilities, std::vector<VkSurfaceFormatKHR>& formats, std::vector<VkPresentModeKHR>& presentModes)
{
    vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &capabilities);
    uint32_t formatCount;
    vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
    if (formatCount != 0) {
        formats.resize(formatCount);
        vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, formats.data());
    }
    uint32_t presentModeCount;
    vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
    if (presentModeCount != 0) {
        presentModes.resize(presentModeCount);
        vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, presentModes.data());
    }
}

bool VulkanBaseApp::isSuitableDevice(VkPhysicalDevice dev) const
{
    uint32_t graphicsQueueIndex, presentQueueIndex;
    std::vector<const char *> deviceExtensions = getRequiredDeviceExtensions();
    VkSurfaceCapabilitiesKHR caps;
    std::vector<VkSurfaceFormatKHR> formats;
    std::vector<VkPresentModeKHR> presentModes;
    deviceExtensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
    getSwapChainProperties(dev, m_surface, caps, formats, presentModes);
    return hasAllExtensions(dev, deviceExtensions)
           && !formats.empty() && !presentModes.empty()
           && findGraphicsQueueIndicies(dev, m_surface, graphicsQueueIndex, presentQueueIndex);
}

void VulkanBaseApp::createDevice()
{
    {
        uint32_t deviceCount = 0;
        vkEnumeratePhysicalDevices(m_instance, &deviceCount, nullptr);
        if (deviceCount == 0) {
            throw std::runtime_error("Failed to find Vulkan capable GPUs!");
        }
        std::vector<VkPhysicalDevice> phyDevs(deviceCount);
        vkEnumeratePhysicalDevices(m_instance, &deviceCount, phyDevs.data());
        std::vector<VkPhysicalDevice>::iterator it = std::find_if(phyDevs.begin(), phyDevs.end(),
                                                                  std::bind(&VulkanBaseApp::isSuitableDevice, this, std::placeholders::_1));
        if (it == phyDevs.end()) {
            throw std::runtime_error("No suitable device found!");
        }
        m_physicalDevice = *it;
    }

    uint32_t graphicsQueueIndex, presentQueueIndex;
    findGraphicsQueueIndicies(m_physicalDevice, m_surface, graphicsQueueIndex, presentQueueIndex);

    std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
    std::set<uint32_t> uniqueFamilyIndices = { graphicsQueueIndex, presentQueueIndex };

    float queuePriority = 1.0f;

    for (uint32_t queueFamily : uniqueFamilyIndices) {
        VkDeviceQueueCreateInfo queueCreateInfo = {};
        queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
        queueCreateInfo.queueFamilyIndex = graphicsQueueIndex;
        queueCreateInfo.queueCount = 1;
        queueCreateInfo.pQueuePriorities = &queuePriority;
        queueCreateInfos.push_back(queueCreateInfo);
    }

    VkPhysicalDeviceFeatures deviceFeatures = {};
    deviceFeatures.fillModeNonSolid = true;

    VkDeviceCreateInfo createInfo = {};
    createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;

    createInfo.pQueueCreateInfos = queueCreateInfos.data();
    createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());

    createInfo.pEnabledFeatures = &deviceFeatures;

    std::vector<const char *> deviceExtensions = getRequiredDeviceExtensions();
    deviceExtensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);

    createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
    createInfo.ppEnabledExtensionNames = deviceExtensions.data();

    if (m_enableValidation) {
        createInfo.enabledLayerCount = static_cast<uint32_t>(countof(validationLayers));
        createInfo.ppEnabledLayerNames = validationLayers;
    }
    else {
        createInfo.enabledLayerCount = 0;
    }
	VkResult asdf = vkCreateDevice(m_physicalDevice, &createInfo, nullptr, &m_device);
    if (asdf  != VK_SUCCESS) {
        throw std::runtime_error("failed to create logical device!");
    }

    vkGetDeviceQueue(m_device, graphicsQueueIndex, 0, &m_graphicsQueue);
    vkGetDeviceQueue(m_device, presentQueueIndex, 0, &m_presentQueue);

    VkPhysicalDeviceIDProperties vkPhysicalDeviceIDProperties = {};
    vkPhysicalDeviceIDProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES;
    vkPhysicalDeviceIDProperties.pNext = NULL;

    VkPhysicalDeviceProperties2 vkPhysicalDeviceProperties2 = {};
    vkPhysicalDeviceProperties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
    vkPhysicalDeviceProperties2.pNext = &vkPhysicalDeviceIDProperties;

    PFN_vkGetPhysicalDeviceProperties2 fpGetPhysicalDeviceProperties2;
    fpGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(m_instance, "vkGetPhysicalDeviceProperties2");
    if (fpGetPhysicalDeviceProperties2 == NULL) {
        throw std::runtime_error("Vulkan: Proc address for \"vkGetPhysicalDeviceProperties2KHR\" not found.\n");
    }

    //fpGetPhysicalDeviceProperties2(m_physicalDevice, &vkPhysicalDeviceProperties2);

    memcpy(m_vkDeviceUUID, vkPhysicalDeviceIDProperties.deviceUUID,  VK_UUID_SIZE);
}

static VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
{
    if (availableFormats.size() == 1 && availableFormats[0].format == VK_FORMAT_UNDEFINED) {
        return { VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR };
    }

    for (const auto & availableFormat : availableFormats) {
        if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
            return availableFormat;
        }
    }

    return availableFormats[0];
}

static VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
{
    VkPresentModeKHR bestMode = VK_PRESENT_MODE_FIFO_KHR;

    for (const auto & availablePresentMode : availablePresentModes) {
        if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
            return availablePresentMode;
        }
        else if (availablePresentMode == VK_PRESENT_MODE_IMMEDIATE_KHR) {
            bestMode = availablePresentMode;
        }
    }

    return bestMode;
}

static VkExtent2D chooseSwapExtent(GLFWwindow *window, const VkSurfaceCapabilitiesKHR& capabilities)
{
    if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
        return capabilities.currentExtent;
    }
    else {
        int width, height;
        glfwGetFramebufferSize(window, &width, &height);
        VkExtent2D actualExtent = { static_cast<uint32_t>(width), static_cast<uint32_t>(height) };

        actualExtent.width = std::max(capabilities.minImageExtent.width, std::min(capabilities.maxImageExtent.width, actualExtent.width));
        actualExtent.height = std::max(capabilities.minImageExtent.height, std::min(capabilities.maxImageExtent.height, actualExtent.height));

        return actualExtent;
    }
}

void VulkanBaseApp::createSwapChain()
{
    VkSurfaceCapabilitiesKHR capabilities;
    VkSurfaceFormatKHR format;
    VkPresentModeKHR presentMode;
    VkExtent2D extent;
    uint32_t imageCount;

    {
        std::vector<VkSurfaceFormatKHR> formats;
        std::vector<VkPresentModeKHR> presentModes;

        getSwapChainProperties(m_physicalDevice, m_surface, capabilities, formats, presentModes);
        format = chooseSwapSurfaceFormat(formats);
        presentMode = chooseSwapPresentMode(presentModes);
        extent = chooseSwapExtent(m_window, capabilities);
        imageCount = capabilities.minImageCount + 1;
        if (capabilities.maxImageCount > 0 && imageCount > capabilities.maxImageCount) {
            imageCount = capabilities.maxImageCount;
        }
    }

    VkSwapchainCreateInfoKHR createInfo = {};
    createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
    createInfo.surface = m_surface;

    createInfo.minImageCount = imageCount;
    createInfo.imageFormat = format.format;
    createInfo.imageColorSpace = format.colorSpace;
    createInfo.imageExtent = extent;
    createInfo.imageArrayLayers = 1;
    createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;

    uint32_t queueFamilyIndices[2];
    findGraphicsQueueIndicies(m_physicalDevice, m_surface, queueFamilyIndices[0], queueFamilyIndices[1]);

    if (queueFamilyIndices[0] != queueFamilyIndices[1]) {
        createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
        createInfo.queueFamilyIndexCount = countof(queueFamilyIndices);
        createInfo.pQueueFamilyIndices = queueFamilyIndices;
    }
    else {
        createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
    }

    createInfo.preTransform = capabilities.currentTransform;
    createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
    createInfo.presentMode = presentMode;
    createInfo.clipped = VK_TRUE;

    createInfo.oldSwapchain = VK_NULL_HANDLE;

    if (vkCreateSwapchainKHR(m_device, &createInfo, nullptr, &m_swapChain) != VK_SUCCESS) {
        throw std::runtime_error("failed to create swap chain!");
    }

    vkGetSwapchainImagesKHR(m_device, m_swapChain, &imageCount, nullptr);
    m_swapChainImages.resize(imageCount);
    vkGetSwapchainImagesKHR(m_device, m_swapChain, &imageCount, m_swapChainImages.data());

    m_swapChainFormat = format.format;
    m_swapChainExtent = extent;
}

static VkImageView createImageView(VkDevice dev, VkImage image, VkFormat format, VkImageAspectFlags aspectFlags)
{
    VkImageView imageView;
    VkImageViewCreateInfo createInfo = {};
    createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    createInfo.image = image;
    createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
    createInfo.format = format;
    createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
    createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
    createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
    createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
    createInfo.subresourceRange.aspectMask = aspectFlags;
    createInfo.subresourceRange.baseMipLevel = 0;
    createInfo.subresourceRange.levelCount = 1;
    createInfo.subresourceRange.baseArrayLayer = 0;
    createInfo.subresourceRange.layerCount = 1;
    if (vkCreateImageView(dev, &createInfo, nullptr, &imageView) != VK_SUCCESS) {
        throw std::runtime_error("Failed to create image views!");
    }

    return imageView;
}

static void createImage(VkPhysicalDevice physicalDevice, VkDevice device, uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory)
{
    VkImageCreateInfo imageInfo = {};
    imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    imageInfo.imageType = VK_IMAGE_TYPE_2D;
    imageInfo.extent.width = width;
    imageInfo.extent.height = height;
    imageInfo.extent.depth = 1;
    imageInfo.mipLevels = 1;
    imageInfo.arrayLayers = 1;
    imageInfo.format = format;
    imageInfo.tiling = tiling;
    imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    imageInfo.usage = usage;
    imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
    imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;

    if (vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS) {
        throw std::runtime_error("failed to create image!");
    }

    VkMemoryRequirements memRequirements;
    vkGetImageMemoryRequirements(device, image, &memRequirements);

    VkMemoryAllocateInfo allocInfo = {};
    allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    allocInfo.allocationSize = memRequirements.size;
    allocInfo.memoryTypeIndex = findMemoryType(physicalDevice, memRequirements.memoryTypeBits, properties);

    if (vkAllocateMemory(device, &allocInfo, nullptr, &imageMemory) != VK_SUCCESS) {
        throw std::runtime_error("failed to allocate image memory!");
    }

    vkBindImageMemory(device, image, imageMemory, 0);
}

void VulkanBaseApp::createImageViews()
{
    m_swapChainImageViews.resize(m_swapChainImages.size());

    for (uint32_t i = 0; i < m_swapChainImages.size(); i++) {
        m_swapChainImageViews[i] = createImageView(m_device, m_swapChainImages[i], m_swapChainFormat, VK_IMAGE_ASPECT_COLOR_BIT);
    }
}

void VulkanBaseApp::createRenderPass()
{
    VkAttachmentDescription colorAttachment = {};
    colorAttachment.format = m_swapChainFormat;
    colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
    colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
    colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;

    VkAttachmentReference colorAttachmentRef = {};
    colorAttachmentRef.attachment = 0;
    colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

    VkAttachmentDescription depthAttachment = {};
    depthAttachment.format = findSupportedFormat(m_physicalDevice,
    { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
    VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
    depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
    depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

    VkAttachmentReference depthAttachmentRef = {};
    depthAttachmentRef.attachment = 1;
    depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

    VkSubpassDescription subpass = {};
    subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &colorAttachmentRef;
    subpass.pDepthStencilAttachment = &depthAttachmentRef;


    VkSubpassDependency dependency = {};
    dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
    dependency.dstSubpass = 0;
    dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
    dependency.srcAccessMask = 0;
    dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
    dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;

    VkAttachmentDescription attachments[] = {colorAttachment, depthAttachment};
    VkRenderPassCreateInfo renderPassInfo = {};
    renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    renderPassInfo.attachmentCount = countof(attachments);
    renderPassInfo.pAttachments = attachments;
    renderPassInfo.subpassCount = 1;
    renderPassInfo.pSubpasses = &subpass;
    renderPassInfo.dependencyCount = 1;
    renderPassInfo.pDependencies = &dependency;

    if (vkCreateRenderPass(m_device, &renderPassInfo, nullptr, &m_renderPass) != VK_SUCCESS) {
        throw std::runtime_error("failed to create render pass!");
    }
}

void VulkanBaseApp::createDescriptorSetLayout()
{
    VkDescriptorSetLayoutBinding uboLayoutBinding = {};
    uboLayoutBinding.binding = 0;
    uboLayoutBinding.descriptorCount = 1;
    uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    uboLayoutBinding.pImmutableSamplers = nullptr;
    uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;

    VkDescriptorSetLayoutCreateInfo layoutInfo = {};
    layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
    layoutInfo.bindingCount = 1;
    layoutInfo.pBindings = &uboLayoutBinding;

    if (vkCreateDescriptorSetLayout(m_device, &layoutInfo, nullptr, &m_descriptorSetLayout) != VK_SUCCESS) {
        throw std::runtime_error("failed to create descriptor set layout!");
    }
}

VkShaderModule createShaderModule(VkDevice device, const char *filename)
{
    std::vector<char> shaderContents;
    std::ifstream shaderFile(filename, std::ios_base::in | std::ios_base::binary);
    VkShaderModuleCreateInfo createInfo = {};
    VkShaderModule shaderModule;

    if (!shaderFile.good()) {
        throw std::runtime_error("Failed to load shader contents");
    }
    readFile(shaderFile, shaderContents);

    createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    createInfo.codeSize = shaderContents.size();
    createInfo.pCode = reinterpret_cast<const uint32_t *>(shaderContents.data());
	  VkResult  asdf = vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule);
    if ( asdf != VK_SUCCESS) {
        throw std::runtime_error("Failed to create shader module!");
    }

    return shaderModule;
}

void VulkanBaseApp::getVertexDescriptions(std::vector<VkVertexInputBindingDescription>& bindingDesc, std::vector<VkVertexInputAttributeDescription>& attribDesc)
{
}

void VulkanBaseApp::getAssemblyStateInfo(VkPipelineInputAssemblyStateCreateInfo& info)
{

}

void VulkanBaseApp::createGraphicsPipeline()
{
    std::vector<VkPipelineShaderStageCreateInfo> shaderStageInfos(m_shaderFiles.size());
    for (size_t i = 0; i < m_shaderFiles.size(); i++) {
        shaderStageInfos[i] = {};
        shaderStageInfos[i].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
        shaderStageInfos[i].stage = m_shaderFiles[i].first;
        shaderStageInfos[i].module = createShaderModule(m_device, m_shaderFiles[i].second.c_str());
        shaderStageInfos[i].pName = "main";
    }

    VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};

    std::vector<VkVertexInputBindingDescription> vertexBindingDescriptions;
    std::vector<VkVertexInputAttributeDescription> vertexAttributeDescriptions;

    getVertexDescriptions(vertexBindingDescriptions, vertexAttributeDescriptions);

    vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
    vertexInputInfo.vertexBindingDescriptionCount = static_cast<uint32_t>(vertexBindingDescriptions.size());
    vertexInputInfo.pVertexBindingDescriptions = vertexBindingDescriptions.data();
    vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertexAttributeDescriptions.size());
    vertexInputInfo.pVertexAttributeDescriptions = vertexAttributeDescriptions.data();

    VkPipelineInputAssemblyStateCreateInfo inputAssembly = {};
    getAssemblyStateInfo(inputAssembly);

    VkViewport viewport = {};
    viewport.x = 0.0f;
    viewport.y = 0.0f;
    viewport.width = (float)m_swapChainExtent.width;
    viewport.height = (float)m_swapChainExtent.height;
    viewport.minDepth = 0.0f;
    viewport.maxDepth = 1.0f;

    VkRect2D scissor = {};
    scissor.offset = { 0, 0 };
    scissor.extent = m_swapChainExtent;

    VkPipelineViewportStateCreateInfo viewportState = {};
    viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
    viewportState.viewportCount = 1;
    viewportState.pViewports = &viewport;
    viewportState.scissorCount = 1;
    viewportState.pScissors = &scissor;

    VkPipelineRasterizationStateCreateInfo rasterizer = {};
    rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterizer.depthClampEnable = VK_FALSE;
    rasterizer.rasterizerDiscardEnable = VK_FALSE;
    rasterizer.polygonMode = VK_POLYGON_MODE_LINE;
    rasterizer.lineWidth = 1.0f;
    rasterizer.cullMode = VK_CULL_MODE_NONE;
    rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;
    rasterizer.depthBiasEnable = VK_FALSE;

    VkPipelineMultisampleStateCreateInfo multisampling = {};
    multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    multisampling.sampleShadingEnable = VK_FALSE;
    multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    multisampling.minSampleShading = 1.0f; // Optional
    multisampling.pSampleMask = nullptr; // Optional
    multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
    multisampling.alphaToOneEnable = VK_FALSE; // Optional

    VkPipelineDepthStencilStateCreateInfo depthStencil = {};
    depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
    depthStencil.depthTestEnable = VK_TRUE;
    depthStencil.depthWriteEnable = VK_TRUE;
    depthStencil.depthCompareOp = VK_COMPARE_OP_LESS;
    depthStencil.depthBoundsTestEnable = VK_FALSE;
    depthStencil.stencilTestEnable = VK_FALSE;

    VkPipelineColorBlendAttachmentState colorBlendAttachment = {};
    colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
    colorBlendAttachment.blendEnable = VK_FALSE;

    VkPipelineColorBlendStateCreateInfo colorBlending = {};
    colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
    colorBlending.logicOpEnable = VK_FALSE;
    colorBlending.logicOp = VK_LOGIC_OP_COPY;
    colorBlending.attachmentCount = 1;
    colorBlending.pAttachments = &colorBlendAttachment;
    colorBlending.blendConstants[0] = 0.0f;
    colorBlending.blendConstants[1] = 0.0f;
    colorBlending.blendConstants[2] = 0.0f;
    colorBlending.blendConstants[3] = 0.0f;

    VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};
    pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipelineLayoutInfo.setLayoutCount = 1; // Optional
    pipelineLayoutInfo.pSetLayouts = &m_descriptorSetLayout; // Optional
    pipelineLayoutInfo.pushConstantRangeCount = 0; // Optional
    pipelineLayoutInfo.pPushConstantRanges = nullptr; // Optional

    if (vkCreatePipelineLayout(m_device, &pipelineLayoutInfo, nullptr, &m_pipelineLayout) != VK_SUCCESS) {
        throw std::runtime_error("failed to create pipeline layout!");
    }

    VkGraphicsPipelineCreateInfo pipelineInfo = {};
    pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
    pipelineInfo.stageCount = static_cast<uint32_t>(shaderStageInfos.size());
    pipelineInfo.pStages = shaderStageInfos.data();

    pipelineInfo.pVertexInputState = &vertexInputInfo;
    pipelineInfo.pInputAssemblyState = &inputAssembly;
    pipelineInfo.pViewportState = &viewportState;
    pipelineInfo.pRasterizationState = &rasterizer;
    pipelineInfo.pMultisampleState = &multisampling;
    pipelineInfo.pDepthStencilState = &depthStencil; // Optional
    pipelineInfo.pColorBlendState = &colorBlending;
    pipelineInfo.pDynamicState = nullptr; // Optional

    pipelineInfo.layout = m_pipelineLayout;

    pipelineInfo.renderPass = m_renderPass;
    pipelineInfo.subpass = 0;

    pipelineInfo.basePipelineHandle = VK_NULL_HANDLE; // Optional
    pipelineInfo.basePipelineIndex = -1; // Optional

    if (vkCreateGraphicsPipelines(m_device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &m_graphicsPipeline) != VK_SUCCESS) {
        throw std::runtime_error("failed to create graphics pipeline!");
    }

    for (size_t i = 0; i < shaderStageInfos.size(); i++) {
        vkDestroyShaderModule(m_device, shaderStageInfos[i].module, nullptr);
    }
}

void VulkanBaseApp::createFramebuffers()
{
    m_swapChainFramebuffers.resize(m_swapChainImageViews.size());
    for (size_t i = 0; i < m_swapChainImageViews.size(); i++) {
        VkImageView attachments[] = {
            m_swapChainImageViews[i],
            m_depthImageView
        };

        VkFramebufferCreateInfo framebufferInfo = {};
        framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
        framebufferInfo.renderPass = m_renderPass;
        framebufferInfo.attachmentCount = countof(attachments);
        framebufferInfo.pAttachments = attachments;
        framebufferInfo.width = m_swapChainExtent.width;
        framebufferInfo.height = m_swapChainExtent.height;
        framebufferInfo.layers = 1;

        if (vkCreateFramebuffer(m_device, &framebufferInfo, nullptr, &m_swapChainFramebuffers[i]) != VK_SUCCESS) {
            throw std::runtime_error("failed to create framebuffer!");
        }
    }
}

void VulkanBaseApp::createCommandPool()
{
    VkCommandPoolCreateInfo poolInfo = {};
    uint32_t graphicsIndex, presentIndex;

    findGraphicsQueueIndicies(m_physicalDevice, m_surface, graphicsIndex, presentIndex);

    poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    poolInfo.queueFamilyIndex = graphicsIndex;
    poolInfo.flags = 0; // Optional

    if (vkCreateCommandPool(m_device, &poolInfo, nullptr, &m_commandPool) != VK_SUCCESS) {
        throw std::runtime_error("Failed to create command pool!");
    }
}

static void transitionImageLayout(VulkanBaseApp *app, VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout)
{
    VkCommandBuffer commandBuffer = app->beginSingleTimeCommands();

    VkImageMemoryBarrier barrier = {};
    barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    barrier.oldLayout = oldLayout;
    barrier.newLayout = newLayout;
    barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    barrier.image = image;

    if (newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
        barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;

        if (format == VK_FORMAT_D32_SFLOAT_S8_UINT || format == VK_FORMAT_D24_UNORM_S8_UINT) {
            barrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
        }
    }
    else {
        barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    }

    barrier.subresourceRange.baseMipLevel = 0;
    barrier.subresourceRange.levelCount = 1;
    barrier.subresourceRange.baseArrayLayer = 0;
    barrier.subresourceRange.layerCount = 1;

    VkPipelineStageFlags sourceStage;
    VkPipelineStageFlags destinationStage;

    if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
        barrier.srcAccessMask = 0;
        barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;

        sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
        destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
    }
    else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
        barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
        barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;

        sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
        destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
    }
    else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
        barrier.srcAccessMask = 0;
        barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;

        sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
        destinationStage = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
    }
    else {
        throw std::invalid_argument("unsupported layout transition!");
    }

    vkCmdPipelineBarrier(
        commandBuffer,
        sourceStage, destinationStage,
        0,
        0, nullptr,
        0, nullptr,
        1, &barrier
    );

    app->endSingleTimeCommands(commandBuffer);
}

void VulkanBaseApp::createDepthResources()
{
    VkFormat depthFormat = findSupportedFormat(m_physicalDevice,
    { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
    VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
    createImage(m_physicalDevice, m_device, m_swapChainExtent.width, m_swapChainExtent.height, depthFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, m_depthImage, m_depthImageMemory);
    m_depthImageView = createImageView(m_device, m_depthImage, depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT);
    transitionImageLayout(this, m_depthImage, depthFormat, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
}

void VulkanBaseApp::createUniformBuffers()
{
    VkDeviceSize size = getUniformSize();
    if (size > 0) {
        m_uniformBuffers.resize(m_swapChainImages.size());
        m_uniformMemory.resize(m_swapChainImages.size());
        for (size_t i = 0; i < m_uniformBuffers.size(); i++) {
            createBuffer(getUniformSize(),
                         VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
                         VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
                         m_uniformBuffers[i], m_uniformMemory[i]);
        }
    }
}

void VulkanBaseApp::createDescriptorPool()
{
    VkDescriptorPoolSize poolSize = {};
    poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    poolSize.descriptorCount = static_cast<uint32_t>(m_swapChainImages.size());
    VkDescriptorPoolCreateInfo poolInfo = {};
    poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    poolInfo.poolSizeCount = 1;
    poolInfo.pPoolSizes = &poolSize;
    poolInfo.maxSets = static_cast<uint32_t>(m_swapChainImages.size());;
    if (vkCreateDescriptorPool(m_device, &poolInfo, nullptr, &m_descriptorPool) != VK_SUCCESS) {
        throw std::runtime_error("failed to create descriptor pool!");
    }
}

void VulkanBaseApp::createDescriptorSets()
{
    std::vector<VkDescriptorSetLayout> layouts(m_swapChainImages.size(), m_descriptorSetLayout);
    VkDescriptorSetAllocateInfo allocInfo = {};
    allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    allocInfo.descriptorPool = m_descriptorPool;
    allocInfo.descriptorSetCount = static_cast<uint32_t>(m_swapChainImages.size());
    allocInfo.pSetLayouts = layouts.data();
    m_descriptorSets.resize(m_swapChainImages.size());

    if (vkAllocateDescriptorSets(m_device, &allocInfo, m_descriptorSets.data()) != VK_SUCCESS) {
        throw std::runtime_error("failed to allocate descriptor sets!");
    }

    VkDescriptorBufferInfo bufferInfo = {};
    bufferInfo.offset = 0;
    bufferInfo.range = VK_WHOLE_SIZE;
    VkWriteDescriptorSet descriptorWrite = {};
    descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptorWrite.dstBinding = 0;
    descriptorWrite.dstArrayElement = 0;
    descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptorWrite.descriptorCount = 1;
    descriptorWrite.pBufferInfo = &bufferInfo;
    descriptorWrite.pImageInfo = nullptr; // Optional
    descriptorWrite.pTexelBufferView = nullptr; // Optional

    for (size_t i = 0; i < m_swapChainImages.size(); i++) {
        bufferInfo.buffer = m_uniformBuffers[i];
        descriptorWrite.dstSet = m_descriptorSets[i];
        vkUpdateDescriptorSets(m_device, 1, &descriptorWrite, 0, nullptr);
    }
}

void VulkanBaseApp::createCommandBuffers()
{
    m_commandBuffers.resize(m_swapChainFramebuffers.size());
    VkCommandBufferAllocateInfo allocInfo = {};
    allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    allocInfo.commandPool = m_commandPool;
    allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    allocInfo.commandBufferCount = (uint32_t)m_commandBuffers.size();

    if (vkAllocateCommandBuffers(m_device, &allocInfo, m_commandBuffers.data()) != VK_SUCCESS) {
        throw std::runtime_error("failed to allocate command buffers!");
    }

    for (size_t i = 0; i < m_commandBuffers.size(); i++) {
        VkCommandBufferBeginInfo beginInfo = {};
        beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
        beginInfo.pInheritanceInfo = nullptr; // Optional

        if (vkBeginCommandBuffer(m_commandBuffers[i], &beginInfo) != VK_SUCCESS) {
            throw std::runtime_error("failed to begin recording command buffer!");
        }

        VkRenderPassBeginInfo renderPassInfo = {};
        renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
        renderPassInfo.renderPass = m_renderPass;
        renderPassInfo.framebuffer = m_swapChainFramebuffers[i];

        renderPassInfo.renderArea.offset = { 0, 0 };
        renderPassInfo.renderArea.extent = m_swapChainExtent;

        VkClearValue clearColors[2];
        clearColors[0].color = { 0.0f, 0.0f, 0.0f, 1.0f };
        clearColors[1].depthStencil = { 1.0f, 0 };
        renderPassInfo.clearValueCount = countof(clearColors);
        renderPassInfo.pClearValues = clearColors;

        vkCmdBeginRenderPass(m_commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);

        vkCmdBindPipeline(m_commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, m_graphicsPipeline);

        vkCmdBindDescriptorSets(m_commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipelineLayout, 0, 1, &m_descriptorSets[i], 0, nullptr);

        fillRenderingCommandBuffer(m_commandBuffers[i]);

        vkCmdEndRenderPass(m_commandBuffers[i]);

        if (vkEndCommandBuffer(m_commandBuffers[i]) != VK_SUCCESS) {
            throw std::runtime_error("failed to record command buffer!");
        }
    }
}

void VulkanBaseApp::createSyncObjects()
{
    VkSemaphoreCreateInfo semaphoreInfo = {};
    semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    VkFenceCreateInfo fenceInfo = {};
    fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;

    m_inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
    m_imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
    m_renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);

    for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
        if (vkCreateSemaphore(m_device, &semaphoreInfo, nullptr, &m_imageAvailableSemaphores[i]) != VK_SUCCESS) {
            throw std::runtime_error("Failed to create image available semaphore!");
        }
        if (vkCreateSemaphore(m_device, &semaphoreInfo, nullptr, &m_renderFinishedSemaphores[i]) != VK_SUCCESS) {
            throw std::runtime_error("Failed to create image available semaphore!");
        }
        if (vkCreateFence(m_device, &fenceInfo, nullptr, &m_inFlightFences[i]) != VK_SUCCESS) {
            throw std::runtime_error("Failed to create image available semaphore!");
        }
    }
}

void VulkanBaseApp::getWaitFrameSemaphores(std::vector<VkSemaphore>& wait, std::vector<VkPipelineStageFlags>& waitStages) const
{
}

void VulkanBaseApp::getSignalFrameSemaphores(std::vector<VkSemaphore>& signal) const
{
}

VkDeviceSize VulkanBaseApp::getUniformSize() const
{
    return VkDeviceSize(0);
}

void VulkanBaseApp::updateUniformBuffer(uint32_t imageIndex)
{
}

void VulkanBaseApp::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory)
{
    VkBufferCreateInfo bufferInfo = {};
    bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    bufferInfo.size = size;
    bufferInfo.usage = usage;
    bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;

    if (vkCreateBuffer(m_device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
        throw std::runtime_error("failed to create buffer!");
    }

    VkMemoryRequirements memRequirements;
    vkGetBufferMemoryRequirements(m_device, buffer, &memRequirements);

    VkMemoryAllocateInfo allocInfo = {};
    allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    allocInfo.allocationSize = memRequirements.size;
    allocInfo.memoryTypeIndex = findMemoryType(m_physicalDevice, memRequirements.memoryTypeBits, properties);

    if (vkAllocateMemory(m_device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
        throw std::runtime_error("failed to allocate buffer memory!");
    }

    vkBindBufferMemory(m_device, buffer, bufferMemory, 0);
}

void VulkanBaseApp::createExternalBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkExternalMemoryHandleTypeFlagsKHR extMemHandleType, VkBuffer& buffer, VkDeviceMemory& bufferMemory)
{
    VkBufferCreateInfo bufferInfo = {};
    bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    bufferInfo.size = size;
    bufferInfo.usage = usage;
    bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;

    if (vkCreateBuffer(m_device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
        throw std::runtime_error("failed to create buffer!");
    }

    VkMemoryRequirements memRequirements;
    vkGetBufferMemoryRequirements(m_device, buffer, &memRequirements);

#ifdef _WIN64
    WindowsSecurityAttributes winSecurityAttributes;

    VkExportMemoryWin32HandleInfoKHR vulkanExportMemoryWin32HandleInfoKHR = {};
    vulkanExportMemoryWin32HandleInfoKHR.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR;
    vulkanExportMemoryWin32HandleInfoKHR.pNext = NULL;
    vulkanExportMemoryWin32HandleInfoKHR.pAttributes = &winSecurityAttributes;
    vulkanExportMemoryWin32HandleInfoKHR.dwAccess = DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE;
    vulkanExportMemoryWin32HandleInfoKHR.name = (LPCWSTR)NULL;
#endif
    VkExportMemoryAllocateInfoKHR vulkanExportMemoryAllocateInfoKHR = {};
    vulkanExportMemoryAllocateInfoKHR.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR;
#ifdef _WIN64
    vulkanExportMemoryAllocateInfoKHR.pNext = extMemHandleType & VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR ? &vulkanExportMemoryWin32HandleInfoKHR : NULL;
    vulkanExportMemoryAllocateInfoKHR.handleTypes = extMemHandleType;
#else
    vulkanExportMemoryAllocateInfoKHR.pNext = NULL;
    vulkanExportMemoryAllocateInfoKHR.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
#endif
    VkMemoryAllocateInfo allocInfo = {};
    allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    allocInfo.pNext = &vulkanExportMemoryAllocateInfoKHR;
    allocInfo.allocationSize = memRequirements.size;
    allocInfo.memoryTypeIndex = findMemoryType(m_physicalDevice, memRequirements.memoryTypeBits, properties);

    if (vkAllocateMemory(m_device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
        throw std::runtime_error("failed to allocate external buffer memory!");
    }

    vkBindBufferMemory(m_device, buffer, bufferMemory, 0);
}

void *VulkanBaseApp::getMemHandle(VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagBits handleType)
{
#ifdef _WIN64
    HANDLE handle = 0;

    VkMemoryGetWin32HandleInfoKHR vkMemoryGetWin32HandleInfoKHR = {};
    vkMemoryGetWin32HandleInfoKHR.sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR;
    vkMemoryGetWin32HandleInfoKHR.pNext = NULL;
    vkMemoryGetWin32HandleInfoKHR.memory = memory;
    vkMemoryGetWin32HandleInfoKHR.handleType = handleType;

    PFN_vkGetMemoryWin32HandleKHR fpGetMemoryWin32HandleKHR;
    fpGetMemoryWin32HandleKHR = (PFN_vkGetMemoryWin32HandleKHR)vkGetDeviceProcAddr(m_device, "vkGetMemoryWin32HandleKHR");
    if (!fpGetMemoryWin32HandleKHR) {
        throw std::runtime_error("Failed to retrieve vkGetMemoryWin32HandleKHR!");
    }
    if (fpGetMemoryWin32HandleKHR(m_device, &vkMemoryGetWin32HandleInfoKHR, &handle) != VK_SUCCESS) {
        throw std::runtime_error("Failed to retrieve handle for buffer!");
    }
    return (void *)handle;
#else
    int fd = -1;

    VkMemoryGetFdInfoKHR vkMemoryGetFdInfoKHR = {};
    vkMemoryGetFdInfoKHR.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR;
    vkMemoryGetFdInfoKHR.pNext = NULL;
    vkMemoryGetFdInfoKHR.memory = memory;
    vkMemoryGetFdInfoKHR.handleType = handleType;

    PFN_vkGetMemoryFdKHR fpGetMemoryFdKHR;
    fpGetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vkGetDeviceProcAddr(m_device, "vkGetMemoryFdKHR");
    if (!fpGetMemoryFdKHR) {
        throw std::runtime_error("Failed to retrieve vkGetMemoryWin32HandleKHR!");
    }
    if (fpGetMemoryFdKHR(m_device, &vkMemoryGetFdInfoKHR, &fd) != VK_SUCCESS) {
        throw std::runtime_error("Failed to retrieve handle for buffer!");
    }
    return (void *)(uintptr_t)fd;
#endif /* _WIN64 */
}

void *VulkanBaseApp::getSemaphoreHandle(VkSemaphore semaphore, VkExternalSemaphoreHandleTypeFlagBits handleType)
{
#ifdef _WIN64
    HANDLE handle;

    VkSemaphoreGetWin32HandleInfoKHR semaphoreGetWin32HandleInfoKHR = {};
    semaphoreGetWin32HandleInfoKHR.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR;
    semaphoreGetWin32HandleInfoKHR.pNext = NULL;
    semaphoreGetWin32HandleInfoKHR.semaphore = semaphore;
    semaphoreGetWin32HandleInfoKHR.handleType = handleType;

    PFN_vkGetSemaphoreWin32HandleKHR fpGetSemaphoreWin32HandleKHR;
    fpGetSemaphoreWin32HandleKHR = (PFN_vkGetSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device, "vkGetSemaphoreWin32HandleKHR");
    if (!fpGetSemaphoreWin32HandleKHR) {
        throw std::runtime_error("Failed to retrieve vkGetMemoryWin32HandleKHR!");
    }
    if (fpGetSemaphoreWin32HandleKHR(m_device, &semaphoreGetWin32HandleInfoKHR, &handle) != VK_SUCCESS) {
        throw std::runtime_error("Failed to retrieve handle for buffer!");
    }

    return (void *)handle;
#else
    int fd;

    VkSemaphoreGetFdInfoKHR semaphoreGetFdInfoKHR = {};
    semaphoreGetFdInfoKHR.sType =VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR;
    semaphoreGetFdInfoKHR.pNext = NULL;
    semaphoreGetFdInfoKHR.semaphore = semaphore;
    semaphoreGetFdInfoKHR.handleType = handleType;

    PFN_vkGetSemaphoreFdKHR fpGetSemaphoreFdKHR;
    fpGetSemaphoreFdKHR = (PFN_vkGetSemaphoreFdKHR)vkGetDeviceProcAddr(m_device, "vkGetSemaphoreFdKHR");
    if (!fpGetSemaphoreFdKHR) {
        throw std::runtime_error("Failed to retrieve vkGetMemoryWin32HandleKHR!");
    }
    if (fpGetSemaphoreFdKHR(m_device, &semaphoreGetFdInfoKHR, &fd) != VK_SUCCESS) {
        throw std::runtime_error("Failed to retrieve handle for buffer!");
    }

    return (void *)(uintptr_t)fd;
#endif
}

void VulkanBaseApp::createExternalSemaphore(VkSemaphore& semaphore, VkExternalSemaphoreHandleTypeFlagBits handleType)
{
    VkSemaphoreCreateInfo semaphoreInfo = {};
    semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    VkExportSemaphoreCreateInfoKHR exportSemaphoreCreateInfo = {};
    exportSemaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR;

#ifdef _WIN64
    WindowsSecurityAttributes winSecurityAttributes;

    VkExportSemaphoreWin32HandleInfoKHR exportSemaphoreWin32HandleInfoKHR = {};
    exportSemaphoreWin32HandleInfoKHR.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR;
    exportSemaphoreWin32HandleInfoKHR.pNext = NULL;
    exportSemaphoreWin32HandleInfoKHR.pAttributes = &winSecurityAttributes;
    exportSemaphoreWin32HandleInfoKHR.dwAccess = DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE;
    exportSemaphoreWin32HandleInfoKHR.name = (LPCWSTR)NULL;
    exportSemaphoreCreateInfo.pNext = (handleType & VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT) ? &exportSemaphoreWin32HandleInfoKHR : NULL;
#else
    exportSemaphoreCreateInfo.pNext = NULL;
#endif
    exportSemaphoreCreateInfo.handleTypes = handleType;
    semaphoreInfo.pNext = &exportSemaphoreCreateInfo;

    if (vkCreateSemaphore(m_device, &semaphoreInfo, nullptr, &semaphore) != VK_SUCCESS) {
        throw std::runtime_error("failed to create synchronization objects for a CUDA-Vulkan!");
    }
}

void VulkanBaseApp::importExternalBuffer(void *handle, VkExternalMemoryHandleTypeFlagBits handleType, size_t size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& memory)
{
    VkBufferCreateInfo bufferInfo = {};
    bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    bufferInfo.size = size;
    bufferInfo.usage = usage;
    bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;

    if (vkCreateBuffer(m_device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
        throw std::runtime_error("failed to create buffer!");
    }

    VkMemoryRequirements memRequirements;
    vkGetBufferMemoryRequirements(m_device, buffer, &memRequirements);

#ifdef _WIN64
    VkImportMemoryWin32HandleInfoKHR handleInfo = {};
    handleInfo.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR;
    handleInfo.pNext = NULL;
    handleInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT;
    handleInfo.handle = handle;
    handleInfo.name = NULL;
#else
    VkImportMemoryFdInfoKHR handleInfo = {};
    handleInfo.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR;
    handleInfo.pNext = NULL;
    handleInfo.fd = (int)(uintptr_t)handle;
    handleInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
#endif /* _WIN64 */

    VkMemoryAllocateInfo memAllocation = {};
    memAllocation.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memAllocation.pNext = (void *)&handleInfo;
    memAllocation.allocationSize = size;
    memAllocation.memoryTypeIndex = findMemoryType(m_physicalDevice, memRequirements.memoryTypeBits, properties);

    if (vkAllocateMemory(m_device, &memAllocation, nullptr, &memory) != VK_SUCCESS) {
        throw std::runtime_error("Failed to import allocation!");
    }

    vkBindBufferMemory(m_device, buffer, memory, 0);
}

void VulkanBaseApp::copyBuffer(VkBuffer dst, VkBuffer src, VkDeviceSize size)
{

    VkCommandBuffer commandBuffer = beginSingleTimeCommands();

    VkBufferCopy copyRegion = {};
    copyRegion.size = size;
    vkCmdCopyBuffer(commandBuffer, src, dst, 1, &copyRegion);

    endSingleTimeCommands(commandBuffer);
}

void VulkanBaseApp::drawFrame()
{
    size_t currentFrameIdx = m_currentFrame % MAX_FRAMES_IN_FLIGHT;
    vkWaitForFences(m_device, 1, &m_inFlightFences[currentFrameIdx], VK_TRUE, std::numeric_limits<uint64_t>::max());

    uint32_t imageIndex;
    VkResult result = vkAcquireNextImageKHR(m_device, m_swapChain, std::numeric_limits<uint64_t>::max(), m_imageAvailableSemaphores[currentFrameIdx], VK_NULL_HANDLE, &imageIndex);
    if (result == VK_ERROR_OUT_OF_DATE_KHR) {
        recreateSwapChain();
    }
    else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
        throw std::runtime_error("Failed to acquire swap chain image!");
    }

    updateUniformBuffer(imageIndex);

    VkSubmitInfo submitInfo = {};
    submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;

    std::vector<VkSemaphore> waitSemaphores;
    std::vector<VkPipelineStageFlags> waitStages;

    waitSemaphores.push_back(m_imageAvailableSemaphores[currentFrameIdx]);
    waitStages.push_back(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
    //getWaitFrameSemaphores(waitSemaphores, waitStages);

    submitInfo.waitSemaphoreCount = (uint32_t)waitSemaphores.size();
    submitInfo.pWaitSemaphores = waitSemaphores.data();
    submitInfo.pWaitDstStageMask = waitStages.data();

    submitInfo.commandBufferCount = 1;
    submitInfo.pCommandBuffers = &m_commandBuffers[imageIndex];

    std::vector<VkSemaphore> signalSemaphores;
    //getSignalFrameSemaphores(signalSemaphores);
    signalSemaphores.push_back(m_renderFinishedSemaphores[currentFrameIdx]);
    submitInfo.signalSemaphoreCount = (uint32_t)signalSemaphores.size();
    submitInfo.pSignalSemaphores = signalSemaphores.data();

    vkResetFences(m_device, 1, &m_inFlightFences[currentFrameIdx]);

    if (vkQueueSubmit(m_graphicsQueue, 1, &submitInfo, m_inFlightFences[currentFrameIdx]) != VK_SUCCESS) {
        throw std::runtime_error("failed to submit draw command buffer!");
    }

    VkPresentInfoKHR presentInfo = {};
    presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
    presentInfo.waitSemaphoreCount = 1;
    presentInfo.pWaitSemaphores = &m_renderFinishedSemaphores[currentFrameIdx];

    VkSwapchainKHR swapChains[] = { m_swapChain };
    presentInfo.swapchainCount = 1;
    presentInfo.pSwapchains = swapChains;
    presentInfo.pImageIndices = &imageIndex;

    result = vkQueuePresentKHR(m_presentQueue, &presentInfo);
    if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || m_framebufferResized) {
        recreateSwapChain();
        m_framebufferResized = false;
    }
    else if (result != VK_SUCCESS) {
        throw std::runtime_error("Failed to acquire swap chain image!");
    }

    m_currentFrame++;
}

void VulkanBaseApp::cleanupSwapChain()
{

    if (m_depthImageView != VK_NULL_HANDLE) {
        vkDestroyImageView(m_device, m_depthImageView, nullptr);
    }
    if (m_depthImage != VK_NULL_HANDLE) {
        vkDestroyImage(m_device, m_depthImage, nullptr);
    }
    if (m_depthImageMemory != VK_NULL_HANDLE) {
        vkFreeMemory(m_device, m_depthImageMemory, nullptr);
    }

    for (size_t i = 0; i < m_uniformBuffers.size(); i++) {
        vkDestroyBuffer(m_device, m_uniformBuffers[i], nullptr);
        vkFreeMemory(m_device, m_uniformMemory[i], nullptr);
    }

    if (m_descriptorPool != VK_NULL_HANDLE) {
        vkDestroyDescriptorPool(m_device, m_descriptorPool, nullptr);
    }

    for (size_t i = 0; i < m_swapChainFramebuffers.size(); i++) {
        vkDestroyFramebuffer(m_device, m_swapChainFramebuffers[i], nullptr);
    }

    if (m_graphicsPipeline != VK_NULL_HANDLE) {
        vkDestroyPipeline(m_device, m_graphicsPipeline, nullptr);
    }

    if (m_pipelineLayout != VK_NULL_HANDLE) {
        vkDestroyPipelineLayout(m_device, m_pipelineLayout, nullptr);
    }

    if (m_renderPass != VK_NULL_HANDLE) {
        vkDestroyRenderPass(m_device, m_renderPass, nullptr);
    }

    for (size_t i = 0; i < m_swapChainImageViews.size(); i++) {
        vkDestroyImageView(m_device, m_swapChainImageViews[i], nullptr);
    }

    if (m_swapChain != VK_NULL_HANDLE) {
        vkDestroySwapchainKHR(m_device, m_swapChain, nullptr);
    }
}

void VulkanBaseApp::recreateSwapChain()
{
    int width, height;

    glfwGetFramebufferSize(m_window, &width, &height);
    while (width == 0 || height == 0) {
        glfwWaitEvents();
        glfwGetFramebufferSize(m_window, &width, &height);
    }

    vkDeviceWaitIdle(m_device);

    cleanupSwapChain();

    createSwapChain();
    createImageViews();
    createRenderPass();
    createGraphicsPipeline();
    createDepthResources();
    createFramebuffers();
    createUniformBuffers();
    createDescriptorPool();
    createDescriptorSets();
    createCommandBuffers();
}

void VulkanBaseApp::mainLoop()
{
    while (!glfwWindowShouldClose(m_window)) {
        glfwPollEvents();
         drawFrame();
    }
    vkDeviceWaitIdle(m_device);
}

void readFile(std::istream& s, std::vector<char>& data)
{
    s.seekg(0, std::ios_base::end);
    data.resize(s.tellg());
    s.clear();
    s.seekg(0, std::ios_base::beg);
    s.read(data.data(), data.size());
}
