# Tutorial Level

# Things learned
# 1) We want to get to interesting point quickly
#    This means enough to really play POWDER
# 2) We want people to learn that POWDER is non-linear
#    The open approach to exploration helps teach this.
# 3) Not too many sign posts before first fight!

allowstairs = false
allowgeneration = false
allowdig = false
allowitems = false
allowtele = false
rarity = 0
pos = 0 0

+------------------------------+
|##############################|
|#...##...##.......#...##..8.##|
|#<.1...2.##...b6..+.r.##.k..##|
|#...##...##.......#+#+#####.##|
|#######.###########.#....#H.##|
|######...#..(..####7####.##.##|
|######.3...4..5.+...####.##+##|
|######...#.....######.......##|
|#####################...9...##|
|##########rrr####.....!./.?.##|
|##~~...####+#####.###.......##|
|##~~.C..##.=..#....##+###.####|
|##~~###....=B.s.A..##.###...##|
|##~~###s##....#....##.#####+##|
|##!?r...###+#########.###!0..#|
|##//###### , ########+###(...#|
|#########  ,  #####.....######|
|######### ,,, #####..E.d+..rr#|
|########  ,F, #####.....#...r#|
|######## ,,,     #############|
|########  ,   ,,            ##|
|########  ,,,,G,+,,,  ,,, ,  #|
|#########    ,,, ,,,,,,,,,,, #|
|############ ,,  ,,,,z,,,,,, #|
|############        ,,,z,,,  #|
|################,,,   ,,,   ##|
|############...s,,,,z,,,, ####|
|############.D.##,,,,,,   ####|
|############...###       #####|
|##############################|
|##############################|
+------------------------------+

.: SQUARE_FLOOR, SQUAREFLAG_LIT
#: SQUARE_WALL, SQUAREFLAG_LIT
 : SQUARE_EMPTY
,: SQUARE_CORRIDOR 
~: SQUARE_WATER, SQUAREFLAG_LIT
+: SQUARE_BLOCKEDDOOR, SQUAREFLAG_LIT
s: SQUARE_SECRETDOOR, SQUAREFLAG_LIT
<: SQUARE_LADDERUP
(: SQUARE_FLOOR, ITEM_LONGSWORD, SQUAREFLAG_LIT
/: SQUARE_FLOOR, ITEMTYPE_WAND, SQUAREFLAG_LIT
=: SQUARE_FLOOR, ITEMTYPE_SPELLBOOK, SQUAREFLAG_LIT
!: SQUARE_FLOOR, ITEMTYPE_POTION, SQUAREFLAG_LIT
?: SQUARE_FLOOR, ITEMTYPE_SCROLL, SQUAREFLAG_LIT
r: SQUARE_FLOOR, MOB_RAT, SQUAREFLAG_LIT
d: SQUARE_FLOOR, ITEM_DAGGER, ITEM_DAGGER, ITEM_DAGGER, ITEM_DAGGER, SQUAREFLAG_LIT
b: SQUARE_FLOOR, ITEM_BOULDER, SQUAREFLAG_LIT
k: SQUARE_FLOOR, MOB_KIWI, SQUAREFLAG_LIT
z: SQUARE_CORRIDOR, MOB_REDDRAGON

1: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_WELCOME
2: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_MINIMAP
3: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_INVENTORY
4: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_PICKUP
5: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_DOOR
6: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_BOULDER
7: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_MELEE
8: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_LOOK
9: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_USE
0: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_DIP
A: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_SEARCH
B: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_SPELLS
C: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_WATER
D: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_WONTUTORIAL
E: SQUARE_SIGNPOST, SQUAREFLAG_LIT, SIGNPOST_QUIVER
F: SQUARE_SIGNPOST, SIGNPOST_DARK
G: SQUARE_SIGNPOST, SIGNPOST_DRAGONS
H: SQUARE_SIGNPOST, SIGNPOST_KIWI
