/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

/*  $Id$  */
/*  @configure_input@  */

#ifndef SO@GUI@_MATERIALS_IV_H
#define SO@GUI@_MATERIALS_IV_H

/* ********************************************************************** */

#include <materials/artdeco/artdeco.h>
#include <materials/autumn/autumn.h>
#include <materials/glass/glass.h>
#include <materials/metal/metal.h>
#include <materials/neon/neon.h>
#include <materials/rococo/rococo.h>
#include <materials/santafe/santafe.h>
#include <materials/sheen/sheen.h>
#include <materials/silky/silky.h>
#include <materials/spring/spring.h>
#include <materials/summer/summer.h>
#include <materials/tropical/tropical.h>
#include <materials/winter/winter.h>

enum So@Gui@MaterialStyle {
  ARTDECO,
  AUTUMN,
  GLASS,
  METAL,
  NEON,
  ROCOCO,
  SANTAFE,
  SHEEN,
  SILKY,
  SPRING,
  SUMMER,
  TROPICAL,
  WINTER,
  NO_MATERIAL
};

/* ********************************************************************** */

#endif /* ! SO@GUI@_MATERIALS_IV_H */
