#ifndef V9990RASTERIZER_HH
#define V9990RASTERIZER_HH

#include "V9990ModeEnum.hh"
#include "EmuTime.hh"
#include "openmsx.hh"

namespace openmsx {

class PostProcessor;

/** If this seems awfully familiar, take a look at Rasterizer.hh
  * It's virtually the same class, but for a different video processor.
  */
class V9990Rasterizer
{
public:
	virtual ~V9990Rasterizer() = default;

	/** See V9990::getPostProcessor(). */
	[[nodiscard]] virtual PostProcessor* getPostProcessor() const = 0;

	/** Will the output of this Rasterizer be displayed?
	  * There is no point in producing a frame that will not be displayed.
	  * TODO: Is querying the next pipeline step the best way to solve this,
	  *       or is it better to explicitly disable the first step in the pipeline?
	  */
	[[nodiscard]] virtual bool isActive() = 0;

	/** Resynchronize with VDP - flush caches etc.
	  */
	virtual void reset() = 0;

	/** Indicates the start of a new frame.
	  */
	virtual void frameStart() = 0;

	/** Indicates the end of the current frame.
	  */
	virtual void frameEnd(EmuTime::param time) = 0;

	/** The display mode determines the screens geometry and how V9990
	  * pixels are mapped to pixels on screen.
	  * @param displayMode  The new display mode.
	  */
	virtual void setDisplayMode(enum V9990DisplayMode displayMode) = 0;

	/** The color mode determines how the V9990 VRAM data gets converted
	  * to pixel colors.
	  * @param colorMode  The new color mode.
	  */
	virtual void setColorMode(enum V9990ColorMode colorMode) = 0;

	/** Set RGB values for a palette entry
	  * @param index  Index in palette
	  * @param r      Red component intensity (5 bits)
	  * @param g      Green component intensity (5 bits)
	  * @param b      Blue component intensity (5 bits)
	  * @param ys     Is this entry transparent
	  */
	virtual void setPalette(int index, byte r, byte g, byte b, bool ys) = 0;

	/** Is superimpose enabled? */
	virtual void setSuperimpose(bool enabled) = 0;

	/** Render a rectangle of border pixels on the host screen.
	  * The units are absolute lines (Y) and V9990 UC ticks (X).
	  * @param fromX   X coordinate of render start (inclusive).
	  * @param fromY   Y coordinate of render start (inclusive).
	  * @param limitX  X coordinate of render end (exclusive).
	  * @param limitY  Y coordinate of render end (exclusive).
	  */
	virtual void drawBorder(
		int fromX, int fromY,
		int limitX, int limitY) = 0;

	/** Render a rectangle of display pixels on the host screen.
	  * @param fromX     X coordinate of render start in V9990 UC ticks.
	  * @param fromY     Y coordinate of render start in absolute lines.
	  * @param toX       X coordinate of render stop in V9990 UC ticks (exclusive).
	  * @param toY       Y coordinate of render stop in absolute lines (exclusive).
	  * @param displayX  display coordinate of render start: [0..640).
	  * @param displayY  display coordinate of render start: [0..480).
	  * @param displayYA similar to displayY but specific for plane A
	  * @param displayYB similar to displayY but specific for plane B
	  * Note: Usually displayY, displayYA and displayYB will all be the
	  *       same. Only in case the vertical scroll register is updated
	  *       in the middle of a frame they can differ, see
	  *       V9990PixelRenderer::updateScrollAYLow()
	  */
	virtual void drawDisplay(
		int fromX, int fromY, int toX, int toY,
		int displayX, int displayY, int displayYA, int displayYB) = 0;

	/** Is video recording active?
	  */
	[[nodiscard]] virtual bool isRecording() const = 0;
};

} // namespace openmsx

#endif
