# VICE keyboard mapping file
#
# A Keyboard map is read in as patch to the current map.
#
# File format:
# - comment lines start with '#'
# - keyword lines start with '!keyword'
# - normal lines have 'keysym/scancode row column shiftflag'
#
# Keywords and their lines are:
# '!CLEAR'               clear whole table
# '!INCLUDE filename'    read file as mapping file
# '!LSHIFT row col'      left shift keyboard row/column
# '!RSHIFT row col'      right shift keyboard row/column
# '!VSHIFT shiftkey'     virtual shift key (RSHIFT or LSHIFT)
# '!SHIFTL shiftkey'     shift lock key (RSHIFT or LSHIFT)
#  for emulated keyboards that have only one shift key, set both LSHIFT
#  and RSHIFT to the same row/col and use RSHIFT for VSHIFT and SHIFTL.
# '!LCTRL row col'       left control keyboard row/column
# '!VCTRL ctrlkey'       virtual control key (LCTRL)
# '!LCBM row col'        left CBM keyboard row/column
# '!VCBM cbmkey'         virtual CBM key (LCBM)
# '!UNDEF keysym'        remove keysym from table
#
# Shiftflag can have these values, flags can be ORed to combine them:
# 0x0000      0  key is not shifted for this keysym/scancode
# 0x0001      1  key is combined with shift for this keysym/scancode
# 0x0002      2  key is left shift on emulated machine
# 0x0004      4  key is right shift on emulated machine (use only this one
#                for emulated keyboards that have only one shift key)
# 0x0008      8  key can be shifted or not with this keysym/scancode
# 0x0010     16  deshift key for this keysym/scancode
# 0x0020     32  another definition for this keysym/scancode follows
# 0x0040     64  key is shift-lock on emulated machine
# 0x0080    128  shift modifier required on host
# 0x0100    256  key is used for an alternative keyboard mapping, e.g. C64 mode in x128
# 0x0200    512  alt-r (alt-gr) modifier required on host
# 0x0400   1024  ctrl modifier required on host
# 0x0800   2048  key is combined with cbm for this keysym/scancode
# 0x1000   4096  key is combined with ctrl for this keysym/scancode
# 0x2000   8192  key is (left) cbm on emulated machine
# 0x4000  16384  key is (left) ctrl on emulated machine
#
# Negative row values:
# 'keysym -1 n' joystick keymap A, direction n
# 'keysym -2 n' joystick keymap B, direction n
# 'keysym -3 0' first RESTORE key
# 'keysym -3 1' second RESTORE key
# 'keysym -4 0' 40/80 column key (x128)
# 'keysym -4 1' CAPS (ASCII/DIN) key (x128)
# 'keysym -5 n' joyport keypad, key n (not supported in x128)
#
# Joystick direction values:
# 0      Fire
# 1      South/West
# 2      South
# 3      South/East
# 4      West
# 5      East
# 6      North/West
# 7      North
# 8      North/East
#
# Joyport keypad key layout:
# --------------------------
# |  0 |  1 |  2 |  3 |  4 |
# --------------------------
# |  5 |  6 |  7 |  8 |  9 |
# --------------------------
# | 10 | 11 | 12 | 13 | 14 |
# --------------------------
# | 15 | 16 | 17 | 18 | 19 |
# --------------------------
#
# When a bigger spaced key is used,
# it uses the upper left most key value.

# Positional Mapping, US Layout, Plus4, SDL

# note: For some reason SDL does not get keyboard events for "dead keys" at all,
#       so a "nodeadkeys" layout must be used. CAUTION: apparently SDL generates
#       some tables internally at startup - switching the host layout while
#       the emulator is running produces unpredictable results (broken keycodes)

# Commodore 16/116/Plus-4 keyboard matrix:
#
#       0        1        2        3       4         5        6        7
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 0 |INST/DEL|RETURN  |POUND   |F7/HELP |F4/F1   |F5/F2   |F6/F3   |@       |
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 1 |3 #     |W       |A       |4 $     |Z       |S       |E       | SHIFTs |
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 2 |5 %     |R       |D       |6 &     |C       |F       |T       |X       |
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 3 |7 '     |Y       |G       |8 (     |B       |H       |U       |V       |
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 4 |9 )     |I       |J       |0 ^     |M       |K       |O       |N       |
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 5 |DOWN    |P       |L       |UP      |. >     |: [     |-       |, <     |
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 6 |LEFT    |*       |; ]     |RIGHT   |ESC     |=       |+       |/ ?     |
#   +--------+--------+--------+--------+--------+--------+--------+--------+
# 7 |1 !     |CLR/HOME| CTRLs  |2 "     |SPACE   |CBM     |Q       |RUN/STOP|
#   +--------+--------+--------+--------+--------+--------+--------+--------+

#   C16 keyboard layout:
#
#   ESC 1!  2"  3#  4$  5%  6&  7'  8(  9)  0^  left right up down del      f1/f4
#   CTRL  q   w   e   r   t   y   u   i   o   p   @   +   -   clr           f2/f5
#   r/s SL  a   s   d   f   g   h   j   k   l   :[  ;]  *   return          f3/f6
#   CBM LS    z   x   c   v   b   n   m   ,<  .>  /?  RS  pound =/pi        help/f7
#                           space
#
#   Plus4 keyboard layout:
#
#   F1/4 F2/5 F3/6 Help/F7
#
#   ESC 1!  2"  3#  4$  5%  6&  7'  8(  9)  0^  +   -   =/pi clr del
#   CTRL  q   w   e   r   t   y   u   i   o   p   @   pound * ctrl
#   r/s SL  a   s   d   f   g   h   j   k   l   :[  ;]  return
#   CBM LS    z   x   c   v   b   n   m   ,<  .>  /?        up
#                           space                        left right
#                                                           down

!CLEAR
!LSHIFT 1 7
!RSHIFT 1 7
!VSHIFT RSHIFT
!SHIFTL RSHIFT
!LCBM 7 5
!VCBM LCBM
!LCTRL 7 2
!VCTRL LCTRL

27 7 7 8        /*          ESC -> Run/Stop     */
49 7 0 8        /*            1 -> 1            */
50 7 3 32       /*            2 -> 2            */
50 0 7 0x90     /*            @ -> @            */
51 1 0 8        /*            3 -> 3            */
52 1 3 8        /*            4 -> 4            */
53 2 0 8        /*            5 -> 5            */
54 2 3 32       /*            6 -> 6            */
54 4 3 0x80     /*            ^ -> arrow up     */
55 3 0 32       /*            7 -> 7            */
55 2 3 128      /*            & -> &            */
56 3 3 32       /*            8 -> 8            */
56 6 1 0x90     /*            * -> *            */
57 4 0 32       /*            9 -> 9            */
57 3 3 0x80     /*            ( -> (            */
48 4 3 32       /*            0 -> 0            */
48 4 0 0x80     /*            ) -> )            */
45 5 6 32       /*        Minus -> Minus        */
45 5 6 0x90     /*            _ -> arrow left   */
61 6 5 32       /*        Equal -> Equal        */
61 6 6 0x90     /*            + -> +            */
8 0 0 8         /*    Backspace -> Del          */
9 7 5 8200      /*          TAB -> CBM          */
113 7 6 8       /*            Q -> Q            */
119 1 1 8       /*            W -> W            */
101 1 6 8       /*            E -> E            */
114 2 1 8       /*            R -> R            */
116 2 6 8       /*            T -> T            */
121 3 1 8       /*            Y -> Y            */
117 3 6 8       /*            U -> U            */
105 4 1 8       /*            I -> I            */
111 4 6 8       /*            O -> O            */
112 5 1 8       /*            P -> P            */
91 5 5 1        /*            [ -> [            */
93 6 2 1        /*            ] -> ]            */
13 0 1 8        /*       Return -> Return       */
306 7 2 16392   /*    Left Ctrl -> CTRL         */
97 1 2 8        /*            A -> A            */
115 1 5 8       /*            S -> S            */
100 2 2 8       /*            D -> D            */
102 2 5 8       /*            F -> F            */
103 3 2 8       /*            G -> G            */
104 3 5 8       /*            H -> H            */
106 4 2 8       /*            J -> J            */
107 4 5 8       /*            K -> K            */
108 5 2 8       /*            L -> L            */
59 6 2 0x30     /*            ; -> ;            */
59 5 5 0x90     /*            : -> :            */
39 3 0 33       /*            ' -> '            */
39 7 3 0x80     /*            " -> "            */
96 6 4 8        /*            ` -> Esc          */
92 6 1 8        /*            \ -> *            */
301 1 7 64      /*    Caps Lock -> Shift Lock   */
304 1 7 4       /*   Left Shift -> Left Shift   */
122 1 4 8       /*            Z -> Z            */
120 2 7 8       /*            X -> X            */
99 2 4 8        /*            C -> C            */
118 3 7 8       /*            V -> V            */
98 3 4 8        /*            B -> B            */
110 4 7 8       /*            N -> N            */
109 4 4 8       /*            M -> M            */
44 5 7 8        /*            , -> ,            */
46 5 4 8        /*            . -> .            */
47 6 7 8        /*            / -> /            */
303 1 7 4       /*  Right Shift -> Right Shift  */
32 7 4 8        /*        Space -> Space        */
282 0 4 8       /*           F1 -> F1           */
283 0 5 8       /*           F2 -> F2           */
284 0 6 8       /*           F3 -> F3           */
285 0 4 1       /*           F4 -> F4           */
286 0 5 1       /*           F5 -> F5           */
287 0 6 1       /*           F6 -> F6           */
288 0 3 1       /*           F7 -> F7           */
289 0 3 8       /*           F8 -> HELP         */
278 7 1 8       /*         Home -> CLR/HOME     */
273 5 3 8       /*           Up -> CRSR UP      */
276 6 0 8       /*         Left -> CRSR LEFT    */
275 6 3 8       /*        Right -> CRSR RIGHT   */
274 5 0 8       /*         Down -> CRSR DOWN    */
277 6 5 8       /*          Ins -> =            */
127 6 1 8       /*          Del -> *            */

# Joyport-attached keypad key mappings
300 -5 0              /*      NumLock -> keypad x0    */
263 -5 1              /*     NumPad 7 -> keypad 7     */
264 -5 2              /*     NumPad 8 -> keypad 8     */
265 -5 3              /*     NumPad 9 -> keypad 9     */
267 -5 4              /*     NumPad / -> keypad /     */
302 -5 5              /*   ScrollLock -> keypad x1    */
260 -5 6              /*     NumPad 4 -> keypad 4     */
261 -5 7              /*     NumPad 5 -> keypad 5     */
262 -5 8              /*     NumPad 6 -> keypad 6     */
268 -5 9              /*     NumPad * -> keypad *     */
317 -5 10             /*       SysReq -> keypad x2    */
257 -5 11             /*     NumPad 1 -> keypad 1     */
258 -5 12             /*     NumPad 2 -> keypad 2     */
259 -5 13             /*     NumPad 3 -> keypad 3     */
269 -5 14             /*     NumPad - -> keypad -     */
316 -5 15             /*       PrtScr -> keypad x3    */
256 -5 16             /*     NumPad 0 -> keypad 0     */
266 -5 17             /*     NumPad , -> keypad .     */
271 -5 18             /* NumPad Enter -> keypad enter */
270 -5 19             /*     NumPad + -> keypad +     */
