// Ordering of the tools to minimize tool switches.

#ifndef slic3r_ToolOrdering_hpp_
#define slic3r_ToolOrdering_hpp_

#include "../libslic3r.h"

#include <utility>

#include <boost/container/small_vector.hpp>

namespace Slic3r {

class Print;
class PrintObject;
class LayerTools;
namespace CustomGCode { struct Item; }
class PrintRegion;

// Object of this class holds information about whether an extrusion is printed immediately
// after a toolchange (as part of infill/perimeter wiping) or not. One extrusion can be a part
// of several copies - this has to be taken into account.
class WipingExtrusions
{
public:
    bool is_anything_overridden() const {   // if there are no overrides, all the agenda can be skipped - this function can tell us if that's the case
        return something_overridden;
    }

    // When allocating extruder overrides of an object's ExtrusionEntity, overrides for maximum 3 copies are allocated in place.
    typedef boost::container::small_vector<int32_t, 3> ExtruderPerCopy;

    // This is called from GCode::process_layer - see implementation for further comments:
    const ExtruderPerCopy* get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, size_t num_of_copies);

    // This function goes through all infill entities(), decides which ones will be used for wiping and
    // marks them by the extruder id. Returns volume that remains to be wiped on the wipe tower:
    float mark_wiping_extrusions(const Print& print, uint16_t old_extruder, uint16_t new_extruder, float volume_to_wipe);

    void ensure_perimeters_infills_order(const Print& print);

    bool is_overriddable(const ExtrusionEntityCollection& ee, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) const;
    bool is_overriddable_and_mark(const ExtrusionEntityCollection& ee, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) {
    	bool out = this->is_overriddable(ee, print_config, object, region);
    	this->something_overridable |= out;
    	return out;
    }

    void set_layer_tools_ptr(const LayerTools* lt) { m_layer_tools = lt; }

private:
    int first_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const;
    int last_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const;

    // This function is called from mark_wiping_extrusions and sets extruder that it should be printed with (-1 .. as usual)
    void set_extruder_override(const ExtrusionEntity* entity, size_t copy_id, int extruder, size_t num_of_copies);

    // Returns true in case that entity is not printed with its usual extruder for a given copy:
    bool is_entity_overridden(const ExtrusionEntity* entity, size_t copy_id) const {
        auto it = entity_map.find(entity);
        return it == entity_map.end() ? false : it->second[copy_id] != -1;
    }

    std::map<const ExtrusionEntity*, ExtruderPerCopy> entity_map;  // to keep track of who prints what
    bool something_overridable = false;
    bool something_overridden = false;
    const LayerTools* m_layer_tools = nullptr;    // so we know which LayerTools object this belongs to
};

class LayerTools
{
public:
    LayerTools(const coordf_t z) : print_z(z) {}

    // Changing these operators to epsilon version can make a problem in cases where support and object layers get close to each other.
    // In case someone tries to do it, make sure you know what you're doing and test it properly (slice multiple objects at once with supports).
    bool operator< (const LayerTools &rhs) const { return print_z < rhs.print_z; }
    bool operator==(const LayerTools &rhs) const { return print_z == rhs.print_z; }

    bool is_extruder_order(uint16_t a, uint16_t b) const;
    bool has_extruder(uint16_t extruder) const { return std::find(this->extruders.begin(), this->extruders.end(), extruder) != this->extruders.end(); }

    // Return a zero based extruder from the region, or extruder_override if overriden.
    uint16_t perimeter_extruder(const PrintRegion &region) const;
    uint16_t infill_extruder(const PrintRegion &region) const;
    uint16_t solid_infill_extruder(const PrintRegion &region) const;
	// Returns a zero based extruder this eec should be printed with, according to PrintRegion config or extruder_override if overriden.
    uint16_t extruder(const ExtrusionEntityCollection &extrusions, const PrintRegion &region) const;

    coordf_t 					print_z	= 0.;
    bool 						has_object = false;
    bool						has_support = false;
    // Zero based extruder IDs, ordered to minimize tool switches.
    std::vector<uint16_t> 	    extruders;
    // If per layer extruder switches are inserted by the G-code preview slider, this value contains the new (1 based) extruder, with which the whole object layer is being printed with.
    // If not overriden, it is set to 0.
    uint16_t 				    extruder_override = 0;
    // Should a skirt be printed at this layer?
    // Layers are marked for infinite skirt aka draft shield. Not all the layers have to be printed.
    bool                        has_skirt = false;
    // Will there be anything extruded on this layer for the wipe tower?
    // Due to the support layers possibly interleaving the object layers,
    // wipe tower will be disabled for some support only layers.
    bool 						has_wipe_tower = false;
    // Number of wipe tower partitions to support the required number of tool switches
    // and to support the wipe tower partitions above this one.
    size_t                      wipe_tower_partitions = 0;
    coordf_t 					wipe_tower_layer_height = 0.;
    // Custom G-code (color change, extruder switch, pause) to be performed before this layer starts to print.
    const CustomGCode::Item    *custom_gcode = nullptr;

    WipingExtrusions& wiping_extrusions() {
        m_wiping_extrusions.set_layer_tools_ptr(this);
        return m_wiping_extrusions;
    }

private:
    // This object holds list of extrusion that will be used for extruder wiping
    WipingExtrusions m_wiping_extrusions;
};

class ToolOrdering
{
public:
    ToolOrdering() = default;

    // For the use case when each object is printed separately
    // (print.config.complete_objects is true).
    ToolOrdering(const PrintObject &object, uint16_t first_extruder, bool prime_multi_material = false);

    // For the use case when all objects are printed at once.
    // (print.config.complete_objects is false).
    ToolOrdering(const Print &print, uint16_t first_extruder, bool prime_multi_material = false);

    void 				clear() { m_layer_tools.clear(); }

    // Only valid for non-sequential print:
	// Assign a pointer to a custom G-code to the respective ToolOrdering::LayerTools.
	// Ignore color changes, which are performed on a layer and for such an extruder, that the extruder will not be printing above that layer.
	// If multiple events are planned over a span of a single layer, use the last one.
	void 				assign_custom_gcodes(const Print &print);

    // Get the first extruder printing, including the extruder priming areas, returns -1 if there is no layer printed.
    unsigned int   		first_extruder() const { return m_first_printing_extruder; }

    // Get the first extruder printing the layer_tools, returns -1 if there is no layer printed.
    unsigned int   		last_extruder() const { return m_last_printing_extruder; }

    // For a multi-material print, the printing extruders are ordered in the order they shall be primed.
    const std::vector<uint16_t>& all_extruders() const { return m_all_printing_extruders; }

    // Find LayerTools with the closest print_z.
    const LayerTools&	tools_for_layer(coordf_t print_z) const;
    LayerTools&			tools_for_layer(coordf_t print_z) { return const_cast<LayerTools&>(std::as_const(*this).tools_for_layer(print_z)); }

    const LayerTools&   front()       const { return m_layer_tools.front(); }
    const LayerTools&   back()        const { return m_layer_tools.back(); }
    std::vector<LayerTools>::const_iterator begin() const { return m_layer_tools.begin(); }
    std::vector<LayerTools>::const_iterator end()   const { return m_layer_tools.end(); }
    bool 				empty()       const { return m_layer_tools.empty(); }
    std::vector<LayerTools>& layer_tools() { return m_layer_tools; }
    bool 				has_wipe_tower() const { return ! m_layer_tools.empty() && m_first_printing_extruder != (uint16_t)-1 && m_layer_tools.front().wipe_tower_partitions > 0; }

private:
    void				initialize_layers(std::vector<coordf_t> &zs);
    void 				collect_extruders(const PrintObject &object, const std::vector<std::pair<double, uint16_t>> &per_layer_extruder_switches);
    void				reorder_extruders(uint16_t last_extruder_id);
    void 				fill_wipe_tower_partitions(const PrintConfig &config, coordf_t object_bottom_z, coordf_t max_layer_height);
    void                mark_skirt_layers(const PrintConfig &config, coordf_t max_layer_height);
    void 				collect_extruder_statistics(bool prime_multi_material);

    std::vector<LayerTools>     m_layer_tools;
    // First printing extruder, including the multi-material priming sequence.
    uint16_t                    m_first_printing_extruder = (uint16_t)-1;
    // Final printing extruder.
    uint16_t                    m_last_printing_extruder  = (uint16_t)-1;
    // All extruders, which extrude some material over m_layer_tools.
    std::vector<uint16_t>       m_all_printing_extruders;

    const PrintConfig*          m_print_config_ptr = nullptr;
};

} // namespace SLic3r

#endif /* slic3r_ToolOrdering_hpp_ */
