#ifndef _PERSONALITY_FINISH_H
#define _PERSONALITY_FINISH_H

#include "Types.h"

void EnterIMPPersonalityFinish( void );
void RenderIMPPersonalityFinish( void );
void ExitIMPPersonalityFinish( void );
void HandleIMPPersonalityFinish( void );

extern UINT8 bPersonalityEndState;


#endif
