#ifndef __STRATEGIC_H
#define __STRATEGIC_H
// header for strategic structure

#include "JA2Types.h"


enum InsertionCode
{
	INSERTION_CODE_NORTH,
	INSERTION_CODE_SOUTH,
	INSERTION_CODE_EAST,
	INSERTION_CODE_WEST,
	INSERTION_CODE_GRIDNO,
	INSERTION_CODE_ARRIVING_GAME,
	INSERTION_CODE_CHOPPER,
	INSERTION_CODE_PRIMARY_EDGEINDEX,
	INSERTION_CODE_SECONDARY_EDGEINDEX,
	INSERTION_CODE_CENTER,
};


void HandleStrategicDeath(SOLDIERTYPE&);

#endif
