CUTLASS: threadblock_swizzle.h Source File

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reduction/threadblock_swizzle.h
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28 #pragma once
29 #include "cutlass/coord.h"
30
31 namespace cutlass {
32 namespace reduction {
33 struct DefaultBlockSwizzle {
35 CUTLASS_HOST_DEVICE DefaultBlockSwizzle() {}
36
38 CUTLASS_DEVICE dim3 swizzle() { return blockIdx; }
39
41 CUTLASS_HOST_DEVICE dim3 get_grid_layout(Coord<3> const &problem_size,
42 Coord<3> const &OutputTile) {
43 assert(OutputTile[0] == 1 && OutputTile[1] == 1);
44 assert((problem_size[0] * problem_size[1] * problem_size[2]) % OutputTile[2] == 0);
45 dim3 grid;
46 grid.x = problem_size[0] * problem_size[1] * problem_size[2]
47 / OutputTile[2] ;
48 return grid;
49 }
50
52 CUTLASS_DEVICE Coord<3> get_threadblock_offset(Coord<3> const &SubTile) {
53 assert(SubTile[0] == 1 && SubTile[1] == 1);
54 dim3 block = swizzle();
55 Coord<3> threadblock_offset =
56 make_Coord(0, 0, block.x * SubTile[2]);
57 return threadblock_offset;
58 }
59 };
60 } // namespace reduction
61 } // namespace cutlass
cutlass::reduction::DefaultBlockSwizzle
Definition: reduction/threadblock_swizzle.h:33
cutlass
Definition: aligned_buffer.h:35
cutlass::reduction::DefaultBlockSwizzle::DefaultBlockSwizzle
CUTLASS_HOST_DEVICE DefaultBlockSwizzle()
Ctor.
Definition: reduction/threadblock_swizzle.h:35
coord.h
A Coord is a coordinate of arbitrary rank into a tensor or matrix.
cutlass::make_Coord
CUTLASS_HOST_DEVICE Coord< 1 > make_Coord(int _0)
Helper to make a 2-element coordinate.
Definition: coord.h:387
cutlass::reduction::DefaultBlockSwizzle::swizzle
CUTLASS_DEVICE dim3 swizzle()
Swizzle the block index.
Definition: reduction/threadblock_swizzle.h:38
cutlass::reduction::DefaultBlockSwizzle::get_grid_layout
CUTLASS_HOST_DEVICE dim3 get_grid_layout(Coord< 3 > const &problem_size, Coord< 3 > const &OutputTile)
Definition: reduction/threadblock_swizzle.h:41
CUTLASS_HOST_DEVICE
#define CUTLASS_HOST_DEVICE
Definition: cutlass.h:89
cutlass::Coord< 3 >
cutlass::reduction::DefaultBlockSwizzle::get_threadblock_offset
CUTLASS_DEVICE Coord< 3 > get_threadblock_offset(Coord< 3 > const &SubTile)
Definition: reduction/threadblock_swizzle.h:52