VTK: Member List

| VTK 9.3.1

RTW::Texture Member List

This is the complete list of members for RTW::Texture, including all inherited members.

AddRef() | RTW::Object | inline
Commit() override | RTW::Texture | inlinevirtual
GetAllParameters() const | RTW::Object | inline
GetDataType() const | RTW::Object | inline
GetFloat(const std::vector< std::string > &ids, float defaultValue=0.0f, bool *found=nullptr) const | RTW::Object | inline
GetFloat(const std::vector< std::string > &ids, float *result, float defaultValue=0.0f) | RTW::Object | inline
GetInt(const std::vector< std::string > &ids, int32_t defaultValue=0, bool *found=nullptr) const | RTW::Object | inline
GetInt(const std::vector< std::string > &ids, int32_t *result, int32_t defaultValue=0) | RTW::Object | inline
GetObject(const std::vector< std::string > &ids, T *defaultValue=nullptr, bool *found=nullptr) const | RTW::Object | inline
GetObject(const std::vector< std::string > &ids, T **result, T *defaultValue=nullptr) | RTW::Object | inline
GetString(const std::vector< std::string > &ids, const std::string &defaultValue="", bool *found=nullptr) const | RTW::Object | inline
GetString(const std::vector< std::string > &ids, std::string *result, const std::string &defaultValue=nullptr) | RTW::Object | inline
GetVec2f(const std::vector< std::string > &ids, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f(), bool *found=nullptr) const | RTW::Object | inline
GetVec2f(const std::vector< std::string > &ids, VisRTX::Vec2f *result, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f()) | RTW::Object | inline
GetVec2i(const std::vector< std::string > &ids, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i(), bool *found=nullptr) const | RTW::Object | inline
GetVec2i(const std::vector< std::string > &ids, VisRTX::Vec2i *result, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i()) | RTW::Object | inline
GetVec3f(const std::vector< std::string > &ids, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f(), bool *found=nullptr) const | RTW::Object | inline
GetVec3f(const std::vector< std::string > &ids, VisRTX::Vec3f *result, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f()) | RTW::Object | inline
GetVec3i(const std::vector< std::string > &ids, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i(), bool *found=nullptr) const | RTW::Object | inline
GetVec3i(const std::vector< std::string > &ids, VisRTX::Vec3i *result, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i()) | RTW::Object | inline
GetVec4f(const std::vector< std::string > &ids, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f(), bool *found=nullptr) const | RTW::Object | inline
GetVec4f(const std::vector< std::string > &ids, VisRTX::Vec4f *result, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f()) | RTW::Object | inline
Light class | RTW::Texture | friend
Material class | RTW::Texture | friend
Object(RTWDataType type=RTW_OBJECT) | RTW::Object | inline
PrintAllParameters() const | RTW::Object | inline
Release() | RTW::Object | inline
RemoveParam(const std::string &id) | RTW::Object | inlinevirtual
Renderer class | RTW::Texture | friend
SetBool(const std::string &id, bool b) | RTW::Object | inline
SetFloat(const std::string &id, float x) | RTW::Object | inline
SetInt(const std::string &id, int32_t x) | RTW::Object | inline
SetObject(const std::string &id, Object *object) | RTW::Object | inlinevirtual
SetString(const std::string &id, const std::string &s) | RTW::Object | inline
SetVec2f(const std::string &id, float x, float y) | RTW::Object | inline
SetVec2i(const std::string &id, int32_t x, int32_t y) | RTW::Object | inline
SetVec3f(const std::string &id, float x, float y, float z) | RTW::Object | inline
SetVec3i(const std::string &id, int32_t x, int32_t y, int32_t z) | RTW::Object | inline
SetVec4f(const std::string &id, float x, float y, float z, float w) | RTW::Object | inline
Texture(const char *) | RTW::Texture | inline
~Object() | RTW::Object | inlinevirtual
~Texture() | RTW::Texture | inline