VTK: vtkGLTFReader::GLTFTexture Struct Reference

| VTK 9.3.1

Public Attributes | List of all members
vtkGLTFReader::GLTFTexture Struct Reference

Materials are not directly applied to this reader's output. More...

`#include <vtkGLTFReader.h>`

Collaboration diagram for vtkGLTFReader::GLTFTexture:
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## Public Attributes
vtkSmartPointer< vtkImageData > | Image
unsigned short | MinFilterValue
unsigned short | MaxFilterValue
unsigned short | WrapSValue
unsigned short | WrapTValue

## Detailed Description

Materials are not directly applied to this reader's output.

Use GetGLTFTexture to access a specific texture's image data, and the indices present in the output dataset's field data to create vtkTextures and apply them to the geometry.

Definition at line 84 of file vtkGLTFReader.h.

## Member Data Documentation

## ◆ Image

vtkSmartPointer<vtkImageData> vtkGLTFReader::GLTFTexture::Image

Definition at line 86 of file vtkGLTFReader.h.

## ◆ MinFilterValue

unsigned short vtkGLTFReader::GLTFTexture::MinFilterValue

Definition at line 87 of file vtkGLTFReader.h.

## ◆ MaxFilterValue

unsigned short vtkGLTFReader::GLTFTexture::MaxFilterValue

Definition at line 88 of file vtkGLTFReader.h.

## ◆ WrapSValue

unsigned short vtkGLTFReader::GLTFTexture::WrapSValue

Definition at line 89 of file vtkGLTFReader.h.

## ◆ WrapTValue

unsigned short vtkGLTFReader::GLTFTexture::WrapTValue

Definition at line 90 of file vtkGLTFReader.h.

The documentation for this struct was generated from the following file:

- IO/Geometry/vtkGLTFReader.h