VTK: Rendering/WebGPU/vtkWebGPUInternalsRenderPassDescriptor.h Source File

| VTK 9.3.1

vtkWebGPUInternalsRenderPassDescriptor.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
3 #ifndef vtkWebGPUInternalsRenderPassDescriptor_h
4 #define vtkWebGPUInternalsRenderPassDescriptor_h
5
6 #include "vtkRenderingWebGPUModule.h"
7 #include "vtk_wgpu.h"
8
9 #include <array>
10 #include <vector>
11
12 VTK_ABI_NAMESPACE_BEGIN
13 class VTKRENDERINGWEBGPU_EXPORT vtkWebGPUInternalsRenderPassDescriptor
14 : public wgpu::RenderPassDescriptor
15 {
16 public:
17 static constexpr int kMaxColorAttachments = 8u;
18 vtkWebGPUInternalsRenderPassDescriptor(const std::vector<wgpu::TextureView>& colorAttachmentInfo,
19 wgpu::TextureView depthStencil = wgpu::TextureView());
20 ~vtkWebGPUInternalsRenderPassDescriptor();
21
22 vtkWebGPUInternalsRenderPassDescriptor(
23 const vtkWebGPUInternalsRenderPassDescriptor& otherRenderPass);
24 const vtkWebGPUInternalsRenderPassDescriptor& operator=(
25 const vtkWebGPUInternalsRenderPassDescriptor& otherRenderPass);
26
27 void UnsetDepthStencilLoadStoreOpsForFormat(wgpu::TextureFormat format);
28
29 std::array<wgpu::RenderPassColorAttachment, kMaxColorAttachments> ColorAttachments;
30 wgpu::RenderPassDepthStencilAttachment DepthStencilAttachmentInfo = {};
31 };
32 VTK_ABI_NAMESPACE_END
33
34 #endif
35 // VTK-HeaderTest-Exclude: vtkWebGPUInternalsRenderPassDescriptor.h
vtkWebGPUInternalsRenderPassDescriptor
Definition: vtkWebGPUInternalsRenderPassDescriptor.h:15
vtkWebGPUInternalsRenderPassDescriptor::operator=
const vtkWebGPUInternalsRenderPassDescriptor & operator=(const vtkWebGPUInternalsRenderPassDescriptor &otherRenderPass)
vtkWebGPUInternalsRenderPassDescriptor::~vtkWebGPUInternalsRenderPassDescriptor
~vtkWebGPUInternalsRenderPassDescriptor()
vtkWebGPUInternalsRenderPassDescriptor::vtkWebGPUInternalsRenderPassDescriptor
vtkWebGPUInternalsRenderPassDescriptor(const vtkWebGPUInternalsRenderPassDescriptor &otherRenderPass)
vtkWebGPUInternalsRenderPassDescriptor::UnsetDepthStencilLoadStoreOpsForFormat
void UnsetDepthStencilLoadStoreOpsForFormat(wgpu::TextureFormat format)
vtkWebGPUInternalsRenderPassDescriptor::vtkWebGPUInternalsRenderPassDescriptor
vtkWebGPUInternalsRenderPassDescriptor(const std::vector< wgpu::TextureView > &colorAttachmentInfo, wgpu::TextureView depthStencil=wgpu::TextureView())
vtkWebGPUInternalsRenderPassDescriptor::ColorAttachments
std::array< wgpu::RenderPassColorAttachment, kMaxColorAttachments > ColorAttachments
Definition: vtkWebGPUInternalsRenderPassDescriptor.h:29
vtk_wgpu.h