Big Thanks to all the Guys Who Are Running UgLyGS

Special Thanks to
My Lone Beta Tester
Daniel Butler http://games.cyberprune.com/

Also Thanks To
http://games.internode.on.net/
http://www.wickedservers.com/
http://www.blackwidowservers.com/


Requests for Anyone who can help write some Doc pages for me :)
RC11:
	Qstat Version Updated

	Added Lazy option to rrdtool to use less cpu

	Fixed Scan Errors all 4 of them, (what was i doing)

	Removed support for Daikatana

	Fixed Scanner when finding RTCW:ET

	Fixed IGI2 in uglygs.conf and qstat.cfg (thanks TSTHB)

	Fixed Problem in Template example 2


RC10:
	Added Sort Order for players

	Fixed a problem with people using windows editors in the server.static file (tist tisk)

	Updated Version of qstat (supports ASE protocol)

	Battlefield 1942 now uses ASE it makes it much cleaner

	Fixed perl 5.8.0 and the  Split loop, "<QSTATCONFIG> line 1" error
	
        Changed template so options were a standard <--name-> (old ones still work)

        Added example2 template Written by Stefan Verstege

	Added AVP2 maps ( thanks {tendency})

	New Game Support
		Soldat

RC9:
 	Added a list order option for html output

	Added support for different output Extentions

	Changes made to add new template directories so u can make ur own or use 3rd party templates
		and changes the code to make it easier to create templates, sorry template structure changed again (hopefully
		the last time). But now only 1 line is required
		(need to write some docs about it)

	New Game Support
		Rally Masters
		IGI-2 Covert Strike	

	New Images Added (Im still after more)

	Moved Graph color config to templates/######/graphs.conf

RC8:
	Fix Image Bug looking for gif files not jpg's

	Added More Images and fixed a Image Creation bug 
		(note: only  one change in templates gamesdata.html line 1)
		<!-- gamedetails $TYPE $MAP -->
		now reads
		<!-- gamedetails $TYPEPREFIX $MAP -->
	
	Added Game Support for Vietcong Game

	Included a modified version of rrdtool to fix the incorrect graph problem
		(Note You now need to Comple the Supplied RRDtool Package (Check INSTALL file)

	Fixed spelling mistake in default.gif (thanks Daniel) 

RC7:
	Fix a bug in rc6 that stops graphing

	Added Images and fixed some image problems	

RC6:
	Removed the log function because it was outdated and relatively useless now

	Started work on map images (thanks to http://www.gamecity.nl/)
	
	All files are now preprocessed to detect if the map image exists

	Fixed time again, shouldn't be any more problems now
	
	Sorry Guys i changed the templates again to suit the new preproccessor

	New Qstat version Proper fix to BF1942

	Changed code to suit new qstat version

RC5:
	Fixed time bug where year read 102 and day was always sunday

	Fixed page update bug

	Fixed Array Loop Issue

RC4:
	Changed how uglygs makes the index file it now makes it then moves it to the web directory to help
	when people load the page as it is updating

	Added Max player count and what date/time it was

	Unreal Tournament 2 Support
	
RC3:

	Changed Templates and qstat so it shows how many game places you have and what you utilization is

	Fixed Battlefield 1942 to fully support serverquery

	Fixed Battlefield 1942 qstat support where servers only showed up sometimes (player list is still broken)

	Fixed graph where it showed milinumbers

RC2:	

	Added in a temp fix for a bug found in qstat which was causing a few server types not to show up
	in search mode

	Fixed code I missed in the upgrade gave out an error "unknown option "-sf2""

	New Game Support:
		Battlefield 1942

RC1:
	NOTE YOU MUST USE THE NEW VERSION OF QSTAT, THERE ARE A LOT OF CHANGES IN THE SCRIPTS
	SOME SERVER CODES HAVE CHANGED

	Edited Qstat to remove to bugs in the code im sure Steve will fix in v25c

	ServerQuery now uses IP address instead of DNS, it was found that some games don't like dns

	Removed Gametrakker options due to the fact that UgLyGS does it all now

	Tribes 2 no longer needs to search each port, it can now use the broadcast

	Support for qstat V25b
		with many changes to make it work 

	New Game Support
		Americas Army
		Never Winter Nights
		V8 SuperCar Challenge


Beta 7:
	Bugfix i missed an option for the graphing it is now added and it sould work now

Beta 6:
	Added a function to disable the Scan Specially for people who just want it to look at static servers

	Added RRDTool Support for real time graphing of players online

Beta 5:

	Fix a big mem hole in the code 
	
	Added option to run as a crontab (when not searching for tribes/tribes 2)

	a few more file checks

Beta 4:
	Fixed a problem where Soldier of Fortune 2 was showing up on the incorrect port

	Changed some settings to suit the new version of Serverquery

	New Game Support
		Soldier of Fortune 2 (full support)

Beta 3:	
	Chnaged Data.html template so when a server is down or times out the server will not appear

	Fixed a bug in Unreal/Unreal Tournament which showed up when i updated my servers
	this bug only showed up when there was 2 or more Unreal servers on the same PC


Beta 2:
	Fixed a problen in Unreal when i put $portun instead of $port

	Added a heap of checks before it runs the script should help on error checking

	Added new option $htmldir to suit new html output

	Changed html output it now lists a page of servers and a individual page for each game
		it still uses the same templates

	New Game Support:
			Star Trek: ELite Force



Beta 1:

	Added support for html Server list output

	Removed Support for BFRIS cause I couldn't find a copy of it online (not even a demo)
		so i figured it was dead (oh yer it was killing unreal support for some reason).

	Added another mod to qstat so it supports Unreal, Unreal Tournament and 
		Daikatana also changed the script accordingly.

	Game Port Support finally included I found a way of doing it that was simple and no more mem consuming

	Added option $addport for extra qstat search commands

	Added a README file with a list of what the commands do

	New Game Support:
			Gore
			Rune
			Daikatana



Alpha2:		

	Started work on the game server search options to try and 
		tidy things up a little and made it far more configurable

	Added option to put gametrakker cfg file in a different directory 

	I changed the options from 0/1 to y/n to try to keep it all the same

	Removed the server.cfg backup file due to the fact i don't think you need it

	Removed the Permission denied message in the tribes loop 

TODO:
	Fix the port options in the config file.

	Once the new version of qstat comes out to hopefully remove the tribes2 loop


Documentation:
	
	Added info on setting up the servers.static section



Alpha1:
		New Release no changes
