# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the SuperTux package.
# 
# Translators:
# 515ce455fbf38ec9585626e8d26b6324_7a9a6ef, 2016-2017
# Ryo Nakano, 2016
# Ryo Nakano, 2018-2021
# b1e11c107ebf1f339ff7adfc86b9dbe0_2e3e89d, 2016
# Sanshiro sumita, 2015
# Sanshiro sumita, 2015-2016
# Sanshiro sumita, 2015
# Timothy Goya <tuxdev103@gmail.com>, 2013
# Ubuntu Jackson <santenichiyonitchigo@gmail.com>, 2020
# Ubuntu Jackson <santenichiyonitchigo@gmail.com>, 2020
# 0ea743a388003249c3a27027490eb004_eb62725 <93be5fa112647d5d896be9f7b3c2eda8_426397>, 2019
msgid ""
msgstr ""
"Project-Id-Version: SuperTux\n"
"Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
"POT-Creation-Date: 2021-12-12 20:05+0100\n"
"PO-Revision-Date: 2021-12-13 23:53+0000\n"
"Last-Translator: Ryo Nakano\n"
"Language-Team: Japanese (http://www.transifex.com/arctic-games/supertux/language/ja/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ja\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: src/trigger/secretarea_trigger.cpp:53 src/trigger/secretarea_trigger.cpp:61
msgid "You found a secret area!"
msgstr "秘密の場所を見つけました！"

#: src/trigger/secretarea_trigger.cpp:77 src/supertux/game_object.cpp:90
#: src/supertux/menu/editor_sector_menu.cpp:34
#: src/supertux/menu/editor_levelset_menu.cpp:58
#: src/supertux/menu/editor_new_levelset_menu.cpp:34
#: src/supertux/menu/editor_level_menu.cpp:33
msgid "Name"
msgstr "名前"

#: src/trigger/secretarea_trigger.cpp:78
msgid "Fade tilemap"
msgstr "タイルマップをフェード"

#: src/trigger/secretarea_trigger.cpp:79 src/trigger/climbable.cpp:81
#: src/object/infoblock.cpp:57 src/editor/worldmap_objects.cpp:172
#: src/editor/worldmap_objects.cpp:270
msgid "Message"
msgstr "メッセージ"

#: src/trigger/secretarea_trigger.cpp:80 src/trigger/scripttrigger.cpp:75
#: src/trigger/door.cpp:73 src/object/ispy.cpp:67
#: src/object/bonus_block.cpp:207 src/object/bonus_block.cpp:211
#: src/object/pushbutton.cpp:51 src/object/powerup.cpp:190
#: src/editor/worldmap_objects.cpp:272
msgid "Script"
msgstr "スクリプト"

#: src/trigger/scripttrigger.cpp:76 src/object/pushbutton.hpp:31
msgid "Button"
msgstr "ボタン"

#: src/trigger/scripttrigger.cpp:77
msgid "Oneshot"
msgstr "一度のみ"

#: src/trigger/sequence_trigger.hpp:33
msgid "Sequence Trigger"
msgstr "シーケンストリガー"

#: src/trigger/door.cpp:74 src/badguy/willowisp.cpp:320
#: src/supertux/menu/editor_sector_menu.cpp:32
#: src/editor/layers_widget.cpp:342
#: data//images/engine/editor/objects.stoi:321
msgid "Sector"
msgstr "セクター"

#: src/trigger/door.cpp:75 src/editor/worldmap_objects.hpp:101
msgid "Spawn point"
msgstr "スタート地点"

#: src/trigger/switch.cpp:61 src/object/block.cpp:224 src/object/torch.cpp:102
#: src/object/moving_sprite.cpp:156 src/object/pneumatic_platform.cpp:146
msgid "Sprite"
msgstr "スプライト"

#: src/trigger/switch.cpp:62
msgid "Turn on script"
msgstr "スプリクト効果を出す"

#: src/trigger/switch.cpp:63
msgid "Turn off script"
msgstr "スプリクト効果を止める"

#: src/trigger/scripttrigger.hpp:32
msgid "Script Trigger"
msgstr "スクリプトトリガー"

#: src/trigger/sequence_trigger.cpp:75
msgid "Sequence"
msgstr "シーケンス"

#: src/trigger/sequence_trigger.cpp:76
msgid "end sequence"
msgstr "シーケンスを終了"

#: src/trigger/sequence_trigger.cpp:76
msgid "stop Tux"
msgstr "Tuxを止める"

#: src/trigger/sequence_trigger.cpp:76
msgid "fireworks"
msgstr "花火"

#: src/trigger/sequence_trigger.cpp:80
msgid "New worldmap spawnpoint"
msgstr "新しいワールドマップのスタート地点"

#: src/trigger/sequence_trigger.cpp:81
msgid "Worldmap fade tilemap"
msgstr "ワールドマップフェードタイルマップ"

#: src/trigger/sequence_trigger.cpp:82
#: src/object/custom_particle_system.cpp:430
#: src/object/custom_particle_system.cpp:465
msgid "Fade"
msgstr "フェード"

#: src/trigger/sequence_trigger.cpp:83 src/editor/particle_editor.cpp:161
msgid "Fade in"
msgstr "フェードイン"

#: src/trigger/sequence_trigger.cpp:83 src/editor/particle_editor.cpp:167
#: src/editor/particle_editor.cpp:212
msgid "Fade out"
msgstr "フェードアウト"

#: src/trigger/climbable.hpp:37
msgid "Climbable"
msgstr "ハシゴ"

#: src/trigger/door.hpp:34
msgid "Door"
msgstr "ドアー"

#: src/trigger/switch.hpp:33
msgid "Switch"
msgstr "スイッチ"

#: src/trigger/secretarea_trigger.hpp:36
msgid "Secret Area"
msgstr "秘密の場所"

#: src/object/thunderstorm.hpp:40
msgid "Thunderstorm"
msgstr "雷雨"

#: src/object/cloud_particle_system.cpp:79
#: src/object/rain_particle_system.cpp:100
msgid "Intensity"
msgstr ""

#: src/object/custom_particle_system.hpp:45
msgid "Custom Particles"
msgstr ""

#: src/object/ispy.cpp:66
msgid "Facing Down"
msgstr "下向き"

#: src/object/ispy.cpp:68 src/object/spotlight.cpp:103
#: src/object/gradient.cpp:137 src/badguy/willowisp.cpp:319
#: src/badguy/badguy.cpp:848 src/editor/worldmap_objects.cpp:207
#: src/editor/worldmap_objects.cpp:274
msgid "Direction"
msgstr "向き"

#: src/object/particle_zone.hpp:39
msgid "Particle zone"
msgstr ""

#: src/object/path_gameobject.hpp:44 src/object/coin.cpp:301
#: src/object/camera.cpp:224 src/object/platform.cpp:73
#: src/object/path_gameobject.cpp:173 src/object/tilemap.cpp:246
#: src/gui/menu_paths.cpp:52 src/badguy/willowisp.cpp:326
msgid "Path"
msgstr "道"

#: src/object/decal.cpp:49 src/object/scripted_object.cpp:67
#: src/object/particlesystem.cpp:65 src/object/background.cpp:183
#: src/object/thunderstorm.cpp:68 src/object/tilemap.cpp:239
#: src/object/gradient.cpp:135
msgid "Z-pos"
msgstr "z軸のポジション"

#: src/object/decal.cpp:50 src/object/scripted_object.cpp:70
#: src/object/tilemap.cpp:228
msgid "Solid"
msgstr "固定"

#: src/object/decal.cpp:51 src/supertux/menu/keyboard_menu.cpp:37
#: src/supertux/menu/joystick_menu.cpp:74
msgid "Action"
msgstr "アクション"

#: src/object/weak_block.hpp:35
msgid "Weak Tile"
msgstr "壊れやすい足場"

#: src/object/bumper.cpp:46
msgid "Facing Left"
msgstr ""

#: src/object/gradient.hpp:42
msgid "Gradient"
msgstr "グラデーション"

#: src/object/tilemap.hpp:57
msgid "Tilemap"
msgstr "タイルマップ"

#: src/object/circleplatform.hpp:32
msgid "Circular Platform"
msgstr ""

#: src/object/brick.cpp:133
msgid "Breakable"
msgstr "破壊可能"

#: src/object/trampoline.cpp:136 src/object/rusty_trampoline.cpp:66
msgid "Portable"
msgstr "持ち運び可能"

#: src/object/spotlight.cpp:100 src/object/rain_particle_system.cpp:101
msgid "Angle"
msgstr "角度"

#: src/object/spotlight.cpp:101 src/object/magicblock.cpp:94
#: src/object/candle.cpp:77 src/object/torch.cpp:104
#: src/object/rublight.cpp:54 src/object/lantern.cpp:62
#: src/object/ambient_light.cpp:131 src/badguy/willowisp.cpp:328
#: src/badguy/walking_candle.cpp:82
msgid "Color"
msgstr "色"

#: src/object/spotlight.cpp:102 src/object/textscroller.cpp:350
#: src/object/rain_particle_system.cpp:102 src/object/circleplatform.cpp:55
#: src/badguy/flame.cpp:59 src/editor/node_marker.cpp:125
msgid "Speed"
msgstr "速度"

#: src/object/spotlight.cpp:104
msgid "Clockwise"
msgstr ""

#: src/object/spotlight.cpp:104
msgid "Counter-clockwise"
msgstr "左回り"

#: src/object/spotlight.cpp:104
msgid "Stopped"
msgstr ""

#: src/object/spotlight.cpp:107 src/object/candle.cpp:78
#: src/object/torch.cpp:103
msgid "Layer"
msgstr "レイヤー"

#: src/object/scripted_object.cpp:71
msgid "Physics enabled"
msgstr "物理エンジンが有効"

#: src/object/scripted_object.cpp:72
msgid "Visible"
msgstr "可視"

#: src/object/scripted_object.cpp:73 src/badguy/willowisp.cpp:322
msgid "Hit script"
msgstr "スクリプトを打つ"

#: src/object/custom_particle_system_file.cpp:50
#: src/object/textscroller.cpp:348 src/object/music_object.cpp:109
#: src/supertux/menu/particle_editor_open.cpp:38
msgid "File"
msgstr "ファイル"

#: src/object/bonus_block.cpp:208
msgid "Count"
msgstr "カウント"

#: src/object/bonus_block.cpp:209
msgid "Content"
msgstr "内容"

#: src/object/bonus_block.cpp:210 src/object/coin.hpp:43
msgid "Coin"
msgstr "コイン"

#: src/object/bonus_block.cpp:210
msgid "Growth (fire flower)"
msgstr "進化 (ファイアーフラワー)"

#: src/object/bonus_block.cpp:210
msgid "Growth (ice flower)"
msgstr "進化 (アイス フラワー)"

#: src/object/bonus_block.cpp:210
msgid "Growth (air flower)"
msgstr "進化 (エアー フラワー)"

#: src/object/bonus_block.cpp:211
msgid "Growth (earth flower)"
msgstr "進化 (アース フラワー)"

#: src/object/bonus_block.cpp:211
msgid "Star"
msgstr "スター"

#: src/object/bonus_block.cpp:211
msgid "Tux doll"
msgstr "Tuxの人形"

#: src/object/bonus_block.cpp:211
msgid "Custom"
msgstr "カスタム"

#: src/object/bonus_block.cpp:211
msgid "Light"
msgstr "光"

#: src/object/bonus_block.cpp:211
msgid "Light (On)"
msgstr ""

#: src/object/bonus_block.cpp:212 src/object/trampoline.hpp:35
msgid "Trampoline"
msgstr "トランポリン"

#: src/object/bonus_block.cpp:212
msgid "Coin rain"
msgstr "コインの雨"

#: src/object/bonus_block.cpp:212
msgid "Coin explosion"
msgstr "コインの爆発"

#: src/object/bonus_block.cpp:216
msgid "Custom Content"
msgstr "カスタムコンテンツ"

#: src/object/pneumatic_platform.hpp:62
msgid "Pneumatic Platform"
msgstr "空気圧で動く足場"

#: src/object/coin.cpp:303 src/object/tilemap.cpp:249
msgid "Following path"
msgstr "道に従う"

#: src/object/coin.cpp:306 src/object/camera.cpp:227
#: src/object/platform.cpp:74 src/object/tilemap.cpp:252
msgid "Path Mode"
msgstr "パスモード"

#: src/object/coin.cpp:307 src/object/camera.cpp:228
#: src/object/platform.cpp:75 src/object/tilemap.cpp:253
#: src/badguy/willowisp.cpp:331
msgid "Adapt Speed"
msgstr ""

#: src/object/coin.cpp:308 src/object/platform.cpp:77
#: src/object/tilemap.cpp:247 src/badguy/willowisp.cpp:327
msgid "Starting Node"
msgstr ""

#: src/object/coin.cpp:311 src/object/coin.cpp:339
msgid "Collect script"
msgstr "スクリプトを記録する"

#: src/object/ghost_particle_system.hpp:36
msgid "Ghost Particles"
msgstr "幽霊の粒子"

#: src/object/camera.cpp:219
msgid "Mode"
msgstr "モード"

#: src/object/camera.cpp:220
msgid "normal"
msgstr "通常"

#: src/object/camera.cpp:220
msgid "manual"
msgstr "手動"

#: src/object/camera.cpp:220
msgid "autoscroll"
msgstr "自動スクロール"

#: src/object/textscroller.cpp:349
msgid "Finish Script"
msgstr ""

#: src/object/textscroller.cpp:351
msgid "X-offset"
msgstr ""

#: src/object/textscroller.cpp:352
msgid "Controllable"
msgstr ""

#: src/object/textscroller.cpp:353
msgid "Anchor"
msgstr ""

#: src/object/textscroller.cpp:354 src/object/textscroller.cpp:358
#: src/supertux/menu/keyboard_menu.cpp:34
#: src/supertux/menu/joystick_menu.cpp:71
msgid "Left"
msgstr "左"

#: src/object/textscroller.cpp:354 src/object/textscroller.cpp:358
msgid "Center"
msgstr ""

#: src/object/textscroller.cpp:354 src/object/textscroller.cpp:358
#: src/supertux/menu/keyboard_menu.cpp:35
#: src/supertux/menu/joystick_menu.cpp:72
msgid "Right"
msgstr "右"

#: src/object/textscroller.cpp:357
msgid "Text Alignment"
msgstr ""

#: src/object/spawnpoint.hpp:46 src/badguy/willowisp.cpp:321
#: src/editor/worldmap_objects.cpp:171
msgid "Spawnpoint"
msgstr "ゲームのスタート地点"

#: src/object/rusty_trampoline.cpp:65
msgid "Counter"
msgstr "カウンター"

#: src/object/candle.hpp:36
msgid "Candle"
msgstr "ロウソク"

#: src/object/particlesystem.cpp:64 src/object/particle_zone.cpp:79
#: src/badguy/darttrap.cpp:127
msgid "Enabled"
msgstr "有効"

#: src/object/invisible_block.hpp:31
msgid "Invisible Block"
msgstr "見えないブロック"

#: src/object/snow_particle_system.hpp:35
msgid "Snow Particles"
msgstr "雪"

#: src/object/powerup.hpp:35
msgid "Powerup"
msgstr "パワーアップ"

#: src/object/fallblock.hpp:39
msgid "Falling Platform"
msgstr ""

#: src/object/level_time.hpp:55
msgid "Time Limit"
msgstr "時間制限"

#: src/object/ambient_sound.cpp:119 src/supertux/menu/options_menu.cpp:391
#: data//credits.stxt:352
msgid "Sound"
msgstr "効果音"

#: src/object/ambient_sound.cpp:120
msgid "Distance factor"
msgstr "距離係数"

#: src/object/ambient_sound.cpp:121
msgid "Distance bias"
msgstr "距離の偏り"

#: src/object/ambient_sound.cpp:122
msgid "Volume"
msgstr "音量"

#: src/object/torch.hpp:41
msgid "Torch"
msgstr "たいまつ"

#: src/object/icecrusher.hpp:53
msgid "Icecrusher"
msgstr "砕氷機"

#: src/object/rublight.hpp:33
msgid "Rublight"
msgstr ""

#: src/object/background.hpp:43
msgid "Background"
msgstr "背景"

#: src/object/firefly.hpp:36
msgid "Checkpoint"
msgstr "中間地点"

#: src/object/ambient_light.hpp:36
msgid "Ambient Light"
msgstr "環境光"

#: src/object/lantern.hpp:37
msgid "Lantern"
msgstr "ランタン"

#: src/object/wind.hpp:40
msgid "Wind"
msgstr "風"

#: src/object/bicycle_platform.cpp:189 src/object/background.cpp:179
#: src/object/pneumatic_platform.cpp:147
#: src/supertux/menu/joystick_menu.cpp:170 src/supertux/moving_object.cpp:58
#: src/editor/worldmap_objects.cpp:73
msgid "X"
msgstr "X"

#: src/object/bicycle_platform.cpp:190 src/object/background.cpp:180
#: src/object/pneumatic_platform.cpp:148
#: src/supertux/menu/joystick_menu.cpp:172 src/supertux/moving_object.cpp:59
#: src/editor/worldmap_objects.cpp:74
msgid "Y"
msgstr "Y"

#: src/object/bicycle_platform.cpp:192
msgid "Platforms"
msgstr "動く足場"

#: src/object/bicycle_platform.cpp:193 src/object/circleplatform.cpp:54
#: src/badguy/flame.cpp:58 src/badguy/rcrystallo.cpp:50
#: src/badguy/crystallo.cpp:35
msgid "Radius"
msgstr "半径"

#: src/object/bicycle_platform.cpp:194
msgid "Momentum change rate"
msgstr "推進力変化率"

#: src/object/rain_particle_system.hpp:40
msgid "Rain Particles"
msgstr "雨粒"

#: src/object/platform.hpp:45
msgid "Platform"
msgstr "動く足場"

#: src/object/rock.hpp:42
msgid "Rock"
msgstr "岩"

#: src/object/music_object.hpp:41 src/supertux/menu/options_menu.cpp:393
#: data//credits.stxt:294
msgid "Music"
msgstr "音楽"

#: src/object/rusty_trampoline.hpp:39
msgid "Rusty Trampoline"
msgstr "錆びたトランポリン"

#: src/object/particlesystem.hpp:57
msgid "Particle system"
msgstr "粒子の組織"

#: src/object/candle.cpp:75 src/object/torch.cpp:101
msgid "Burning"
msgstr "燃えている"

#: src/object/candle.cpp:76
msgid "Flicker"
msgstr "光"

#: src/object/text_array_object.hpp:50
msgid "Text array"
msgstr "テキスト配列"

#: src/object/infoblock.hpp:36
msgid "Info Block"
msgstr "情報ブロック"

#: src/object/powerup.cpp:191
msgid "Disable gravity"
msgstr "重力を無効にする"

#: src/object/ambient_sound.hpp:62
msgid "Ambient Sound"
msgstr "環境音"

#: src/object/level_time.cpp:51 src/supertux/statistics.cpp:297
#: src/editor/node_marker.cpp:124
msgid "Time"
msgstr "時間"

#: src/object/hurting_platform.hpp:30
msgid "Hurting Platform"
msgstr "壊れた動く足場"

#: src/object/icecrusher.cpp:83
msgid "Sideways"
msgstr ""

#: src/object/background.cpp:182
msgid "Fill"
msgstr "敷き詰め"

#: src/object/background.cpp:184
msgid "Alignment"
msgstr "照準"

#: src/object/background.cpp:185
msgid "none"
msgstr "なし"

#: src/object/background.cpp:185 src/editor/object_settings.cpp:119
msgid "left"
msgstr "左"

#: src/object/background.cpp:185 src/editor/object_settings.cpp:119
msgid "right"
msgstr "右"

#: src/object/background.cpp:185
msgid "top"
msgstr "上"

#: src/object/background.cpp:185
msgid "bottom"
msgstr "下"

#: src/object/background.cpp:188
msgid "Scroll offset x"
msgstr "x軸のスクロール オフセット"

#: src/object/background.cpp:189
msgid "Scroll offset y"
msgstr "y軸のスクロール オフセット"

#: src/object/background.cpp:190
msgid "Scroll speed x"
msgstr "x軸のスクロール スピード"

#: src/object/background.cpp:191
msgid "Scroll speed y"
msgstr "y軸のスクロール スピード"

#: src/object/background.cpp:192
msgid "Parallax Speed x"
msgstr "x軸の視差速度"

#: src/object/background.cpp:193
msgid "Parallax Speed y"
msgstr "y軸の視差速度"

#: src/object/background.cpp:194
msgid "Top image"
msgstr "上部の画像"

#: src/object/background.cpp:195
msgid "Image"
msgstr "画像"

#: src/object/background.cpp:196
msgid "Bottom image"
msgstr "下部の画像"

#: src/object/background.cpp:197
msgid "Colour"
msgstr "色"

#: src/object/background.cpp:198 src/object/tilemap.cpp:240
#: src/object/gradient.cpp:142
msgid "Draw target"
msgstr "ターゲットを表示"

#: src/object/background.cpp:199 src/object/tilemap.cpp:241
#: src/object/gradient.cpp:143
msgid "Normal"
msgstr "標準"

#: src/object/background.cpp:199 src/object/tilemap.cpp:241
#: src/object/gradient.cpp:143
msgid "Lightmap"
msgstr "ライトマップ"

#: src/object/shard.hpp:34
msgid "Shard"
msgstr ""

#: src/object/rublight.cpp:55
msgid "Fading Speed"
msgstr ""

#: src/object/rublight.cpp:56
msgid "Glowing Strength"
msgstr ""

#: src/object/wind.cpp:78 src/object/custom_particle_system.cpp:499
msgid "Speed X"
msgstr "x軸の速さ"

#: src/object/wind.cpp:79 src/object/custom_particle_system.cpp:500
msgid "Speed Y"
msgstr "y軸の速さ"

#: src/object/wind.cpp:80
msgid "Acceleration"
msgstr "アクセラレーション"

#: src/object/wind.cpp:81
msgid "Blowing"
msgstr "吹かせる"

#: src/object/wind.cpp:82
msgid "Affects Badguys"
msgstr ""

#: src/object/wind.cpp:83
msgid "Affects Objects"
msgstr ""

#: src/object/wind.cpp:84
msgid "Affects Player"
msgstr ""

#: src/object/wind.cpp:85
msgid "Fancy Particles"
msgstr ""

#: src/object/bicycle_platform.hpp:64
msgid "Bicycle Platform"
msgstr "自動で動く足場"

#: src/object/platform.cpp:76 src/object/thunderstorm.cpp:69
#: src/object/tilemap.cpp:254
msgid "Running"
msgstr "動作中"

#: src/object/rock.cpp:192
msgid "On-grab script"
msgstr "つかんだ際のスクリプト"

#: src/object/rock.cpp:193
msgid "On-ungrab script"
msgstr "離した際のスクリプトクリプト"

#: src/object/particlesystem_interactive.hpp:48
msgid "Interactive particle system"
msgstr "インタラクティブ パーティクル システム"

#: src/object/thunderstorm.cpp:70
msgid "Interval"
msgstr "間隔"

#: src/object/thunderstorm.cpp:71
msgid "Strike Script"
msgstr "当たった際のスクリプト"

#: src/object/cloud_particle_system.hpp:41
msgid "Cloud Particles"
msgstr "雲粒"

#: src/object/custom_particle_system.cpp:423
msgid "Texture"
msgstr ""

#: src/object/custom_particle_system.cpp:425
msgid "Amount"
msgstr ""

#: src/object/custom_particle_system.cpp:426 src/object/circleplatform.cpp:56
#: src/editor/particle_editor.cpp:141
msgid "Delay"
msgstr ""

#: src/object/custom_particle_system.cpp:427
msgid "Lifetime"
msgstr ""

#: src/object/custom_particle_system.cpp:428
msgid "Lifetime variation"
msgstr ""

#: src/object/custom_particle_system.cpp:429
#: src/editor/particle_editor.cpp:164
msgid "Birth mode"
msgstr ""

#: src/object/custom_particle_system.cpp:430
#: src/object/custom_particle_system.cpp:465 src/object/gradient.cpp:149
#: src/supertux/menu/keyboard_menu.cpp:58
#: src/supertux/menu/joystick_menu.cpp:106
#: src/supertux/menu/joystick_menu.cpp:213 src/editor/object_settings.cpp:131
#: src/editor/particle_editor.cpp:162 src/editor/particle_editor.cpp:168
msgid "None"
msgstr "なし"

#: src/object/custom_particle_system.cpp:430
#: src/object/custom_particle_system.cpp:465
#: src/editor/particle_editor.cpp:166
msgid "Shrink"
msgstr ""

#: src/object/custom_particle_system.cpp:434
#: src/editor/particle_editor.cpp:172
msgid "Birth easing"
msgstr ""

#: src/object/custom_particle_system.cpp:436
#: src/object/custom_particle_system.cpp:471 src/editor/node_marker.cpp:129
msgid "No easing"
msgstr ""

#: src/object/custom_particle_system.cpp:437
#: src/object/custom_particle_system.cpp:472 src/editor/node_marker.cpp:130
msgid "Quad in"
msgstr ""

#: src/object/custom_particle_system.cpp:437
#: src/object/custom_particle_system.cpp:472 src/editor/node_marker.cpp:130
msgid "Quad out"
msgstr ""

#: src/object/custom_particle_system.cpp:437
#: src/object/custom_particle_system.cpp:472 src/editor/node_marker.cpp:130
msgid "Quad in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:438
#: src/object/custom_particle_system.cpp:473 src/editor/node_marker.cpp:131
msgid "Cubic in"
msgstr ""

#: src/object/custom_particle_system.cpp:438
#: src/object/custom_particle_system.cpp:473 src/editor/node_marker.cpp:131
msgid "Cubic out"
msgstr ""

#: src/object/custom_particle_system.cpp:438
#: src/object/custom_particle_system.cpp:473 src/editor/node_marker.cpp:131
msgid "Cubic in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:439
#: src/object/custom_particle_system.cpp:474 src/editor/node_marker.cpp:132
msgid "Quart in"
msgstr ""

#: src/object/custom_particle_system.cpp:439
#: src/object/custom_particle_system.cpp:474 src/editor/node_marker.cpp:132
msgid "Quart out"
msgstr ""

#: src/object/custom_particle_system.cpp:439
#: src/object/custom_particle_system.cpp:474 src/editor/node_marker.cpp:132
msgid "Quart in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:440
#: src/object/custom_particle_system.cpp:475 src/editor/node_marker.cpp:133
msgid "Quint in"
msgstr ""

#: src/object/custom_particle_system.cpp:440
#: src/object/custom_particle_system.cpp:475 src/editor/node_marker.cpp:133
msgid "Quint out"
msgstr ""

#: src/object/custom_particle_system.cpp:440
#: src/object/custom_particle_system.cpp:475 src/editor/node_marker.cpp:133
msgid "Quint in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:441
#: src/object/custom_particle_system.cpp:476 src/editor/node_marker.cpp:134
msgid "Sine in"
msgstr ""

#: src/object/custom_particle_system.cpp:441
#: src/object/custom_particle_system.cpp:476 src/editor/node_marker.cpp:134
msgid "Sine out"
msgstr ""

#: src/object/custom_particle_system.cpp:441
#: src/object/custom_particle_system.cpp:476 src/editor/node_marker.cpp:134
msgid "Sine in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:442
#: src/object/custom_particle_system.cpp:477 src/editor/node_marker.cpp:135
msgid "Circular in"
msgstr ""

#: src/object/custom_particle_system.cpp:442
#: src/object/custom_particle_system.cpp:477 src/editor/node_marker.cpp:135
msgid "Circular out"
msgstr ""

#: src/object/custom_particle_system.cpp:442
#: src/object/custom_particle_system.cpp:477 src/editor/node_marker.cpp:135
msgid "Circular in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:443
#: src/object/custom_particle_system.cpp:478 src/editor/node_marker.cpp:136
msgid "Exponential in"
msgstr ""

#: src/object/custom_particle_system.cpp:443
#: src/object/custom_particle_system.cpp:478 src/editor/node_marker.cpp:136
msgid "Exponential out"
msgstr ""

#: src/object/custom_particle_system.cpp:443
#: src/object/custom_particle_system.cpp:478 src/editor/node_marker.cpp:136
msgid "Exponential in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:444
#: src/object/custom_particle_system.cpp:479 src/editor/node_marker.cpp:137
msgid "Elastic in"
msgstr ""

#: src/object/custom_particle_system.cpp:444
#: src/object/custom_particle_system.cpp:479 src/editor/node_marker.cpp:137
msgid "Elastic out"
msgstr ""

#: src/object/custom_particle_system.cpp:444
#: src/object/custom_particle_system.cpp:479 src/editor/node_marker.cpp:137
msgid "Elastic in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:445
#: src/object/custom_particle_system.cpp:480 src/editor/node_marker.cpp:138
msgid "Back in"
msgstr ""

#: src/object/custom_particle_system.cpp:445
#: src/object/custom_particle_system.cpp:480 src/editor/node_marker.cpp:138
msgid "Back out"
msgstr ""

#: src/object/custom_particle_system.cpp:445
#: src/object/custom_particle_system.cpp:480 src/editor/node_marker.cpp:138
msgid "Back in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:446
#: src/object/custom_particle_system.cpp:481 src/editor/node_marker.cpp:139
msgid "Bounce in"
msgstr ""

#: src/object/custom_particle_system.cpp:446
#: src/object/custom_particle_system.cpp:481 src/editor/node_marker.cpp:139
msgid "Bounce out"
msgstr ""

#: src/object/custom_particle_system.cpp:446
#: src/object/custom_particle_system.cpp:481 src/editor/node_marker.cpp:139
msgid "Bounce in/out"
msgstr ""

#: src/object/custom_particle_system.cpp:462
msgid "Birth time"
msgstr ""

#: src/object/custom_particle_system.cpp:463
msgid "Birth time variation"
msgstr ""

#: src/object/custom_particle_system.cpp:464
#: src/editor/particle_editor.cpp:170
msgid "Death mode"
msgstr ""

#: src/object/custom_particle_system.cpp:469
#: src/editor/particle_editor.cpp:173
msgid "Death easing"
msgstr ""

#: src/object/custom_particle_system.cpp:497
msgid "Death time"
msgstr ""

#: src/object/custom_particle_system.cpp:498
msgid "Death time variation"
msgstr ""

#: src/object/custom_particle_system.cpp:501
msgid "Speed X (variation)"
msgstr ""

#: src/object/custom_particle_system.cpp:502
msgid "Speed Y (variation)"
msgstr ""

#: src/object/custom_particle_system.cpp:503
msgid "Acceleration X"
msgstr ""

#: src/object/custom_particle_system.cpp:504
msgid "Acceleration Y"
msgstr ""

#: src/object/custom_particle_system.cpp:505
msgid "Friction X"
msgstr ""

#: src/object/custom_particle_system.cpp:506
msgid "Friction Y"
msgstr ""

#: src/object/custom_particle_system.cpp:507
#: src/editor/particle_editor.cpp:189
msgid "Feather factor"
msgstr ""

#: src/object/custom_particle_system.cpp:508
msgid "Rotation"
msgstr ""

#: src/object/custom_particle_system.cpp:509
msgid "Rotation (variation)"
msgstr ""

#: src/object/custom_particle_system.cpp:510
#: src/editor/particle_editor.cpp:195
msgid "Rotation speed"
msgstr ""

#: src/object/custom_particle_system.cpp:511
msgid "Rotation speed (variation)"
msgstr ""

#: src/object/custom_particle_system.cpp:512
#: src/editor/particle_editor.cpp:200
msgid "Rotation acceleration"
msgstr ""

#: src/object/custom_particle_system.cpp:513
msgid "Rotation friction"
msgstr ""

#: src/object/custom_particle_system.cpp:514
#: src/editor/particle_editor.cpp:208
msgid "Rotation mode"
msgstr ""

#: src/object/custom_particle_system.cpp:515
#: src/editor/particle_editor.cpp:206
msgid "Fixed"
msgstr ""

#: src/object/custom_particle_system.cpp:515
#: src/editor/particle_editor.cpp:205
msgid "Facing"
msgstr ""

#: src/object/custom_particle_system.cpp:515
#: src/editor/particle_editor.cpp:204
msgid "Wiggling"
msgstr ""

#: src/object/custom_particle_system.cpp:519
#: src/editor/particle_editor.cpp:219
msgid "Collision mode"
msgstr ""

#: src/object/custom_particle_system.cpp:520
msgid "None (pass through)"
msgstr ""

#: src/object/custom_particle_system.cpp:520
msgid "Stick"
msgstr ""

#: src/object/custom_particle_system.cpp:520
msgid "Stick Forever"
msgstr ""

#: src/object/custom_particle_system.cpp:520
#: src/editor/particle_editor.cpp:214
msgid "Bounce (heavy)"
msgstr ""

#: src/object/custom_particle_system.cpp:520
#: src/editor/particle_editor.cpp:213
msgid "Bounce (light)"
msgstr ""

#: src/object/custom_particle_system.cpp:520
msgid "Kill particle"
msgstr ""

#: src/object/custom_particle_system.cpp:520
msgid "Fade out particle"
msgstr ""

#: src/object/custom_particle_system.cpp:524
msgid "Delete if off-screen"
msgstr ""

#: src/object/custom_particle_system.cpp:525
#: src/editor/particle_editor.cpp:224
msgid "Never"
msgstr ""

#: src/object/custom_particle_system.cpp:525
#: src/editor/particle_editor.cpp:223
msgid "Only on exit"
msgstr ""

#: src/object/custom_particle_system.cpp:525
msgid "Always"
msgstr ""

#: src/object/custom_particle_system.cpp:529
msgid "Cover screen"
msgstr ""

#: src/object/ispy.hpp:33
msgid "Ispy"
msgstr "これは何？"

#: src/object/skull_tile.hpp:32
msgid "Skull Tile"
msgstr "頭蓋骨の足場"

#: src/object/particle_zone.cpp:80
msgid "Particle Name"
msgstr ""

#: src/object/particle_zone.cpp:81
msgid "Zone Type"
msgstr ""

#: src/object/particle_zone.cpp:82
msgid "Spawn"
msgstr ""

#: src/object/particle_zone.cpp:82
msgid "Life zone"
msgstr ""

#: src/object/particle_zone.cpp:82
msgid "Life zone (clear)"
msgstr ""

#: src/object/particle_zone.cpp:82
msgid "Kill particles"
msgstr ""

#: src/object/particle_zone.cpp:82
msgid "Clear particles"
msgstr ""

#: src/object/weak_block.cpp:211
msgid "Linked"
msgstr "関連付け"

#: src/object/decal.hpp:40
msgid "Decal"
msgstr "デカール"

#: src/object/tilemap.cpp:229
msgid "Resize offset x"
msgstr "オフセットのx座標をサイズ変更"

#: src/object/tilemap.cpp:230
msgid "Resize offset y"
msgstr "オフセットのy座標をサイズ変更"

#: src/object/tilemap.cpp:232 src/supertux/menu/editor_sector_menu.cpp:39
#: src/editor/object_option.cpp:173
msgid "Width"
msgstr "幅"

#: src/object/tilemap.cpp:233 src/supertux/menu/editor_sector_menu.cpp:40
#: src/editor/object_option.cpp:174
msgid "Height"
msgstr "高さ"

#: src/object/tilemap.cpp:235
msgid "Alpha"
msgstr "アルファ値"

#: src/object/tilemap.cpp:236
msgid "Speed x"
msgstr "x軸のスピード"

#: src/object/tilemap.cpp:237
msgid "Speed y"
msgstr "y軸のスピード"

#: src/object/tilemap.cpp:238
msgid "Tint"
msgstr "色合い"

#: src/object/tilemap.cpp:257 src/supertux/menu/editor_tilegroup_menu.cpp:26
#: src/editor/toolbox_widget.cpp:90
msgid "Tiles"
msgstr "タイル"

#: src/object/gradient.cpp:128
msgid "Left Colour"
msgstr "左の色"

#: src/object/gradient.cpp:129
msgid "Right Colour"
msgstr "右の色"

#: src/object/gradient.cpp:131
msgid "Top Colour"
msgstr "上部の色"

#: src/object/gradient.cpp:132
msgid "Bottom Colour"
msgstr "下部の色"

#: src/object/gradient.cpp:138
msgid "Vertical"
msgstr "縦"

#: src/object/gradient.cpp:138
msgid "Horizontal"
msgstr "横"

#: src/object/gradient.cpp:138
msgid "Vertical (whole sector)"
msgstr "縦 (セクター全体)"

#: src/object/gradient.cpp:138
msgid "Horizontal (whole sector)"
msgstr "横 (セクター全体)"

#: src/object/gradient.cpp:148
msgid "Blend mode"
msgstr "混色モード"

#: src/object/gradient.cpp:149
msgid "Blend"
msgstr "混色"

#: src/object/gradient.cpp:149
msgid "Additive"
msgstr "加算"

#: src/object/gradient.cpp:149
msgid "Modulate"
msgstr "乗算"

#: src/object/bumper.hpp:35
msgid "Bumper"
msgstr ""

#: src/object/unstable_tile.hpp:37
msgid "Unstable Tile"
msgstr "不安定なタイル"

#: src/object/brick.hpp:31
msgid "Brick"
msgstr "レンガ"

#: src/object/invisible_wall.hpp:34
msgid "Invisible Wall"
msgstr "見えない壁"

#: src/object/spotlight.hpp:51
msgid "Spotlight"
msgstr "スポットライト"

#: src/object/scripted_object.hpp:39
msgid "Scripted Object"
msgstr "スクリプトがあるオブジェクト"

#: src/object/custom_particle_system_file.hpp:39
msgid "Custom Particles from file"
msgstr ""

#: src/object/coin.hpp:78
msgid "Heavy Coin"
msgstr "重いコイン"

#: src/object/bonus_block.hpp:56
msgid "Bonus Block"
msgstr "ボーナスブロック"

#: src/object/magicblock.hpp:41
msgid "Magic Tile"
msgstr "マジックタイル"

#: src/object/camera.hpp:67
msgid "Camera"
msgstr "カメラ"

#: src/object/textscroller.hpp:44
msgid "Text Scroller"
msgstr ""

#: src/gui/menu_badguy_select.cpp:94
msgid "List of enemies"
msgstr "敵のリスト"

#: src/gui/menu_badguy_select.cpp:96
msgid "Select enemy"
msgstr ""

#: src/gui/menu_badguy_select.cpp:97
msgid "Add"
msgstr "追加"

#: src/gui/menu_badguy_select.cpp:107 src/gui/menu_color.cpp:37
#: src/gui/dialog.hpp:81 src/gui/menu_script.cpp:47
#: src/supertux/menu/editor_sector_menu.cpp:46
#: src/supertux/menu/editor_levelset_menu.cpp:62
#: src/supertux/menu/addon_menu.cpp:349
#: src/supertux/menu/editor_new_levelset_menu.cpp:37
#: src/supertux/menu/editor_level_menu.cpp:45 src/editor/object_menu.cpp:43
msgid "OK"
msgstr "OK"

#: src/gui/menu_badguy_select.cpp:136
msgid "Do you want to delete this badguy from the list?"
msgstr "リストから敵を削除しますか？"

#: src/gui/menu_badguy_select.cpp:137 src/gui/dialog.hpp:90
#: src/supertux/menu/editor_level_select_menu.cpp:164
#: src/supertux/menu/editor_menu.cpp:164 src/editor/editor.cpp:583
msgid "Yes"
msgstr "はい"

#: src/gui/menu_badguy_select.cpp:140 src/gui/dialog.hpp:91
#: src/supertux/menu/editor_level_select_menu.cpp:168
#: src/supertux/menu/editor_menu.cpp:167 src/editor/particle_editor.cpp:780
#: src/editor/editor.cpp:590
msgid "No"
msgstr "いいえ"

#: src/gui/menu_color.cpp:24
msgid "Mix the colour"
msgstr "混色"

#: src/gui/menu_filesystem.cpp:112 src/gui/menu_paths.cpp:44
#: src/supertux/menu/particle_editor_save_as.cpp:42
#: src/supertux/menu/editor_sectors_menu.cpp:45
#: src/supertux/menu/editor_sectors_menu.cpp:95
#: src/supertux/menu/editor_sectors_menu.cpp:100
#: src/supertux/menu/editor_objectgroup_menu.cpp:42
#: src/supertux/menu/editor_tilegroup_menu.cpp:36
#: src/supertux/menu/editor_level_select_menu.cpp:173
#: src/supertux/menu/editor_save_as.cpp:42
#: src/supertux/menu/particle_editor_open.cpp:43
#: src/editor/particle_editor.cpp:784 src/editor/editor.cpp:594
msgid "Cancel"
msgstr "キャンセル"

#: src/gui/menu_script.cpp:28
msgid "Edit script"
msgstr "スクリプトを編集"

#: src/gui/menu_paths.cpp:30
msgid "Clone"
msgstr ""

#: src/gui/menu_paths.cpp:38
msgid ""
"An error occured and the game could\n"
"not clone the path. Please contact\n"
"the developers for support."
msgstr ""

#: src/gui/menu_paths.cpp:41
msgid "Bind"
msgstr ""

#: src/gui/menu_paths.cpp:63 src/supertux/menu/integrations_menu.cpp:60
#: src/supertux/menu/contrib_menu.cpp:161 src/supertux/menu/debug_menu.cpp:75
#: src/supertux/menu/editor_level_select_menu.cpp:88
#: src/supertux/menu/worldmap_cheat_menu.cpp:55
#: src/supertux/menu/worldmap_cheat_menu.cpp:153
#: src/supertux/menu/editor_levelset_select_menu.cpp:114
#: src/supertux/menu/options_menu.cpp:442
#: src/supertux/menu/profile_menu.cpp:54 src/supertux/menu/addon_menu.cpp:213
#: src/supertux/menu/editor_new_levelset_menu.cpp:40
#: src/supertux/menu/world_set_menu.cpp:33
#: src/supertux/menu/web_asset_menu.cpp:48
#: src/supertux/menu/keyboard_menu.cpp:49
#: src/supertux/menu/language_menu.cpp:56
#: src/supertux/menu/joystick_menu.cpp:97
#: src/supertux/menu/contrib_levelset_menu.cpp:67
#: src/supertux/menu/cheat_menu.cpp:44
#: src/supertux/menu/editor_delete_level_menu.cpp:43
msgid "Back"
msgstr "戻る"

#: src/badguy/toad.hpp:37
msgid "Toad"
msgstr "カエル"

#: src/badguy/mrtree.hpp:29
msgid "Walking Tree"
msgstr "歩く木"

#: src/badguy/plant.hpp:33
msgid "Plant"
msgstr "植物"

#: src/badguy/crystallo.hpp:30
msgid "Crystallo"
msgstr "結晶"

#: src/badguy/totem.hpp:36
msgid "Totem"
msgstr "トーテム"

#: src/badguy/stalactite.hpp:38
msgid "Stalactite"
msgstr "鍾乳石"

#: src/badguy/haywire.hpp:45
msgid "Haywire"
msgstr "ヘイワイヤー"

#: src/badguy/dispenser.hpp:48
msgid "Dispenser"
msgstr "ディスペンサー"

#: src/badguy/short_fuse.hpp:29
msgid "Short Fuse"
msgstr ""

#: src/badguy/zeekling.hpp:36
msgid "Zeekling"
msgstr "ドラゴン"

#: src/badguy/mriceblock.hpp:46
msgid "Iceblock"
msgstr "氷のブロック"

#: src/badguy/scrystallo.cpp:52
msgid "Walk Radius"
msgstr ""

#: src/badguy/scrystallo.cpp:53
msgid "Awakening Radius"
msgstr ""

#: src/badguy/jumpy.hpp:36
msgid "Jumpy"
msgstr "ジャンピー"

#: src/badguy/captainsnowball.hpp:31
msgid "Captain Snowball"
msgstr "キャプテンスノーボール"

#: src/badguy/ghosttree.hpp:42
msgid "Ghost Tree"
msgstr "幽霊の木"

#: src/badguy/willowisp.cpp:323
msgid "Track range"
msgstr "トラックの範囲"

#: src/badguy/willowisp.cpp:324
msgid "Vanish range"
msgstr "消える範囲"

#: src/badguy/willowisp.cpp:325
msgid "Fly speed"
msgstr "飛行スピード"

#: src/badguy/kugelblitz.hpp:39
msgid "Kugelblitz"
msgstr "クーゲルブリッツ"

#: src/badguy/mole_rock.hpp:43
msgid "Mole's rock"
msgstr "モグラの岩"

#: src/badguy/badguy.cpp:849
msgid "Death script"
msgstr "デス スクリプト"

#: src/badguy/sspiky.hpp:36
msgid "Sleeping Spiky"
msgstr "眠っているスパイキー"

#: src/badguy/yeti_stalactite.hpp:33
msgid "Yeti's Stalactite"
msgstr "Yetiの鍾乳石"

#: src/badguy/livefire.hpp:37
msgid "Walking Flame"
msgstr "歩く炎"

#: src/badguy/livefire.hpp:68
msgid "Sleeping Flame"
msgstr "眠っている炎"

#: src/badguy/livefire.hpp:84
msgid "Dormant Flame"
msgstr "休眠中の火"

#: src/badguy/owl.hpp:39
msgid "Owl"
msgstr "フクロウ"

#: src/badguy/igel.hpp:34
msgid "Igel"
msgstr "ハリネズミ"

#: src/badguy/darttrap.cpp:126
msgid "Initial delay"
msgstr "初期遅延"

#: src/badguy/darttrap.cpp:128
msgid "Fire delay"
msgstr "火の遅れ"

#: src/badguy/darttrap.cpp:129
msgid "Ammo"
msgstr "弾薬"

#: src/badguy/snowball.hpp:29
msgid "Snowball"
msgstr "雪玉"

#: src/badguy/smartblock.hpp:29
msgid "Smartblock"
msgstr "スマートブロック"

#: src/badguy/yeti.cpp:369
msgid "Fixed position"
msgstr "固定位置"

#: src/badguy/yeti.cpp:370
msgid "Lives"
msgstr "ライフ"

#: src/badguy/goldbomb.hpp:49
msgid "Gold Bomb"
msgstr "金の爆弾"

#: src/badguy/flyingsnowball.hpp:32
msgid "Flying Snowball"
msgstr "飛ぶ雪玉"

#: src/badguy/skullyhop.hpp:37
msgid "Skullyhop"
msgstr ""

#: src/badguy/kamikazesnowball.hpp:32
msgid "Snowshot"
msgstr ""

#: src/badguy/kamikazesnowball.hpp:52
msgid "Leafshot"
msgstr ""

#: src/badguy/flame.hpp:41
msgid "Flame"
msgstr "玉"

#: src/badguy/scrystallo.hpp:30
msgid "Sleeping Crystallo"
msgstr ""

#: src/badguy/poisonivy.hpp:30
msgid "Spring Leaf"
msgstr ""

#: src/badguy/willowisp.hpp:57
msgid "Will o' Wisp"
msgstr "ウィルオーウィスプ"

#: src/badguy/badguy.hpp:53
msgid "Badguy"
msgstr "敵"

#: src/badguy/ghostflame.hpp:30
msgid "Ghost Flame"
msgstr "幽霊玉"

#: src/badguy/rcrystallo.hpp:30
msgid "Roof Crystallo"
msgstr ""

#: src/badguy/spiky.hpp:30
msgid "Spiky"
msgstr "スパイキー"

#: src/badguy/walkingleaf.hpp:30
msgid "Autumn Leaf"
msgstr "秋の葉"

#: src/badguy/owl.cpp:227
msgid "Carry"
msgstr "運ぶ"

#: src/badguy/darttrap.hpp:33
msgid "Dart Trap"
msgstr "未舗装のトラップ"

#: src/badguy/skydive.hpp:38
msgid "Skydive"
msgstr ""

#: src/badguy/yeti.hpp:37
msgid "Yeti"
msgstr "Yeti"

#: src/badguy/mole.hpp:39
msgid "Mole"
msgstr "モグラ"

#: src/badguy/mrbomb.hpp:42
msgid "Bomb"
msgstr "爆弾"

#: src/badguy/walking_candle.hpp:40
msgid "Walking Candle"
msgstr "歩くろうそく"

#: src/badguy/angrystone.hpp:34
msgid "Angry Stone"
msgstr "怒ってる石"

#: src/badguy/spidermite.hpp:35
msgid "Spider"
msgstr "蜘蛛"

#: src/badguy/ghoul.hpp:30
msgid "Ghoul"
msgstr "グール"

#: src/badguy/snowman.hpp:28
msgid "Snowman"
msgstr "雪だるま"

#: src/badguy/stumpy.hpp:35
msgid "Walking Stump"
msgstr "歩く切り株"

#: src/badguy/fish.hpp:40
msgid "Fish"
msgstr "魚"

#: src/badguy/dispenser.cpp:445
msgid "Interval (seconds)"
msgstr "間隔 (秒)"

#: src/badguy/dispenser.cpp:446
msgid "Random"
msgstr "ランダム"

#: src/badguy/dispenser.cpp:447 data//images/engine/editor/objects.stoi:4
msgid "Enemies"
msgstr "敵"

#: src/badguy/dispenser.cpp:448
msgid "Limit dispensed badguys"
msgstr "分配される敵を制限"

#: src/badguy/dispenser.cpp:450
msgid "Obey Gravity"
msgstr ""

#: src/badguy/dispenser.cpp:452
msgid "Max concurrent badguys"
msgstr "同時に出てくる敵の最大数"

#: src/badguy/dispenser.cpp:454 src/supertux/menu/editor_levelset_menu.cpp:60
msgid "Type"
msgstr "種類"

#: src/badguy/dispenser.cpp:455
msgid "dropper"
msgstr "スポイト"

#: src/badguy/dispenser.cpp:455
msgid "rocket launcher"
msgstr "ロケットランチャー"

#: src/badguy/dispenser.cpp:455
msgid "cannon"
msgstr "大砲"

#: src/badguy/dispenser.cpp:455
msgid "invisible"
msgstr "非表示"

#: src/badguy/snail.hpp:42
msgid "Snail"
msgstr "カタツムリ"

#: src/badguy/smartball.hpp:31
msgid "Smartball"
msgstr "賢い玉"

#: src/badguy/bouncing_snowball.hpp:32
msgid "Bouncing Snowball"
msgstr "ボーナス スノーボール"

#: src/badguy/iceflame.hpp:33
msgid "Ice Flame"
msgstr "氷の炎"

#: src/badguy/dart.hpp:43
msgid "Dart"
msgstr "ダーツ"

#: src/supertux/statistics.cpp:54
msgid "Max coins collected:"
msgstr "最も多く集めたコインの数:"

#: src/supertux/statistics.cpp:55
msgid "Max fragging:"
msgstr "最も多く倒した敵の数:"

#: src/supertux/statistics.cpp:56
msgid "Max secrets found:"
msgstr "最も多く見つけた秘密の場所の数:"

#: src/supertux/statistics.cpp:57
msgid "Best time completed:"
msgstr "ゴールまでの最短時間:"

#: src/supertux/statistics.cpp:58
msgid "Level target time:"
msgstr "レベルの目標時間:"

#: src/supertux/statistics.cpp:149 src/supertux/levelintro.cpp:160
msgid "Best Level Statistics"
msgstr "レベルの記録"

#: src/supertux/statistics.cpp:238
msgid "You"
msgstr "今回"

#: src/supertux/statistics.cpp:240
msgid "Best"
msgstr "ベスト"

#: src/supertux/statistics.cpp:242 src/supertux/levelintro.cpp:166
msgid "Coins"
msgstr "集めたコインの数"

#: src/supertux/statistics.cpp:265
msgid "Badguys"
msgstr "たおした敵の数"

#: src/supertux/statistics.cpp:281 src/supertux/levelintro.cpp:172
msgid "Secrets"
msgstr "見つけた秘密の場所の数"

#: src/supertux/game_object.hpp:78
msgid "Unknown object"
msgstr "不明なオブジェクト"

#: src/supertux/sector.cpp:414
msgid "Press escape to skip"
msgstr ""

#: src/supertux/command_line_arguments.cpp:94
#, c-format
msgid "Usage: %s [OPTIONS] [LEVELFILE]"
msgstr "使用法: %s [OPTIONS] [LEVELFILE]"

#: src/supertux/command_line_arguments.cpp:95
msgid "General Options:"
msgstr "全般的なオプション:"

#: src/supertux/command_line_arguments.cpp:96
msgid "  -h, --help                   Show this help message and quit"
msgstr "  -h, --help                   このヘルプメッセージを表示して終了します"

#: src/supertux/command_line_arguments.cpp:97
msgid "  -v, --version                Show SuperTux version and quit"
msgstr "  -v, --version                SuperTuxのバージョンを表示して終了します"

#: src/supertux/command_line_arguments.cpp:98
msgid "  --verbose                    Print verbose messages"
msgstr "  --verbose                    詳細なメッセージを出力します"

#: src/supertux/command_line_arguments.cpp:99
msgid "  --debug                      Print extra verbose messages"
msgstr "  --debug                      追加の詳細メッセージを出力します"

#: src/supertux/command_line_arguments.cpp:100
msgid ""
"  --print-datadir              Print SuperTux's primary data directory."
msgstr "  --print-datadir              SuperTux の現在のデータディレクトリを出力します。"

#: src/supertux/command_line_arguments.cpp:101
msgid ""
"  --acknowledgements           Print the licenses of libraries used by "
"SuperTux."
msgstr ""

#: src/supertux/command_line_arguments.cpp:103
msgid "Video Options:"
msgstr "ビデオのオプション:"

#: src/supertux/command_line_arguments.cpp:104
msgid "  -f, --fullscreen             Run in fullscreen mode"
msgstr "  -f, --fullscreen             全画面モードで実行します"

#: src/supertux/command_line_arguments.cpp:105
msgid "  -w, --window                 Run in window mode"
msgstr "  -w, --window                 ウィンドウモードで実行します"

#: src/supertux/command_line_arguments.cpp:106
msgid "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution"
msgstr "  -g, --geometry 幅x高さ  指定された解像度でSuperTuxを実行します"

#: src/supertux/command_line_arguments.cpp:107
msgid "  -a, --aspect WIDTH:HEIGHT    Run SuperTux with given aspect ratio"
msgstr "  -a, --aspect 幅:高さ    指定されたアスペクト比でSuperTuxを実行します"

#: src/supertux/command_line_arguments.cpp:108
msgid "  -d, --default                Reset video settings to default values"
msgstr "  -d, --default                ビデオ設定をデフォルト値に戻します"

#: src/supertux/command_line_arguments.cpp:109
msgid "  --renderer RENDERER          Use sdl, opengl, or auto to render"
msgstr "  --renderer レンダラー          SDLまたは、OpenGLを使用するか、自動的にレンダリングします"

#: src/supertux/command_line_arguments.cpp:111
msgid "Audio Options:"
msgstr "オーディオのオプション:"

#: src/supertux/command_line_arguments.cpp:112
msgid "  --disable-sound              Disable sound effects"
msgstr "  --disable-sound              効果音を無効にします"

#: src/supertux/command_line_arguments.cpp:113
msgid "  --disable-music              Disable music"
msgstr "  --disable-music              BGMを無効にします"

#: src/supertux/command_line_arguments.cpp:115
msgid "Game Options:"
msgstr "ゲームのオプション:"

#: src/supertux/command_line_arguments.cpp:116
msgid "  --edit-level                 Open given level in editor"
msgstr "  --edit-level                 指定されたレベルをエディターで開きます"

#: src/supertux/command_line_arguments.cpp:117
msgid "  --resave                     Loads given level and saves it"
msgstr "  --再保存                     指定されたレベルを読み込んで保存します"

#: src/supertux/command_line_arguments.cpp:118
msgid "  --show-fps                   Display framerate in levels"
msgstr "  --show-fps                   レベルにフレームレートを表示します"

#: src/supertux/command_line_arguments.cpp:119
msgid "  --no-show-fps                Do not display framerate in levels"
msgstr "  --no-show-fps                レベルにフレームレートを表示しません"

#: src/supertux/command_line_arguments.cpp:120
msgid "  --show-pos                   Display player's current position"
msgstr "  --show-pos                   プレイヤーの現在の位置を表示します"

#: src/supertux/command_line_arguments.cpp:121
msgid "  --no-show-pos                Do not display player's position"
msgstr "  --no-show-pos                プレイヤーの位置を表示しません"

#: src/supertux/command_line_arguments.cpp:122
msgid "  --developer                  Switch on developer feature"
msgstr "  --developer                  開発者向け機能を有効にします"

#: src/supertux/command_line_arguments.cpp:123
msgid "  -s, --debug-scripts          Enable script debugger."
msgstr "  -s, --debug-scripts          スクリプトデバッガーを有効にします"

#: src/supertux/command_line_arguments.cpp:124
msgid ""
"  --spawn-pos X,Y              Where in the level to spawn Tux. Only used if"
" level is specified."
msgstr "  --spawn-pos X,Y              Tux をレベルのどこからスタートさせるか指定します。レベルが指定されている場合のみに使われます。"

#: src/supertux/command_line_arguments.cpp:125
msgid "  --sector SECTOR              Spawn Tux in SECTOR\n"
msgstr "  --sector セクター              Tuxを指定されたセクターからスタートさせます\n"

#: src/supertux/command_line_arguments.cpp:126
msgid "  --spawnpoint SPAWNPOINT      Spawn Tux at SPAWNPOINT\n"
msgstr "  --spawnpoint 開始地点      Tuxを指定された開始地点からスタートさせます\n"

#: src/supertux/command_line_arguments.cpp:128
msgid "Demo Recording Options:"
msgstr "デモの録音オプション:"

#: src/supertux/command_line_arguments.cpp:129
msgid "  --record-demo FILE LEVEL     Record a demo to FILE"
msgstr "  --record-demo ファイル レベル     ファイルにデモを記録します"

#: src/supertux/command_line_arguments.cpp:130
msgid "  --play-demo FILE LEVEL       Play a recorded demo"
msgstr "  --play-demo ファイル レベル       記録したデモを再生します"

#: src/supertux/command_line_arguments.cpp:132
msgid "Directory Options:"
msgstr "ディレクトリのオプション:"

#: src/supertux/command_line_arguments.cpp:133
msgid ""
"  --datadir DIR                Set the directory for the games datafiles"
msgstr "  --datadir ディレクトリ                ゲームのデータファイルを保存するディレクトリを設定します"

#: src/supertux/command_line_arguments.cpp:134
msgid ""
"  --userdir DIR                Set the directory for user data (savegames, "
"etc.)"
msgstr "  --userdir ディレクトリ                ユーザーデータ (セーブデータなど) を保存するディレクトリを設定します"

#: src/supertux/command_line_arguments.cpp:136
msgid "Add-On Options:"
msgstr "アドオンのオプション:"

#: src/supertux/command_line_arguments.cpp:137
msgid "  --repository-url URL         Set the URL to the Add-On repository"
msgstr "  --repository-url URL         URLをアドオンのレポジトリに設定します"

#: src/supertux/command_line_arguments.cpp:139
msgid "Environment variables:"
msgstr "環境変数:"

#: src/supertux/command_line_arguments.cpp:140
msgid ""
"  SUPERTUX2_USER_DIR           Directory for user data (savegames, etc.)"
msgstr "  SUPERTUX2_USER_DIR           ユーザーデータ (セーブデータなど) を保存するディレクトリ"

#: src/supertux/command_line_arguments.cpp:141
msgid "  SUPERTUX2_DATA_DIR           Directory for the games datafiles"
msgstr "  SUPERTUX2_DATA_DIR           ゲームのデータファイルを保存するディレクトリ"

#: src/supertux/title_screen.cpp:44
msgid "Copyright"
msgstr "作成者"

#: src/supertux/title_screen.cpp:45
msgid ""
"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
"redistribute it under certain conditions; see the license file for details.\n"
msgstr "このゲームは絶対無保証です。このゲームはフリーソフトであり、一定の条件の元で再配布することができます。\n詳細はライセンスファイルをご覧ください。\n"

#: src/supertux/menu/integrations_menu.cpp:49
msgid "Integrations"
msgstr "統合"

#: src/supertux/menu/integrations_menu.cpp:51
msgid "Do not share level names when editing"
msgstr "編集中はレベル名を共有しない"

#: src/supertux/menu/integrations_menu.cpp:54
msgid "Enable Discord integration"
msgstr "Discord 統合を有効にする"

#: src/supertux/menu/integrations_menu.cpp:57
msgid "Discord (disabled; not compiled)"
msgstr "Discord (無効; コンパイルされていません)"

#: src/supertux/menu/contrib_menu.cpp:80
#: src/supertux/menu/world_set_menu.cpp:31
msgid "Contrib Levels"
msgstr "コミュニティー作品"

#: src/supertux/menu/debug_menu.cpp:32
msgid "Debug"
msgstr "デバッグ"

#: src/supertux/menu/debug_menu.cpp:56
msgid "Game Speed"
msgstr "ゲームの速度"

#: src/supertux/menu/debug_menu.cpp:57
msgid "Adjust Game Speed"
msgstr "ゲームの速度を調整します"

#: src/supertux/menu/debug_menu.cpp:63
msgid "Show Collision Rects"
msgstr "衝突判定を表示"

#: src/supertux/menu/debug_menu.cpp:64
msgid "Show Worldmap Path"
msgstr "ワールドマップの道を表示"

#: src/supertux/menu/debug_menu.cpp:65
msgid "Show Controller"
msgstr "コントローラーを表示"

#: src/supertux/menu/debug_menu.cpp:66
msgid "Show Framerate"
msgstr "フレームレートを表示"

#: src/supertux/menu/debug_menu.cpp:67
msgid "Draw Redundant Frames"
msgstr "余分なフレームを描画"

#: src/supertux/menu/debug_menu.cpp:68
msgid "Show Player Position"
msgstr "プレイヤーの位置を表示"

#: src/supertux/menu/debug_menu.cpp:69
msgid "Use Bitmap Fonts"
msgstr "ビットマップフォントを使う"

#: src/supertux/menu/debug_menu.cpp:72
msgid "Dump Texture Cache"
msgstr "テクスチャーのキャッシュを消去"

#: src/supertux/menu/particle_editor_save_as.cpp:33
msgid "Save particle as"
msgstr ""

#: src/supertux/menu/particle_editor_save_as.cpp:37
#: src/supertux/menu/editor_save_as.cpp:37
msgid "File name"
msgstr "ファイル名"

#: src/supertux/menu/particle_editor_save_as.cpp:38
#: src/supertux/menu/editor_save_as.cpp:38 src/editor/particle_editor.cpp:766
msgid "Save"
msgstr "保存"

#: src/supertux/menu/editor_sectors_menu.cpp:31
msgid "Choose Sector"
msgstr "セクターを選ぶ"

#: src/supertux/menu/editor_sectors_menu.cpp:41
msgid "Sector Settings"
msgstr "セクターの設定"

#: src/supertux/menu/editor_sectors_menu.cpp:42
msgid "Create Sector"
msgstr "セクターを作る"

#: src/supertux/menu/editor_sectors_menu.cpp:43
msgid "Delete Sector"
msgstr "セクターを削除"

#: src/supertux/menu/editor_sectors_menu.cpp:93
msgid "Each level must have at least one sector."
msgstr "レベルには少なくとも1つのセクターが必要です。"

#: src/supertux/menu/editor_sectors_menu.cpp:98
msgid "Do you really want to delete this sector?"
msgstr "本当にこのセクターを削除しますか？"

#: src/supertux/menu/editor_sectors_menu.cpp:101
msgid "Delete sector"
msgstr "セクターを削除"

#: src/supertux/menu/editor_objectgroup_menu.cpp:30
#: src/editor/toolbox_widget.cpp:93
msgid "Objects"
msgstr "オブジェクト"

#: src/supertux/menu/editor_level_select_menu.cpp:62
msgid "Empty World"
msgstr "レベルがありません"

#: src/supertux/menu/editor_level_select_menu.cpp:77
msgid "Create Level"
msgstr "レベルを作る"

#: src/supertux/menu/editor_level_select_menu.cpp:81
msgid "Edit Worldmap"
msgstr "ワールドマップを編集"

#: src/supertux/menu/editor_level_select_menu.cpp:83
msgid "Create Worldmap"
msgstr "ワールドマップを作る"

#: src/supertux/menu/editor_level_select_menu.cpp:85
#: src/supertux/menu/editor_delete_level_menu.cpp:33
msgid "Delete level"
msgstr "レベルを削除"

#: src/supertux/menu/editor_level_select_menu.cpp:87
#: src/supertux/menu/editor_levelset_menu.cpp:56
msgid "World Settings"
msgstr "ワールドの設定"

#: src/supertux/menu/editor_level_select_menu.cpp:127
msgid ""
"Share this worldmap under license CC-BY-SA 4.0 International (advised).\n"
"It allows modifications and redistribution by third-parties.\n"
"If you don't agree with this license, change it in worldmap properties.\n"
"DISCLAIMER: The SuperTux authors take no responsibility for your choice of license."
msgstr "クリエイティブ・コモンズ - 表示 - 継承 4.0 国際ライセンスに基づいてこのワールドマップを共有します (推奨)。\nこれは、サードパーティの修正および再頒布を可能にします。\nこのライセンスに同意できない場合、ワールドマップのプロパティでこれを変更してください。\n免責事項: SuperTuxの作成者は、ライセンスの選択について責任を負いません。"

#: src/supertux/menu/editor_level_select_menu.cpp:134
msgid ""
"Share this level under license CC-BY-SA 4.0 International (advised).\n"
"It allows modifications and redistribution by third-parties.\n"
"If you don't agree with this license, change it in level properties.\n"
"DISCLAIMER: The SuperTux authors take no responsibility for your choice of license."
msgstr "クリエイティブ・コモンズ - 表示 - 継承 4.0 国際ライセンスに基づいてこのレベルを共有します (推奨)。\nこれは、サードパーティの修正および再頒布を可能にします。\nこのライセンスに同意できない場合、レベルのプロパティでこれを変更してください。\n免責事項: SuperTuxの作成者は、ライセンスの選択について責任を負いません。"

#: src/supertux/menu/editor_level_select_menu.cpp:162
msgid ""
"An auto-save recovery file was found. Would you like to restore the recovery\n"
"file and resume where you were before the editor crashed?"
msgstr "自動保存された回復ファイルが見つかりました。回復ファイルを復元して、\nエディターがクラッシュ前の状態を復元しますか？"

#: src/supertux/menu/editor_level_select_menu.cpp:169
msgid "This will delete the auto-save file. Are you sure?"
msgstr "これは自動保存されたファイルを削除します。よろしいですか？"

#: src/supertux/menu/worldmap_cheat_menu.cpp:34
#: src/supertux/menu/cheat_menu.cpp:30
msgid "Cheats"
msgstr "攻略"

#: src/supertux/menu/worldmap_cheat_menu.cpp:36
#: src/supertux/menu/cheat_menu.cpp:32
msgid "Bonus: Grow"
msgstr "ボーナス: 大きめ"

#: src/supertux/menu/worldmap_cheat_menu.cpp:37
msgid "Bonus: Fire"
msgstr "ボーナス: ファイア"

#: src/supertux/menu/worldmap_cheat_menu.cpp:38
msgid "Bonus: Ice"
msgstr "ボーナス: アイス"

#: src/supertux/menu/worldmap_cheat_menu.cpp:39
msgid "Bonus: Air"
msgstr "ボーナス: エアー"

#: src/supertux/menu/worldmap_cheat_menu.cpp:40
msgid "Bonus: Earth"
msgstr "ボーナス: アース"

#: src/supertux/menu/worldmap_cheat_menu.cpp:41
msgid "Bonus: None"
msgstr "ボーナス: 普通"

#: src/supertux/menu/worldmap_cheat_menu.cpp:44
#: src/supertux/menu/cheat_menu.cpp:42
msgid "Leave Ghost Mode"
msgstr "ゴーストモードを終了"

#: src/supertux/menu/worldmap_cheat_menu.cpp:44
#: src/supertux/menu/cheat_menu.cpp:42
msgid "Activate Ghost Mode"
msgstr "ゴーストモードを有効にする"

#: src/supertux/menu/worldmap_cheat_menu.cpp:46
#: src/supertux/menu/cheat_menu.cpp:40
msgid "Finish Level"
msgstr "レベルを終える"

#: src/supertux/menu/worldmap_cheat_menu.cpp:47
msgid "Reset Level"
msgstr "レベルをリセット"

#: src/supertux/menu/worldmap_cheat_menu.cpp:49
msgid "Finish Worldmap"
msgstr "ワールドマップを終わる"

#: src/supertux/menu/worldmap_cheat_menu.cpp:50
msgid "Reset Worldmap"
msgstr "ワールドマップをリセット"

#: src/supertux/menu/worldmap_cheat_menu.cpp:52
msgid "Go to level"
msgstr "レベルに移動"

#: src/supertux/menu/worldmap_cheat_menu.cpp:53
msgid "Go to main spawnpoint"
msgstr "スタート地点に移動"

#: src/supertux/menu/worldmap_cheat_menu.cpp:145
msgid "Select level"
msgstr "レベルを選ぶ"

#: src/supertux/menu/editor_save_as.cpp:33
#: src/supertux/menu/editor_menu.cpp:49
msgid "Save Level as"
msgstr "レベルに名前をつけて保存"

#: src/supertux/menu/editor_save_as.cpp:33
#: src/supertux/menu/editor_menu.cpp:50
msgid "Save Copy"
msgstr "コピーを保存"

#: src/supertux/menu/editor_levelset_select_menu.cpp:72
msgid "Choose World"
msgstr "ワールドを選ぶ"

#: src/supertux/menu/editor_levelset_select_menu.cpp:100
#, c-format
msgid "%d level"
msgid_plural "%d levels"
msgstr[0] "%d レベル"

#: src/supertux/menu/editor_levelset_select_menu.cpp:113
msgid "Create World"
msgstr "ワールドを作る"

#: src/supertux/menu/options_menu.cpp:98 src/supertux/menu/main_menu.cpp:64
#: src/supertux/menu/game_menu.cpp:61 src/supertux/menu/worldmap_menu.cpp:31
msgid "Options"
msgstr "オプション"

#: src/supertux/menu/options_menu.cpp:104
#: src/supertux/menu/options_menu.cpp:142
#: src/supertux/menu/options_menu.cpp:455
#: src/supertux/menu/options_menu.cpp:476 src/editor/object_settings.cpp:119
msgid "auto"
msgstr "自動"

#: src/supertux/menu/options_menu.cpp:221
msgid "Desktop"
msgstr "デスクトップ"

#: src/supertux/menu/options_menu.cpp:251
msgid "on"
msgstr ""

#: src/supertux/menu/options_menu.cpp:252
msgid "off"
msgstr ""

#: src/supertux/menu/options_menu.cpp:253
msgid "adaptive"
msgstr ""

#: src/supertux/menu/options_menu.cpp:347
msgid "Select Language"
msgstr "言語を選択"

#: src/supertux/menu/options_menu.cpp:348
msgid "Select a different language to display text in"
msgstr "テキストを表示するための言語を選択します"

#: src/supertux/menu/options_menu.cpp:350
msgid "Language Packs"
msgstr "言語パック"

#: src/supertux/menu/options_menu.cpp:351
msgid "Language packs contain up-to-date translations"
msgstr "言語パックには、最新の翻訳データが含まれています"

#: src/supertux/menu/options_menu.cpp:353
#: src/supertux/menu/profile_menu.cpp:34
msgid "Select Profile"
msgstr "プロファイルを選択"

#: src/supertux/menu/options_menu.cpp:354
msgid "Select a profile to play with"
msgstr "プレイに使用するプロファイルを選択します"

#: src/supertux/menu/options_menu.cpp:358
msgid "Window Resizable"
msgstr "ウィンドウをサイズ変更可能にする"

#: src/supertux/menu/options_menu.cpp:359
msgid "Allow window resizing, might require a restart to take effect"
msgstr "ウィンドウのサイズ変更を許可します。設定の反映には再起動が必要になることがあります"

#: src/supertux/menu/options_menu.cpp:361
msgid "Window Resolution"
msgstr "ウィンドウ解像度"

#: src/supertux/menu/options_menu.cpp:362
msgid "Resize the window to the given size"
msgstr "指定されたサイズにウィンドウをサイズ変更します"

#: src/supertux/menu/options_menu.cpp:364
msgid "Fullscreen"
msgstr "全画面"

#: src/supertux/menu/options_menu.cpp:365
msgid "Fill the entire screen"
msgstr "画面全体にゲームを映します"

#: src/supertux/menu/options_menu.cpp:367
msgid "Fullscreen Resolution"
msgstr "全画面解像度"

#: src/supertux/menu/options_menu.cpp:368
msgid ""
"Determine the resolution used in fullscreen mode (you must toggle fullscreen"
" to complete the change)"
msgstr "全画面モードで使用する解像度を決めます (全画面モードに切り替える必要があります)"

#: src/supertux/menu/options_menu.cpp:373
msgid "Fit to browser"
msgstr ""

#: src/supertux/menu/options_menu.cpp:374
msgid "Fit the resolution to the size of your browser"
msgstr ""

#: src/supertux/menu/options_menu.cpp:378
msgid "Magnification"
msgstr "拡大率"

#: src/supertux/menu/options_menu.cpp:379
msgid "Change the magnification of the game area"
msgstr "ゲームエリアの拡大率を設定します"

#: src/supertux/menu/options_menu.cpp:381
msgid "VSync"
msgstr "垂直同期"

#: src/supertux/menu/options_menu.cpp:382
msgid "Set the VSync mode"
msgstr "垂直同期モードを設定します"

#: src/supertux/menu/options_menu.cpp:385
msgid "Aspect Ratio"
msgstr "アスペクト比"

#: src/supertux/menu/options_menu.cpp:386
msgid "Adjust the aspect ratio"
msgstr "アスペクト比を調整します"

#: src/supertux/menu/options_menu.cpp:392
msgid "Disable all sound effects"
msgstr "すべての効果音を無効にします"

#: src/supertux/menu/options_menu.cpp:394
msgid "Disable all music"
msgstr "すべての音楽を無効にします"

#: src/supertux/menu/options_menu.cpp:396
msgid "Sound Volume"
msgstr "効果音の音量"

#: src/supertux/menu/options_menu.cpp:397
msgid "Adjust sound volume"
msgstr "効果音の音量を調整します"

#: src/supertux/menu/options_menu.cpp:399
msgid "Music Volume"
msgstr "音楽の音量"

#: src/supertux/menu/options_menu.cpp:400
msgid "Adjust music volume"
msgstr "音楽の音量を調整します"

#: src/supertux/menu/options_menu.cpp:404
msgid "Sound (disabled)"
msgstr "効果音 (無効)"

#: src/supertux/menu/options_menu.cpp:405
msgid "Music (disabled)"
msgstr "音楽 (無効)"

#: src/supertux/menu/options_menu.cpp:408
#: src/supertux/menu/keyboard_menu.cpp:30
msgid "Setup Keyboard"
msgstr "キーボードをセットアップ"

#: src/supertux/menu/options_menu.cpp:409
msgid "Configure key-action mappings"
msgstr "キーアクションの割り当てを設定します"

#: src/supertux/menu/options_menu.cpp:412
#: src/supertux/menu/joystick_menu.cpp:52
msgid "Setup Joystick"
msgstr "ジョイスティックをセットアップ"

#: src/supertux/menu/options_menu.cpp:413
msgid "Configure joystick control-action mappings"
msgstr "ジョイスティックのコントロールボタン・アクションボタンの割り当てを設定します"

#: src/supertux/menu/options_menu.cpp:417
msgid "On-screen controls"
msgstr ""

#: src/supertux/menu/options_menu.cpp:418
msgid "Toggle on-screen controls for mobile devices"
msgstr ""

#: src/supertux/menu/options_menu.cpp:420
msgid "Enable transitions"
msgstr "トランジションを有効にする"

#: src/supertux/menu/options_menu.cpp:421
msgid "Enable screen transitions and smooth menu animation"
msgstr "画面遷移と滑らかなメニューアニメーションを有効にします"

#: src/supertux/menu/options_menu.cpp:425
msgid "Developer Mode"
msgstr "開発者モード"

#: src/supertux/menu/options_menu.cpp:430
msgid "Christmas Mode"
msgstr "クリスマスモード"

#: src/supertux/menu/options_menu.cpp:433
msgid "Confirmation Dialog"
msgstr "確認ダイアログ"

#: src/supertux/menu/options_menu.cpp:433
msgid "Confirm aborting level"
msgstr "レベルをやめるかどうかを確認します"

#: src/supertux/menu/options_menu.cpp:434
msgid "Pause on focus loss"
msgstr "ウィンドウがフォーカスされていないときに一時停止"

#: src/supertux/menu/options_menu.cpp:435
msgid "Automatically pause the game when the window loses focus"
msgstr ""

#: src/supertux/menu/options_menu.cpp:436
msgid "Use custom mouse cursor"
msgstr "ペンギン型のマウスカーソルを使う"

#: src/supertux/menu/options_menu.cpp:436
msgid "Whether the game renders its own cursor or uses the system's cursor"
msgstr "ゲーム独自のカーソルを描画するか、システムのカーソルを使うかを設定します"

#: src/supertux/menu/options_menu.cpp:438
msgid "Integrations and presence"
msgstr "統合と表示"

#: src/supertux/menu/options_menu.cpp:439
msgid ""
"Manage whether SuperTux should display the levels you play on your social "
"media profiles (Discord)"
msgstr "ソーシャルメディア (Discord) のプロフィールに、SuperTuxでプレイしたレベルを表示するかどうかを設定します"

#: src/supertux/menu/options_menu.cpp:559
msgid ""
"The game couldn't detect your browser resolution.\n"
"This most likely happens because it is not embedded\n"
"in the SuperTux custom HTML template.\n"
msgstr ""

#: src/supertux/menu/main_menu.cpp:56 src/supertux/menu/world_set_menu.cpp:28
msgid "Start Game"
msgstr "ゲームを始める"

#: src/supertux/menu/main_menu.cpp:60 src/supertux/menu/addon_menu.cpp:122
msgid "Add-ons"
msgstr "アドオン"

#: src/supertux/menu/main_menu.cpp:62 src/supertux/menu/web_asset_menu.cpp:38
msgid "Manage Assets"
msgstr ""

#: src/supertux/menu/main_menu.cpp:65 src/supertux/menu/editor_menu.cpp:43
msgid "Level Editor"
msgstr "レベルエディター"

#: src/supertux/menu/main_menu.cpp:66
msgid "Credits"
msgstr "クレジット"

#: src/supertux/menu/main_menu.cpp:67
msgid "Donate"
msgstr "寄付"

#: src/supertux/menu/main_menu.cpp:69
msgid "Quit"
msgstr "終了"

#: src/supertux/menu/editor_sector_menu.cpp:35
msgid "Initialization script"
msgstr "初期化スクリプト"

#: src/supertux/menu/editor_sector_menu.cpp:36
msgid "Gravity"
msgstr "重力"

#: src/supertux/menu/editor_sector_menu.cpp:41
msgid "Resize offset X"
msgstr "オフセットのX座標をサイズ変更"

#: src/supertux/menu/editor_sector_menu.cpp:42
msgid "Resize offset Y"
msgstr "オフセットのY座標をサイズ変更"

#: src/supertux/menu/editor_sector_menu.cpp:43
msgid "Resize"
msgstr "サイズ変更"

#: src/supertux/menu/profile_menu.cpp:41
#, c-format
msgid "[Profile %s]"
msgstr "[プロファイル %s]"

#: src/supertux/menu/profile_menu.cpp:45
#, c-format
msgid "Profile %s"
msgstr "プロファイル %s"

#: src/supertux/menu/profile_menu.cpp:50
msgid "Reset profile"
msgstr "プロファイルをリセット"

#: src/supertux/menu/profile_menu.cpp:51
msgid "Reset all profiles"
msgstr "すべてのプロファイルをリセット"

#: src/supertux/menu/profile_menu.cpp:67
msgid "Deleting your profile will reset your game progress. Are you sure?"
msgstr "プロファイルを削除すると、セーブデータがリセットされます。よろしいですか？"

#: src/supertux/menu/profile_menu.cpp:73
msgid "This will reset your game progress on all profiles. Are you sure?"
msgstr "すべてのプロファイルのセーブデータがリセットされます。よろしいですか？"

#: src/supertux/menu/editor_levelset_menu.cpp:59
#: src/supertux/menu/editor_new_levelset_menu.cpp:35
msgid "Description"
msgstr "説明"

#: src/supertux/menu/editor_levelset_menu.cpp:60
#: src/supertux/menu/addon_menu.cpp:48
#: data//images/engine/editor/objects.stoi:371
msgid "Worldmap"
msgstr "ワールドマップ"

#: src/supertux/menu/editor_levelset_menu.cpp:60
#: src/supertux/menu/addon_menu.cpp:45
msgid "Levelset"
msgstr "レベル集"

#: src/supertux/menu/addon_menu.cpp:51
msgid "World"
msgstr "ワールド"

#: src/supertux/menu/addon_menu.cpp:54
msgid "Add-on"
msgstr "アドオン"

#: src/supertux/menu/addon_menu.cpp:60
msgid "Unknown"
msgstr "不明"

#: src/supertux/menu/addon_menu.cpp:71
#, c-format
msgid "%s \"%s\" by \"%s\""
msgstr "%s \"%s\" 作成者: \"%s\""

#: src/supertux/menu/addon_menu.cpp:129
msgid "No Add-ons installed"
msgstr "アドオンがインストールされていません"

#: src/supertux/menu/addon_menu.cpp:133
msgid "No Add-ons found"
msgstr "アドオンが見つかりませんでした"

#: src/supertux/menu/addon_menu.cpp:179
#, c-format
msgid "Install %s *NEW*"
msgstr "%s をインストール *新規*"

#: src/supertux/menu/addon_menu.cpp:190
#, c-format
msgid "Install %s"
msgstr "%s をインストール"

#: src/supertux/menu/addon_menu.cpp:199
msgid "No new Add-ons found"
msgstr "新しいアドオンは見つかりませんでした"

#: src/supertux/menu/addon_menu.cpp:205
msgid "Check Online (disabled)"
msgstr "オンラインで調べる (無効)"

#: src/supertux/menu/addon_menu.cpp:209
msgid "Check Online"
msgstr "オンラインで調べる"

#: src/supertux/menu/addon_menu.cpp:286
msgid "Downloading Add-On Repository Index"
msgstr "アドオンのレポジトリのインデックスをダウンロードしています"

#: src/supertux/menu/addon_menu.cpp:301
#, c-format
msgid "Downloading %s"
msgstr "%s をダウンロードしています"

#: src/supertux/menu/addon_menu.cpp:348
msgid ""
"Please restart SuperTux\n"
"for these changes to take effect."
msgstr "これらの変更を反映するには、\nSuperTuxを再起動してください。"

#: src/supertux/menu/editor_new_levelset_menu.cpp:31
msgid "New World"
msgstr "新しいワールド"

#: src/supertux/menu/editor_new_levelset_menu.cpp:51
msgid "Please enter a name for this level subset."
msgstr "このレベルのサブセットの名前を入力してください。"

#: src/supertux/menu/world_set_menu.cpp:30
msgid "Story Mode"
msgstr "ストーリーモード"

#: src/supertux/menu/web_asset_menu.cpp:42
msgid "New files location"
msgstr ""

#: src/supertux/menu/web_asset_menu.cpp:43
msgid "Add Files"
msgstr ""

#: src/supertux/menu/web_asset_menu.cpp:44
msgid "Download Files"
msgstr ""

#: src/supertux/menu/particle_editor_open.cpp:32
msgid "Load particle file"
msgstr ""

#: src/supertux/menu/particle_editor_open.cpp:39
msgid "Open"
msgstr ""

#: src/supertux/menu/game_menu.cpp:31
msgid "Are you sure?"
msgstr "よろしいですか？"

#: src/supertux/menu/game_menu.cpp:54 src/supertux/menu/worldmap_menu.cpp:30
msgid "Continue"
msgstr "続行"

#: src/supertux/menu/game_menu.cpp:55
msgid "Restart Level"
msgstr "スタートからやり直す"

#: src/supertux/menu/game_menu.cpp:58
msgid "Restart from Checkpoint"
msgstr "チェックポイントからやり直す"

#: src/supertux/menu/game_menu.cpp:63
msgid "Abort Level"
msgstr "レベルをやめる"

#: src/supertux/menu/keyboard_menu.cpp:32
#: src/supertux/menu/joystick_menu.cpp:69
msgid "Up"
msgstr "上"

#: src/supertux/menu/keyboard_menu.cpp:33
#: src/supertux/menu/joystick_menu.cpp:70
msgid "Down"
msgstr "下"

#: src/supertux/menu/keyboard_menu.cpp:36
#: src/supertux/menu/joystick_menu.cpp:73
msgid "Jump"
msgstr "ジャンプ"

#: src/supertux/menu/keyboard_menu.cpp:38
#: src/supertux/menu/joystick_menu.cpp:76
msgid "Peek Left"
msgstr "左を見る"

#: src/supertux/menu/keyboard_menu.cpp:39
#: src/supertux/menu/joystick_menu.cpp:77
msgid "Peek Right"
msgstr "右を見る"

#: src/supertux/menu/keyboard_menu.cpp:40
#: src/supertux/menu/joystick_menu.cpp:78
msgid "Peek Up"
msgstr "上を見る"

#: src/supertux/menu/keyboard_menu.cpp:41
#: src/supertux/menu/joystick_menu.cpp:79
msgid "Peek Down"
msgstr "下を見る"

#: src/supertux/menu/keyboard_menu.cpp:43
#: src/supertux/menu/joystick_menu.cpp:81
msgid "Console"
msgstr "コンソール"

#: src/supertux/menu/keyboard_menu.cpp:44
#: src/supertux/menu/joystick_menu.cpp:82
msgid "Cheat Menu"
msgstr "攻略メニュー"

#: src/supertux/menu/keyboard_menu.cpp:45
#: src/supertux/menu/joystick_menu.cpp:83
msgid "Debug Menu"
msgstr "デバッグメニュー"

#: src/supertux/menu/keyboard_menu.cpp:47
#: src/supertux/menu/joystick_menu.cpp:85
msgid "Jump with Up"
msgstr "上キーでジャンプ"

#: src/supertux/menu/keyboard_menu.cpp:60
msgid "Up cursor"
msgstr "上キー"

#: src/supertux/menu/keyboard_menu.cpp:62
msgid "Down cursor"
msgstr "下キー"

#: src/supertux/menu/keyboard_menu.cpp:64
msgid "Left cursor"
msgstr "左キー"

#: src/supertux/menu/keyboard_menu.cpp:66
msgid "Right cursor"
msgstr "右キー"

#: src/supertux/menu/keyboard_menu.cpp:68
msgid "Return"
msgstr "Returnキー"

#: src/supertux/menu/keyboard_menu.cpp:70
msgid "Space"
msgstr "スペースキー"

#: src/supertux/menu/keyboard_menu.cpp:72
msgid "Right Shift"
msgstr "右Shiftキー"

#: src/supertux/menu/keyboard_menu.cpp:74
msgid "Left Shift"
msgstr "左Shiftキー"

#: src/supertux/menu/keyboard_menu.cpp:76
msgid "Right Control"
msgstr "右Controlキー"

#: src/supertux/menu/keyboard_menu.cpp:78
msgid "Left Control"
msgstr "左Controlキー"

#: src/supertux/menu/keyboard_menu.cpp:80
msgid "Right Alt"
msgstr "右Altキー"

#: src/supertux/menu/keyboard_menu.cpp:82
msgid "Left Alt"
msgstr "左Altキー"

#: src/supertux/menu/keyboard_menu.cpp:84
msgid "Right Command"
msgstr "右のコマンドキー"

#: src/supertux/menu/keyboard_menu.cpp:86
msgid "Left Command"
msgstr "左のコマンドキー"

#: src/supertux/menu/keyboard_menu.cpp:100
msgid "Press Key"
msgstr "キーを押してください"

#: src/supertux/menu/language_menu.cpp:40
msgid "Language"
msgstr "言語"

#: src/supertux/menu/language_menu.cpp:42
msgid "<auto-detect>"
msgstr "<auto-detect>"

#: src/supertux/menu/joystick_menu.cpp:55
msgid "Manual Configuration"
msgstr "手動構成"

#: src/supertux/menu/joystick_menu.cpp:57
msgid ""
"Use manual configuration instead of SDL2's automatic GameController support"
msgstr "SDL2 の自動 GameController サポートの代わりに、手動構成を使用します"

#: src/supertux/menu/joystick_menu.cpp:75
msgid "Pause/Menu"
msgstr "ポーズ/メニュー"

#: src/supertux/menu/joystick_menu.cpp:91
msgid "No Joysticks found"
msgstr "ジョイスティックが見つかりません"

#: src/supertux/menu/joystick_menu.cpp:92
msgid "Scan for Joysticks"
msgstr "ジョイスティックを検索"

#: src/supertux/menu/joystick_menu.cpp:125
msgid "Press Button"
msgstr "ボタンを押してください"

#: src/supertux/menu/joystick_menu.cpp:162
msgid "Axis "
msgstr "軸"

#: src/supertux/menu/joystick_menu.cpp:165
msgid "-"
msgstr "-"

#: src/supertux/menu/joystick_menu.cpp:167
msgid "+"
msgstr "+"

#: src/supertux/menu/joystick_menu.cpp:174
msgid "X2"
msgstr "X2"

#: src/supertux/menu/joystick_menu.cpp:176
msgid "Y2"
msgstr "Y2"

#: src/supertux/menu/joystick_menu.cpp:189
msgid "Hat Up"
msgstr "ハットスイッチを上に"

#: src/supertux/menu/joystick_menu.cpp:193
msgid "Hat Down"
msgstr "ハットスイッチを下に"

#: src/supertux/menu/joystick_menu.cpp:197
msgid "Hat Left"
msgstr "ハットスイッチを左に"

#: src/supertux/menu/joystick_menu.cpp:201
msgid "Hat Right"
msgstr "ハットスイッチを右に"

#: src/supertux/menu/worldmap_menu.cpp:28
msgid "Pause"
msgstr "ポーズ"

#: src/supertux/menu/worldmap_menu.cpp:33
msgid "Leave World"
msgstr "ワールドを離れる"

#: src/supertux/menu/download_dialog.cpp:27
msgid "Abort Download"
msgstr "ダウンロードを中止"

#: src/supertux/menu/download_dialog.cpp:42
msgid "Error:\n"
msgstr "エラー:\n"

#: src/supertux/menu/download_dialog.cpp:96
msgid "Close"
msgstr "閉じる"

#: src/supertux/menu/cheat_menu.cpp:33
msgid "Bonus: Fire x 64"
msgstr ""

#: src/supertux/menu/cheat_menu.cpp:34
msgid "Bonus: Ice x 64"
msgstr ""

#: src/supertux/menu/cheat_menu.cpp:35
msgid "Bonus: Air x 64"
msgstr ""

#: src/supertux/menu/cheat_menu.cpp:36
msgid "Bonus: Earth x 64"
msgstr ""

#: src/supertux/menu/cheat_menu.cpp:37
msgid "Bonus: Star"
msgstr "ボーナス: スター"

#: src/supertux/menu/cheat_menu.cpp:38
msgid "Shrink Tux"
msgstr "Tuxを小さくする"

#: src/supertux/menu/cheat_menu.cpp:39
msgid "Kill Tux"
msgstr "Tuxを殺す"

#: src/supertux/menu/particle_editor_menu.cpp:32
msgid "Particle Editor"
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:36
#: src/supertux/menu/editor_menu.cpp:45
msgid "Return to Editor"
msgstr "エディターに戻る"

#: src/supertux/menu/particle_editor_menu.cpp:37
msgid "New Particle Config"
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:38
msgid "Save Particle Config"
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:39
msgid "Save Particle Config as..."
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:40
msgid "Load Another Particle Config"
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:44
msgid "Open Particle Directory"
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:45
#: src/supertux/menu/editor_menu.cpp:88
msgid "Keyboard Shortcuts"
msgstr "キーボードショートカット"

#: src/supertux/menu/particle_editor_menu.cpp:49
msgid "Exit Particle Editor"
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:120
msgid ""
"Keyboard Shortcuts:\n"
"---------------------\n"
"Esc = Open Menu\n"
"Ctrl+S = Save\n"
"Ctrl+Shift+S = Save as\n"
"Ctrl+O = Open\n"
"Ctrl+Z = Undo\n"
"Ctrl+Y = Redo"
msgstr ""

#: src/supertux/menu/particle_editor_menu.cpp:121
#: src/supertux/menu/editor_menu.cpp:176
msgid "Got it!"
msgstr "了解"

#: src/supertux/menu/editor_level_menu.cpp:31
#: src/supertux/menu/editor_menu.cpp:86
msgid "Worldmap Settings"
msgstr "ワールドマップの設定"

#: src/supertux/menu/editor_level_menu.cpp:31
#: src/supertux/menu/editor_menu.cpp:86
msgid "Level Settings"
msgstr "レベルの設定"

#: src/supertux/menu/editor_level_menu.cpp:34
msgid "Author"
msgstr "作成者"

#: src/supertux/menu/editor_level_menu.cpp:35 data//credits.stxt:1166
msgid "Contact"
msgstr "連絡先"

#: src/supertux/menu/editor_level_menu.cpp:36
msgid "License"
msgstr "ライセンス"

#: src/supertux/menu/editor_level_menu.cpp:37
msgid "Level Note"
msgstr ""

#: src/supertux/menu/editor_level_menu.cpp:38
msgid "Tileset"
msgstr "タイルセット"

#: src/supertux/menu/editor_level_menu.cpp:41
msgid "Target Time"
msgstr "目標時間"

#: src/supertux/menu/editor_level_menu.cpp:83
msgid "Please enter a name for this level."
msgstr "このレベルの名前を入力してください。"

#: src/supertux/menu/editor_level_menu.cpp:87
msgid "Please enter a level author for this level."
msgstr "このレベルの作成者を入力してください。"

#: src/supertux/menu/editor_level_menu.cpp:91
msgid "Please enter a license for this level."
msgstr "このレベルのライセンスを入力してください。"

#: src/supertux/menu/editor_menu.cpp:38
msgid "tiny tile (4px)"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:39
msgid "small tile (8px)"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:40
msgid "medium tile (16px)"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:41
msgid "big tile (32px)"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:46
msgid "Save Worldmap"
msgstr "ワールドマップを保存"

#: src/supertux/menu/editor_menu.cpp:46
msgid "Save Level"
msgstr "レベルを保存"

#: src/supertux/menu/editor_menu.cpp:55
msgid "Test Level"
msgstr "レベルをテスト"

#: src/supertux/menu/editor_menu.cpp:59
msgid "Test Worldmap"
msgstr "ワールドマップをテスト"

#: src/supertux/menu/editor_menu.cpp:62
msgid "Share Level"
msgstr "レベルを共有"

#: src/supertux/menu/editor_menu.cpp:64
msgid "Package Add-On"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:66
msgid "Open Level Directory"
msgstr "レベルのディレクトリを開く"

#: src/supertux/menu/editor_menu.cpp:70
msgid "Edit Another Level"
msgstr "別のレベルを編集"

#: src/supertux/menu/editor_menu.cpp:73
msgid "Edit Another World"
msgstr "別のワールドを編集"

#: src/supertux/menu/editor_menu.cpp:77
msgid "Grid Size"
msgstr "グリッドサイズ"

#: src/supertux/menu/editor_menu.cpp:78
msgid "Show Grid"
msgstr "グリッドを表示"

#: src/supertux/menu/editor_menu.cpp:79
msgid "Grid Snapping"
msgstr "グリッドにスナップ"

#: src/supertux/menu/editor_menu.cpp:80
msgid "Render Background"
msgstr "背景を表示"

#: src/supertux/menu/editor_menu.cpp:81
msgid "Render Light"
msgstr "光を表示"

#: src/supertux/menu/editor_menu.cpp:82
msgid "Autotile Mode"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:83
msgid "Enable Autotile Help"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:84
msgid "Autosave Frequency"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:91
msgid "Exit Level Editor"
msgstr "レベルエディターを終了"

#: src/supertux/menu/editor_menu.cpp:140
msgid "Do you want to package this world as an add-on?"
msgstr ""

#: src/supertux/menu/editor_menu.cpp:163
msgid ""
"We encourage you to share your levels in the SuperTux forum.\n"
"To find your level, click the\n"
"\"Open Level directory\" menu item.\n"
"Do you want to go to the forum now?"
msgstr "SuperTuxフォーラムで自作のレベルを共有することをおすすめします。\n自作のレベルを見つけるには、メニュー項目の\n\"レベルディレクトリを開く\"をクリックしてください。\n今すぐフォーラムに移動しますか？"

#: src/supertux/menu/editor_menu.cpp:175
msgid ""
"Keyboard Shortcuts:\n"
"---------------------\n"
"Esc = Open Menu\n"
"Ctrl+S = Save\n"
"Ctrl+T = Test\n"
"Ctrl+Z = Undo\n"
"Ctrl+Y = Redo\n"
"F6 = Render Light\n"
"F7 = Grid Snapping\n"
"F8 = Show Grid"
msgstr "キーボード・ショートカット:\n---------------------\nEsc = メニューを開く\nCtrl+S = 保存\nCtrl+T = テスト\nCtrl+Z = 元に戻す\nCtrl+Y = やり直し\nF6 = 光を表示\nF7 = グリッドにスナップ\nF8 = グリッドを表示"

#: src/supertux/menu/editor_delete_level_menu.cpp:53
msgid "You cannot delete level that you are editing!"
msgstr ""

#: src/supertux/levelintro.cpp:136
#, c-format
msgid "contributed by %s"
msgstr "%s さんの作品"

#: src/supertux/levelintro.cpp:169
msgid "Badguys killed"
msgstr "倒した敵の数"

#: src/supertux/levelintro.cpp:177
msgid "Best time"
msgstr "最短時間"

#: src/supertux/levelintro.cpp:181
msgid "Level target time"
msgstr "レベルの目標時間"

#: src/supertux/tile_set.cpp:118
msgid "Others"
msgstr "その他"

#: src/supertux/moving_object.cpp:55
msgid "Region"
msgstr "地域"

#: src/supertux/main.cpp:563
msgid ""
"The UBports version is under heavy development!\n"
"If you encounter issues, PLEASE contact the maintainter\n"
"at https://github.com/supertux/supertux/issues or on the\n"
"Open Store's Telegram at https://open-store.io/telegram"
msgstr ""

#: src/control/joystick_config.cpp:85
msgid "Joystick Mappings"
msgstr "ジョイスティックのマッピング"

#: src/worldmap/worldmap_parser.cpp:167
msgid "<no title>"
msgstr "<no title>"

#: src/editor/node_marker.cpp:122
msgid "Path Node"
msgstr "パスの接点"

#: src/editor/node_marker.cpp:123
msgid "Press CTRL to move Bezier handles"
msgstr ""

#: src/editor/node_marker.cpp:127
msgid "Easing"
msgstr ""

#: src/editor/object_settings.cpp:119
msgid "up"
msgstr "上へ"

#: src/editor/object_settings.cpp:119
msgid "down"
msgstr "下へ"

#: src/editor/object_settings.cpp:131
msgid "West"
msgstr "西"

#: src/editor/object_settings.cpp:131
msgid "East"
msgstr "東"

#: src/editor/object_settings.cpp:131
msgid "North"
msgstr "北"

#: src/editor/object_settings.cpp:131
msgid "South"
msgstr "南"

#: src/editor/object_settings.cpp:144
msgid "One shot"
msgstr "一度"

#: src/editor/object_settings.cpp:144
msgid "Ping-pong"
msgstr "往復"

#: src/editor/object_settings.cpp:144
msgid "Circular"
msgstr "円形"

#: src/editor/object_settings.cpp:144
msgid "Unordered"
msgstr "順不同"

#: src/editor/object_option.cpp:85
msgid "true"
msgstr "はい"

#: src/editor/object_option.cpp:85
msgid "false"
msgstr "いいえ"

#: src/editor/object_option.cpp:271 src/editor/object_option.cpp:320
msgid "invalid"
msgstr "無効"

#: src/editor/object_option.cpp:580
msgid "Remove"
msgstr "削除"

#: src/editor/object_option.cpp:597
msgid "Test from here"
msgstr ""

#: src/editor/object_option.cpp:614
msgid "Open Particle Editor"
msgstr ""

#: src/editor/worldmap_objects.hpp:56 src/editor/worldmap_objects.cpp:127
msgid "Level"
msgstr "レベル"

#: src/editor/worldmap_objects.hpp:79
msgid "Teleporter"
msgstr "テレポート"

#: src/editor/worldmap_objects.hpp:119
msgid "Sprite Change"
msgstr "スプライトの変更"

#: src/editor/worldmap_objects.hpp:140
msgid "Special tile"
msgstr "スペシャルタイル"

#: src/editor/particle_editor.cpp:126
msgid "Max amount"
msgstr ""

#: src/editor/particle_editor.cpp:142
msgid "Spawn anywhere"
msgstr ""

#: src/editor/particle_editor.cpp:143
msgid "Life duration"
msgstr ""

#: src/editor/particle_editor.cpp:148
msgid "Birth duration"
msgstr ""

#: src/editor/particle_editor.cpp:153
msgid "Death duration"
msgstr ""

#: src/editor/particle_editor.cpp:160
msgid "Grow"
msgstr ""

#: src/editor/particle_editor.cpp:175
msgid "Horizontal speed"
msgstr ""

#: src/editor/particle_editor.cpp:180
msgid "Vertical speed"
msgstr ""

#: src/editor/particle_editor.cpp:185
msgid "Horizontal acceleration"
msgstr ""

#: src/editor/particle_editor.cpp:186
msgid "Vertical acceleration"
msgstr ""

#: src/editor/particle_editor.cpp:187
msgid "Horizontal friction"
msgstr ""

#: src/editor/particle_editor.cpp:188
msgid "Vertical friction"
msgstr ""

#: src/editor/particle_editor.cpp:190
msgid "Initial rotation"
msgstr ""

#: src/editor/particle_editor.cpp:201
msgid "Rotation friction/decceleration"
msgstr ""

#: src/editor/particle_editor.cpp:211
msgid "Destroy"
msgstr ""

#: src/editor/particle_editor.cpp:215
msgid "Stick to surface"
msgstr ""

#: src/editor/particle_editor.cpp:216
msgid "Stick and stay"
msgstr ""

#: src/editor/particle_editor.cpp:217
msgid "No collision"
msgstr ""

#: src/editor/particle_editor.cpp:222
msgid "Always destroy"
msgstr ""

#: src/editor/particle_editor.cpp:226
msgid "Offscreen mode"
msgstr ""

#: src/editor/particle_editor.cpp:765
msgid ""
"This particle configuration contains unsaved changes,\n"
"do you want to save?"
msgstr ""

#: src/editor/particle_editor.cpp:773
msgid "Save as"
msgstr ""

#: src/editor/editor.cpp:566
msgid ""
"Don't forget that your levels and assets\n"
"aren't saved between sessions!\n"
"If you want to keep your levels, download them\n"
"from the \"Manage Assets\" menu."
msgstr ""

#: src/editor/editor.cpp:582
msgid "This level contains unsaved changes, do you want to save?"
msgstr "このレベルには未保存の変更があります。保存しますか？"

#: src/editor/editor.cpp:622
msgid ""
"Some obsolete add-ons are still active\n"
"and might cause collisions with default Super Tux structure.\n"
"You can still enable these add-ons in the menu.\n"
"Disabling these add-ons will not delete your game progress."
msgstr "不要なアドオンの一部が有効なままであり、\nデフォルトのSuperTuxのストラクチャーとの競合を起こしている可能性があります。\nこれらのアドオンをメニューで有効にすることができます。\nこれらのアドオンを無効にしても、ゲームの状態は削除されません。"

#: src/editor/editor.cpp:625
msgid "Disable add-ons"
msgstr "アドオンを無効にする"

#: src/editor/editor.cpp:630
msgid "Ignore (not advised)"
msgstr "無視 (非推奨)"

#: src/editor/editor.cpp:634
msgid "Leave editor"
msgstr "エディターを終了"

#: src/editor/editor.cpp:853
msgid ""
"Couldn't find a \"main\" sector.\n"
"Please change the name of the sector where\n"
"you'd like the player to start to \"main\""
msgstr "\"main\" セクターを見つけられませんでした。\nプレイヤーが開始するセクターの名前を\n\"main\" に変更してください。"

#: src/editor/editor.cpp:857
msgid ""
"Couldn't find a \"main\" spawnpoint.\n"
" Please change the name of the spawnpoint where\n"
"you'd like the player to start to \"main\""
msgstr "スタート地点 \"main\" を見つけられませんでした。\nプレイヤーのスタート地点の名前を\n\"main\" に変更してください。"

#: src/editor/worldmap_objects.cpp:128
msgid "Outro script"
msgstr "終了時のスクリプト"

#: src/editor/worldmap_objects.cpp:129
msgid "Auto play"
msgstr "自動的に開始"

#: src/editor/worldmap_objects.cpp:131
msgid "Title colour"
msgstr "タイトルの色"

#: src/editor/worldmap_objects.cpp:173
msgid "Automatic"
msgstr "自動"

#: src/editor/worldmap_objects.cpp:175
msgid "Target worldmap"
msgstr "ターゲットのワールドマップ"

#: src/editor/worldmap_objects.cpp:238
msgid "Stay action"
msgstr "滞在行動"

#: src/editor/worldmap_objects.cpp:239
msgid "Initial stay action"
msgstr "初期滞在行動"

#: src/editor/worldmap_objects.cpp:240
msgid "Stay group"
msgstr "グループにとどまる"

#: src/editor/worldmap_objects.cpp:241
msgid "Change on touch"
msgstr "タッチに変更"

#: src/editor/worldmap_objects.cpp:271
msgid "Show message"
msgstr "メッセージを表示"

#: src/editor/worldmap_objects.cpp:273
msgid "Invisible"
msgstr "非表示"

#: src/editor/overlay_widget.cpp:1297
msgid "Autotile mode is on"
msgstr ""

#: src/editor/overlay_widget.cpp:1299
msgid "Hold Ctrl to enable autotile"
msgstr ""

#: src/editor/overlay_widget.cpp:1303
msgid "Autotile erasing mode is on"
msgstr ""

#: src/editor/overlay_widget.cpp:1305
msgid "Selected tile isn't autotileable"
msgstr ""

#: src/editor/overlay_widget.cpp:1308
msgid "Hold Ctrl to enable autotile erasing"
msgstr ""

#: data//credits.stxt:25
msgid "Current SuperTux Team"
msgstr "現在のSuperTuxチーム"

#: data//credits.stxt:30
msgid "Programming, project lead ad interim"
msgstr "プログラミング、プロジェクトリーダー"

#: data//credits.stxt:35
msgid "Graphics, Level Design, Story"
msgstr "グラフィックス、レベルデザイン、ストーリー"

#: data//credits.stxt:40
msgid "Level Design, Story, Optimisation, Coordination"
msgstr ""

#: data//credits.stxt:45 data//credits.stxt:105 data//credits.stxt:191
#: data//credits.stxt:519
msgid "Graphics"
msgstr "グラフィックス"

#: data//credits.stxt:50 data//credits.stxt:87 data//credits.stxt:93
msgid "Graphics, Programming, Level Design"
msgstr "グラフィックス、プログラミング、レベルデザイン"

#: data//credits.stxt:55
msgid "Features and Programming"
msgstr ""

#: data//credits.stxt:60
msgid "Programming, Level Updates"
msgstr ""

#: data//credits.stxt:65
msgid "Graphics, Programming"
msgstr "グラフィックス、プログラミング"

#: data//credits.stxt:70 data//credits.stxt:135 data//credits.stxt:140
#: data//credits.stxt:145 data//credits.stxt:150 data//credits.stxt:165
#: data//credits.stxt:170 data//credits.stxt:515 data//credits.stxt:527
msgid "Programming"
msgstr "プログラミング"

#: data//credits.stxt:76
msgid "Original Developers"
msgstr "オリジナルの開発者"

#: data//credits.stxt:81
msgid "Original Developer"
msgstr "オリジナルの開発者"

#: data//credits.stxt:99
msgid "Music, Level Design"
msgstr "音楽、レベルデザイン"

#: data//credits.stxt:111
msgid "Programming, Graphics, Level Design"
msgstr "プログラミング、グラフィックス、レベルデザイン"

#: data//credits.stxt:117
msgid "Programming, Level Design"
msgstr "プログラミング、レベルザイン"

#: data//credits.stxt:123
msgid "Graphics, Story"
msgstr "グラフィックス、ストーリー"

#: data//credits.stxt:129
msgid "Programming, Documentation"
msgstr "プログラミング、ドキュメント作成"

#: data//credits.stxt:155
msgid "Coordination"
msgstr "調整"

#: data//credits.stxt:160
msgid "Programming, \"Flexlay\" Level editor"
msgstr "プログラミング、 Flexlay レベルエディター"

#: data//credits.stxt:175
msgid "Windows build fixes"
msgstr "Windows ビルドの修正"

#: data//credits.stxt:180
msgid "Packaging, Nightly builds"
msgstr "パッケージ化、アルファ版ビルド"

#: data//credits.stxt:185
msgid "Translation Guru (and many details anyone else could have done)"
msgstr "尊敬すべき翻訳者 (その他、たくさんの協力者の方々)"

#: data//credits.stxt:251
msgid "Level Design"
msgstr "レベルデザイン"

#: data//credits.stxt:431
msgid "Additional contributors"
msgstr "貢献者"

#: data//credits.stxt:436
msgid "Bug fixes"
msgstr "バグ修正"

#: data//credits.stxt:440
msgid "Scripting functions, Level fixes"
msgstr "スクリプト機能、レベル修正"

#: data//credits.stxt:444
msgid "Code quality fixes"
msgstr "コードリファクタリング"

#: data//credits.stxt:448 data//credits.stxt:452 data//credits.stxt:456
#: data//credits.stxt:483
msgid "Various contributions"
msgstr "様々な協力"

#: data//credits.stxt:460
msgid "Build issue fix"
msgstr "ビルドの問題修正"

#: data//credits.stxt:464 data//credits.stxt:468
msgid "Code contributions"
msgstr "プログラミングの協力"

#: data//credits.stxt:471
msgid "Code contribution, AppData file"
msgstr "プログラミングの協力、アプリデータファイル"

#: data//credits.stxt:475
msgid "Bug fix"
msgstr "バグ修正"

#: data//credits.stxt:479
msgid "Menu reorganization"
msgstr "メニューの整理"

#: data//credits.stxt:487
msgid "Fixing tile bugs"
msgstr "バグ修正"

#: data//credits.stxt:491
msgid "Build error fix"
msgstr "ビルドエラー修正"

#: data//credits.stxt:495
msgid "Scripting function fix"
msgstr "スクリプト機能の修正"

#: data//credits.stxt:499
msgid "New features and notable updates"
msgstr ""

#: data//credits.stxt:503
msgid "Support for \"glbinding\" as optional OpenGL binding"
msgstr "オプションでの glbinding による OpenGL バインディング対応"

#: data//credits.stxt:507
msgid "New menu code"
msgstr "新メニューコード"

#: data//credits.stxt:511
msgid "Big Tux Walking Sprites improvements"
msgstr ""

#: data//credits.stxt:523 data//credits.stxt:531
msgid "Contrib Programming"
msgstr "プログラムの協力"

#: data//credits.stxt:535
msgid "Programming, Previous Maintainer"
msgstr "プログラミング、以前のメンテナー"

#: data//credits.stxt:539
msgid "Various Contributions"
msgstr "さまざまな貢献"

#: data//credits.stxt:543
msgid "Minor features and programming"
msgstr ""

#: data//credits.stxt:547 data//credits.stxt:551 data//credits.stxt:555
#: data//credits.stxt:559 data//credits.stxt:563 data//credits.stxt:567
#: data//credits.stxt:571 data//credits.stxt:575 data//credits.stxt:579
#: data//credits.stxt:583 data//credits.stxt:587 data//credits.stxt:591
msgid "Contributions"
msgstr "貢献"

#: data//credits.stxt:597
msgid "Localization"
msgstr "多言語対応"

#: data//credits.stxt:1144
msgid " Special Thanks to"
msgstr " Special Thanks"

#: data//credits.stxt:1149
msgid "Creator of Tux, the Linux penguin"
msgstr "Linux のペンギンである Tux の作者"

#: data//credits.stxt:1153
msgid "SDL, OpenAL and OpenGL"
msgstr "SDL、OpenAL、OpenGL"

#: data//credits.stxt:1154
msgid ""
"For making such a great gaming experience\n"
"        possible on Linux"
msgstr "Linux 上でこのような素晴らしいゲーム体験を\n作り出せることに"

#: data//credits.stxt:1159
msgid "and you, the player"
msgstr "そして、プレーヤーであるあなた"

#: data//credits.stxt:1160
msgid "for giving this game a chance and playing it"
msgstr "プレイしてくださりありがとうございます"

#: data//credits.stxt:1171
msgid "Visit our webpage at"
msgstr "以下で私たちの Web ページを参照してください"

#: data//credits.stxt:1180
msgid "Or visit us directly at IRC:"
msgstr "または、IRC で直接連絡してください:"

#: data//credits.stxt:1184
msgid "#supertux at web.libera.chat"
msgstr ""

#: data//credits.stxt:1189
msgid "Or at our Forum:"
msgstr "フォーラムもご利用いただけます:"

#: data//credits.stxt:1198
msgid "Comments, ideas and suggestions"
msgstr "コメント、アイデア、提案"

#: data//credits.stxt:1202
msgid "go to our mailing list"
msgstr "メーリングリストに移動"

#. l10n: typo contact
#: data//credits.stxt:1212
msgid "Typographical errors can be"
msgstr "誤字の訂正は"

#. l10n: typo contact
#: data//credits.stxt:1217
msgid "reported to"
msgstr "以下で報告できます"

#. l10n: typo contact, see <https://github.com/SuperTux/supertux/issues/611>
#: data//credits.stxt:1222
msgid "supertux-devel@lists.lethargik.org"
msgstr "supertux-devel@lists.lethargik.org"

#: data//credits.stxt:1229
msgid "Want to help…"
msgstr "ヘルプが必要ですか？"

#: data//credits.stxt:1234
msgid "…with localization?"
msgstr "翻訳について"

#: data//credits.stxt:1244
msgid "…with something else?"
msgstr "その他について"

#: data//credits.stxt:1255
msgid "Thank you for"
msgstr "プレイしてくださって"

#: data//credits.stxt:1259
msgid "playing"
msgstr "ありがとうございます。"

#: data//credits.stxt:1269
msgid "Penny awaits you in warmer temperatures!"
msgstr "Penny は温かい土地であなたを待っていますよ！"

#: data//images/engine/editor/objects.stoi:162
msgid "Bosses"
msgstr "ボス"

#: data//images/engine/editor/objects.stoi:173
msgid "Projectiles"
msgstr "発射物"

#: data//images/engine/editor/objects.stoi:187
msgid "Environment"
msgstr "環境"

#: data//images/ice_world.strf:10 data//images/tiles.strf:28
#: data//images/worldmap.strf:41
msgid "Snow"
msgstr "雪"

#: data//images/ice_world.strf:80
msgid "Ice Cave & Crystal"
msgstr "氷洞窟と結晶"

#: data//images/ice_world.strf:127
msgid "Embellishments"
msgstr "装飾"

#: data//images/ice_world.strf:211 data//images/tiles.strf:386
#: data//images/worldmap.strf:67
msgid "Forest"
msgstr "森"

#: data//images/ice_world.strf:320
msgid "Underground Forest"
msgstr ""

#: data//images/ice_world.strf:375
msgid "Trees & Bushes"
msgstr ""

#: data//images/ice_world.strf:406
msgid "Seasonal"
msgstr ""

#: data//images/ice_world.strf:496
msgid "Structure"
msgstr ""

#: data//images/ice_world.strf:557
msgid "Pathing"
msgstr "道"

#: data//images/ice_world.strf:718
msgid "Water"
msgstr "水"

#: data//images/tiles.strf:176
msgid "Snow Background"
msgstr "雪の背景"

#: data//images/tiles.strf:231
msgid "Snow Mountain"
msgstr "雪山"

#: data//images/tiles.strf:305
msgid "Crystal"
msgstr "クリスタル"

#: data//images/tiles.strf:532
msgid "Forest Background"
msgstr "森の背景"

#: data//images/tiles.strf:663
msgid "Block + Bonus"
msgstr "ブロックとボーナス"

#: data//images/tiles.strf:715
msgid "Pole + Signs"
msgstr "柱と看板"

#: data//images/tiles.strf:760
msgid "Liquid"
msgstr "液体"

#: data//images/tiles.strf:793
msgid "Castle"
msgstr "城"

#: data//images/tiles.strf:930 data//images/worldmap.strf:199
msgid "Halloween"
msgstr "ハロウィン"

#: data//images/tiles.strf:958
msgid "Industrial"
msgstr "工場"

#: data//images/tiles.strf:973
msgid "Unisolid + Lightmap"
msgstr ""

#: data//images/tiles.strf:1000
msgid "Miscellaneous"
msgstr "その他"

#: data//images/tiles.strf:1043
msgid "Retro Snow"
msgstr ""

#: data//images/worldmap.strf:24
msgid "Water paths"
msgstr "水上の道"

#: data//images/worldmap.strf:32
msgid "Castle paths"
msgstr "城の道"

#: data//images/worldmap.strf:135
msgid "Darker Forest"
msgstr "暗い森"
