# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the SuperTux package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: SuperTux v0.6.1-153-g080f6ca8e\n"
"Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
"POT-Creation-Date: 2020-04-13 17:25+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"

#: data/levels/world2/ancient_ruins.stl:3
msgid "Ancient Ruins"
msgstr ""

#: data/levels/world2/ancient_ruins.stl:1416
#: data/levels/world2/ancient_ruins.stl:1424
#: data/levels/world2/bouncy_coils.stl:237
#: data/levels/world2/bouncy_coils.stl:245
#: data/levels/world2/bye_bye_forest.stl:977
#: data/levels/world2/crumbling_path.stl:278
#: data/levels/world2/crumbling_path.stl:1651
#: data/levels/world2/going_underground.stl:199
#: data/levels/world2/going_underground.stl:1199
#: data/levels/world2/mouldy_grotto.stl:559
#: data/levels/world2/penguin_grow_trees.stl:459
#: data/levels/world2/penguin_grow_trees.stl:467
#: data/levels/world2/through_dark.stl:309
#: data/levels/world2/tux_builder.stl:283
#: data/levels/world2/wooden_roots.stl:279 data/levels/world2/worldmap.stwm:185
msgid "You found a secret area!"
msgstr ""

#: data/levels/world2/besides_bushes.stl:3
msgid "Besides the Bushes"
msgstr ""

#: data/levels/world2/bouncy_coils.stl:3
msgid "Bouncy Coils"
msgstr ""

#: data/levels/world2/bye_bye_forest.stl:3
msgid "Bye Bye Forest"
msgstr ""

#: data/levels/world2/crumbling_path.stl:3
msgid "Crumbling Path"
msgstr ""

#: data/levels/world2/darkness_awaits.stl:3
msgid "Darkness Awaits"
msgstr ""

#: data/levels/world2/find_big_fish.stl:3
msgid "Find the Bigger Fish!"
msgstr ""

#: data/levels/world2/find_big_fish.stl:800
msgid "-A big fish... for you."
msgstr ""

#: data/levels/world2/forest_intro.stl:3
msgid "A New Location"
msgstr ""

#: data/levels/world2/ghost_cutscene.stl:3
msgid "What is Happening?"
msgstr ""

#: data/levels/world2/ghostly_misery.stl:3
msgid "Ghostly Misery"
msgstr ""

#: data/levels/world2/ghosttrees_challenges.stl:3
msgid "Ghosttree's Challenges"
msgstr ""

#: data/levels/world2/ghouls_lair.stl:3
msgid "Ghouls' Lair"
msgstr ""

#: data/levels/world2/ghouls_lair.stl:847
msgid ""
"#Lanterns are used to make magic blocks solid, so you're able to walk atop "
"of them."
msgstr ""

#: data/levels/world2/going_underground.stl:3
msgid "Going Underground"
msgstr ""

#: data/levels/world2/i_spy_with_my_little_eye.stl:3
msgid "I Spy With My Little Eye"
msgstr ""

#: data/levels/world2/i_spy_with_my_little_eye.stl:221
msgid ""
"-Ispy\n"
"#Ispys will activate things like platforms whenever Tux is in their sight."
msgstr ""

#: data/levels/world2/i_spy_with_my_little_eye.stl:595
msgid "Hint: Use snails to break blocks!"
msgstr ""

#: data/levels/world2/leaf_wind.stl:3
msgid "Like a leaf in the Wind"
msgstr ""

#: data/levels/world2/lost_village.stl:3
msgid "Lost Village"
msgstr ""

#: data/levels/world2/lost_village.stl:184
msgid "#Don't forget to hit the switch!"
msgstr ""

#: data/levels/world2/mouldy_grotto.stl:3
msgid "A Mouldy Grotto"
msgstr ""

#: data/levels/world2/owls_again.stl:3
msgid "The Owls again..."
msgstr ""

#: data/levels/world2/owls_skydive_commando.stl:3
msgid "Owls' Skydive Commando"
msgstr ""

#: data/levels/world2/penguin_grow_trees.stl:3
msgid "Penguins don't grow on Trees"
msgstr ""

#: data/levels/world2/shocking.stl:3
msgid "Shocking"
msgstr ""

#: data/levels/world2/the_forest_is_rotting.stl:3
msgid "The Forest Is Rotting"
msgstr ""

#: data/levels/world2/through_dark.stl:3
msgid "Through the Dark"
msgstr ""

#: data/levels/world2/through_dark.stl:96
msgid ""
"-Earth Flower\n"
"!images/powerups/earthflower/earth_flower-1.png\n"
"#The earth flower gives Tux the ability to turn into stone by pressing the "
"ACTION Key and the DOWN Key at the same time.\n"
"#This does not work while jumping or falling!"
msgstr ""

#: data/levels/world2/tower_cutscene.stl:3
msgid "Tower Cutscene"
msgstr ""

#: data/levels/world2/tower_of_ghosts.stl:3
msgid "Tower Of Ghosts"
msgstr ""

#: data/levels/world2/tux_builder.stl:3
msgid "Tux the Builder"
msgstr ""

#: data/levels/world2/tux_builder.stl:80
msgid ""
"-Portable Objects:\n"
"!images/objects/rock/rock.png\n"
"#Tux can pick up certain objects and carry them around.\n"
"#Press the ACTION key to grab an object and hold it pressed as long as you "
"want to carry the object. Release the ACTION key to drop the object."
msgstr ""

#: data/levels/world2/tux_own_horror_show.stl:3
msgid "Tux' Own Horror Show"
msgstr ""

#: data/levels/world2/tux_own_horror_show.stl:790
msgid ""
"#Willow-wisps are small, annoying ghosts, which transport you to different, "
"often dangerous places."
msgstr ""

#: data/levels/world2/walking_leaves.stl:3
msgid "Walking Leaves"
msgstr ""

#: data/levels/world2/welcome_forest.stl:3
msgid "Welcome to the Forest"
msgstr ""

#: data/levels/world2/welcome_forest.stl:50
msgid ""
"-Doors\n"
"!images/objects/door/door-0.png\n"
"#Tux can go through a door by pressing the UP key."
msgstr ""

#: data/levels/world2/wooden_roots.stl:3
msgid "Wooden Roots"
msgstr ""

#: data/levels/world2/worldmap.stwm:3
msgid "Forest Island"
msgstr ""

#: data/levels/world2/worldmap.stwm:199
msgid "To be continued..."
msgstr ""
