# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the SuperTux package.
# 
# Translators:
# afba88cf42cbdff57149d4a6d53a94f9, 2018
# Wuzzy <almikes@aol.com>, 2015-2016
# Anonymouse <anonymouse2048@gmail.com>, 2013-2014
# TheTrueBrot <noah.schluessel@gmail.com>, 2015
# Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>, 2006,2013
# cvcxc <hans.andersen72@yahoo.com>, 2013
# divVerent <divVerent@xonotic.org>, 2011,2013
# Ettore Atalan <atalanttore@googlemail.com>, 2014-2016
# Larson März <larson@protonmail.ch>, 2016
# Marcel Haring <getting@autistici.org>, 2013-2014
# Matthias Braun <matze@braunis.de>, 2004
# mteufel, 2018
# mteufel, 2018
# Sless <sless@gmx.net>, 2014
# TheTrueBrot <noah.schluessel@gmail.com>, 2015
# Tobias Markus <tobbi@supertuxproject.org>, 2013-2017
# Tobias Markus <tobbi@supertuxproject.org>, 2018-2021
# Wuzzy <almikes@aol.com>, 2016
# Yepoleb <huberg18@gmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: SuperTux\n"
"Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
"POT-Creation-Date: 2021-12-12 20:05+0100\n"
"PO-Revision-Date: 2021-12-19 14:34+0000\n"
"Last-Translator: Tobias Markus <tobbi@supertuxproject.org>\n"
"Language-Team: German (http://www.transifex.com/arctic-games/supertux/language/de/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: de\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: src/trigger/secretarea_trigger.cpp:53 src/trigger/secretarea_trigger.cpp:61
msgid "You found a secret area!"
msgstr "Du hast ein Versteck gefunden!"

#: src/trigger/secretarea_trigger.cpp:77 src/supertux/game_object.cpp:90
#: src/supertux/menu/editor_sector_menu.cpp:34
#: src/supertux/menu/editor_levelset_menu.cpp:58
#: src/supertux/menu/editor_new_levelset_menu.cpp:34
#: src/supertux/menu/editor_level_menu.cpp:33
msgid "Name"
msgstr "Name"

#: src/trigger/secretarea_trigger.cpp:78
msgid "Fade tilemap"
msgstr "Verblassende Tilemap"

#: src/trigger/secretarea_trigger.cpp:79 src/trigger/climbable.cpp:81
#: src/object/infoblock.cpp:57 src/editor/worldmap_objects.cpp:172
#: src/editor/worldmap_objects.cpp:270
msgid "Message"
msgstr "Nachricht"

#: src/trigger/secretarea_trigger.cpp:80 src/trigger/scripttrigger.cpp:75
#: src/trigger/door.cpp:73 src/object/ispy.cpp:67
#: src/object/bonus_block.cpp:207 src/object/bonus_block.cpp:211
#: src/object/pushbutton.cpp:51 src/object/powerup.cpp:190
#: src/editor/worldmap_objects.cpp:272
msgid "Script"
msgstr "Skript"

#: src/trigger/scripttrigger.cpp:76 src/object/pushbutton.hpp:31
msgid "Button"
msgstr "Knopf"

#: src/trigger/scripttrigger.cpp:77
msgid "Oneshot"
msgstr "Einmalig"

#: src/trigger/sequence_trigger.hpp:33
msgid "Sequence Trigger"
msgstr "Sequenz-Trigger"

#: src/trigger/door.cpp:74 src/badguy/willowisp.cpp:320
#: src/supertux/menu/editor_sector_menu.cpp:32
#: src/editor/layers_widget.cpp:342
#: data//images/engine/editor/objects.stoi:321
msgid "Sector"
msgstr "Sektor"

#: src/trigger/door.cpp:75 src/editor/worldmap_objects.hpp:101
msgid "Spawn point"
msgstr "Startpunkt"

#: src/trigger/switch.cpp:61 src/object/block.cpp:224 src/object/torch.cpp:102
#: src/object/moving_sprite.cpp:156 src/object/pneumatic_platform.cpp:146
msgid "Sprite"
msgstr "Sprite"

#: src/trigger/switch.cpp:62
msgid "Turn on script"
msgstr "Einschaltskript"

#: src/trigger/switch.cpp:63
msgid "Turn off script"
msgstr "Ausschaltskript"

#: src/trigger/scripttrigger.hpp:32
msgid "Script Trigger"
msgstr "Skript-Trigger"

#: src/trigger/sequence_trigger.cpp:75
msgid "Sequence"
msgstr "Sequenz"

#: src/trigger/sequence_trigger.cpp:76
msgid "end sequence"
msgstr "Endsequenz"

#: src/trigger/sequence_trigger.cpp:76
msgid "stop Tux"
msgstr "Tux stoppen"

#: src/trigger/sequence_trigger.cpp:76
msgid "fireworks"
msgstr "Feuerwerk"

#: src/trigger/sequence_trigger.cpp:80
msgid "New worldmap spawnpoint"
msgstr "Neuer Startpunkt auf der Weltkarte"

#: src/trigger/sequence_trigger.cpp:81
msgid "Worldmap fade tilemap"
msgstr "Verblassende Tilemap auf der Weltkarte"

#: src/trigger/sequence_trigger.cpp:82
#: src/object/custom_particle_system.cpp:430
#: src/object/custom_particle_system.cpp:465
msgid "Fade"
msgstr "Verblassen"

#: src/trigger/sequence_trigger.cpp:83 src/editor/particle_editor.cpp:161
msgid "Fade in"
msgstr "Einblenden"

#: src/trigger/sequence_trigger.cpp:83 src/editor/particle_editor.cpp:167
#: src/editor/particle_editor.cpp:212
msgid "Fade out"
msgstr "Ausblenden"

#: src/trigger/climbable.hpp:37
msgid "Climbable"
msgstr "Kletterbar"

#: src/trigger/door.hpp:34
msgid "Door"
msgstr "Tür"

#: src/trigger/switch.hpp:33
msgid "Switch"
msgstr "Schalter"

#: src/trigger/secretarea_trigger.hpp:36
msgid "Secret Area"
msgstr "Versteck"

#: src/object/thunderstorm.hpp:40
msgid "Thunderstorm"
msgstr "Gewitter"

#: src/object/cloud_particle_system.cpp:79
#: src/object/rain_particle_system.cpp:100
msgid "Intensity"
msgstr "Intensität"

#: src/object/custom_particle_system.hpp:45
msgid "Custom Particles"
msgstr "Benutzerdefinierte Partikel"

#: src/object/ispy.cpp:66
msgid "Facing Down"
msgstr "Nach unten zeigend"

#: src/object/ispy.cpp:68 src/object/spotlight.cpp:103
#: src/object/gradient.cpp:137 src/badguy/willowisp.cpp:319
#: src/badguy/badguy.cpp:848 src/editor/worldmap_objects.cpp:207
#: src/editor/worldmap_objects.cpp:274
msgid "Direction"
msgstr "Richtung"

#: src/object/particle_zone.hpp:39
msgid "Particle zone"
msgstr "Partikelzone"

#: src/object/path_gameobject.hpp:44 src/object/coin.cpp:301
#: src/object/camera.cpp:224 src/object/platform.cpp:73
#: src/object/path_gameobject.cpp:173 src/object/tilemap.cpp:246
#: src/gui/menu_paths.cpp:52 src/badguy/willowisp.cpp:326
msgid "Path"
msgstr "Pfad"

#: src/object/decal.cpp:49 src/object/scripted_object.cpp:67
#: src/object/particlesystem.cpp:65 src/object/background.cpp:183
#: src/object/thunderstorm.cpp:68 src/object/tilemap.cpp:239
#: src/object/gradient.cpp:135
msgid "Z-pos"
msgstr "Z-Position"

#: src/object/decal.cpp:50 src/object/scripted_object.cpp:70
#: src/object/tilemap.cpp:228
msgid "Solid"
msgstr "Fest"

#: src/object/decal.cpp:51 src/supertux/menu/keyboard_menu.cpp:37
#: src/supertux/menu/joystick_menu.cpp:74
msgid "Action"
msgstr "Aktion"

#: src/object/weak_block.hpp:35
msgid "Weak Tile"
msgstr "Schwacher Block"

#: src/object/bumper.cpp:46
msgid "Facing Left"
msgstr "Links ausrichten"

#: src/object/gradient.hpp:42
msgid "Gradient"
msgstr "Verlauf"

#: src/object/tilemap.hpp:57
msgid "Tilemap"
msgstr "Tilemap"

#: src/object/circleplatform.hpp:32
msgid "Circular Platform"
msgstr "Kreisende Plattform"

#: src/object/brick.cpp:133
msgid "Breakable"
msgstr "Zerbrechlich"

#: src/object/trampoline.cpp:136 src/object/rusty_trampoline.cpp:66
msgid "Portable"
msgstr "Tragbar"

#: src/object/spotlight.cpp:100 src/object/rain_particle_system.cpp:101
msgid "Angle"
msgstr "Winkel"

#: src/object/spotlight.cpp:101 src/object/magicblock.cpp:94
#: src/object/candle.cpp:77 src/object/torch.cpp:104
#: src/object/rublight.cpp:54 src/object/lantern.cpp:62
#: src/object/ambient_light.cpp:131 src/badguy/willowisp.cpp:328
#: src/badguy/walking_candle.cpp:82
msgid "Color"
msgstr "Farbe"

#: src/object/spotlight.cpp:102 src/object/textscroller.cpp:350
#: src/object/rain_particle_system.cpp:102 src/object/circleplatform.cpp:55
#: src/badguy/flame.cpp:59 src/editor/node_marker.cpp:125
msgid "Speed"
msgstr "Geschwindigkeit"

#: src/object/spotlight.cpp:104
msgid "Clockwise"
msgstr "Im Uhrzeigersinn"

#: src/object/spotlight.cpp:104
msgid "Counter-clockwise"
msgstr "Gegen den Uhrzeigersinn"

#: src/object/spotlight.cpp:104
msgid "Stopped"
msgstr "Gestoppt"

#: src/object/spotlight.cpp:107 src/object/candle.cpp:78
#: src/object/torch.cpp:103
msgid "Layer"
msgstr "Ebene"

#: src/object/scripted_object.cpp:71
msgid "Physics enabled"
msgstr "Physik aktiviert"

#: src/object/scripted_object.cpp:72
msgid "Visible"
msgstr "Sichtbar"

#: src/object/scripted_object.cpp:73 src/badguy/willowisp.cpp:322
msgid "Hit script"
msgstr "Treffer-Skript"

#: src/object/custom_particle_system_file.cpp:50
#: src/object/textscroller.cpp:348 src/object/music_object.cpp:109
#: src/supertux/menu/particle_editor_open.cpp:38
msgid "File"
msgstr "Datei"

#: src/object/bonus_block.cpp:208
msgid "Count"
msgstr "Anzahl"

#: src/object/bonus_block.cpp:209
msgid "Content"
msgstr "Inhalt"

#: src/object/bonus_block.cpp:210 src/object/coin.hpp:43
msgid "Coin"
msgstr "Münze"

#: src/object/bonus_block.cpp:210
msgid "Growth (fire flower)"
msgstr "Wachstum (Feuerblume)"

#: src/object/bonus_block.cpp:210
msgid "Growth (ice flower)"
msgstr "Wachstum (Eisblume)"

#: src/object/bonus_block.cpp:210
msgid "Growth (air flower)"
msgstr "Wachstum (Luftblume)"

#: src/object/bonus_block.cpp:211
msgid "Growth (earth flower)"
msgstr "Wachstum (Erdblume)"

#: src/object/bonus_block.cpp:211
msgid "Star"
msgstr "Stern"

#: src/object/bonus_block.cpp:211
msgid "Tux doll"
msgstr "Tux-Puppe"

#: src/object/bonus_block.cpp:211
msgid "Custom"
msgstr "Benutzerdefiniert"

#: src/object/bonus_block.cpp:211
msgid "Light"
msgstr "Licht"

#: src/object/bonus_block.cpp:211
msgid "Light (On)"
msgstr "Licht (An)"

#: src/object/bonus_block.cpp:212 src/object/trampoline.hpp:35
msgid "Trampoline"
msgstr "Trampolin"

#: src/object/bonus_block.cpp:212
msgid "Coin rain"
msgstr "Münzregen"

#: src/object/bonus_block.cpp:212
msgid "Coin explosion"
msgstr "Münzexplosion"

#: src/object/bonus_block.cpp:216
msgid "Custom Content"
msgstr "Eigene Inhalte"

#: src/object/pneumatic_platform.hpp:62
msgid "Pneumatic Platform"
msgstr "Pneumatische Plattform"

#: src/object/coin.cpp:303 src/object/tilemap.cpp:249
msgid "Following path"
msgstr "Folgt Pfad"

#: src/object/coin.cpp:306 src/object/camera.cpp:227
#: src/object/platform.cpp:74 src/object/tilemap.cpp:252
msgid "Path Mode"
msgstr "Pfadmodus"

#: src/object/coin.cpp:307 src/object/camera.cpp:228
#: src/object/platform.cpp:75 src/object/tilemap.cpp:253
#: src/badguy/willowisp.cpp:331
msgid "Adapt Speed"
msgstr "Geschwindigkeit: anpassen"

#: src/object/coin.cpp:308 src/object/platform.cpp:77
#: src/object/tilemap.cpp:247 src/badguy/willowisp.cpp:327
msgid "Starting Node"
msgstr "Start-Node"

#: src/object/coin.cpp:311 src/object/coin.cpp:339
msgid "Collect script"
msgstr "Sammel-Skript"

#: src/object/ghost_particle_system.hpp:36
msgid "Ghost Particles"
msgstr "Geistpartikel"

#: src/object/camera.cpp:219
msgid "Mode"
msgstr "Modus"

#: src/object/camera.cpp:220
msgid "normal"
msgstr "normal"

#: src/object/camera.cpp:220
msgid "manual"
msgstr "manuell"

#: src/object/camera.cpp:220
msgid "autoscroll"
msgstr "Autoscrollen"

#: src/object/textscroller.cpp:349
msgid "Finish Script"
msgstr "Ende-Skript"

#: src/object/textscroller.cpp:351
msgid "X-offset"
msgstr "X-Versatz"

#: src/object/textscroller.cpp:352
msgid "Controllable"
msgstr "Steuerbar"

#: src/object/textscroller.cpp:353
msgid "Anchor"
msgstr "Anker"

#: src/object/textscroller.cpp:354 src/object/textscroller.cpp:358
#: src/supertux/menu/keyboard_menu.cpp:34
#: src/supertux/menu/joystick_menu.cpp:71
msgid "Left"
msgstr "Links"

#: src/object/textscroller.cpp:354 src/object/textscroller.cpp:358
msgid "Center"
msgstr "Mittig"

#: src/object/textscroller.cpp:354 src/object/textscroller.cpp:358
#: src/supertux/menu/keyboard_menu.cpp:35
#: src/supertux/menu/joystick_menu.cpp:72
msgid "Right"
msgstr "Rechts"

#: src/object/textscroller.cpp:357
msgid "Text Alignment"
msgstr "Textausrichtung"

#: src/object/spawnpoint.hpp:46 src/badguy/willowisp.cpp:321
#: src/editor/worldmap_objects.cpp:171
msgid "Spawnpoint"
msgstr "Startpunkt"

#: src/object/rusty_trampoline.cpp:65
msgid "Counter"
msgstr "Zähler"

#: src/object/candle.hpp:36
msgid "Candle"
msgstr "Kerze"

#: src/object/particlesystem.cpp:64 src/object/particle_zone.cpp:79
#: src/badguy/darttrap.cpp:127
msgid "Enabled"
msgstr "Aktiviert"

#: src/object/invisible_block.hpp:31
msgid "Invisible Block"
msgstr "Unsichtbarer Block"

#: src/object/snow_particle_system.hpp:35
msgid "Snow Particles"
msgstr "Schneepartikel"

#: src/object/powerup.hpp:35
msgid "Powerup"
msgstr "Powerup"

#: src/object/fallblock.hpp:39
msgid "Falling Platform"
msgstr "Fallende Plattform"

#: src/object/level_time.hpp:55
msgid "Time Limit"
msgstr "Zeitlimit"

#: src/object/ambient_sound.cpp:119 src/supertux/menu/options_menu.cpp:391
#: data//credits.stxt:352
msgid "Sound"
msgstr "Ton"

#: src/object/ambient_sound.cpp:120
msgid "Distance factor"
msgstr "Distanzfaktor"

#: src/object/ambient_sound.cpp:121
msgid "Distance bias"
msgstr "Distanzverzerrung"

#: src/object/ambient_sound.cpp:122
msgid "Volume"
msgstr "Lautstärke"

#: src/object/torch.hpp:41
msgid "Torch"
msgstr "Fackel"

#: src/object/icecrusher.hpp:53
msgid "Icecrusher"
msgstr "Eisrammer"

#: src/object/rublight.hpp:33
msgid "Rublight"
msgstr "Rublight"

#: src/object/background.hpp:43
msgid "Background"
msgstr "Hintergrund"

#: src/object/firefly.hpp:36
msgid "Checkpoint"
msgstr "Kontrollpunkt"

#: src/object/ambient_light.hpp:36
msgid "Ambient Light"
msgstr "Umgebungslicht"

#: src/object/lantern.hpp:37
msgid "Lantern"
msgstr "Laterne"

#: src/object/wind.hpp:40
msgid "Wind"
msgstr "Wind"

#: src/object/bicycle_platform.cpp:189 src/object/background.cpp:179
#: src/object/pneumatic_platform.cpp:147
#: src/supertux/menu/joystick_menu.cpp:170 src/supertux/moving_object.cpp:58
#: src/editor/worldmap_objects.cpp:73
msgid "X"
msgstr "X"

#: src/object/bicycle_platform.cpp:190 src/object/background.cpp:180
#: src/object/pneumatic_platform.cpp:148
#: src/supertux/menu/joystick_menu.cpp:172 src/supertux/moving_object.cpp:59
#: src/editor/worldmap_objects.cpp:74
msgid "Y"
msgstr "Y"

#: src/object/bicycle_platform.cpp:192
msgid "Platforms"
msgstr "Plattformen"

#: src/object/bicycle_platform.cpp:193 src/object/circleplatform.cpp:54
#: src/badguy/flame.cpp:58 src/badguy/rcrystallo.cpp:50
#: src/badguy/crystallo.cpp:35
msgid "Radius"
msgstr "Radius"

#: src/object/bicycle_platform.cpp:194
msgid "Momentum change rate"
msgstr "Impulsänderungsrate"

#: src/object/rain_particle_system.hpp:40
msgid "Rain Particles"
msgstr "Regenpartikel"

#: src/object/platform.hpp:45
msgid "Platform"
msgstr "Plattform"

#: src/object/rock.hpp:42
msgid "Rock"
msgstr "Fels"

#: src/object/music_object.hpp:41 src/supertux/menu/options_menu.cpp:393
#: data//credits.stxt:294
msgid "Music"
msgstr "Musik"

#: src/object/rusty_trampoline.hpp:39
msgid "Rusty Trampoline"
msgstr "Rostiges Trampolin"

#: src/object/particlesystem.hpp:57
msgid "Particle system"
msgstr "Partikelsystem"

#: src/object/candle.cpp:75 src/object/torch.cpp:101
msgid "Burning"
msgstr "Brennen"

#: src/object/candle.cpp:76
msgid "Flicker"
msgstr "Flackern"

#: src/object/text_array_object.hpp:50
msgid "Text array"
msgstr "Text-Array"

#: src/object/infoblock.hpp:36
msgid "Info Block"
msgstr "Infoblock"

#: src/object/powerup.cpp:191
msgid "Disable gravity"
msgstr "Schwerkraft deaktivieren"

#: src/object/ambient_sound.hpp:62
msgid "Ambient Sound"
msgstr "Umgebungsgeräusch"

#: src/object/level_time.cpp:51 src/supertux/statistics.cpp:297
#: src/editor/node_marker.cpp:124
msgid "Time"
msgstr "Zeit"

#: src/object/hurting_platform.hpp:30
msgid "Hurting Platform"
msgstr "Verletzende Plattform"

#: src/object/icecrusher.cpp:83
msgid "Sideways"
msgstr "Seitwärts"

#: src/object/background.cpp:182
msgid "Fill"
msgstr "Füllen"

#: src/object/background.cpp:184
msgid "Alignment"
msgstr "Ausrichtung"

#: src/object/background.cpp:185
msgid "none"
msgstr "keine"

#: src/object/background.cpp:185 src/editor/object_settings.cpp:119
msgid "left"
msgstr "links"

#: src/object/background.cpp:185 src/editor/object_settings.cpp:119
msgid "right"
msgstr "rechts"

#: src/object/background.cpp:185
msgid "top"
msgstr "oben"

#: src/object/background.cpp:185
msgid "bottom"
msgstr "unten"

#: src/object/background.cpp:188
msgid "Scroll offset x"
msgstr "Scrollvesatz X"

#: src/object/background.cpp:189
msgid "Scroll offset y"
msgstr "Scrollversatz Y"

#: src/object/background.cpp:190
msgid "Scroll speed x"
msgstr "Scrollgeschwindigkeit X"

#: src/object/background.cpp:191
msgid "Scroll speed y"
msgstr "Scrollgeschwindigkeit Y"

#: src/object/background.cpp:192
msgid "Parallax Speed x"
msgstr "Scrollgeschwindigkeit X"

#: src/object/background.cpp:193
msgid "Parallax Speed y"
msgstr "Scrollgeschwindigkeit Y"

#: src/object/background.cpp:194
msgid "Top image"
msgstr "Bild oben"

#: src/object/background.cpp:195
msgid "Image"
msgstr "Bild"

#: src/object/background.cpp:196
msgid "Bottom image"
msgstr "Bild unten"

#: src/object/background.cpp:197
msgid "Colour"
msgstr "Farbe"

#: src/object/background.cpp:198 src/object/tilemap.cpp:240
#: src/object/gradient.cpp:142
msgid "Draw target"
msgstr "Zeichenziel"

#: src/object/background.cpp:199 src/object/tilemap.cpp:241
#: src/object/gradient.cpp:143
msgid "Normal"
msgstr "Normal"

#: src/object/background.cpp:199 src/object/tilemap.cpp:241
#: src/object/gradient.cpp:143
msgid "Lightmap"
msgstr "Lightmap"

#: src/object/shard.hpp:34
msgid "Shard"
msgstr "Scherbe"

#: src/object/rublight.cpp:55
msgid "Fading Speed"
msgstr "Verblassensgeschwindigkeit"

#: src/object/rublight.cpp:56
msgid "Glowing Strength"
msgstr "Leuchtstärke"

#: src/object/wind.cpp:78 src/object/custom_particle_system.cpp:499
msgid "Speed X"
msgstr "X-Geschwindigkeit"

#: src/object/wind.cpp:79 src/object/custom_particle_system.cpp:500
msgid "Speed Y"
msgstr "Y-Geschwindigkeit"

#: src/object/wind.cpp:80
msgid "Acceleration"
msgstr "Beschleunigung"

#: src/object/wind.cpp:81
msgid "Blowing"
msgstr "Wehend"

#: src/object/wind.cpp:82
msgid "Affects Badguys"
msgstr "Beeinflusst Gegner"

#: src/object/wind.cpp:83
msgid "Affects Objects"
msgstr "Beeinflusst Objekte"

#: src/object/wind.cpp:84
msgid "Affects Player"
msgstr "Beeinflusst Spieler"

#: src/object/wind.cpp:85
msgid "Fancy Particles"
msgstr "Schöne Partikel"

#: src/object/bicycle_platform.hpp:64
msgid "Bicycle Platform"
msgstr "Fahrrad-Plattform"

#: src/object/platform.cpp:76 src/object/thunderstorm.cpp:69
#: src/object/tilemap.cpp:254
msgid "Running"
msgstr "Laufend"

#: src/object/rock.cpp:192
msgid "On-grab script"
msgstr "Aufnehmskript"

#: src/object/rock.cpp:193
msgid "On-ungrab script"
msgstr "Ablegskript"

#: src/object/particlesystem_interactive.hpp:48
msgid "Interactive particle system"
msgstr "Interaktives Partikelsystem"

#: src/object/thunderstorm.cpp:70
msgid "Interval"
msgstr "Intervall"

#: src/object/thunderstorm.cpp:71
msgid "Strike Script"
msgstr "Treffer-Skript"

#: src/object/cloud_particle_system.hpp:41
msgid "Cloud Particles"
msgstr "Wolkenpartikel"

#: src/object/custom_particle_system.cpp:423
msgid "Texture"
msgstr "Textur"

#: src/object/custom_particle_system.cpp:425
msgid "Amount"
msgstr "Menge"

#: src/object/custom_particle_system.cpp:426 src/object/circleplatform.cpp:56
#: src/editor/particle_editor.cpp:141
msgid "Delay"
msgstr "Verzögerung"

#: src/object/custom_particle_system.cpp:427
msgid "Lifetime"
msgstr "Lebensdauer"

#: src/object/custom_particle_system.cpp:428
msgid "Lifetime variation"
msgstr "Lebensdauer-Variation"

#: src/object/custom_particle_system.cpp:429
#: src/editor/particle_editor.cpp:164
msgid "Birth mode"
msgstr "Geburtsmodus"

#: src/object/custom_particle_system.cpp:430
#: src/object/custom_particle_system.cpp:465 src/object/gradient.cpp:149
#: src/supertux/menu/keyboard_menu.cpp:58
#: src/supertux/menu/joystick_menu.cpp:106
#: src/supertux/menu/joystick_menu.cpp:213 src/editor/object_settings.cpp:131
#: src/editor/particle_editor.cpp:162 src/editor/particle_editor.cpp:168
msgid "None"
msgstr "Keine"

#: src/object/custom_particle_system.cpp:430
#: src/object/custom_particle_system.cpp:465
#: src/editor/particle_editor.cpp:166
msgid "Shrink"
msgstr "Schrumpfen"

#: src/object/custom_particle_system.cpp:434
#: src/editor/particle_editor.cpp:172
msgid "Birth easing"
msgstr "Geburts-Easing"

#: src/object/custom_particle_system.cpp:436
#: src/object/custom_particle_system.cpp:471 src/editor/node_marker.cpp:129
msgid "No easing"
msgstr "Kein Easing"

#: src/object/custom_particle_system.cpp:437
#: src/object/custom_particle_system.cpp:472 src/editor/node_marker.cpp:130
msgid "Quad in"
msgstr "Quad ein"

#: src/object/custom_particle_system.cpp:437
#: src/object/custom_particle_system.cpp:472 src/editor/node_marker.cpp:130
msgid "Quad out"
msgstr "Quad aus"

#: src/object/custom_particle_system.cpp:437
#: src/object/custom_particle_system.cpp:472 src/editor/node_marker.cpp:130
msgid "Quad in/out"
msgstr "Quad ein/aus"

#: src/object/custom_particle_system.cpp:438
#: src/object/custom_particle_system.cpp:473 src/editor/node_marker.cpp:131
msgid "Cubic in"
msgstr "Kubisch ein"

#: src/object/custom_particle_system.cpp:438
#: src/object/custom_particle_system.cpp:473 src/editor/node_marker.cpp:131
msgid "Cubic out"
msgstr "Kubisch aus"

#: src/object/custom_particle_system.cpp:438
#: src/object/custom_particle_system.cpp:473 src/editor/node_marker.cpp:131
msgid "Cubic in/out"
msgstr "Kubisch ein/aus"

#: src/object/custom_particle_system.cpp:439
#: src/object/custom_particle_system.cpp:474 src/editor/node_marker.cpp:132
msgid "Quart in"
msgstr "Quart ein"

#: src/object/custom_particle_system.cpp:439
#: src/object/custom_particle_system.cpp:474 src/editor/node_marker.cpp:132
msgid "Quart out"
msgstr "Quart aus"

#: src/object/custom_particle_system.cpp:439
#: src/object/custom_particle_system.cpp:474 src/editor/node_marker.cpp:132
msgid "Quart in/out"
msgstr "Quart ein/aus"

#: src/object/custom_particle_system.cpp:440
#: src/object/custom_particle_system.cpp:475 src/editor/node_marker.cpp:133
msgid "Quint in"
msgstr "Quint ein"

#: src/object/custom_particle_system.cpp:440
#: src/object/custom_particle_system.cpp:475 src/editor/node_marker.cpp:133
msgid "Quint out"
msgstr "Quint aus"

#: src/object/custom_particle_system.cpp:440
#: src/object/custom_particle_system.cpp:475 src/editor/node_marker.cpp:133
msgid "Quint in/out"
msgstr "Quint ein/aus"

#: src/object/custom_particle_system.cpp:441
#: src/object/custom_particle_system.cpp:476 src/editor/node_marker.cpp:134
msgid "Sine in"
msgstr "Sinus ein"

#: src/object/custom_particle_system.cpp:441
#: src/object/custom_particle_system.cpp:476 src/editor/node_marker.cpp:134
msgid "Sine out"
msgstr "Sinus aus"

#: src/object/custom_particle_system.cpp:441
#: src/object/custom_particle_system.cpp:476 src/editor/node_marker.cpp:134
msgid "Sine in/out"
msgstr "Sinus ein/aus"

#: src/object/custom_particle_system.cpp:442
#: src/object/custom_particle_system.cpp:477 src/editor/node_marker.cpp:135
msgid "Circular in"
msgstr "Kreisförmig ein"

#: src/object/custom_particle_system.cpp:442
#: src/object/custom_particle_system.cpp:477 src/editor/node_marker.cpp:135
msgid "Circular out"
msgstr "Kreisförmig aus"

#: src/object/custom_particle_system.cpp:442
#: src/object/custom_particle_system.cpp:477 src/editor/node_marker.cpp:135
msgid "Circular in/out"
msgstr "Kreisförmig ein/aus"

#: src/object/custom_particle_system.cpp:443
#: src/object/custom_particle_system.cpp:478 src/editor/node_marker.cpp:136
msgid "Exponential in"
msgstr "Exponentiell ein"

#: src/object/custom_particle_system.cpp:443
#: src/object/custom_particle_system.cpp:478 src/editor/node_marker.cpp:136
msgid "Exponential out"
msgstr "Exponentiell aus"

#: src/object/custom_particle_system.cpp:443
#: src/object/custom_particle_system.cpp:478 src/editor/node_marker.cpp:136
msgid "Exponential in/out"
msgstr "Exponentiell ein/aus"

#: src/object/custom_particle_system.cpp:444
#: src/object/custom_particle_system.cpp:479 src/editor/node_marker.cpp:137
msgid "Elastic in"
msgstr "Elastisch ein"

#: src/object/custom_particle_system.cpp:444
#: src/object/custom_particle_system.cpp:479 src/editor/node_marker.cpp:137
msgid "Elastic out"
msgstr "Elastisch aus"

#: src/object/custom_particle_system.cpp:444
#: src/object/custom_particle_system.cpp:479 src/editor/node_marker.cpp:137
msgid "Elastic in/out"
msgstr "Elastisch ein/aus"

#: src/object/custom_particle_system.cpp:445
#: src/object/custom_particle_system.cpp:480 src/editor/node_marker.cpp:138
msgid "Back in"
msgstr "Back ein"

#: src/object/custom_particle_system.cpp:445
#: src/object/custom_particle_system.cpp:480 src/editor/node_marker.cpp:138
msgid "Back out"
msgstr "Back aus"

#: src/object/custom_particle_system.cpp:445
#: src/object/custom_particle_system.cpp:480 src/editor/node_marker.cpp:138
msgid "Back in/out"
msgstr "Back ein/aus"

#: src/object/custom_particle_system.cpp:446
#: src/object/custom_particle_system.cpp:481 src/editor/node_marker.cpp:139
msgid "Bounce in"
msgstr "Abprallen ein"

#: src/object/custom_particle_system.cpp:446
#: src/object/custom_particle_system.cpp:481 src/editor/node_marker.cpp:139
msgid "Bounce out"
msgstr "Abprallen aus"

#: src/object/custom_particle_system.cpp:446
#: src/object/custom_particle_system.cpp:481 src/editor/node_marker.cpp:139
msgid "Bounce in/out"
msgstr "Abprallen ein/aus"

#: src/object/custom_particle_system.cpp:462
msgid "Birth time"
msgstr "Geburtszeit"

#: src/object/custom_particle_system.cpp:463
msgid "Birth time variation"
msgstr "Geburtszeitvariierung"

#: src/object/custom_particle_system.cpp:464
#: src/editor/particle_editor.cpp:170
msgid "Death mode"
msgstr "Todesmodus"

#: src/object/custom_particle_system.cpp:469
#: src/editor/particle_editor.cpp:173
msgid "Death easing"
msgstr "Todes-Easing"

#: src/object/custom_particle_system.cpp:497
msgid "Death time"
msgstr "Todeszeit"

#: src/object/custom_particle_system.cpp:498
msgid "Death time variation"
msgstr "Todeszeitvariierung"

#: src/object/custom_particle_system.cpp:501
msgid "Speed X (variation)"
msgstr "X-Geschwindigkeit (Varriierung)"

#: src/object/custom_particle_system.cpp:502
msgid "Speed Y (variation)"
msgstr "Y-Geschwindigkeit (Varriierung)"

#: src/object/custom_particle_system.cpp:503
msgid "Acceleration X"
msgstr "Beschleunigung X"

#: src/object/custom_particle_system.cpp:504
msgid "Acceleration Y"
msgstr "Beschleunigung Y"

#: src/object/custom_particle_system.cpp:505
msgid "Friction X"
msgstr "Reibung X"

#: src/object/custom_particle_system.cpp:506
msgid "Friction Y"
msgstr "Reibung Y"

#: src/object/custom_particle_system.cpp:507
#: src/editor/particle_editor.cpp:189
msgid "Feather factor"
msgstr "Federfaktor"

#: src/object/custom_particle_system.cpp:508
msgid "Rotation"
msgstr "Rotation"

#: src/object/custom_particle_system.cpp:509
msgid "Rotation (variation)"
msgstr "Rotation (Variierung)"

#: src/object/custom_particle_system.cpp:510
#: src/editor/particle_editor.cpp:195
msgid "Rotation speed"
msgstr "Rotationsgeschwindigkeit"

#: src/object/custom_particle_system.cpp:511
msgid "Rotation speed (variation)"
msgstr "Rotationsgeschwindigkeit (Variiierung)"

#: src/object/custom_particle_system.cpp:512
#: src/editor/particle_editor.cpp:200
msgid "Rotation acceleration"
msgstr "Rotationsbeschleunigung"

#: src/object/custom_particle_system.cpp:513
msgid "Rotation friction"
msgstr "Rotationsreibung"

#: src/object/custom_particle_system.cpp:514
#: src/editor/particle_editor.cpp:208
msgid "Rotation mode"
msgstr "Rotationsmodus"

#: src/object/custom_particle_system.cpp:515
#: src/editor/particle_editor.cpp:206
msgid "Fixed"
msgstr "Fest"

#: src/object/custom_particle_system.cpp:515
#: src/editor/particle_editor.cpp:205
msgid "Facing"
msgstr "Richtung"

#: src/object/custom_particle_system.cpp:515
#: src/editor/particle_editor.cpp:204
msgid "Wiggling"
msgstr "Wackelnd"

#: src/object/custom_particle_system.cpp:519
#: src/editor/particle_editor.cpp:219
msgid "Collision mode"
msgstr "Kollisionsmodus"

#: src/object/custom_particle_system.cpp:520
msgid "None (pass through)"
msgstr "Keiner (durchlässig)"

#: src/object/custom_particle_system.cpp:520
msgid "Stick"
msgstr "Kleben"

#: src/object/custom_particle_system.cpp:520
msgid "Stick Forever"
msgstr "Ewig kleben"

#: src/object/custom_particle_system.cpp:520
#: src/editor/particle_editor.cpp:214
msgid "Bounce (heavy)"
msgstr "Abprallen (schwer)"

#: src/object/custom_particle_system.cpp:520
#: src/editor/particle_editor.cpp:213
msgid "Bounce (light)"
msgstr "Abprallen (leicht)"

#: src/object/custom_particle_system.cpp:520
msgid "Kill particle"
msgstr "Tötungspartikel"

#: src/object/custom_particle_system.cpp:520
msgid "Fade out particle"
msgstr "Partikel ausblenden"

#: src/object/custom_particle_system.cpp:524
msgid "Delete if off-screen"
msgstr "Außerhalb des Bildschirms löschen"

#: src/object/custom_particle_system.cpp:525
#: src/editor/particle_editor.cpp:224
msgid "Never"
msgstr "Nie"

#: src/object/custom_particle_system.cpp:525
#: src/editor/particle_editor.cpp:223
msgid "Only on exit"
msgstr "Nur bei Beendigung"

#: src/object/custom_particle_system.cpp:525
msgid "Always"
msgstr "Immer"

#: src/object/custom_particle_system.cpp:529
msgid "Cover screen"
msgstr "Bildschirm bedecken"

#: src/object/ispy.hpp:33
msgid "Ispy"
msgstr "Ispy"

#: src/object/skull_tile.hpp:32
msgid "Skull Tile"
msgstr "Schädel-Kachel"

#: src/object/particle_zone.cpp:80
msgid "Particle Name"
msgstr "Partikelname"

#: src/object/particle_zone.cpp:81
msgid "Zone Type"
msgstr "Zonentyp"

#: src/object/particle_zone.cpp:82
msgid "Spawn"
msgstr "Spawn"

#: src/object/particle_zone.cpp:82
msgid "Life zone"
msgstr "Lebenszone"

#: src/object/particle_zone.cpp:82
msgid "Life zone (clear)"
msgstr "Lebenszone (Löschen)"

#: src/object/particle_zone.cpp:82
msgid "Kill particles"
msgstr "Tötungspartikel"

#: src/object/particle_zone.cpp:82
msgid "Clear particles"
msgstr "Partikel entfernen"

#: src/object/weak_block.cpp:211
msgid "Linked"
msgstr "Verbunden"

#: src/object/decal.hpp:40
msgid "Decal"
msgstr "Dekor"

#: src/object/tilemap.cpp:229
msgid "Resize offset x"
msgstr "Versatz beim Ändern der Größe in X-Richtung"

#: src/object/tilemap.cpp:230
msgid "Resize offset y"
msgstr "Versatz beim Ändern der Größe in X-Richtung"

#: src/object/tilemap.cpp:232 src/supertux/menu/editor_sector_menu.cpp:39
#: src/editor/object_option.cpp:173
msgid "Width"
msgstr "Breite"

#: src/object/tilemap.cpp:233 src/supertux/menu/editor_sector_menu.cpp:40
#: src/editor/object_option.cpp:174
msgid "Height"
msgstr "Höhe"

#: src/object/tilemap.cpp:235
msgid "Alpha"
msgstr "Alpha"

#: src/object/tilemap.cpp:236
msgid "Speed x"
msgstr "X-Geschwindigkeit"

#: src/object/tilemap.cpp:237
msgid "Speed y"
msgstr "Y-Geschwindigkeit"

#: src/object/tilemap.cpp:238
msgid "Tint"
msgstr "Farbton"

#: src/object/tilemap.cpp:257 src/supertux/menu/editor_tilegroup_menu.cpp:26
#: src/editor/toolbox_widget.cpp:90
msgid "Tiles"
msgstr "Kacheln"

#: src/object/gradient.cpp:128
msgid "Left Colour"
msgstr "Farbe links"

#: src/object/gradient.cpp:129
msgid "Right Colour"
msgstr "Farbe rechts"

#: src/object/gradient.cpp:131
msgid "Top Colour"
msgstr "Farbe oben"

#: src/object/gradient.cpp:132
msgid "Bottom Colour"
msgstr "Farbe unten"

#: src/object/gradient.cpp:138
msgid "Vertical"
msgstr "Vertikal"

#: src/object/gradient.cpp:138
msgid "Horizontal"
msgstr "Horizontal"

#: src/object/gradient.cpp:138
msgid "Vertical (whole sector)"
msgstr "Vertikal (Gesamter Sektor)"

#: src/object/gradient.cpp:138
msgid "Horizontal (whole sector)"
msgstr "Horizontal (Gesamter Sektor)"

#: src/object/gradient.cpp:148
msgid "Blend mode"
msgstr "Übergangsmodus"

#: src/object/gradient.cpp:149
msgid "Blend"
msgstr "Übergang"

#: src/object/gradient.cpp:149
msgid "Additive"
msgstr "Additiv"

#: src/object/gradient.cpp:149
msgid "Modulate"
msgstr "Modulieren"

#: src/object/bumper.hpp:35
msgid "Bumper"
msgstr "Bumper"

#: src/object/unstable_tile.hpp:37
msgid "Unstable Tile"
msgstr "Instabile Kachel"

#: src/object/brick.hpp:31
msgid "Brick"
msgstr "Ziegel"

#: src/object/invisible_wall.hpp:34
msgid "Invisible Wall"
msgstr "Unsichtbare Mauer"

#: src/object/spotlight.hpp:51
msgid "Spotlight"
msgstr "Scheinwerferlicht"

#: src/object/scripted_object.hpp:39
msgid "Scripted Object"
msgstr "Geskriptetes Objekt"

#: src/object/custom_particle_system_file.hpp:39
msgid "Custom Particles from file"
msgstr "Benutzerdefnierte Partikel aus Datei"

#: src/object/coin.hpp:78
msgid "Heavy Coin"
msgstr "Schwere Münze"

#: src/object/bonus_block.hpp:56
msgid "Bonus Block"
msgstr "Bonusblock"

#: src/object/magicblock.hpp:41
msgid "Magic Tile"
msgstr "Magische Kachel"

#: src/object/camera.hpp:67
msgid "Camera"
msgstr "Kamera"

#: src/object/textscroller.hpp:44
msgid "Text Scroller"
msgstr "Textscroller"

#: src/gui/menu_badguy_select.cpp:94
msgid "List of enemies"
msgstr "Liste von Gegnern"

#: src/gui/menu_badguy_select.cpp:96
msgid "Select enemy"
msgstr "Gegner auswählen"

#: src/gui/menu_badguy_select.cpp:97
msgid "Add"
msgstr "Hinzufügen"

#: src/gui/menu_badguy_select.cpp:107 src/gui/menu_color.cpp:37
#: src/gui/dialog.hpp:81 src/gui/menu_script.cpp:47
#: src/supertux/menu/editor_sector_menu.cpp:46
#: src/supertux/menu/editor_levelset_menu.cpp:62
#: src/supertux/menu/addon_menu.cpp:349
#: src/supertux/menu/editor_new_levelset_menu.cpp:37
#: src/supertux/menu/editor_level_menu.cpp:45 src/editor/object_menu.cpp:43
msgid "OK"
msgstr "OK"

#: src/gui/menu_badguy_select.cpp:136
msgid "Do you want to delete this badguy from the list?"
msgstr "Möchtest du diesen Gegner von der Liste entfernen?"

#: src/gui/menu_badguy_select.cpp:137 src/gui/dialog.hpp:90
#: src/supertux/menu/editor_level_select_menu.cpp:164
#: src/supertux/menu/editor_menu.cpp:164 src/editor/editor.cpp:583
msgid "Yes"
msgstr "Ja"

#: src/gui/menu_badguy_select.cpp:140 src/gui/dialog.hpp:91
#: src/supertux/menu/editor_level_select_menu.cpp:168
#: src/supertux/menu/editor_menu.cpp:167 src/editor/particle_editor.cpp:780
#: src/editor/editor.cpp:590
msgid "No"
msgstr "Nein"

#: src/gui/menu_color.cpp:24
msgid "Mix the colour"
msgstr "Farbe zusammenmischen"

#: src/gui/menu_filesystem.cpp:112 src/gui/menu_paths.cpp:44
#: src/supertux/menu/particle_editor_save_as.cpp:42
#: src/supertux/menu/editor_sectors_menu.cpp:45
#: src/supertux/menu/editor_sectors_menu.cpp:95
#: src/supertux/menu/editor_sectors_menu.cpp:100
#: src/supertux/menu/editor_objectgroup_menu.cpp:42
#: src/supertux/menu/editor_tilegroup_menu.cpp:36
#: src/supertux/menu/editor_level_select_menu.cpp:173
#: src/supertux/menu/editor_save_as.cpp:42
#: src/supertux/menu/particle_editor_open.cpp:43
#: src/editor/particle_editor.cpp:784 src/editor/editor.cpp:594
msgid "Cancel"
msgstr "Abbrechen"

#: src/gui/menu_script.cpp:28
msgid "Edit script"
msgstr "Skript bearbeiten"

#: src/gui/menu_paths.cpp:30
msgid "Clone"
msgstr "Klonen"

#: src/gui/menu_paths.cpp:38
msgid ""
"An error occured and the game could\n"
"not clone the path. Please contact\n"
"the developers for support."
msgstr "Ein Fehler ist aufgetreten und das\nSpiel konnte den Pfad nicht klonen.\nBitte nimm mit den Entwicklern\nKontakt auf für eine Unterstützung."

#: src/gui/menu_paths.cpp:41
msgid "Bind"
msgstr "Verbinden"

#: src/gui/menu_paths.cpp:63 src/supertux/menu/integrations_menu.cpp:60
#: src/supertux/menu/contrib_menu.cpp:161 src/supertux/menu/debug_menu.cpp:75
#: src/supertux/menu/editor_level_select_menu.cpp:88
#: src/supertux/menu/worldmap_cheat_menu.cpp:55
#: src/supertux/menu/worldmap_cheat_menu.cpp:153
#: src/supertux/menu/editor_levelset_select_menu.cpp:114
#: src/supertux/menu/options_menu.cpp:442
#: src/supertux/menu/profile_menu.cpp:54 src/supertux/menu/addon_menu.cpp:213
#: src/supertux/menu/editor_new_levelset_menu.cpp:40
#: src/supertux/menu/world_set_menu.cpp:33
#: src/supertux/menu/web_asset_menu.cpp:48
#: src/supertux/menu/keyboard_menu.cpp:49
#: src/supertux/menu/language_menu.cpp:56
#: src/supertux/menu/joystick_menu.cpp:97
#: src/supertux/menu/contrib_levelset_menu.cpp:67
#: src/supertux/menu/cheat_menu.cpp:44
#: src/supertux/menu/editor_delete_level_menu.cpp:43
msgid "Back"
msgstr "Zurück"

#: src/badguy/toad.hpp:37
msgid "Toad"
msgstr "Kröte"

#: src/badguy/mrtree.hpp:29
msgid "Walking Tree"
msgstr "Wandelnder Baum"

#: src/badguy/plant.hpp:33
msgid "Plant"
msgstr "Pflanze"

#: src/badguy/crystallo.hpp:30
msgid "Crystallo"
msgstr "Kristallo"

#: src/badguy/totem.hpp:36
msgid "Totem"
msgstr "Totem"

#: src/badguy/stalactite.hpp:38
msgid "Stalactite"
msgstr "Stalaktit"

#: src/badguy/haywire.hpp:45
msgid "Haywire"
msgstr "Verrückte Bombe"

#: src/badguy/dispenser.hpp:48
msgid "Dispenser"
msgstr "Verteiler"

#: src/badguy/short_fuse.hpp:29
msgid "Short Fuse"
msgstr "Kurze Lunte"

#: src/badguy/zeekling.hpp:36
msgid "Zeekling"
msgstr "Zeekling"

#: src/badguy/mriceblock.hpp:46
msgid "Iceblock"
msgstr "Eisblock"

#: src/badguy/scrystallo.cpp:52
msgid "Walk Radius"
msgstr "Gehradius"

#: src/badguy/scrystallo.cpp:53
msgid "Awakening Radius"
msgstr "Aufwachradius"

#: src/badguy/jumpy.hpp:36
msgid "Jumpy"
msgstr "Springer"

#: src/badguy/captainsnowball.hpp:31
msgid "Captain Snowball"
msgstr "Käpt'n Schneeball"

#: src/badguy/ghosttree.hpp:42
msgid "Ghost Tree"
msgstr "Geisterbaum"

#: src/badguy/willowisp.cpp:323
msgid "Track range"
msgstr "Verfolgungsreichweite"

#: src/badguy/willowisp.cpp:324
msgid "Vanish range"
msgstr "Verschwinde-Entfernung"

#: src/badguy/willowisp.cpp:325
msgid "Fly speed"
msgstr "Fluggeschwindigkeit"

#: src/badguy/kugelblitz.hpp:39
msgid "Kugelblitz"
msgstr "Kugelblitz"

#: src/badguy/mole_rock.hpp:43
msgid "Mole's rock"
msgstr "Maulwurfsfelsen"

#: src/badguy/badguy.cpp:849
msgid "Death script"
msgstr "Todesskript"

#: src/badguy/sspiky.hpp:36
msgid "Sleeping Spiky"
msgstr "Schlafender Spiky"

#: src/badguy/yeti_stalactite.hpp:33
msgid "Yeti's Stalactite"
msgstr "Yetis Stalaktit"

#: src/badguy/livefire.hpp:37
msgid "Walking Flame"
msgstr "Wandelnde Flamme"

#: src/badguy/livefire.hpp:68
msgid "Sleeping Flame"
msgstr "Schlafende Flamme"

#: src/badguy/livefire.hpp:84
msgid "Dormant Flame"
msgstr "Ruhende Flamme"

#: src/badguy/owl.hpp:39
msgid "Owl"
msgstr "Eule"

#: src/badguy/igel.hpp:34
msgid "Igel"
msgstr "Igel"

#: src/badguy/darttrap.cpp:126
msgid "Initial delay"
msgstr "Anfangsverzögerung"

#: src/badguy/darttrap.cpp:128
msgid "Fire delay"
msgstr "Feuerverzögerung"

#: src/badguy/darttrap.cpp:129
msgid "Ammo"
msgstr "Munition"

#: src/badguy/snowball.hpp:29
msgid "Snowball"
msgstr "Schneeball"

#: src/badguy/smartblock.hpp:29
msgid "Smartblock"
msgstr "Schlaublock"

#: src/badguy/yeti.cpp:369
msgid "Fixed position"
msgstr "Feste Position"

#: src/badguy/yeti.cpp:370
msgid "Lives"
msgstr "Leben"

#: src/badguy/goldbomb.hpp:49
msgid "Gold Bomb"
msgstr "Goldbombe"

#: src/badguy/flyingsnowball.hpp:32
msgid "Flying Snowball"
msgstr "Fliegender Schneeball"

#: src/badguy/skullyhop.hpp:37
msgid "Skullyhop"
msgstr "Skullyhop"

#: src/badguy/kamikazesnowball.hpp:32
msgid "Snowshot"
msgstr "Schneeschuss"

#: src/badguy/kamikazesnowball.hpp:52
msgid "Leafshot"
msgstr "Blattschuss"

#: src/badguy/flame.hpp:41
msgid "Flame"
msgstr "Flamme"

#: src/badguy/scrystallo.hpp:30
msgid "Sleeping Crystallo"
msgstr "Schlafender Kristallo"

#: src/badguy/poisonivy.hpp:30
msgid "Spring Leaf"
msgstr "Blattfeder"

#: src/badguy/willowisp.hpp:57
msgid "Will o' Wisp"
msgstr "Weidenwisp"

#: src/badguy/badguy.hpp:53
msgid "Badguy"
msgstr "Gegner"

#: src/badguy/ghostflame.hpp:30
msgid "Ghost Flame"
msgstr "Geisterflamme"

#: src/badguy/rcrystallo.hpp:30
msgid "Roof Crystallo"
msgstr "Deckenkristallo"

#: src/badguy/spiky.hpp:30
msgid "Spiky"
msgstr "Spiky"

#: src/badguy/walkingleaf.hpp:30
msgid "Autumn Leaf"
msgstr "Herbstblatt"

#: src/badguy/owl.cpp:227
msgid "Carry"
msgstr "Träger"

#: src/badguy/darttrap.hpp:33
msgid "Dart Trap"
msgstr "Dartfalle"

#: src/badguy/skydive.hpp:38
msgid "Skydive"
msgstr "Himmelsstürmer"

#: src/badguy/yeti.hpp:37
msgid "Yeti"
msgstr "Yeti"

#: src/badguy/mole.hpp:39
msgid "Mole"
msgstr "Maulwurf"

#: src/badguy/mrbomb.hpp:42
msgid "Bomb"
msgstr "Bombe"

#: src/badguy/walking_candle.hpp:40
msgid "Walking Candle"
msgstr "Wandelnde Kerze"

#: src/badguy/angrystone.hpp:34
msgid "Angry Stone"
msgstr "Wütender Stein"

#: src/badguy/spidermite.hpp:35
msgid "Spider"
msgstr "Spinne"

#: src/badguy/ghoul.hpp:30
msgid "Ghoul"
msgstr "Ghul"

#: src/badguy/snowman.hpp:28
msgid "Snowman"
msgstr "Schneemann"

#: src/badguy/stumpy.hpp:35
msgid "Walking Stump"
msgstr "Wandelnder Baumstumpf"

#: src/badguy/fish.hpp:40
msgid "Fish"
msgstr "Fisch"

#: src/badguy/dispenser.cpp:445
msgid "Interval (seconds)"
msgstr "Intervall (Sekunden)"

#: src/badguy/dispenser.cpp:446
msgid "Random"
msgstr "Zufällig"

#: src/badguy/dispenser.cpp:447 data//images/engine/editor/objects.stoi:4
msgid "Enemies"
msgstr "Gegner"

#: src/badguy/dispenser.cpp:448
msgid "Limit dispensed badguys"
msgstr "Gleichzeitige Anzahl an Gegnern begrenzen"

#: src/badguy/dispenser.cpp:450
msgid "Obey Gravity"
msgstr "Der Gravitation gehorchen"

#: src/badguy/dispenser.cpp:452
msgid "Max concurrent badguys"
msgstr "Maximale Anzahl gleichzeitiger Gegner"

#: src/badguy/dispenser.cpp:454 src/supertux/menu/editor_levelset_menu.cpp:60
msgid "Type"
msgstr "Art"

#: src/badguy/dispenser.cpp:455
msgid "dropper"
msgstr "Fallenlasser"

#: src/badguy/dispenser.cpp:455
msgid "rocket launcher"
msgstr "Raketenwerfer"

#: src/badguy/dispenser.cpp:455
msgid "cannon"
msgstr "Kanone"

#: src/badguy/dispenser.cpp:455
msgid "invisible"
msgstr "unsichtbar"

#: src/badguy/snail.hpp:42
msgid "Snail"
msgstr "Schnecke"

#: src/badguy/smartball.hpp:31
msgid "Smartball"
msgstr "Schlauball"

#: src/badguy/bouncing_snowball.hpp:32
msgid "Bouncing Snowball"
msgstr "Springender Schneeball"

#: src/badguy/iceflame.hpp:33
msgid "Ice Flame"
msgstr "Eisflamme"

#: src/badguy/dart.hpp:43
msgid "Dart"
msgstr "Dart"

#: src/supertux/statistics.cpp:54
msgid "Max coins collected:"
msgstr "Meiste Münzen gesammelt:"

#: src/supertux/statistics.cpp:55
msgid "Max fragging:"
msgstr "Meiste Gegner besiegt:"

#: src/supertux/statistics.cpp:56
msgid "Max secrets found:"
msgstr "Meiste Verstecke gefunden:"

#: src/supertux/statistics.cpp:57
msgid "Best time completed:"
msgstr "Rekordzeit:"

#: src/supertux/statistics.cpp:58
msgid "Level target time:"
msgstr "Levelzielzeit:"

#: src/supertux/statistics.cpp:149 src/supertux/levelintro.cpp:160
msgid "Best Level Statistics"
msgstr "Levelrekorde"

#: src/supertux/statistics.cpp:238
msgid "You"
msgstr "Du"

#: src/supertux/statistics.cpp:240
msgid "Best"
msgstr "Rekord"

#: src/supertux/statistics.cpp:242 src/supertux/levelintro.cpp:166
msgid "Coins"
msgstr "Münzen"

#: src/supertux/statistics.cpp:265
msgid "Badguys"
msgstr "Gegner"

#: src/supertux/statistics.cpp:281 src/supertux/levelintro.cpp:172
msgid "Secrets"
msgstr "Verstecke"

#: src/supertux/game_object.hpp:78
msgid "Unknown object"
msgstr "Unbekanntes Objekt"

#: src/supertux/sector.cpp:414
msgid "Press escape to skip"
msgstr "Escape drücken zum Überspringen"

#: src/supertux/command_line_arguments.cpp:94
#, c-format
msgid "Usage: %s [OPTIONS] [LEVELFILE]"
msgstr "Aufruf: %s [OPTIONEN] [LEVELDATEI]"

#: src/supertux/command_line_arguments.cpp:95
msgid "General Options:"
msgstr "Allgemeine Einstellungen:"

#: src/supertux/command_line_arguments.cpp:96
msgid "  -h, --help                   Show this help message and quit"
msgstr "-h, --help Diese Hilfenachricht anzeigen und beenden"

#: src/supertux/command_line_arguments.cpp:97
msgid "  -v, --version                Show SuperTux version and quit"
msgstr "-v, --version SuperTux-Version anzeigen und beenden"

#: src/supertux/command_line_arguments.cpp:98
msgid "  --verbose                    Print verbose messages"
msgstr "  --verbose                    Mehr Informationen ausgeben"

#: src/supertux/command_line_arguments.cpp:99
msgid "  --debug                      Print extra verbose messages"
msgstr "  --debug                      Noch mehr Informationen ausgeben"

#: src/supertux/command_line_arguments.cpp:100
msgid ""
"  --print-datadir              Print SuperTux's primary data directory."
msgstr "  --print-datadir              SuperTux' primäres Datenverzeichnis ausgeben."

#: src/supertux/command_line_arguments.cpp:101
msgid ""
"  --acknowledgements           Print the licenses of libraries used by "
"SuperTux."
msgstr "  --acknowledgements           Die Lizenzen der Proprammierbibliotheken, die von SuperTux benutzt werden, ausgeben."

#: src/supertux/command_line_arguments.cpp:103
msgid "Video Options:"
msgstr "Grafikeinstellungen:"

#: src/supertux/command_line_arguments.cpp:104
msgid "  -f, --fullscreen             Run in fullscreen mode"
msgstr "-f, --fullscreen Im Vollbildmodus ausführen"

#: src/supertux/command_line_arguments.cpp:105
msgid "  -w, --window                 Run in window mode"
msgstr "-w, --window Im Fenstermodus ausführen"

#: src/supertux/command_line_arguments.cpp:106
msgid "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution"
msgstr "-g, --geometry BREITExHÖHE In der angegebenen Auflösung ausführen"

#: src/supertux/command_line_arguments.cpp:107
msgid "  -a, --aspect WIDTH:HEIGHT    Run SuperTux with given aspect ratio"
msgstr "-a, --aspect BREITE:HÖHE Im angegebenen Seitenverhältnis ausführen"

#: src/supertux/command_line_arguments.cpp:108
msgid "  -d, --default                Reset video settings to default values"
msgstr "-d, --default Videoeinstellungen auf Standardwerte zurücksetzen"

#: src/supertux/command_line_arguments.cpp:109
msgid "  --renderer RENDERER          Use sdl, opengl, or auto to render"
msgstr "--renderer RENDERER Renderer auswählen, verfügbar sind »sdl«, »opengl« oder »auto«"

#: src/supertux/command_line_arguments.cpp:111
msgid "Audio Options:"
msgstr "Audioeinstellungen:"

#: src/supertux/command_line_arguments.cpp:112
msgid "  --disable-sound              Disable sound effects"
msgstr "--disable-sound Toneffekte deaktivieren"

#: src/supertux/command_line_arguments.cpp:113
msgid "  --disable-music              Disable music"
msgstr "--disable-music Musik deaktivieren"

#: src/supertux/command_line_arguments.cpp:115
msgid "Game Options:"
msgstr "Spieleinstellungen:"

#: src/supertux/command_line_arguments.cpp:116
msgid "  --edit-level                 Open given level in editor"
msgstr "--edit-level Angegebenes Level im Editor öffnen"

#: src/supertux/command_line_arguments.cpp:117
msgid "  --resave                     Loads given level and saves it"
msgstr "  --resave                     Lädt gegebenes Level und speichert es"

#: src/supertux/command_line_arguments.cpp:118
msgid "  --show-fps                   Display framerate in levels"
msgstr "  --show-fps                   Bildwechselfrequenz in Leveln anzeigen"

#: src/supertux/command_line_arguments.cpp:119
msgid "  --no-show-fps                Do not display framerate in levels"
msgstr "  --no-show-fps                Bildwechselfrequenz in Leveln nicht anzeigen"

#: src/supertux/command_line_arguments.cpp:120
msgid "  --show-pos                   Display player's current position"
msgstr "  --show-pos                   Die aktuelle Spielerposition zeigen"

#: src/supertux/command_line_arguments.cpp:121
msgid "  --no-show-pos                Do not display player's position"
msgstr "  --no-show-pos                   Die aktuelle Spielerposition nicht zeigen"

#: src/supertux/command_line_arguments.cpp:122
msgid "  --developer                  Switch on developer feature"
msgstr "--developer Entwicklerfunktionen einschalten"

#: src/supertux/command_line_arguments.cpp:123
msgid "  -s, --debug-scripts          Enable script debugger."
msgstr "-s, --debug-scripts Skriptdebugger aktivieren."

#: src/supertux/command_line_arguments.cpp:124
msgid ""
"  --spawn-pos X,Y              Where in the level to spawn Tux. Only used if"
" level is specified."
msgstr "  --spawn-pos X,Y              Startpunkt von Tux im Level. Wird nur benutzt, wenn Level angegeben wurde."

#: src/supertux/command_line_arguments.cpp:125
msgid "  --sector SECTOR              Spawn Tux in SECTOR\n"
msgstr "  --sector SEKTOR              Tux in SEKTOR spawnen\n"

#: src/supertux/command_line_arguments.cpp:126
msgid "  --spawnpoint SPAWNPOINT      Spawn Tux at SPAWNPOINT\n"
msgstr "  --spawnpoint SPAWNPOINT      Tux bei SPAWNPOINT spawnen\n"

#: src/supertux/command_line_arguments.cpp:128
msgid "Demo Recording Options:"
msgstr "Wiederholungsaufnahmeoptionen:"

#: src/supertux/command_line_arguments.cpp:129
msgid "  --record-demo FILE LEVEL     Record a demo to FILE"
msgstr "  --record-demo DATEI LEVEL    Eine Wiederholung in DATEI aufnehmen"

#: src/supertux/command_line_arguments.cpp:130
msgid "  --play-demo FILE LEVEL       Play a recorded demo"
msgstr "  --play-demo DATEI LEVEL      Eine aufgenommene Wiederholung abspielen"

#: src/supertux/command_line_arguments.cpp:132
msgid "Directory Options:"
msgstr "Verzeichnisoptionen:"

#: src/supertux/command_line_arguments.cpp:133
msgid ""
"  --datadir DIR                Set the directory for the games datafiles"
msgstr "  --datadir VERZEICHNIS        Verzeichnis für die Spieldatendateien festlegen"

#: src/supertux/command_line_arguments.cpp:134
msgid ""
"  --userdir DIR                Set the directory for user data (savegames, "
"etc.)"
msgstr "--userdir VERZEICHNIS Verzeichnis für Benutzerdaten festlegen (gespeicherte Spiele, usw.)"

#: src/supertux/command_line_arguments.cpp:136
msgid "Add-On Options:"
msgstr "Add-On-Einstellungen:"

#: src/supertux/command_line_arguments.cpp:137
msgid "  --repository-url URL         Set the URL to the Add-On repository"
msgstr "  --repository-url URL         Die URL zur Add-on-Repository festlegen"

#: src/supertux/command_line_arguments.cpp:139
msgid "Environment variables:"
msgstr "Umgebungsvariablen:"

#: src/supertux/command_line_arguments.cpp:140
msgid ""
"  SUPERTUX2_USER_DIR           Directory for user data (savegames, etc.)"
msgstr "´SUPERTUX2_USER_DIR Verzeichnis für Benutzerdaten (gespeicherte Spiele, usw.)"

#: src/supertux/command_line_arguments.cpp:141
msgid "  SUPERTUX2_DATA_DIR           Directory for the games datafiles"
msgstr "  SUPERTUX2_DATA_DIR           Verzeichnis für Spieldatendateien"

#: src/supertux/title_screen.cpp:44
msgid "Copyright"
msgstr "Copyright"

#: src/supertux/title_screen.cpp:45
msgid ""
"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
"redistribute it under certain conditions; see the license file for details.\n"
msgstr "Dieses Spiel kommt mit KEINERLEI GARANTIE. Dies ist freie Software und du bist herzlich eingeladen,\nsie unter bestimmten Bedingungen weiterzuverbreiten; für Details lies die Lizenzdatei.\n"

#: src/supertux/menu/integrations_menu.cpp:49
msgid "Integrations"
msgstr "Integrationen"

#: src/supertux/menu/integrations_menu.cpp:51
msgid "Do not share level names when editing"
msgstr "Levelnamen bei Bearbeitung nicht teilen"

#: src/supertux/menu/integrations_menu.cpp:54
msgid "Enable Discord integration"
msgstr "Discord-Integration aktivieren"

#: src/supertux/menu/integrations_menu.cpp:57
msgid "Discord (disabled; not compiled)"
msgstr "Discord (deaktiviert; nicht integriert)"

#: src/supertux/menu/contrib_menu.cpp:80
#: src/supertux/menu/world_set_menu.cpp:31
msgid "Contrib Levels"
msgstr "Zusatzlevel"

#: src/supertux/menu/debug_menu.cpp:32
msgid "Debug"
msgstr "Debug"

#: src/supertux/menu/debug_menu.cpp:56
msgid "Game Speed"
msgstr "Spielgeschwindigkeit"

#: src/supertux/menu/debug_menu.cpp:57
msgid "Adjust Game Speed"
msgstr "Spielgeschwindigkeit anpassen"

#: src/supertux/menu/debug_menu.cpp:63
msgid "Show Collision Rects"
msgstr "Kollisionsrechtecke anzeigen"

#: src/supertux/menu/debug_menu.cpp:64
msgid "Show Worldmap Path"
msgstr "Pfade auf der Weltkarte darstellen"

#: src/supertux/menu/debug_menu.cpp:65
msgid "Show Controller"
msgstr "Controller zeigen"

#: src/supertux/menu/debug_menu.cpp:66
msgid "Show Framerate"
msgstr "Framerate anzeigen"

#: src/supertux/menu/debug_menu.cpp:67
msgid "Draw Redundant Frames"
msgstr "Redundante Frames zeichnen"

#: src/supertux/menu/debug_menu.cpp:68
msgid "Show Player Position"
msgstr "Position des Spielers anzeigen"

#: src/supertux/menu/debug_menu.cpp:69
msgid "Use Bitmap Fonts"
msgstr "Bitmap-Fonts verwenden"

#: src/supertux/menu/debug_menu.cpp:72
msgid "Dump Texture Cache"
msgstr "Texturencache schreiben"

#: src/supertux/menu/particle_editor_save_as.cpp:33
msgid "Save particle as"
msgstr "Partikel speichern als"

#: src/supertux/menu/particle_editor_save_as.cpp:37
#: src/supertux/menu/editor_save_as.cpp:37
msgid "File name"
msgstr "Dateiname"

#: src/supertux/menu/particle_editor_save_as.cpp:38
#: src/supertux/menu/editor_save_as.cpp:38 src/editor/particle_editor.cpp:766
msgid "Save"
msgstr "Speichern"

#: src/supertux/menu/editor_sectors_menu.cpp:31
msgid "Choose Sector"
msgstr "Sektor auswählen"

#: src/supertux/menu/editor_sectors_menu.cpp:41
msgid "Sector Settings"
msgstr "Sektor-Einstellungen"

#: src/supertux/menu/editor_sectors_menu.cpp:42
msgid "Create Sector"
msgstr "Sektor erstellen"

#: src/supertux/menu/editor_sectors_menu.cpp:43
msgid "Delete Sector"
msgstr "Sektor löschen"

#: src/supertux/menu/editor_sectors_menu.cpp:93
msgid "Each level must have at least one sector."
msgstr "Jedes Level muss mindestens einen Sektor haben."

#: src/supertux/menu/editor_sectors_menu.cpp:98
msgid "Do you really want to delete this sector?"
msgstr "Möchtest du diesen Sektor wirklich löschen?"

#: src/supertux/menu/editor_sectors_menu.cpp:101
msgid "Delete sector"
msgstr "Sektor löschen"

#: src/supertux/menu/editor_objectgroup_menu.cpp:30
#: src/editor/toolbox_widget.cpp:93
msgid "Objects"
msgstr "Objekte"

#: src/supertux/menu/editor_level_select_menu.cpp:62
msgid "Empty World"
msgstr "Leere Welt"

#: src/supertux/menu/editor_level_select_menu.cpp:77
msgid "Create Level"
msgstr "Level erstellen"

#: src/supertux/menu/editor_level_select_menu.cpp:81
msgid "Edit Worldmap"
msgstr "Weltkarte bearbeiten"

#: src/supertux/menu/editor_level_select_menu.cpp:83
msgid "Create Worldmap"
msgstr "Weltkarte erstellen"

#: src/supertux/menu/editor_level_select_menu.cpp:85
#: src/supertux/menu/editor_delete_level_menu.cpp:33
msgid "Delete level"
msgstr "Level speichern"

#: src/supertux/menu/editor_level_select_menu.cpp:87
#: src/supertux/menu/editor_levelset_menu.cpp:56
msgid "World Settings"
msgstr "Welteinstellungen"

#: src/supertux/menu/editor_level_select_menu.cpp:127
msgid ""
"Share this worldmap under license CC-BY-SA 4.0 International (advised).\n"
"It allows modifications and redistribution by third-parties.\n"
"If you don't agree with this license, change it in worldmap properties.\n"
"DISCLAIMER: The SuperTux authors take no responsibility for your choice of license."
msgstr "Diese Weltkarte wird unter der Lizenz CC-BY-SA 4.0 International (vorgeschlagene Lizenz) geteilt.\nDiese Lizenz erlaubt Modifikationen und Weiterverbreitung durch Dritte.\nWenn du dieser Lizenz nicht zustimmst, ändere sie in den Weltkarteneigenschaften.\nHAFTUNGSAUSSCHLUSS: Die SuperTux-Autoren übernehmen keine Verantwortung für deine Wahl der Lizenz."

#: src/supertux/menu/editor_level_select_menu.cpp:134
msgid ""
"Share this level under license CC-BY-SA 4.0 International (advised).\n"
"It allows modifications and redistribution by third-parties.\n"
"If you don't agree with this license, change it in level properties.\n"
"DISCLAIMER: The SuperTux authors take no responsibility for your choice of license."
msgstr "Dieser Level wird unter der Lizenz CC-BY-SA 4.0 International (vorgeschlagene Lizenz) geteilt.\nDiese Lizenz erlaubt Modifikationen und Weiterverbreitung durch Dritte.\nWenn du dieser Lizenz nicht zustimmst, ändere sie in den Leveleigenschaften.\nHAFTUNGSAUSSCHLUSS: Die SuperTux-Autoren übernehmen keine Verantwortung für deine Wahl der Lizenz."

#: src/supertux/menu/editor_level_select_menu.cpp:162
msgid ""
"An auto-save recovery file was found. Would you like to restore the recovery\n"
"file and resume where you were before the editor crashed?"
msgstr "Eine Autosicherungsdatei wurde gefunden. Möchtest du die Widerherstellungsdatei\nwiederherstellen und da fortfahren, wo du warst, bevor der Editor abgestürzt ist?"

#: src/supertux/menu/editor_level_select_menu.cpp:169
msgid "This will delete the auto-save file. Are you sure?"
msgstr "Dies wird die Autosicherungsdatei löschen. Bist du dir sicher?"

#: src/supertux/menu/worldmap_cheat_menu.cpp:34
#: src/supertux/menu/cheat_menu.cpp:30
msgid "Cheats"
msgstr "Cheats"

#: src/supertux/menu/worldmap_cheat_menu.cpp:36
#: src/supertux/menu/cheat_menu.cpp:32
msgid "Bonus: Grow"
msgstr "Bonus: Groß"

#: src/supertux/menu/worldmap_cheat_menu.cpp:37
msgid "Bonus: Fire"
msgstr "Bonus: Feuer"

#: src/supertux/menu/worldmap_cheat_menu.cpp:38
msgid "Bonus: Ice"
msgstr "Bonus: Eis"

#: src/supertux/menu/worldmap_cheat_menu.cpp:39
msgid "Bonus: Air"
msgstr "Bonus: Luft"

#: src/supertux/menu/worldmap_cheat_menu.cpp:40
msgid "Bonus: Earth"
msgstr "Bonus: Erde"

#: src/supertux/menu/worldmap_cheat_menu.cpp:41
msgid "Bonus: None"
msgstr "Bonus: Kein"

#: src/supertux/menu/worldmap_cheat_menu.cpp:44
#: src/supertux/menu/cheat_menu.cpp:42
msgid "Leave Ghost Mode"
msgstr "Geistmodus deaktivieren"

#: src/supertux/menu/worldmap_cheat_menu.cpp:44
#: src/supertux/menu/cheat_menu.cpp:42
msgid "Activate Ghost Mode"
msgstr "Geistmodus aktivieren"

#: src/supertux/menu/worldmap_cheat_menu.cpp:46
#: src/supertux/menu/cheat_menu.cpp:40
msgid "Finish Level"
msgstr "Level abschließen"

#: src/supertux/menu/worldmap_cheat_menu.cpp:47
msgid "Reset Level"
msgstr "Level neu starten"

#: src/supertux/menu/worldmap_cheat_menu.cpp:49
msgid "Finish Worldmap"
msgstr "Weltkarte fertigstellen"

#: src/supertux/menu/worldmap_cheat_menu.cpp:50
msgid "Reset Worldmap"
msgstr "Weltkarte zurücksetzen"

#: src/supertux/menu/worldmap_cheat_menu.cpp:52
msgid "Go to level"
msgstr "Zu Level gehen"

#: src/supertux/menu/worldmap_cheat_menu.cpp:53
msgid "Go to main spawnpoint"
msgstr "Zum Hauptstartpunkt gehen"

#: src/supertux/menu/worldmap_cheat_menu.cpp:145
msgid "Select level"
msgstr "Level wählen"

#: src/supertux/menu/editor_save_as.cpp:33
#: src/supertux/menu/editor_menu.cpp:49
msgid "Save Level as"
msgstr "Level speichern als"

#: src/supertux/menu/editor_save_as.cpp:33
#: src/supertux/menu/editor_menu.cpp:50
msgid "Save Copy"
msgstr "Kopie speichern"

#: src/supertux/menu/editor_levelset_select_menu.cpp:72
msgid "Choose World"
msgstr "Welt wählen"

#: src/supertux/menu/editor_levelset_select_menu.cpp:100
#, c-format
msgid "%d level"
msgid_plural "%d levels"
msgstr[0] "%d Level"
msgstr[1] "%d Level"

#: src/supertux/menu/editor_levelset_select_menu.cpp:113
msgid "Create World"
msgstr "Welt erstellen"

#: src/supertux/menu/options_menu.cpp:98 src/supertux/menu/main_menu.cpp:64
#: src/supertux/menu/game_menu.cpp:61 src/supertux/menu/worldmap_menu.cpp:31
msgid "Options"
msgstr "Optionen"

#: src/supertux/menu/options_menu.cpp:104
#: src/supertux/menu/options_menu.cpp:142
#: src/supertux/menu/options_menu.cpp:455
#: src/supertux/menu/options_menu.cpp:476 src/editor/object_settings.cpp:119
msgid "auto"
msgstr "auto"

#: src/supertux/menu/options_menu.cpp:221
msgid "Desktop"
msgstr "Desktop"

#: src/supertux/menu/options_menu.cpp:251
msgid "on"
msgstr "an"

#: src/supertux/menu/options_menu.cpp:252
msgid "off"
msgstr "aus"

#: src/supertux/menu/options_menu.cpp:253
msgid "adaptive"
msgstr "adaptiv"

#: src/supertux/menu/options_menu.cpp:347
msgid "Select Language"
msgstr "Sprache auswählen"

#: src/supertux/menu/options_menu.cpp:348
msgid "Select a different language to display text in"
msgstr "Wähle eine andere Sprache zur Anzeige des Textes aus"

#: src/supertux/menu/options_menu.cpp:350
msgid "Language Packs"
msgstr "Sprachpakete"

#: src/supertux/menu/options_menu.cpp:351
msgid "Language packs contain up-to-date translations"
msgstr "Sprachpakete enthalten aktuelle Übersetzungen"

#: src/supertux/menu/options_menu.cpp:353
#: src/supertux/menu/profile_menu.cpp:34
msgid "Select Profile"
msgstr "Profil auswählen"

#: src/supertux/menu/options_menu.cpp:354
msgid "Select a profile to play with"
msgstr "Wähle ein Profil zum Spielen aus"

#: src/supertux/menu/options_menu.cpp:358
msgid "Window Resizable"
msgstr "Größe des Fensters veränderbar"

#: src/supertux/menu/options_menu.cpp:359
msgid "Allow window resizing, might require a restart to take effect"
msgstr "Ermöglicht es, die Fenstergröße zu verändern, möglicherweise ist ein Neustart erforderlich"

#: src/supertux/menu/options_menu.cpp:361
msgid "Window Resolution"
msgstr "Fensterauflösung"

#: src/supertux/menu/options_menu.cpp:362
msgid "Resize the window to the given size"
msgstr "Die Größe des Fensters auf die angegebene Größe ändern"

#: src/supertux/menu/options_menu.cpp:364
msgid "Fullscreen"
msgstr "Vollbild"

#: src/supertux/menu/options_menu.cpp:365
msgid "Fill the entire screen"
msgstr "Im Vollbildmodus spielen"

#: src/supertux/menu/options_menu.cpp:367
msgid "Fullscreen Resolution"
msgstr "Vollbildauflösung"

#: src/supertux/menu/options_menu.cpp:368
msgid ""
"Determine the resolution used in fullscreen mode (you must toggle fullscreen"
" to complete the change)"
msgstr "Auflösung, die im Vollbildmodus verwendet wird. Änderung wird beim Wechsel in den Vollbildmodus wirksam"

#: src/supertux/menu/options_menu.cpp:373
msgid "Fit to browser"
msgstr "An Browser anpassen"

#: src/supertux/menu/options_menu.cpp:374
msgid "Fit the resolution to the size of your browser"
msgstr "Die Auflösung an das Browserfenster anpassen"

#: src/supertux/menu/options_menu.cpp:378
msgid "Magnification"
msgstr "Skalierung"

#: src/supertux/menu/options_menu.cpp:379
msgid "Change the magnification of the game area"
msgstr "Skalierung des Spielbereichs ändern"

#: src/supertux/menu/options_menu.cpp:381
msgid "VSync"
msgstr "VSync"

#: src/supertux/menu/options_menu.cpp:382
msgid "Set the VSync mode"
msgstr "VSync-Modus einstellen"

#: src/supertux/menu/options_menu.cpp:385
msgid "Aspect Ratio"
msgstr "Seitenverhältnis"

#: src/supertux/menu/options_menu.cpp:386
msgid "Adjust the aspect ratio"
msgstr "Seitenverhältnis anpassen"

#: src/supertux/menu/options_menu.cpp:392
msgid "Disable all sound effects"
msgstr "Alle Toneffekte deaktivieren"

#: src/supertux/menu/options_menu.cpp:394
msgid "Disable all music"
msgstr "Sämtliche Musik deaktivieren"

#: src/supertux/menu/options_menu.cpp:396
msgid "Sound Volume"
msgstr "Soundlautstärke"

#: src/supertux/menu/options_menu.cpp:397
msgid "Adjust sound volume"
msgstr "Soundlautstärke anpassen"

#: src/supertux/menu/options_menu.cpp:399
msgid "Music Volume"
msgstr "Musiklautstärke"

#: src/supertux/menu/options_menu.cpp:400
msgid "Adjust music volume"
msgstr "Musiklautstärke anpassen"

#: src/supertux/menu/options_menu.cpp:404
msgid "Sound (disabled)"
msgstr "Ton (deaktiviert)"

#: src/supertux/menu/options_menu.cpp:405
msgid "Music (disabled)"
msgstr "Musik (deaktiviert)"

#: src/supertux/menu/options_menu.cpp:408
#: src/supertux/menu/keyboard_menu.cpp:30
msgid "Setup Keyboard"
msgstr "Tastatureinrichtung"

#: src/supertux/menu/options_menu.cpp:409
msgid "Configure key-action mappings"
msgstr "Tastenbelegung der Tastatur konfigurieren"

#: src/supertux/menu/options_menu.cpp:412
#: src/supertux/menu/joystick_menu.cpp:52
msgid "Setup Joystick"
msgstr "Joystickeinrichtung"

#: src/supertux/menu/options_menu.cpp:413
msgid "Configure joystick control-action mappings"
msgstr "Tastenbelegung des Joysticks konfigurieren"

#: src/supertux/menu/options_menu.cpp:417
msgid "On-screen controls"
msgstr "Bildschirmsteuerung"

#: src/supertux/menu/options_menu.cpp:418
msgid "Toggle on-screen controls for mobile devices"
msgstr "Bildschirmsteuerelemente für mobile Geräte umschalten"

#: src/supertux/menu/options_menu.cpp:420
msgid "Enable transitions"
msgstr "Übergänge aktivieren"

#: src/supertux/menu/options_menu.cpp:421
msgid "Enable screen transitions and smooth menu animation"
msgstr "Bildschirmübergänge und sanfte Menüanimation aktivieren"

#: src/supertux/menu/options_menu.cpp:425
msgid "Developer Mode"
msgstr "Entwicklermodus"

#: src/supertux/menu/options_menu.cpp:430
msgid "Christmas Mode"
msgstr "Weihnachtsmodus"

#: src/supertux/menu/options_menu.cpp:433
msgid "Confirmation Dialog"
msgstr "Bestätigungsdialog"

#: src/supertux/menu/options_menu.cpp:433
msgid "Confirm aborting level"
msgstr "Abbrechen des Levels bestätigen"

#: src/supertux/menu/options_menu.cpp:434
msgid "Pause on focus loss"
msgstr "Bei Verlust des Fokus pausieren"

#: src/supertux/menu/options_menu.cpp:435
msgid "Automatically pause the game when the window loses focus"
msgstr "Das Spiel automatisch pausieren, wenn das Fenster den Fokus verliert."

#: src/supertux/menu/options_menu.cpp:436
msgid "Use custom mouse cursor"
msgstr "Benutzerdefinierten Mauszeiger verwenden"

#: src/supertux/menu/options_menu.cpp:436
msgid "Whether the game renders its own cursor or uses the system's cursor"
msgstr "Gibt an, ob der Cursor des Spiels oder des Systems verwendet wird"

#: src/supertux/menu/options_menu.cpp:438
msgid "Integrations and presence"
msgstr "Integration und Präsenz"

#: src/supertux/menu/options_menu.cpp:439
msgid ""
"Manage whether SuperTux should display the levels you play on your social "
"media profiles (Discord)"
msgstr "Gibt an, ob SuperTux den Namen des aktuellen Levels in Sozialen Medien (Discord) anzeigen soll"

#: src/supertux/menu/options_menu.cpp:559
msgid ""
"The game couldn't detect your browser resolution.\n"
"This most likely happens because it is not embedded\n"
"in the SuperTux custom HTML template.\n"
msgstr "Das Spiel konnte deine Browserauflösung nicht erkennen.\nDieser Fehler tritt wahrscheinlich dann auf, wenn die\nSuperTux-HTML-Vorlage nicht korrekt eingebunden wurde.\n"

#: src/supertux/menu/main_menu.cpp:56 src/supertux/menu/world_set_menu.cpp:28
msgid "Start Game"
msgstr "Spiel starten"

#: src/supertux/menu/main_menu.cpp:60 src/supertux/menu/addon_menu.cpp:122
msgid "Add-ons"
msgstr "Erweiterungen"

#: src/supertux/menu/main_menu.cpp:62 src/supertux/menu/web_asset_menu.cpp:38
msgid "Manage Assets"
msgstr "Spieldaten verwalten"

#: src/supertux/menu/main_menu.cpp:65 src/supertux/menu/editor_menu.cpp:43
msgid "Level Editor"
msgstr "Leveleditor"

#: src/supertux/menu/main_menu.cpp:66
msgid "Credits"
msgstr "Entwickler"

#: src/supertux/menu/main_menu.cpp:67
msgid "Donate"
msgstr "Spenden"

#: src/supertux/menu/main_menu.cpp:69
msgid "Quit"
msgstr "Beenden"

#: src/supertux/menu/editor_sector_menu.cpp:35
msgid "Initialization script"
msgstr "Initialisierungsscript"

#: src/supertux/menu/editor_sector_menu.cpp:36
msgid "Gravity"
msgstr "Schwerkraft"

#: src/supertux/menu/editor_sector_menu.cpp:41
msgid "Resize offset X"
msgstr "Versatz beim Ändern der Größe in X-Richtung"

#: src/supertux/menu/editor_sector_menu.cpp:42
msgid "Resize offset Y"
msgstr "Versatz beim Ändern der Größe in Y-Richtung"

#: src/supertux/menu/editor_sector_menu.cpp:43
msgid "Resize"
msgstr "Größe ändern"

#: src/supertux/menu/profile_menu.cpp:41
#, c-format
msgid "[Profile %s]"
msgstr "[Profil %s]"

#: src/supertux/menu/profile_menu.cpp:45
#, c-format
msgid "Profile %s"
msgstr "Profil %s"

#: src/supertux/menu/profile_menu.cpp:50
msgid "Reset profile"
msgstr "Profil zurücksetzen"

#: src/supertux/menu/profile_menu.cpp:51
msgid "Reset all profiles"
msgstr "Alle Profile zurücksetzen"

#: src/supertux/menu/profile_menu.cpp:67
msgid "Deleting your profile will reset your game progress. Are you sure?"
msgstr "Durch das Löschen des Profils wird dein Spielfortschritt zurückgesetzt. Bist du sicher?"

#: src/supertux/menu/profile_menu.cpp:73
msgid "This will reset your game progress on all profiles. Are you sure?"
msgstr "Der Spielfortschritt auf allen Profilen wird zurückgesetzt. Bist du sicher?"

#: src/supertux/menu/editor_levelset_menu.cpp:59
#: src/supertux/menu/editor_new_levelset_menu.cpp:35
msgid "Description"
msgstr "Beschreibung"

#: src/supertux/menu/editor_levelset_menu.cpp:60
#: src/supertux/menu/addon_menu.cpp:48
#: data//images/engine/editor/objects.stoi:371
msgid "Worldmap"
msgstr "Weltkarte"

#: src/supertux/menu/editor_levelset_menu.cpp:60
#: src/supertux/menu/addon_menu.cpp:45
msgid "Levelset"
msgstr "Levelsammlung"

#: src/supertux/menu/addon_menu.cpp:51
msgid "World"
msgstr "Welt"

#: src/supertux/menu/addon_menu.cpp:54
msgid "Add-on"
msgstr "Add-on"

#: src/supertux/menu/addon_menu.cpp:60
msgid "Unknown"
msgstr "Unbekannt"

#: src/supertux/menu/addon_menu.cpp:71
#, c-format
msgid "%s \"%s\" by \"%s\""
msgstr "%s »%s« von »%s«"

#: src/supertux/menu/addon_menu.cpp:129
msgid "No Add-ons installed"
msgstr "Keine Add-ons installiert"

#: src/supertux/menu/addon_menu.cpp:133
msgid "No Add-ons found"
msgstr "Keine Add-ons gefunden"

#: src/supertux/menu/addon_menu.cpp:179
#, c-format
msgid "Install %s *NEW*"
msgstr "%s *NEU* installieren"

#: src/supertux/menu/addon_menu.cpp:190
#, c-format
msgid "Install %s"
msgstr "%s installieren"

#: src/supertux/menu/addon_menu.cpp:199
msgid "No new Add-ons found"
msgstr "Keine neuen Add-ons gefunden"

#: src/supertux/menu/addon_menu.cpp:205
msgid "Check Online (disabled)"
msgstr "Online prüfen (deaktiviert)"

#: src/supertux/menu/addon_menu.cpp:209
msgid "Check Online"
msgstr "Online prüfen"

#: src/supertux/menu/addon_menu.cpp:286
msgid "Downloading Add-On Repository Index"
msgstr "Erweiterungs-Repositoriumsindex wird heruntergeladen"

#: src/supertux/menu/addon_menu.cpp:301
#, c-format
msgid "Downloading %s"
msgstr "%s herunterladen"

#: src/supertux/menu/addon_menu.cpp:348
msgid ""
"Please restart SuperTux\n"
"for these changes to take effect."
msgstr "Bitte starte SuperTux neu,\ndamit die Änderungen wirksam werden."

#: src/supertux/menu/editor_new_levelset_menu.cpp:31
msgid "New World"
msgstr "Neue Welt"

#: src/supertux/menu/editor_new_levelset_menu.cpp:51
msgid "Please enter a name for this level subset."
msgstr "Bitte gib einen Namen für dieses Levelset ein."

#: src/supertux/menu/world_set_menu.cpp:30
msgid "Story Mode"
msgstr "Geschichtsmodus"

#: src/supertux/menu/web_asset_menu.cpp:42
msgid "New files location"
msgstr "Ort für neue Dateien"

#: src/supertux/menu/web_asset_menu.cpp:43
msgid "Add Files"
msgstr "Dateien hinzufügen"

#: src/supertux/menu/web_asset_menu.cpp:44
msgid "Download Files"
msgstr "Dateien herunterladen"

#: src/supertux/menu/particle_editor_open.cpp:32
msgid "Load particle file"
msgstr "Partikeldatei laden"

#: src/supertux/menu/particle_editor_open.cpp:39
msgid "Open"
msgstr "Öffnen"

#: src/supertux/menu/game_menu.cpp:31
msgid "Are you sure?"
msgstr "Bist du sicher?"

#: src/supertux/menu/game_menu.cpp:54 src/supertux/menu/worldmap_menu.cpp:30
msgid "Continue"
msgstr "Fortsetzen"

#: src/supertux/menu/game_menu.cpp:55
msgid "Restart Level"
msgstr "Level neu starten"

#: src/supertux/menu/game_menu.cpp:58
msgid "Restart from Checkpoint"
msgstr "Von Checkpunkt neu starten"

#: src/supertux/menu/game_menu.cpp:63
msgid "Abort Level"
msgstr "Level abbrechen"

#: src/supertux/menu/keyboard_menu.cpp:32
#: src/supertux/menu/joystick_menu.cpp:69
msgid "Up"
msgstr "Oben"

#: src/supertux/menu/keyboard_menu.cpp:33
#: src/supertux/menu/joystick_menu.cpp:70
msgid "Down"
msgstr "Unten"

#: src/supertux/menu/keyboard_menu.cpp:36
#: src/supertux/menu/joystick_menu.cpp:73
msgid "Jump"
msgstr "Springen"

#: src/supertux/menu/keyboard_menu.cpp:38
#: src/supertux/menu/joystick_menu.cpp:76
msgid "Peek Left"
msgstr "Links umsehen"

#: src/supertux/menu/keyboard_menu.cpp:39
#: src/supertux/menu/joystick_menu.cpp:77
msgid "Peek Right"
msgstr "Rechts umsehen"

#: src/supertux/menu/keyboard_menu.cpp:40
#: src/supertux/menu/joystick_menu.cpp:78
msgid "Peek Up"
msgstr "Oben umsehen"

#: src/supertux/menu/keyboard_menu.cpp:41
#: src/supertux/menu/joystick_menu.cpp:79
msgid "Peek Down"
msgstr "Unten umsehen"

#: src/supertux/menu/keyboard_menu.cpp:43
#: src/supertux/menu/joystick_menu.cpp:81
msgid "Console"
msgstr "Konsole"

#: src/supertux/menu/keyboard_menu.cpp:44
#: src/supertux/menu/joystick_menu.cpp:82
msgid "Cheat Menu"
msgstr "Cheatmenü"

#: src/supertux/menu/keyboard_menu.cpp:45
#: src/supertux/menu/joystick_menu.cpp:83
msgid "Debug Menu"
msgstr "Debug-Menü"

#: src/supertux/menu/keyboard_menu.cpp:47
#: src/supertux/menu/joystick_menu.cpp:85
msgid "Jump with Up"
msgstr "Mit Hoch springen"

#: src/supertux/menu/keyboard_menu.cpp:60
msgid "Up cursor"
msgstr "Pfeil nach oben"

#: src/supertux/menu/keyboard_menu.cpp:62
msgid "Down cursor"
msgstr "Pfeil nach unten"

#: src/supertux/menu/keyboard_menu.cpp:64
msgid "Left cursor"
msgstr "Pfeil nach links"

#: src/supertux/menu/keyboard_menu.cpp:66
msgid "Right cursor"
msgstr "Pfeil nach rechts"

#: src/supertux/menu/keyboard_menu.cpp:68
msgid "Return"
msgstr "Eingabetaste"

#: src/supertux/menu/keyboard_menu.cpp:70
msgid "Space"
msgstr "Leertaste"

#: src/supertux/menu/keyboard_menu.cpp:72
msgid "Right Shift"
msgstr "Umschalt (rechts)"

#: src/supertux/menu/keyboard_menu.cpp:74
msgid "Left Shift"
msgstr "Umschalt (links)"

#: src/supertux/menu/keyboard_menu.cpp:76
msgid "Right Control"
msgstr "Strg (rechts)"

#: src/supertux/menu/keyboard_menu.cpp:78
msgid "Left Control"
msgstr "Strg (links)"

#: src/supertux/menu/keyboard_menu.cpp:80
msgid "Right Alt"
msgstr "Alt (rechts)"

#: src/supertux/menu/keyboard_menu.cpp:82
msgid "Left Alt"
msgstr "Alt (links)"

#: src/supertux/menu/keyboard_menu.cpp:84
msgid "Right Command"
msgstr "Rechts"

#: src/supertux/menu/keyboard_menu.cpp:86
msgid "Left Command"
msgstr "Links"

#: src/supertux/menu/keyboard_menu.cpp:100
msgid "Press Key"
msgstr "Taste drücken"

#: src/supertux/menu/language_menu.cpp:40
msgid "Language"
msgstr "Sprache"

#: src/supertux/menu/language_menu.cpp:42
msgid "<auto-detect>"
msgstr "<automatisch erkennen>"

#: src/supertux/menu/joystick_menu.cpp:55
msgid "Manual Configuration"
msgstr "Manuelle Konfiguration"

#: src/supertux/menu/joystick_menu.cpp:57
msgid ""
"Use manual configuration instead of SDL2's automatic GameController support"
msgstr "Controller manuell konfigurieren anstatt die automatische Konfiguration von SDL2 zu verwenden"

#: src/supertux/menu/joystick_menu.cpp:75
msgid "Pause/Menu"
msgstr "Pause/Menü"

#: src/supertux/menu/joystick_menu.cpp:91
msgid "No Joysticks found"
msgstr "Keine Joysticks gefunden"

#: src/supertux/menu/joystick_menu.cpp:92
msgid "Scan for Joysticks"
msgstr "Nach Joysticks suchen"

#: src/supertux/menu/joystick_menu.cpp:125
msgid "Press Button"
msgstr "Taste drücken"

#: src/supertux/menu/joystick_menu.cpp:162
msgid "Axis "
msgstr "Achse "

#: src/supertux/menu/joystick_menu.cpp:165
msgid "-"
msgstr "-"

#: src/supertux/menu/joystick_menu.cpp:167
msgid "+"
msgstr "+"

#: src/supertux/menu/joystick_menu.cpp:174
msgid "X2"
msgstr "X2"

#: src/supertux/menu/joystick_menu.cpp:176
msgid "Y2"
msgstr "Y2"

#: src/supertux/menu/joystick_menu.cpp:189
msgid "Hat Up"
msgstr "Hat oben"

#: src/supertux/menu/joystick_menu.cpp:193
msgid "Hat Down"
msgstr "Hat unten"

#: src/supertux/menu/joystick_menu.cpp:197
msgid "Hat Left"
msgstr "Hat links"

#: src/supertux/menu/joystick_menu.cpp:201
msgid "Hat Right"
msgstr "Hat rechts"

#: src/supertux/menu/worldmap_menu.cpp:28
msgid "Pause"
msgstr "Pause"

#: src/supertux/menu/worldmap_menu.cpp:33
msgid "Leave World"
msgstr "Welt verlassen"

#: src/supertux/menu/download_dialog.cpp:27
msgid "Abort Download"
msgstr "Herunterladen abbrechen"

#: src/supertux/menu/download_dialog.cpp:42
msgid "Error:\n"
msgstr "Fehler:\n"

#: src/supertux/menu/download_dialog.cpp:96
msgid "Close"
msgstr "Schließen"

#: src/supertux/menu/cheat_menu.cpp:33
msgid "Bonus: Fire x 64"
msgstr "Bonus: Feuer x 64"

#: src/supertux/menu/cheat_menu.cpp:34
msgid "Bonus: Ice x 64"
msgstr "Bonus: Eis x 64"

#: src/supertux/menu/cheat_menu.cpp:35
msgid "Bonus: Air x 64"
msgstr "Bonus: Luft x 64"

#: src/supertux/menu/cheat_menu.cpp:36
msgid "Bonus: Earth x 64"
msgstr "Bonus: Erde x 64"

#: src/supertux/menu/cheat_menu.cpp:37
msgid "Bonus: Star"
msgstr "Bonus: Stern"

#: src/supertux/menu/cheat_menu.cpp:38
msgid "Shrink Tux"
msgstr "Tux schrumpfen"

#: src/supertux/menu/cheat_menu.cpp:39
msgid "Kill Tux"
msgstr "Tux töten"

#: src/supertux/menu/particle_editor_menu.cpp:32
msgid "Particle Editor"
msgstr "Partikeleditor"

#: src/supertux/menu/particle_editor_menu.cpp:36
#: src/supertux/menu/editor_menu.cpp:45
msgid "Return to Editor"
msgstr "Zurück zum Editor"

#: src/supertux/menu/particle_editor_menu.cpp:37
msgid "New Particle Config"
msgstr "Neue Partikel-Konfig."

#: src/supertux/menu/particle_editor_menu.cpp:38
msgid "Save Particle Config"
msgstr "Partikel-Konfig. speichern"

#: src/supertux/menu/particle_editor_menu.cpp:39
msgid "Save Particle Config as..."
msgstr "Partikel-Konfig. speichern als ..."

#: src/supertux/menu/particle_editor_menu.cpp:40
msgid "Load Another Particle Config"
msgstr "Andere Partikel-Konfig. laden"

#: src/supertux/menu/particle_editor_menu.cpp:44
msgid "Open Particle Directory"
msgstr "Partikelverzeichnis öffnen"

#: src/supertux/menu/particle_editor_menu.cpp:45
#: src/supertux/menu/editor_menu.cpp:88
msgid "Keyboard Shortcuts"
msgstr "Tastenkürzel"

#: src/supertux/menu/particle_editor_menu.cpp:49
msgid "Exit Particle Editor"
msgstr "Partikeleditor verlassen"

#: src/supertux/menu/particle_editor_menu.cpp:120
msgid ""
"Keyboard Shortcuts:\n"
"---------------------\n"
"Esc = Open Menu\n"
"Ctrl+S = Save\n"
"Ctrl+Shift+S = Save as\n"
"Ctrl+O = Open\n"
"Ctrl+Z = Undo\n"
"Ctrl+Y = Redo"
msgstr "Tastenkürzel:\n---------------------\nEsc = Menü öffnen\nStrg+S = Speichern\nStrg+Umschalt+S = Speichern als\nStrg+O = Öffnen\nStrg+Z = Rückgängig\nStrg+Y = Wiederholen"

#: src/supertux/menu/particle_editor_menu.cpp:121
#: src/supertux/menu/editor_menu.cpp:176
msgid "Got it!"
msgstr "Verstanden!"

#: src/supertux/menu/editor_level_menu.cpp:31
#: src/supertux/menu/editor_menu.cpp:86
msgid "Worldmap Settings"
msgstr "Weltkarteneinstellungen"

#: src/supertux/menu/editor_level_menu.cpp:31
#: src/supertux/menu/editor_menu.cpp:86
msgid "Level Settings"
msgstr "Leveleinstellungen"

#: src/supertux/menu/editor_level_menu.cpp:34
msgid "Author"
msgstr "Autor"

#: src/supertux/menu/editor_level_menu.cpp:35 data//credits.stxt:1166
msgid "Contact"
msgstr "Kontakt"

#: src/supertux/menu/editor_level_menu.cpp:36
msgid "License"
msgstr "Lizenz"

#: src/supertux/menu/editor_level_menu.cpp:37
msgid "Level Note"
msgstr "Level-Notiz"

#: src/supertux/menu/editor_level_menu.cpp:38
msgid "Tileset"
msgstr "Tileset"

#: src/supertux/menu/editor_level_menu.cpp:41
msgid "Target Time"
msgstr "Zielzeit"

#: src/supertux/menu/editor_level_menu.cpp:83
msgid "Please enter a name for this level."
msgstr "Bitte gib einen Namen für dieses Level ein."

#: src/supertux/menu/editor_level_menu.cpp:87
msgid "Please enter a level author for this level."
msgstr "Bitte gib einen Level-Autor für dieses Level an."

#: src/supertux/menu/editor_level_menu.cpp:91
msgid "Please enter a license for this level."
msgstr "Bitte gib eine Lizenz für dieses Level an."

#: src/supertux/menu/editor_menu.cpp:38
msgid "tiny tile (4px)"
msgstr "winzige Kachel (4px)"

#: src/supertux/menu/editor_menu.cpp:39
msgid "small tile (8px)"
msgstr "kleine Kachel (8px)"

#: src/supertux/menu/editor_menu.cpp:40
msgid "medium tile (16px)"
msgstr "mittlere Kachlel (16px)"

#: src/supertux/menu/editor_menu.cpp:41
msgid "big tile (32px)"
msgstr "große Kachel (32px)"

#: src/supertux/menu/editor_menu.cpp:46
msgid "Save Worldmap"
msgstr "Weltkarte speichern"

#: src/supertux/menu/editor_menu.cpp:46
msgid "Save Level"
msgstr "Level speichern"

#: src/supertux/menu/editor_menu.cpp:55
msgid "Test Level"
msgstr "Level testen"

#: src/supertux/menu/editor_menu.cpp:59
msgid "Test Worldmap"
msgstr "Weltkarte testen"

#: src/supertux/menu/editor_menu.cpp:62
msgid "Share Level"
msgstr "Level teilen"

#: src/supertux/menu/editor_menu.cpp:64
msgid "Package Add-On"
msgstr "Add-on verpacken"

#: src/supertux/menu/editor_menu.cpp:66
msgid "Open Level Directory"
msgstr "Levelverzeichnis öffnen"

#: src/supertux/menu/editor_menu.cpp:70
msgid "Edit Another Level"
msgstr "Anderes Level bearbeiten"

#: src/supertux/menu/editor_menu.cpp:73
msgid "Edit Another World"
msgstr "Andere Welt bearbeiten"

#: src/supertux/menu/editor_menu.cpp:77
msgid "Grid Size"
msgstr "Gittergröße"

#: src/supertux/menu/editor_menu.cpp:78
msgid "Show Grid"
msgstr "Gitter anzeigen (F8)"

#: src/supertux/menu/editor_menu.cpp:79
msgid "Grid Snapping"
msgstr "Ins Gitter schnappen"

#: src/supertux/menu/editor_menu.cpp:80
msgid "Render Background"
msgstr "Hintergrund zeichnen"

#: src/supertux/menu/editor_menu.cpp:81
msgid "Render Light"
msgstr "Licht zeichnen"

#: src/supertux/menu/editor_menu.cpp:82
msgid "Autotile Mode"
msgstr "Kachel-Hilfsmodus"

#: src/supertux/menu/editor_menu.cpp:83
msgid "Enable Autotile Help"
msgstr "Kachel-Hilfsmodus aktivieren"

#: src/supertux/menu/editor_menu.cpp:84
msgid "Autosave Frequency"
msgstr "Autosicherungsfrequenz"

#: src/supertux/menu/editor_menu.cpp:91
msgid "Exit Level Editor"
msgstr "Level-Editor beenden"

#: src/supertux/menu/editor_menu.cpp:140
msgid "Do you want to package this world as an add-on?"
msgstr "Möchtest du diese Welt als Add-on verpacken?"

#: src/supertux/menu/editor_menu.cpp:163
msgid ""
"We encourage you to share your levels in the SuperTux forum.\n"
"To find your level, click the\n"
"\"Open Level directory\" menu item.\n"
"Do you want to go to the forum now?"
msgstr "Wir möchten dich dazu ermuntern, dein Level im SuperTux-Forum mit anderen zu teilen.\nUm Dein Level zu finden, klicke den\nEintrag »Levelverzeichnis öffnen«.\nMöchtest du jetzt das SuperTux-Forum besuchen?"

#: src/supertux/menu/editor_menu.cpp:175
msgid ""
"Keyboard Shortcuts:\n"
"---------------------\n"
"Esc = Open Menu\n"
"Ctrl+S = Save\n"
"Ctrl+T = Test\n"
"Ctrl+Z = Undo\n"
"Ctrl+Y = Redo\n"
"F6 = Render Light\n"
"F7 = Grid Snapping\n"
"F8 = Show Grid"
msgstr "Tastenkürzel:\n---------------------\nEsc = Menü öffnen\nStrg+S = Speichern\nStrg+T = Testen\nStrg+Z = Rückgängig\nStrg+Y = Wiederholen\nF6 = Licht zeichnen\nF7 = Ins Gitter schnappen\nF8 = Gitter zeigen"

#: src/supertux/menu/editor_delete_level_menu.cpp:53
msgid "You cannot delete level that you are editing!"
msgstr "Du kannst das Level, das du gerade bearbeitest, nicht löschen."

#: src/supertux/levelintro.cpp:136
#, c-format
msgid "contributed by %s"
msgstr "beigesteuert von %s"

#: src/supertux/levelintro.cpp:169
msgid "Badguys killed"
msgstr "Gegner getötet"

#: src/supertux/levelintro.cpp:177
msgid "Best time"
msgstr "Bestzeit"

#: src/supertux/levelintro.cpp:181
msgid "Level target time"
msgstr "Levelzielzeit"

#: src/supertux/tile_set.cpp:118
msgid "Others"
msgstr "Anderes"

#: src/supertux/moving_object.cpp:55
msgid "Region"
msgstr "Bereich"

#: src/supertux/main.cpp:563
msgid ""
"The UBports version is under heavy development!\n"
"If you encounter issues, PLEASE contact the maintainter\n"
"at https://github.com/supertux/supertux/issues or on the\n"
"Open Store's Telegram at https://open-store.io/telegram"
msgstr "Die UBports-Version ist unter heftiger Entwicklung!\nWenn du Probleme findest, BITTE nimm Kontat mit dem\nMaintainer auf https://github.com/supertux/supertux/issues\nauf oder auf dem Telegramkanal auf\nhttps://open-store.io/telegram"

#: src/control/joystick_config.cpp:85
msgid "Joystick Mappings"
msgstr "Joystickkonfiguration"

#: src/worldmap/worldmap_parser.cpp:167
msgid "<no title>"
msgstr "<Kein Titel>"

#: src/editor/node_marker.cpp:122
msgid "Path Node"
msgstr "Pfadknoten"

#: src/editor/node_marker.cpp:123
msgid "Press CTRL to move Bezier handles"
msgstr "Drücke Strg, um Bezier-Griffe zu verschieben"

#: src/editor/node_marker.cpp:127
msgid "Easing"
msgstr "Easing"

#: src/editor/object_settings.cpp:119
msgid "up"
msgstr "oben"

#: src/editor/object_settings.cpp:119
msgid "down"
msgstr "unten"

#: src/editor/object_settings.cpp:131
msgid "West"
msgstr "West"

#: src/editor/object_settings.cpp:131
msgid "East"
msgstr "Ost"

#: src/editor/object_settings.cpp:131
msgid "North"
msgstr "Nord"

#: src/editor/object_settings.cpp:131
msgid "South"
msgstr "Süd"

#: src/editor/object_settings.cpp:144
msgid "One shot"
msgstr "Einmalig"

#: src/editor/object_settings.cpp:144
msgid "Ping-pong"
msgstr "Hin und Her"

#: src/editor/object_settings.cpp:144
msgid "Circular"
msgstr "Kreisförmig"

#: src/editor/object_settings.cpp:144
msgid "Unordered"
msgstr "Unsortiert"

#: src/editor/object_option.cpp:85
msgid "true"
msgstr "wahr"

#: src/editor/object_option.cpp:85
msgid "false"
msgstr "falsch"

#: src/editor/object_option.cpp:271 src/editor/object_option.cpp:320
msgid "invalid"
msgstr "ungültig"

#: src/editor/object_option.cpp:580
msgid "Remove"
msgstr "Entfernen"

#: src/editor/object_option.cpp:597
msgid "Test from here"
msgstr "Von hier aus testen"

#: src/editor/object_option.cpp:614
msgid "Open Particle Editor"
msgstr "Partikeleditor öffnen"

#: src/editor/worldmap_objects.hpp:56 src/editor/worldmap_objects.cpp:127
msgid "Level"
msgstr "Level"

#: src/editor/worldmap_objects.hpp:79
msgid "Teleporter"
msgstr "Teleporter"

#: src/editor/worldmap_objects.hpp:119
msgid "Sprite Change"
msgstr "Spriteänderung"

#: src/editor/worldmap_objects.hpp:140
msgid "Special tile"
msgstr "Besondere Kachel"

#: src/editor/particle_editor.cpp:126
msgid "Max amount"
msgstr "Max. Menge"

#: src/editor/particle_editor.cpp:142
msgid "Spawn anywhere"
msgstr "Irgendwo spawnen"

#: src/editor/particle_editor.cpp:143
msgid "Life duration"
msgstr "Lebensdauer"

#: src/editor/particle_editor.cpp:148
msgid "Birth duration"
msgstr "Geburtsdauer"

#: src/editor/particle_editor.cpp:153
msgid "Death duration"
msgstr "Todesdauer"

#: src/editor/particle_editor.cpp:160
msgid "Grow"
msgstr "Wachsen"

#: src/editor/particle_editor.cpp:175
msgid "Horizontal speed"
msgstr "Horizontale Geschwindigkeit"

#: src/editor/particle_editor.cpp:180
msgid "Vertical speed"
msgstr "Vertikele Geschwindigkeit"

#: src/editor/particle_editor.cpp:185
msgid "Horizontal acceleration"
msgstr "Horizontale Beschleunigung"

#: src/editor/particle_editor.cpp:186
msgid "Vertical acceleration"
msgstr "Vertikale Beschleunigung"

#: src/editor/particle_editor.cpp:187
msgid "Horizontal friction"
msgstr "Horizontale Reibung"

#: src/editor/particle_editor.cpp:188
msgid "Vertical friction"
msgstr "Vertikele Reibung"

#: src/editor/particle_editor.cpp:190
msgid "Initial rotation"
msgstr "Startrotation"

#: src/editor/particle_editor.cpp:201
msgid "Rotation friction/decceleration"
msgstr "Rotationsreibung/-bremsung"

#: src/editor/particle_editor.cpp:211
msgid "Destroy"
msgstr "Zerstören"

#: src/editor/particle_editor.cpp:215
msgid "Stick to surface"
msgstr "An Oberfläche kleben"

#: src/editor/particle_editor.cpp:216
msgid "Stick and stay"
msgstr "Kleben und bleiben"

#: src/editor/particle_editor.cpp:217
msgid "No collision"
msgstr "Keine Kollision"

#: src/editor/particle_editor.cpp:222
msgid "Always destroy"
msgstr "Immer zerstören"

#: src/editor/particle_editor.cpp:226
msgid "Offscreen mode"
msgstr "Außerhalb-des-Bildschirm-Modus"

#: src/editor/particle_editor.cpp:765
msgid ""
"This particle configuration contains unsaved changes,\n"
"do you want to save?"
msgstr "Die Partikelkonfiguration enthält ungespeicherte Änderungen,\nmöchtest du speichern?"

#: src/editor/particle_editor.cpp:773
msgid "Save as"
msgstr "Speichern unter"

#: src/editor/editor.cpp:566
msgid ""
"Don't forget that your levels and assets\n"
"aren't saved between sessions!\n"
"If you want to keep your levels, download them\n"
"from the \"Manage Assets\" menu."
msgstr "Vergiss nicht, dass deine Levels und Spieldaten\nnicht zwischen den Sitzungen gespeichert werden!\nWenn du deine Levels behalten möchtest,\nlade sich aus dem \"Spieldaten verwalten\"-Menü\nherunter."

#: src/editor/editor.cpp:582
msgid "This level contains unsaved changes, do you want to save?"
msgstr "Dieser Level enthält nicht gespeicherte Änderungen, möchtest du speichern?"

#: src/editor/editor.cpp:622
msgid ""
"Some obsolete add-ons are still active\n"
"and might cause collisions with default Super Tux structure.\n"
"You can still enable these add-ons in the menu.\n"
"Disabling these add-ons will not delete your game progress."
msgstr "Einige veraltete Add-ons sind noch aktiv\nund könnten Kollisionen mit der Standardstruktur von SuperTux verursachen.\nDiese Add-ons können weiterhin im Menü aktiviert werden.\nDie Deaktivierung dieser Add-ons wird den Spielfortschritt nicht löschen."

#: src/editor/editor.cpp:625
msgid "Disable add-ons"
msgstr "Add-ons deaktivieren"

#: src/editor/editor.cpp:630
msgid "Ignore (not advised)"
msgstr "Ignorieren (nicht empfohlen)"

#: src/editor/editor.cpp:634
msgid "Leave editor"
msgstr "Editor verlassen"

#: src/editor/editor.cpp:853
msgid ""
"Couldn't find a \"main\" sector.\n"
"Please change the name of the sector where\n"
"you'd like the player to start to \"main\""
msgstr "Konnte den »main«-Sektor nicht finden.\nBitte ändere den Namen des Sektors,\nin dem der Spieler starten soll, auf »main«"

#: src/editor/editor.cpp:857
msgid ""
"Couldn't find a \"main\" spawnpoint.\n"
" Please change the name of the spawnpoint where\n"
"you'd like the player to start to \"main\""
msgstr "Konnte den »main«-Spawnpoint nicht finden.\nBitte ändere den Namen des Spawnpoints,\nin dem der Spieler starten soll, auf »main«"

#: src/editor/worldmap_objects.cpp:128
msgid "Outro script"
msgstr "Outro-Script"

#: src/editor/worldmap_objects.cpp:129
msgid "Auto play"
msgstr "Automatisch starten"

#: src/editor/worldmap_objects.cpp:131
msgid "Title colour"
msgstr "Titelfarbe"

#: src/editor/worldmap_objects.cpp:173
msgid "Automatic"
msgstr "Automatisch"

#: src/editor/worldmap_objects.cpp:175
msgid "Target worldmap"
msgstr "Ziel-Weltkarte"

#: src/editor/worldmap_objects.cpp:238
msgid "Stay action"
msgstr "Aktion fürs Stehenbleiben"

#: src/editor/worldmap_objects.cpp:239
msgid "Initial stay action"
msgstr "Erstaktion fürs Stehenbleiben"

#: src/editor/worldmap_objects.cpp:240
msgid "Stay group"
msgstr "Bleibegruppe"

#: src/editor/worldmap_objects.cpp:241
msgid "Change on touch"
msgstr "Bei Berührung verändern"

#: src/editor/worldmap_objects.cpp:271
msgid "Show message"
msgstr "Nachricht anzeigen"

#: src/editor/worldmap_objects.cpp:273
msgid "Invisible"
msgstr "Unsichtbar"

#: src/editor/overlay_widget.cpp:1297
msgid "Autotile mode is on"
msgstr "Kachel-Hilfsmodus ist aktiviert"

#: src/editor/overlay_widget.cpp:1299
msgid "Hold Ctrl to enable autotile"
msgstr "Strg drücken, um Kachel-Hilfsmodus zu aktivieren"

#: src/editor/overlay_widget.cpp:1303
msgid "Autotile erasing mode is on"
msgstr "Kachel-Hilfsmodus-Radierer aktivieren"

#: src/editor/overlay_widget.cpp:1305
msgid "Selected tile isn't autotileable"
msgstr "Ausgewählte Kachel ist nicht automatisch kachelbar"

#: src/editor/overlay_widget.cpp:1308
msgid "Hold Ctrl to enable autotile erasing"
msgstr "Strg drücken, um Kachel-Hilfsmodus-Radierer zu aktivieren"

#: data//credits.stxt:25
msgid "Current SuperTux Team"
msgstr "Aktuelles SuperTux-Team"

#: data//credits.stxt:30
msgid "Programming, project lead ad interim"
msgstr "Programmierung, Zwischenzeitlicher Projektleiter"

#: data//credits.stxt:35
msgid "Graphics, Level Design, Story"
msgstr "Grafik, Leveldesign, Geschichte"

#: data//credits.stxt:40
msgid "Level Design, Story, Optimisation, Coordination"
msgstr "Level-Design, Story, Optimierung, Koordinierung"

#: data//credits.stxt:45 data//credits.stxt:105 data//credits.stxt:191
#: data//credits.stxt:519
msgid "Graphics"
msgstr "Grafik"

#: data//credits.stxt:50 data//credits.stxt:87 data//credits.stxt:93
msgid "Graphics, Programming, Level Design"
msgstr "Grafik, Programmierung, Level-Design"

#: data//credits.stxt:55
msgid "Features and Programming"
msgstr "Features und Programmierung"

#: data//credits.stxt:60
msgid "Programming, Level Updates"
msgstr "Programmierung, Level-Updates"

#: data//credits.stxt:65
msgid "Graphics, Programming"
msgstr "Grafik, Programmierung"

#: data//credits.stxt:70 data//credits.stxt:135 data//credits.stxt:140
#: data//credits.stxt:145 data//credits.stxt:150 data//credits.stxt:165
#: data//credits.stxt:170 data//credits.stxt:515 data//credits.stxt:527
msgid "Programming"
msgstr "Programmierung"

#: data//credits.stxt:76
msgid "Original Developers"
msgstr "Ursprüngliche Entwickler"

#: data//credits.stxt:81
msgid "Original Developer"
msgstr "Ursprünglicher Entwickler"

#: data//credits.stxt:99
msgid "Music, Level Design"
msgstr "Musik, Level-Design"

#: data//credits.stxt:111
msgid "Programming, Graphics, Level Design"
msgstr "Programmierung, Grafik, Level-Design"

#: data//credits.stxt:117
msgid "Programming, Level Design"
msgstr "Programmierung, Level-Design"

#: data//credits.stxt:123
msgid "Graphics, Story"
msgstr "Grafik, Geschichte"

#: data//credits.stxt:129
msgid "Programming, Documentation"
msgstr "Programmierung, Dokumentation"

#: data//credits.stxt:155
msgid "Coordination"
msgstr "Koordination"

#: data//credits.stxt:160
msgid "Programming, \"Flexlay\" Level editor"
msgstr "Programmierung, \"Flexlay\"-Level-Editor"

#: data//credits.stxt:175
msgid "Windows build fixes"
msgstr "Windows-Build-Fehlerbehebungen"

#: data//credits.stxt:180
msgid "Packaging, Nightly builds"
msgstr "Packaging, Nightly-Builds"

#: data//credits.stxt:185
msgid "Translation Guru (and many details anyone else could have done)"
msgstr "Übersetzungs-Guru (und viele andere Kleinigkeiten, die andere auch hätten machen können)"

#: data//credits.stxt:251
msgid "Level Design"
msgstr "Level-Design"

#: data//credits.stxt:431
msgid "Additional contributors"
msgstr "Weitere Mitwirkende"

#: data//credits.stxt:436
msgid "Bug fixes"
msgstr "Fehlerbehebungen"

#: data//credits.stxt:440
msgid "Scripting functions, Level fixes"
msgstr "Skript-Funktionen, Fehlerbehebungen in Levels"

#: data//credits.stxt:444
msgid "Code quality fixes"
msgstr "Beiträge zur Code-Qualität"

#: data//credits.stxt:448 data//credits.stxt:452 data//credits.stxt:456
#: data//credits.stxt:483
msgid "Various contributions"
msgstr "Verschiedene Beiträge"

#: data//credits.stxt:460
msgid "Build issue fix"
msgstr "Behebung eines Kompilationsproblems"

#: data//credits.stxt:464 data//credits.stxt:468
msgid "Code contributions"
msgstr "Code-Beiträge"

#: data//credits.stxt:471
msgid "Code contribution, AppData file"
msgstr "Codebeitrag, AppData-Datei"

#: data//credits.stxt:475
msgid "Bug fix"
msgstr "Fehlerbehebung"

#: data//credits.stxt:479
msgid "Menu reorganization"
msgstr "Reorganisation des Menüs"

#: data//credits.stxt:487
msgid "Fixing tile bugs"
msgstr "Behebung von Kachelfehlern"

#: data//credits.stxt:491
msgid "Build error fix"
msgstr "Behebung eines Kompilationsfehlers"

#: data//credits.stxt:495
msgid "Scripting function fix"
msgstr "Skript-Funktion-Fehlerbehebung"

#: data//credits.stxt:499
msgid "New features and notable updates"
msgstr "Neue Features und Updates"

#: data//credits.stxt:503
msgid "Support for \"glbinding\" as optional OpenGL binding"
msgstr "Unterstützung von \"glbinding\" als optionalem OpenGL-Binding"

#: data//credits.stxt:507
msgid "New menu code"
msgstr "Code für neues Menü"

#: data//credits.stxt:511
msgid "Big Tux Walking Sprites improvements"
msgstr "Verbesserungen der Gang-Animation des großen Tux"

#: data//credits.stxt:523 data//credits.stxt:531
msgid "Contrib Programming"
msgstr "Beiträge zur Programmierung"

#: data//credits.stxt:535
msgid "Programming, Previous Maintainer"
msgstr "Programmierung, vorheriger Maintainer"

#: data//credits.stxt:539
msgid "Various Contributions"
msgstr "Diverse Mitwirkende"

#: data//credits.stxt:543
msgid "Minor features and programming"
msgstr "Kleinere Features und Programmierung"

#: data//credits.stxt:547 data//credits.stxt:551 data//credits.stxt:555
#: data//credits.stxt:559 data//credits.stxt:563 data//credits.stxt:567
#: data//credits.stxt:571 data//credits.stxt:575 data//credits.stxt:579
#: data//credits.stxt:583 data//credits.stxt:587 data//credits.stxt:591
msgid "Contributions"
msgstr "Beiträge"

#: data//credits.stxt:597
msgid "Localization"
msgstr "Übersetzung"

#: data//credits.stxt:1144
msgid " Special Thanks to"
msgstr " Besonderen Dank an"

#: data//credits.stxt:1149
msgid "Creator of Tux, the Linux penguin"
msgstr "Erfinder von Tux, dem Linux-Pinguin"

#: data//credits.stxt:1153
msgid "SDL, OpenAL and OpenGL"
msgstr "SDL, OpenAL und OpenGL"

#: data//credits.stxt:1154
msgid ""
"For making such a great gaming experience\n"
"        possible on Linux"
msgstr "Für das Ermöglichen einer großartigen\n        Spielerfahrung unter Linux"

#: data//credits.stxt:1159
msgid "and you, the player"
msgstr "und an dich, den Spieler"

#: data//credits.stxt:1160
msgid "for giving this game a chance and playing it"
msgstr "dafür, dass du diesem Spiel eine Chance gibst und es spielst"

#: data//credits.stxt:1171
msgid "Visit our webpage at"
msgstr "Besuche unsere Webseite unter"

#: data//credits.stxt:1180
msgid "Or visit us directly at IRC:"
msgstr "Oder besuche uns direkt im IRC:"

#: data//credits.stxt:1184
msgid "#supertux at web.libera.chat"
msgstr "#supertux auf web.libera.chat"

#: data//credits.stxt:1189
msgid "Or at our Forum:"
msgstr "Oder in unserem Forum:"

#: data//credits.stxt:1198
msgid "Comments, ideas and suggestions"
msgstr "Kommentare, Ideen und Vorschläge"

#: data//credits.stxt:1202
msgid "go to our mailing list"
msgstr "gehen an unsere Mailing-Liste"

#. l10n: typo contact
#: data//credits.stxt:1212
msgid "Typographical errors can be"
msgstr "Übersetzungsfehler können bei"

#. l10n: typo contact
#: data//credits.stxt:1217
msgid "reported to"
msgstr "gemeldet werden"

#. l10n: typo contact, see <https://github.com/SuperTux/supertux/issues/611>
#: data//credits.stxt:1222
msgid "supertux-devel@lists.lethargik.org"
msgstr "supertux-devel@lists.lethargik.org"

#: data//credits.stxt:1229
msgid "Want to help…"
msgstr "Möchtest du ..."

#: data//credits.stxt:1234
msgid "…with localization?"
msgstr "...bei der Übersetzung helfen?"

#: data//credits.stxt:1244
msgid "…with something else?"
msgstr "...bei etwas anderem helfen?"

#: data//credits.stxt:1255
msgid "Thank you for"
msgstr "Danke, dass"

#: data//credits.stxt:1259
msgid "playing"
msgstr "du"

#: data//credits.stxt:1269
msgid "Penny awaits you in warmer temperatures!"
msgstr "Penny erwartet dich bei wärmeren Temperaturen!"

#: data//images/engine/editor/objects.stoi:162
msgid "Bosses"
msgstr "Bosse"

#: data//images/engine/editor/objects.stoi:173
msgid "Projectiles"
msgstr "Geschosse"

#: data//images/engine/editor/objects.stoi:187
msgid "Environment"
msgstr "Umgebung"

#: data//images/ice_world.strf:10 data//images/tiles.strf:28
#: data//images/worldmap.strf:41
msgid "Snow"
msgstr "Schnee"

#: data//images/ice_world.strf:80
msgid "Ice Cave & Crystal"
msgstr "Eishöhle & Kristalle"

#: data//images/ice_world.strf:127
msgid "Embellishments"
msgstr "Verzierungen"

#: data//images/ice_world.strf:211 data//images/tiles.strf:386
#: data//images/worldmap.strf:67
msgid "Forest"
msgstr "Wald"

#: data//images/ice_world.strf:320
msgid "Underground Forest"
msgstr "Walduntergrund"

#: data//images/ice_world.strf:375
msgid "Trees & Bushes"
msgstr "Bäume & Büsche"

#: data//images/ice_world.strf:406
msgid "Seasonal"
msgstr "Saisonal"

#: data//images/ice_world.strf:496
msgid "Structure"
msgstr "Struktur"

#: data//images/ice_world.strf:557
msgid "Pathing"
msgstr "Pfade"

#: data//images/ice_world.strf:718
msgid "Water"
msgstr "Wasser"

#: data//images/tiles.strf:176
msgid "Snow Background"
msgstr "Schneehintergrund"

#: data//images/tiles.strf:231
msgid "Snow Mountain"
msgstr "Schneeberg"

#: data//images/tiles.strf:305
msgid "Crystal"
msgstr "Kristall"

#: data//images/tiles.strf:532
msgid "Forest Background"
msgstr "Wald (Hintergrund)"

#: data//images/tiles.strf:663
msgid "Block + Bonus"
msgstr "Block + Bonus"

#: data//images/tiles.strf:715
msgid "Pole + Signs"
msgstr "Stangen + Schilder"

#: data//images/tiles.strf:760
msgid "Liquid"
msgstr "Flüssig"

#: data//images/tiles.strf:793
msgid "Castle"
msgstr "Burg"

#: data//images/tiles.strf:930 data//images/worldmap.strf:199
msgid "Halloween"
msgstr "Halloween"

#: data//images/tiles.strf:958
msgid "Industrial"
msgstr "Industriell"

#: data//images/tiles.strf:973
msgid "Unisolid + Lightmap"
msgstr "Unisolid + Lightmap"

#: data//images/tiles.strf:1000
msgid "Miscellaneous"
msgstr "Verschiedenes"

#: data//images/tiles.strf:1043
msgid "Retro Snow"
msgstr "Retro-Schnee"

#: data//images/worldmap.strf:24
msgid "Water paths"
msgstr "Wasserpfade"

#: data//images/worldmap.strf:32
msgid "Castle paths"
msgstr "Burgpfade"

#: data//images/worldmap.strf:135
msgid "Darker Forest"
msgstr "Dunklerer Wald"
