/*****************************************************************************
 * Copyright (c) 2014-2025 OpenRCT2 developers
 *
 * For a complete list of all authors, please refer to contributors.md
 * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
 *
 * OpenRCT2 is licensed under the GNU General Public License version 3.
 *****************************************************************************/

#include <iterator>
#include <openrct2-ui/UiContext.h>
#include <openrct2-ui/UiStringIds.h>
#include <openrct2-ui/input/InputManager.h>
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2-ui/interface/Viewport.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Windows.h>
#include <openrct2/Game.h>
#include <openrct2/Input.h>
#include <openrct2/SpriteIds.h>
#include <openrct2/actions/TileModifyAction.h>
#include <openrct2/core/Guard.hpp>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/object/FootpathObject.h>
#include <openrct2/object/FootpathRailingsObject.h>
#include <openrct2/object/FootpathSurfaceObject.h>
#include <openrct2/object/LargeSceneryEntry.h>
#include <openrct2/object/ObjectEntryManager.h>
#include <openrct2/object/PathAdditionEntry.h>
#include <openrct2/object/SmallSceneryEntry.h>
#include <openrct2/object/TerrainEdgeObject.h>
#include <openrct2/object/TerrainSurfaceObject.h>
#include <openrct2/object/WallSceneryEntry.h>
#include <openrct2/ride/RideData.h>
#include <openrct2/ride/Track.h>
#include <openrct2/ui/WindowManager.h>
#include <openrct2/windows/TileInspectorGlobals.h>
#include <openrct2/world/Banner.h>
#include <openrct2/world/Entrance.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Scenery.h>
#include <openrct2/world/TileInspector.h>
#include <openrct2/world/tile_element/BannerElement.h>
#include <openrct2/world/tile_element/EntranceElement.h>
#include <openrct2/world/tile_element/LargeSceneryElement.h>
#include <openrct2/world/tile_element/PathElement.h>
#include <openrct2/world/tile_element/Slope.h>
#include <openrct2/world/tile_element/SmallSceneryElement.h>
#include <openrct2/world/tile_element/SurfaceElement.h>
#include <openrct2/world/tile_element/TrackElement.h>
#include <openrct2/world/tile_element/WallElement.h>

namespace OpenRCT2::Ui::Windows
{
    static constexpr StringId EntranceTypeStringIds[] = {
        STR_TILE_INSPECTOR_ENTRANCE_TYPE_RIDE_ENTRANCE,
        STR_TILE_INSPECTOR_ENTRANCE_TYPE_RIDE_EXIT,
        STR_TILE_INSPECTOR_ENTRANCE_TYPE_PARK_ENTRANC,
    };

    static constexpr StringId ParkEntrancePartStringIds[] = {
        STR_TILE_INSPECTOR_ENTRANCE_MIDDLE,
        STR_TILE_INSPECTOR_ENTRANCE_LEFT,
        STR_TILE_INSPECTOR_ENTRANCE_RIGHT,
    };

    static constexpr StringId WallSlopeStringIds[] = {
        STR_TILE_INSPECTOR_WALL_FLAT,
        STR_TILE_INSPECTOR_WALL_SLOPED_LEFT,
        STR_TILE_INSPECTOR_WALL_SLOPED_RIGHT,
        STR_TILE_INSPECTOR_WALL_ANIMATION_FRAME,
    };

    enum WindowTileInspectorWidgetIdx
    {
        WIDX_BACKGROUND,
        WIDX_TITLE,
        WIDX_CLOSE,
        WIDX_LIST,
        WIDX_SPINNER_X_LABEL,
        WIDX_SPINNER_X,
        WIDX_SPINNER_X_INCREASE,
        WIDX_SPINNER_X_DECREASE,
        WIDX_SPINNER_Y_LABEL,
        WIDX_SPINNER_Y,
        WIDX_SPINNER_Y_INCREASE,
        WIDX_SPINNER_Y_DECREASE,
        WIDX_BUTTON_REMOVE,
        WIDX_BUTTON_MOVE_UP,
        WIDX_BUTTON_MOVE_DOWN,
        WIDX_BUTTON_ROTATE,
        WIDX_BUTTON_SORT,
        WIDX_BUTTON_PASTE,
        WIDX_BUTTON_COPY,
        WIDX_COLUMN_INVISIBLE,
        WIDX_COLUMN_TYPE,
        WIDX_COLUMN_BASEHEIGHT,
        WIDX_COLUMN_CLEARANCEHEIGHT,
        WIDX_COLUMN_DIRECTION,
        WIDX_COLUMN_GHOSTFLAG,
        WIDX_COLUMN_LASTFLAG,
        WIDX_GROUPBOX_DETAILS,
        WIDX_GROUPBOX_PROPERTIES,

        PAGE_WIDGETS,

        // Surface
        WIDX_SURFACE_SPINNER_HEIGHT = PAGE_WIDGETS,
        WIDX_SURFACE_SPINNER_HEIGHT_INCREASE,
        WIDX_SURFACE_SPINNER_HEIGHT_DECREASE,
        WIDX_SURFACE_BUTTON_REMOVE_FENCES,
        WIDX_SURFACE_BUTTON_RESTORE_FENCES,
        WIDX_SURFACE_CHECK_CORNER_N,
        WIDX_SURFACE_CHECK_CORNER_E,
        WIDX_SURFACE_CHECK_CORNER_S,
        WIDX_SURFACE_CHECK_CORNER_W,
        WIDX_SURFACE_CHECK_DIAGONAL,

        // Path
        WIDX_PATH_SPINNER_HEIGHT = PAGE_WIDGETS,
        WIDX_PATH_SPINNER_HEIGHT_INCREASE,
        WIDX_PATH_SPINNER_HEIGHT_DECREASE,
        WIDX_PATH_CHECK_BROKEN,
        WIDX_PATH_CHECK_SLOPED,
        WIDX_PATH_CHECK_JUNCTION_RAILINGS,
        WIDX_PATH_CHECK_EDGE_NE, // Note: This is NOT named after the world orientation, but after the way
        WIDX_PATH_CHECK_EDGE_E,  // it looks in the window (top corner is north). Their order is important,
        WIDX_PATH_CHECK_EDGE_SE, // as this is the same order paths use for their corners / edges.
        WIDX_PATH_CHECK_EDGE_S,  //           N
        WIDX_PATH_CHECK_EDGE_SW, //      NW-------NE
        WIDX_PATH_CHECK_EDGE_W,  //   W ------------- E
        WIDX_PATH_CHECK_EDGE_NW, //      SW-------SE
        WIDX_PATH_CHECK_EDGE_N,  //           S

        // Track
        WIDX_TRACK_CHECK_APPLY_TO_ALL = PAGE_WIDGETS,
        WIDX_TRACK_SPINNER_HEIGHT,
        WIDX_TRACK_SPINNER_HEIGHT_INCREASE,
        WIDX_TRACK_SPINNER_HEIGHT_DECREASE,
        WIDX_TRACK_CHECK_CHAIN_LIFT,
        WIDX_TRACK_CHECK_BRAKE_CLOSED,
        WIDX_TRACK_CHECK_IS_INDESTRUCTIBLE,

        // Scenery
        WIDX_SCENERY_SPINNER_HEIGHT = PAGE_WIDGETS,
        WIDX_SCENERY_SPINNER_HEIGHT_INCREASE,
        WIDX_SCENERY_SPINNER_HEIGHT_DECREASE,
        WIDX_SCENERY_CHECK_QUARTER_N,
        WIDX_SCENERY_CHECK_QUARTER_E,
        WIDX_SCENERY_CHECK_QUARTER_S,
        WIDX_SCENERY_CHECK_QUARTER_W,
        WIDX_SCENERY_CHECK_COLLISION_N,
        WIDX_SCENERY_CHECK_COLLISION_E,
        WIDX_SCENERY_CHECK_COLLISION_S,
        WIDX_SCENERY_CHECK_COLLISION_W,

        // Entrance
        WIDX_ENTRANCE_SPINNER_HEIGHT = PAGE_WIDGETS,
        WIDX_ENTRANCE_SPINNER_HEIGHT_INCREASE,
        WIDX_ENTRANCE_SPINNER_HEIGHT_DECREASE,
        WIDX_ENTRANCE_BUTTON_MAKE_USABLE,

        // Wall
        WIDX_WALL_SPINNER_HEIGHT = PAGE_WIDGETS,
        WIDX_WALL_SPINNER_HEIGHT_INCREASE,
        WIDX_WALL_SPINNER_HEIGHT_DECREASE,
        WIDX_WALL_DROPDOWN_SLOPE,
        WIDX_WALL_DROPDOWN_SLOPE_BUTTON,
        WIDX_WALL_SPINNER_ANIMATION_FRAME,
        WIDX_WALL_SPINNER_ANIMATION_FRAME_INCREASE,
        WIDX_WALL_SPINNER_ANIMATION_FRAME_DECREASE,
        WIDX_WALL_ANIMATION_IS_BACKWARDS,

        // Large
        WIDX_LARGE_SCENERY_SPINNER_HEIGHT = PAGE_WIDGETS,
        WIDX_LARGE_SCENERY_SPINNER_HEIGHT_INCREASE,
        WIDX_LARGE_SCENERY_SPINNER_HEIGHT_DECREASE,

        // Banner
        WIDX_BANNER_SPINNER_HEIGHT = PAGE_WIDGETS,
        WIDX_BANNER_SPINNER_HEIGHT_INCREASE,
        WIDX_BANNER_SPINNER_HEIGHT_DECREASE,
        WIDX_BANNER_CHECK_BLOCK_NE,
        WIDX_BANNER_CHECK_BLOCK_SE,
        WIDX_BANNER_CHECK_BLOCK_SW,
        WIDX_BANNER_CHECK_BLOCK_NW,
    };

    static_assert(WC_TILE_INSPECTOR__WIDX_BUTTON_ROTATE == WIDX_BUTTON_ROTATE);
    static_assert(WC_TILE_INSPECTOR__WIDX_BUTTON_COPY == WIDX_BUTTON_COPY);
    static_assert(WC_TILE_INSPECTOR__WIDX_BUTTON_PASTE == WIDX_BUTTON_PASTE);
    static_assert(WC_TILE_INSPECTOR__WIDX_BUTTON_SORT == WIDX_BUTTON_SORT);
    static_assert(WC_TILE_INSPECTOR__WIDX_BUTTON_REMOVE == WIDX_BUTTON_REMOVE);
    static_assert(WC_TILE_INSPECTOR__WIDX_BUTTON_MOVE_UP == WIDX_BUTTON_MOVE_UP);
    static_assert(WC_TILE_INSPECTOR__WIDX_BUTTON_MOVE_DOWN == WIDX_BUTTON_MOVE_DOWN);
    static_assert(WC_TILE_INSPECTOR__WIDX_SPINNER_X_INCREASE == WIDX_SPINNER_X_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_SPINNER_X_DECREASE == WIDX_SPINNER_X_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_SPINNER_Y_INCREASE == WIDX_SPINNER_Y_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_SPINNER_Y_DECREASE == WIDX_SPINNER_Y_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_SURFACE_SPINNER_HEIGHT_INCREASE == WIDX_SURFACE_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_SURFACE_SPINNER_HEIGHT_DECREASE == WIDX_SURFACE_SPINNER_HEIGHT_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_PATH_SPINNER_HEIGHT_INCREASE == WIDX_PATH_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_PATH_SPINNER_HEIGHT_DECREASE == WIDX_PATH_SPINNER_HEIGHT_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_TRACK_SPINNER_HEIGHT_INCREASE == WIDX_TRACK_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_TRACK_SPINNER_HEIGHT_DECREASE == WIDX_TRACK_SPINNER_HEIGHT_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_SCENERY_SPINNER_HEIGHT_INCREASE == WIDX_SCENERY_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_SCENERY_SPINNER_HEIGHT_DECREASE == WIDX_SCENERY_SPINNER_HEIGHT_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_ENTRANCE_SPINNER_HEIGHT_INCREASE == WIDX_ENTRANCE_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_ENTRANCE_SPINNER_HEIGHT_DECREASE == WIDX_ENTRANCE_SPINNER_HEIGHT_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_WALL_SPINNER_HEIGHT_INCREASE == WIDX_WALL_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_WALL_SPINNER_HEIGHT_DECREASE == WIDX_WALL_SPINNER_HEIGHT_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_LARGE_SCENERY_SPINNER_HEIGHT_INCREASE == WIDX_LARGE_SCENERY_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_LARGE_SCENERY_SPINNER_HEIGHT_DECREASE == WIDX_LARGE_SCENERY_SPINNER_HEIGHT_DECREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_BANNER_SPINNER_HEIGHT_INCREASE == WIDX_BANNER_SPINNER_HEIGHT_INCREASE);
    static_assert(WC_TILE_INSPECTOR__WIDX_BANNER_SPINNER_HEIGHT_DECREASE == WIDX_BANNER_SPINNER_HEIGHT_DECREASE);

#pragma region MEASUREMENTS

    static constexpr StringId WINDOW_TITLE = STR_TILE_INSPECTOR_TITLE;

    // Window sizes
    static constexpr int32_t WW = 400;
    static constexpr int32_t WH = 170;

    constexpr int32_t MIN_WW = WW;
    constexpr int32_t MAX_WW = WW;
    constexpr int32_t MIN_WH = 130;
    constexpr int32_t MAX_WH = 800;

    // Button space for top buttons
    constexpr auto ToolbarButtonAnchor = ScreenCoordsXY{ WW - 27, 17 };
    constexpr auto ToolbarButtonSize = ScreenSize{ 24, 24 };
    constexpr auto ToolbarButtonHalfSize = ScreenSize{ 24, 12 };
    constexpr auto ToolbarButtonOffsetX = ScreenSize{ -24, 0 };

    // List's column offsets
    constexpr auto InvisibleFlagColumnXY = ScreenCoordsXY{ 3, 42 };
    constexpr auto InvisibleFlagColumnSize = ScreenSize{ 20, 14 };
    constexpr auto TypeColumnXY = InvisibleFlagColumnXY + ScreenSize{ InvisibleFlagColumnSize.width, 0 };
    constexpr auto TypeColumnSize = ScreenSize{ 252, 14 };
    constexpr auto BaseHeightColumnXY = TypeColumnXY + ScreenSize{ TypeColumnSize.width, 0 };
    constexpr auto BaseHeightColumnSize = ScreenSize{ 30, 14 };
    constexpr auto ClearanceHeightColumnXY = BaseHeightColumnXY + ScreenCoordsXY{ BaseHeightColumnSize.width, 0 };
    constexpr auto ClearanceHeightColumnSize = ScreenSize{ 30, 14 };
    constexpr auto DirectionColumnXY = ClearanceHeightColumnXY + ScreenCoordsXY{ ClearanceHeightColumnSize.width, 0 };
    constexpr auto DirectionColumnSize = ScreenSize{ 15, 14 };
    constexpr auto GhostFlagColumnXY = DirectionColumnXY + ScreenCoordsXY{ DirectionColumnSize.width, 0 };
    constexpr auto GhostFlagColumnSize = ScreenSize{ 15, 14 };
    constexpr auto LastFlagColumnXY = GhostFlagColumnXY + ScreenCoordsXY{ GhostFlagColumnSize.width, 0 };
    constexpr auto LastFlagColumnSize = ScreenSize{ 32, 14 };

    constexpr int32_t PADDING_BOTTOM = 15;
    constexpr int32_t GROUPBOX_PADDING = 6;
    constexpr int32_t HORIZONTAL_GROUPBOX_PADDING = 5;
    constexpr int32_t VERTICAL_GROUPBOX_PADDING = 4;
    constexpr auto PropertyButtonSize = ScreenSize{ 130, 18 };
    constexpr auto PropertyFullWidth = ScreenSize{ 370, 18 };

#pragma endregion

    // clang-format off
    constexpr ScreenCoordsXY PropertyRowCol(ScreenCoordsXY anchor, int32_t row, int32_t column)
    {
        return anchor + ScreenCoordsXY{ column * (PropertyButtonSize.width + HORIZONTAL_GROUPBOX_PADDING),
                                        row * (PropertyButtonSize.height + VERTICAL_GROUPBOX_PADDING) };
    }

    constexpr ScreenCoordsXY CheckboxGroupOffset(
        ScreenCoordsXY anchorPoint, int16_t horizontalMultiplier, int16_t verticalMultiplier)
    {
        return anchorPoint + ScreenCoordsXY{ 14 * horizontalMultiplier, 7 * verticalMultiplier };
    }

    // Macros for easily obtaining the top and bottom of a widget inside a properties group box
    #define GBBT(GROUPTOP, row)     ((GROUPTOP) + 14 + row * (PropertyButtonSize.height + VERTICAL_GROUPBOX_PADDING))
    #define GBBB(GROUPTOP, row)     (GBBT((GROUPTOP), row) + PropertyButtonSize.height)

    #define MAIN_TILE_INSPECTOR_WIDGETS \
        WINDOW_SHIM(WINDOW_TITLE, WW, WH), \
        MakeWidget({3, 57}, {WW - 6, WH - PADDING_BOTTOM - 58}, WindowWidgetType::Scroll, WindowColour::Secondary, SCROLL_VERTICAL), /* Element list */ \
        /* X and Y spinners */          \
        MakeWidget        ({ 4, 24}, {38, 14}, WindowWidgetType::Label,   WindowColour::Secondary,  STR_TILE_INSPECTOR_X_LABEL), \
        MakeSpinnerWidgets({20, 23}, {51, 12}, WindowWidgetType::Spinner, WindowColour::Secondary), /* Spinner X (3 widgets) */ \
        MakeWidget        ({74, 24}, {38, 14}, WindowWidgetType::Label,   WindowColour::Secondary,  STR_TILE_INSPECTOR_Y_LABEL), \
        MakeSpinnerWidgets({90, 23}, {51, 12}, WindowWidgetType::Spinner, WindowColour::Secondary), /* Spinner Y (3 widgets) */ \
        /* Top buttons */ \
        MakeWidget(ToolbarButtonAnchor + ToolbarButtonOffsetX * 0,                     ToolbarButtonSize,     WindowWidgetType::FlatBtn,     WindowColour::Secondary, ImageId(SPR_DEMOLISH),     STR_REMOVE_SELECTED_ELEMENT_TIP ),    /* Remove button */         \
        MakeWidget(ToolbarButtonAnchor + ToolbarButtonOffsetX * 1,                     ToolbarButtonHalfSize, WindowWidgetType::Button,      WindowColour::Secondary, STR_UP,           STR_MOVE_SELECTED_ELEMENT_UP_TIP),    /* Move up */               \
        MakeWidget(ToolbarButtonAnchor + ToolbarButtonOffsetX * 1 + ScreenSize{0, 12}, ToolbarButtonHalfSize, WindowWidgetType::Button,      WindowColour::Secondary, STR_DOWN,         STR_MOVE_SELECTED_ELEMENT_DOWN_TIP),  /* Move down */             \
        MakeWidget(ToolbarButtonAnchor + ToolbarButtonOffsetX * 2,                     ToolbarButtonSize,     WindowWidgetType::FlatBtn,     WindowColour::Secondary, ImageId(SPR_ROTATE_ARROW), STR_ROTATE_SELECTED_ELEMENT_TIP),     /* Rotate button */         \
        MakeWidget(ToolbarButtonAnchor + ToolbarButtonOffsetX * 3,                     ToolbarButtonSize,     WindowWidgetType::FlatBtn,     WindowColour::Secondary, ImageId(SPR_G2_SORT),      STR_TILE_INSPECTOR_SORT_TIP),         /* Sort button */           \
        MakeWidget(ToolbarButtonAnchor + ToolbarButtonOffsetX * 4,                     ToolbarButtonSize,     WindowWidgetType::FlatBtn,     WindowColour::Secondary, ImageId(SPR_G2_PASTE),     STR_TILE_INSPECTOR_PASTE_TIP),        /* Paste button */          \
        MakeWidget(ToolbarButtonAnchor + ToolbarButtonOffsetX * 5,                     ToolbarButtonSize,     WindowWidgetType::FlatBtn,     WindowColour::Secondary, ImageId(SPR_G2_COPY),      STR_TILE_INSPECTOR_COPY_TIP),         /* Copy button */           \
        /* Column headers */ \
        MakeWidget(InvisibleFlagColumnXY,   InvisibleFlagColumnSize,   WindowWidgetType::TableHeader, WindowColour::Secondary, STR_TILE_INSPECTOR_INVISIBLE_SHORT,        STR_TILE_INSPECTOR_FLAG_INVISIBLE),   /* Invisible flag */    \
        MakeWidget(TypeColumnXY,            TypeColumnSize,            WindowWidgetType::TableHeader, WindowColour::Secondary, STR_TILE_INSPECTOR_ELEMENT_TYPE),                                                /* Type */              \
        MakeWidget(BaseHeightColumnXY,      BaseHeightColumnSize,      WindowWidgetType::TableHeader, WindowColour::Secondary, STR_TILE_INSPECTOR_BASE_HEIGHT_SHORT,      STR_TILE_INSPECTOR_BASE_HEIGHT),      /* Base height */       \
        MakeWidget(ClearanceHeightColumnXY, ClearanceHeightColumnSize, WindowWidgetType::TableHeader, WindowColour::Secondary, STR_TILE_INSPECTOR_CLEARANGE_HEIGHT_SHORT, STR_TILE_INSPECTOR_CLEARANCE_HEIGHT), /* Clearance height */  \
        MakeWidget(DirectionColumnXY,       DirectionColumnSize,       WindowWidgetType::TableHeader, WindowColour::Secondary, STR_TILE_INSPECTOR_DIRECTION_SHORT,        STR_TILE_INSPECTOR_DIRECTION),        /* Direction */         \
        MakeWidget(GhostFlagColumnXY,       GhostFlagColumnSize,       WindowWidgetType::TableHeader, WindowColour::Secondary, STR_TILE_INSPECTOR_FLAG_GHOST_SHORT,       STR_TILE_INSPECTOR_FLAG_GHOST),       /* Ghost flag */        \
        MakeWidget(LastFlagColumnXY,        LastFlagColumnSize,        WindowWidgetType::TableHeader, WindowColour::Secondary, STR_TILE_INSPECTOR_FLAG_LAST_SHORT,        STR_TILE_INSPECTOR_FLAG_LAST),        /* Last of tile flag */ \
        /* Group boxes */ \
        MakeWidget({6, 0},             {WW - 12, 0}, WindowWidgetType::Groupbox,    WindowColour::Secondary, kStringIdNone,                               kStringIdNone ), /* Details group box */     \
        MakeWidget({6, 0},             {WW - 12, 0}, WindowWidgetType::Groupbox,    WindowColour::Secondary, STR_TILE_INSPECTOR_GROUPBOX_PROPERTIES, kStringIdNone )  /* Properties group box */

    static constexpr Widget DefaultWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
    };

    constexpr int32_t NumSurfaceProperties = 4;
    constexpr int32_t NumSurfaceDetails = 4;
    constexpr int32_t SurfacePropertiesHeight = 16 + NumSurfaceProperties * 21;
    constexpr int32_t SurfaceDetailsHeight = 20 + NumSurfaceDetails * 11;
    static constexpr Widget SurfaceWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 0, 1), PropertyButtonSize, WindowWidgetType::Spinner, WindowColour::Secondary), // WIDX_SURFACE_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
        MakeWidget(PropertyRowCol({ 12, 0 }, 1, 0),         PropertyButtonSize, WindowWidgetType::Button,  WindowColour::Secondary, STR_TILE_INSPECTOR_SURFACE_REMOVE_FENCES), // WIDX_SURFACE_BUTTON_REMOVE_FENCES
        MakeWidget(PropertyRowCol({ 12, 0 }, 1, 1),         PropertyButtonSize, WindowWidgetType::Button,  WindowColour::Secondary, STR_TILE_INSPECTOR_SURFACE_RESTORE_FENCES), // WIDX_SURFACE_BUTTON_RESTORE_FENCES
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 3, 1), 1, 0), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SURFACE_CHECK_CORNER_N
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 3, 1), 2, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SURFACE_CHECK_CORNER_E
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 3, 1), 1, 2), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SURFACE_CHECK_CORNER_S
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 3, 1), 0, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SURFACE_CHECK_CORNER_W
        MakeWidget(PropertyRowCol({ 12, 0 }, 4, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_SURFACE_DIAGONAL), // WIDX_SURFACE_CHECK_DIAGONAL
    };

    constexpr int32_t NumPathProperties = 6;
    constexpr int32_t NumPathDetails = 3;
    constexpr int32_t PathPropertiesHeight = 16 + NumPathProperties * 21;
    constexpr int32_t PathDetailsHeight = 20 + NumPathDetails * 11;
    static constexpr Widget PathWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 0, 1), PropertyButtonSize, WindowWidgetType::Spinner, WindowColour::Secondary), // WIDX_PATH_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
        MakeWidget(PropertyRowCol({ 12, 0 }, 1, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_PATH_BROKEN), // WIDX_PATH_CHECK_BROKEN
        MakeWidget(PropertyRowCol({ 12, 0 }, 2, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_PATH_SLOPED), // WIDX_PATH_CHECK_SLOPED
        MakeWidget(PropertyRowCol({ 12, 0 }, 3, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_PATH_JUNCTION_RAILINGS), // WIDX_PATH_CHECK_JUNCTION_RAILINGS
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 3, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_NE
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 4, 2), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_E
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 3, 3), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_SE
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 2, 4), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_S
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 1, 3), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_SW
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 0, 2), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_W
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 1, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_NW
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 4, 1), 2, 0), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_PATH_CHECK_EDGE_N
    };

    constexpr int32_t NumTrackProperties = 5;
    constexpr int32_t NumTrackDetails = 7;
    constexpr int32_t TrackPropertiesHeight = 16 + NumTrackProperties * 21;
    constexpr int32_t TrackDetailsHeight = 20 + NumTrackDetails * 11;
    static constexpr Widget TrackWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeWidget(PropertyRowCol({ 12, 0}, 0, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_TRACK_ENTIRE_TRACK_PIECE), // WIDX_TRACK_CHECK_APPLY_TO_ALL
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 1, 1), PropertyButtonSize, WindowWidgetType::Spinner, WindowColour::Secondary), // WIDX_TRACK_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
        MakeWidget(PropertyRowCol({ 12, 0}, 2, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_TRACK_CHAIN_LIFT), // WIDX_TRACK_CHECK_CHAIN_LIFT
        MakeWidget(PropertyRowCol({ 12, 0}, 3, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_TRACK_BRAKE_CLOSED), // WIDX_TRACK_CHECK_BRAKE_CLOSED
        MakeWidget(PropertyRowCol({ 12, 0}, 4, 0), PropertyFullWidth, WindowWidgetType::Checkbox, WindowColour::Secondary, STR_TILE_INSPECTOR_TRACK_IS_INDESTRUCTIBLE), // WIDX_TRACK_CHECK_IS_INDESTRUCTIBLE
    };

    constexpr int32_t NumSceneryProperties = 4; // The checkbox groups both count for 2 rows
    constexpr int32_t NumSceneryDetails = 3;
    constexpr int32_t SceneryPropertiesHeight = 16 + NumSceneryProperties * 21;
    constexpr int32_t SceneryDetailsHeight = 20 + NumSceneryDetails * 11;
    static constexpr Widget SceneryWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 0, 1), PropertyButtonSize, WindowWidgetType::Spinner, WindowColour::Secondary), // WIDX_SCENERY_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 1, 0), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_QUARTER_N
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 2, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_QUARTER_E
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 1, 2), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_QUARTER_S
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 0, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_QUARTER_W
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 2, 1), 1, 0), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_COLLISION_N
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 2, 1), 2, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_COLLISION_E
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 2, 1), 1, 2), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_COLLISION_S
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 2, 1), 0, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_SCENERY_CHECK_COLLISION_W
    };

    constexpr int32_t NumEntranceProperties = 2;
    constexpr int32_t NumEntranceDetails = 4;
    constexpr int32_t EntrancePropertiesHeight = 16 + NumEntranceProperties * 21;
    constexpr int32_t EntranceDetailsHeight = 20 + NumEntranceDetails * 11;
    static constexpr Widget EntranceWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 0, 1), PropertyButtonSize, WindowWidgetType::Spinner, WindowColour::Secondary), // WIDX_ENTRANCE_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
        MakeWidget(PropertyRowCol({ 12, 0 }, 1, 0),         PropertyButtonSize, WindowWidgetType::Button,  WindowColour::Secondary, STR_TILE_INSPECTOR_ENTRANCE_MAKE_USABLE, STR_TILE_INSPECTOR_ENTRANCE_MAKE_USABLE_TIP), // WIDX_ENTRANCE_BUTTON_MAKE_USABLE
    };

    constexpr int32_t NumWallProperties = 4;
    constexpr int32_t NumWallDetails = 2;
    constexpr int32_t WallPropertiesHeight = 16 + NumWallProperties * 21;
    constexpr int32_t WallDetailsHeight = 20 + NumWallDetails * 11;
    static constexpr Widget WallWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 0, 1),                 PropertyButtonSize, WindowWidgetType::Spinner,      WindowColour::Secondary), // WIDX_WALL_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
        MakeWidget(PropertyRowCol({ 12, 0 }, 1, 1),                         PropertyButtonSize, WindowWidgetType::DropdownMenu, WindowColour::Secondary), // WIDX_WALL_DROPDOWN_SLOPE
        MakeWidget(PropertyRowCol({ 12 + PropertyButtonSize.width - 12, 0 }, 1, 1), { 11,  12}, WindowWidgetType::Button,       WindowColour::Secondary, STR_DROPDOWN_GLYPH), // WIDX_WALL_DROPDOWN_SLOPE_BUTTON
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 2, 1),                 PropertyButtonSize, WindowWidgetType::Spinner,      WindowColour::Secondary), // WIDX_WALL_SPINNER_ANIMATION_FRAME{,_INCREASE,_DECREASE}
        MakeWidget(PropertyRowCol({ 12, 0 }, 3, 0),                         PropertyFullWidth,  WindowWidgetType::Checkbox,     WindowColour::Secondary, STR_TILE_INSPECTOR_WALL_ANIMATION_IS_BACKWARDS), // WIDX_WALL_ANIMATION_IS_BACKWARDS
    };

    constexpr int32_t NumLargeSceneryProperties = 1;
    constexpr int32_t NumLargeSceneryDetails = 3;
    constexpr int32_t LargeSceneryPropertiesHeight = 16 + NumLargeSceneryProperties * 21;
    constexpr int32_t LargeSceneryDetailsHeight = 20 + NumLargeSceneryDetails * 11;
    static constexpr Widget LargeSceneryWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 0, 1), PropertyButtonSize, WindowWidgetType::Spinner, WindowColour::Secondary), // WIDX_LARGE_SCENERY_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
    };

    constexpr int32_t NumBannerProperties = 3;
    constexpr int32_t NumBannerDetails = 1;
    constexpr int32_t BannerPropertiesHeight = 16 + NumBannerProperties * 21;
    constexpr int32_t BannerDetailsHeight = 20 + NumBannerDetails * 11;
    static constexpr Widget BannerWidgets[] = {
        MAIN_TILE_INSPECTOR_WIDGETS,
        MakeSpinnerWidgets(PropertyRowCol({ 12, 0 }, 0, 1), PropertyButtonSize, WindowWidgetType::Spinner, WindowColour::Secondary), // WIDX_BANNER_SPINNER_HEIGHT{,_INCREASE,_DECREASE}
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 3, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_BANNER_CHECK_BLOCK_NE
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 3, 3), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_BANNER_CHECK_BLOCK_SE
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 1, 3), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_BANNER_CHECK_BLOCK_SW
        MakeWidget(CheckboxGroupOffset(PropertyRowCol({ 12, 0 }, 1, 1), 1, 1), { 12, 12 }, WindowWidgetType::Checkbox, WindowColour::Secondary), // WIDX_BANNER_CHECK_BLOCK_NW
    };

    static constexpr std::span<const Widget> PageWidgets[] = {
        DefaultWidgets,
        SurfaceWidgets,
        PathWidgets,
        TrackWidgets,
        SceneryWidgets,
        EntranceWidgets,
        WallWidgets,
        LargeSceneryWidgets,
        BannerWidgets,
    };
    // clang-format on

    struct TileInspectorGroupboxSettings
    {
        // Offsets from the bottom of the window
        int16_t details_top_offset, details_bottom_offset;
        int16_t properties_top_offset, properties_bottom_offset;
        // String to be displayed in the details groupbox
        StringId string_id;
    };

    static constexpr TileInspectorGroupboxSettings MakeGroupboxSettings(
        int16_t detailsHeight, int16_t propertiesHeight, StringId stringId)
    {
        TileInspectorGroupboxSettings settings{};
        decltype(settings.properties_bottom_offset) offsetSum = 0;
        settings.properties_bottom_offset = (offsetSum += PADDING_BOTTOM);
        settings.properties_top_offset = (offsetSum += propertiesHeight);
        settings.details_bottom_offset = (offsetSum += GROUPBOX_PADDING);
        settings.details_top_offset = (offsetSum += detailsHeight);
        settings.string_id = stringId;
        return settings;
    }

    static constexpr TileInspectorGroupboxSettings PageGroupBoxSettings[] = {
        MakeGroupboxSettings(SurfaceDetailsHeight, SurfacePropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_SURFACE_INFO),
        MakeGroupboxSettings(PathDetailsHeight, PathPropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_PATH_INFO),
        MakeGroupboxSettings(TrackDetailsHeight, TrackPropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_TRACK_INFO),
        MakeGroupboxSettings(SceneryDetailsHeight, SceneryPropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_SCENERY_INFO),
        MakeGroupboxSettings(EntranceDetailsHeight, EntrancePropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_ENTRANCE_INFO),
        MakeGroupboxSettings(WallDetailsHeight, WallPropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_WALL_INFO),
        MakeGroupboxSettings(LargeSceneryDetailsHeight, LargeSceneryPropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_BANNER_INFO),
        MakeGroupboxSettings(BannerDetailsHeight, BannerPropertiesHeight, STR_TILE_INSPECTOR_GROUPBOX_BANNER_INFO),
    };

    static constexpr int32_t ViewportInteractionFlags = EnumsToFlags(
        ViewportInteractionItem::Terrain, ViewportInteractionItem::Ride, ViewportInteractionItem::Scenery,
        ViewportInteractionItem::Footpath, ViewportInteractionItem::PathAddition, ViewportInteractionItem::ParkEntrance,
        ViewportInteractionItem::Wall, ViewportInteractionItem::LargeScenery, ViewportInteractionItem::Banner);
    // clang-format off

static uint64_t PageHoldDownWidgets[] = {
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_SURFACE_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_SURFACE_SPINNER_HEIGHT_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_PATH_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_PATH_SPINNER_HEIGHT_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_TRACK_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_TRACK_SPINNER_HEIGHT_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_SCENERY_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_SCENERY_SPINNER_HEIGHT_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_ENTRANCE_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_ENTRANCE_SPINNER_HEIGHT_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_WALL_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_WALL_SPINNER_HEIGHT_DECREASE) | (1uLL << WIDX_WALL_SPINNER_ANIMATION_FRAME_INCREASE) | (1uLL << WIDX_WALL_SPINNER_ANIMATION_FRAME_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_LARGE_SCENERY_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_LARGE_SCENERY_SPINNER_HEIGHT_DECREASE),
    (1uLL << WIDX_SPINNER_X_INCREASE) | (1uLL << WIDX_SPINNER_X_DECREASE) | (1uLL << WIDX_SPINNER_Y_INCREASE) | (1uLL << WIDX_SPINNER_Y_DECREASE) | (1uLL << WIDX_BANNER_SPINNER_HEIGHT_INCREASE) | (1uLL << WIDX_BANNER_SPINNER_HEIGHT_DECREASE),
};

static uint64_t PageDisabledWidgets[] = {
    (1uLL << WIDX_BUTTON_MOVE_UP) | (1uLL << WIDX_BUTTON_MOVE_DOWN) | (1uLL << WIDX_BUTTON_REMOVE) | (1uLL << WIDX_BUTTON_ROTATE) | (1uLL << WIDX_BUTTON_COPY),
    0,
    0,
    0,
    0,
    0,
    0,
    (1uLL << WIDX_BUTTON_ROTATE),
    0,
};
    // clang-format on

    class TileInspector final : public Window
    {
    private:
        int16_t _highlightedIndex = -1;
        bool _tileSelected = false;
        int32_t _toolMouseX = 0;
        int32_t _toolMouseY = 0;
        bool _toolCtrlDown = false;
        CoordsXY _toolMap = {};
        bool _applyToAll = false;
        bool _elementCopied = false;
        TileElement _copiedElement;
        Banner _copiedBanner;

    public:
        void OnOpen() override
        {
            WindowSetResize(*this, { MIN_WW, MIN_WH }, { MAX_WW, MAX_WH });

            windowTileInspectorSelectedIndex = -1;
            SetPage(TileInspectorPage::Default);
            WindowInitScrollWidgets(*this);
            _tileSelected = false;

            ToolSet(*this, WIDX_BACKGROUND, Tool::crosshair);
        }

        void OnUpdate() override
        {
            // Check if the mouse is hovering over the list
            if (!WidgetIsHighlighted(*this, WIDX_LIST))
            {
                if (_highlightedIndex != -1)
                    InvalidateWidget(WIDX_LIST);
                _highlightedIndex = -1;
            }

            if (!isToolActive(WindowClass::TileInspector))
                Close();
        }

        void OnMouseUp(WidgetIndex widgetIndex) override
        {
            switch (widgetIndex)
            {
                case WIDX_CLOSE:
                    Close();
                    return;

                case WIDX_BUTTON_REMOVE:
                {
                    RemoveElement(windowTileInspectorSelectedIndex);
                    break;
                }

                case WIDX_BUTTON_ROTATE:
                    RotateElement(windowTileInspectorSelectedIndex);
                    break;

                case WIDX_BUTTON_SORT:
                    SortElements();
                    break;

                case WIDX_BUTTON_COPY:
                    CopyElement();
                    break;

                case WIDX_BUTTON_PASTE:
                    PasteElement();
                    break;

                case WIDX_BUTTON_MOVE_UP:
                    SwapElements(windowTileInspectorSelectedIndex, windowTileInspectorSelectedIndex + 1);
                    break;

                case WIDX_BUTTON_MOVE_DOWN:
                    SwapElements(windowTileInspectorSelectedIndex - 1, windowTileInspectorSelectedIndex);
                    break;
            }

            // Only element-specific widgets from now on
            if (tileInspectorPage == TileInspectorPage::Default || windowTileInspectorSelectedIndex == -1)
                return;

            const TileElement* const tileElement = OpenRCT2::TileInspector::GetSelectedElement();

            if (tileElement == nullptr)
                return;

            // Page widgets
            switch (tileElement->GetType())
            {
                case TileElementType::Surface:
                    switch (widgetIndex)
                    {
                        case WIDX_SURFACE_BUTTON_REMOVE_FENCES:
                            SurfaceShowParkFences(false);
                            break;

                        case WIDX_SURFACE_BUTTON_RESTORE_FENCES:
                            SurfaceShowParkFences(true);
                            break;

                        case WIDX_SURFACE_CHECK_CORNER_N:
                        case WIDX_SURFACE_CHECK_CORNER_E:
                        case WIDX_SURFACE_CHECK_CORNER_S:
                        case WIDX_SURFACE_CHECK_CORNER_W:
                            SurfaceToggleCorner(((widgetIndex - WIDX_SURFACE_CHECK_CORNER_N) + 2 - GetCurrentRotation()) & 3);
                            break;

                        case WIDX_SURFACE_CHECK_DIAGONAL:
                            SurfaceToggleDiagonal();
                            break;
                    } // switch widgetindex
                    break;
                case TileElementType::Path:
                    switch (widgetIndex)
                    {
                        case WIDX_PATH_CHECK_SLOPED:
                            PathSetSloped(windowTileInspectorSelectedIndex, !tileElement->AsPath()->IsSloped());
                            break;
                        case WIDX_PATH_CHECK_JUNCTION_RAILINGS:
                            PathSetJunctionRailings(
                                windowTileInspectorSelectedIndex, !tileElement->AsPath()->HasJunctionRailings());
                            break;

                        case WIDX_PATH_CHECK_BROKEN:
                            PathSetBroken(windowTileInspectorSelectedIndex, !tileElement->AsPath()->IsBroken());
                            break;

                        case WIDX_PATH_CHECK_EDGE_E:
                        case WIDX_PATH_CHECK_EDGE_S:
                        case WIDX_PATH_CHECK_EDGE_W:
                        case WIDX_PATH_CHECK_EDGE_N:
                        {
                            // 0 = east/right, 1 = south/bottom, 2 = west/left, 3 = north/top
                            const int32_t eswn = (widgetIndex - WIDX_PATH_CHECK_EDGE_E) / 2;
                            // Transform to world orientation
                            const int32_t index = (eswn - GetCurrentRotation()) & 3;
                            PathToggleEdge(
                                windowTileInspectorSelectedIndex,
                                index + 4); // The corners are stored in the 4 most significant bits, hence the + 4
                            break;
                        }

                        case WIDX_PATH_CHECK_EDGE_NE:
                        case WIDX_PATH_CHECK_EDGE_SE:
                        case WIDX_PATH_CHECK_EDGE_SW:
                        case WIDX_PATH_CHECK_EDGE_NW:
                        {
                            // 0 = NE, 1 = SE, 2 = SW, 3 = NW
                            const int32_t neseswnw = (widgetIndex - WIDX_PATH_CHECK_EDGE_NE) / 2;
                            // Transform to world orientation
                            const int32_t index = (neseswnw - GetCurrentRotation()) & 3;
                            PathToggleEdge(windowTileInspectorSelectedIndex, index);
                            break;
                        }
                    } // switch widget index
                    break;

                case TileElementType::Track:
                    switch (widgetIndex)
                    {
                        case WIDX_TRACK_CHECK_APPLY_TO_ALL:
                            _applyToAll ^= 1;
                            InvalidateWidget(widgetIndex);
                            break;

                        case WIDX_TRACK_CHECK_CHAIN_LIFT:
                        {
                            bool entireTrackBlock = IsWidgetPressed(WIDX_TRACK_CHECK_APPLY_TO_ALL);
                            bool newLift = !tileElement->AsTrack()->HasChain();
                            TrackBlockSetLift(windowTileInspectorSelectedIndex, entireTrackBlock, newLift);
                            break;
                        }

                        case WIDX_TRACK_CHECK_BRAKE_CLOSED:
                            TrackSetBrakeClosed(windowTileInspectorSelectedIndex, !tileElement->AsTrack()->IsBrakeClosed());
                            break;

                        case WIDX_TRACK_CHECK_IS_INDESTRUCTIBLE:
                            TrackSetIndestructible(
                                windowTileInspectorSelectedIndex, !tileElement->AsTrack()->IsIndestructible());
                            break;
                    } // switch widget index
                    break;

                case TileElementType::SmallScenery:
                    switch (widgetIndex)
                    {
                        case WIDX_SCENERY_CHECK_QUARTER_N:
                        case WIDX_SCENERY_CHECK_QUARTER_E:
                        case WIDX_SCENERY_CHECK_QUARTER_S:
                        case WIDX_SCENERY_CHECK_QUARTER_W:
                            QuarterTileSet(windowTileInspectorSelectedIndex, widgetIndex - WIDX_SCENERY_CHECK_QUARTER_N);
                            break;

                        case WIDX_SCENERY_CHECK_COLLISION_N:
                        case WIDX_SCENERY_CHECK_COLLISION_E:
                        case WIDX_SCENERY_CHECK_COLLISION_S:
                        case WIDX_SCENERY_CHECK_COLLISION_W:
                            ToggleQuadrantCollosion(
                                windowTileInspectorSelectedIndex, widgetIndex - WIDX_SCENERY_CHECK_COLLISION_N);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::Entrance:
                    switch (widgetIndex)
                    {
                        case WIDX_ENTRANCE_BUTTON_MAKE_USABLE:
                            EntranceMakeUsable(windowTileInspectorSelectedIndex);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::Banner:
                    switch (widgetIndex)
                    {
                        case WIDX_BANNER_CHECK_BLOCK_NE:
                        case WIDX_BANNER_CHECK_BLOCK_SE:
                        case WIDX_BANNER_CHECK_BLOCK_SW:
                        case WIDX_BANNER_CHECK_BLOCK_NW:
                            BannerToggleBlock(windowTileInspectorSelectedIndex, widgetIndex - WIDX_BANNER_CHECK_BLOCK_NE);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::LargeScenery:
                case TileElementType::Wall:
                    switch (widgetIndex)
                    {
                        case WIDX_WALL_ANIMATION_IS_BACKWARDS:
                            WallSetAnimationIsBackwards(
                                windowTileInspectorSelectedIndex, !tileElement->AsWall()->AnimationIsBackwards());
                            break;
                    }
                default:
                    break;
            }
        }

        void OnClose() override
        {
            if (isToolActive(WindowClass::TileInspector))
                ToolCancel();

            TileElement* const elem = OpenRCT2::TileInspector::GetSelectedElement();
            if (elem != nullptr)
            {
                MapInvalidateElement(_toolMap, elem);
            }
            windowTileInspectorSelectedIndex = -1;
        }

        void OnResize() override
        {
            if (width < min_width)
            {
                Invalidate();
                width = min_width;
            }
            if (height < min_height)
            {
                Invalidate();
                height = min_height;
            }
            ResizeFrame();
        }

        void OnMouseDown(WidgetIndex widgetIndex) override
        {
            switch (widgetIndex)
            {
                case WIDX_SPINNER_X_INCREASE:
                    windowTileInspectorTile.x = std::min<int32_t>(windowTileInspectorTile.x + 1, kMaximumMapSizeTechnical - 1);
                    _toolMap.x = std::min<int32_t>(_toolMap.x + 32, kMaximumTileStartXY);
                    LoadTile(nullptr);
                    break;

                case WIDX_SPINNER_X_DECREASE:
                    windowTileInspectorTile.x = std::max<int32_t>(windowTileInspectorTile.x - 1, 0);
                    _toolMap.x = std::max<int32_t>(_toolMap.x - 32, 0);
                    LoadTile(nullptr);
                    break;

                case WIDX_SPINNER_Y_INCREASE:
                    windowTileInspectorTile.y = std::min<int32_t>(windowTileInspectorTile.y + 1, kMaximumMapSizeTechnical - 1);
                    _toolMap.y = std::min<int32_t>(_toolMap.y + 32, kMaximumTileStartXY);
                    LoadTile(nullptr);
                    break;

                case WIDX_SPINNER_Y_DECREASE:
                    windowTileInspectorTile.y = std::max<int32_t>(windowTileInspectorTile.y - 1, 0);
                    _toolMap.y = std::max<int32_t>(_toolMap.y - 32, 0);
                    LoadTile(nullptr);
                    break;
            } // switch widget index

            // Only element-specific widgets from now on
            if (tileInspectorPage == TileInspectorPage::Default || windowTileInspectorSelectedIndex == -1)
                return;

            const TileElement* tileElement = OpenRCT2::TileInspector::GetSelectedElement();
            if (tileElement == nullptr)
                return;

            switch (tileElement->GetType())
            {
                case TileElementType::Surface:
                    switch (widgetIndex)
                    {
                        case WIDX_SURFACE_SPINNER_HEIGHT_INCREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_SURFACE_SPINNER_HEIGHT_DECREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::Path:
                    switch (widgetIndex)
                    {
                        case WIDX_PATH_SPINNER_HEIGHT_INCREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_PATH_SPINNER_HEIGHT_DECREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::Track:
                    switch (widgetIndex)
                    {
                        case WIDX_TRACK_SPINNER_HEIGHT_INCREASE:
                            if (IsWidgetPressed(WIDX_TRACK_CHECK_APPLY_TO_ALL))
                                TrackBlockHeightOffset(windowTileInspectorSelectedIndex, 1);
                            else
                                BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_TRACK_SPINNER_HEIGHT_DECREASE:
                            if (IsWidgetPressed(WIDX_TRACK_CHECK_APPLY_TO_ALL))
                                TrackBlockHeightOffset(windowTileInspectorSelectedIndex, -1);
                            else
                                BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::SmallScenery:
                    switch (widgetIndex)
                    {
                        case WIDX_SCENERY_SPINNER_HEIGHT_INCREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_SCENERY_SPINNER_HEIGHT_DECREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::Entrance:
                    switch (widgetIndex)
                    {
                        case WIDX_ENTRANCE_SPINNER_HEIGHT_INCREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_ENTRANCE_SPINNER_HEIGHT_DECREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;

                        case WIDX_ENTRANCE_BUTTON_MAKE_USABLE:
                            EntranceMakeUsable(windowTileInspectorSelectedIndex);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::Wall:
                    switch (widgetIndex)
                    {
                        case WIDX_WALL_SPINNER_HEIGHT_INCREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_WALL_SPINNER_HEIGHT_DECREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;

                        case WIDX_WALL_DROPDOWN_SLOPE_BUTTON:
                        {
                            Widget* widget = &widgets[widgetIndex];
                            // Use dropdown instead of dropdown button
                            widget--;
                            // Fill dropdown list
                            gDropdownItems[0].Format = STR_DROPDOWN_MENU_LABEL;
                            gDropdownItems[1].Format = STR_DROPDOWN_MENU_LABEL;
                            gDropdownItems[2].Format = STR_DROPDOWN_MENU_LABEL;
                            gDropdownItems[0].Args = STR_TILE_INSPECTOR_WALL_FLAT;
                            gDropdownItems[1].Args = STR_TILE_INSPECTOR_WALL_SLOPED_LEFT;
                            gDropdownItems[2].Args = STR_TILE_INSPECTOR_WALL_SLOPED_RIGHT;
                            WindowDropdownShowTextCustomWidth(
                                { windowPos.x + widget->left, windowPos.y + widget->top }, widget->height() + 1, colours[1], 0,
                                Dropdown::Flag::StayOpen, 3, widget->width() - 3);

                            // Set current value as checked
                            Dropdown::SetChecked(tileElement->AsWall()->GetSlope(), true);
                            break;
                        }

                        case WIDX_WALL_SPINNER_ANIMATION_FRAME_INCREASE:
                            WallAnimationFrameOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_WALL_SPINNER_ANIMATION_FRAME_DECREASE:
                            WallAnimationFrameOffset(windowTileInspectorSelectedIndex, -1);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::LargeScenery:
                    switch (widgetIndex)
                    {
                        case WIDX_LARGE_SCENERY_SPINNER_HEIGHT_INCREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_LARGE_SCENERY_SPINNER_HEIGHT_DECREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;
                    } // switch widget index
                    break;

                case TileElementType::Banner:
                    switch (widgetIndex)
                    {
                        case WIDX_BANNER_SPINNER_HEIGHT_INCREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, 1);
                            break;

                        case WIDX_BANNER_SPINNER_HEIGHT_DECREASE:
                            BaseHeightOffset(windowTileInspectorSelectedIndex, -1);
                            break;
                    } // switch widget index
                    break;

                default:
                    break;
            }
        }

        void OnDropdown(WidgetIndex widgetIndex, int32_t dropdownIndex) override
        {
            if (dropdownIndex == -1)
                return;
            // Get selected element
            const TileElement* const tileElement = OpenRCT2::TileInspector::GetSelectedElement();
            if (tileInspectorPage == TileInspectorPage::Wall)
            {
                Guard::Assert(tileElement->GetType() == TileElementType::Wall, "Element is not a wall");
                if (widgetIndex == WIDX_WALL_DROPDOWN_SLOPE_BUTTON)
                    WallSetSlope(windowTileInspectorSelectedIndex, dropdownIndex);
            }
        }

        void OnToolUpdate(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
        {
            MapInvalidateSelectionRect();
            gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;

            CoordsXY mapCoords;
            TileElement* clickedElement = nullptr;
            bool mouseOnViewport = false;
            if (GetInputManager().IsModifierKeyPressed(ModifierKey::ctrl))
            {
                auto info = GetMapCoordinatesFromPos(screenCoords, ViewportInteractionFlags);
                clickedElement = info.Element;
                mapCoords = info.Loc;
            }
            // Even if Ctrl was pressed, fall back to normal selection when there was nothing under the cursor
            if (clickedElement == nullptr)
            {
                auto mouseCoords = ScreenPosToMapPos(screenCoords, nullptr);
                if (mouseCoords.has_value())
                {
                    mouseOnViewport = true;
                    mapCoords = mouseCoords.value();
                }
            }
            if (mouseOnViewport)
                gMapSelectPositionA = gMapSelectPositionB = mapCoords;
            else if (_tileSelected)
                gMapSelectPositionA = gMapSelectPositionB = _toolMap;
            else
                gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;

            gMapSelectType = MAP_SELECT_TYPE_FULL;
            MapInvalidateSelectionRect();
        }

        void OnToolDown(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
        {
            UpdateSelectedTile(screenCoords);
        }

        void OnToolDrag(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
        {
            UpdateSelectedTile(screenCoords);
        }

        ScreenSize OnScrollGetSize(int32_t scrollIndex) override
        {
            return ScreenSize(WW - 30, windowTileInspectorElementCount * kScrollableRowHeight);
        }

        void OnScrollMouseDown(int32_t scrollIndex, const ScreenCoordsXY& screenCoords) override
        {
            // There is nothing to interact with when no tile is selected
            if (!_tileSelected)
                return;

            // Because the list items are displayed in reverse order, subtract the calculated index from the amount of elements
            const int16_t index = windowTileInspectorElementCount - (screenCoords.y - 1) / kScrollableRowHeight - 1;
            const ScreenRect checkboxColumnRect{ { 2, 0 }, { 15, screenCoords.y } };
            if (index >= 0 && checkboxColumnRect.Contains(screenCoords))
            { // Checkbox was clicked
                ToggleInvisibility(index);
            }
            else
            {
                SelectElementFromList(index);
            }
        }

        void OnScrollMouseOver(int32_t scrollIndex, const ScreenCoordsXY& screenCoords) override
        {
            int16_t index = windowTileInspectorElementCount - (screenCoords.y - 1) / kScrollableRowHeight - 1;
            if (index < 0 || index >= windowTileInspectorElementCount)
                _highlightedIndex = -1;
            else
                _highlightedIndex = index;
            InvalidateWidget(WIDX_LIST);
        }

        void OnDraw(DrawPixelInfo& dpi) override
        {
            DrawWidgets(dpi);
            ScreenCoordsXY screenCoords(windowPos.x, windowPos.y);

            // Draw coordinates
            auto yOffset = widgets[WIDX_SPINNER_X_LABEL].top;
            if (_tileSelected)
            {
                auto tileCoords = TileCoordsXY{ _toolMap };
                auto ft = Formatter();
                ft.Add<int32_t>(tileCoords.x);
                DrawTextBasic(
                    dpi, screenCoords + ScreenCoordsXY{ 43, yOffset }, STR_FORMAT_INTEGER, ft,
                    { colours[1], TextAlignment::RIGHT });
                ft = Formatter();
                ft.Add<int32_t>(tileCoords.y);
                DrawTextBasic(
                    dpi, screenCoords + ScreenCoordsXY{ 113, yOffset }, STR_FORMAT_INTEGER, ft,
                    { colours[1], TextAlignment::RIGHT });
            }
            else
            {
                DrawText(dpi, screenCoords + ScreenCoordsXY(43 - 7, yOffset), { colours[1] }, "-");
                DrawText(dpi, screenCoords + ScreenCoordsXY(113 - 7, yOffset), { colours[1] }, "-");
            }

            if (windowTileInspectorSelectedIndex != -1)
            {
                // X and Y of first element in detail box
                screenCoords = windowPos
                    + ScreenCoordsXY{ widgets[WIDX_GROUPBOX_DETAILS].left + 7, widgets[WIDX_GROUPBOX_DETAILS].top + 14 };

                // Get map element
                const TileElement* const tileElement = OpenRCT2::TileInspector::GetSelectedElement();
                if (tileElement == nullptr)
                    return;

                switch (tileElement->GetType())
                {
                    case TileElementType::Surface:
                    {
                        // Details
                        // Terrain texture name
                        StringId terrainNameId = kStringIdEmpty;
                        auto surfaceStyle = tileElement->AsSurface()->GetSurfaceObject();
                        if (surfaceStyle != nullptr)
                            terrainNameId = surfaceStyle->NameStringId;
                        auto ft = Formatter();
                        ft.Add<StringId>(terrainNameId);
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_SURFACE_TERAIN, ft, { colours[1] });

                        // Edge texture name
                        StringId terrainEdgeNameId = kStringIdEmpty;
                        auto edgeStyle = tileElement->AsSurface()->GetEdgeObject();
                        if (edgeStyle != nullptr)
                            terrainEdgeNameId = edgeStyle->NameStringId;
                        ft = Formatter();
                        ft.Add<StringId>(terrainEdgeNameId);
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_SURFACE_EDGE, ft, { colours[1] });

                        // Land ownership
                        StringId landOwnership;
                        if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_OWNED)
                            landOwnership = STR_LAND_OWNED;
                        else if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_AVAILABLE)
                            landOwnership = STR_LAND_SALE;
                        else if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)
                            landOwnership = STR_CONSTRUCTION_RIGHTS_OWNED;
                        else if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE)
                            landOwnership = STR_CONSTRUCTION_RIGHTS_SALE;
                        else
                            landOwnership = STR_TILE_INSPECTOR_LAND_NOT_OWNED_AND_NOT_AVAILABLE;

                        ft = Formatter();
                        ft.Add<StringId>(landOwnership);
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 22 }, STR_TILE_INSPECTOR_SURFACE_OWNERSHIP, ft,
                            { colours[1] });

                        // Water level
                        ft = Formatter();
                        ft.Add<uint32_t>(tileElement->AsSurface()->GetWaterHeight());
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 33 }, STR_TILE_INSPECTOR_SURFACE_WATER_LEVEL, ft,
                            { colours[1] });

                        // Properties
                        // Raise / lower label
                        screenCoords = windowPos
                            + ScreenCoordsXY{ widgets[WIDX_GROUPBOX_DETAILS].left + 7,
                                              widgets[WIDX_SURFACE_SPINNER_HEIGHT].top };
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_SURFACE_SPINNER_HEIGHT].left + 3;
                        ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });

                        // Raised corners
                        screenCoords = windowPos
                            + ScreenCoordsXY{ widgets[WIDX_GROUPBOX_DETAILS].left + 7,
                                              widgets[WIDX_SURFACE_CHECK_CORNER_E].top };
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_SURFACE_CORNERS, {}, { colours[1] });
                        break;
                    }
                    case TileElementType::Path:
                    {
                        // Details
                        auto pathEl = tileElement->AsPath();
                        auto footpathObj = pathEl->GetLegacyPathEntry();
                        if (footpathObj == nullptr)
                        {
                            // Surface name
                            auto surfaceObj = pathEl->GetSurfaceEntry();
                            if (surfaceObj != nullptr)
                            {
                                auto ft = Formatter();
                                ft.Add<StringId>(surfaceObj->NameStringId);
                                DrawTextBasic(
                                    dpi, screenCoords, STR_TILE_INSPECTOR_FOOTPATH_SURFACE_NAME, ft, { COLOUR_WHITE });
                            }

                            // Railings name
                            auto railingsObj = pathEl->GetRailingsEntry();
                            if (railingsObj != nullptr)
                            {
                                auto ft = Formatter();
                                ft.Add<StringId>(railingsObj->NameStringId);
                                DrawTextBasic(
                                    dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_FOOTPATH_RAILINGS_NAME, ft,
                                    { COLOUR_WHITE });
                            }
                        }
                        else
                        {
                            // Legacy path name
                            auto footpathEntry = reinterpret_cast<const FootpathEntry*>(footpathObj->GetLegacyData());
                            auto ft = Formatter();
                            ft.Add<StringId>(footpathEntry->string_idx);
                            DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_PATH_NAME, ft, { COLOUR_WHITE });
                        }

                        // Path addition
                        if (tileElement->AsPath()->HasAddition())
                        {
                            const auto pathAdditionEntry = tileElement->AsPath()->GetAdditionEntry();
                            StringId additionNameId = pathAdditionEntry != nullptr
                                ? pathAdditionEntry->name
                                : static_cast<StringId>(STR_UNKNOWN_OBJECT_TYPE);
                            auto ft = Formatter();
                            ft.Add<StringId>(additionNameId);
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 2 * 11 }, STR_TILE_INSPECTOR_PATH_ADDITIONS, ft,
                                { COLOUR_WHITE });
                        }
                        else
                        {
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 2 * 11 }, STR_TILE_INSPECTOR_PATH_ADDITIONS_NONE, {},
                                { COLOUR_WHITE });
                        }

                        // Properties
                        // Raise / lower label
                        screenCoords = windowPos
                            + ScreenCoordsXY{ widgets[WIDX_GROUPBOX_DETAILS].left + 7, widgets[WIDX_PATH_SPINNER_HEIGHT].top };
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_PATH_SPINNER_HEIGHT].left + 3;
                        auto ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });

                        // Path connections
                        screenCoords = windowPos
                            + ScreenCoordsXY{ widgets[WIDX_GROUPBOX_DETAILS].left + 7, widgets[WIDX_PATH_CHECK_EDGE_W].top };
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_PATH_CONNECTED_EDGES, {}, { colours[1] });
                        break;
                    }

                    case TileElementType::Track:
                    {
                        auto trackElement = tileElement->AsTrack();
                        RideId id = trackElement->GetRideIndex();
                        auto rideTile = GetRide(id);

                        // Ride ID
                        auto ft = Formatter();
                        ft.Add<int16_t>(id);
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_TRACK_RIDE_ID, ft, { colours[1] });

                        // Ride name
                        if (rideTile != nullptr)
                        {
                            ft = Formatter();
                            rideTile->formatNameTo(ft);
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_TRACK_RIDE_NAME, ft,
                                { colours[1] });
                        }

                        // Ride type. Individual pieces may be of a different ride type from the ride it belongs to.
                        const auto& rtd = GetRideTypeDescriptor(trackElement->GetRideType());
                        ft = Formatter();
                        ft.Add<StringId>(rtd.Naming.Name);
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 22 }, STR_TILE_INSPECTOR_TRACK_RIDE_TYPE, ft,
                            { colours[1] });

                        // Track
                        ft = Formatter();
                        ft.Add<uint16_t>(trackElement->GetTrackType());
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 33 }, STR_TILE_INSPECTOR_TRACK_PIECE_ID, ft, { colours[1] });

                        ft = Formatter();
                        ft.Add<uint16_t>(trackElement->GetSequenceIndex());
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 44 }, STR_TILE_INSPECTOR_TRACK_SEQUENCE, ft, { colours[1] });
                        if (trackElement->IsStation())
                        {
                            auto stationIndex = trackElement->GetStationIndex();
                            ft = Formatter();
                            ft.Add<StringId>(STR_COMMA16);
                            ft.Add<int16_t>(stationIndex.ToUnderlying());
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 55 }, STR_TILE_INSPECTOR_STATION_INDEX, ft,
                                { colours[1] });
                        }
                        else
                        {
                            const char* stationNone = "-";
                            ft = Formatter();
                            ft.Add<StringId>(STR_STRING);
                            ft.Add<char*>(stationNone);
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 55 }, STR_TILE_INSPECTOR_STATION_INDEX, ft,
                                { colours[1] });
                        }

                        ft = Formatter();
                        ft.Add<StringId>(ColourSchemeNames[trackElement->GetColourScheme()]);
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 66 }, STR_TILE_INSPECTOR_COLOUR_SCHEME, ft, { colours[1] });

                        // Properties
                        // Raise / lower label
                        screenCoords.y = windowPos.y + widgets[WIDX_TRACK_SPINNER_HEIGHT].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_TRACK_SPINNER_HEIGHT].left + 3;
                        ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });
                        break;
                    }

                    case TileElementType::SmallScenery:
                    {
                        // Details
                        // Age
                        auto ft = Formatter();
                        ft.Add<int16_t>(tileElement->AsSmallScenery()->GetAge());
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_SCENERY_AGE, ft, { colours[1] });

                        // Quadrant value
                        const auto* sceneryEntry = tileElement->AsSmallScenery()->GetEntry();
                        if (sceneryEntry != nullptr && !(sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_FULL_TILE)))
                        {
                            int16_t quadrant = tileElement->AsSmallScenery()->GetSceneryQuadrant();
                            static constexpr StringId _quadrantStringIdx[] = {
                                STR_TILE_INSPECTOR_SCENERY_QUADRANT_SW,
                                STR_TILE_INSPECTOR_SCENERY_QUADRANT_NW,
                                STR_TILE_INSPECTOR_SCENERY_QUADRANT_NE,
                                STR_TILE_INSPECTOR_SCENERY_QUADRANT_SE,
                            };
                            ft = Formatter();
                            ft.Add<StringId>(_quadrantStringIdx[quadrant]);
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_SCENERY_QUADRANT, ft,
                                { colours[1] });
                        }

                        // Scenery ID
                        ft = Formatter();
                        ft.Add<ObjectEntryIndex>(tileElement->AsSmallScenery()->GetEntryIndex());
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 22 }, STR_TILE_INSPECTOR_SCENERY_ENTRY_IDX, ft,
                            { colours[1] });

                        // Properties
                        // Raise / Lower
                        screenCoords.y = windowPos.y + widgets[WIDX_SCENERY_SPINNER_HEIGHT].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_SCENERY_SPINNER_HEIGHT].left + 3;
                        ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });

                        // Quarter tile
                        screenCoords = windowPos
                            + ScreenCoordsXY{ widgets[WIDX_GROUPBOX_DETAILS].left + 7,
                                              widgets[WIDX_SCENERY_CHECK_QUARTER_E].top };
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_SCENERY_QUADRANT_LABEL, {}, { colours[1] });

                        // Collision
                        screenCoords.y = windowPos.y + widgets[WIDX_SCENERY_CHECK_COLLISION_E].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_COLLISSION, {}, { colours[1] });
                        break;
                    }

                    case TileElementType::Entrance:
                    {
                        // Details
                        // Entrance type
                        auto ft = Formatter();
                        ft.Add<StringId>(EntranceTypeStringIds[tileElement->AsEntrance()->GetEntranceType()]);
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_ENTRANCE_TYPE, ft, { colours[1] });

                        if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_PARK_ENTRANCE)
                        {
                            // TODO: Make this work with Left/Right park entrance parts
                            ft = Formatter();
                            ft.Add<StringId>(ParkEntranceGetIndex({ _toolMap, tileElement->GetBaseZ() }));
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_ENTRANCE_ENTRANCE_ID, ft,
                                { colours[1] });
                        }
                        else
                        {
                            ft = Formatter();
                            ft.Add<int16_t>(tileElement->AsEntrance()->GetStationIndex().ToUnderlying());
                            if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_RIDE_ENTRANCE)
                            {
                                // Ride entrance ID
                                DrawTextBasic(
                                    dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_ENTRANCE_ENTRANCE_ID, ft,
                                    { colours[1] });
                            }
                            else
                            {
                                // Ride exit ID
                                DrawTextBasic(
                                    dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_ENTRANCE_EXIT_ID, ft,
                                    { colours[1] });
                            }
                        }

                        if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_PARK_ENTRANCE)
                        {
                            // Entrance part
                            ft = Formatter();
                            ft.Add<StringId>(ParkEntrancePartStringIds[tileElement->AsEntrance()->GetSequenceIndex()]);
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 22 }, STR_TILE_INSPECTOR_ENTRANCE_PART, ft,
                                { colours[1] });
                        }
                        else
                        {
                            // Ride ID
                            ft = Formatter();
                            ft.Add<RideId>(tileElement->AsEntrance()->GetRideIndex());
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 22 }, STR_TILE_INSPECTOR_ENTRANCE_RIDE_ID, ft,
                                { colours[1] });
                            // Station index
                            auto stationIndex = tileElement->AsEntrance()->GetStationIndex();
                            ft = Formatter();
                            ft.Add<StringId>(STR_COMMA16);
                            ft.Add<int16_t>(stationIndex.ToUnderlying());
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 33 }, STR_TILE_INSPECTOR_STATION_INDEX, ft,
                                { colours[1] });
                        }

                        // Properties
                        // Raise / Lower
                        screenCoords.y = windowPos.y + widgets[WIDX_ENTRANCE_SPINNER_HEIGHT].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_ENTRANCE_SPINNER_HEIGHT].left + 3;
                        ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });
                        break;
                    }

                    case TileElementType::Wall:
                    {
                        // Details
                        // Type
                        auto ft = Formatter();
                        ft.Add<ObjectEntryIndex>(tileElement->AsWall()->GetEntryIndex());
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_WALL_TYPE, ft, { colours[1] });

                        // Banner info
                        auto banner = tileElement->AsWall()->GetBanner();
                        if (banner != nullptr)
                        {
                            ft = Formatter();
                            banner->FormatTextTo(ft);
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_ENTRY_BANNER_TEXT, ft,
                                { colours[1] });
                        }
                        else
                        {
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_ENTRY_BANNER_NONE, {},
                                { colours[1] });
                        }

                        // Properties
                        // Raise / lower label
                        screenCoords.y = windowPos.y + widgets[WIDX_WALL_SPINNER_HEIGHT].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_WALL_SPINNER_HEIGHT].left + 3;
                        ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });

                        // Slope label
                        screenCoords = windowPos
                            + ScreenCoordsXY{ widgets[WIDX_GROUPBOX_DETAILS].left + 7, widgets[WIDX_WALL_DROPDOWN_SLOPE].top };
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_WALL_SLOPE, {}, { colours[1] });

                        // Animation frame label
                        screenCoords.y = windowPos.y + widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_WALL_ANIMATION_FRAME, {}, { colours[1] });

                        // Current animation frame
                        auto colour = colours[1];
                        if (IsWidgetDisabled(WIDX_WALL_SPINNER_ANIMATION_FRAME))
                        {
                            colour = colours[0].withFlag(ColourFlag::inset, true);
                        }
                        screenCoords.x = windowPos.x + widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME].left + 3;
                        ft = Formatter();
                        ft.Add<int32_t>(tileElement->AsWall()->GetAnimationFrame());
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colour });
                        break;
                    }

                    case TileElementType::LargeScenery:
                    {
                        // Details
                        // Type
                        auto sceneryElement = tileElement->AsLargeScenery();
                        ObjectEntryIndex largeSceneryType = sceneryElement->GetEntryIndex();
                        auto ft = Formatter();
                        ft.Add<ObjectEntryIndex>(largeSceneryType);
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_LARGE_SCENERY_TYPE, ft, { colours[1] });

                        // Part ID
                        ft = Formatter();
                        ft.Add<int16_t>(sceneryElement->GetSequenceIndex());
                        DrawTextBasic(
                            dpi, screenCoords + ScreenCoordsXY{ 0, 11 }, STR_TILE_INSPECTOR_LARGE_SCENERY_PIECE_ID, ft,
                            { colours[1] });

                        // Banner info
                        auto* largeSceneryEntry = OpenRCT2::ObjectManager::GetObjectEntry<LargeSceneryEntry>(largeSceneryType);
                        if (largeSceneryEntry != nullptr && largeSceneryEntry->scrolling_mode != SCROLLING_MODE_NONE)
                        {
                            auto banner = sceneryElement->GetBanner();
                            if (banner != nullptr)
                            {
                                ft = Formatter();
                                banner->FormatTextTo(ft);
                                DrawTextBasic(
                                    dpi, screenCoords + ScreenCoordsXY{ 0, 22 }, STR_TILE_INSPECTOR_ENTRY_BANNER_TEXT, ft,
                                    { colours[1] });
                            }
                        }
                        else
                        {
                            DrawTextBasic(
                                dpi, screenCoords + ScreenCoordsXY{ 0, 22 }, STR_TILE_INSPECTOR_ENTRY_BANNER_NONE, {},
                                { colours[1] });
                        }

                        // Properties
                        // Raise / lower label
                        screenCoords.y = windowPos.y + widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT].left + 3;
                        ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });
                        break;
                    }

                    case TileElementType::Banner:
                    {
                        // Details
                        // Banner info
                        auto banner = tileElement->AsBanner()->GetBanner();
                        if (banner != nullptr)
                        {
                            Formatter ft;
                            banner->FormatTextTo(ft);
                            DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_ENTRY_BANNER_TEXT, ft, { colours[1] });
                        }

                        // Properties
                        // Raise / lower label
                        screenCoords.y = windowPos.y + widgets[WIDX_BANNER_SPINNER_HEIGHT].top;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BASE_HEIGHT_FULL, {}, { colours[1] });

                        // Current base height
                        screenCoords.x = windowPos.x + widgets[WIDX_BANNER_SPINNER_HEIGHT].left + 3;
                        auto ft = Formatter();
                        ft.Add<int32_t>(tileElement->BaseHeight);
                        DrawTextBasic(dpi, screenCoords, STR_FORMAT_INTEGER, ft, { colours[1] });

                        // Blocked paths
                        screenCoords.y += 28;
                        screenCoords.x = windowPos.x + widgets[WIDX_GROUPBOX_DETAILS].left + 7;
                        DrawTextBasic(dpi, screenCoords, STR_TILE_INSPECTOR_BANNER_BLOCKED_PATHS, {}, { colours[1] });
                        break;
                    }

                    default:
                        break;
                }
            }
        }

        void OnScrollDraw(int32_t scrollIndex, DrawPixelInfo& dpi) override
        {
            const int32_t listWidth = widgets[WIDX_LIST].width();
            GfxFillRect(
                dpi, { { dpi.x, dpi.y }, { dpi.x + dpi.width - 1, dpi.y + dpi.height - 1 } },
                ColourMapA[colours[1].colour].mid_light);

            // Show usage hint when nothing is selected
            if (!_tileSelected)
            {
                auto& listWidget = widgets[WIDX_LIST];
                auto centrePos = ScreenCoordsXY{ listWidget.width() / 2,
                                                 (listWidget.height() - FontGetLineHeight(FontStyle::Medium)) / 2 };
                auto ft = Formatter{};
                auto textPaint = TextPaint{ colours[1], TextAlignment::CENTRE };
                DrawTextWrapped(dpi, centrePos, listWidth, STR_TILE_INSPECTOR_SELECT_TILE_HINT, ft, textPaint);
                return;
            }

            ScreenCoordsXY screenCoords{};
            screenCoords.y = kScrollableRowHeight * (windowTileInspectorElementCount - 1);
            int32_t i = 0;
            char buffer[256];

            const TileElement* tileElement = MapGetFirstElementAt(_toolMap);

            do
            {
                if (tileElement == nullptr)
                    break;

                const bool selectedRow = i == windowTileInspectorSelectedIndex;
                const bool hoveredRow = i == _highlightedIndex;
                const char* typeName = "";

                // Draw row background colour
                auto fillRectangle = ScreenRect{ { 0, screenCoords.y },
                                                 { listWidth, screenCoords.y + kScrollableRowHeight - 1 } };
                if (selectedRow)
                    GfxFillRect(dpi, fillRectangle, ColourMapA[colours[1].colour].mid_dark);
                else if (hoveredRow)
                    GfxFillRect(dpi, fillRectangle, ColourMapA[colours[1].colour].mid_dark | 0x1000000);
                // Zebra stripes
                else if (((windowTileInspectorElementCount - i) & 1) == 0)
                    GfxFillRect(dpi, fillRectangle, ColourMapA[colours[1].colour].light | 0x1000000);

                StringId stringFormat = STR_WINDOW_COLOUR_2_STRINGID;
                if (selectedRow || hoveredRow)
                    stringFormat = STR_WHITE_STRING;

                auto checkboxFormatter = Formatter();
                checkboxFormatter.Add<StringId>(STR_STRING);
                checkboxFormatter.Add<char*>(kCheckMarkString);

                // Draw checkbox and check if visible
                GfxFillRectInset(dpi, { { 2, screenCoords.y }, { 15, screenCoords.y + 11 } }, colours[1], INSET_RECT_F_E0);
                if (!tileElement->IsInvisible())
                {
                    auto eyeFormatter = Formatter();
                    eyeFormatter.Add<StringId>(STR_STRING);
                    eyeFormatter.Add<char*>(kEyeString);
                    DrawTextBasic(dpi, screenCoords + ScreenCoordsXY{ 2, 1 }, stringFormat, eyeFormatter);
                }

                const auto type = tileElement->GetType();
                switch (type)
                {
                    case TileElementType::Surface:
                        typeName = LanguageGetString(STR_TILE_INSPECTOR_SURFACE);
                        break;

                    case TileElementType::Path:
                        typeName = tileElement->AsPath()->IsQueue() ? LanguageGetString(STR_QUEUE_LINE_MAP_TIP)
                                                                    : LanguageGetString(STR_FOOTPATH_MAP_TIP);
                        break;

                    case TileElementType::Track:
                        typeName = LanguageGetString(STR_RIDE_COMPONENT_TRACK_CAPITALISED);
                        break;

                    case TileElementType::SmallScenery:
                    {
                        const auto* sceneryEntry = tileElement->AsSmallScenery()->GetEntry();
                        snprintf(
                            buffer, sizeof(buffer), "%s (%s)", LanguageGetString(STR_OBJECT_SELECTION_SMALL_SCENERY),
                            sceneryEntry != nullptr ? LanguageGetString(sceneryEntry->name) : "");
                        typeName = buffer;
                        break;
                    }

                    case TileElementType::Entrance:
                        typeName = LanguageGetString(STR_RIDE_CONSTRUCTION_ENTRANCE);
                        break;

                    case TileElementType::Wall:
                    {
                        const auto* entry = tileElement->AsWall()->GetEntry();
                        snprintf(
                            buffer, sizeof(buffer), "%s (%s)", LanguageGetString(STR_TILE_INSPECTOR_WALL),
                            entry != nullptr ? LanguageGetString(entry->name) : "");
                        typeName = buffer;
                        break;
                    }

                    case TileElementType::LargeScenery:
                        typeName = LanguageGetString(STR_OBJECT_SELECTION_LARGE_SCENERY);
                        break;

                    case TileElementType::Banner:
                        snprintf(
                            buffer, sizeof(buffer), "%s (%u)", LanguageGetString(STR_BANNER_WINDOW_TITLE),
                            tileElement->AsBanner()->GetIndex().ToUnderlying());
                        typeName = buffer;
                        break;

                    default:
                        snprintf(
                            buffer, sizeof(buffer), "%s (%d)", LanguageGetString(STR_UNKNOWN_OBJECT_TYPE), EnumValue(type));
                        typeName = buffer;
                }

                const int32_t clearanceHeight = tileElement->ClearanceHeight;
                const bool ghost = tileElement->IsGhost();
                const bool last = tileElement->IsLastForTile();

                // Element name
                auto ft = Formatter();
                ft.Add<StringId>(STR_STRING);
                ft.Add<char*>(typeName);
                DrawTextEllipsised(
                    dpi, screenCoords + ScreenCoordsXY{ TypeColumnXY.x, 0 }, TypeColumnSize.width, stringFormat, ft);

                // Base height
                ft = Formatter();
                ft.Add<StringId>(STR_FORMAT_INTEGER);
                ft.Add<int32_t>(tileElement->BaseHeight);
                DrawTextBasic(dpi, screenCoords + ScreenCoordsXY{ BaseHeightColumnXY.x, 0 }, stringFormat, ft);

                // Clearance height
                ft = Formatter();
                ft.Add<StringId>(STR_FORMAT_INTEGER);
                ft.Add<int32_t>(clearanceHeight);
                DrawTextBasic(dpi, screenCoords + ScreenCoordsXY{ ClearanceHeightColumnXY.x, 0 }, stringFormat, ft);

                // Direction
                ft = Formatter();
                ft.Add<StringId>(STR_FORMAT_INTEGER);
                ft.Add<int32_t>(tileElement->GetDirection());
                DrawTextBasic(dpi, screenCoords + ScreenCoordsXY{ DirectionColumnXY.x, 0 }, stringFormat, ft);

                // Checkmarks for ghost and last for tile
                if (ghost)
                    DrawTextBasic(
                        dpi, screenCoords + ScreenCoordsXY{ GhostFlagColumnXY.x, 0 }, stringFormat, checkboxFormatter);
                if (last)
                    DrawTextBasic(dpi, screenCoords + ScreenCoordsXY{ LastFlagColumnXY.x, 0 }, stringFormat, checkboxFormatter);

                screenCoords.y -= kScrollableRowHeight;
                i++;
            } while (!(tileElement++)->IsLastForTile());
        }

        void ClearClipboard()
        {
            _elementCopied = false;
        }

        void ToggleInvisibility()
        {
            if (windowTileInspectorSelectedIndex >= 0 && windowTileInspectorSelectedIndex < windowTileInspectorElementCount)
            {
                ToggleInvisibility(windowTileInspectorSelectedIndex);
            }
        }

    private:
        void SetPage(const TileInspectorPage p)
        {
            // Skip setting page if we're already on this page, unless we're initialising the window
            if (tileInspectorPage == p && !widgets.empty())
                return;

            Invalidate();
            // subtract current page height, then add new page height
            if (tileInspectorPage != TileInspectorPage::Default)
            {
                auto index = EnumValue(tileInspectorPage) - 1;
                height -= PageGroupBoxSettings[index].details_top_offset - GROUPBOX_PADDING - 3;
                min_height -= PageGroupBoxSettings[index].details_top_offset - GROUPBOX_PADDING - 3;
            }
            if (p != TileInspectorPage::Default)
            {
                auto index = EnumValue(p) - 1;
                height += PageGroupBoxSettings[index].details_top_offset - GROUPBOX_PADDING - 3;
                min_height += PageGroupBoxSettings[index].details_top_offset - GROUPBOX_PADDING - 3;
            }
            tileInspectorPage = p;
            auto pageIndex = EnumValue(p);
            SetWidgets(PageWidgets[pageIndex]);
            hold_down_widgets = PageHoldDownWidgets[pageIndex];
            disabled_widgets = PageDisabledWidgets[pageIndex];
            pressed_widgets = 0;
            Invalidate();
        }

        void UpdateSelectedTile(const ScreenCoordsXY& screenCoords)
        {
            const bool ctrlIsHeldDown = GetInputManager().IsModifierKeyPressed(ModifierKey::ctrl);
            // Mouse hasn't moved
            if (screenCoords.x == _toolMouseX && screenCoords.y == _toolMouseY && _toolCtrlDown == ctrlIsHeldDown)
                return;

            _toolMouseX = screenCoords.x;
            _toolMouseY = screenCoords.y;
            _toolCtrlDown = ctrlIsHeldDown;

            CoordsXY mapCoords{};
            TileElement* clickedElement = nullptr;
            if (ctrlIsHeldDown)
            {
                auto info = GetMapCoordinatesFromPos(screenCoords, ViewportInteractionFlags);
                clickedElement = info.Element;
                mapCoords = info.Loc;
            }

            // Even if Ctrl was pressed, fall back to normal selection when there was nothing under the cursor
            if (clickedElement == nullptr)
            {
                auto mouseCoords = ScreenPosToMapPos(screenCoords, nullptr);
                if (!mouseCoords.has_value())
                    return;

                mapCoords = mouseCoords.value();
                // Tile is already selected
                if (_tileSelected && mapCoords.x == _toolMap.x && mapCoords.y == _toolMap.y)
                    return;
            }

            // Invalidate the previous selection
            if (auto* elem = OpenRCT2::TileInspector::GetSelectedElement(); elem != nullptr)
            {
                MapInvalidateElement(windowTileInspectorTile.ToCoordsXY(), elem);
            }

            _tileSelected = true;
            _toolMap = mapCoords;
            windowTileInspectorTile = TileCoordsXY(mapCoords);
            LoadTile(clickedElement);
        }

        void SelectElementFromList(int32_t index)
        {
            if (index < 0 || index >= windowTileInspectorElementCount)
            {
                windowTileInspectorSelectedIndex = -1;
            }
            else
            {
                windowTileInspectorSelectedIndex = index;
            }
            Invalidate();
        }

        void LoadTile(TileElement* elementToSelect)
        {
            windowTileInspectorSelectedIndex = -1;
            scrolls[0].contentOffsetY = 0;

            TileElement* element = MapGetFirstElementAt(_toolMap);
            int16_t numItems = 0;
            do
            {
                if (element == nullptr)
                    break;
                if (element == elementToSelect)
                    windowTileInspectorSelectedIndex = numItems;

                numItems++;
            } while (!(element++)->IsLastForTile());
            windowTileInspectorElementCount = numItems;
            Invalidate();
        }

        void RemoveElement(int32_t elementIndex)
        {
            Guard::Assert(elementIndex >= 0 && elementIndex < windowTileInspectorElementCount, "elementIndex out of range");
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::AnyRemove, elementIndex);
            GameActions::Execute(&modifyTile);
        }

        void RotateElement(int32_t elementIndex)
        {
            Guard::Assert(elementIndex >= 0 && elementIndex < windowTileInspectorElementCount, "elementIndex out of range");
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::AnyRotate, elementIndex);
            GameActions::Execute(&modifyTile);
        }

        // Swap element with its parent
        void SwapElements(int16_t first, int16_t second)
        {
            bool firstInRange = first >= 0 && first < windowTileInspectorElementCount;
            bool secondInRange = second >= 0 && second < windowTileInspectorElementCount;
            // This might happen if two people are modifying the same tile.
            if (!firstInRange || !secondInRange)
                return;
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::AnySwap, first, second);
            GameActions::Execute(&modifyTile);
        }

        void SortElements()
        {
            Guard::Assert(_tileSelected, "No tile selected");
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::AnySort);
            GameActions::Execute(&modifyTile);
        }

        void CopyElement()
        {
            const TileElement* const tileElement = OpenRCT2::TileInspector::GetSelectedElement();
            Guard::Assert(tileElement != nullptr, "Invalid tile element");
            // Copy value, in case the element gets moved
            _copiedElement = *tileElement;
            _copiedBanner = {};
            auto bannerIndex = _copiedElement.GetBannerIndex();
            if (bannerIndex != BannerIndex::GetNull())
            {
                auto banner = GetBanner(bannerIndex);
                if (banner != nullptr)
                    _copiedBanner = *banner;
            }
            _elementCopied = true;
            Invalidate();
        }

        void PasteElement()
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::AnyPaste, 0, 0, _copiedElement, _copiedBanner);
            GameActions::Execute(&modifyTile);
        }

        void BaseHeightOffset(int16_t elementIndex, int8_t heightOffset)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::AnyBaseHeightOffset, elementIndex, heightOffset);
            GameActions::Execute(&modifyTile);
        }

        void SurfaceShowParkFences(bool showFences)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::SurfaceShowParkFences, showFences);
            GameActions::Execute(&modifyTile);
        }

        void SurfaceToggleCorner(int32_t cornerIndex)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::SurfaceToggleCorner, cornerIndex);
            GameActions::Execute(&modifyTile);
        }

        void SurfaceToggleDiagonal()
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::SurfaceToggleDiagonal);
            GameActions::Execute(&modifyTile);
        }

        void PathSetSloped(int32_t elementIndex, bool sloped)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::PathSetSlope, elementIndex, sloped);
            GameActions::Execute(&modifyTile);
        }

        void PathSetJunctionRailings(int32_t elementIndex, bool hasJunctionRailings)
        {
            auto modifyTile = TileModifyAction(
                _toolMap, TileModifyType::PathSetJunctionRailings, elementIndex, hasJunctionRailings);
            GameActions::Execute(&modifyTile);
        }

        void PathSetBroken(int32_t elementIndex, bool broken)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::PathSetBroken, elementIndex, broken);
            GameActions::Execute(&modifyTile);
        }

        void PathToggleEdge(int32_t elementIndex, int32_t cornerIndex)
        {
            Guard::Assert(elementIndex >= 0 && elementIndex < windowTileInspectorElementCount, "elementIndex out of range");
            Guard::Assert(cornerIndex >= 0 && cornerIndex < 8, "cornerIndex out of range");
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::PathToggleEdge, elementIndex, cornerIndex);
            GameActions::Execute(&modifyTile);
        }

        void EntranceMakeUsable(int32_t elementIndex)
        {
            Guard::ArgumentInRange(elementIndex, 0, windowTileInspectorElementCount - 1);
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::EntranceMakeUsable, elementIndex);
            GameActions::Execute(&modifyTile);
        }

        void WallSetSlope(int32_t elementIndex, int32_t slopeValue)
        {
            // Make sure only the correct bits are set
            Guard::Assert((slopeValue & 3) == slopeValue, "slopeValue doesn't match its mask");
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::WallSetSlope, elementIndex, slopeValue);
            GameActions::Execute(&modifyTile);
        }

        void WallAnimationFrameOffset(int16_t elementIndex, int8_t animationFrameOffset)
        {
            auto modifyTile = TileModifyAction(
                _toolMap, TileModifyType::WallSetAnimationFrame, elementIndex, animationFrameOffset);
            GameActions::Execute(&modifyTile);
        }

        void TrackBlockHeightOffset(int32_t elementIndex, int8_t heightOffset)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::TrackBaseHeightOffset, elementIndex, heightOffset);
            GameActions::Execute(&modifyTile);
        }

        void TrackBlockSetLift(int32_t elementIndex, bool entireTrackBlock, bool chain)
        {
            auto modifyTile = TileModifyAction(
                _toolMap, entireTrackBlock ? TileModifyType::TrackSetChainBlock : TileModifyType::TrackSetChain, elementIndex,
                chain);
            GameActions::Execute(&modifyTile);
        }

        void TrackSetBrakeClosed(int32_t elementIndex, bool isClosed)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::TrackSetBrake, elementIndex, isClosed);
            GameActions::Execute(&modifyTile);
        }

        void TrackSetIndestructible(int32_t elementIndex, bool isIndestructible)
        {
            auto modifyTile = TileModifyAction(
                _toolMap, TileModifyType::TrackSetIndestructible, elementIndex, isIndestructible);
            GameActions::Execute(&modifyTile);
        }

        void QuarterTileSet(int32_t elementIndex, const int32_t quarterIndex)
        {
            // quarterIndex is widget index relative to WIDX_SCENERY_CHECK_QUARTER_N, so a value from 0-3
            Guard::Assert(quarterIndex >= 0 && quarterIndex < 4, "quarterIndex out of range");
            auto modifyTile = TileModifyAction(
                _toolMap, TileModifyType::ScenerySetQuarterLocation, elementIndex, (quarterIndex - GetCurrentRotation()) & 3);
            GameActions::Execute(&modifyTile);
        }

        // ToggleQuadrantCollision?
        void ToggleQuadrantCollosion(int32_t elementIndex, const int32_t quadrantIndex)
        {
            auto modifyTile = TileModifyAction(
                _toolMap, TileModifyType::ScenerySetQuarterCollision, elementIndex,
                (quadrantIndex + 2 - GetCurrentRotation()) & 3);
            GameActions::Execute(&modifyTile);
        }

        void BannerToggleBlock(int32_t elementIndex, int32_t edgeIndex)
        {
            Guard::Assert(edgeIndex >= 0 && edgeIndex < 4, "edgeIndex out of range");
            // Make edgeIndex  = 0
            edgeIndex = (edgeIndex - GetCurrentRotation()) & 3;
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::BannerToggleBlockingEdge, elementIndex, edgeIndex);
            GameActions::Execute(&modifyTile);
        }

        void ToggleInvisibility(int32_t elementIndex)
        {
            Guard::Assert(elementIndex >= 0 && elementIndex < windowTileInspectorElementCount, "elementIndex out of range");
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::AnyToggleInvisilibity, elementIndex);
            GameActions::Execute(&modifyTile);
        }

        void WallSetAnimationIsBackwards(int32_t elementIndex, bool backwards)
        {
            auto modifyTile = TileModifyAction(_toolMap, TileModifyType::WallSetAnimationIsBackwards, elementIndex, backwards);
            GameActions::Execute(&modifyTile);
        }

        void OnPrepareDraw() override
        {
            const TileElement* const tileElement = OpenRCT2::TileInspector::GetSelectedElement();

            // Set the correct page automatically
            TileInspectorPage p = TileInspectorPage::Default;
            if (tileElement != nullptr)
            {
                switch (tileElement->GetType())
                {
                    case TileElementType::Surface:
                        p = TileInspectorPage::Surface;
                        break;

                    case TileElementType::Path:
                        p = TileInspectorPage::Path;
                        break;

                    case TileElementType::Track:
                        p = TileInspectorPage::Track;
                        break;

                    case TileElementType::SmallScenery:
                        p = TileInspectorPage::Scenery;
                        break;

                    case TileElementType::Entrance:
                        p = TileInspectorPage::Entrance;
                        break;

                    case TileElementType::Wall:
                        p = TileInspectorPage::Wall;
                        break;

                    case TileElementType::LargeScenery:
                        p = TileInspectorPage::LargeScenery;
                        break;

                    case TileElementType::Banner:
                        p = TileInspectorPage::Banner;
                        break;
                }
            }

            if (tileInspectorPage != p)
            {
                SetPage(p);
                Invalidate();
            }
            // X and Y spinners
            SetWidgetDisabledAndInvalidate(
                WIDX_SPINNER_X_INCREASE, !(_tileSelected && ((_toolMap.x / 32) < kMaximumMapSizeTechnical - 1)));
            SetWidgetDisabledAndInvalidate(WIDX_SPINNER_X_DECREASE, !(_tileSelected && ((_toolMap.x / 32) > 0)));
            SetWidgetDisabledAndInvalidate(
                WIDX_SPINNER_Y_INCREASE, !(_tileSelected && ((_toolMap.y / 32) < kMaximumMapSizeTechnical - 1)));
            SetWidgetDisabledAndInvalidate(WIDX_SPINNER_Y_DECREASE, !(_tileSelected && ((_toolMap.y / 32) > 0)));

            // Sort buttons
            SetWidgetDisabledAndInvalidate(WIDX_BUTTON_SORT, !(_tileSelected && windowTileInspectorElementCount > 1));

            // Move Up button
            SetWidgetDisabledAndInvalidate(
                WIDX_BUTTON_MOVE_UP,
                !(windowTileInspectorSelectedIndex != -1
                  && windowTileInspectorSelectedIndex < windowTileInspectorElementCount - 1));

            // Move Down button
            SetWidgetDisabledAndInvalidate(WIDX_BUTTON_MOVE_DOWN, !(windowTileInspectorSelectedIndex > 0));

            // Copy button
            SetWidgetDisabledAndInvalidate(WIDX_BUTTON_COPY, !(windowTileInspectorSelectedIndex >= 0));

            // Paste button
            SetWidgetDisabledAndInvalidate(WIDX_BUTTON_PASTE, !(_tileSelected && _elementCopied));

            widgets[WIDX_BACKGROUND].bottom = height - 1;

            if (tileInspectorPage == TileInspectorPage::Default)
            {
                widgets[WIDX_GROUPBOX_DETAILS].type = WindowWidgetType::Empty;
                widgets[WIDX_GROUPBOX_PROPERTIES].type = WindowWidgetType::Empty;
                widgets[WIDX_LIST].bottom = height - PADDING_BOTTOM;
            }
            else
            {
                widgets[WIDX_GROUPBOX_DETAILS].type = WindowWidgetType::Groupbox;
                widgets[WIDX_GROUPBOX_PROPERTIES].type = WindowWidgetType::Groupbox;
                auto pageIndex = EnumValue(tileInspectorPage) - 1;
                widgets[WIDX_GROUPBOX_DETAILS].text = PageGroupBoxSettings[pageIndex].string_id;
                widgets[WIDX_GROUPBOX_DETAILS].top = height - PageGroupBoxSettings[pageIndex].details_top_offset;
                widgets[WIDX_GROUPBOX_DETAILS].bottom = height - PageGroupBoxSettings[pageIndex].details_bottom_offset;
                widgets[WIDX_GROUPBOX_PROPERTIES].top = height - PageGroupBoxSettings[pageIndex].properties_top_offset;
                widgets[WIDX_GROUPBOX_PROPERTIES].bottom = height - PageGroupBoxSettings[pageIndex].properties_bottom_offset;
                widgets[WIDX_LIST].bottom = widgets[WIDX_GROUPBOX_DETAILS].top - GROUPBOX_PADDING;
            }

            // The default page doesn't need further invalidation
            if (tileInspectorPage == TileInspectorPage::Default)
                return;

            // Using a switch, because I don't think giving each page their own callbacks is
            // needed here, as only the mouseup and invalidate functions are different.
            const int32_t propertiesAnchor = widgets[WIDX_GROUPBOX_PROPERTIES].top;

            switch (tileElement->GetType())
            {
                case TileElementType::Surface:
                    widgets[WIDX_SURFACE_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 0) + 3;
                    widgets[WIDX_SURFACE_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 0) - 3;
                    widgets[WIDX_SURFACE_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_SURFACE_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_SURFACE_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_SURFACE_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_SURFACE_BUTTON_REMOVE_FENCES].top = GBBT(propertiesAnchor, 1);
                    widgets[WIDX_SURFACE_BUTTON_REMOVE_FENCES].bottom = GBBB(propertiesAnchor, 1);
                    widgets[WIDX_SURFACE_BUTTON_RESTORE_FENCES].top = GBBT(propertiesAnchor, 1);
                    widgets[WIDX_SURFACE_BUTTON_RESTORE_FENCES].bottom = GBBB(propertiesAnchor, 1);
                    widgets[WIDX_SURFACE_CHECK_CORNER_N].top = GBBT(propertiesAnchor, 2) + 7 * 0;
                    widgets[WIDX_SURFACE_CHECK_CORNER_N].bottom = widgets[WIDX_SURFACE_CHECK_CORNER_N].top + 13;
                    widgets[WIDX_SURFACE_CHECK_CORNER_E].top = GBBT(propertiesAnchor, 2) + 7 * 1;
                    widgets[WIDX_SURFACE_CHECK_CORNER_E].bottom = widgets[WIDX_SURFACE_CHECK_CORNER_E].top + 13;
                    widgets[WIDX_SURFACE_CHECK_CORNER_S].top = GBBT(propertiesAnchor, 2) + 7 * 2;
                    widgets[WIDX_SURFACE_CHECK_CORNER_S].bottom = widgets[WIDX_SURFACE_CHECK_CORNER_S].top + 13;
                    widgets[WIDX_SURFACE_CHECK_CORNER_W].top = GBBT(propertiesAnchor, 2) + 7 * 1;
                    widgets[WIDX_SURFACE_CHECK_CORNER_W].bottom = widgets[WIDX_SURFACE_CHECK_CORNER_W].top + 13;
                    widgets[WIDX_SURFACE_CHECK_DIAGONAL].top = GBBT(propertiesAnchor, 3) + 7 * 1;
                    widgets[WIDX_SURFACE_CHECK_DIAGONAL].bottom = widgets[WIDX_SURFACE_CHECK_DIAGONAL].top + 13;
                    SetCheckboxValue(
                        WIDX_SURFACE_CHECK_CORNER_N,
                        tileElement->AsSurface()->GetSlope() & (1 << ((2 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_SURFACE_CHECK_CORNER_E,
                        tileElement->AsSurface()->GetSlope() & (1 << ((3 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_SURFACE_CHECK_CORNER_S,
                        tileElement->AsSurface()->GetSlope() & (1 << ((0 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_SURFACE_CHECK_CORNER_W,
                        tileElement->AsSurface()->GetSlope() & (1 << ((1 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_SURFACE_CHECK_DIAGONAL, tileElement->AsSurface()->GetSlope() & kTileSlopeDiagonalFlag);
                    break;

                case TileElementType::Path:
                    widgets[WIDX_PATH_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 0) + 3;
                    widgets[WIDX_PATH_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 0) - 3;
                    widgets[WIDX_PATH_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_PATH_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_PATH_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_PATH_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_PATH_CHECK_BROKEN].top = GBBT(propertiesAnchor, 1);
                    widgets[WIDX_PATH_CHECK_BROKEN].bottom = GBBB(propertiesAnchor, 1);
                    widgets[WIDX_PATH_CHECK_SLOPED].top = GBBT(propertiesAnchor, 2);
                    widgets[WIDX_PATH_CHECK_SLOPED].bottom = GBBB(propertiesAnchor, 2);
                    widgets[WIDX_PATH_CHECK_JUNCTION_RAILINGS].top = GBBT(propertiesAnchor, 3);
                    widgets[WIDX_PATH_CHECK_JUNCTION_RAILINGS].bottom = GBBB(propertiesAnchor, 3);
                    widgets[WIDX_PATH_CHECK_EDGE_N].top = GBBT(propertiesAnchor, 4) + 7 * 0;
                    widgets[WIDX_PATH_CHECK_EDGE_N].bottom = widgets[WIDX_PATH_CHECK_EDGE_N].top + 13;
                    widgets[WIDX_PATH_CHECK_EDGE_NE].top = GBBT(propertiesAnchor, 4) + 7 * 1;
                    widgets[WIDX_PATH_CHECK_EDGE_NE].bottom = widgets[WIDX_PATH_CHECK_EDGE_NE].top + 13;
                    widgets[WIDX_PATH_CHECK_EDGE_E].top = GBBT(propertiesAnchor, 4) + 7 * 2;
                    widgets[WIDX_PATH_CHECK_EDGE_E].bottom = widgets[WIDX_PATH_CHECK_EDGE_E].top + 13;
                    widgets[WIDX_PATH_CHECK_EDGE_SE].top = GBBT(propertiesAnchor, 4) + 7 * 3;
                    widgets[WIDX_PATH_CHECK_EDGE_SE].bottom = widgets[WIDX_PATH_CHECK_EDGE_SE].top + 13;
                    widgets[WIDX_PATH_CHECK_EDGE_S].top = GBBT(propertiesAnchor, 4) + 7 * 4;
                    widgets[WIDX_PATH_CHECK_EDGE_S].bottom = widgets[WIDX_PATH_CHECK_EDGE_S].top + 13;
                    widgets[WIDX_PATH_CHECK_EDGE_SW].top = GBBT(propertiesAnchor, 4) + 7 * 3;
                    widgets[WIDX_PATH_CHECK_EDGE_SW].bottom = widgets[WIDX_PATH_CHECK_EDGE_SW].top + 13;
                    widgets[WIDX_PATH_CHECK_EDGE_W].top = GBBT(propertiesAnchor, 4) + 7 * 2;
                    widgets[WIDX_PATH_CHECK_EDGE_W].bottom = widgets[WIDX_PATH_CHECK_EDGE_W].top + 13;
                    widgets[WIDX_PATH_CHECK_EDGE_NW].top = GBBT(propertiesAnchor, 4) + 7 * 1;
                    widgets[WIDX_PATH_CHECK_EDGE_NW].bottom = widgets[WIDX_PATH_CHECK_EDGE_NW].top + 13;
                    SetCheckboxValue(WIDX_PATH_CHECK_SLOPED, tileElement->AsPath()->IsSloped());
                    SetCheckboxValue(WIDX_PATH_CHECK_JUNCTION_RAILINGS, tileElement->AsPath()->HasJunctionRailings());
                    SetCheckboxValue(WIDX_PATH_CHECK_BROKEN, tileElement->AsPath()->IsBroken());
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_NE, tileElement->AsPath()->GetEdges() & (1 << ((0 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_SE, tileElement->AsPath()->GetEdges() & (1 << ((1 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_SW, tileElement->AsPath()->GetEdges() & (1 << ((2 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_NW, tileElement->AsPath()->GetEdges() & (1 << ((3 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_E, tileElement->AsPath()->GetCorners() & (1 << ((0 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_S, tileElement->AsPath()->GetCorners() & (1 << ((1 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_W, tileElement->AsPath()->GetCorners() & (1 << ((2 - GetCurrentRotation()) & 3)));
                    SetCheckboxValue(
                        WIDX_PATH_CHECK_EDGE_N, tileElement->AsPath()->GetCorners() & (1 << ((3 - GetCurrentRotation()) & 3)));
                    break;

                case TileElementType::Track:
                    widgets[WIDX_TRACK_CHECK_APPLY_TO_ALL].top = GBBT(propertiesAnchor, 0);
                    widgets[WIDX_TRACK_CHECK_APPLY_TO_ALL].bottom = GBBB(propertiesAnchor, 0);
                    widgets[WIDX_TRACK_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 1) + 3;
                    widgets[WIDX_TRACK_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 1) - 3;
                    widgets[WIDX_TRACK_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 1) + 4;
                    widgets[WIDX_TRACK_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 1) - 4;
                    widgets[WIDX_TRACK_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 1) + 4;
                    widgets[WIDX_TRACK_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 1) - 4;
                    widgets[WIDX_TRACK_CHECK_CHAIN_LIFT].top = GBBT(propertiesAnchor, 2);
                    widgets[WIDX_TRACK_CHECK_CHAIN_LIFT].bottom = GBBB(propertiesAnchor, 2);
                    widgets[WIDX_TRACK_CHECK_BRAKE_CLOSED].top = GBBT(propertiesAnchor, 3);
                    widgets[WIDX_TRACK_CHECK_BRAKE_CLOSED].bottom = GBBB(propertiesAnchor, 3);
                    widgets[WIDX_TRACK_CHECK_IS_INDESTRUCTIBLE].top = GBBT(propertiesAnchor, 4);
                    widgets[WIDX_TRACK_CHECK_IS_INDESTRUCTIBLE].bottom = GBBB(propertiesAnchor, 4);
                    SetCheckboxValue(WIDX_TRACK_CHECK_APPLY_TO_ALL, _applyToAll);
                    SetCheckboxValue(WIDX_TRACK_CHECK_CHAIN_LIFT, tileElement->AsTrack()->HasChain());
                    SetCheckboxValue(WIDX_TRACK_CHECK_BRAKE_CLOSED, tileElement->AsTrack()->IsBrakeClosed());
                    widgets[WIDX_TRACK_CHECK_BRAKE_CLOSED].content = tileElement->AsTrack()->IsBlockStart()
                        ? STR_TILE_INSPECTOR_TRACK_BLOCK_BRAKE
                        : STR_TILE_INSPECTOR_TRACK_BRAKE_CLOSED;
                    SetCheckboxValue(WIDX_TRACK_CHECK_IS_INDESTRUCTIBLE, tileElement->AsTrack()->IsIndestructible());
                    break;

                case TileElementType::SmallScenery:
                {
                    // Raise / Lower
                    widgets[WIDX_SCENERY_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 0) + 3;
                    widgets[WIDX_SCENERY_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 0) - 3;
                    widgets[WIDX_SCENERY_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_SCENERY_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_SCENERY_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_SCENERY_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 0) - 4;

                    // Quadrant checkboxes
                    widgets[WIDX_SCENERY_CHECK_QUARTER_N].top = GBBT(propertiesAnchor, 1) - 5 + 7 * 0;
                    widgets[WIDX_SCENERY_CHECK_QUARTER_N].bottom = widgets[WIDX_SCENERY_CHECK_QUARTER_N].top + 13;
                    widgets[WIDX_SCENERY_CHECK_QUARTER_E].top = GBBT(propertiesAnchor, 1) - 5 + 7 * 1;
                    widgets[WIDX_SCENERY_CHECK_QUARTER_E].bottom = widgets[WIDX_SCENERY_CHECK_QUARTER_E].top + 13;
                    widgets[WIDX_SCENERY_CHECK_QUARTER_S].top = GBBT(propertiesAnchor, 1) - 5 + 7 * 2;
                    widgets[WIDX_SCENERY_CHECK_QUARTER_S].bottom = widgets[WIDX_SCENERY_CHECK_QUARTER_S].top + 13;
                    widgets[WIDX_SCENERY_CHECK_QUARTER_W].top = GBBT(propertiesAnchor, 1) - 5 + 7 * 1;
                    widgets[WIDX_SCENERY_CHECK_QUARTER_W].bottom = widgets[WIDX_SCENERY_CHECK_QUARTER_W].top + 13;
                    // This gets the relative rotation, by subtracting the camera's rotation, and wrapping it between 0-3
                    // inclusive
                    bool N = tileElement->AsSmallScenery()->GetSceneryQuadrant() == ((0 - GetCurrentRotation()) & 3);
                    bool E = tileElement->AsSmallScenery()->GetSceneryQuadrant() == ((1 - GetCurrentRotation()) & 3);
                    bool S = tileElement->AsSmallScenery()->GetSceneryQuadrant() == ((2 - GetCurrentRotation()) & 3);
                    bool W = tileElement->AsSmallScenery()->GetSceneryQuadrant() == ((3 - GetCurrentRotation()) & 3);
                    SetCheckboxValue(WIDX_SCENERY_CHECK_QUARTER_N, N);
                    SetCheckboxValue(WIDX_SCENERY_CHECK_QUARTER_E, E);
                    SetCheckboxValue(WIDX_SCENERY_CHECK_QUARTER_S, S);
                    SetCheckboxValue(WIDX_SCENERY_CHECK_QUARTER_W, W);

                    // Collision checkboxes
                    widgets[WIDX_SCENERY_CHECK_COLLISION_N].top = GBBT(propertiesAnchor, 2) + 5 + 7 * 0;
                    widgets[WIDX_SCENERY_CHECK_COLLISION_N].bottom = widgets[WIDX_SCENERY_CHECK_COLLISION_N].top + 13;
                    widgets[WIDX_SCENERY_CHECK_COLLISION_E].top = GBBT(propertiesAnchor, 2) + 5 + 7 * 1;
                    widgets[WIDX_SCENERY_CHECK_COLLISION_E].bottom = widgets[WIDX_SCENERY_CHECK_COLLISION_E].top + 13;
                    widgets[WIDX_SCENERY_CHECK_COLLISION_S].top = GBBT(propertiesAnchor, 2) + 5 + 7 * 2;
                    widgets[WIDX_SCENERY_CHECK_COLLISION_S].bottom = widgets[WIDX_SCENERY_CHECK_COLLISION_S].top + 13;
                    widgets[WIDX_SCENERY_CHECK_COLLISION_W].top = GBBT(propertiesAnchor, 2) + 5 + 7 * 1;
                    widgets[WIDX_SCENERY_CHECK_COLLISION_W].bottom = widgets[WIDX_SCENERY_CHECK_COLLISION_W].top + 13;
                    auto occupiedQuadrants = tileElement->GetOccupiedQuadrants();
                    N = (occupiedQuadrants & (1 << ((2 - GetCurrentRotation()) & 3))) != 0;
                    E = (occupiedQuadrants & (1 << ((3 - GetCurrentRotation()) & 3))) != 0;
                    S = (occupiedQuadrants & (1 << ((0 - GetCurrentRotation()) & 3))) != 0;
                    W = (occupiedQuadrants & (1 << ((1 - GetCurrentRotation()) & 3))) != 0;
                    SetCheckboxValue(WIDX_SCENERY_CHECK_COLLISION_N, N);
                    SetCheckboxValue(WIDX_SCENERY_CHECK_COLLISION_E, E);
                    SetCheckboxValue(WIDX_SCENERY_CHECK_COLLISION_S, S);
                    SetCheckboxValue(WIDX_SCENERY_CHECK_COLLISION_W, W);
                    break;
                }

                case TileElementType::Entrance:
                    widgets[WIDX_ENTRANCE_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 0) + 3;
                    widgets[WIDX_ENTRANCE_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 0) - 3;
                    widgets[WIDX_ENTRANCE_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_ENTRANCE_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_ENTRANCE_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_ENTRANCE_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_ENTRANCE_BUTTON_MAKE_USABLE].top = GBBT(propertiesAnchor, 1);
                    widgets[WIDX_ENTRANCE_BUTTON_MAKE_USABLE].bottom = GBBB(propertiesAnchor, 1);
                    SetWidgetDisabled(
                        WIDX_ENTRANCE_BUTTON_MAKE_USABLE,
                        !(tileElement->AsEntrance()->GetEntranceType() != ENTRANCE_TYPE_PARK_ENTRANCE));
                    break;

                case TileElementType::Wall:
                {
                    bool canBeSloped = false;
                    bool hasAnimation = false;
                    const auto wallEntry = tileElement->AsWall()->GetEntry();
                    if (wallEntry != nullptr)
                    {
                        canBeSloped = !(wallEntry->flags & WALL_SCENERY_CANT_BUILD_ON_SLOPE);
                        hasAnimation = wallEntry->flags & WALL_SCENERY_IS_DOOR;
                    }

                    widgets[WIDX_WALL_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 0) + 3;
                    widgets[WIDX_WALL_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 0) - 3;
                    widgets[WIDX_WALL_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_WALL_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_WALL_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_WALL_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_WALL_DROPDOWN_SLOPE].top = GBBT(propertiesAnchor, 1) + 3;
                    widgets[WIDX_WALL_DROPDOWN_SLOPE].bottom = GBBB(propertiesAnchor, 1) - 3;
                    widgets[WIDX_WALL_DROPDOWN_SLOPE].text = WallSlopeStringIds[tileElement->AsWall()->GetSlope()];
                    widgets[WIDX_WALL_DROPDOWN_SLOPE_BUTTON].top = GBBT(propertiesAnchor, 1) + 4;
                    widgets[WIDX_WALL_DROPDOWN_SLOPE_BUTTON].bottom = GBBB(propertiesAnchor, 1) - 4;
                    widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME].top = GBBT(propertiesAnchor, 2) + 3;
                    widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME].bottom = GBBB(propertiesAnchor, 2) - 3;
                    widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME_INCREASE].top = GBBT(propertiesAnchor, 2) + 4;
                    widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME_INCREASE].bottom = GBBB(propertiesAnchor, 2) - 4;
                    widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME_DECREASE].top = GBBT(propertiesAnchor, 2) + 4;
                    widgets[WIDX_WALL_SPINNER_ANIMATION_FRAME_DECREASE].bottom = GBBB(propertiesAnchor, 2) - 4;
                    widgets[WIDX_WALL_ANIMATION_IS_BACKWARDS].top = GBBT(propertiesAnchor, 3);
                    widgets[WIDX_WALL_ANIMATION_IS_BACKWARDS].bottom = GBBB(propertiesAnchor, 3);

                    // Wall slope dropdown
                    SetWidgetDisabled(WIDX_WALL_DROPDOWN_SLOPE, !canBeSloped);
                    InvalidateWidget(WIDX_WALL_DROPDOWN_SLOPE);
                    SetWidgetDisabled(WIDX_WALL_DROPDOWN_SLOPE_BUTTON, !canBeSloped);
                    InvalidateWidget(WIDX_WALL_DROPDOWN_SLOPE_BUTTON);
                    // Wall animation frame spinner
                    SetWidgetDisabled(WIDX_WALL_SPINNER_ANIMATION_FRAME, !hasAnimation);
                    SetWidgetDisabled(WIDX_WALL_SPINNER_ANIMATION_FRAME_INCREASE, !hasAnimation);
                    SetWidgetDisabled(WIDX_WALL_SPINNER_ANIMATION_FRAME_DECREASE, !hasAnimation);

                    SetCheckboxValue(WIDX_WALL_ANIMATION_IS_BACKWARDS, tileElement->AsWall()->AnimationIsBackwards());
                    SetWidgetDisabled(WIDX_WALL_ANIMATION_IS_BACKWARDS, !hasAnimation);
                    break;
                }

                case TileElementType::LargeScenery:
                    widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 0) + 3;
                    widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 0) - 3;
                    widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_LARGE_SCENERY_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    break;

                case TileElementType::Banner:
                    widgets[WIDX_BANNER_SPINNER_HEIGHT].top = GBBT(propertiesAnchor, 0) + 3;
                    widgets[WIDX_BANNER_SPINNER_HEIGHT].bottom = GBBB(propertiesAnchor, 0) - 3;
                    widgets[WIDX_BANNER_SPINNER_HEIGHT_INCREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_BANNER_SPINNER_HEIGHT_INCREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_BANNER_SPINNER_HEIGHT_DECREASE].top = GBBT(propertiesAnchor, 0) + 4;
                    widgets[WIDX_BANNER_SPINNER_HEIGHT_DECREASE].bottom = GBBB(propertiesAnchor, 0) - 4;
                    widgets[WIDX_BANNER_CHECK_BLOCK_NE].top = GBBT(propertiesAnchor, 1);
                    widgets[WIDX_BANNER_CHECK_BLOCK_NE].bottom = GBBB(propertiesAnchor, 1);
                    widgets[WIDX_BANNER_CHECK_BLOCK_SE].top = GBBT(propertiesAnchor, 2);
                    widgets[WIDX_BANNER_CHECK_BLOCK_SE].bottom = GBBB(propertiesAnchor, 2);
                    widgets[WIDX_BANNER_CHECK_BLOCK_SW].top = GBBT(propertiesAnchor, 2);
                    widgets[WIDX_BANNER_CHECK_BLOCK_SW].bottom = GBBB(propertiesAnchor, 2);
                    widgets[WIDX_BANNER_CHECK_BLOCK_NW].top = GBBT(propertiesAnchor, 1);
                    widgets[WIDX_BANNER_CHECK_BLOCK_NW].bottom = GBBB(propertiesAnchor, 1);
                    SetCheckboxValue(
                        WIDX_BANNER_CHECK_BLOCK_NE,
                        (tileElement->AsBanner()->GetAllowedEdges() & (1 << ((0 - GetCurrentRotation()) & 3))));
                    SetCheckboxValue(
                        WIDX_BANNER_CHECK_BLOCK_SE,
                        (tileElement->AsBanner()->GetAllowedEdges() & (1 << ((1 - GetCurrentRotation()) & 3))));
                    SetCheckboxValue(
                        WIDX_BANNER_CHECK_BLOCK_SW,
                        (tileElement->AsBanner()->GetAllowedEdges() & (1 << ((2 - GetCurrentRotation()) & 3))));
                    SetCheckboxValue(
                        WIDX_BANNER_CHECK_BLOCK_NW,
                        (tileElement->AsBanner()->GetAllowedEdges() & (1 << ((3 - GetCurrentRotation()) & 3))));
                    break;

                default:
                    break; // Nothing.
            }
        }
    };

    WindowBase* TileInspectorOpen()
    {
        auto* windowMgr = GetWindowManager();
        WindowBase* window = windowMgr->BringToFrontByClass(WindowClass::TileInspector);
        if (window == nullptr)
            window = windowMgr->Create<TileInspector>(WindowClass::TileInspector, ScreenCoordsXY(0, 29), WW, WH, WF_RESIZABLE);
        return window;
    }

    void WindowTileInspectorClearClipboard()
    {
        auto* windowMgr = GetWindowManager();
        auto* window = windowMgr->FindByClass(WindowClass::TileInspector);
        if (window != nullptr)
            static_cast<TileInspector*>(window)->ClearClipboard();
    }

    void WindowTileInspectorKeyboardShortcutToggleInvisibility()
    {
        auto* windowMgr = GetWindowManager();
        auto* window = windowMgr->FindByClass(WindowClass::TileInspector);
        if (window != nullptr)
            static_cast<TileInspector*>(window)->ToggleInvisibility();
    }
} // namespace OpenRCT2::Ui::Windows
