/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)

This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
more details.

You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA
**********/
// "liveMedia"
// Copyright (c) 1996-2024 Live Networks, Inc.  All rights reserved.
// A data structure that represents a session that consists of
// potentially multiple (audio and/or video) sub-sessions
// (This data structure is used for media *streamers* - i.e., servers.
//  For media receivers, use "MediaSession" instead.)
// C++ header

#ifndef _SERVER_MEDIA_SESSION_HH
#define _SERVER_MEDIA_SESSION_HH

#ifndef _RTCP_HH
#include "RTCP.hh"
#endif

class ServerMediaSubsession; // forward

class ServerMediaSession: public Medium {
public:
  static ServerMediaSession* createNew(UsageEnvironment& env,
				       char const* streamName = NULL,
				       char const* info = NULL,
				       char const* description = NULL,
				       Boolean isSSM = False,
				       char const* miscSDPLines = NULL);

  static Boolean lookupByName(UsageEnvironment& env,
                              char const* mediumName,
                              ServerMediaSession*& resultSession);

  char* generateSDPDescription(int addressFamily); // based on the entire session
      // Note: The caller is responsible for freeing the returned string

  char const* streamName() const { return fStreamName; }

  Boolean addSubsession(ServerMediaSubsession* subsession);
  unsigned numSubsessions() const { return fSubsessionCounter; }

  void testScaleFactor(float& scale); // sets "scale" to the actual supported scale
  float duration() const;
    // a result == 0 means an unbounded session (the default)
    // a result < 0 means: subsession durations differ; the result is -(the largest).
    // a result > 0 means: this is the duration of a bounded session

  virtual void noteLiveness();
    // called whenever a client - accessing this media - notes liveness.
    // The default implementation does nothing, but subclasses can redefine this - e.g., if you
    // want to remove long-unused "ServerMediaSession"s from the server.

  unsigned referenceCount() const { return fReferenceCount; }
  void incrementReferenceCount() { ++fReferenceCount; }
  void decrementReferenceCount() { if (fReferenceCount > 0) --fReferenceCount; }
  Boolean& deleteWhenUnreferenced() { return fDeleteWhenUnreferenced; }

  void deleteAllSubsessions();
    // Removes and deletes all subsessions added by "addSubsession()", returning us to an 'empty' state
    // Note: If you have already added this "ServerMediaSession" to a server then, before calling this function,
    //   you must first close any client connections that use it,
    //   by calling "GenericMediaServer::closeAllClientSessionsForServerMediaSession()".

  Boolean streamingUsesSRTP; // by default, False
  Boolean streamingIsEncrypted; // by default, False

protected:
  ServerMediaSession(UsageEnvironment& env, char const* streamName,
		     char const* info, char const* description,
		     Boolean isSSM, char const* miscSDPLines);
  // called only by "createNew()"

  virtual ~ServerMediaSession();

private: // redefined virtual functions
  virtual Boolean isServerMediaSession() const;

private:
  Boolean fIsSSM;

  // Linkage fields:
  friend class ServerMediaSubsessionIterator;
  ServerMediaSubsession* fSubsessionsHead;
  ServerMediaSubsession* fSubsessionsTail;
  unsigned fSubsessionCounter;

  char* fStreamName;
  char* fInfoSDPString;
  char* fDescriptionSDPString;
  char* fMiscSDPLines;
  struct timeval fCreationTime;
  unsigned fReferenceCount;
  Boolean fDeleteWhenUnreferenced;
};


class ServerMediaSubsessionIterator {
public:
  ServerMediaSubsessionIterator(ServerMediaSession& session);
  virtual ~ServerMediaSubsessionIterator();

  ServerMediaSubsession* next(); // NULL if none
  void reset();

private:
  ServerMediaSession& fOurSession;
  ServerMediaSubsession* fNextPtr;
};


class ServerMediaSubsession: public Medium {
public:
  unsigned trackNumber() const { return fTrackNumber; }
  char const* trackId();
  virtual char const* sdpLines(int addressFamily) = 0;
  virtual void getStreamParameters(unsigned clientSessionId, // in
				   struct sockaddr_storage const& clientAddress, // in
				   Port const& clientRTPPort, // in
				   Port const& clientRTCPPort, // in
				   int tcpSocketNum, // in (-1 means use UDP, not TCP)
				   unsigned char rtpChannelId, // in (used if TCP)
				   unsigned char rtcpChannelId, // in (used if TCP)
				   TLSState* tlsState, // in (used if TCP)
				   struct sockaddr_storage& destinationAddress, // in out
				   u_int8_t& destinationTTL, // in out
				   Boolean& isMulticast, // out
				   Port& serverRTPPort, // out
				   Port& serverRTCPPort, // out
				   void*& streamToken // out
				   ) = 0;
  virtual void startStream(unsigned clientSessionId, void* streamToken,
			   TaskFunc* rtcpRRHandler,
			   void* rtcpRRHandlerClientData,
			   unsigned short& rtpSeqNum,
			   unsigned& rtpTimestamp,
			   ServerRequestAlternativeByteHandler* serverRequestAlternativeByteHandler,
			   void* serverRequestAlternativeByteHandlerClientData) = 0;
  virtual void pauseStream(unsigned clientSessionId, void* streamToken);
  virtual void seekStream(unsigned clientSessionId, void* streamToken, double& seekNPT,
			  double streamDuration, u_int64_t& numBytes);
     // This routine is used to seek by relative (i.e., NPT) time.
     // "streamDuration", if >0.0, specifies how much data to stream, past "seekNPT".  (If <=0.0, all remaining data is streamed.)
     // "numBytes" returns the size (in bytes) of the data to be streamed, or 0 if unknown or unlimited.
  virtual void seekStream(unsigned clientSessionId, void* streamToken, char*& absStart, char*& absEnd);
     // This routine is used to seek by 'absolute' time.
     // "absStart" should be a string of the form "YYYYMMDDTHHMMSSZ" or "YYYYMMDDTHHMMSS.<frac>Z".
     // "absEnd" should be either NULL (for no end time), or a string of the same form as "absStart".
     // These strings may be modified in-place, or can be reassigned to a newly-allocated value (after delete[]ing the original).
  virtual void nullSeekStream(unsigned clientSessionId, void* streamToken,
			      double streamEndTime, u_int64_t& numBytes);
     // Called whenever we're handling a "PLAY" command without a specified start time.
  virtual void setStreamScale(unsigned clientSessionId, void* streamToken, float scale);
  virtual float getCurrentNPT(void* streamToken);
  virtual FramedSource* getStreamSource(void* streamToken);
  virtual void getRTPSinkandRTCP(void* streamToken,
				 RTPSink*& rtpSink, RTCPInstance*& rtcp) = 0;
     // Returns pointers to the "RTPSink" and "RTCPInstance" objects for "streamToken".
     // (This can be useful if you want to get the associated 'Groupsock' objects, for example.)
     // You must not delete these objects, or start/stop playing them; instead, that is done
     // using the "startStream()" and "deleteStream()" functions.
  virtual void deleteStream(unsigned clientSessionId, void*& streamToken);

  virtual void testScaleFactor(float& scale); // sets "scale" to the actual supported scale
  virtual float duration() const;
    // returns 0 for an unbounded session (the default)
    // returns > 0 for a bounded session
  virtual void getAbsoluteTimeRange(char*& absStartTime, char*& absEndTime) const;
    // Subclasses can reimplement this iff they support seeking by 'absolute' time.

protected: // we're a virtual base class
  ServerMediaSubsession(UsageEnvironment& env);
  virtual ~ServerMediaSubsession();

  char const* rangeSDPLine() const;
      // returns a string to be delete[]d

  ServerMediaSession* fParentSession;
  u_int32_t fSRTP_ROC; // horrible hack for SRTP; when the ROC changes, regenerate the SDP

private:
  friend class ServerMediaSession;
  friend class ServerMediaSubsessionIterator;
  ServerMediaSubsession* fNext;

  unsigned fTrackNumber; // within an enclosing ServerMediaSession
  char const* fTrackId;
};

#endif
