''
'' A light red style from "Red Dress"
''
'' Original Author: https://github.com/Drakemor
'' https://github.com/Drakemor/RedDress-PlantUML
''

!if (%not(%variable_exists("$FONTNAME")))
!$FONTNAME = "Verdana"
!endif

!if (%not(%variable_exists("$FONTSIZE")))
!$FONTSIZE = 11
!endif

!$ACCENT = "CC0033"
!$ACCENTDARK = "AA0033"
skinparam stereotypeCBackgroundColor $ACCENTDARK
!$PRIMARYFONTCOLOR = "000"
!$SECONDARY = "333"
!$ARROWCOLOR = "000"
!$ARROWFONTCOLOR = "333"
!$BORDERCOLOR = "aaa"
!$BOXBG = "ccc"
!$LIGHTBORDERCOLOR = "cccccc"
!$LIGHTBG = "e0e0e0"
skinparam backgroundColor fff

!procedure font_style()
  fontColor $PRIMARYFONTCOLOR
  fontName $FONTNAME
  fontSize $FONTSIZE
  stereotypeFontColor $SECONDARY
  stereotypeFontSize $FONTSIZE
!endprocedure

!procedure basic_style()
  backgroundColor $BOXBG
  borderColor $BORDERCOLOR
!endprocedure

!procedure light_style()
  backgroundColor $LIGHTBG
  borderColor $LIGHTBORDERCOLOR
!endprocedure

!procedure accent_style()
  backgroundColor $ACCENT
  borderColor $ACCENTDARK
!endprocedure

!procedure arrow_style()
  arrowColor $ARROWCOLOR
  arrowFontName $FONTNAME
  arrowFontColor $ARROWFONTCOLOR
  arrowFontSize $FONTSIZE
!endprocedure

' Class diagrams

skinparam circledCharacter {
  radius 8
  fontSize $FONTSIZE
  fontName $FONTNAME
}

skinparam class {
  basic_style()
  font_style()
  arrow_style()

  attributeFontColor $SECONDARY
  attributeFontSize $FONTSIZE
  attributeIconSize $FONTSIZE
}

' Sequence diagrams

skinparam actor {
  accent_style()
  font_style()
}

skinparam participant {
  basic_style()
  font_style()
}

skinparam collections {
  basic_style()
  font_style()
}

skinparam SequenceBox{
  light_style()
  font_style()
}

' Component diagrams

skinparam interface {
  accent_style()
  font_style()
}

skinparam component {
  basic_style()
  font_style()
}

skinparam node {
  basic_style()
  font_style()
}

skinparam database {
  basic_style()
  font_style()
}

skinparam queue {
  basic_style()
  font_style()
}

' Use Case diagrams

skinparam usecase {
  basic_style()
  font_style()
  arrow_style()
}

skinparam activity {
  basic_style()
  font_style()
  arrow_style()
}

skinparam sequence {
  font_style()
  arrow_style()

  lifeLineBorderColor $ACCENT
  lifeLineBackgroundColor $LIGHTBG
}

skinparam boundary {
  accent_style()
  font_style()
}

skinparam control {
  accent_style()
  font_style()
}

skinparam entity {
  accent_style()
  font_style()
}

' State diagrams

skinparam state {
  basic_style()
  font_style()
  arrow_style()
  startColor $ACCENT
  endColor $ACCENTDARK
}

' Object diagrams

skinparam object {
  basic_style()
  font_style()
  arrow_style()
}

' Common

skinparam note {
  accent_style()
  font_style()
}

skinparam cloud {
  basic_style()
  font_style()
  arrow_style()
}

skinparam rectangle {
  basic_style()
  font_style()
}

skinparam storage {
  basic_style()
  font_style()
}
