/*
-----------------------------------------------------------------------------
This source file is part of OGRE
    (Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright (c) 2008 Renato Araujo Oliveira Filho <renatox@gmail.com>
Copyright (c) 2000-2014 Torus Knot Software Ltd

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
--------------------------------------------------------------------------*/

#include "OgreRoot.h"
#include "OgreException.h"
#include "OgreLogManager.h"
#include "OgreStringConverter.h"

#include "OgreViewport.h"

#include "OgreWin32EGLSupport.h"
#include "OgreWin32EGLWindow.h"

#include <iostream>
#include <algorithm>
#include <climits>


namespace Ogre {
    Win32EGLWindow::Win32EGLWindow(Win32EGLSupport *glsupport)
        : EGLWindow(glsupport)
    {
        mGLSupport = glsupport;
        mNativeDisplay = glsupport->getNativeDisplay();
    }

    void Win32EGLWindow::createNativeWindow( int &left, int &top, uint &width, uint &height, String &title )
    {
        // destroy current window, if any
        if (mWindow)
            destroy();

		HINSTANCE hInst = NULL;
		static const TCHAR staticVar;
		GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, &staticVar, &hInst);

        mWindow = 0;
        mClosed = false;        
        mColourDepth = mIsFullScreen? 32 : GetDeviceCaps(GetDC(0), BITSPIXEL);
        HWND parent = 0;
        bool vsync = false;
        String border;
        bool outerSize = false;
        bool hwGamma = false;
        int monitorIndex = -1;
        HMONITOR hMonitor = NULL;


        if (!mIsExternal)
        {
            DWORD         dwStyle = WS_VISIBLE | WS_CLIPCHILDREN;
            DWORD         dwStyleEx = 0;                    
            MONITORINFOEX monitorInfoEx;
            RECT          rc;

            // If we didn't specified the adapter index, or if it didn't find it
            if (hMonitor == NULL)
            {
                POINT windowAnchorPoint;

                // Fill in anchor point.
                windowAnchorPoint.x = left;
                windowAnchorPoint.y = top;


                // Get the nearest monitor to this window.
                hMonitor = MonitorFromPoint(windowAnchorPoint, MONITOR_DEFAULTTONEAREST);
            }

            // Get the target monitor info      
            memset(&monitorInfoEx, 0, sizeof(MONITORINFOEX));
            monitorInfoEx.cbSize = sizeof(MONITORINFOEX);
            GetMonitorInfo(hMonitor, &monitorInfoEx);

            //size_t devNameLen = strlen(monitorInfoEx.szDevice);
            //mDeviceName = new char[devNameLen + 1];

            //strcpy(mDeviceName, monitorInfoEx.szDevice);          


            // No specified top left -> Center the window in the middle of the monitor
            if (left == -1 || top == -1)
            {               
                int screenw = monitorInfoEx.rcMonitor.right  - monitorInfoEx.rcMonitor.left;
                int screenh = monitorInfoEx.rcMonitor.bottom - monitorInfoEx.rcMonitor.top;

                SetRect(&rc, 0, 0, width, height);
                AdjustWindowRect(&rc, dwStyle, false);

                // clamp window dimensions to screen size
                int outerw = (rc.right-rc.left < screenw)? rc.right-rc.left : screenw;
                int outerh = (rc.bottom-rc.top < screenh)? rc.bottom-rc.top : screenh;

                if (left == -1)
                    left = monitorInfoEx.rcMonitor.left + (screenw - outerw) / 2;
                else if (monitorIndex != -1)
                    left += monitorInfoEx.rcMonitor.left;

                if (top == -1)
                    top = monitorInfoEx.rcMonitor.top + (screenh - outerh) / 2;
                else if (monitorIndex != -1)
                    top += monitorInfoEx.rcMonitor.top;
            }
            else if (monitorIndex != -1)
            {
                left += monitorInfoEx.rcMonitor.left;
                top += monitorInfoEx.rcMonitor.top;
            }

            mWidth = width;
            mHeight = height;
            mTop = top;
            mLeft = left;

            if (mIsFullScreen)
            {
                dwStyle |= WS_POPUP;
                dwStyleEx |= WS_EX_TOPMOST;
                mTop = monitorInfoEx.rcMonitor.top;
                mLeft = monitorInfoEx.rcMonitor.left;                                           
            }
            else
            {               
                if (parent)
                {
                    dwStyle |= WS_CHILD;
                }
                else
                {
                    if (border == "none")
                        dwStyle |= WS_POPUP;
                    else if (border == "fixed")
                        dwStyle |= WS_OVERLAPPED | WS_BORDER | WS_CAPTION |
                        WS_SYSMENU | WS_MINIMIZEBOX;
                    else
                        dwStyle |= WS_OVERLAPPEDWINDOW;
                }

                int screenw = GetSystemMetrics(SM_CXSCREEN);
                int screenh = GetSystemMetrics(SM_CYSCREEN);

                if (!outerSize)
                {
                    // Calculate window dimensions required
                    // to get the requested client area
                    SetRect(&rc, 0, 0, mWidth, mHeight);
                    AdjustWindowRect(&rc, dwStyle, false);
                    mWidth = rc.right - rc.left;
                    mHeight = rc.bottom - rc.top;

                    // Clamp window rect to the nearest display monitor.
                    if (mLeft < monitorInfoEx.rcMonitor.left)
                        mLeft = monitorInfoEx.rcMonitor.left;       

                    if (mTop < monitorInfoEx.rcMonitor.top)                 
                        mTop = monitorInfoEx.rcMonitor.top;                 

                    if ((int)mWidth > monitorInfoEx.rcMonitor.right - mLeft)                    
                        mWidth = monitorInfoEx.rcMonitor.right - mLeft; 

                    if ((int)mHeight > monitorInfoEx.rcMonitor.bottom - mTop)                   
                        mHeight = monitorInfoEx.rcMonitor.bottom - mTop;        
                }           
            }

            // register class and create window
            WNDCLASS wc = { CS_OWNDC, DefWindowProc, 0, 0, hInst,
                LoadIcon(NULL, IDI_APPLICATION), LoadCursor(NULL, IDC_ARROW),
                (HBRUSH)GetStockObject(BLACK_BRUSH), NULL, "OgreGLES2Window" };
            RegisterClass(&wc);

            if (mIsFullScreen)
            {
                DEVMODE displayDeviceMode;

                memset(&displayDeviceMode, 0, sizeof(displayDeviceMode));
                displayDeviceMode.dmSize = sizeof(DEVMODE);
                displayDeviceMode.dmBitsPerPel = mColourDepth;
                displayDeviceMode.dmPelsWidth = mWidth;
                displayDeviceMode.dmPelsHeight = mHeight;
                displayDeviceMode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
/*
                if (mDisplayFrequency)
                {
                    displayDeviceMode.dmDisplayFrequency = mDisplayFrequency;
                    displayDeviceMode.dmFields |= DM_DISPLAYFREQUENCY;
                    if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL)
                    {
                        LogManager::getSingleton().logMessage(LML_NORMAL, "ChangeDisplaySettings with user display frequency failed");
                        displayDeviceMode.dmFields ^= DM_DISPLAYFREQUENCY;
                    }
                }
                if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_CHANGE_SUCCESSFUL)                             
                    LogManager::getSingleton().logMessage(LML_CRITICAL, "ChangeDisplaySettings failed");
*/

            }
            // Pass pointer to self as WM_CREATE parameter
            mWindow = CreateWindowEx(dwStyleEx, "OgreGLES2Window", title.c_str(),
                dwStyle, mLeft, mTop, mWidth, mHeight, parent, 0, hInst, this);

            LogManager::getSingleton().stream()
                << "Created Win32Window '"
                << mName << "' : " << mWidth << "x" << mHeight
                << ", " << mColourDepth << "bpp";

        }

        RECT rc;
        // top and left represent outer window position
        GetWindowRect(mWindow, &rc);
        mTop = rc.top;
        mLeft = rc.left;
        // width and height represent drawable area only
        GetClientRect(mWindow, &rc);
        mWidth = rc.right;
        mHeight = rc.bottom;

        mNativeDisplay = GetDC(mWindow);
        mEglDisplay = eglGetDisplay(mNativeDisplay);
        
        // fallback for some emulations 
        if (mEglDisplay == EGL_NO_DISPLAY)
        {
            mEglDisplay = eglGetDisplay( EGL_DEFAULT_DISPLAY );
        }
        
        eglInitialize(mEglDisplay, NULL, NULL);

        eglBindAPI(EGL_OPENGL_ES_API);

        mGLSupport->setGLDisplay(mEglDisplay);
        mEglSurface = createSurfaceFromWindow(mEglDisplay, mWindow);


    }

    void Win32EGLWindow::resize( unsigned int width, unsigned int height )
    {
		// Case window resized.
		if (width != mWidth || height != mHeight)
		{
			mWidth  = rc.right - rc.left;
			mHeight = rc.bottom - rc.top;

			// Notify viewports of resize
			ViewportList::iterator it = mViewportList.begin();
			while( it != mViewportList.end() )
				(*it++).second->_updateDimensions();
		}
    }

    void Win32EGLWindow::windowMovedOrResized()
    {
		if (!mWindow || IsIconic(mWindow))
			return;
		
		RECT rc;
		BOOL result;

		// Update top left parameters
		result = GetWindowRect(mWindow, &rc);
		if (result == FALSE)
		{
			mTop = 0;
			mLeft = 0;
			mWidth = 0;
			mHeight = 0;
			return;
		}

		mTop = rc.top;
		mLeft = rc.left;

		// width and height represent drawable area only
		result = GetClientRect(mWindow, &rc);
		if (result == FALSE)
		{
			mTop = 0;
			mLeft = 0;
			mWidth = 0;
			mHeight = 0;
			return;
		}
		unsigned int width = rc.right - rc.left;
		unsigned int height = rc.bottom - rc.top;

        resize(width, height);
    }

    void Win32EGLWindow::create(const String& name, uint width, uint height,
                                bool fullScreen, const NameValuePairList *miscParams)
    {
        String title = name;
        uint samples = 0;
        int gamma;
        short frequency = 0;
        bool vsync = false;
        ::EGLContext eglContext = 0;
        int left = 0;
        int top  = 0;

        mIsFullScreen = fullScreen;

        if (miscParams)
        {
            NameValuePairList::const_iterator opt;
            NameValuePairList::const_iterator end = miscParams->end();

            if ((opt = miscParams->find("currentGLContext")) != end &&
                StringConverter::parseBool(opt->second))
            {
                eglContext = eglGetCurrentContext();
                if (!eglContext)
                {
                    OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR,
                                "currentGLContext was specified with no current GL context",
                                "EGLWindow::create");
                }

                mEglSurface = eglGetCurrentSurface(EGL_DRAW);
                mEglDisplay = eglGetCurrentDisplay();
            }

            // Note: Some platforms support AA inside ordinary windows
            if ((opt = miscParams->find("FSAA")) != end)
            {
                samples = StringConverter::parseUnsignedInt(opt->second);
            }

            if ((opt = miscParams->find("displayFrequency")) != end)
            {
                frequency = (short)StringConverter::parseInt(opt->second);
            }

            if ((opt = miscParams->find("vsync")) != end)
            {
                vsync = StringConverter::parseBool(opt->second);
            }

            if ((opt = miscParams->find("gamma")) != end)
            {
                gamma = StringConverter::parseBool(opt->second);
            }

            if ((opt = miscParams->find("left")) != end)
            {
                left = StringConverter::parseInt(opt->second);
            }

            if ((opt = miscParams->find("top")) != end)
            {
                top = StringConverter::parseInt(opt->second);
            }

            if ((opt = miscParams->find("title")) != end)
            {
                title = opt->second;
            }

            if ((opt = miscParams->find("externalGLControl")) != end)
            {
                mIsExternalGLControl = StringConverter::parseBool(opt->second);
            }
        }

        if (mEglSurface)
        {
            mEglConfig = mGLSupport->getGLConfigFromDrawable (mEglSurface, &width, &height);
        }

        if (!mEglConfig && eglContext)
        {
            mEglConfig = mGLSupport->getGLConfigFromContext(eglContext);

            if (!mEglConfig)
            {
                // This should never happen.
                OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR,
                            "Unexpected failure to determine a EGLFBConfig",
                            "EGLWindow::create");
            }
        }

        mIsExternal = (mEglSurface != 0);



        if (!mEglConfig)
        {
            int minAttribs[] = {
                EGL_LEVEL, 0,
                EGL_DEPTH_SIZE, 16,
                EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
                EGL_RENDERABLE_TYPE,    EGL_OPENGL_ES2_BIT,
                EGL_NATIVE_RENDERABLE,  EGL_FALSE,
                EGL_DEPTH_SIZE,         EGL_DONT_CARE,
                EGL_NONE
            };

            int maxAttribs[] = {
                EGL_SAMPLES, samples,
                EGL_STENCIL_SIZE, INT_MAX,
                EGL_NONE
            };

            mEglConfig = mGLSupport->selectGLConfig(minAttribs, maxAttribs);
            mHwGamma = false;
        }

        if (!mIsTopLevel)
        {
            mIsFullScreen = false;
            left = top = 0;
        }

        if (mIsFullScreen)
        {
            mGLSupport->switchMode (width, height, frequency);
        }

        if (!mIsExternal)
        {
            createNativeWindow(left, top, width, height, title);
        }

        mContext = createEGLContext(eglContext);
        mContext->setCurrent();

        mName = name;
        mWidth = width;
        mHeight = height;
        mLeft = left;
        mTop = top;

        finaliseWindow();
    }

}
