
<refentry id="glGetTexEnv">
    <refmeta>
        <refmetainfo>
            <copyright>
                <year>1991-2006</year>
                <holder>Silicon Graphics, Inc.</holder>
            </copyright>
        </refmetainfo>
        <refentrytitle>glGetTexEnv</refentrytitle>
        <manvolnum>3G</manvolnum>
    </refmeta>
    <refnamediv>
        <refname>glGetTexEnv</refname>
        <refpurpose>return texture environment parameters</refpurpose>
    </refnamediv>
    <refsynopsisdiv><title>C Specification</title>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glGetTexEnvfv</function></funcdef>
                <paramdef>GLenum <parameter>target</parameter></paramdef>
                <paramdef>GLenum <parameter>pname</parameter></paramdef>
                <paramdef>GLfloat * <parameter>params</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
        <para></para>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glGetTexEnviv</function></funcdef>
                <paramdef>GLenum <parameter>target</parameter></paramdef>
                <paramdef>GLenum <parameter>pname</parameter></paramdef>
                <paramdef>GLint * <parameter>params</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
    </refsynopsisdiv>
    <refsect1 id="parameters"><title>Parameters</title>
        <variablelist>
        <varlistentry>
            <term><parameter>target</parameter></term>
            <listitem>
                <para>
                    Specifies a texture environment. May be
                    <constant>GL_TEXTURE_ENV</constant>,
                    <constant>GL_TEXTURE_FILTER_CONTROL</constant>, or
                    <constant>GL_POINT_SPRITE</constant>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>pname</parameter></term>
            <listitem>
                <para>
                    Specifies the symbolic name of a texture environment parameter.
                    Accepted values are <constant>GL_TEXTURE_ENV_MODE</constant>, <constant>GL_TEXTURE_ENV_COLOR</constant>,
                    <constant>GL_TEXTURE_LOD_BIAS</constant>,
                    <constant>GL_COMBINE_RGB</constant>,
                    <constant>GL_COMBINE_ALPHA</constant>,
                    <constant>GL_SRC0_RGB</constant>,
                    <constant>GL_SRC1_RGB</constant>,
                    <constant>GL_SRC2_RGB</constant>,
                    <constant>GL_SRC0_ALPHA</constant>,
                    <constant>GL_SRC1_ALPHA</constant>,
                    <constant>GL_SRC2_ALPHA</constant>,
                    <constant>GL_OPERAND0_RGB</constant>,
                    <constant>GL_OPERAND1_RGB</constant>,
                    <constant>GL_OPERAND2_RGB</constant>,
                    <constant>GL_OPERAND0_ALPHA</constant>,
                    <constant>GL_OPERAND1_ALPHA</constant>,
                    <constant>GL_OPERAND2_ALPHA</constant>,
                    <constant>GL_RGB_SCALE</constant>,
                    <constant>GL_ALPHA_SCALE</constant>, or
                    <constant>GL_COORD_REPLACE</constant>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>params</parameter></term>
            <listitem>
                <para>
                    Returns the requested data.
                </para>
            </listitem>
        </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 id="description"><title>Description</title>
        <para>
            <function>glGetTexEnv</function> returns in <parameter>params</parameter> selected values of a texture environment that
            was specified with <citerefentry><refentrytitle>glTexEnv</refentrytitle></citerefentry>.
            <parameter>target</parameter> specifies a texture environment.
        </para>
        <para>
            When <parameter>target</parameter> is <constant>GL_TEXTURE_FILTER_CONTROL</constant>,
            <parameter>pname</parameter> must be <constant>GL_TEXTURE_LOD_BIAS</constant>.  
            When <parameter>target</parameter> is <constant>GL_POINT_SPRITE</constant>,
            <parameter>pname</parameter> must be <constant>GL_COORD_REPLACE</constant>.
            When <parameter>target</parameter> is
            <constant>GL_TEXTURE_ENV</constant>, <parameter>pname</parameter> can be <constant>GL_TEXTURE_ENV_MODE</constant>,
            <constant>GL_TEXTURE_ENV_COLOR</constant>, <constant>GL_COMBINE_RGB</constant>, <constant>GL_COMBINE_ALPHA</constant>,
            <constant>GL_RGB_SCALE</constant>, <constant>GL_ALPHA_SCALE</constant>, 
            <constant>GL_SRC0_RGB</constant>, <constant>GL_SRC1_RGB</constant>, <constant>GL_SRC2_RGB</constant>,
            <constant>GL_SRC0_ALPHA</constant>, <constant>GL_SRC1_ALPHA</constant>, or <constant>GL_SRC2_ALPHA</constant>.
        </para>
        <para>
            <parameter>pname</parameter> names a specific texture environment parameter, as follows:
        </para>
        <variablelist>
            <varlistentry>
                <term><constant>GL_TEXTURE_ENV_MODE</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns the single-valued texture environment mode,
                        a symbolic constant. The initial value is <constant>GL_MODULATE</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_TEXTURE_ENV_COLOR</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns four integer or floating-point values that are the
                        texture environment color.
                        Integer values,
                        when requested,
                        are linearly mapped from the internal floating-point representation
                        such that 1.0 maps to the most positive representable integer,
                        and 
                        <inlineequation><mml:math>
                            <!-- eqn: -1.0:-->
                            <mml:mn>-1.0</mml:mn>
                        </mml:math></inlineequation>
                        maps to the most negative representable integer. The initial
                        value is (0, 0, 0, 0).
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_TEXTURE_LOD_BIAS</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single floating-point value that is the texture
                        level-of-detail bias.  The initial value is 0.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_COMBINE_RGB</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the current
                        RGB combine mode.  The initial value is <constant>GL_MODULATE</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_COMBINE_ALPHA</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the current
                        alpha combine mode.  The initial value is <constant>GL_MODULATE</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_SRC0_RGB</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner zero's RGB source.  The initial value is <constant>GL_TEXTURE</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_SRC1_RGB</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner one's RGB source.  The initial value is <constant>GL_PREVIOUS</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_SRC2_RGB</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner two's RGB source.  The initial value is <constant>GL_CONSTANT</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_SRC0_ALPHA</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner zero's alpha source.  The initial value is <constant>GL_TEXTURE</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_SRC1_ALPHA</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner one's alpha source.  The initial value is <constant>GL_PREVIOUS</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_SRC2_ALPHA</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner two's alpha source.  The initial value is <constant>GL_CONSTANT</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_OPERAND0_RGB</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner zero's RGB operand.  The initial value is <constant>GL_SRC_COLOR</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_OPERAND1_RGB</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner one's RGB operand.  The initial value is <constant>GL_SRC_COLOR</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_OPERAND2_RGB</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner two's RGB operand.  The initial value is <constant>GL_SRC_ALPHA</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_OPERAND0_ALPHA</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner zero's alpha operand.  The initial value is <constant>GL_SRC_ALPHA</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_OPERAND1_ALPHA</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner one's alpha operand.  The initial value is <constant>GL_SRC_ALPHA</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_OPERAND2_ALPHA</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single symbolic constant value representing the texture
                        combiner two's alpha operand.  The initial value is <constant>GL_SRC_ALPHA</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_RGB_SCALE</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single floating-point value representing the current RGB
                        texture combiner scaling factor.  The initial value is 1.0.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_ALPHA_SCALE</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single floating-point value representing the current alpha
                        texture combiner scaling factor.  The initial value is 1.0.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_COORD_REPLACE</constant></term>
                <listitem>
                    <para>
                        <parameter>params</parameter> returns a single boolean value representing the current point sprite
                        texture coordinate replacement enable state.  The initial value is <constant>GL_FALSE</constant>.
                    </para>
                </listitem>
            </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 id="notes"><title>Notes</title>
        <para>
            If an error is generated,
            no change is made to the contents of <parameter>params</parameter>.
        </para>
        <para>
            For OpenGL versions 1.3 and greater, or when the <code>ARB_multitexture</code> extension is supported, <function>glGetTexEnv</function> returns
            the texture environment parameters for the active texture unit.
        </para>
        <para>
            <constant>GL_COMBINE_RGB</constant>,
            <constant>GL_COMBINE_ALPHA</constant>,
            <constant>GL_SRC0_RGB</constant>,
            <constant>GL_SRC1_RGB</constant>,
            <constant>GL_SRC2_RGB</constant>,
            <constant>GL_SRC0_ALPHA</constant>,
            <constant>GL_SRC1_ALPHA</constant>,
            <constant>GL_SRC2_ALPHA</constant>,
            <constant>GL_OPERAND0_RGB</constant>,
            <constant>GL_OPERAND1_RGB</constant>,
            <constant>GL_OPERAND2_RGB</constant>,
            <constant>GL_OPERAND0_ALPHA</constant>,
            <constant>GL_OPERAND1_ALPHA</constant>,
            <constant>GL_OPERAND2_ALPHA</constant>,
            <constant>GL_RGB_SCALE</constant>, and
            <constant>GL_ALPHA_SCALE</constant> are available only if the GL version is 1.3 or greater.
        </para>
        <para>
            <constant>GL_TEXTURE_FILTER_CONTROL</constant> and <constant>GL_TEXTURE_LOD_BIAS</constant> are available
            only if the GL version is 1.4 or greater.
        </para>
        <para>
            <constant>GL_POINT_SPRITE</constant> and <constant>GL_COORD_REPLACE</constant> are available
            only if the GL version is 2.0 or greater.
        </para>
    </refsect1>
    <refsect1 id="errors"><title>Errors</title>
        <para>
            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> or <parameter>pname</parameter> is not an
            accepted value.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated if <function>glGetTexEnv</function>
            is executed between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
            and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
        </para>
    </refsect1>
    <refsect1 id="seealso"><title>See Also</title>
        <para>
            <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexEnv</refentrytitle></citerefentry>
        </para>
    </refsect1>
    <refsect1 id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"></trademark> 1991-2006
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
            <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
        </para>
    </refsect1>
</refentry>
