
<refentry id="glPixelTransfer">
    <refmeta>
        <refmetainfo>
            <copyright>
                <year>1991-2006</year>
                <holder>Silicon Graphics, Inc.</holder>
            </copyright>
        </refmetainfo>
        <refentrytitle>glPixelTransfer</refentrytitle>
        <manvolnum>3G</manvolnum>
    </refmeta>
    <refnamediv>
        <refname>glPixelTransfer</refname>
        <refpurpose>set pixel transfer modes</refpurpose>
    </refnamediv>
    <refsynopsisdiv><title>C Specification</title>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glPixelTransferf</function></funcdef>
                <paramdef>GLenum <parameter>pname</parameter></paramdef>
                <paramdef>GLfloat <parameter>param</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glPixelTransferi</function></funcdef>
                <paramdef>GLenum <parameter>pname</parameter></paramdef>
                <paramdef>GLint <parameter>param</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
    </refsynopsisdiv>
    <!-- eqn: ignoring delim $$ -->
    <refsect1 id="parameters"><title>Parameters</title>
        <variablelist>
        <varlistentry>
            <term><parameter>pname</parameter></term>
            <listitem>
                <para>
                    Specifies the symbolic name of the pixel transfer parameter to be set.
                    Must be one of the following:
                    <constant>GL_MAP_COLOR</constant>,
                    <constant>GL_MAP_STENCIL</constant>,
                    <constant>GL_INDEX_SHIFT</constant>,
                    <constant>GL_INDEX_OFFSET</constant>,
                    <constant>GL_RED_SCALE</constant>,
                    <constant>GL_RED_BIAS</constant>,
                    <constant>GL_GREEN_SCALE</constant>,
                    <constant>GL_GREEN_BIAS</constant>,
                    <constant>GL_BLUE_SCALE</constant>,
                    <constant>GL_BLUE_BIAS</constant>,
                    <constant>GL_ALPHA_SCALE</constant>,
                    <constant>GL_ALPHA_BIAS</constant>,
                    <constant>GL_DEPTH_SCALE</constant>, or
                    <constant>GL_DEPTH_BIAS</constant>.
                </para>
                <para>
                    Additionally, if the <code>ARB_imaging</code> extension is supported, the
                    following symbolic names are accepted:
                    <constant>GL_POST_COLOR_MATRIX_RED_SCALE</constant>,
                    <constant>GL_POST_COLOR_MATRIX_GREEN_SCALE</constant>,
                    <constant>GL_POST_COLOR_MATRIX_BLUE_SCALE</constant>,
                    <constant>GL_POST_COLOR_MATRIX_ALPHA_SCALE</constant>,
                    <constant>GL_POST_COLOR_MATRIX_RED_BIAS</constant>,
                    <constant>GL_POST_COLOR_MATRIX_GREEN_BIAS</constant>,
                    <constant>GL_POST_COLOR_MATRIX_BLUE_BIAS</constant>,
                    <constant>GL_POST_COLOR_MATRIX_ALPHA_BIAS</constant>,
                    <constant>GL_POST_CONVOLUTION_RED_SCALE</constant>,
                    <constant>GL_POST_CONVOLUTION_GREEN_SCALE</constant>,
                    <constant>GL_POST_CONVOLUTION_BLUE_SCALE</constant>,
                    <constant>GL_POST_CONVOLUTION_ALPHA_SCALE</constant>,
                    <constant>GL_POST_CONVOLUTION_RED_BIAS</constant>,
                    <constant>GL_POST_CONVOLUTION_GREEN_BIAS</constant>,
                    <constant>GL_POST_CONVOLUTION_BLUE_BIAS</constant>, and
                    <constant>GL_POST_CONVOLUTION_ALPHA_BIAS</constant>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>param</parameter></term>
            <listitem>
                <para>
                    Specifies the value that <parameter>pname</parameter> is set to.
                </para>
            </listitem>
        </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 id="description"><title>Description</title>
        <para>
            <function>glPixelTransfer</function> sets pixel transfer modes that affect the operation of subsequent
            <citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>, and
            <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry> commands.
            Additionally, if the <code>ARB_imaging</code> subset is supported, the
            routines
            <citerefentry><refentrytitle>glColorTable</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glColorSubTable</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glConvolutionFilter1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glConvolutionFilter2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glHistogram</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glMinmax</refentrytitle></citerefentry>, and
            <citerefentry><refentrytitle>glSeparableFilter2D</refentrytitle></citerefentry> are also affected.
            The algorithms that are specified by pixel transfer modes operate on
            pixels after they are read from the frame buffer
            (<citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry>
            <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>, and
            <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>),
            or unpacked from client memory
            (<citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>, and <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>).
            Pixel transfer operations happen in the same order,
            and in the same manner,
            regardless of the command that resulted in the pixel operation.
            Pixel storage modes
            (see <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>)
            control the unpacking of pixels being read from client memory
            and the packing of pixels being written back into client memory.
        </para>
        <para>
            Pixel transfer operations handle four fundamental pixel types:
            <emphasis>color</emphasis>,
            <emphasis>color index</emphasis>,
            <emphasis>depth</emphasis>, and
            <emphasis>stencil</emphasis>.
            <emphasis>Color</emphasis> pixels consist of four floating-point values
            with unspecified mantissa and exponent sizes,
            scaled such that 0 represents zero intensity
            and 1 represents full intensity.
            <emphasis>Color indices</emphasis> comprise a single fixed-point value,
            with unspecified precision to the right of the binary point.
            <emphasis>Depth</emphasis> pixels comprise a single floating-point value,
            with unspecified mantissa and exponent sizes,
            scaled such that 0.0 represents the minimum depth buffer value,
            and 1.0 represents the maximum depth buffer value.
            Finally,
            <emphasis>stencil</emphasis> pixels comprise a single fixed-point value,
            with unspecified precision to the right of the binary point.
        </para>
        <para>
            The pixel transfer operations performed on the four basic pixel types are
            as follows:
        </para>
        <variablelist>
            <varlistentry>
                <term><emphasis>Color</emphasis></term>
                <listitem>
                    <para>
                        Each of the four color components is multiplied by a scale factor,
                        then added to a bias factor.
                        That is,
                        the red component is multiplied by <constant>GL_RED_SCALE</constant>,
                        then added to <constant>GL_RED_BIAS</constant>;
                        the green component is multiplied by <constant>GL_GREEN_SCALE</constant>,
                        then added to <constant>GL_GREEN_BIAS</constant>;
                        the blue component is multiplied by <constant>GL_BLUE_SCALE</constant>,
                        then added to <constant>GL_BLUE_BIAS</constant>; and
                        the alpha component is multiplied by <constant>GL_ALPHA_SCALE</constant>,
                        then added to <constant>GL_ALPHA_BIAS</constant>.
                        After all four color components are scaled and biased,
                        each is clamped to the range 
                        <inlineequation><mml:math>
                            <!-- eqn: [0,1]:-->
                            <mml:mfenced open="[" close="]">
                                <mml:mn>0</mml:mn>
                                <mml:mn>1</mml:mn>
                            </mml:mfenced>
                        </mml:math></inlineequation>.
                        All color, scale, and bias values are specified with <function>glPixelTransfer</function>.
                    </para>
                    <para>
                        If <constant>GL_MAP_COLOR</constant> is true,
                        each color component is scaled by the size of the corresponding
                        color-to-color map,
                        then replaced by the contents of that map indexed by the scaled component.
                        That is,
                        the red component is scaled by <constant>GL_PIXEL_MAP_R_TO_R_SIZE</constant>,
                        then replaced by the contents of <constant>GL_PIXEL_MAP_R_TO_R</constant> indexed by itself.
                        The green component is scaled by <constant>GL_PIXEL_MAP_G_TO_G_SIZE</constant>,
                        then replaced by the contents of <constant>GL_PIXEL_MAP_G_TO_G</constant> indexed by itself.
                        The blue component is scaled by <constant>GL_PIXEL_MAP_B_TO_B_SIZE</constant>,
                        then replaced by the contents of <constant>GL_PIXEL_MAP_B_TO_B</constant> indexed by itself.
                        And
                        the alpha component is scaled by <constant>GL_PIXEL_MAP_A_TO_A_SIZE</constant>,
                        then replaced by the contents of <constant>GL_PIXEL_MAP_A_TO_A</constant> indexed by itself.
                        All components taken from the maps are then clamped to the range 
                        <inlineequation><mml:math>
                            <!-- eqn: [0,1]:-->
                            <mml:mfenced open="[" close="]">
                                <mml:mn>0</mml:mn>
                                <mml:mn>1</mml:mn>
                            </mml:mfenced>
                        </mml:math></inlineequation>.
                        <constant>GL_MAP_COLOR</constant> is specified with <function>glPixelTransfer</function>.
                        The contents of the various maps are specified with <citerefentry><refentrytitle>glPixelMap</refentrytitle></citerefentry>.
                    </para>
                    <para>
                        If the <code>ARB_imaging</code> extension is supported, each of the four
                        color components may be scaled and biased after transformation by the
                        color matrix.
                        That is,
                        the red component is multiplied by <constant>GL_POST_COLOR_MATRIX_RED_SCALE</constant>,
                        then added to <constant>GL_POST_COLOR_MATRIX_RED_BIAS</constant>;
                        the green component is multiplied by <constant>GL_POST_COLOR_MATRIX_GREEN_SCALE</constant>,
                        then added to <constant>GL_POST_COLOR_MATRIX_GREEN_BIAS</constant>;
                        the blue component is multiplied by <constant>GL_POST_COLOR_MATRIX_BLUE_SCALE</constant>,
                        then added to <constant>GL_POST_COLOR_MATRIX_BLUE_BIAS</constant>; and
                        the alpha component is multiplied by <constant>GL_POST_COLOR_MATRIX_ALPHA_SCALE</constant>,
                        then added to <constant>GL_POST_COLOR_MATRIX_ALPHA_BIAS</constant>.
                        After all four color components are scaled and biased,
                        each is clamped to the range 
                        <inlineequation><mml:math>
                            <!-- eqn: [0,1]:-->
                            <mml:mfenced open="[" close="]">
                                <mml:mn>0</mml:mn>
                                <mml:mn>1</mml:mn>
                            </mml:mfenced>
                        </mml:math></inlineequation>.
                    </para>
                    <para>
                        Similarly, if the <code>ARB_imaging</code> extension is supported, each of
                        the four color components may be scaled and biased after processing by
                        the enabled convolution filter.
                        That is,
                        the red component is multiplied by <constant>GL_POST_CONVOLUTION_RED_SCALE</constant>,
                        then added to <constant>GL_POST_CONVOLUTION_RED_BIAS</constant>;
                        the green component is multiplied by <constant>GL_POST_CONVOLUTION_GREEN_SCALE</constant>,
                        then added to <constant>GL_POST_CONVOLUTION_GREEN_BIAS</constant>;
                        the blue component is multiplied by <constant>GL_POST_CONVOLUTION_BLUE_SCALE</constant>,
                        then added to <constant>GL_POST_CONVOLUTION_BLUE_BIAS</constant>; and
                        the alpha component is multiplied by <constant>GL_POST_CONVOLUTION_ALPHA_SCALE</constant>,
                        then added to <constant>GL_POST_CONVOLUTION_ALPHA_BIAS</constant>.
                        After all four color components are scaled and biased,
                        each is clamped to the range 
                        <inlineequation><mml:math>
                            <!-- eqn: [0,1]:-->
                            <mml:mfenced open="[" close="]">
                                <mml:mn>0</mml:mn>
                                <mml:mn>1</mml:mn>
                            </mml:mfenced>
                        </mml:math></inlineequation>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><emphasis>Color index</emphasis></term>
                <listitem>
                    <para>
                        Each color index is shifted left by <constant>GL_INDEX_SHIFT</constant> bits; any bits
                        beyond the number of fraction bits carried
                        by the fixed-point index are filled with zeros.
                        If <constant>GL_INDEX_SHIFT</constant> is negative,
                        the shift is to the right,
                        again zero filled.
                        Then <constant>GL_INDEX_OFFSET</constant> is added to the index.
                        <constant>GL_INDEX_SHIFT</constant> and <constant>GL_INDEX_OFFSET</constant> are specified with
                        <function>glPixelTransfer</function>.
                    </para>
                    <para>
                        From this point, operation diverges depending on the required format of
                        the resulting pixels.
                        If the resulting pixels are to be written to a color index buffer,
                        or if they are being read back to client memory in <constant>GL_COLOR_INDEX</constant> format,
                        the pixels continue to be treated as indices.
                        If <constant>GL_MAP_COLOR</constant> is true,
                        each index is masked by 
                        <inlineequation><mml:math>
                            <!-- eqn: 2 sup n  -  1:-->
                            <mml:mrow>
                                <mml:msup><mml:mn>2</mml:mn>
                                <mml:mi mathvariant="italic">n</mml:mi>
                                </mml:msup>
                                <mml:mo>-</mml:mo>
                                <mml:mn>1</mml:mn>
                            </mml:mrow>
                        </mml:math></inlineequation>,
                        where 
                        <inlineequation><mml:math><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>
                        is <constant>GL_PIXEL_MAP_I_TO_I_SIZE</constant>,
                        then replaced by the contents of <constant>GL_PIXEL_MAP_I_TO_I</constant> indexed by the
                        masked value.
                        <constant>GL_MAP_COLOR</constant> is specified with <function>glPixelTransfer</function>.
                        The contents of the index map is specified with <citerefentry><refentrytitle>glPixelMap</refentrytitle></citerefentry>.
                    </para>
                    <para>
                        If the resulting pixels are to be written to an RGBA color buffer,
                        or if they are read back to client memory in a format other than
                        <constant>GL_COLOR_INDEX</constant>,
                        the pixels are converted from indices to colors by referencing the
                        four maps
                        <constant>GL_PIXEL_MAP_I_TO_R</constant>,
                        <constant>GL_PIXEL_MAP_I_TO_G</constant>,
                        <constant>GL_PIXEL_MAP_I_TO_B</constant>, and
                        <constant>GL_PIXEL_MAP_I_TO_A</constant>.
                        Before being dereferenced,
                        the index is masked by 
                        <inlineequation><mml:math>
                            <!-- eqn: 2 sup n  -  1:-->
                            <mml:mrow>
                                <mml:msup><mml:mn>2</mml:mn>
                                <mml:mi mathvariant="italic">n</mml:mi>
                                </mml:msup>
                                <mml:mo>-</mml:mo>
                                <mml:mn>1</mml:mn>
                            </mml:mrow>
                        </mml:math></inlineequation>,
                        where 
                        <inlineequation><mml:math><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>
                        is
                        <constant>GL_PIXEL_MAP_I_TO_R_SIZE</constant> for the red map,
                        <constant>GL_PIXEL_MAP_I_TO_G_SIZE</constant> for the green map,
                        <constant>GL_PIXEL_MAP_I_TO_B_SIZE</constant> for the blue map, and
                        <constant>GL_PIXEL_MAP_I_TO_A_SIZE</constant> for the alpha map.
                        All components taken from the maps are then clamped to the range 
                        <inlineequation><mml:math>
                            <!-- eqn: [0,1]:-->
                            <mml:mfenced open="[" close="]">
                                <mml:mn>0</mml:mn>
                                <mml:mn>1</mml:mn>
                            </mml:mfenced>
                        </mml:math></inlineequation>.
                        The contents of the four maps is specified with <citerefentry><refentrytitle>glPixelMap</refentrytitle></citerefentry>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><emphasis>Depth</emphasis></term>
                <listitem>
                    <para>
                        Each depth value is multiplied by <constant>GL_DEPTH_SCALE</constant>,
                        added to <constant>GL_DEPTH_BIAS</constant>,
                        then clamped to the range 
                        <inlineequation><mml:math>
                            <!-- eqn: [0,1]:-->
                            <mml:mfenced open="[" close="]">
                                <mml:mn>0</mml:mn>
                                <mml:mn>1</mml:mn>
                            </mml:mfenced>
                        </mml:math></inlineequation>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><emphasis>Stencil</emphasis></term>
                <listitem>
                    <para>
                        Each index is shifted <constant>GL_INDEX_SHIFT</constant> bits just as a color index is,
                        then added to <constant>GL_INDEX_OFFSET</constant>.
                        If <constant>GL_MAP_STENCIL</constant> is true,
                        each index is masked by 
                        <inlineequation><mml:math>
                            <!-- eqn: 2 sup n  -  1:-->
                            <mml:mrow>
                                <mml:msup><mml:mn>2</mml:mn>
                                <mml:mi mathvariant="italic">n</mml:mi>
                                </mml:msup>
                                <mml:mo>-</mml:mo>
                                <mml:mn>1</mml:mn>
                            </mml:mrow>
                        </mml:math></inlineequation>,
                        where 
                        <inlineequation><mml:math><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>
                        is <constant>GL_PIXEL_MAP_S_TO_S_SIZE</constant>,
                        then replaced by the contents of <constant>GL_PIXEL_MAP_S_TO_S</constant> indexed by the
                        masked value.
                    </para>
                </listitem>
            </varlistentry>
        </variablelist>
        <para>
            The following table gives the type,
            initial value,
            and range of valid values for each of the pixel transfer parameters
            that are set with <function>glPixelTransfer</function>.
        </para>
        <para>
        </para>
        <informaltable frame="topbot">
            <tgroup cols="4" align="left">
                <colspec colwidth="4*" />
                <colspec colwidth="1*"  align="center"/>
                <colspec colwidth="1*"  align="center"/>
                <colspec colwidth="2*"  align="center"/>
                <thead>
                    <row>
                        <entry rowsep="1" align="left"><emphasis role="bold">
                        <parameter>pname</parameter>
                        </emphasis></entry>
                        <entry rowsep="1" align="center"><emphasis role="bold">
                        Type
                        </emphasis></entry>
                        <entry rowsep="1" align="center"><emphasis role="bold">
                        Initial Value
                        </emphasis></entry>
                        <entry rowsep="1" align="center"><emphasis role="bold">
                        Valid Range
                        </emphasis></entry>
                    </row>
                </thead>
                <tbody>
                    <row>
                        <entry align="left">
                        <constant>GL_MAP_COLOR</constant>
                        </entry>
                        <entry align="center">
                        boolean
                        </entry>
                        <entry align="center">
                        false
                        </entry>
                        <entry align="center">
                        true/false
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_MAP_STENCIL</constant>
                        </entry>
                        <entry align="center">
                        boolean
                        </entry>
                        <entry align="center">
                        false
                        </entry>
                        <entry align="center">
                        true/false
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_INDEX_SHIFT</constant>
                        </entry>
                        <entry align="center">
                        integer
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_INDEX_OFFSET</constant>
                        </entry>
                        <entry align="center">
                        integer
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_RED_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_GREEN_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_BLUE_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_ALPHA_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_DEPTH_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_RED_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_GREEN_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_BLUE_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_ALPHA_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_DEPTH_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_RED_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_GREEN_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_BLUE_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_ALPHA_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_RED_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_GREEN_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_BLUE_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_COLOR_MATRIX_ALPHA_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_RED_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_GREEN_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_BLUE_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_ALPHA_SCALE</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        1
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_RED_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_GREEN_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_BLUE_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                    <row>
                        <entry align="left">
                        <constant>GL_POST_CONVOLUTION_ALPHA_BIAS</constant>
                        </entry>
                        <entry align="center">
                        float
                        </entry>
                        <entry align="center">
                        0
                        </entry>
                        <entry align="center">
                        <inlineequation><mml:math>
                            <!-- eqn: left ( -\(if, \(if right ):-->
                            <mml:mfenced open="(" close=")">
                                <mml:mrow>
                                    <mml:mo>-</mml:mo>
                                    <mml:infinity/>
                                </mml:mrow>
                                <mml:infinity/>
                            </mml:mfenced>
                        </mml:math></inlineequation>
                        </entry>
                    </row>
                </tbody>
            </tgroup>
        </informaltable>
        <para>
            <function>glPixelTransferf</function> can be used to set any pixel transfer parameter.
            If the parameter type is boolean,
            0 implies false and any other value implies true.
            If <parameter>pname</parameter> is an integer parameter,
            <parameter>param</parameter> is rounded to the nearest integer.
        </para>
        <para>
            Likewise,
            <function>glPixelTransferi</function> can be used to set any of the
            pixel transfer parameters.
            Boolean parameters are set to false if <parameter>param</parameter> is 0 and to true otherwise.
            <parameter>param</parameter> is converted to floating point before being assigned to real-valued parameters.
        </para>
    </refsect1>
    <refsect1 id="notes"><title>Notes</title>
        <para>
            If a
            <citerefentry><refentrytitle>glColorTable</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glColorSubTable</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glConvolutionFilter1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glConvolutionFilter2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glSeparableFilter2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>, or
            <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>
            command is placed in a display list
            (see <citerefentry><refentrytitle>glNewList</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glCallList</refentrytitle></citerefentry>),
            the pixel transfer mode settings in effect when the display list is
            <emphasis>executed</emphasis>
            are the ones that are used.
            They may be different from the settings when the command was compiled
            into the display list.
        </para>
    </refsect1>
    <refsect1 id="errors"><title>Errors</title>
        <para>
            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>pname</parameter> is not an accepted value.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated if <function>glPixelTransfer</function>
            is executed between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
            and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
        </para>
    </refsect1>
    <refsect1 id="associatedgets"><title>Associated Gets</title>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAP_COLOR</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAP_STENCIL</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_INDEX_SHIFT</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_INDEX_OFFSET</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_RED_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_RED_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_GREEN_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_GREEN_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_BLUE_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_BLUE_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ALPHA_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ALPHA_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_RED_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_RED_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_GREEN_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_GREEN_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_BLUE_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_BLUE_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_ALPHA_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_COLOR_MATRIX_ALPHA_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_RED_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_RED_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_GREEN_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_GREEN_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_BLUE_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_BLUE_BIAS</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_ALPHA_SCALE</constant>
        </para>
        <para>
            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POST_CONVOLUTION_ALPHA_BIAS</constant>
        </para>
    </refsect1>
    <refsect1 id="seealso"><title>See Also</title>
        <para>
            <citerefentry><refentrytitle>glCallList</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glColorTable</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glColorSubTable</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glConvolutionFilter1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glConvolutionFilter2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glNewList</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glPixelMap</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glPixelZoom</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>
        </para>
    </refsect1>
    <refsect1 id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"></trademark> 1991-2006
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
            <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
        </para>
    </refsect1>
</refentry>
