
#pragma once


#include <ClanLib/core.h>
#include <ClanLib/display.h>
#include <ClanLib/gl.h>
#include <ClanLib/application.h>
#include <ClanLib/d3d.h>
#include <cstdlib>

#include "assimp/cimport.h"
#include "assimp/postprocess.h"
#include "assimp/scene.h"
#include "assimp/config.h"

using namespace clan;