/*
**  ClanLib SDK
**  Copyright (c) 1997-2020 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    Mark Page
*/

#include "Sound/precomp.h"
#include "setupsound.h"
#include "API/Sound/SoundProviders/soundprovider_wave.h"
#include "API/Sound/SoundProviders/soundprovider_vorbis.h"
#include "API/Sound/SoundProviders/soundprovider_type_register.h"
#include "API/Core/Resources/resource_manager.h"
#include "../Core/System/setup_core.h"
#include "API/Core/Math/cl_math.h"

#define INCLUDED_FROM_SETUPVORBIS
#include "SoundProviders/stb_vorbis.h"

namespace clan
{
	class ResourceManager;
	class SetupSound_Impl : public SetupModule
	{
	public:
		SetupSound_Impl();
		~SetupSound_Impl() override;

		std::unique_ptr<SoundProviderType> providertype_wave;
		std::unique_ptr<SoundProviderType> providertype_ogg;

		static SetupSound_Impl *instance;
		std::map<std::string, SoundProviderType *> sound_provider_factory_types;

	};
	SetupSound_Impl *SetupSound_Impl::instance = nullptr;

	void SetupSound::start()
	{
		std::lock_guard<std::recursive_mutex> lock(SetupCore::instance.mutex);

		if (SetupCore::instance.module_sound)
			return;

		SetupCore::start();	// Sound depends on core.
		SetupCore::instance.module_sound = std::make_unique<SetupSound_Impl>();
	}

	SetupSound_Impl::SetupSound_Impl()
	{
		instance = this;
		providertype_wave = std::make_unique<SoundProviderType_Register<SoundProvider_Wave>>("wav");
		providertype_ogg = std::make_unique<SoundProviderType_Register<SoundProvider_Vorbis>>("ogg");
	}

	SetupSound_Impl::~SetupSound_Impl()
	{
		providertype_wave.reset();
		providertype_ogg.reset();
		instance = nullptr;
	}

	std::map<std::string, SoundProviderType *> *SetupSound::get_sound_provider_factory_types()
	{
		if (!SetupSound_Impl::instance)
			start();
		return &SetupSound_Impl::instance->sound_provider_factory_types;
	}
}
