// Copyright 2020 David Robillard <d@drobilla.net>
// SPDX-License-Identifier: ISC

#ifndef LILV_TEST_UTILS_H
#define LILV_TEST_UTILS_H

#include "lilv/lilv.h"

#define MANIFEST_PREFIXES \
  "\
@prefix : <http://example.org/> .\n\
@prefix lv2: <http://lv2plug.in/ns/lv2core#> .\n\
@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> .\n"

#define PLUGIN_PREFIXES \
  "\
@prefix : <http://example.org/> .\n\
@prefix atom: <http://lv2plug.in/ns/ext/atom#> . \n\
@prefix doap: <http://usefulinc.com/ns/doap#> .\n\
@prefix foaf: <http://xmlns.com/foaf/0.1/> .\n\
@prefix lv2: <http://lv2plug.in/ns/lv2core#> .\n\
@prefix pset: <http://lv2plug.in/ns/ext/presets#> .\n\
@prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> .\n\
@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> .\n"

#define SIMPLE_MANIFEST_TTL \
  "\
:plug a lv2:Plugin ;\n\
	lv2:binary <foo" SHLIB_EXT "> ;\n\
	rdfs:seeAlso <plugin.ttl> .\n"

#if defined(__APPLE__)
#  define SHLIB_EXT ".dylib"
#elif defined(_WIN32)
#  define SHLIB_EXT ".dll"
#else
#  define SHLIB_EXT ".so"
#endif

typedef struct {
  LilvWorld* world;
  LilvNode*  plugin1_uri;
  LilvNode*  plugin2_uri;
  char*      test_bundle_path;
  LilvNode*  test_bundle_uri;
  char*      test_manifest_path;
  char*      test_content_path;
  int        test_count;
  int        error_count;
} LilvTestEnv;

// Create a new test environment with a world, common values, and test LV2_PATH
LilvTestEnv*
lilv_test_env_new(void);

// Free environment created with lilv_test_env_new()
void
lilv_test_env_free(LilvTestEnv* env);

// Create a bundle with a manifest and plugin files, without loading anything
int
create_bundle(LilvTestEnv* env,
              const char*  name,
              const char*  manifest,
              const char*  plugin);

// Create a bundle with a manifest and plugin files, then load everything
int
start_bundle(LilvTestEnv* env,
             const char*  name,
             const char*  manifest,
             const char*  plugin);

// Remove the created bundle from the file system and free its paths in `env`
void
delete_bundle(LilvTestEnv* env);

// Set an environment variable so it is immediately visible in this process
void
set_env(const char* name, const char* value);

// Create a unique temporary directory
char*
lilv_create_temporary_directory(const char* pattern);

#endif // LILV_TEST_UTILS_H
