// <copyright file="TrimmingAttributes.cs" company="Selenium Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The SFC licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.
// </copyright>

// As per guidance in https://devblogs.microsoft.com/dotnet/creating-aot-compatible-libraries/#targetframeworks

#if !NET8_0_OR_GREATER

namespace System.Diagnostics.CodeAnalysis
{
    /// <summary>
    /// Indicates that the specified method requires the ability to generate new code at runtime,
    /// for example through <see cref="System.Reflection"/>.
    /// </summary>
    /// <remarks>
    /// This allows tools to understand which methods are unsafe to call when compiling ahead of time.
    /// </remarks>
    [AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Class, Inherited = false)]
    internal sealed class RequiresDynamicCodeAttribute : Attribute
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="RequiresDynamicCodeAttribute"/> class
        /// with the specified message.
        /// </summary>
        /// <param name="message">
        /// A message that contains information about the usage of dynamic code.
        /// </param>
        public RequiresDynamicCodeAttribute(string message)
        {
            Message = message;
        }

        /// <summary>
        /// Gets a message that contains information about the usage of dynamic code.
        /// </summary>
        public string Message { get; }

        /// <summary>
        /// Gets or sets an optional URL that contains more information about the method,
        /// why it requires dynamic code, and what options a consumer has to deal with it.
        /// </summary>
        public string? Url { get; set; }
    }

    /// <summary>
    /// Indicates that the specified method requires dynamic access to code that is not referenced
    /// statically, for example through <see cref="System.Reflection"/>.
    /// </summary>
    /// <remarks>
    /// This allows tools to understand which methods are unsafe to call when removing unreferenced
    /// code from an application.
    /// </remarks>
    [AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Class, Inherited = false)]
    internal sealed class RequiresUnreferencedCodeAttribute : Attribute
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="RequiresUnreferencedCodeAttribute"/> class
        /// with the specified message.
        /// </summary>
        /// <param name="message">
        /// A message that contains information about the usage of unreferenced code.
        /// </param>
        public RequiresUnreferencedCodeAttribute(string message)
        {
            Message = message;
        }

        /// <summary>
        /// Gets a message that contains information about the usage of unreferenced code.
        /// </summary>
        public string Message { get; }

        /// <summary>
        /// Gets or sets an optional URL that contains more information about the method,
        /// why it requires unreferenced code, and what options a consumer has to deal with it.
        /// </summary>
        public string? Url { get; set; }
    }

    /// <summary>
    /// Suppresses reporting of a specific rule violation, allowing multiple suppressions on a
    /// single code artifact.
    /// </summary>
    /// <remarks>
    /// <see cref="UnconditionalSuppressMessageAttribute"/> is different than
    /// <see cref="SuppressMessageAttribute"/> in that it doesn't have a
    /// <see cref="ConditionalAttribute"/>. So it is always preserved in the compiled assembly.
    /// </remarks>
    [AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = true)]
    internal sealed class UnconditionalSuppressMessageAttribute : Attribute
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="UnconditionalSuppressMessageAttribute"/>
        /// class, specifying the category of the tool and the identifier for an analysis rule.
        /// </summary>
        /// <param name="category">The category for the attribute.</param>
        /// <param name="checkId">The identifier of the analysis rule the attribute applies to.</param>
        public UnconditionalSuppressMessageAttribute(string category, string checkId)
        {
            Category = category;
            CheckId = checkId;
        }

        /// <summary>
        /// Gets the category identifying the classification of the attribute.
        /// </summary>
        /// <remarks>
        /// The <see cref="Category"/> property describes the tool or tool analysis category
        /// for which a message suppression attribute applies.
        /// </remarks>
        public string Category { get; }

        /// <summary>
        /// Gets the identifier of the analysis tool rule to be suppressed.
        /// </summary>
        /// <remarks>
        /// Concatenated together, the <see cref="Category"/> and <see cref="CheckId"/>
        /// properties form a unique check identifier.
        /// </remarks>
        public string CheckId { get; }

        /// <summary>
        /// Gets or sets the scope of the code that is relevant for the attribute.
        /// </summary>
        /// <remarks>
        /// The Scope property is an optional argument that specifies the metadata scope for which
        /// the attribute is relevant.
        /// </remarks>
        public string? Scope { get; set; }

        /// <summary>
        /// Gets or sets a fully qualified path that represents the target of the attribute.
        /// </summary>
        /// <remarks>
        /// The <see cref="Target"/> property is an optional argument identifying the analysis target
        /// of the attribute. An example value is "System.IO.Stream.ctor():System.Void".
        /// Because it is fully qualified, it can be long, particularly for targets such as parameters.
        /// The analysis tool user interface should be capable of automatically formatting the parameter.
        /// </remarks>
        public string? Target { get; set; }

        /// <summary>
        /// Gets or sets an optional argument expanding on exclusion criteria.
        /// </summary>
        /// <remarks>
        /// The <see cref="MessageId "/> property is an optional argument that specifies additional
        /// exclusion where the literal metadata target is not sufficiently precise. For example,
        /// the <see cref="UnconditionalSuppressMessageAttribute"/> cannot be applied within a method,
        /// and it may be desirable to suppress a violation against a statement in the method that will
        /// give a rule violation, but not against all statements in the method.
        /// </remarks>
        public string? MessageId { get; set; }

        /// <summary>
        /// Gets or sets the justification for suppressing the code analysis message.
        /// </summary>
        public string? Justification { get; set; }
    }

    /// <summary>
    /// States a dependency that one member has on another.
    /// </summary>
    /// <remarks>
    /// This can be used to inform tooling of a dependency that is otherwise not evident purely from
    /// metadata and IL, for example a member relied on via reflection.
    /// </remarks>
    [AttributeUsage(
        AttributeTargets.Constructor | AttributeTargets.Field | AttributeTargets.Method,
        AllowMultiple = true, Inherited = false)]
    internal sealed class DynamicDependencyAttribute : Attribute
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="DynamicDependencyAttribute"/> class
        /// with the specified signature of a member on the same type as the consumer.
        /// </summary>
        /// <param name="memberSignature">The signature of the member depended on.</param>
        public DynamicDependencyAttribute(string memberSignature)
        {
            MemberSignature = memberSignature;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="DynamicDependencyAttribute"/> class
        /// with the specified signature of a member on a <see cref="System.Type"/>.
        /// </summary>
        /// <param name="memberSignature">The signature of the member depended on.</param>
        /// <param name="type">The <see cref="System.Type"/> containing <paramref name="memberSignature"/>.</param>
        public DynamicDependencyAttribute(string memberSignature, Type type)
        {
            MemberSignature = memberSignature;
            Type = type;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="DynamicDependencyAttribute"/> class
        /// with the specified signature of a member on a type in an assembly.
        /// </summary>
        /// <param name="memberSignature">The signature of the member depended on.</param>
        /// <param name="typeName">The full name of the type containing the specified member.</param>
        /// <param name="assemblyName">The assembly name of the type containing the specified member.</param>
        public DynamicDependencyAttribute(string memberSignature, string typeName, string assemblyName)
        {
            MemberSignature = memberSignature;
            TypeName = typeName;
            AssemblyName = assemblyName;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="DynamicDependencyAttribute"/> class
        /// with the specified types of members on a <see cref="System.Type"/>.
        /// </summary>
        /// <param name="memberTypes">The types of members depended on.</param>
        /// <param name="type">The <see cref="System.Type"/> containing the specified members.</param>
        public DynamicDependencyAttribute(DynamicallyAccessedMemberTypes memberTypes, Type type)
        {
            MemberTypes = memberTypes;
            Type = type;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="DynamicDependencyAttribute"/> class
        /// with the specified types of members on a type in an assembly.
        /// </summary>
        /// <param name="memberTypes">The types of members depended on.</param>
        /// <param name="typeName">The full name of the type containing the specified members.</param>
        /// <param name="assemblyName">The assembly name of the type containing the specified members.</param>
        public DynamicDependencyAttribute(DynamicallyAccessedMemberTypes memberTypes, string typeName, string assemblyName)
        {
            MemberTypes = memberTypes;
            TypeName = typeName;
            AssemblyName = assemblyName;
        }

        /// <summary>
        /// Gets the signature of the member depended on.
        /// </summary>
        /// <remarks>
        /// Either <see cref="MemberSignature"/> must be a valid string or <see cref="MemberTypes"/>
        /// must not equal <see cref="DynamicallyAccessedMemberTypes.None"/>, but not both.
        /// </remarks>
        public string? MemberSignature { get; }

        /// <summary>
        /// Gets the <see cref="DynamicallyAccessedMemberTypes"/> which specifies the type
        /// of members depended on.
        /// </summary>
        /// <remarks>
        /// Either <see cref="MemberSignature"/> must be a valid string or <see cref="MemberTypes"/>
        /// must not equal <see cref="DynamicallyAccessedMemberTypes.None"/>, but not both.
        /// </remarks>
        public DynamicallyAccessedMemberTypes MemberTypes { get; }

        /// <summary>
        /// Gets the <see cref="System.Type"/> containing the specified member.
        /// </summary>
        /// <remarks>
        /// If neither <see cref="Type"/> nor <see cref="TypeName"/> are specified,
        /// the type of the consumer is assumed.
        /// </remarks>
        public Type? Type { get; }

        /// <summary>
        /// Gets the full name of the type containing the specified member.
        /// </summary>
        /// <remarks>
        /// If neither <see cref="Type"/> nor <see cref="TypeName"/> are specified,
        /// the type of the consumer is assumed.
        /// </remarks>
        public string? TypeName { get; }

        /// <summary>
        /// Gets the assembly name of the specified type.
        /// </summary>
        /// <remarks>
        /// <see cref="AssemblyName"/> is only valid when <see cref="TypeName"/> is specified.
        /// </remarks>
        public string? AssemblyName { get; }

        /// <summary>
        /// Gets or sets the condition in which the dependency is applicable, e.g. "DEBUG".
        /// </summary>
        public string? Condition { get; set; }
    }

    /// <summary>
    /// Indicates that certain members on a specified <see cref="Type"/> are accessed dynamically,
    /// for example through <see cref="System.Reflection"/>.
    /// </summary>
    /// <remarks>
    /// This allows tools to understand which members are being accessed during the execution
    /// of a program.
    ///
    /// This attribute is valid on members whose type is <see cref="Type"/> or <see cref="string"/>.
    ///
    /// When this attribute is applied to a location of type <see cref="string"/>, the assumption is
    /// that the string represents a fully qualified type name.
    ///
    /// When this attribute is applied to a class, interface, or struct, the members specified
    /// can be accessed dynamically on <see cref="Type"/> instances returned from calling
    /// <see cref="object.GetType"/> on instances of that class, interface, or struct.
    ///
    /// If the attribute is applied to a method it's treated as a special case and it implies
    /// the attribute should be applied to the "this" parameter of the method. As such the attribute
    /// should only be used on instance methods of types assignable to System.Type (or string, but no methods
    /// will use it there).
    /// </remarks>
    [AttributeUsage(
            AttributeTargets.Field | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter |
            AttributeTargets.Parameter | AttributeTargets.Property | AttributeTargets.Method |
            AttributeTargets.Class | AttributeTargets.Interface | AttributeTargets.Struct,
            Inherited = false)]
    internal sealed class DynamicallyAccessedMembersAttribute : Attribute
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="DynamicallyAccessedMembersAttribute"/> class
        /// with the specified member types.
        /// </summary>
        /// <param name="memberTypes">The types of members dynamically accessed.</param>
        public DynamicallyAccessedMembersAttribute(DynamicallyAccessedMemberTypes memberTypes)
        {
            MemberTypes = memberTypes;
        }

        /// <summary>
        /// Gets the <see cref="DynamicallyAccessedMemberTypes"/> which specifies the type
        /// of members dynamically accessed.
        /// </summary>
        public DynamicallyAccessedMemberTypes MemberTypes { get; }
    }

    /// <summary>
    /// Specifies the types of members that are dynamically accessed.
    ///
    /// This enumeration has a <see cref="FlagsAttribute"/> attribute that allows a
    /// bitwise combination of its member values.
    /// </summary>
    [Flags]
    internal enum DynamicallyAccessedMemberTypes
    {
        /// <summary>
        /// Specifies no members.
        /// </summary>
        None = 0,

        /// <summary>
        /// Specifies the default, parameterless public constructor.
        /// </summary>
        PublicParameterlessConstructor = 0x0001,

        /// <summary>
        /// Specifies all public constructors.
        /// </summary>
        PublicConstructors = 0x0002 | PublicParameterlessConstructor,

        /// <summary>
        /// Specifies all non-public constructors.
        /// </summary>
        NonPublicConstructors = 0x0004,

        /// <summary>
        /// Specifies all public methods.
        /// </summary>
        PublicMethods = 0x0008,

        /// <summary>
        /// Specifies all non-public methods.
        /// </summary>
        NonPublicMethods = 0x0010,

        /// <summary>
        /// Specifies all public fields.
        /// </summary>
        PublicFields = 0x0020,

        /// <summary>
        /// Specifies all non-public fields.
        /// </summary>
        NonPublicFields = 0x0040,

        /// <summary>
        /// Specifies all public nested types.
        /// </summary>
        PublicNestedTypes = 0x0080,

        /// <summary>
        /// Specifies all non-public nested types.
        /// </summary>
        NonPublicNestedTypes = 0x0100,

        /// <summary>
        /// Specifies all public properties.
        /// </summary>
        PublicProperties = 0x0200,

        /// <summary>
        /// Specifies all non-public properties.
        /// </summary>
        NonPublicProperties = 0x0400,

        /// <summary>
        /// Specifies all public events.
        /// </summary>
        PublicEvents = 0x0800,

        /// <summary>
        /// Specifies all non-public events.
        /// </summary>
        NonPublicEvents = 0x1000,

        /// <summary>
        /// Specifies all interfaces implemented by the type.
        /// </summary>
        Interfaces = 0x2000,

        /// <summary>
        /// Specifies all members.
        /// </summary>
        All = ~None
    }
}

#endif
