# Tile meta-data file
#Mainly used by the track editor

[description]

text = Church

[model]

glbfile = tiles/church.glb
textures = textures/grass2.jpg mu=0.9 roll=20;textures/stonebricks.jpg mu=0.9 roll=5;textures/bricks1.jpg;textures/wood.jpg;textures/door1.jpg;textures/glass.jpg

