# Tile meta-data file
#Mainly used by the track editor

[description]

text = Wide corner (Ice), entering to the left

[model]

glbfile = tiles/corner2x2_inleft-reflect.glb
textures = textures/grass2.jpg mu=0.9 roll=20;textures/iceroad1.jpg mu=0.7 roll=0.5;textures/cornerblocks.jpg mu=0.9 roll=1

[routes]

number = 1

[route0]

in_number = 1
in_0 = 0,0,-1

out_number = 1
out_0 = 1,0,1
