# Tile meta-data file
#Mainly used by the track editor

[description]

text = Trench entrance

[model]

glbfile = tiles/trenche.glb
textures = textures/grass2.jpg mu=0.9 roll=20;textures/concrete2.jpg mu=0.9 roll=1

[model]

glbfile = tiles/roadhoriz.glb
textures = textures/grass2.jpg mu=0.9 roll=20;textures/road2.jpg mu=1 roll=1

[routes]

number = 1

[route0]

in_number = 1
in_0 = 0,0,-1

out_number = 3
out_0 = 0,1,1
out_1 = 0,1,2
out_2 = 0,0,2
