# Tile meta-data file
#Mainly used by the track editor

[description]

text = Canyon Intersection (top road)

[model]

glbfile = tiles/canyonit.glb
textures = textures/grass2.jpg mu=0.9 roll=20;textures/road2.jpg mu=1 roll=1

[routes]

number = 1

[route0]

in_number = 1
in_0 = -1,0,0

out_number = 1
out_0 = 1,0,0
