# Tile meta-data file
#Mainly used by the track editor

[description]

text = Jump 2 (jump without ground below)

[model]

glbfile = tiles/jump2.glb
textures = textures/road1.jpg mu=1 roll=1;textures/concrete1.jpg

[routes]

number = 1

[route0]

in_number = 1
in_0 = 0,0,1

out_number = 3
out_0 = 0,1,-1
out_1 = 0,1,-2
out_2 = 0,0,-2
