--- !ditz.rubyforge.org,2008-03-06/issue 
title: Implement load/save functionality for the connectivity
desc: |-
  The connectivity structure is identical on all cores and needs only
  to be saved once.
type: :feature
component: p4est
release: "0.3"
reporter: Carsten Burstedde <carsten@ices.utexas.edu>
status: :closed
disposition: :fixed
creation_time: 2008-10-16 23:13:44.469521 Z
references: []

id: a45b59075f1c1830366c414703090e6ed4875a45
log_events: 
- - 2008-10-16 23:13:59.620707 Z
  - Carsten Burstedde <carsten@ices.utexas.edu>
  - created
  - ""
- - 2008-10-16 23:14:53.378858 Z
  - Carsten Burstedde <carsten@ices.utexas.edu>
  - changed status from unstarted to in_progress
  - ""
- - 2008-10-17 00:56:44.876361 Z
  - Carsten Burstedde <carsten@ices.utexas.edu>
  - commented
  - Implemented 2D connectivity save/load/is_equal and added a test.
- - 2008-10-17 01:44:45.383637 Z
  - Carsten Burstedde <carsten@ices.utexas.edu>
  - closed with disposition fixed
  - Connectivity load/save seems working for 2D and 3D.
