OpenMesh: OpenMesh/Core/Mesh/Attributes.hh Source File

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Attributes.hh
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56 #ifndef OPENMESH_ATTRIBUTES_HH
57 #define OPENMESH_ATTRIBUTES_HH
58
59
60 //== INCLUDES =================================================================
61
62
63 #include <OpenMesh/Core/System/config.h>
64 #include <OpenMesh/Core/Mesh/Status.hh>
65
66
67 //== NAMESPACES ===============================================================
68
69
70 namespace OpenMesh {
71 namespace Attributes {
72
73
74 //== CLASS DEFINITION ========================================================
75
84 enum AttributeBits
85 {
86 None = 0,
87 Normal = 1,
88 Color = 2,
89 PrevHalfedge = 4,
90 Status = 8,
91 TexCoord1D = 16,
92 TexCoord2D = 32,
93 TexCoord3D = 64,
94 TextureIndex = 128
95 };
96
97
98 //=============================================================================
99 } // namespace Attributes
100 } // namespace OpenMesh
101 //=============================================================================
102 #endif // OPENMESH_ATTRIBUTES_HH defined
103 //=============================================================================
OpenMesh::Attributes::TextureIndex
Add texture index (faces)
Definition: Attributes.hh:94
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
OpenMesh::Attributes::TexCoord3D
Add 3D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:93
OpenMesh::Attributes::AttributeBits
AttributeBits
Attribute bits.
Definition: Attributes.hh:84
OpenMesh::Attributes::Normal
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:87
OpenMesh::Attributes::Color
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:88
OpenMesh::Attributes::Status
Add status to mesh item (all items)
Definition: Attributes.hh:90
OpenMesh::Attributes::TexCoord1D
Add 1D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:91
OpenMesh::Attributes::None
Clear all attribute bits.
Definition: Attributes.hh:86
OpenMesh::Attributes::PrevHalfedge
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:89
OpenMesh::Attributes::TexCoord2D
Add 2D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:92