OpenMesh: OpenMesh/Core/IO/exporter/BaseExporter.hh Source File

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BaseExporter.hh
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42 /*===========================================================================*\
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47 \*===========================================================================*/
48
49
50 //=============================================================================
51 //
52 // Implements the baseclass for MeshWriter exporter modules
53 //
54 //=============================================================================
55
56
57 #ifndef __BASEEXPORTER_HH__
58 #define __BASEEXPORTER_HH__
59
60
61 //=== INCLUDES ================================================================
62
63
64 // STL
65 #include <vector>
66
67 // OpenMesh
68 #include <OpenMesh/Core/System/config.h>
69 #include <OpenMesh/Core/Geometry/VectorT.hh>
70 #include <OpenMesh/Core/Mesh/BaseKernel.hh>
71
72
73 //=== NAMESPACES ==============================================================
74
75
76 namespace OpenMesh {
77 namespace IO {
78
79
80 //=== EXPORTER ================================================================
81
82
89 class OPENMESHDLLEXPORT BaseExporter
90 {
91 public:
92
93 virtual ~BaseExporter() { }
94
95
96 // get vertex data
97 virtual Vec3f point(VertexHandle _vh) const = 0;
98 virtual Vec3f normal(VertexHandle _vh) const = 0;
99 virtual Vec3uc color(VertexHandle _vh) const = 0;
100 virtual Vec4uc colorA(VertexHandle _vh) const = 0;
101 virtual Vec3ui colori(VertexHandle _vh) const = 0;
102 virtual Vec4ui colorAi(VertexHandle _vh) const = 0;
103 virtual Vec3f colorf(VertexHandle _vh) const = 0;
104 virtual Vec4f colorAf(VertexHandle _vh) const = 0;
105 virtual Vec2f texcoord(VertexHandle _vh) const = 0;
106 virtual Vec2f texcoord(HalfedgeHandle _heh) const = 0;
107
108
109 // get face data
110 virtual unsigned int
111 get_vhandles(FaceHandle _fh,
112 std::vector<VertexHandle>& _vhandles) const=0;
120 virtual HalfedgeHandle getHeh(FaceHandle _fh, VertexHandle _vh) const = 0;
121 virtual unsigned int
122 get_face_texcoords(std::vector<Vec2f>& _hehandles) const = 0;
123 virtual Vec3f normal(FaceHandle _fh) const = 0;
124 virtual Vec3uc color (FaceHandle _fh) const = 0;
125 virtual Vec4uc colorA(FaceHandle _fh) const = 0;
126 virtual Vec3ui colori(FaceHandle _fh) const = 0;
127 virtual Vec4ui colorAi(FaceHandle _fh) const = 0;
128 virtual Vec3f colorf(FaceHandle _fh) const = 0;
129 virtual Vec4f colorAf(FaceHandle _fh) const = 0;
130
131 // get edge data
132 virtual Vec3uc color(EdgeHandle _eh) const = 0;
133 virtual Vec4uc colorA(EdgeHandle _eh) const = 0;
134 virtual Vec3ui colori(EdgeHandle _eh) const = 0;
135 virtual Vec4ui colorAi(EdgeHandle _eh) const = 0;
136 virtual Vec3f colorf(EdgeHandle _eh) const = 0;
137 virtual Vec4f colorAf(EdgeHandle _eh) const = 0;
138
139 // get reference to base kernel
140 virtual const BaseKernel* kernel() { return 0; }
141
142
143 // query number of faces, vertices, normals, texcoords
144 virtual size_t n_vertices() const = 0;
145 virtual size_t n_faces() const = 0;
146 virtual size_t n_edges() const = 0;
147
148
149 // property information
150 virtual bool is_triangle_mesh() const { return false; }
151 virtual bool has_vertex_normals() const { return false; }
152 virtual bool has_vertex_colors() const { return false; }
153 virtual bool has_vertex_texcoords() const { return false; }
154 virtual bool has_edge_colors() const { return false; }
155 virtual bool has_face_normals() const { return false; }
156 virtual bool has_face_colors() const { return false; }
157 };
158
159
160 //=============================================================================
161 } // namespace IO
162 } // namespace OpenMesh
163 //=============================================================================
164 #endif
165 //=============================================================================
OpenMesh::HalfedgeHandle
Handle for a halfedge entity.
Definition: Handles.hh:132
OpenMesh::BaseKernel
This class provides low-level property management like adding/removing properties and access to prope...
Definition: BaseKernel.hh:102
OpenMesh::FaceHandle
Handle for a face entity.
Definition: Handles.hh:146
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
OpenMesh::VectorT< float, 3 >
OpenMesh::VertexHandle
Handle for a vertex entity.
Definition: Handles.hh:125
OpenMesh::IO::BaseExporter
Base class for exporter modules.
Definition: BaseExporter.hh:89
VectorT< float, 4 >
OpenMesh::EdgeHandle
Handle for a edge entity.
Definition: Handles.hh:139