////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
////////////////////////////////////////////////////////////////////////////////////////

#ifndef NST_APPLICATION_EXCEPTION_H
#define NST_APPLICATION_EXCEPTION_H

#pragma once

#include "NstMain.hpp"

namespace Nestopia
{
	namespace Application
	{
		class Exception
		{
			wcstring const msg;
			const uint id;

		public:

			explicit Exception(wcstring string)
			: msg(string), id(0) {}

			explicit Exception(uint i=0,wcstring string=NULL)
			: msg(string), id(i) {}

			wcstring GetMsg() const
			{
				return msg;
			}

			int Issue() const;
		};
	}
}

#endif
