////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
////////////////////////////////////////////////////////////////////////////////////////

#ifndef NST_CTRL_CHECKBOX_H
#define NST_CTRL_CHECKBOX_H

#pragma once

#include "NstCtrlStandard.hpp"

namespace Nestopia
{
	namespace Window
	{
		namespace Control
		{
			class CheckBox : public Generic
			{
			public:

				CheckBox(HWND hWnd=NULL)
				: Generic( hWnd ) {}

				CheckBox(HWND hWnd,uint id)
				: Generic( hWnd, id ) {}

				void Check(bool=true) const;
				bool Checked() const;

				void Uncheck() const
				{
					Check( false );
				}

				bool Unchecked() const
				{
					return !Checked();
				}
			};
		}
	}
}

#endif
