<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="fr_FR" sourcelanguage="en_US">
<context>
    <name>QGBA::AboutScreen</name>
    <message>
        <location filename="../AboutScreen.ui" line="14"/>
        <source>About</source>
        <translation>À propos de</translation>
    </message>
    <message>
        <location filename="../AboutScreen.ui" line="23"/>
        <source>&lt;a href=&quot;http://mgba.io/&quot;&gt;Website&lt;/a&gt; • &lt;a href=&quot;https://forums.mgba.io/&quot;&gt;Forums / Support&lt;/a&gt; • &lt;a href=&quot;https://patreon.com/mgba&quot;&gt;Donate&lt;/a&gt; • &lt;a href=&quot;https://github.com/mgba-emu/mgba/tree/{gitBranch}&quot;&gt;Source&lt;/a&gt;</source>
        <translation>&lt;a href=&quot;http://mgba.io/&quot;&gt;Site web&lt;/a&gt; • &lt;a href=&quot;https://forums.mgba.io/&quot;&gt;Forums / Support&lt;/a&gt; • &lt;a href=&quot;https://patreon.com/mgba&quot;&gt;Dons&lt;/a&gt; • &lt;a href=&quot;https://github.com/mgba-emu/mgba/tree/{gitBranch}&quot;&gt;Source&lt;/a&gt;</translation>
    </message>
    <message>
        <location filename="../AboutScreen.ui" line="41"/>
        <source>Branch: &lt;tt&gt;{gitBranch}&lt;/tt&gt;&lt;br/&gt;Revision: &lt;tt&gt;{gitCommit}&lt;/tt&gt;</source>
        <translation>Branche : &lt;tt&gt;{gitBranch}&lt;/tt&gt;&lt;br/&gt;Révision : &lt;tt&gt;{gitCommit}&lt;/tt&gt;</translation>
    </message>
    <message>
        <location filename="../AboutScreen.ui" line="68"/>
        <source>{projectName} would like to thank the following patrons from Patreon:</source>
        <translation>{projectName} aimerait remercier les donateurs suivant venant de Patreon :</translation>
    </message>
    <message>
        <location filename="../AboutScreen.ui" line="86"/>
        <source>© 2013 – {year} Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
        <translation>© 2013 – {year} Jeffrey Pfau, sous la licence publique de Mozilla, version 2.0
Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.</translation>
    </message>
    <message>
        <location filename="../AboutScreen.ui" line="177"/>
        <source>{projectName} is an open-source Game Boy Advance emulator</source>
        <translation>{projectName} est un émulateur open-source Game Boy Advance</translation>
    </message>
</context>
<context>
    <name>QGBA::ApplicationUpdatePrompt</name>
    <message>
        <location filename="../ApplicationUpdatePrompt.ui" line="14"/>
        <source>An update is available</source>
        <translation>Une mise à jour est disponible</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdatePrompt.cpp" line="26"/>
        <source>An update to %1 is available.
</source>
        <translation>Une mise à jour de %1 est disponible.
</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdatePrompt.cpp" line="38"/>
        <source>
Do you want to download and install it now? You will need to restart the emulator when the download is complete.</source>
        <translation>
Voulez-vous la télécharger et l&apos;installer maintenant ? Vous devrez redémarrer l&apos;émulateur lorsque le téléchargement sera terminé.</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdatePrompt.cpp" line="41"/>
        <source>
Auto-update is not available on this platform. If you wish to update you will need to do it manually.</source>
        <translation>
La mise à jour automatique n&apos;est pas disponible sur cette plateforme. Si vous souhaitez effectuer une mise à jour, vous devrez le faire manuellement.</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdatePrompt.cpp" line="45"/>
        <source>Current version: %1
New version: %2
Download size: %3</source>
        <translation>Version actuelle&#xa0;:&#xa0;%1
Nouvelle version&#xa0;:&#xa0;%2
Taille du téléchargement&#xa0;:&#xa0;%3</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdatePrompt.cpp" line="63"/>
        <source>Downloading update...</source>
        <translation>Téléchargement de la mise à jour...</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdatePrompt.cpp" line="79"/>
        <source>Downloading failed. Please update manually.</source>
        <translation>Le téléchargement a échoué. Veuillez mettre à jour manuellement.</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdatePrompt.cpp" line="82"/>
        <source>Downloading done. Press OK to restart %1 and install the update.</source>
        <translation>Téléchargement terminé. Appuyez sur OK pour redémarrer %1 et installer la mise à jour.</translation>
    </message>
</context>
<context>
    <name>QGBA::ApplicationUpdater</name>
    <message>
        <location filename="../ApplicationUpdater.cpp" line="88"/>
        <source>Stable</source>
        <translation>Stable</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdater.cpp" line="91"/>
        <source>Development</source>
        <translation>Développement</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdater.cpp" line="93"/>
        <source>Unknown</source>
        <translation>Inconnue</translation>
    </message>
    <message>
        <location filename="../ApplicationUpdater.cpp" line="224"/>
        <source>(None)</source>
        <translation>(Aucune)</translation>
    </message>
</context>
<context>
    <name>QGBA::ArchiveInspector</name>
    <message>
        <location filename="../ArchiveInspector.ui" line="14"/>
        <source>Open in archive...</source>
        <translation>Ouvrir dans l&apos;archive…</translation>
    </message>
    <message>
        <location filename="../ArchiveInspector.ui" line="20"/>
        <source>Loading...</source>
        <translation>Chargement…</translation>
    </message>
</context>
<context>
    <name>QGBA::AssetTile</name>
    <message>
        <location filename="../AssetTile.ui" line="41"/>
        <source>Tile #</source>
        <translation>Tile nº</translation>
    </message>
    <message>
        <location filename="../AssetTile.ui" line="65"/>
        <source>Palette #</source>
        <translation>Palette nº</translation>
    </message>
    <message>
        <location filename="../AssetTile.ui" line="89"/>
        <source>Address</source>
        <translation>Adresse</translation>
    </message>
    <message>
        <location filename="../AssetTile.ui" line="138"/>
        <source>Red</source>
        <translation>Rouge</translation>
    </message>
    <message>
        <location filename="../AssetTile.ui" line="145"/>
        <source>Green</source>
        <translation>Vert</translation>
    </message>
    <message>
        <location filename="../AssetTile.ui" line="152"/>
        <source>Blue</source>
        <translation>Bleu</translation>
    </message>
    <message>
        <location filename="../AssetTile.cpp" line="143"/>
        <location filename="../AssetTile.cpp" line="144"/>
        <location filename="../AssetTile.cpp" line="145"/>
        <source>0x%0 (%1)</source>
        <translation>0x%0 (%1)</translation>
    </message>
</context>
<context>
    <name>QGBA::AudioDevice</name>
    <message>
        <location filename="../AudioDevice.cpp" line="26"/>
        <source>Can&apos;t set format of context-less audio device</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../AudioDevice.cpp" line="44"/>
        <source>Audio device is missing its core</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../AudioDevice.cpp" line="62"/>
        <source>Writing data to read-only audio device</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::AudioProcessorQt</name>
    <message>
        <location filename="../AudioProcessorQt.cpp" line="43"/>
        <source>Can&apos;t start an audio processor without input</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::AudioProcessorSDL</name>
    <message>
        <location filename="../AudioProcessorSDL.cpp" line="34"/>
        <source>Can&apos;t start an audio processor without input</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::BattleChipView</name>
    <message>
        <location filename="../BattleChipView.ui" line="14"/>
        <source>BattleChip Gate</source>
        <translation>BattleChip Gate</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="67"/>
        <source>Chip name</source>
        <translation>Nom de la puce</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="76"/>
        <source>Insert</source>
        <translation>Insérer</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="87"/>
        <source>Save</source>
        <translation>Sauvegarder</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="94"/>
        <source>Load</source>
        <translation>Charger</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="114"/>
        <source>Add</source>
        <translation>Ajouter</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="121"/>
        <source>Remove</source>
        <translation>Supprimer</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="138"/>
        <source>Gate type</source>
        <translation>Type de porte</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="180"/>
        <source>Inserted</source>
        <translation>Inséré</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="194"/>
        <source>Chip ID</source>
        <translation>ID de la puce</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="207"/>
        <source>Update Chip data</source>
        <translation>Mettre à jour les données de la puce</translation>
    </message>
    <message>
        <location filename="../BattleChipView.ui" line="219"/>
        <source>Show advanced</source>
        <translation>Paramètres avancés</translation>
    </message>
    <message>
        <location filename="../BattleChipView.cpp" line="117"/>
        <source>BattleChip data missing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../BattleChipView.cpp" line="118"/>
        <source>BattleChip data is missing. BattleChip Gates will still work, but some graphics will be missing. Would you like to download the data now?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../BattleChipView.cpp" line="184"/>
        <location filename="../BattleChipView.cpp" line="203"/>
        <source>Select deck file</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../BattleChipView.cpp" line="215"/>
        <source>Incompatible deck</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../BattleChipView.cpp" line="216"/>
        <source>The selected deck is not compatible with this Chip Gate</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::CheatsModel</name>
    <message>
        <location filename="../CheatsModel.cpp" line="53"/>
        <source>(untitled)</source>
        <translation>(sans titre)</translation>
    </message>
    <message>
        <location filename="../CheatsModel.cpp" line="211"/>
        <source>Failed to open cheats file: %1</source>
        <translation>Échec de l&apos;ouverture du fichier de cheats : %1</translation>
    </message>
</context>
<context>
    <name>QGBA::CheatsView</name>
    <message>
        <location filename="../CheatsView.ui" line="14"/>
        <source>Cheats</source>
        <translatorcomment>Tricheurs n&apos;est pas adapté dans cette situation Cheats est préférable.</translatorcomment>
        <translation>Cheats</translation>
    </message>
    <message>
        <location filename="../CheatsView.ui" line="39"/>
        <source>Add New Code</source>
        <translation>Ajouter un nouveau code</translation>
    </message>
    <message>
        <location filename="../CheatsView.ui" line="60"/>
        <source>Remove</source>
        <translation>Supprimer</translation>
    </message>
    <message>
        <location filename="../CheatsView.ui" line="93"/>
        <source>Add Lines</source>
        <translation>Ajouter des lignes</translation>
    </message>
    <message>
        <location filename="../CheatsView.ui" line="100"/>
        <source>Code type</source>
        <translation>Type de code</translation>
    </message>
    <message>
        <location filename="../CheatsView.ui" line="53"/>
        <source>Save</source>
        <translation>Sauvegarder</translation>
    </message>
    <message>
        <location filename="../CheatsView.ui" line="46"/>
        <source>Load</source>
        <translation>Charger</translation>
    </message>
    <message>
        <location filename="../CheatsView.ui" line="86"/>
        <source>Enter codes here...</source>
        <translation>Entrez les codes ici…</translation>
    </message>
    <message>
        <location filename="../CheatsView.cpp" line="50"/>
        <location filename="../CheatsView.cpp" line="58"/>
        <source>Autodetect (recommended)</source>
        <translation>Détecter automatiquement (recommandé)</translation>
    </message>
    <message>
        <location filename="../CheatsView.cpp" line="88"/>
        <location filename="../CheatsView.cpp" line="95"/>
        <source>Select cheats file</source>
        <translation>Choisir un fichier de cheats</translation>
    </message>
    <message>
        <location filename="../CheatsView.cpp" line="187"/>
        <source>Some cheats could not be added. Please ensure they&apos;re formatted correctly and/or try other cheat types.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::CoreController</name>
    <message>
        <location filename="../CoreController.cpp" line="99"/>
        <source>Reset r%1-%2 %3</source>
        <translation>Réinitialiser r%1-%2 %3</translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="505"/>
        <location filename="../CoreController.cpp" line="525"/>
        <source>Rewinding not currently enabled</source>
        <translation>Le rembobinage n&apos;est pas actuellement activé</translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="568"/>
        <source>Reset the game?</source>
        <translation>Réinitialiser le jeu ?</translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="569"/>
        <source>Most games will require a reset to load the new save. Do you want to reset now?</source>
        <translation>La plupart des jeux nécessitent une réinitialisation pour charger la nouvelle sauvegarde. Voulez-vous réinitialiser maintenant ?</translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="784"/>
        <source>Failed to open save file: %1</source>
        <translation>Échec de l&apos;ouverture du fichier de sauvegarde : %1</translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="830"/>
        <source>Failed to open game file: %1</source>
        <translation>Échec de l&apos;ouverture du fichier de jeu : %1</translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="859"/>
        <source>Can&apos;t yank pack in unexpected platform!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="970"/>
        <source>Failed to open snapshot file for reading: %1</source>
        <translation>Échec de l&apos;ouverture de l&apos;instantané pour lire : %1</translation>
    </message>
    <message>
        <location filename="../CoreController.cpp" line="987"/>
        <source>Failed to open snapshot file for writing: %1</source>
        <translation>Échec de l&apos;ouverture de l&apos;instantané pour écrire : %1</translation>
    </message>
</context>
<context>
    <name>QGBA::CoreManager</name>
    <message>
        <location filename="../CoreManager.cpp" line="55"/>
        <source>Failed to open game file: %1</source>
        <translation>Échec de l&apos;ouverture du fichier de jeu : %1</translation>
    </message>
    <message>
        <location filename="../CoreManager.cpp" line="91"/>
        <source>Could not load game. Are you sure it&apos;s in the correct format?</source>
        <translation>Impossible de charger le jeu. Êtes-vous sûr qu&apos;il est dans le bon format ?</translation>
    </message>
    <message>
        <location filename="../CoreManager.cpp" line="118"/>
        <source>Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows).</source>
        <translation>Impossible d&apos;ouvrir le fichier de sauvegarde ; les sauvegardes en jeu ne peuvent pas être mises à jour. Veuillez vous assurer que le répertoire de sauvegarde est accessible en écriture sans privilèges supplémentaires (par exemple, UAC sous Windows).</translation>
    </message>
</context>
<context>
    <name>QGBA::DebuggerConsole</name>
    <message>
        <location filename="../DebuggerConsole.ui" line="14"/>
        <source>Debugger</source>
        <translation>Débogueur</translation>
    </message>
    <message>
        <location filename="../DebuggerConsole.ui" line="20"/>
        <source>Enter command (try `help` for more info)</source>
        <translation>Entrez une commande (essayez `help` pour plus d&apos;informations)</translation>
    </message>
    <message>
        <location filename="../DebuggerConsole.ui" line="27"/>
        <source>Break</source>
        <translation>Arrêter</translation>
    </message>
</context>
<context>
    <name>QGBA::DebuggerConsoleController</name>
    <message>
        <location filename="../DebuggerConsoleController.cpp" line="171"/>
        <source>Could not open CLI history for writing</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::DolphinConnector</name>
    <message>
        <location filename="../DolphinConnector.ui" line="14"/>
        <source>Connect to Dolphin</source>
        <translation>Se connecter à Dolphin</translation>
    </message>
    <message>
        <location filename="../DolphinConnector.ui" line="23"/>
        <source>Local computer</source>
        <translation>Ordinateur local</translation>
    </message>
    <message>
        <location filename="../DolphinConnector.ui" line="36"/>
        <source>IP address</source>
        <translation>Adresse IP</translation>
    </message>
    <message>
        <location filename="../DolphinConnector.ui" line="55"/>
        <source>Connect</source>
        <translation>Connecter</translation>
    </message>
    <message>
        <location filename="../DolphinConnector.ui" line="68"/>
        <source>Disconnect</source>
        <translation>Déconnecter</translation>
    </message>
    <message>
        <location filename="../DolphinConnector.ui" line="78"/>
        <source>Close</source>
        <translation>Fermer</translation>
    </message>
    <message>
        <location filename="../DolphinConnector.ui" line="90"/>
        <source>Reset on connect</source>
        <translation>Réinitialiser à la connexion</translation>
    </message>
    <message>
        <location filename="../DolphinConnector.cpp" line="57"/>
        <source>Couldn&apos;t Connect</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../DolphinConnector.cpp" line="58"/>
        <source>Could not connect to Dolphin.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::FrameView</name>
    <message>
        <location filename="../FrameView.ui" line="14"/>
        <source>Inspect frame</source>
        <translation>Inspecter l&apos;image</translation>
    </message>
    <message>
        <location filename="../FrameView.ui" line="41"/>
        <source>Magnification</source>
        <translation>Agrandissement</translation>
    </message>
    <message>
        <location filename="../FrameView.ui" line="50"/>
        <source>Freeze frame</source>
        <translation>Figer l&apos;image</translation>
    </message>
    <message>
        <location filename="../FrameView.ui" line="84"/>
        <source>Backdrop color</source>
        <translation>Couleur de fond</translation>
    </message>
    <message>
        <location filename="../FrameView.ui" line="132"/>
        <source>Disable scanline effects</source>
        <translation>Désactiver les effets de lignes de balayage</translation>
    </message>
    <message>
        <location filename="../FrameView.ui" line="145"/>
        <source>Export</source>
        <translation>Exporter</translation>
    </message>
    <message>
        <location filename="../FrameView.ui" line="152"/>
        <source>Reset</source>
        <translation>Réinitialiser</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="578"/>
        <source>Export frame</source>
        <translation>Exporter l&apos;image</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="579"/>
        <source>Portable Network Graphics (*.png)</source>
        <translation>Portable Network Graphics (*.png)</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="600"/>
        <source>None</source>
        <translation>Aucun</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="602"/>
        <source>Background</source>
        <translation>Arrière plan</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="605"/>
        <source>Window</source>
        <translation>Fenêtre</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="608"/>
        <source>Objwin</source>
        <translation type="unfinished">Objwin</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="613"/>
        <source>Sprite</source>
        <translation>Sprite</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="616"/>
        <source>Backdrop</source>
        <translation>Toile de fond</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="619"/>
        <source>Frame</source>
        <translation>Cadre</translation>
    </message>
    <message>
        <location filename="../FrameView.cpp" line="625"/>
        <source>%1 %2</source>
        <translation>%1 %2</translation>
    </message>
</context>
<context>
    <name>QGBA::GBAApp</name>
    <message>
        <location filename="../GBAApp.cpp" line="73"/>
        <source>Enable Discord Rich Presence</source>
        <translation>Activer intégration avec Discord</translation>
    </message>
</context>
<context>
    <name>QGBA::GBAKeyEditor</name>
    <message>
        <location filename="../GBAKeyEditor.cpp" line="67"/>
        <source>Clear Button</source>
        <translation>Bouton d&apos;effacement</translation>
    </message>
    <message>
        <location filename="../GBAKeyEditor.cpp" line="79"/>
        <source>Clear Analog</source>
        <translation>Effacer l&apos;analogique</translation>
    </message>
    <message>
        <location filename="../GBAKeyEditor.cpp" line="90"/>
        <source>Refresh</source>
        <translation>Rafraîchir</translation>
    </message>
    <message>
        <location filename="../GBAKeyEditor.cpp" line="100"/>
        <source>Set all</source>
        <translation>Tout définir</translation>
    </message>
</context>
<context>
    <name>QGBA::GDBWindow</name>
    <message>
        <location filename="../GDBWindow.cpp" line="31"/>
        <source>Server settings</source>
        <translation>Paramètres du serveur</translation>
    </message>
    <message>
        <location filename="../GDBWindow.cpp" line="37"/>
        <source>Local port</source>
        <translation>Port local</translation>
    </message>
    <message>
        <location filename="../GDBWindow.cpp" line="39"/>
        <source>Bind address</source>
        <translation>Lier l&apos;adresse</translation>
    </message>
    <message>
        <location filename="../GDBWindow.cpp" line="52"/>
        <source>Write watchpoints behavior</source>
        <translation>Écrire le comportement des points de surveillance</translation>
    </message>
    <message>
        <location filename="../GDBWindow.cpp" line="63"/>
        <source>Standard GDB</source>
        <translation>GDB standard</translation>
    </message>
    <message>
        <location filename="../GDBWindow.cpp" line="68"/>
        <source>Internal change detection</source>
        <translation>Détection des changements internes</translation>
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    <message>
        <location filename="../GDBWindow.cpp" line="72"/>
        <source>Break on all writes</source>
        <translation>Interrompre sur toutes les écritures</translation>
    </message>
    <message>
        <location filename="../GDBWindow.cpp" line="82"/>
        <source>Break</source>
        <translation>Interrompre</translation>
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    <message>
        <location filename="../GDBWindow.cpp" line="124"/>
        <source>Stop</source>
        <translation>Arrêter</translation>
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    <message>
        <location filename="../GDBWindow.cpp" line="137"/>
        <source>Start</source>
        <translation>Démarrer</translation>
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    <message>
        <location filename="../GDBWindow.cpp" line="145"/>
        <source>Crash</source>
        <translation>Plantage</translation>
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    <message>
        <location filename="../GDBWindow.cpp" line="145"/>
        <source>Could not start GDB server</source>
        <translation>Impossible de démarrer le serveur GDB</translation>
    </message>
</context>
<context>
    <name>QGBA::GIFView</name>
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        <location filename="../GIFView.ui" line="14"/>
        <source>Record GIF/WebP/APNG</source>
        <translation>Enregistrer GIF/WebP/APNG</translation>
    </message>
    <message>
        <location filename="../GIFView.ui" line="30"/>
        <source>Loop</source>
        <translation>Boucle</translation>
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    <message>
        <location filename="../GIFView.ui" line="51"/>
        <source>Start</source>
        <translation>Démarrer</translation>
    </message>
    <message>
        <location filename="../GIFView.ui" line="67"/>
        <source>Stop</source>
        <translation>Arrêter</translation>
    </message>
    <message>
        <location filename="../GIFView.ui" line="93"/>
        <source>Select File</source>
        <translation>Choisir un fichier</translation>
    </message>
    <message>
        <location filename="../GIFView.ui" line="112"/>
        <source>APNG</source>
        <translation>APNG</translation>
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    <message>
        <location filename="../GIFView.ui" line="122"/>
        <source>GIF</source>
        <translation>GIF</translation>
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    <message>
        <location filename="../GIFView.ui" line="135"/>
        <source>WebP</source>
        <translation>WebP</translation>
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    <message>
        <location filename="../GIFView.ui" line="145"/>
        <source>Frameskip</source>
        <translation>Saut d&apos;image</translation>
    </message>
    <message>
        <location filename="../GIFView.cpp" line="61"/>
        <source>Failed to open output file: %1</source>
        <translation>Impossible d&apos;ouvrir le fichier de sortie : %1</translation>
    </message>
    <message>
        <location filename="../GIFView.cpp" line="88"/>
        <source>Select output file</source>
        <translation>Sélectionner le fichier de sortie</translation>
    </message>
    <message>
        <location filename="../GIFView.cpp" line="88"/>
        <source>Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng)</source>
        <translation>Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng)</translation>
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        <location filename="../GameBoy.cpp" line="55"/>
        <location filename="../GameBoy.cpp" line="74"/>
        <source>Autodetect</source>
        <translation type="unfinished">Détection automatique</translation>
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    <message>
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        <source>Game Boy (DMG)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="57"/>
        <source>Game Boy Pocket (MGB)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="58"/>
        <source>Super Game Boy (SGB)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="59"/>
        <source>Super Game Boy 2 (SGB)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="60"/>
        <source>Game Boy Color (CGB)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="61"/>
        <source>Game Boy Advance (AGB)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="62"/>
        <source>Super Game Boy Color (SGB + CGB)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="75"/>
        <source>ROM Only</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="76"/>
        <source>MBC1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="77"/>
        <source>MBC2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="78"/>
        <source>MBC3</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="79"/>
        <source>MBC3 + RTC</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="80"/>
        <source>MBC5</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="81"/>
        <source>MBC5 + Rumble</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="82"/>
        <source>MBC6</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameBoy.cpp" line="83"/>
        <source>MBC7 (Tilt)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="84"/>
        <source>MMM01</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="85"/>
        <source>HuC-1</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="86"/>
        <source>HuC-3</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="87"/>
        <source>Pocket Cam</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="88"/>
        <source>TAMA5</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="89"/>
        <source>Wisdom Tree</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="90"/>
        <source>NT (new)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="91"/>
        <source>Pokémon Jade/Diamond</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>BBD</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="93"/>
        <source>Hitek</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="94"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameBoy.cpp" line="95"/>
        <source>Sachen (MMC2)</source>
        <translation type="unfinished"></translation>
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<context>
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        <translation>Visualiseur E/S</translation>
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    <message>
        <location filename="../IOViewer.ui" line="26"/>
        <source>0x0000</source>
        <translation>0x0000</translation>
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    <message>
        <location filename="../IOViewer.ui" line="367"/>
        <location filename="../IOViewer.cpp" line="870"/>
        <location filename="../IOViewer.cpp" line="883"/>
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    <message>
        <location filename="../IOViewer.cpp" line="39"/>
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        <translation>Mode d&apos;arrière-plan</translation>
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    <message>
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        <translation>Mode 0&#xa0;: 4 couches de tuile</translation>
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    <message>
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    <message>
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        <source>Mode 2: 2 rotated/scaled tile layers</source>
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    <message>
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        <source>Mode 3: Full 15-bit bitmap</source>
        <translation>Mode 3 : Bitmap complet sur 15 bits</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="44"/>
        <source>Mode 4: Full 8-bit bitmap</source>
        <translation>Mode 4 : Bitmap complet sur 8 bits</translation>
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    <message>
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        <source>Mode 5: Small 15-bit bitmap</source>
        <translation>Mode 5 : Bitmap réduit sur 15 bits</translation>
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    <message>
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        <source>CGB Mode</source>
        <translation>Mode CGB</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="50"/>
        <source>Frame select</source>
        <translation>Sélection de la trame</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="51"/>
        <source>Unlocked HBlank</source>
        <translation>Déblocage du HBlank</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="52"/>
        <source>Linear OBJ tile mapping</source>
        <translation>Cartographie linéaire des tuiles OBJ</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="53"/>
        <source>Force blank screen</source>
        <translation>Forcer l&apos;écran vide</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="54"/>
        <source>Enable background 0</source>
        <translation>Activer l&apos;arrière-plan nº&#xa0;0</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="55"/>
        <source>Enable background 1</source>
        <translation>Activer l&apos;arrière-plan nº&#xa0;1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="56"/>
        <source>Enable background 2</source>
        <translation>Activer l&apos;arrière-plan nº&#xa0;2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="57"/>
        <source>Enable background 3</source>
        <translation>Activer l&apos;arrière-plan nº&#xa0;3</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="58"/>
        <source>Enable OBJ</source>
        <translation>Activer l&apos;OBJ</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="59"/>
        <source>Enable Window 0</source>
        <translation>Activer la fenêtre nº&#xa0;0</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="60"/>
        <source>Enable Window 1</source>
        <translation>Actvier la fenêtre nº&#xa0;1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="61"/>
        <source>Enable OBJ Window</source>
        <translation>Activer la fenêtre OBJ</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="65"/>
        <source>Swap green components</source>
        <translation>Échanger les composants verts</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="69"/>
        <source>Currently in VBlank</source>
        <translation>Actuellement en VBlank</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="70"/>
        <source>Currently in HBlank</source>
        <translation>Actuellement en HBlank</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="71"/>
        <source>Currently in VCounter</source>
        <translation>Actuellement en VCounter</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="72"/>
        <source>Enable VBlank IRQ generation</source>
        <translation>Permettre la génération d&apos;IRQ VBlank</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="73"/>
        <source>Enable HBlank IRQ generation</source>
        <translation>Permettre la génération d&apos;IRQ HBlank</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="74"/>
        <source>Enable VCounter IRQ generation</source>
        <translation>Permettre la génération d&apos;IRQ VCounter</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="75"/>
        <source>VCounter scanline</source>
        <translation>Ligne de balayage du VCounter</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="79"/>
        <source>Current scanline</source>
        <translation>Ligne de balayage actuel</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="83"/>
        <location filename="../IOViewer.cpp" line="92"/>
        <location filename="../IOViewer.cpp" line="101"/>
        <location filename="../IOViewer.cpp" line="111"/>
        <source>Priority</source>
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    <message>
        <location filename="../IOViewer.cpp" line="84"/>
        <location filename="../IOViewer.cpp" line="93"/>
        <location filename="../IOViewer.cpp" line="102"/>
        <location filename="../IOViewer.cpp" line="112"/>
        <source>Tile data base (* 16kB)</source>
        <translation>Base de donnée Tile (* 16kB)</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="85"/>
        <location filename="../IOViewer.cpp" line="94"/>
        <location filename="../IOViewer.cpp" line="103"/>
        <location filename="../IOViewer.cpp" line="113"/>
        <source>Enable mosaic</source>
        <translation>Activer la mosaïque</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="86"/>
        <location filename="../IOViewer.cpp" line="95"/>
        <location filename="../IOViewer.cpp" line="104"/>
        <location filename="../IOViewer.cpp" line="114"/>
        <source>Enable 256-color</source>
        <translation>Activer le mode 256 couleurs</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="87"/>
        <location filename="../IOViewer.cpp" line="96"/>
        <location filename="../IOViewer.cpp" line="105"/>
        <location filename="../IOViewer.cpp" line="115"/>
        <source>Tile map base (* 2kB)</source>
        <translation>Map de donnée Tile (* 2kB)</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="88"/>
        <location filename="../IOViewer.cpp" line="97"/>
        <location filename="../IOViewer.cpp" line="107"/>
        <location filename="../IOViewer.cpp" line="117"/>
        <source>Background dimensions</source>
        <translation>Dimensions de l&apos;arrière plan</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="106"/>
        <location filename="../IOViewer.cpp" line="116"/>
        <source>Overflow wraps</source>
        <translation>Enveloppes de débordement</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="121"/>
        <location filename="../IOViewer.cpp" line="129"/>
        <location filename="../IOViewer.cpp" line="137"/>
        <location filename="../IOViewer.cpp" line="145"/>
        <location filename="../IOViewer.cpp" line="1364"/>
        <location filename="../IOViewer.cpp" line="1405"/>
        <source>Horizontal offset</source>
        <translation>Décalage horizontal</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="125"/>
        <location filename="../IOViewer.cpp" line="133"/>
        <location filename="../IOViewer.cpp" line="141"/>
        <location filename="../IOViewer.cpp" line="149"/>
        <location filename="../IOViewer.cpp" line="1360"/>
        <location filename="../IOViewer.cpp" line="1401"/>
        <source>Vertical offset</source>
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    <message>
        <location filename="../IOViewer.cpp" line="153"/>
        <location filename="../IOViewer.cpp" line="158"/>
        <location filename="../IOViewer.cpp" line="163"/>
        <location filename="../IOViewer.cpp" line="168"/>
        <location filename="../IOViewer.cpp" line="173"/>
        <location filename="../IOViewer.cpp" line="182"/>
        <location filename="../IOViewer.cpp" line="191"/>
        <location filename="../IOViewer.cpp" line="196"/>
        <location filename="../IOViewer.cpp" line="201"/>
        <location filename="../IOViewer.cpp" line="206"/>
        <location filename="../IOViewer.cpp" line="211"/>
        <location filename="../IOViewer.cpp" line="220"/>
        <source>Fractional part</source>
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    <message>
        <location filename="../IOViewer.cpp" line="154"/>
        <location filename="../IOViewer.cpp" line="159"/>
        <location filename="../IOViewer.cpp" line="164"/>
        <location filename="../IOViewer.cpp" line="169"/>
        <location filename="../IOViewer.cpp" line="192"/>
        <location filename="../IOViewer.cpp" line="197"/>
        <location filename="../IOViewer.cpp" line="202"/>
        <location filename="../IOViewer.cpp" line="207"/>
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        <translation>Composante entière</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="174"/>
        <location filename="../IOViewer.cpp" line="183"/>
        <location filename="../IOViewer.cpp" line="212"/>
        <location filename="../IOViewer.cpp" line="221"/>
        <source>Integer part (low)</source>
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    <message>
        <location filename="../IOViewer.cpp" line="178"/>
        <location filename="../IOViewer.cpp" line="187"/>
        <location filename="../IOViewer.cpp" line="216"/>
        <location filename="../IOViewer.cpp" line="225"/>
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        <translation>Partie entière (haute)</translation>
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        <location filename="../IOViewer.cpp" line="229"/>
        <location filename="../IOViewer.cpp" line="234"/>
        <source>End x</source>
        <translation>Fin x</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="230"/>
        <location filename="../IOViewer.cpp" line="235"/>
        <source>Start x</source>
        <translation>Début x</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="239"/>
        <location filename="../IOViewer.cpp" line="244"/>
        <source>End y</source>
        <translation>Fin y</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="240"/>
        <location filename="../IOViewer.cpp" line="245"/>
        <source>Start y</source>
        <translation>Début y</translation>
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    <message>
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        <source>Window 0 enable BG 0</source>
        <translation>La fenêtre nº&#xa0;0 active l&apos;arrière plan nº&#xa0;0</translation>
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        <location filename="../IOViewer.cpp" line="250"/>
        <source>Window 0 enable BG 1</source>
        <translation>La fenêtre nº&#xa0;0 active l&apos;arrière plan nº&#xa0;1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="251"/>
        <source>Window 0 enable BG 2</source>
        <translation>La fenêtre nº&#xa0;0 active l&apos;arrière plan nº&#xa0;2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="252"/>
        <source>Window 0 enable BG 3</source>
        <translation>La fenêtre nº&#xa0;0 active l&apos;arrière plan nº&#xa0;3</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="253"/>
        <source>Window 0 enable OBJ</source>
        <translation>La fenêtre nº&#xa0;0 active l&apos;OBJ</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="254"/>
        <source>Window 0 enable blend</source>
        <translation>La fenêtre nº&#xa0;0 active le mixage</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="255"/>
        <source>Window 1 enable BG 0</source>
        <translation>La fenêtre nº&#xa0;1 active l&apos;arrière plan nº&#xa0;0</translation>
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    <message>
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        <source>Window 1 enable BG 1</source>
        <translation>La fenêtre nº&#xa0;1 active l&apos;arrière plan nº&#xa0;1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="257"/>
        <source>Window 1 enable BG 2</source>
        <translation>La fenêtre nº&#xa0;1 active l&apos;arrière plan nº&#xa0;2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="258"/>
        <source>Window 1 enable BG 3</source>
        <translation>La fenêtre nº&#xa0;1 active l&apos;arrière plan nº&#xa0;3</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="259"/>
        <source>Window 1 enable OBJ</source>
        <translation>La fenêtre nº&#xa0;1 active l&apos;OBJ</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="260"/>
        <source>Window 1 enable blend</source>
        <translation>La fenêtre nº&#xa0;1 active le mixage</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="264"/>
        <source>Outside window enable BG 0</source>
        <translation>La fenêtre extérieure active l&apos;arrière plan nº&#xa0;0</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="265"/>
        <source>Outside window enable BG 1</source>
        <translation>La fenêtre extérieure active l&apos;arrière plan nº&#xa0;1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="266"/>
        <source>Outside window enable BG 2</source>
        <translation>La fenêtre extérieure active l&apos;arrière plan nº&#xa0;2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="267"/>
        <source>Outside window enable BG 3</source>
        <translation>La fenêtre extérieure active l&apos;arrière plan nº&#xa0;3</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="268"/>
        <source>Outside window enable OBJ</source>
        <translation>La fenêtre extérieure active l&apos;OBJ</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="269"/>
        <source>Outside window enable blend</source>
        <translation>La fenêtre extérieure active le mixage</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="270"/>
        <source>OBJ window enable BG 0</source>
        <translation>La fenêtre OBJ active l&apos;arrière plan nº 0</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="271"/>
        <source>OBJ window enable BG 1</source>
        <translation>La fenêtre OBJ active l&apos;arrière plan nº 1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="272"/>
        <source>OBJ window enable BG 2</source>
        <translation>La fenêtre OBJ active l&apos;arrière plan nº 2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="273"/>
        <source>OBJ window enable BG 3</source>
        <translation>La fenêtre OBJ active l&apos;arrière plan nº 3</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="274"/>
        <source>OBJ window enable OBJ</source>
        <translation>La fenêtre OBJ active l&apos;OBJ</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="275"/>
        <source>OBJ window enable blend</source>
        <translation>La fenêtre OBJ active le mixage</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="280"/>
        <source>Background mosaic size vertical</source>
        <translation>Taille vertical de la mosaïque en arrière plan</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="279"/>
        <source>Background mosaic size horizontal</source>
        <translation>Taille horizontal de la mosaïque en arrière plan</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="282"/>
        <source>Object mosaic size vertical</source>
        <translation>Taille vertical de la mosaïque de l&apos;objet</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="281"/>
        <source>Object mosaic size horizontal</source>
        <translation>Taille horizontal de la mosaïque de l&apos;objet</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="288"/>
        <source>BG 0 target 1</source>
        <translation>L&apos;arrière plan nº 0 cible 1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="289"/>
        <source>BG 1 target 1</source>
        <translation>L&apos;arrière plan nº 1 cible 1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="290"/>
        <source>BG 2 target 1</source>
        <translation>L&apos;arrière plan nº 2 cible 1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="291"/>
        <source>BG 3 target 1</source>
        <translation>L&apos;arrière plan nº 3 cible 1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="292"/>
        <source>OBJ target 1</source>
        <translation>L&apos;OBJ cible 1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="293"/>
        <source>Backdrop target 1</source>
        <translation>La toile de fond cible 1</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="294"/>
        <source>Blend mode</source>
        <translation>Mode de mixage</translation>
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    <message>
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        <source>Disabled</source>
        <translation>Désactivé</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="296"/>
        <source>Additive blending</source>
        <translation>Mixage additif</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="297"/>
        <source>Brighten</source>
        <translation>Éclaircir</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="298"/>
        <source>Darken</source>
        <translation>Obscurcir</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="300"/>
        <source>BG 0 target 2</source>
        <translation>L&apos;arrière plan nº 0 cible 2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="301"/>
        <source>BG 1 target 2</source>
        <translation>L&apos;arrière plan nº 1 cible 2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="302"/>
        <source>BG 2 target 2</source>
        <translation>L&apos;arrière plan nº 2 cible 2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="303"/>
        <source>BG 3 target 2</source>
        <translation>L&apos;arrière plan nº 3 cible 2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="304"/>
        <source>OBJ target 2</source>
        <translation>L&apos;OBJ cible 2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="305"/>
        <source>Backdrop target 2</source>
        <translation>La toile de fond cible 2</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="309"/>
        <source>Blend A (target 1)</source>
        <translation>Mixage A (cible 1)</translation>
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    <message>
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        <source>Blend B (target 2)</source>
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    <message>
        <location filename="../IOViewer.cpp" line="314"/>
        <source>Blend Y</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1099"/>
        <source>Sweep shifts</source>
        <translation>Déplacement du balayage</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1100"/>
        <source>Sweep subtract</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1101"/>
        <source>Sweep time (in 1/128s)</source>
        <translation>Durée de balayage (en 1/128&#xa0;s)</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="350"/>
        <location filename="../IOViewer.cpp" line="374"/>
        <location filename="../IOViewer.cpp" line="396"/>
        <location filename="../IOViewer.cpp" line="1105"/>
        <location filename="../IOViewer.cpp" line="1128"/>
        <location filename="../IOViewer.cpp" line="1153"/>
        <location filename="../IOViewer.cpp" line="1178"/>
        <source>Sound length</source>
        <translation>Longueur du son</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="335"/>
        <location filename="../IOViewer.cpp" line="351"/>
        <location filename="../IOViewer.cpp" line="1106"/>
        <location filename="../IOViewer.cpp" line="1129"/>
        <source>Duty cycle</source>
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    <message>
        <location filename="../IOViewer.cpp" line="336"/>
        <location filename="../IOViewer.cpp" line="352"/>
        <location filename="../IOViewer.cpp" line="397"/>
        <location filename="../IOViewer.cpp" line="1110"/>
        <location filename="../IOViewer.cpp" line="1133"/>
        <location filename="../IOViewer.cpp" line="1182"/>
        <source>Envelope step time</source>
        <translation>Temps de passage des enveloppes</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="337"/>
        <location filename="../IOViewer.cpp" line="353"/>
        <location filename="../IOViewer.cpp" line="398"/>
        <location filename="../IOViewer.cpp" line="1111"/>
        <location filename="../IOViewer.cpp" line="1134"/>
        <location filename="../IOViewer.cpp" line="1183"/>
        <source>Envelope increase</source>
        <translation>Augmenter l&apos;enveloppe</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="354"/>
        <location filename="../IOViewer.cpp" line="399"/>
        <location filename="../IOViewer.cpp" line="1112"/>
        <location filename="../IOViewer.cpp" line="1135"/>
        <location filename="../IOViewer.cpp" line="1184"/>
        <source>Initial volume</source>
        <translation>Volume initial</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="360"/>
        <location filename="../IOViewer.cpp" line="388"/>
        <source>Sound frequency</source>
        <translation>Fréquence du son</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="343"/>
        <location filename="../IOViewer.cpp" line="361"/>
        <location filename="../IOViewer.cpp" line="389"/>
        <location filename="../IOViewer.cpp" line="411"/>
        <location filename="../IOViewer.cpp" line="1121"/>
        <location filename="../IOViewer.cpp" line="1144"/>
        <location filename="../IOViewer.cpp" line="1171"/>
        <location filename="../IOViewer.cpp" line="1197"/>
        <source>Timed</source>
        <translation>Chronométré</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="344"/>
        <location filename="../IOViewer.cpp" line="362"/>
        <location filename="../IOViewer.cpp" line="390"/>
        <location filename="../IOViewer.cpp" line="412"/>
        <location filename="../IOViewer.cpp" line="1122"/>
        <location filename="../IOViewer.cpp" line="1145"/>
        <location filename="../IOViewer.cpp" line="1172"/>
        <location filename="../IOViewer.cpp" line="1198"/>
        <source>Reset</source>
        <translation>Réinitialiser</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="368"/>
        <source>Double-size wave table</source>
        <translation>Double table d&apos;ondes</translation>
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    <message>
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        <source>Active wave table</source>
        <translation>Activer tableau d&apos;ondes</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="370"/>
        <location filename="../IOViewer.cpp" line="1149"/>
        <source>Enable channel 3</source>
        <translation>Activer le canal 3</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="375"/>
        <location filename="../IOViewer.cpp" line="1157"/>
        <source>Volume</source>
        <translation>Volume</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="376"/>
        <location filename="../IOViewer.cpp" line="1158"/>
        <source>0%</source>
        <translation>0&#xa0;%</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="377"/>
        <location filename="../IOViewer.cpp" line="434"/>
        <location filename="../IOViewer.cpp" line="1159"/>
        <source>100%</source>
        <translation>100&#xa0;%</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="378"/>
        <location filename="../IOViewer.cpp" line="433"/>
        <location filename="../IOViewer.cpp" line="1160"/>
        <source>50%</source>
        <translation>50&#xa0;%</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="379"/>
        <location filename="../IOViewer.cpp" line="432"/>
        <location filename="../IOViewer.cpp" line="1161"/>
        <source>25%</source>
        <translation>25&#xa0;%</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="380"/>
        <location filename="../IOViewer.cpp" line="381"/>
        <location filename="../IOViewer.cpp" line="382"/>
        <location filename="../IOViewer.cpp" line="383"/>
        <source>75%</source>
        <translation>75&#xa0;%</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1188"/>
        <source>Clock divider</source>
        <translation>Diviseur d&apos;horloge</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1189"/>
        <source>Register stages</source>
        <translation>Étapes du registre</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1190"/>
        <source>15</source>
        <translation>15</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="408"/>
        <location filename="../IOViewer.cpp" line="1191"/>
        <source>7</source>
        <translation>7</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1193"/>
        <source>Shifter frequency</source>
        <translation>Fréquence de changement</translation>
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    <message>
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        <source>PSG volume right</source>
        <translation>Volume droit du PSG</translation>
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    <message>
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        <source>PSG volume left</source>
        <translation>Volume gauche du PSG</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1209"/>
        <source>Enable channel 1 right</source>
        <translation>Activer le canal droit nº 1</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1210"/>
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    <message>
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        <location filename="../IOViewer.cpp" line="1211"/>
        <source>Enable channel 3 right</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1212"/>
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    <message>
        <location filename="../IOViewer.cpp" line="424"/>
        <location filename="../IOViewer.cpp" line="1213"/>
        <source>Enable channel 1 left</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1214"/>
        <source>Enable channel 2 left</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1215"/>
        <source>Enable channel 3 left</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1216"/>
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    <message>
        <location filename="../IOViewer.cpp" line="431"/>
        <source>PSG master volume</source>
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    <message>
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        <source>Loud channel A</source>
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    <message>
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        <source>Loud channel B</source>
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    <message>
        <location filename="../IOViewer.cpp" line="439"/>
        <source>Enable channel A right</source>
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    <message>
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        <source>Enable channel A left</source>
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        <source>Channel A timer</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="449"/>
        <source>0</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="779"/>
        <location filename="../IOViewer.cpp" line="794"/>
        <location filename="../IOViewer.cpp" line="810"/>
        <location filename="../IOViewer.cpp" line="826"/>
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    <message>
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        <location filename="../IOViewer.cpp" line="1170"/>
        <source>Sound frequency (high)</source>
        <translation>Fréquence sonore (haut)</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1424"/>
        <source>Source (high)</source>
        <translation>Source (haute)</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1428"/>
        <source>Source (low)</source>
        <translation>Source (basse)</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1432"/>
        <source>Destination (high)</source>
        <translation>Destination (haute)</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1436"/>
        <source>Destination (low)</source>
        <translation>Destination (basse)</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1499"/>
        <location filename="../IOViewer.cpp" line="1511"/>
        <source>Green (low)</source>
        <translation>Vert (bas)</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1500"/>
        <location filename="../IOViewer.cpp" line="1512"/>
        <source>Green (high)</source>
        <translation>Vert (haut)</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="577"/>
        <location filename="../IOViewer.cpp" line="622"/>
        <location filename="../IOViewer.cpp" line="667"/>
        <location filename="../IOViewer.cpp" line="712"/>
        <source>Word count</source>
        <translation>Nombre de mots</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="581"/>
        <location filename="../IOViewer.cpp" line="626"/>
        <location filename="../IOViewer.cpp" line="671"/>
        <location filename="../IOViewer.cpp" line="716"/>
        <source>Destination offset</source>
        <translation>Décalage de destination</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="582"/>
        <location filename="../IOViewer.cpp" line="588"/>
        <location filename="../IOViewer.cpp" line="627"/>
        <location filename="../IOViewer.cpp" line="633"/>
        <location filename="../IOViewer.cpp" line="672"/>
        <location filename="../IOViewer.cpp" line="678"/>
        <location filename="../IOViewer.cpp" line="717"/>
        <location filename="../IOViewer.cpp" line="723"/>
        <source>Increment</source>
        <translation>Incrémenter</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="583"/>
        <location filename="../IOViewer.cpp" line="589"/>
        <location filename="../IOViewer.cpp" line="628"/>
        <location filename="../IOViewer.cpp" line="634"/>
        <location filename="../IOViewer.cpp" line="673"/>
        <location filename="../IOViewer.cpp" line="679"/>
        <location filename="../IOViewer.cpp" line="718"/>
        <location filename="../IOViewer.cpp" line="724"/>
        <source>Decrement</source>
        <translation>Décrémenter</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="584"/>
        <location filename="../IOViewer.cpp" line="590"/>
        <location filename="../IOViewer.cpp" line="629"/>
        <location filename="../IOViewer.cpp" line="635"/>
        <location filename="../IOViewer.cpp" line="674"/>
        <location filename="../IOViewer.cpp" line="680"/>
        <location filename="../IOViewer.cpp" line="719"/>
        <location filename="../IOViewer.cpp" line="725"/>
        <source>Fixed</source>
        <translation>Fixé</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="585"/>
        <location filename="../IOViewer.cpp" line="630"/>
        <location filename="../IOViewer.cpp" line="675"/>
        <location filename="../IOViewer.cpp" line="720"/>
        <source>Increment and reload</source>
        <translation>Incrémenter et recharger</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="587"/>
        <location filename="../IOViewer.cpp" line="632"/>
        <location filename="../IOViewer.cpp" line="677"/>
        <location filename="../IOViewer.cpp" line="722"/>
        <source>Source offset</source>
        <translation>Décalage de source</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="593"/>
        <location filename="../IOViewer.cpp" line="638"/>
        <location filename="../IOViewer.cpp" line="683"/>
        <location filename="../IOViewer.cpp" line="729"/>
        <source>Repeat</source>
        <translation>Répèter</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="594"/>
        <location filename="../IOViewer.cpp" line="639"/>
        <location filename="../IOViewer.cpp" line="684"/>
        <location filename="../IOViewer.cpp" line="730"/>
        <source>32-bit</source>
        <translation>32-bit</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="595"/>
        <location filename="../IOViewer.cpp" line="640"/>
        <location filename="../IOViewer.cpp" line="685"/>
        <location filename="../IOViewer.cpp" line="731"/>
        <source>Start timing</source>
        <translation>Début du chronométrage</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="596"/>
        <location filename="../IOViewer.cpp" line="641"/>
        <location filename="../IOViewer.cpp" line="686"/>
        <location filename="../IOViewer.cpp" line="732"/>
        <location filename="../IOViewer.cpp" line="1442"/>
        <source>Immediate</source>
        <translation>Immédiat</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="597"/>
        <location filename="../IOViewer.cpp" line="642"/>
        <location filename="../IOViewer.cpp" line="687"/>
        <location filename="../IOViewer.cpp" line="733"/>
        <location filename="../IOViewer.cpp" line="944"/>
        <location filename="../IOViewer.cpp" line="961"/>
        <location filename="../IOViewer.cpp" line="1091"/>
        <location filename="../IOViewer.cpp" line="1552"/>
        <source>VBlank</source>
        <translation>VBlank</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="598"/>
        <location filename="../IOViewer.cpp" line="643"/>
        <location filename="../IOViewer.cpp" line="688"/>
        <location filename="../IOViewer.cpp" line="734"/>
        <location filename="../IOViewer.cpp" line="945"/>
        <location filename="../IOViewer.cpp" line="962"/>
        <location filename="../IOViewer.cpp" line="1443"/>
        <source>HBlank</source>
        <translation>HBlank</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="601"/>
        <location filename="../IOViewer.cpp" line="646"/>
        <location filename="../IOViewer.cpp" line="691"/>
        <location filename="../IOViewer.cpp" line="737"/>
        <location filename="../IOViewer.cpp" line="784"/>
        <location filename="../IOViewer.cpp" line="800"/>
        <location filename="../IOViewer.cpp" line="816"/>
        <location filename="../IOViewer.cpp" line="832"/>
        <location filename="../IOViewer.cpp" line="892"/>
        <source>IRQ</source>
        <translation>IRQ</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="602"/>
        <location filename="../IOViewer.cpp" line="647"/>
        <location filename="../IOViewer.cpp" line="692"/>
        <location filename="../IOViewer.cpp" line="738"/>
        <location filename="../IOViewer.cpp" line="785"/>
        <location filename="../IOViewer.cpp" line="801"/>
        <location filename="../IOViewer.cpp" line="817"/>
        <location filename="../IOViewer.cpp" line="833"/>
        <location filename="../IOViewer.cpp" line="1073"/>
        <location filename="../IOViewer.cpp" line="1450"/>
        <location filename="../IOViewer.cpp" line="1454"/>
        <source>Enable</source>
        <translation>Activer</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="644"/>
        <location filename="../IOViewer.cpp" line="689"/>
        <location filename="../IOViewer.cpp" line="735"/>
        <source>Audio FIFO</source>
        <translation>Audio FIFO</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="726"/>
        <source>Video Capture</source>
        <translation>Capture Vidéo</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="728"/>
        <source>DRQ</source>
        <translation>DRQ</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="774"/>
        <location filename="../IOViewer.cpp" line="789"/>
        <location filename="../IOViewer.cpp" line="805"/>
        <location filename="../IOViewer.cpp" line="821"/>
        <location filename="../IOViewer.cpp" line="1043"/>
        <location filename="../IOViewer.cpp" line="1055"/>
        <location filename="../IOViewer.cpp" line="1059"/>
        <location filename="../IOViewer.cpp" line="1063"/>
        <source>Value</source>
        <translation>Valeur</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="778"/>
        <location filename="../IOViewer.cpp" line="793"/>
        <location filename="../IOViewer.cpp" line="809"/>
        <location filename="../IOViewer.cpp" line="825"/>
        <source>Scale</source>
        <translation>Échelle</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="780"/>
        <location filename="../IOViewer.cpp" line="795"/>
        <location filename="../IOViewer.cpp" line="811"/>
        <location filename="../IOViewer.cpp" line="827"/>
        <location filename="../IOViewer.cpp" line="1070"/>
        <source>1/64</source>
        <translation>1/64</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="781"/>
        <location filename="../IOViewer.cpp" line="796"/>
        <location filename="../IOViewer.cpp" line="812"/>
        <location filename="../IOViewer.cpp" line="828"/>
        <location filename="../IOViewer.cpp" line="1071"/>
        <source>1/256</source>
        <translation>1/256</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="782"/>
        <location filename="../IOViewer.cpp" line="797"/>
        <location filename="../IOViewer.cpp" line="813"/>
        <location filename="../IOViewer.cpp" line="829"/>
        <location filename="../IOViewer.cpp" line="1068"/>
        <source>1/1024</source>
        <translation>1/1024</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="799"/>
        <location filename="../IOViewer.cpp" line="815"/>
        <location filename="../IOViewer.cpp" line="831"/>
        <source>Cascade</source>
        <translation>Cascade</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="869"/>
        <location filename="../IOViewer.cpp" line="882"/>
        <source>A</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>A</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="871"/>
        <location filename="../IOViewer.cpp" line="884"/>
        <source>Select</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>Select</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="872"/>
        <location filename="../IOViewer.cpp" line="885"/>
        <source>Start</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>Start</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="873"/>
        <location filename="../IOViewer.cpp" line="886"/>
        <source>Right</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>Droite</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="874"/>
        <location filename="../IOViewer.cpp" line="887"/>
        <source>Left</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>Gauche</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="875"/>
        <location filename="../IOViewer.cpp" line="888"/>
        <source>Up</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>Haut</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="876"/>
        <location filename="../IOViewer.cpp" line="889"/>
        <source>Down</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>Bas</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="877"/>
        <location filename="../IOViewer.cpp" line="890"/>
        <source>R</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>R</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="878"/>
        <location filename="../IOViewer.cpp" line="891"/>
        <source>L</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>L</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="893"/>
        <source>Condition</source>
        <translation>Condition</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="897"/>
        <source>SC</source>
        <translation>SC</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="898"/>
        <source>SD</source>
        <translation>SD</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="899"/>
        <source>SI</source>
        <translation>SI</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="900"/>
        <source>SO</source>
        <translation>SO</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="946"/>
        <location filename="../IOViewer.cpp" line="963"/>
        <source>VCounter</source>
        <translation>VCounter</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="947"/>
        <location filename="../IOViewer.cpp" line="964"/>
        <source>Timer 0</source>
        <translation>Compteur nº 0</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="948"/>
        <location filename="../IOViewer.cpp" line="965"/>
        <source>Timer 1</source>
        <translation>Compteur nº 1</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="949"/>
        <location filename="../IOViewer.cpp" line="966"/>
        <source>Timer 2</source>
        <translation>Compteur nº 2</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="950"/>
        <location filename="../IOViewer.cpp" line="967"/>
        <source>Timer 3</source>
        <translation>Compteur nº 3</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="951"/>
        <location filename="../IOViewer.cpp" line="968"/>
        <source>SIO</source>
        <translation>SIO</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="952"/>
        <location filename="../IOViewer.cpp" line="969"/>
        <source>DMA 0</source>
        <translation>DMA nº 0</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="953"/>
        <location filename="../IOViewer.cpp" line="970"/>
        <source>DMA 1</source>
        <translation>DMA nº 1</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="954"/>
        <location filename="../IOViewer.cpp" line="971"/>
        <source>DMA 2</source>
        <translation>DMA nº 2</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="955"/>
        <location filename="../IOViewer.cpp" line="972"/>
        <source>DMA 3</source>
        <translation>DMA nº 3</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="956"/>
        <location filename="../IOViewer.cpp" line="973"/>
        <source>Keypad</source>
        <translatorcomment>Do not use the English translation of this word as no game console manufacturer has translated it.</translatorcomment>
        <translation>Keypad</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="957"/>
        <location filename="../IOViewer.cpp" line="974"/>
        <source>Gamepak</source>
        <translation>Gamepak</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="978"/>
        <source>SRAM wait</source>
        <translation>Attente de la SRAM</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="979"/>
        <location filename="../IOViewer.cpp" line="985"/>
        <location filename="../IOViewer.cpp" line="995"/>
        <location filename="../IOViewer.cpp" line="1001"/>
        <location filename="../IOViewer.cpp" line="1005"/>
        <source>4</source>
        <translation>4</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="980"/>
        <location filename="../IOViewer.cpp" line="986"/>
        <location filename="../IOViewer.cpp" line="996"/>
        <location filename="../IOViewer.cpp" line="1006"/>
        <source>3</source>
        <translation>3</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="981"/>
        <location filename="../IOViewer.cpp" line="987"/>
        <location filename="../IOViewer.cpp" line="991"/>
        <location filename="../IOViewer.cpp" line="997"/>
        <location filename="../IOViewer.cpp" line="1007"/>
        <source>2</source>
        <translation>2</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="982"/>
        <location filename="../IOViewer.cpp" line="988"/>
        <location filename="../IOViewer.cpp" line="998"/>
        <location filename="../IOViewer.cpp" line="1008"/>
        <location filename="../IOViewer.cpp" line="1011"/>
        <source>8</source>
        <translation>8</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="984"/>
        <source>Cart 0 non-sequential</source>
        <translation>Cart 0 non-séquentiel</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="990"/>
        <source>Cart 0 sequential</source>
        <translation>Cart 0 séquentiel</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="994"/>
        <source>Cart 1 non-sequential</source>
        <translation>Cart 1 non-séquentiel</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1000"/>
        <source>Cart 1 sequential</source>
        <translation>Cart 1 séquentiel</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1004"/>
        <source>Cart 2 non-sequential</source>
        <translation>Cart 2 non-séquentiel</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1010"/>
        <source>Cart 2 sequential</source>
        <translation>Cart 2 séquentiel</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1014"/>
        <source>PHI terminal</source>
        <translation>Terminal PHI</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1015"/>
        <location filename="../IOViewer.cpp" line="1451"/>
        <source>Disable</source>
        <translation>Désactiver</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1016"/>
        <source>4.19MHz</source>
        <translation>4,19&#xa0;MHz</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1017"/>
        <source>8.38MHz</source>
        <translation>8,38&#xa0;MHz</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1018"/>
        <source>16.78MHz</source>
        <translation>16,78&#xa0;MHz</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1020"/>
        <source>Gamepak prefetch</source>
        <translation>Pré récupération du Gamepak</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1026"/>
        <source>Enable IRQs</source>
        <translation>Activer les IRQs</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1034"/>
        <source>Right/A</source>
        <translation>Droite/A</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1035"/>
        <source>Left/B</source>
        <translation>Gauche/B</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1036"/>
        <source>Up/Select</source>
        <translation>Haut/Select</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1037"/>
        <source>Down/Start</source>
        <translation>Bas/Start</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1038"/>
        <source>Active D-pad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1039"/>
        <source>Active face buttons</source>
        <translation>Boutons faciaux actifs</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1047"/>
        <source>Internal clock</source>
        <translation>Horloge interne</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1048"/>
        <source>32× clocking (CGB only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1049"/>
        <source>Transfer active</source>
        <translation>Transfert actif</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1067"/>
        <source>Divider</source>
        <translation>Diviseur</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1069"/>
        <source>1/16</source>
        <translation type="unfinished">4K {1/16?}</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1092"/>
        <location filename="../IOViewer.cpp" line="1553"/>
        <source>LCD STAT</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1093"/>
        <location filename="../IOViewer.cpp" line="1554"/>
        <source>Timer</source>
        <translation>Minuteur</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1094"/>
        <location filename="../IOViewer.cpp" line="1555"/>
        <source>Serial</source>
        <translation>Série</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1095"/>
        <location filename="../IOViewer.cpp" line="1556"/>
        <source>Joypad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1202"/>
        <source>Volume right</source>
        <translation>Volume droit</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1203"/>
        <source>Output right</source>
        <translation>Sortie droite</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1204"/>
        <source>Volume left</source>
        <translation>Volume gauche</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1205"/>
        <source>Output left</source>
        <translation>Sortie gauche</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1326"/>
        <source>Background enable/priority</source>
        <translation>Activation/priorité de l&apos;arrière-plan</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1327"/>
        <source>Enable sprites</source>
        <translation>Activer les sprites</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1328"/>
        <source>Double-height sprites</source>
        <translation>Sprites à double hauteur</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1329"/>
        <source>Background tile map</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1330"/>
        <location filename="../IOViewer.cpp" line="1339"/>
        <source>0x9800 – 0x9BFF</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1340"/>
        <source>0x9C00 – 0x9FFF</source>
        <translation>0x9C00 – 0x9FFF</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1333"/>
        <source>Background tile data</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1334"/>
        <source>0x8800 – 0x87FF</source>
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    <message>
        <location filename="../IOViewer.cpp" line="1335"/>
        <source>0x8000 – 0x8FFF</source>
        <translation>0x8000 – 0x8FFF</translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1337"/>
        <source>Enable window</source>
        <translation>Activer la fenêtre</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1338"/>
        <source>Window tile map</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1342"/>
        <source>Enable LCD</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1346"/>
        <source>Mode</source>
        <translation type="unfinished">Mode</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1347"/>
        <source>0: HBlank</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1348"/>
        <source>1: VBlank</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1349"/>
        <source>2: OAM scan</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1350"/>
        <source>3: HDraw</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1352"/>
        <source>In LYC</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1353"/>
        <source>Enable HBlank (mode 0) IRQ</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1354"/>
        <source>Enable VBlank (mode 1) IRQ</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1355"/>
        <source>Enable OAM (mode 2) IRQ</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1356"/>
        <source>Enable LYC IRQ</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1368"/>
        <source>Current Y coordinate</source>
        <translation>Coordonnée Y actuelle</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1372"/>
        <source>Comparison Y coordinate</source>
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    <message>
        <location filename="../IOViewer.cpp" line="1376"/>
        <source>Start upper byte</source>
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        <location filename="../IOViewer.cpp" line="1380"/>
        <location filename="../IOViewer.cpp" line="1387"/>
        <location filename="../IOViewer.cpp" line="1394"/>
        <source>Color 0 shade</source>
        <translation>Teinte de la couleur 0</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1388"/>
        <location filename="../IOViewer.cpp" line="1395"/>
        <source>Color 1 shade</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1389"/>
        <location filename="../IOViewer.cpp" line="1396"/>
        <source>Color 2 shade</source>
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    <message>
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        <location filename="../IOViewer.cpp" line="1390"/>
        <location filename="../IOViewer.cpp" line="1397"/>
        <source>Color 3 shade</source>
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    <message>
        <location filename="../IOViewer.cpp" line="1411"/>
        <source>Prepare to switch speed</source>
        <translation>Préparation au changement de vitesse</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1412"/>
        <source>Double speed</source>
        <translation>Vitesse double</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1418"/>
        <source>VRAM bank</source>
        <translation>Banque de mémoire vive (VRAM)</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1440"/>
        <source>Length</source>
        <translation>Longueur</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1441"/>
        <source>Timing</source>
        <translation>Chronologie</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1448"/>
        <source>Write bit</source>
        <translation>Bit d&apos;écriture</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1449"/>
        <source>Read bit</source>
        <translation>Bit de lecture</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1453"/>
        <source>Unknown</source>
        <translation>Inconnu</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1505"/>
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        <translation>Indice actuel</translation>
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    <message>
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        <source>Auto-increment</source>
        <translation>Auto-incrémentation</translation>
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    <message>
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        <location filename="../IOViewer.cpp" line="1510"/>
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        <translation>Rouge</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1501"/>
        <location filename="../IOViewer.cpp" line="1513"/>
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        <translation>Bleu</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1517"/>
        <source>Sprite ordering</source>
        <translation>Ordre des sprites</translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1518"/>
        <source>OAM order</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../IOViewer.cpp" line="1519"/>
        <source>x coordinate sorting</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../IOViewer.cpp" line="1530"/>
        <source>WRAM bank</source>
        <translation type="unfinished"></translation>
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<context>
    <name>QGBA::KeyEditor</name>
    <message>
        <location filename="../KeyEditor.cpp" line="34"/>
        <location filename="../KeyEditor.cpp" line="240"/>
        <source>---</source>
        <translation>---</translation>
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    <message>
        <location filename="../KeyEditor.cpp" line="53"/>
        <source>Super (L)</source>
        <translation>Super (L)</translation>
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    <message>
        <location filename="../KeyEditor.cpp" line="56"/>
        <source>Super (R)</source>
        <translation>Super (R)</translation>
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    <message>
        <location filename="../KeyEditor.cpp" line="59"/>
        <source>Menu</source>
        <translation>Menu</translation>
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</context>
<context>
    <name>QGBA::LibraryTree</name>
    <message>
        <location filename="../library/LibraryTree.cpp" line="51"/>
        <source>Name</source>
        <translation>Nom</translation>
    </message>
    <message>
        <location filename="../library/LibraryTree.cpp" line="52"/>
        <source>Location</source>
        <translation>Localisation</translation>
    </message>
    <message>
        <location filename="../library/LibraryTree.cpp" line="53"/>
        <source>Platform</source>
        <translation>Plateforme</translation>
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    <message>
        <location filename="../library/LibraryTree.cpp" line="54"/>
        <source>Size</source>
        <translation>Taille</translation>
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    <message>
        <location filename="../library/LibraryTree.cpp" line="55"/>
        <source>CRC32</source>
        <translation>CRC32</translation>
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<context>
    <name>QGBA::LoadSaveState</name>
    <message>
        <location filename="../LoadSaveState.ui" line="14"/>
        <location filename="../LoadSaveState.ui" line="66"/>
        <source>%1 State</source>
        <translation>%1 État</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="41"/>
        <location filename="../LoadSaveState.ui" line="85"/>
        <location filename="../LoadSaveState.ui" line="107"/>
        <location filename="../LoadSaveState.ui" line="129"/>
        <location filename="../LoadSaveState.ui" line="151"/>
        <location filename="../LoadSaveState.ui" line="173"/>
        <location filename="../LoadSaveState.ui" line="195"/>
        <location filename="../LoadSaveState.ui" line="217"/>
        <location filename="../LoadSaveState.ui" line="239"/>
        <source>No Save</source>
        <translation>Pas de sauvegarde</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="160"/>
        <source>1</source>
        <translation>1</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="248"/>
        <source>2</source>
        <translation>2</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="261"/>
        <source>Cancel</source>
        <translation>Annuler</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="182"/>
        <source>3</source>
        <translation>3</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="138"/>
        <source>4</source>
        <translation>4</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="50"/>
        <source>5</source>
        <translation>5</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="94"/>
        <source>6</source>
        <translation>6</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="204"/>
        <source>7</source>
        <translation>7</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="116"/>
        <source>8</source>
        <translation>8</translation>
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    <message>
        <location filename="../LoadSaveState.ui" line="226"/>
        <source>9</source>
        <translation>9</translation>
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    <message>
        <location filename="../LoadSaveState.cpp" line="75"/>
        <source>Load State</source>
        <translation>Charger un état</translation>
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    <message>
        <location filename="../LoadSaveState.cpp" line="75"/>
        <source>Save State</source>
        <translation>Sauvegarder un état</translation>
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    <message>
        <location filename="../LoadSaveState.cpp" line="184"/>
        <source>Empty</source>
        <translation>Vide</translation>
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    <message>
        <location filename="../LoadSaveState.cpp" line="193"/>
        <source>Corrupted</source>
        <translation>Corrompue</translation>
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    <message>
        <location filename="../LoadSaveState.cpp" line="222"/>
        <source>Slot %1</source>
        <translation>Emplacement %1</translation>
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        <location filename="../LogConfigModel.cpp" line="90"/>
        <location filename="../LogConfigModel.cpp" line="111"/>
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    <message>
        <location filename="../LogConfigModel.cpp" line="92"/>
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        <translation>Fatal</translation>
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    <message>
        <location filename="../LogConfigModel.cpp" line="94"/>
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        <translation>Erreur</translation>
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    <message>
        <location filename="../LogConfigModel.cpp" line="96"/>
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        <translation>Avertissement</translation>
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    <message>
        <location filename="../LogConfigModel.cpp" line="98"/>
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        <translation>Info</translation>
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    <message>
        <location filename="../LogConfigModel.cpp" line="100"/>
        <source>Debug</source>
        <translation>Débogage</translation>
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    <message>
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        <translation>Stub</translation>
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    <message>
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        <source>Game Error</source>
        <translation>Erreur du jeu</translation>
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<context>
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        <location filename="../LogController.cpp" line="72"/>
        <source>[%1] %2: %3</source>
        <translation>[%1] %2&#xa0;: %3</translation>
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    <message>
        <location filename="../LogController.cpp" line="83"/>
        <source>An error occurred</source>
        <translation>Une erreur est survenue</translation>
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    <message>
        <location filename="../LogController.cpp" line="155"/>
        <source>DEBUG</source>
        <translatorcomment>There is no need to translate this.</translatorcomment>
        <translation>DEBUG</translation>
    </message>
    <message>
        <location filename="../LogController.cpp" line="157"/>
        <source>STUB</source>
        <translatorcomment>There is no need to translate this.</translatorcomment>
        <translation>STUB</translation>
    </message>
    <message>
        <location filename="../LogController.cpp" line="159"/>
        <source>INFO</source>
        <translatorcomment>There is no need to translate this.</translatorcomment>
        <translation>INFO</translation>
    </message>
    <message>
        <location filename="../LogController.cpp" line="161"/>
        <source>WARN</source>
        <translatorcomment>There is no need to translate this.</translatorcomment>
        <translation>WARN</translation>
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    <message>
        <location filename="../LogController.cpp" line="163"/>
        <source>ERROR</source>
        <translatorcomment>There is no need to translate this.</translatorcomment>
        <translation>ERROR</translation>
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    <message>
        <location filename="../LogController.cpp" line="165"/>
        <source>FATAL</source>
        <translatorcomment>There is no need to translate this.</translatorcomment>
        <translation>FATAL</translation>
    </message>
    <message>
        <location filename="../LogController.cpp" line="167"/>
        <source>GAME ERROR</source>
        <translatorcomment>There is no need to translate this.</translatorcomment>
        <translation>GAME ERROR</translation>
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</context>
<context>
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    <message>
        <location filename="../LogView.ui" line="14"/>
        <source>Logs</source>
        <translation>Journal d&apos;évènements</translation>
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    <message>
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        <source>Enabled Levels</source>
        <translation>Niveaux activés</translation>
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    <message>
        <location filename="../LogView.ui" line="28"/>
        <source>Debug</source>
        <translation>Débogage</translation>
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    <message>
        <location filename="../LogView.ui" line="38"/>
        <source>Stub</source>
        <translation>Stub</translation>
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    <message>
        <location filename="../LogView.ui" line="48"/>
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    <message>
        <location filename="../LogView.ui" line="58"/>
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    <message>
        <location filename="../LogView.ui" line="68"/>
        <source>Error</source>
        <translation>Erreur</translation>
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    <message>
        <location filename="../LogView.ui" line="78"/>
        <source>Fatal</source>
        <translation>Fatal</translation>
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    <message>
        <location filename="../LogView.ui" line="95"/>
        <source>Game Error</source>
        <translation>Erreur du jeu</translation>
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    <message>
        <location filename="../LogView.ui" line="108"/>
        <source>Advanced settings</source>
        <translation>Paramètres avancés</translation>
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    <message>
        <location filename="../LogView.ui" line="128"/>
        <source>Clear</source>
        <translation>Vider</translation>
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    <message>
        <location filename="../LogView.ui" line="137"/>
        <source>Max Lines</source>
        <translation>Lignes maximales</translation>
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</context>
<context>
    <name>QGBA::MapView</name>
    <message>
        <location filename="../MapView.ui" line="14"/>
        <source>Maps</source>
        <translation>Cartes</translation>
    </message>
    <message>
        <location filename="../MapView.ui" line="43"/>
        <source>Magnification</source>
        <translation>Agrandissement</translation>
    </message>
    <message>
        <location filename="../MapView.ui" line="124"/>
        <source>Export</source>
        <translation>Exporter</translation>
    </message>
    <message>
        <location filename="../MapView.ui" line="139"/>
        <source>Copy</source>
        <translation>Copier</translation>
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    <message>
        <location filename="../MapView.cpp" line="48"/>
        <source>Priority</source>
        <translation>Priorité</translation>
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    <message>
        <location filename="../MapView.cpp" line="49"/>
        <location filename="../MapView.cpp" line="62"/>
        <source>Map base</source>
        <translation type="unfinished">Fond de carte</translation>
    </message>
    <message>
        <location filename="../MapView.cpp" line="50"/>
        <location filename="../MapView.cpp" line="63"/>
        <source>Tile base</source>
        <translation type="unfinished">Fond de tuile</translation>
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    <message>
        <location filename="../MapView.cpp" line="51"/>
        <source>Size</source>
        <translation>Taille</translation>
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    <message>
        <location filename="../MapView.cpp" line="52"/>
        <location filename="../MapView.cpp" line="64"/>
        <source>Offset</source>
        <translation type="unfinished">Compensation</translation>
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    <message>
        <location filename="../MapView.cpp" line="53"/>
        <source>Xform</source>
        <translation>Xform</translation>
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    <message>
        <location filename="../MapView.cpp" line="108"/>
        <source>Map Addr.</source>
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    <message>
        <location filename="../MapView.cpp" line="109"/>
        <source>Mirror</source>
        <translation>Miroir</translation>
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    <message>
        <location filename="../MapView.cpp" line="143"/>
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        <translation>Aucun</translation>
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    <message>
        <location filename="../MapView.cpp" line="145"/>
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        <translation>Les deux</translation>
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    <message>
        <location filename="../MapView.cpp" line="147"/>
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        <translation>Horizontal</translation>
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    <message>
        <location filename="../MapView.cpp" line="149"/>
        <source>Vertical</source>
        <translation>Vertical</translation>
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    <message>
        <location filename="../MapView.cpp" line="175"/>
        <location filename="../MapView.cpp" line="176"/>
        <location filename="../MapView.cpp" line="224"/>
        <source>N/A</source>
        <translation>s.o.</translation>
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    <message>
        <location filename="../MapView.cpp" line="267"/>
        <source>Export map</source>
        <translation>Exporter la map</translation>
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    <message>
        <location filename="../MapView.cpp" line="268"/>
        <source>Portable Network Graphics (*.png)</source>
        <translation>Portable Network Graphics (*.png)</translation>
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</context>
<context>
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        <location filename="../MemoryDump.ui" line="14"/>
        <source>Save Memory Range</source>
        <translation>Sauvegarder la plage de mémoire</translation>
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    <message>
        <location filename="../MemoryDump.ui" line="20"/>
        <source>Start Address:</source>
        <translation>Adresse de départ :</translation>
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    <message>
        <location filename="../MemoryDump.ui" line="76"/>
        <source>Byte Count:</source>
        <translation>Nombre d&apos;octets :</translation>
    </message>
    <message>
        <location filename="../MemoryDump.ui" line="108"/>
        <source>Dump across banks</source>
        <translation>Dump across banks</translation>
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    <message>
        <location filename="../MemoryDump.cpp" line="24"/>
        <source>Save memory region</source>
        <translation>Sauvegarder la région de la mémoire</translation>
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    <message>
        <location filename="../MemoryDump.cpp" line="30"/>
        <source>Failed to open output file: %1</source>
        <translation>Impossible d&apos;ouvrir le fichier de sortie : %1</translation>
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</context>
<context>
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        <location filename="../MemoryModel.cpp" line="44"/>
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        <translation>Copier la sélection</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="49"/>
        <source>Save selection</source>
        <translation>Sauvegarder la sélection</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="54"/>
        <source>Paste</source>
        <translation>Coller</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="59"/>
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        <translation>Charger</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="113"/>
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        <translation>Tout</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="158"/>
        <source>Load TBL</source>
        <translation>Charger le TBL</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="212"/>
        <source>Save selected memory</source>
        <translation>Sauvegarder la mémoire sélectionné</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="218"/>
        <source>Failed to open output file: %1</source>
        <translation>Impossible d&apos;ouvrir le fichier de sortie : %1</translation>
    </message>
    <message>
        <location filename="../MemoryModel.cpp" line="226"/>
        <source>Load memory</source>
        <translation>Charger la mémoire</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="232"/>
        <source>Failed to open input file: %1</source>
        <translation>Impossible d&apos;ouvrir le fichier d&apos;entrée : %1</translation>
    </message>
    <message>
        <location filename="../MemoryModel.cpp" line="347"/>
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        <translation>TBL</translation>
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    <message>
        <location filename="../MemoryModel.cpp" line="347"/>
        <source>ISO-8859-1</source>
        <translation>ISO-8859-1</translation>
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<context>
    <name>QGBA::MemorySearch</name>
    <message>
        <location filename="../MemorySearch.ui" line="26"/>
        <source>Memory Search</source>
        <translation>Recherche dans la mémoire</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="51"/>
        <source>Address</source>
        <translation>Adresse</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="56"/>
        <source>Current Value</source>
        <translation>Valeur actuelle</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="61"/>
        <location filename="../MemorySearch.ui" line="81"/>
        <source>Type</source>
        <translation>Type</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="71"/>
        <source>Value</source>
        <translation>Valeur</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="88"/>
        <source>Numeric</source>
        <translation>Numérique</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="101"/>
        <source>Text</source>
        <translation>Texte</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="118"/>
        <source>Width</source>
        <translation>Longueur</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="125"/>
        <location filename="../MemorySearch.ui" line="185"/>
        <source>Guess</source>
        <translation>Devinez</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="138"/>
        <source>1 Byte (8-bit)</source>
        <translation>1 octet (8 bits)</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="148"/>
        <source>2 Bytes (16-bit)</source>
        <translation>2 octets (16 bits)</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="158"/>
        <source>4 Bytes (32-bit)</source>
        <translation>4 octets (32 bits)</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="178"/>
        <source>Number type</source>
        <translation>Type de numéro</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="195"/>
        <source>Decimal</source>
        <translation>Décimal</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="202"/>
        <source>Hexadecimal</source>
        <translation>Héxadécimal</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="216"/>
        <source>Search type</source>
        <translation>Type de recherche</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="223"/>
        <source>Equal to value</source>
        <translation>Égale à la valeur</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="236"/>
        <source>Greater than value</source>
        <translation>Supérieur à la valeur</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="246"/>
        <source>Less than value</source>
        <translation>Inférieur à la valeur</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="256"/>
        <source>Unknown/changed</source>
        <translation>Inconnu/changé</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="269"/>
        <source>Changed by value</source>
        <translation>Modifié par la valeur</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="282"/>
        <source>Unchanged</source>
        <translation>Inchangé</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="295"/>
        <source>Increased</source>
        <translation>Augmentation</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="308"/>
        <source>Decreased</source>
        <translation>Diminution</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="318"/>
        <source>Search ROM</source>
        <translation>Recherche dans la ROM</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="336"/>
        <source>New Search</source>
        <translation>Nouvelle recherche</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="343"/>
        <source>Search Within</source>
        <translation>Rechercher dans</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="350"/>
        <source>Open in Memory Viewer</source>
        <translation>Ouvrir dans le visionneur mémoire</translation>
    </message>
    <message>
        <location filename="../MemorySearch.ui" line="357"/>
        <source>Refresh</source>
        <translation>Rafraîchir</translation>
    </message>
    <message>
        <location filename="../MemorySearch.cpp" line="221"/>
        <source> (%0/%1×)</source>
        <translation> (%0/%1×)</translation>
    </message>
    <message>
        <location filename="../MemorySearch.cpp" line="223"/>
        <source> (⅟%0×)</source>
        <translation> (⅟%0×)</translation>
    </message>
    <message>
        <location filename="../MemorySearch.cpp" line="226"/>
        <source> (%0×)</source>
        <translation> (%0×)</translation>
    </message>
    <message>
        <location filename="../MemorySearch.cpp" line="230"/>
        <source>%1 byte%2</source>
        <translation>%1 octet%2</translation>
    </message>
</context>
<context>
    <name>QGBA::MemoryView</name>
    <message>
        <location filename="../MemoryView.ui" line="14"/>
        <source>Memory</source>
        <translation>Mémoire</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="38"/>
        <source>Inspect Address:</source>
        <translation>Inspecter l&apos;adresse :</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="88"/>
        <source>Set Alignment:</source>
        <translation>Choisir l&apos;alignement :</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="108"/>
        <source>&amp;1 Byte</source>
        <translation>&amp;1 Octet</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="131"/>
        <source>&amp;2 Bytes</source>
        <translation>&amp;2 Octets</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="151"/>
        <source>&amp;4 Bytes</source>
        <translation>&amp;4 Octets</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="187"/>
        <source>Unsigned Integer:</source>
        <translation>Entier non signé :</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="208"/>
        <source>Signed Integer:</source>
        <translation>Entier signé :</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="229"/>
        <source>String:</source>
        <translation>Chaîne de caractères :</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="243"/>
        <source>Load TBL</source>
        <translation>Charger TBL</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="256"/>
        <source>Copy Selection</source>
        <translation>Copier la sélection</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="263"/>
        <source>Paste</source>
        <translation>Coller</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="283"/>
        <source>Save Selection</source>
        <translation>Sauvegarder la sélection</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="290"/>
        <source>Save Range</source>
        <translation>Sauvegarder la plage</translation>
    </message>
    <message>
        <location filename="../MemoryView.ui" line="297"/>
        <source>Load</source>
        <translation>Charger</translation>
    </message>
</context>
<context>
    <name>QGBA::MessagePainter</name>
    <message>
        <location filename="../MessagePainter.cpp" line="81"/>
        <source>Frame %1</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QGBA::ObjView</name>
    <message>
        <location filename="../ObjView.ui" line="14"/>
        <source>Sprites</source>
        <translation>Sprites</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="122"/>
        <source>Magnification</source>
        <translation>Agrandissement</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="389"/>
        <source>Export</source>
        <translation>Exporter</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="402"/>
        <source>Attributes</source>
        <translation>Attributs</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="410"/>
        <source>Transform</source>
        <translation>Transformer</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="430"/>
        <location filename="../ObjView.cpp" line="181"/>
        <source>Off</source>
        <translation>Désactivé</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="444"/>
        <source>Palette</source>
        <translation>Palette</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="94"/>
        <source>Copy</source>
        <translation>Copier</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="316"/>
        <source>Matrix</source>
        <translation>Matrice</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="481"/>
        <source>Double Size</source>
        <translation>Double taille</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="548"/>
        <location filename="../ObjView.ui" line="561"/>
        <location filename="../ObjView.ui" line="632"/>
        <source>Return, Ctrl+R</source>
        <translation>Entrée, Ctrl+R</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="522"/>
        <source>Flipped</source>
        <translation>Inversé</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="545"/>
        <source>H</source>
        <extracomment>Short for horizontal</extracomment>
        <translation>H</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="558"/>
        <source>V</source>
        <extracomment>Short for vertical</extracomment>
        <translation>V</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="572"/>
        <source>Mode</source>
        <translation>Mode</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="592"/>
        <location filename="../ObjView.cpp" line="190"/>
        <source>Normal</source>
        <translation>Normal</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="606"/>
        <source>Mosaic</source>
        <translation>Mosaïque</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="643"/>
        <source>Enabled</source>
        <translation>Activé</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="677"/>
        <source>Priority</source>
        <translation>Priorité</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="715"/>
        <source>Tile</source>
        <translation>Tile</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="137"/>
        <source>Geometry</source>
        <translation>Géométrie</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="145"/>
        <source>Position</source>
        <translation>Position</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="224"/>
        <source>Dimensions</source>
        <translation>Dimensions</translation>
    </message>
    <message>
        <location filename="../ObjView.ui" line="72"/>
        <source>Address</source>
        <translation>Adresse</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="160"/>
        <location filename="../ObjView.cpp" line="249"/>
        <source>0x%0</source>
        <translation>0x%0</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="182"/>
        <location filename="../ObjView.cpp" line="183"/>
        <location filename="../ObjView.cpp" line="184"/>
        <location filename="../ObjView.cpp" line="185"/>
        <location filename="../ObjView.cpp" line="257"/>
        <location filename="../ObjView.cpp" line="258"/>
        <location filename="../ObjView.cpp" line="259"/>
        <location filename="../ObjView.cpp" line="260"/>
        <source>---</source>
        <translation>---</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="193"/>
        <source>Trans</source>
        <translation>Trans</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="196"/>
        <source>OBJWIN</source>
        <translation>OBJWIN</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="199"/>
        <source>Invalid</source>
        <translation>Invalide</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="256"/>
        <location filename="../ObjView.cpp" line="261"/>
        <source>N/A</source>
        <translation>N/A</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="287"/>
        <source>Export sprite</source>
        <translation>Exporter le Sprite</translation>
    </message>
    <message>
        <location filename="../ObjView.cpp" line="288"/>
        <source>Portable Network Graphics (*.png)</source>
        <translation>Portable Network Graphics (*.png)</translation>
    </message>
</context>
<context>
    <name>QGBA::OverrideView</name>
    <message>
        <location filename="../OverrideView.ui" line="20"/>
        <source>Game Overrides</source>
        <translation>Substitutions de jeu</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="30"/>
        <source>Game Boy Advance</source>
        <translation>Game Boy Advance</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="42"/>
        <location filename="../OverrideView.ui" line="121"/>
        <location filename="../OverrideView.ui" line="241"/>
        <location filename="../OverrideView.ui" line="257"/>
        <source>Autodetect</source>
        <translation>Détection automatique</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="55"/>
        <source>Realtime clock</source>
        <translation>Horloge en temps réel</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="65"/>
        <source>Gyroscope</source>
        <translation>Gyroscope</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="75"/>
        <source>Tilt</source>
        <translation>Gyroscope</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="85"/>
        <source>Light sensor</source>
        <translation>Capteur de lumière</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="95"/>
        <source>Rumble</source>
        <translation>Rumble</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="113"/>
        <source>Save type</source>
        <translation>Sauvegarder le type</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="126"/>
        <source>None</source>
        <translation>Aucun</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="131"/>
        <source>SRAM</source>
        <translation>SRAM</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="136"/>
        <source>Flash 512kb</source>
        <translation>Flash 512kb</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="141"/>
        <source>Flash 1Mb</source>
        <translation>Flash 1Mb</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="146"/>
        <source>EEPROM 8kB</source>
        <translation>EEPROM 8kB</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="151"/>
        <source>EEPROM 512 bytes</source>
        <translation>EEPROM 512 octets</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="156"/>
        <source>SRAM 64kB (bootlegs only)</source>
        <translation>SRAM 64kB (bootlegs seulement)</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="164"/>
        <source>Idle loop</source>
        <translation>Boucle d&apos;inactivité</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="190"/>
        <source>Game Boy Player features</source>
        <translation>Fonctionnalités du joueur Game Boy</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="197"/>
        <source>VBA bug compatibility mode</source>
        <translation>Mode de compatibilité des erreurs VBA</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="227"/>
        <source>Game Boy</source>
        <translation>Game Boy</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="233"/>
        <source>Game Boy model</source>
        <translation>Modèle Game Boy</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="249"/>
        <source>Memory bank controller</source>
        <translation>Contrôleur mémoire</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="265"/>
        <source>Background Colors</source>
        <translation>Couleurs d&apos;arrière-plan</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="352"/>
        <source>Sprite Colors 1</source>
        <translation>Couleurs du Sprite nº&#xa0;1</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="359"/>
        <source>Sprite Colors 2</source>
        <translation>Couleurs du Sprite nº&#xa0;2</translation>
    </message>
    <message>
        <location filename="../OverrideView.ui" line="529"/>
        <source>Palette preset</source>
        <translation>Palette prédéfinie</translation>
    </message>
    <message>
        <location filename="../OverrideView.cpp" line="54"/>
        <source>Official MBCs</source>
        <translation>MBC officiels</translation>
    </message>
    <message>
        <location filename="../OverrideView.cpp" line="58"/>
        <source>Licensed MBCs</source>
        <translation>MBC sous licence</translation>
    </message>
    <message>
        <location filename="../OverrideView.cpp" line="62"/>
        <source>Unlicensed MBCs</source>
        <translation>MBC sans licence</translation>
    </message>
</context>
<context>
    <name>QGBA::PaletteView</name>
    <message>
        <location filename="../PaletteView.ui" line="14"/>
        <source>Palette</source>
        <translation>Palette</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="44"/>
        <source>Background</source>
        <translation>Arrière plan</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="94"/>
        <source>Objects</source>
        <translation>Objets</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="153"/>
        <source>Selection</source>
        <translation>Sélection</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="184"/>
        <source>Red</source>
        <translation>Rouge</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="191"/>
        <source>Green</source>
        <translation>Vert</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="198"/>
        <source>Blue</source>
        <translation>Bleu</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="253"/>
        <source>16-bit value</source>
        <translation>Valeur 16-bit</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="260"/>
        <source>Hex code</source>
        <translation>Code Héxa</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="267"/>
        <source>Palette index</source>
        <translation>Indice de la palette</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="340"/>
        <source>Export BG</source>
        <translation>Exporter le BG</translation>
    </message>
    <message>
        <location filename="../PaletteView.ui" line="360"/>
        <source>Export OBJ</source>
        <translation>Exporter l&apos;OBJ</translation>
    </message>
    <message>
        <location filename="../PaletteView.cpp" line="120"/>
        <source>#%0</source>
        <translation>#%0</translation>
    </message>
    <message>
        <location filename="../PaletteView.cpp" line="121"/>
        <source>0x%0</source>
        <translation>0x%0</translation>
    </message>
    <message>
        <location filename="../PaletteView.cpp" line="122"/>
        <location filename="../PaletteView.cpp" line="123"/>
        <location filename="../PaletteView.cpp" line="124"/>
        <location filename="../PaletteView.cpp" line="125"/>
        <source>0x%0 (%1)</source>
        <translation>0x%0 (%1)</translation>
    </message>
    <message>
        <location filename="../PaletteView.cpp" line="137"/>
        <source>Export palette</source>
        <translation>Exporter la palette</translation>
    </message>
    <message>
        <location filename="../PaletteView.cpp" line="138"/>
        <source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
        <translation>Windows PAL (*.pal);;Adobe Color Table (*.act)</translation>
    </message>
    <message>
        <location filename="../PaletteView.cpp" line="144"/>
        <source>Failed to open output palette file: %1</source>
        <translation>Impossible d&apos;ouvrir le fichier de la palette de sortie : %1</translation>
    </message>
</context>
<context>
    <name>QGBA::PlacementControl</name>
    <message>
        <location filename="../PlacementControl.ui" line="20"/>
        <source>Adjust placement</source>
        <translation>Ajuster la disposition</translation>
    </message>
    <message>
        <location filename="../PlacementControl.ui" line="26"/>
        <source>All</source>
        <translation>Tout</translation>
    </message>
    <message>
        <location filename="../PlacementControl.ui" line="65"/>
        <source>Offset</source>
        <translation>Offset</translation>
    </message>
    <message>
        <location filename="../PlacementControl.ui" line="72"/>
        <source>X</source>
        <translation>X</translation>
    </message>
    <message>
        <location filename="../PlacementControl.ui" line="79"/>
        <source>Y</source>
        <translation>Y</translation>
    </message>
</context>
<context>
    <name>QGBA::PrinterView</name>
    <message>
        <location filename="../PrinterView.ui" line="14"/>
        <source>Game Boy Printer</source>
        <translation>Imprimante Game Boy</translation>
    </message>
    <message>
        <location filename="../PrinterView.ui" line="130"/>
        <source>Hurry up!</source>
        <translation>Dépêchez-vous !</translation>
    </message>
    <message>
        <location filename="../PrinterView.ui" line="137"/>
        <source>Tear off</source>
        <translation>Déchirer</translation>
    </message>
    <message>
        <location filename="../PrinterView.ui" line="223"/>
        <source>Copy</source>
        <translation>Copier</translation>
    </message>
    <message>
        <location filename="../PrinterView.ui" line="180"/>
        <source>Magnification</source>
        <translation>Agrandissement</translation>
    </message>
    <message>
        <location filename="../PrinterView.cpp" line="59"/>
        <source>Save Printout</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../PrinterView.cpp" line="59"/>
        <source>Portable Network Graphics (*.png)</source>
        <translation type="unfinished">Portable Network Graphics (*.png)</translation>
    </message>
</context>
<context>
    <name>QGBA::ROMInfo</name>
    <message>
        <location filename="../ROMInfo.cpp" line="38"/>
        <location filename="../ROMInfo.cpp" line="53"/>
        <location filename="../ROMInfo.cpp" line="62"/>
        <location filename="../ROMInfo.cpp" line="63"/>
        <source>(unknown)</source>
        <translation>(inconnu)</translation>
    </message>
    <message>
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        <source> bytes</source>
        <translation> octets</translation>
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    <message>
        <location filename="../ROMInfo.cpp" line="56"/>
        <source>(no database present)</source>
        <translation>(aucune base de donnée présente)</translation>
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    <message>
        <location filename="../ROMInfo.ui" line="14"/>
        <source>ROM Info</source>
        <translation>Informations sur la ROM</translation>
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    <message>
        <location filename="../ROMInfo.ui" line="26"/>
        <source>Game name:</source>
        <translation>Nom du jeu&#xa0;:</translation>
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    <message>
        <location filename="../ROMInfo.ui" line="46"/>
        <source>Internal name:</source>
        <translation>Nom interne :</translation>
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    <message>
        <location filename="../ROMInfo.ui" line="63"/>
        <source>Game ID:</source>
        <translation>ID du jeu :</translation>
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    <message>
        <location filename="../ROMInfo.ui" line="80"/>
        <source>File size:</source>
        <translation>Taille du fichier :</translation>
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    <message>
        <location filename="../ROMInfo.ui" line="97"/>
        <source>CRC32:</source>
        <translation>CRC32 :</translation>
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<context>
    <name>QGBA::ReportView</name>
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        <location filename="../ReportView.cpp" line="351"/>
        <source>Bug report archive</source>
        <translation>Archive de signalement d&apos;erreur</translation>
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    <message>
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        <source>ZIP archive (*.zip)</source>
        <translation>Archive ZIP (*.zip)</translation>
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    <message>
        <location filename="../ReportView.ui" line="14"/>
        <source>Generate Bug Report</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;To file a bug report, please first generate a report file to attach to the bug report you&apos;re about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you&apos;re running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it&apos;s in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to &lt;a href=&quot;https://mgba.io/i/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#2980b9;&quot;&gt;mgba.io/i&lt;/span&gt;&lt;/a&gt; to file the bug report on GitHub. Make sure to attach the report you generated!&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../ReportView.ui" line="85"/>
        <source>Generate report</source>
        <translation>Générer un signalement</translation>
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    <message>
        <location filename="../ReportView.ui" line="99"/>
        <source>Save</source>
        <translation>Sauvegarder</translation>
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    <message>
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        <source>Open issue list in browser</source>
        <translation>Ouvrir la liste des problèmes dans le navigateur</translation>
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        <source>Include save file</source>
        <translation>Inclure le fichier de sauvegarde</translation>
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    <message>
        <location filename="../ReportView.ui" line="150"/>
        <source>Create and include savestate</source>
        <translation>Créer et inclure l&apos;état de sauvegarde</translation>
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<context>
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        <source>Save games and save states (%1)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Select save game or save state</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Save games (%1)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Select save game</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Conversion failed</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Failed to convert the save game. This is probably a bug.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>No file selected</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Could not open file</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>No valid formats found</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Please select a valid input file</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>No valid conversions found</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Cannot convert save games between platforms</source>
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        <source>Convert/Extract Save Game</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Input file</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../SaveConverter.ui" line="29"/>
        <location filename="../SaveConverter.ui" line="55"/>
        <source>Browse</source>
        <translation type="unfinished">Parcourir</translation>
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    <message>
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        <source>Output file</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 %2 save game</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>little endian</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>big endian</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>SRAM</source>
        <translation type="unfinished">SRAM</translation>
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    <message>
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        <source>%1 flash</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 EEPROM</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 SRAM + RTC</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 SRAM</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>packed MBC2</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>unpacked MBC2</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>MBC6 flash</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>MBC6 combined SRAM + flash</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>MBC6 SRAM</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../SaveConverter.cpp" line="510"/>
        <source>TAMA5</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 (%2)</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 SharkPort %2 save game</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 GameShark Advance SP %2 save game</source>
        <translation type="unfinished"></translation>
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<context>
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        <source>Untitled buffer</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="../scripting/ScriptingView.ui" line="14"/>
        <source>Scripting</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Run</source>
        <translation type="unfinished"></translation>
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        <source>File</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Load recent script</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Load script...</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>0</source>
        <translation type="unfinished">0</translation>
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    <message>
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        <source>Select script to load</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Lua scripts (*.lua)</source>
        <translation type="unfinished"></translation>
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        <source>All files (*.*)</source>
        <translation type="unfinished"></translation>
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<context>
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        <source>Sensors</source>
        <translation>Capteurs</translation>
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    <message>
        <location filename="../SensorView.ui" line="31"/>
        <source>Realtime clock</source>
        <translation>Horloge en temps réel</translation>
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    <message>
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        <source>Fixed time</source>
        <translation>Heure fixe</translation>
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    <message>
        <location filename="../SensorView.ui" line="37"/>
        <source>System time</source>
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        <source>Start time at</source>
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        <source>Now</source>
        <translation>Maintenant</translation>
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        <source>Offset time</source>
        <translation type="unfinished"></translation>
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        <source> sec</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../SensorView.ui" line="126"/>
        <source>MM/dd/yy hh:mm:ss AP</source>
        <translatorcomment>This is the most common format used in the francophile world</translatorcomment>
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        <source>Light sensor</source>
        <translation>Capteur de lumière</translation>
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    <message>
        <location filename="../SensorView.ui" line="142"/>
        <source>Brightness</source>
        <translation>Luminosité</translation>
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    <message>
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        <source>Tilt sensor</source>
        <translation>Capteur d&apos;inclinaison</translation>
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    <message>
        <location filename="../SensorView.ui" line="187"/>
        <location filename="../SensorView.ui" line="276"/>
        <source>Set Y</source>
        <translation>Ensemble Y</translation>
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        <location filename="../SensorView.ui" line="286"/>
        <source>Set X</source>
        <translation>Ensemble X</translation>
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        <source>Gyroscope</source>
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    <message>
        <location filename="../SensorView.ui" line="296"/>
        <source>Sensitivity</source>
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<context>
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        <location filename="../SettingsView.cpp" line="147"/>
        <location filename="../SettingsView.cpp" line="222"/>
        <source>Qt Multimedia</source>
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        <source>SDL</source>
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        <source>Software (Qt)</source>
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    <message>
        <location filename="../SettingsView.ui" line="1240"/>
        <location filename="../SettingsView.cpp" line="168"/>
        <source>OpenGL</source>
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        <source>OpenGL (force version 1.x)</source>
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        <translation type="unfinished"></translation>
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    <message numerus="yes">
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            <numerusform></numerusform>
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            <numerusform></numerusform>
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    <message>
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        <source>Gameplay</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../SettingsView.ui" line="65"/>
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    <message>
        <location filename="../SettingsView.ui" line="90"/>
        <source>Game Boy</source>
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        <source>Audio driver:</source>
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    <message>
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        <source>Audio buffer:</source>
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    <message>
        <location filename="../SettingsView.ui" line="140"/>
        <location filename="../SettingsView.ui" line="162"/>
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        <translation>1536</translation>
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    <message>
        <location filename="../SettingsView.ui" line="147"/>
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        <translation>512</translation>
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    <message>
        <location filename="../SettingsView.ui" line="152"/>
        <source>768</source>
        <translation>768</translation>
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    <message>
        <location filename="../SettingsView.ui" line="157"/>
        <source>1024</source>
        <translation>1024</translation>
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    <message>
        <location filename="../SettingsView.ui" line="167"/>
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        <translation>2048</translation>
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    <message>
        <location filename="../SettingsView.ui" line="172"/>
        <source>3072</source>
        <translation>3072</translation>
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    <message>
        <location filename="../SettingsView.ui" line="177"/>
        <source>4096</source>
        <translation>4096</translation>
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    <message>
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    <message>
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        <location filename="../SettingsView.ui" line="223"/>
        <source>44100</source>
        <translation>44100</translation>
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    <message>
        <location filename="../SettingsView.ui" line="213"/>
        <source>22050</source>
        <translation>22050</translation>
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    <message>
        <location filename="../SettingsView.ui" line="218"/>
        <source>32000</source>
        <translation>32000</translation>
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    <message>
        <location filename="../SettingsView.ui" line="228"/>
        <source>48000</source>
        <translation>48000</translation>
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    <message>
        <location filename="../SettingsView.ui" line="236"/>
        <source>Hz</source>
        <translation>Hz</translation>
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    <message>
        <location filename="../SettingsView.ui" line="245"/>
        <source>Volume:</source>
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    <message>
        <location filename="../SettingsView.ui" line="276"/>
        <location filename="../SettingsView.ui" line="316"/>
        <location filename="../SettingsView.ui" line="804"/>
        <location filename="../SettingsView.ui" line="829"/>
        <source>Mute</source>
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    <message>
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        <translation>Volume en avance rapide :</translation>
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    <message>
        <location filename="../SettingsView.ui" line="325"/>
        <source>Audio in multiplayer:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="332"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Player 1 window only</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../SettingsView.ui" line="355"/>
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        <translation type="unfinished"></translation>
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        <location filename="../SettingsView.ui" line="388"/>
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    <message>
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        <source>Frameskip:</source>
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    <message>
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        <source>Skip every</source>
        <translation>Sauter chaque</translation>
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    <message>
        <location filename="../SettingsView.ui" line="424"/>
        <location filename="../SettingsView.ui" line="1157"/>
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        <translation>images</translation>
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        <source>FPS target:</source>
        <translation>IPS ciblée&#xa0;:</translation>
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        <translation>images par secondes</translation>
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    <message>
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        <translation>Synchronisation :</translation>
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    <message>
        <location filename="../SettingsView.ui" line="382"/>
        <location filename="../SettingsView.ui" line="525"/>
        <source>Video</source>
        <translation>Vidéo</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="105"/>
        <location filename="../SettingsView.ui" line="532"/>
        <source>Audio</source>
        <translation>Audio</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="433"/>
        <source>Lock aspect ratio</source>
        <translation>Bloquer les proportions</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="454"/>
        <source>Bilinear filtering</source>
        <translation>Filtrage bilinéaire</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="750"/>
        <source>Show filename instead of ROM name in library view</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="797"/>
        <location filename="../SettingsView.ui" line="822"/>
        <source>Pause</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="845"/>
        <source>Dynamically update window title</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="788"/>
        <source>When inactive:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="582"/>
        <source>Periodically autosave state</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="813"/>
        <source>When minimized:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="897"/>
        <source>Show frame count in OSD</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="904"/>
        <source>Show emulation info on reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="917"/>
        <source>Current channel:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="931"/>
        <source>Current version:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="955"/>
        <source>Update channel:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="965"/>
        <source>Available version:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="972"/>
        <source>(Unknown)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="982"/>
        <source>Last checked:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1003"/>
        <source>Automatically check on start</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1010"/>
        <source>Check now</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="609"/>
        <source>Save state extra data:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="548"/>
        <source>On loading a game:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="555"/>
        <source>Load last state</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="565"/>
        <source>Load cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="592"/>
        <source>Save entered cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="626"/>
        <location filename="../SettingsView.ui" line="670"/>
        <source>Save game</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="653"/>
        <source>Load state extra data:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1747"/>
        <source>Models</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1753"/>
        <source>GB only:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1763"/>
        <source>SGB compatible:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1773"/>
        <source>GBC only:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1783"/>
        <source>GBC compatible:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1793"/>
        <source>SGB and GBC compatible:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1813"/>
        <source>Game Boy palette</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1819"/>
        <source>Preset:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2097"/>
        <source>Default color palette only</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2107"/>
        <source>SGB color palette if available</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2117"/>
        <source>GBC color palette if available</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2127"/>
        <source>SGB (preferred) or GBC color palette if available</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2140"/>
        <source>Game Boy Camera</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2146"/>
        <source>Driver:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2163"/>
        <source>Source:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1206"/>
        <source>Enable Game Boy Player features by default</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1713"/>
        <source>Log to file</source>
        <translation>Journalisation vers le fichier</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1720"/>
        <source>Log to console</source>
        <translation>Journalisation vers la console</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1734"/>
        <source>Select Log File</source>
        <translation>Sélectionner le fichier de journalisation</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="440"/>
        <source>Force integer scaling</source>
        <translation>Forcer la mise à l&apos;échelle en entier</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="702"/>
        <source>Language</source>
        <translation>Langue</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="719"/>
        <source>Library:</source>
        <translation>Bibliothèque :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="727"/>
        <source>List view</source>
        <translation>Vue par liste</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="732"/>
        <source>Tree view</source>
        <translation>Vue en arborescence</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="740"/>
        <source>Show when no game open</source>
        <translation>Afficher quand aucun jeu n&apos;est ouvert</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="757"/>
        <source>Clear cache</source>
        <translation>Vider le cache</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="771"/>
        <source>Allow opposing input directions</source>
        <translation>Autoriser les directions opposées</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="778"/>
        <source>Suspend screensaver</source>
        <translation>Suspendre l&apos;économiseur d&apos;écran</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="855"/>
        <source>Show FPS in title bar</source>
        <translation>Afficher le nombre de FPS dans la barre de titre</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="509"/>
        <source>Native (59.7275)</source>
        <translation>Natif (59.7275)</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="447"/>
        <source>Interframe blending</source>
        <translation>Mélange d&apos;images</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="691"/>
        <source>Enable Discord Rich Presence</source>
        <translation>Activer l&apos;intégration avec Discord</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="882"/>
        <source>Show OSD messages</source>
        <translation>Afficher les messages OSD</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="865"/>
        <source>Show filename instead of ROM name in title bar</source>
        <translation>Afficher le nom du fichier au lieu du nom de la ROM dans la barre de titre</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1024"/>
        <source>Fast forward speed:</source>
        <translation>Vitesse d&apos;avance rapide :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1055"/>
        <location filename="../SettingsView.ui" line="1098"/>
        <source>Unbounded</source>
        <translation>Sans limites</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1067"/>
        <source>Fast forward (held) speed:</source>
        <translation>Vitesse d&apos;avance rapide (maintenue) :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1134"/>
        <source>Enable rewind</source>
        <translation>Permettre le rembobinage</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1141"/>
        <source>Rewind history:</source>
        <translation>Historique du rembobinage :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1173"/>
        <source>Idle loops:</source>
        <translation>Boucles d&apos;inactivité :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1181"/>
        <source>Run all</source>
        <translation>Tout lancer</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1186"/>
        <source>Remove known</source>
        <translation>Supprimer les éléments connus</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1191"/>
        <source>Detect and remove</source>
        <translation>Détecter et supprimer</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="616"/>
        <location filename="../SettingsView.ui" line="660"/>
        <source>Screenshot</source>
        <translation>Capture d&apos;écran</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="636"/>
        <location filename="../SettingsView.ui" line="677"/>
        <source>Cheat codes</source>
        <translation>Codes de triches</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1199"/>
        <source>Preload entire ROM into memory</source>
        <translation>Précharger toute la ROM en mémoire</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1110"/>
        <source>Autofire interval:</source>
        <translation>Intervalle de tir automatique :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1213"/>
        <source>Enable VBA bug compatibility in ROM hacks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1227"/>
        <source>Video renderer:</source>
        <translation>Rendu vidéo :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1235"/>
        <source>Software</source>
        <translation>Logiciel(s)</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1255"/>
        <source>OpenGL enhancements</source>
        <translation>Améliorations OpenGL</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1261"/>
        <source>High-resolution scale:</source>
        <translation>Échelle haute résolution :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1299"/>
        <source>(240×160)</source>
        <translation>(240×160)</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1248"/>
        <source>XQ GBA audio (experimental)</source>
        <translation>XQ GBA audio (expérimental)</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1328"/>
        <source>GB BIOS file:</source>
        <translation>GB BIOS :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1347"/>
        <location filename="../SettingsView.ui" line="1375"/>
        <location filename="../SettingsView.ui" line="1403"/>
        <location filename="../SettingsView.ui" line="1431"/>
        <location filename="../SettingsView.ui" line="1489"/>
        <location filename="../SettingsView.ui" line="1537"/>
        <location filename="../SettingsView.ui" line="1585"/>
        <location filename="../SettingsView.ui" line="1633"/>
        <location filename="../SettingsView.ui" line="1681"/>
        <source>Browse</source>
        <translation>Parcourir</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1440"/>
        <source>Use BIOS file if found</source>
        <translation>Utiliser le fichier BIOS si trouvé</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1450"/>
        <source>Skip BIOS intro</source>
        <translation>Passer l&apos;intro du BIOS</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1412"/>
        <source>GBA BIOS file:</source>
        <translation>GBA BIOS :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1384"/>
        <source>GBC BIOS file:</source>
        <translation>GBC BIOS :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1356"/>
        <source>SGB BIOS file:</source>
        <translation>SGB BIOS :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1464"/>
        <source>Save games</source>
        <translation>Sauvegarder les jeux</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1498"/>
        <location filename="../SettingsView.ui" line="1546"/>
        <location filename="../SettingsView.ui" line="1594"/>
        <location filename="../SettingsView.ui" line="1642"/>
        <location filename="../SettingsView.ui" line="1690"/>
        <source>Same directory as the ROM</source>
        <translation>Même répertoire que la ROM</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1512"/>
        <source>Save states</source>
        <translation>Sauvegarder les états</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1560"/>
        <source>Screenshots</source>
        <translation>Captures d&apos;écran</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1608"/>
        <source>Patches</source>
        <translation>Correctifs</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1656"/>
        <source>Cheats</source>
        <translation>Cheats</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1829"/>
        <source>Default BG colors:</source>
        <translation>Couleurs par défaut de l&apos;arrière plan :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1803"/>
        <source>Super Game Boy borders</source>
        <translation>Bordures Super Game Boy</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="1916"/>
        <source>Default sprite colors 1:</source>
        <translation>Couleurs par défaut de la sprite nº&#xa0;1 :</translation>
    </message>
    <message>
        <location filename="../SettingsView.ui" line="2003"/>
        <source>Default sprite colors 2:</source>
        <translation>Couleurs par défaut de la sprite n°2 :</translation>
    </message>
</context>
<context>
    <name>QGBA::ShaderSelector</name>
    <message>
        <location filename="../ShaderSelector.cpp" line="53"/>
        <source>No shader active</source>
        <translation>Aucun shader actif</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.cpp" line="66"/>
        <source>Load shader</source>
        <translation>Charger un shader</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.cpp" line="103"/>
        <source>No shader loaded</source>
        <translation>Aucun shader chargé</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.cpp" line="111"/>
        <source>by %1</source>
        <translation>de %1</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.cpp" line="122"/>
        <source>Preprocessing</source>
        <translation>Pré-traitement</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.cpp" line="129"/>
        <source>Pass %1</source>
        <translation>Passe %1</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.ui" line="14"/>
        <source>Shaders</source>
        <translation>Shaders</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.ui" line="28"/>
        <source>Active Shader:</source>
        <translation>Shader actif :</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.ui" line="35"/>
        <source>Name</source>
        <translation>Nom</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.ui" line="45"/>
        <source>Author</source>
        <translation>Auteur</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.ui" line="62"/>
        <source>Description</source>
        <translation>Description</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.ui" line="88"/>
        <source>Unload Shader</source>
        <translation>Décharger le Shader</translation>
    </message>
    <message>
        <location filename="../ShaderSelector.ui" line="95"/>
        <source>Load New Shader</source>
        <translation>Charger un nouveau shader</translation>
    </message>
</context>
<context>
    <name>QGBA::ShortcutModel</name>
    <message>
        <location filename="../ShortcutModel.cpp" line="66"/>
        <source>Action</source>
        <translation>Action</translation>
    </message>
    <message>
        <location filename="../ShortcutModel.cpp" line="68"/>
        <source>Keyboard</source>
        <translation>Clavier</translation>
    </message>
    <message>
        <location filename="../ShortcutModel.cpp" line="70"/>
        <source>Gamepad</source>
        <translation>Manette de jeu</translation>
    </message>
</context>
<context>
    <name>QGBA::ShortcutView</name>
    <message>
        <location filename="../ShortcutView.ui" line="14"/>
        <source>Edit Shortcuts</source>
        <translation>Modifier les raccourcis</translation>
    </message>
    <message>
        <location filename="../ShortcutView.ui" line="32"/>
        <source>Keyboard</source>
        <translation>Clavier</translation>
    </message>
    <message>
        <location filename="../ShortcutView.ui" line="42"/>
        <source>Gamepad</source>
        <translation>Manette de jeu</translation>
    </message>
    <message>
        <location filename="../ShortcutView.ui" line="49"/>
        <source>Clear</source>
        <translation>Vider</translation>
    </message>
</context>
<context>
    <name>QGBA::TileView</name>
    <message>
        <location filename="../TileView.cpp" line="225"/>
        <source>Export tiles</source>
        <translation>Exporter les tuiles</translation>
    </message>
    <message>
        <location filename="../TileView.cpp" line="226"/>
        <location filename="../TileView.cpp" line="238"/>
        <source>Portable Network Graphics (*.png)</source>
        <translation>Portable Network Graphics (*.png)</translation>
    </message>
    <message>
        <location filename="../TileView.cpp" line="237"/>
        <source>Export tile</source>
        <translation>Exporter une tuile</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="14"/>
        <source>Tiles</source>
        <translation>Tiles</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="170"/>
        <source>Export Selected</source>
        <translation>Exportation sélectionnée</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="184"/>
        <source>Export All</source>
        <translation>Exporter tous</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="40"/>
        <source>256 colors</source>
        <translation>256 couleurs</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="33"/>
        <source>Palette</source>
        <translation type="unfinished">Palette</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="73"/>
        <source>Magnification</source>
        <translation>Agrandissement</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="96"/>
        <source>Tiles per row</source>
        <translation>Tuiles par rangée</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="103"/>
        <source>Fit to window</source>
        <translation>Adaptation à la fenêtre</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="119"/>
        <source>Displayed tiles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="125"/>
        <source>Only BG tiles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="135"/>
        <source>Only OBJ tiles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="145"/>
        <source>Both</source>
        <translation type="unfinished">Les deux</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="163"/>
        <source>Copy Selected</source>
        <translation>Copier la sélection</translation>
    </message>
    <message>
        <location filename="../TileView.ui" line="177"/>
        <source>Copy All</source>
        <translation>Copier tout</translation>
    </message>
</context>
<context>
    <name>QGBA::VideoView</name>
    <message>
        <location filename="../VideoView.cpp" line="202"/>
        <source>Failed to open output video file: %1</source>
        <translation>Impossible d&apos;ouvrir le fichier vidéo de sortie : %1</translation>
    </message>
    <message>
        <location filename="../VideoView.cpp" line="223"/>
        <source>Native (%0x%1)</source>
        <translation>Natif (%0x%1)</translation>
    </message>
    <message>
        <location filename="../VideoView.cpp" line="238"/>
        <source>Select output file</source>
        <translation>Choisir le fichier de sortie</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="20"/>
        <source>Record Video</source>
        <translation>Enregistrer une vidéo</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="40"/>
        <source>Start</source>
        <translation>Démarrer</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="56"/>
        <source>Stop</source>
        <translation>Arrêter</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="69"/>
        <source>Select File</source>
        <translation>Sélectionnez un fichier</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="101"/>
        <source>Presets</source>
        <translation>Préréglages</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="129"/>
        <location filename="../VideoView.ui" line="255"/>
        <source>WebM</source>
        <translation>WebM</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="240"/>
        <source>Format</source>
        <translation>Format</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="250"/>
        <source>MKV</source>
        <translation>MKV</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="260"/>
        <source>AVI</source>
        <translation>AVI</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="139"/>
        <location filename="../VideoView.ui" line="265"/>
        <source>MP4</source>
        <translation>MP4</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="109"/>
        <source>High &amp;Quality</source>
        <translation>Haute &amp;Qualité</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="119"/>
        <source>&amp;YouTube</source>
        <translation>&amp;YouTube</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="146"/>
        <source>&amp;Lossless</source>
        <translation>&amp;Lossless</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="167"/>
        <source>4K</source>
        <translation>4K</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="174"/>
        <source>&amp;1080p</source>
        <translation>&amp;1080p</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="184"/>
        <source>&amp;720p</source>
        <translation>&amp;720p</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="194"/>
        <source>&amp;480p</source>
        <translation>&amp;480p</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="207"/>
        <source>&amp;Native</source>
        <translation>&amp;Natif</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="287"/>
        <source>HEVC</source>
        <translation>HEVC</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="292"/>
        <source>HEVC (NVENC)</source>
        <translation>HEVC (NVENC)</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="297"/>
        <source>VP8</source>
        <translation>VP8</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="302"/>
        <source>VP9</source>
        <translation>VP9</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="307"/>
        <source>FFV1</source>
        <translation>FFV1</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="312"/>
        <location filename="../VideoView.ui" line="359"/>
        <source>None</source>
        <translation>Aucun</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="324"/>
        <source>FLAC</source>
        <translation>FLAC</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="329"/>
        <source>WavPack</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="334"/>
        <source>Opus</source>
        <translation>Opus</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="339"/>
        <source>Vorbis</source>
        <translation>Vorbis</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="344"/>
        <source>MP3</source>
        <translation>MP3</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="349"/>
        <source>AAC</source>
        <translation>AAC</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="354"/>
        <source>Uncompressed</source>
        <translation>Non compressé</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="370"/>
        <source> Bitrate (kbps)</source>
        <translation> Débit binaire (kbps)</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="415"/>
        <source>ABR</source>
        <translation>ABR</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="277"/>
        <source>H.264</source>
        <translation>H.264</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="282"/>
        <source>H.264 (NVENC)</source>
        <translation>H.264 (NVENC)</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="460"/>
        <source>VBR</source>
        <translation>VBR</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="473"/>
        <source>CRF</source>
        <translation>CRF</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="489"/>
        <source>Dimensions</source>
        <translation>Dimensions</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="555"/>
        <source>Lock aspect ratio</source>
        <translation>Bloquer les proportions</translation>
    </message>
    <message>
        <location filename="../VideoView.ui" line="570"/>
        <source>Show advanced</source>
        <translation>Paramètres avancés</translation>
    </message>
</context>
<context>
    <name>QGBA::Window</name>
    <message>
        <location filename="../Window.cpp" line="328"/>
        <source>Game Boy Advance ROMs (%1)</source>
        <translation>ROMs de Game Boy Advance (%1)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="345"/>
        <source>Game Boy ROMs (%1)</source>
        <translation>ROMs de Game Boy (%1)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="349"/>
        <source>All ROMs (%1)</source>
        <translation>Toutes les ROM (%1)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="350"/>
        <source>%1 Video Logs (*.mvl)</source>
        <translation>%1 Journaux vidéo (*.mvl)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="365"/>
        <source>Archives (%1)</source>
        <translation>Archives (%1)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="370"/>
        <location filename="../Window.cpp" line="386"/>
        <location filename="../Window.cpp" line="413"/>
        <source>Select ROM</source>
        <translation>Choisir une ROM</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="404"/>
        <source>Select folder</source>
        <translation>Choisir un dossier</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="540"/>
        <location filename="../Window.cpp" line="547"/>
        <source>Select save</source>
        <translation>Choisir une sauvegarde</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="459"/>
        <source>Select patch</source>
        <translation>Sélectionner un correctif</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="459"/>
        <source>Patches (*.ips *.ups *.bps)</source>
        <translation>Correctifs/Patches (*.ips *.ups *.bps)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="470"/>
        <source>Select e-Reader dotcode</source>
        <translation>Sélectionnez le numéro de point du e-Reader</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="470"/>
        <source>e-Reader card (*.raw *.bin *.bmp)</source>
        <translation>e-Reader carte (*.raw *.bin *.bmp)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="478"/>
        <source>Select e-Reader card images</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="478"/>
        <source>Image file (*.png *.jpg *.jpeg)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="479"/>
        <source>Conversion finished</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="520"/>
        <source>%1 of %2 e-Reader cards converted successfully.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="533"/>
        <source>Select image</source>
        <translation>Choisir une image</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="533"/>
        <source>Image file (*.png *.gif *.jpg *.jpeg);;All files (*)</source>
        <translation>Image (*.png *.gif *.jpg *.jpeg);;Tous les fichiers (*)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="547"/>
        <source>GameShark saves (*.sps *.xps)</source>
        <translation>Sauvegardes GameShark (*.sps *.xps)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="588"/>
        <source>Select video log</source>
        <translation>Sélectionner un journal vidéo</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="588"/>
        <source>Video logs (*.mvl)</source>
        <translation>Journaux vidéo (*.mvl)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1016"/>
        <source>Crash</source>
        <translation>Plantage</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1017"/>
        <source>The game has crashed with the following error:

%1</source>
        <translation>Le jeu a planté avec l&apos;erreur suivante :

%1</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1039"/>
        <source>Unimplemented BIOS call</source>
        <translation>Requête au BIOS non supporté</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1040"/>
        <source>This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.</source>
        <translation>Ce jeu utilise un appel BIOS qui n&apos;est pas implémenté. Veuillez utiliser le BIOS officiel pour une meilleure expérience.</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1053"/>
        <source>Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.</source>
        <translation>Échec de la création d&apos;un périphérique d&apos;affichage approprié, retour à l&apos;affichage du logiciel. Les jeux peuvent fonctionner lentement, en particulier avec des fenêtres plus grandes.</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1134"/>
        <source>Really make portable?</source>
        <translation>Vraiment rendre portable ?</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1135"/>
        <source>This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?</source>
        <translation>Cela amènera l&apos;émulateur à charger sa configuration depuis le même répertoire que l&apos;exécutable. Souhaitez vous continuer ?</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1147"/>
        <source>Restart needed</source>
        <translation>Un redémarrage est nécessaire</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1148"/>
        <source>Some changes will not take effect until the emulator is restarted.</source>
        <translation>Certains changements ne prendront effet qu&apos;après le redémarrage de l&apos;émulateur.</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1199"/>
        <source> -  Player %1 of %2</source>
        <translation> -  Joueur %1 of %2</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1210"/>
        <source>%1 - %2</source>
        <translation>%1 - %2</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1212"/>
        <source>%1 - %2 - %3</source>
        <translation>%1 - %2 - %3</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1214"/>
        <source>%1 - %2 (%3 fps) - %4</source>
        <translation>%1 - %2 (%3 fps) - %4</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1278"/>
        <source>&amp;File</source>
        <translation>&amp;Fichier</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1280"/>
        <source>Load &amp;ROM...</source>
        <translation>Charger une &amp;ROM…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1283"/>
        <source>Load ROM in archive...</source>
        <translation>Charger la ROM d&apos;une archive…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1284"/>
        <source>Add folder to library...</source>
        <translation>Ajouter un dossier à la bibliothèque…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1324"/>
        <source>Load &amp;patch...</source>
        <translation>Charger un c&amp;orrectif…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1327"/>
        <source>Boot BIOS</source>
        <translation>Démarrer le BIOS</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1421"/>
        <source>Replace ROM...</source>
        <translation>Remplacer la ROM…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1681"/>
        <source>Game state views</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1709"/>
        <source>Convert e-Reader card image to raw...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1335"/>
        <source>ROM &amp;info...</source>
        <translation>&amp;Infos sur la ROM…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1337"/>
        <source>Recent</source>
        <translation>Récent</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1667"/>
        <source>Make portable</source>
        <translation>Rendre portable</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1340"/>
        <source>&amp;Load state</source>
        <translation>&amp;Charger un état</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1350"/>
        <source>&amp;Save state</source>
        <translation>&amp;Sauvegarder un état</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1360"/>
        <source>Quick load</source>
        <translation>Chargement rapide</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1361"/>
        <source>Quick save</source>
        <translation>Sauvegarde rapide</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1363"/>
        <source>Load recent</source>
        <translation>Charger un fichier récent</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1368"/>
        <source>Save recent</source>
        <translation>Sauvegarder un fichier récent</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1376"/>
        <source>Undo load state</source>
        <translation>Annuler le chargement de l&apos;état</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1379"/>
        <source>Undo save state</source>
        <translation>Annuler la sauvegarde de l&apos;état</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1386"/>
        <location filename="../Window.cpp" line="1391"/>
        <source>State &amp;%1</source>
        <translation>État &amp;%1</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1498"/>
        <source>Load camera image...</source>
        <translation>Charger une image de la caméra…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1297"/>
        <source>Convert save game...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1398"/>
        <source>New multiplayer window</source>
        <translation>Nouvelle fenêtre multijoueur</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1401"/>
        <source>Connect to Dolphin...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1407"/>
        <source>Report bug...</source>
        <translation>Signalement de l&apos;erreur…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1414"/>
        <source>E&amp;xit</source>
        <translation>&amp;Quitter</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1416"/>
        <source>&amp;Emulation</source>
        <translation>&amp;Émulation</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1417"/>
        <source>&amp;Reset</source>
        <translation>&amp;Réinitialiser</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1418"/>
        <source>Sh&amp;utdown</source>
        <translation>Extin&amp;ction</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1422"/>
        <source>Yank game pak</source>
        <translation>Yank game pak</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1425"/>
        <source>&amp;Pause</source>
        <translation>&amp;Pause</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1434"/>
        <source>&amp;Next frame</source>
        <translation>&amp;Image suivante</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1438"/>
        <source>Fast forward (held)</source>
        <translation>Avance rapide (maintenir)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1444"/>
        <source>&amp;Fast forward</source>
        <translation>A&amp;vance rapide</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1448"/>
        <source>Fast forward speed</source>
        <translation>Vitesse de l&apos;avance rapide</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1453"/>
        <source>Unbounded</source>
        <translation>Sans limites</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1457"/>
        <source>%0x</source>
        <translation>%0x</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1461"/>
        <source>Rewind (held)</source>
        <translation>Rembobiner (maintenir)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1468"/>
        <source>Re&amp;wind</source>
        <translation>Rem&amp;bobiner</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1473"/>
        <source>Step backwards</source>
        <translation>Retour en arrière</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1480"/>
        <source>Solar sensor</source>
        <translation>Capteur solaire</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1481"/>
        <source>Increase solar level</source>
        <translation>Augmenter le niveau solaire</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1482"/>
        <source>Decrease solar level</source>
        <translation>Diminuer le niveau solaire</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1483"/>
        <source>Brightest solar level</source>
        <translation>Tester le niveau solaire</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1486"/>
        <source>Darkest solar level</source>
        <translation>Assombrir le niveau solaire</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1492"/>
        <source>Brightness %1</source>
        <translation>Luminosité %1</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1513"/>
        <source>Audio/&amp;Video</source>
        <translation>Audio/&amp;Vidéo</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1514"/>
        <source>Frame size</source>
        <translation>Taille de l&apos;image</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1541"/>
        <source>Toggle fullscreen</source>
        <translation>Basculer en plein écran</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1544"/>
        <source>Lock aspect ratio</source>
        <translation>Bloquer les proportions</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1556"/>
        <source>Force integer scaling</source>
        <translation>Forcer la mise à l&apos;échelle par des nombres entiers</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1577"/>
        <source>Bilinear filtering</source>
        <translation>Filtrage bilinèaire</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1585"/>
        <source>Frame&amp;skip</source>
        <translation>&amp;Saut d&apos;image</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1598"/>
        <source>Mute</source>
        <translation>Muet</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1604"/>
        <source>FPS target</source>
        <translation>FPS ciblé</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1627"/>
        <source>Take &amp;screenshot</source>
        <translation>Prendre une ca&amp;pture d&apos;écran</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1629"/>
        <source>F12</source>
        <translation>F12</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1500"/>
        <source>Game Boy Printer...</source>
        <translation>Imprimante GameBoy…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1638"/>
        <source>Video layers</source>
        <translation>Couches vidéo</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1639"/>
        <source>Audio channels</source>
        <translation>Canaux audio</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1641"/>
        <source>Adjust layer placement...</source>
        <translation>Ajuster la disposition…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1643"/>
        <source>&amp;Tools</source>
        <translation>Ou&amp;tils</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1644"/>
        <source>View &amp;logs...</source>
        <translation>Voir les &amp;journaux…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1646"/>
        <source>Game &amp;overrides...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1024"/>
        <source>Couldn&apos;t Start</source>
        <translation>N&apos;a pas pu démarrer</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="421"/>
        <source>Save games (%1)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="422"/>
        <source>Select save game</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="430"/>
        <source>mGBA save state files (%1)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="432"/>
        <location filename="../Window.cpp" line="437"/>
        <source>Select save state</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="540"/>
        <source>GameShark saves (*.gsv *.sps *.xps)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1025"/>
        <source>Could not start game.</source>
        <translation>Impossible de démarrer le jeu.</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1288"/>
        <source>Load alternate save game...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1291"/>
        <source>Load temporary save game...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1331"/>
        <source>Scan e-Reader dotcodes...</source>
        <translation>Scanner les dotcodes e-Reader...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1345"/>
        <source>Load state file...</source>
        <translation>Charger le fichier d&apos;état...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1355"/>
        <source>Save state file...</source>
        <translation>Enregistrer le fichier d&apos;état...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1300"/>
        <source>Import GameShark Save...</source>
        <translation>Importer la sauvegarde de GameShark...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1159"/>
        <source>Reset needed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1160"/>
        <source>Some changes will not take effect until the game is reset.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1287"/>
        <source>Save games</source>
        <translation type="unfinished">Sauvegarder les jeux</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1303"/>
        <source>Export GameShark Save...</source>
        <translation>Exporter la sauvegarde de GameShark...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1310"/>
        <source>Automatically determine</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1314"/>
        <source>Use player %0 save game</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1413"/>
        <source>About...</source>
        <translation>À propos de…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1509"/>
        <source>BattleChip Gate...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1516"/>
        <source>%1×</source>
        <translation>%1×</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1568"/>
        <source>Interframe blending</source>
        <translation>Mélange d&apos;images</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1612"/>
        <source>Native (59.7275)</source>
        <translation>Natif (59.7275)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1633"/>
        <source>Record A/V...</source>
        <translation>Enregistrer A/V...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1634"/>
        <source>Record GIF/WebP/APNG...</source>
        <translation>Enregistrer GIF/WebP/APNG...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1658"/>
        <source>Game Pak sensors...</source>
        <translation>Capteurs de la Game Pak...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1660"/>
        <source>&amp;Cheats...</source>
        <translation>&amp;Cheats…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1666"/>
        <source>Settings...</source>
        <translation>Paramètres…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1671"/>
        <source>Open debugger console...</source>
        <translation>Ouvrir la console de débug…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1673"/>
        <source>Start &amp;GDB server...</source>
        <translation>Démarrer le serveur &amp;GDB…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1662"/>
        <source>Scripting...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1682"/>
        <source>View &amp;palette...</source>
        <translation>Voir la &amp;palette…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1683"/>
        <source>View &amp;sprites...</source>
        <translation>Voir les &amp;sprites…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1684"/>
        <source>View &amp;tiles...</source>
        <translation>Voir les &amp;tiles…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1685"/>
        <source>View &amp;map...</source>
        <translation>Voir la &amp;map…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1687"/>
        <source>&amp;Frame inspector...</source>
        <translation>Inspecteur de &amp;frame...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1703"/>
        <source>View memory...</source>
        <translation>Voir la mémoire…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1704"/>
        <source>Search memory...</source>
        <translation>Recherche dans la mémoire…</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1705"/>
        <source>View &amp;I/O registers...</source>
        <translation>Voir les registres d&apos;&amp;E/S...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1713"/>
        <source>Record debug video log...</source>
        <translation>Enregistrer le journal vidéo de débogage...</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1714"/>
        <source>Stop debug video log</source>
        <translation>Arrêter le journal vidéo de débogage</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1718"/>
        <source>Exit fullscreen</source>
        <translation>Quitter le plein écran</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1720"/>
        <source>GameShark Button (held)</source>
        <translation>Bouton GameShark (maintenir)</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1726"/>
        <source>Autofire</source>
        <translation>Tir automatique</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1727"/>
        <source>Autofire A</source>
        <translation>Tir automatique A</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1732"/>
        <source>Autofire B</source>
        <translation>Tir automatique B</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1737"/>
        <source>Autofire L</source>
        <translation>Tir automatique L</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1742"/>
        <source>Autofire R</source>
        <translation>Tir automatique R</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1747"/>
        <source>Autofire Start</source>
        <translation>Tir automatique Start</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1752"/>
        <source>Autofire Select</source>
        <translation>Tir automatique Select</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1757"/>
        <source>Autofire Up</source>
        <translation>Tir automatique Up</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1762"/>
        <source>Autofire Right</source>
        <translation>Tir automatique Right</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1767"/>
        <source>Autofire Down</source>
        <translation>Tir automatique Down</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1772"/>
        <source>Autofire Left</source>
        <translation>Tir automatique Gauche</translation>
    </message>
    <message>
        <location filename="../Window.cpp" line="1948"/>
        <source>Clear</source>
        <translation>Vider</translation>
    </message>
</context>
<context>
    <name>QObject</name>
    <message>
        <location filename="../utils.cpp" line="14"/>
        <source>%1 byte</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../utils.cpp" line="17"/>
        <source>%1 kiB</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../utils.cpp" line="21"/>
        <source>%1 MiB</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../utils.cpp" line="30"/>
        <source>GBA</source>
        <translation>GBA</translation>
    </message>
    <message>
        <location filename="../utils.cpp" line="34"/>
        <source>GB</source>
        <translation>GB</translation>
    </message>
    <message>
        <location filename="../utils.cpp" line="37"/>
        <source>?</source>
        <translation>?</translation>
    </message>
</context>
<context>
    <name>QShortcut</name>
    <message>
        <location filename="../KeyEditor.cpp" line="40"/>
        <source>Shift</source>
        <translation>Shift</translation>
    </message>
    <message>
        <location filename="../KeyEditor.cpp" line="43"/>
        <source>Control</source>
        <translation>Control</translation>
    </message>
    <message>
        <location filename="../KeyEditor.cpp" line="46"/>
        <source>Alt</source>
        <translation>Alt</translation>
    </message>
    <message>
        <location filename="../KeyEditor.cpp" line="49"/>
        <source>Meta</source>
        <translation>Méta/Super</translation>
    </message>
</context>
</TS>
