# Microsoft Developer Studio Project File - Name="map_editor" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=map_editor - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "map_editor.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "map_editor.mak" CFG="map_editor - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "map_editor - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "map_editor - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# Begin Target

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SOURCE=.\asc.c

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SOURCE=.\draw_scene.c

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SOURCE=.\lights.c

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