<!-- Define some different walking sounds

	We don't need list the "2 footed" actors because they will be covered by the default, but they are listed in this example.
	Actors too small/don't walk are already excluded by setting sound_scale="0.0" for CAL_walk in the actor def so we can
	ignore them.
	Actors with a sound defined by sound="" for CAL_walk, or in the <walk> block in their actor defs will override any sounds
	here.
	
	<tile_type type="Grass">
		<tiles>1,2,19,50,242</tiles>
		<default>Grass 2Foot</default>
		<actor_types sound="Grass 2Foot">
			Armed Female Goblin,Armed Female Orc,Armed Male Goblin,Armed Male Orc,Armed Skeleton,Cyclops,Female Orc,
			Feros,Hill Giant,Hobgoblin,Male Goblin,Male Ogre,Male Orc,Medium Gargoyle,Phantom Warrior,Skeleton,
			Small Gargoyle,Tall Gargoyle,Troll,Yeti
		</actor_types>
		<actor_types sound="Grass 4Foot">
			Arctic Chim,Beaver,Black Bear,Black Dragon,Black Panther,Boar,Cockatrice,Deer,Desert Chimeran,Feran,
			Forest Chimeran,Grizzly Bear,Leopard,Lion,Mountain Chimeran,Panda Bear,Polar Bear,Puma,Red Dragon,
			Snow Leopard,Tiger,Unicorn,White Tiger,Wolf
		</actor_types>
	</tile_type>
-->
<tile_type type="Grass">
	<tiles>1,2,19,34,50</tiles>
	<default>Grass 2Foot</default>
	<actor_types sound="Grass 4Foot">
		Arctic Chim,Beaver,Black Bear,Black Dragon,Black Panther,Boar,Cockatrice,Deer,Desert Chimeran,Feran,
		Forest Chimeran,Grizzly Bear,Leopard,Lion,Mountain Chimeran,Panda Bear,Polar Bear,Puma,Red Dragon,
		Snow Leopard,Tiger,Unicorn,White Tiger,Wolf
	</actor_types>
</tile_type>
<tile_type type="Snow">
	<tiles>28,29,34,35</tiles>
	<default>Snow 2Foot</default>
</tile_type>
<tile_type type="Stone">
	<tiles>3,4,5,6,11,13,15,17,18,24,25,26,27,30,31,32,36,37,38,40,41,42,43</tiles>
	<default>Stone 2Foot</default>
	<actor_types sound="Stone 4Foot">
		Arctic Chim,Beaver,Black Bear,Black Dragon,Black Panther,Boar,Cockatrice,Deer,Desert Chimeran,Feran,
		Forest Chimeran,Grizzly Bear,Leopard,Lion,Mountain Chimeran,Panda Bear,Polar Bear,Puma,Red Dragon,
		Snow Leopard,Tiger,Unicorn,White Tiger,Wolf
	</actor_types>
</tile_type>
<tile_type type="Wood">
	<tiles>22,23</tiles>
	<default>Wood 2Foot</default>
	<actor_types sound="Wood 4Foot">
		Arctic Chim,Beaver,Black Bear,Black Dragon,Black Panther,Boar,Cockatrice,Deer,Desert Chimeran,Feran,
		Forest Chimeran,Grizzly Bear,Leopard,Lion,Mountain Chimeran,Panda Bear,Polar Bear,Puma,Red Dragon,
		Snow Leopard,Tiger,Unicorn,White Tiger,Wolf
	</actor_types>
</tile_type>
<tile_type type="Leaves">
	<tiles>7,8,48</tiles>
	<default>Leaves 2Foot</default>
</tile_type>
<tile_type type="Dirt">
	<tiles>9,10,12,14,16,44,45,46,47,49,240</tiles>
	<default>Dirt 2Foot</default>
	<actor_types sound="Dirt 4Foot">
		Arctic Chim,Beaver,Black Bear,Black Dragon,Black Panther,Boar,Cockatrice,Deer,Desert Chimeran,Feran,
		Forest Chimeran,Grizzly Bear,Leopard,Lion,Mountain Chimeran,Panda Bear,Polar Bear,Puma,Red Dragon,
		Snow Leopard,Tiger,Unicorn,White Tiger,Wolf
	</actor_types>
</tile_type>
<tile_type type="Water">
	<tiles>0,231,232,233,241,242</tiles>
	<default>Water 2Foot</default>
</tile_type>
