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 * GLE - Graphics Layout Engine <http://glx.sourceforge.net/>          *
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// constants for the built in functions

// built in functions take the lower 60
// see eval.cpp and fn.cpp
#define FN_BUILTIN_MAGIC        60

#define FN_RGB                  47
#define FN_EVAL                 76
#define FN_NARGS                81
#define FN_ARG                  82
#define FN_ARGS                 83
#define FN_MIN                  84
#define FN_MAX                  85
#define FN_SDIV                 86
#define FN_XBAR                 87
#define FN_XY2ANGLE             88
#define FN_DATAXVALUE           89
#define FN_DATAYVALUE           90
#define FN_NDATA                91
#define FN_ATAN2                92
#define FN_ISNAME               93
#define FN_FILE                 94
#define FN_PATH                 95
#define FN_FONT                 96
#define FN_GETENV               97
#define FN_XG3D                 98
#define FN_YG3D                 99
#define FN_JUSTIFY              100
#define FN_RGBA                 101
#define FN_RGBA255              102
#define FN_NDATASETS            103
#define FN_DI                   104
#define FN_FACTORIAL  			105
#define FN_DOUBLE_FACTORIAL  	106
#define FN_HERMITE    			107
#define FN_LAGUERRE   			108
#define FN_ASSOCIATED_LAGUERRE  109
#define FN_LEGENDRE   			110
#define FN_ASSOCIATED_LEGENDRE  111
#define FN_SPHERICAL_HARMONIC   112
#define FN_BESSEL_FIRST			113
#define FN_BESSEL_SECOND		114
#define FN_ERF                  115
#define FN_AIRY_FIRST           116
#define FN_AIRY_SECOND          117
#define FN_CHEBYSHEV_FIRST      118
#define FN_CHEBYSHEV_SECOND     119
#define FN_TEST_PRINT			120




