//
//   Copyright (C) 2007 by sinamas <sinamas at users.sourceforge.net>
//
//   This program is free software; you can redistribute it and/or modify
//   it under the terms of the GNU General Public License version 2 as
//   published by the Free Software Foundation.
//
//   This program is distributed in the hope that it will be useful,
//   but WITHOUT ANY WARRANTY; without even the implied warranty of
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//   GNU General Public License version 2 for more details.
//
//   You should have received a copy of the GNU General Public License
//   version 2 along with this program; if not, write to the
//   Free Software Foundation, Inc.,
//   51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA.
//

#ifndef INTERRUPTER_H
#define INTERRUPTER_H

#include <string>
#include <vector>

namespace gambatte {

struct GsCode {
	unsigned short address;
	unsigned char value;
	unsigned char type;
};

class Memory;

class Interrupter {
public:
	Interrupter(unsigned short&, unsigned short&, unsigned char&, bool&);
	void prefetch(unsigned long cc, Memory &mem);
	unsigned long interrupt(unsigned long, Memory&);
	void setGameShark(std::string const&);

private:
	unsigned short &sp_;
	unsigned short &pc_;
	unsigned char &opcode_;
	bool &prefetched_;
	std::vector<GsCode> gsCodes_;

	void applyVblankCheats(unsigned long, Memory&);
};

}

#endif
