
#ifndef __VM_INCLUDE_H
#define __VM_INCLUDE_H

#include "LinearMath/btScalar.h"

#if defined(USE_SYSTEM_VECTORMATH) || defined(__CELLOS_LV2__)
#include <vectormath_aos.h>
#else  //(USE_SYSTEM_VECTORMATH)
#if defined(BT_USE_SSE)
#include "sse/vectormath_aos.h"
#else  //all other platforms
#if defined(BT_USE_NEON)
#include "neon/vectormath_aos.h"
#else
#include "scalar/vectormath_aos.h"
#endif
#endif  //(BT_USE_SSE) && defined (_WIN32)
#endif  //(USE_SYSTEM_VECTORMATH)

typedef Vectormath::Aos::Vector3 vmVector3;
typedef Vectormath::Aos::Quat vmQuat;
typedef Vectormath::Aos::Matrix3 vmMatrix3;
typedef Vectormath::Aos::Transform3 vmTransform3;
typedef Vectormath::Aos::Point3 vmPoint3;

#endif  //__VM_INCLUDE_H
