/**********************************************************************

   Audacity - A Digital Audio Editor
   Copyright 1999-2018 Audacity Team
   License: wxWidgets

   James Crook

******************************************************************//**

\file GetInfoCommand.h
\brief Contains declaration of GetInfoCommand class.

\class GetInfoCommand
\brief Command which outputs a list of available menu commands on the status
channel.

*//*******************************************************************/

#ifndef __GET_INFO_COMMAND__
#define __GET_INFO_COMMAND__

#include "Command.h"
#include "CommandType.h"

class wxMenuBar;
class wxPoint;

class GetInfoCommand : public AudacityCommand
{
public:
   static const ComponentInterfaceSymbol Symbol;

   // ComponentInterface overrides
   ComponentInterfaceSymbol GetSymbol() const override {return Symbol;};
   TranslatableString GetDescription() const override {return XO("Gets information in JSON format.");};
   template<bool Const> bool VisitSettings( SettingsVisitorBase<Const> &S );
   bool VisitSettings( SettingsVisitor & S ) override;
   bool VisitSettings( ConstSettingsVisitor & S ) override;
   void PopulateOrExchange(ShuttleGui & S) override;

   // AudacityCommand overrides
   ManualPageID ManualPage() override {return L"Extra_Menu:_Scriptables_II#get_info";}
   bool Apply(const CommandContext &context) override;
   bool ApplyInner(const CommandContext &context);

public:
   int mInfoType;
   int mFormat;

private:
   bool SendCommands(const CommandContext & context, int flags);
   bool SendMenus(const CommandContext & context);
   bool SendPreferences(const CommandContext & context);
   bool SendTracks(const CommandContext & context);
   bool SendLabels(const CommandContext & context);
   bool SendClips(const CommandContext & context);
   bool SendEnvelopes(const CommandContext & context);
   bool SendBoxes(const CommandContext & context);

   void ExploreMenu( const CommandContext &context, wxMenu * pMenu, int Id, int depth );
   void ExploreTrackPanel( const CommandContext & context,
      wxPoint P, int depth );
   void ExploreAdornments( const CommandContext & context,
      wxPoint P, wxWindow * pWin, int Id, int depth );
   void ExploreWindows( const CommandContext & context,
      wxPoint P, wxWindow * pWin, int Id, int depth );

};

#endif /* End of include guard: __GET_INFO_COMMAND__ */
