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======================= end_copyright_notice ==================================*/
//!
//! \file     mhw_vdbox_avp_hwcmd_xe_lpm_plus.h
//! \brief    Auto-generated constructors for MHW and states.
//! \details  This file may not be included outside of Xe_LPM_plus as other components
//!           should use MHW interface to interact with MHW commands and states.
//!

// DO NOT EDIT

#ifndef __MHW_VDBOX_AVP_HWCMD_XE_LPM_PLUS_H__
#define __MHW_VDBOX_AVP_HWCMD_XE_LPM_PLUS_H__

#pragma once
#pragma pack(1)

#include "mhw_hwcmd.h"
#include <cstdint>
#include <cstddef>
#include "media_class_trace.h"

#ifdef IGFX_AVP_INTERFACE_EXT_SUPPORT
#include "mhw_vdbox_avp_hwcmd_ext.h"
#endif


namespace mhw
{
namespace vdbox
{
namespace avp
{
namespace xe_lpm_plus_base
{
namespace v0
{
class Cmd
{
public:
    virtual ~Cmd() = default;

    static uint32_t GetOpLength(uint32_t uiLength) { return __CODEGEN_OP_LENGTH(uiLength); }

    //!
    //! \brief MEMORYADDRESSATTRIBUTES
    //! \details
    //!     This field controls the priority of arbitration used in the GAC/GAM
    //!     pipeline for this surface. It defines the attributes for VDBOX addresses
    //!     on BDW+.
    //!     
    struct MEMORYADDRESSATTRIBUTES_CMD
    {
        union
        {
            struct
            {
                uint32_t                 Reserved0 : __CODEGEN_BITFIELD(0, 0); //!< Reserved
                uint32_t                 BaseAddressIndexToMemoryObjectControlStateMocsTables : __CODEGEN_BITFIELD(1, 6); //!< Base Address - Index to Memory Object Control State (MOCS) Tables
                uint32_t                 BaseAddressArbitrationPriorityControl : __CODEGEN_BITFIELD(7, 8); //!< Base Address - Arbitration Priority Control
                uint32_t                 BaseAddressMemoryCompressionEnable : __CODEGEN_BITFIELD(9, 9); //!< Base Address - Memory Compression Enable
                uint32_t                 CompressionType : __CODEGEN_BITFIELD(10, 10); //!< COMPRESSION_TYPE
                uint32_t                 Reserved11 : __CODEGEN_BITFIELD(11, 11); //!< Reserved
                uint32_t                 BaseAddressRowStoreScratchBufferCacheSelect : __CODEGEN_BITFIELD(12, 12); //!< BASE_ADDRESS_ROW_STORE_SCRATCH_BUFFER_CACHE_SELECT
                uint32_t                 TileMode : __CODEGEN_BITFIELD(13, 14); //!< TILEMODE
                uint32_t                 MediaLevel2CachingEnable : __CODEGEN_BITFIELD(15, 15); //!< MEDIA_LEVEL_2_CACHING_ENABLE
                uint32_t                 Reserved16 : __CODEGEN_BITFIELD(16, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW0;

        //! \name Local enumerations

        //! \brief COMPRESSION_TYPE
        //! \details
        //!     Indicates if buffer is render/media compressed.
        enum COMPRESSION_TYPE
        {
            COMPRESSION_TYPE_MEDIACOMPRESSIONENABLE = 0, //!< No additional details
            COMPRESSION_TYPE_RENDERCOMPRESSIONENABLE = 1, //!< Only support rendered compression with unified memory
        };

        //! \brief BASE_ADDRESS_ROW_STORE_SCRATCH_BUFFER_CACHE_SELECT
        //! \details
        //!     This field controls if the Row Store is going to store inside Media
        //!     Cache (rowstore cache) or to LLC.
        enum BASE_ADDRESS_ROW_STORE_SCRATCH_BUFFER_CACHE_SELECT
        {
            BASE_ADDRESS_ROW_STORE_SCRATCH_BUFFER_CACHE_SELECT_UNNAMED0 = 0, //!< Buffer going to LLC.
            BASE_ADDRESS_ROW_STORE_SCRATCH_BUFFER_CACHE_SELECT_UNNAMED1 = 1, //!< Buffer going to Internal Media Storage.
        };

        enum TILEMODE
        {
            TILEMODE_LINEAR = 0, //!< No additional details
            TILEMODE_TILES_64K = 1, //!< No additional details
            TILEMODE_TILEX = 2, //!< No additional details
            TILEMODE_TILEF = 3, //!< No additional details
        };

        enum MEDIA_LEVEL_2_CACHING_ENABLE
        {
            MEDIA_LEVEL_2_CACHING_ENABLE_DISABLEMEDIACACHE = 0, //!< No additional details
            MEDIA_LEVEL_2_CACHING_ENABLE_ENABLEMEDIACACHE = 1, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        MEMORYADDRESSATTRIBUTES_CMD();

        static const size_t dwSize = 1;
        static const size_t byteSize = 4;
    };

    //!
    //! \brief SPLITBASEADDRESS4KBYTEALIGNED
    //! \details
    //!     Specifies a 64-bit (48-bit canonical) 4K-byte aligned memory base
    //!     address. GraphicsAddress is a 64-bit value [63:0], but only a portion of
    //!     it is used by hardware. The upper reserved bits are ignored and MBZ.
    //!     
    //!     Bits 63:48 must be zero.
    //!     
    struct SPLITBASEADDRESS4KBYTEALIGNED_CMD
    {
        union
        {
            struct
            {
                uint64_t                 Reserved64 : __CODEGEN_BITFIELD(0, 11); //!< Reserved
                uint64_t                 BaseAddress : __CODEGEN_BITFIELD(12, 56); //!< Base Address
                uint64_t                 Reserved121 : __CODEGEN_BITFIELD(57, 63); //!< Reserved
            };
            uint32_t                     Value[2];
        } DW0_1;

        //! \name Local enumerations

        //! \name Initializations

        //! \brief Explicit member initialization function
        SPLITBASEADDRESS4KBYTEALIGNED_CMD();

        static const size_t dwSize = 2;
        static const size_t byteSize = 8;
    };

    //!
    //! \brief SPLITBASEADDRESS64BYTEALIGNED
    //! \details
    //!     Specifies a 64-bit (48-bit canonical) 64-byte aligned memory base
    //!     address.
    //!     
    //!     Bits 63:48 must be zero.
    //!     
    struct SPLITBASEADDRESS64BYTEALIGNED_CMD
    {
        union
        {
            struct
            {
                uint64_t                 Reserved64 : __CODEGEN_BITFIELD(0, 5); //!< Reserved
                uint64_t                 BaseAddress : __CODEGEN_BITFIELD(6, 56); //!< Base Address
                uint64_t                 Reserved121 : __CODEGEN_BITFIELD(57, 63); //!< Reserved
            };
            uint32_t                     Value[2];
        } DW0_1;

        //! \name Local enumerations

        //! \name Initializations

        //! \brief Explicit member initialization function
        SPLITBASEADDRESS64BYTEALIGNED_CMD();

        static const size_t dwSize = 2;
        static const size_t byteSize = 8;
    };

    //!
    //! \brief VD_CONTROL_STATE_BODY
    //! \details
    //!     
    //!     
    struct VD_CONTROL_STATE_BODY_CMD
    {
        union
        {
            struct
            {
                uint32_t                 PipelineInitialization : __CODEGEN_BITFIELD(0, 0); //!< Pipeline Initialization
                uint32_t                 Reserved1 : __CODEGEN_BITFIELD(1, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 ScalableModePipeLock : __CODEGEN_BITFIELD(0, 0); //!< Scalable Mode Pipe Lock
                uint32_t                 ScalableModePipeUnlock : __CODEGEN_BITFIELD(1, 1); //!< Scalable Mode Pipe Unlock
                uint32_t                 MemoryImplicitFlush : __CODEGEN_BITFIELD(2, 2); //!< Memory Implicit Flush
                uint32_t                 Reserved35 : __CODEGEN_BITFIELD(3, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW1;

        //! \name Local enumerations

        //! \name Initializations

        //! \brief Explicit member initialization function
        VD_CONTROL_STATE_BODY_CMD();

        static const size_t dwSize = 2;
        static const size_t byteSize = 8;
    };

    //!
    //! \brief AVP_BSD_OBJECT
    //! \details
    //!     The AVP Pipeline is selected with the Media Instruction Opcode "8h" for
    //!     all AVP Commands. Each AVP command has assigned a media instruction
    //!     command as defined in DWord 0, BitField 22:16.
    //!     
    //!     style="margin:0in 0in 7.5pt">      The AVP_BSD_OBJECT command sends to
    //!     HW a tile at a time from an AV1 bitstream, starting with the first coded
    //!     byte of the tile, not including the prefixed tile byte size. The bit
    //!     stream of a tile, tile group, and of a frame may end with trailing bits
    //!     and extra padding zero bytes. The prefixed tile byte size includes all
    //!     the trailing bits and padding zero bytes at the end of a tile.   
    //!     style="margin:0in 0in 7.5pt">Each tile's coded/compressed bitstream is
    //!     started and ended at a byte boundary.  style="margin:0in 0in 7.5pt">HW
    //!     is not required to parse the trailing bits and padding zero bytes. HW
    //!     can stop processing right after it has completed the decoding of the
    //!     last block in the tile. Potentially, error checkng can be implemented to
    //!     detect the trailing bits and padding zeros, but is not implemented in
    //!     this generation of AVP Pipeline.  style="margin:0in 0in 7.5pt">     
    //!     here can be multiple tiles in an AV1 frame and thus this command can be
    //!     issued multiple times per frame. A coded frame minumum has at least 1
    //!     tile definition, i.e a tile can cover the entire frame, unless the frame
    //!     size exceeds the max allowed tile size limits in pixels, then the frame
    //!     must contain more than 1 tile.                  There is no compressed
    //!     header in AV1, hence AVP_BSD_OBJECT command is only used to process the
    //!     bitstream of each individual tile of a frame.           
    //!     style="margin:0in 0in 7.5pt; text-align:start;
    //!     -webkit-text-stroke-width:0px">              The AVP_BSD_OBJECT command
    //!     must be the last command issued in the sequence of batch commands before
    //!     the AVP Pipeline starts decoding. Prior to issuing this command, it is
    //!     assumed that all configuration parameters needed by the AVP Pipeline
    //!     have been loaded in a specific order,including workload configuration
    //!     registers and configuration tables. When this command is issued, the AVP
    //!     Pipeline is waiting for bitstream data to be presented to its bitstream
    //!     input shift register.              
    //!     
    struct AVP_BSD_OBJECT_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 TileIndirectBsdDataLength; //!< Tile Indirect BSD Data Length
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 TileIndirectDataStartAddress; //!< Tile Indirect Data Start Address
            };
            uint32_t                     Value;
        } DW2;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPBSDOBJECTSTATE = 32, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AV1 = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_BSD_OBJECT_CMD();

        static const size_t dwSize = 3;
        static const size_t byteSize = 12;
    };

    //!
    //! \brief AVP_PIC_STATE
    //! \details
    //!     All AVP_PIC_STATE should stay the same for the whole frame even if
    //!     AVP_PIC_STATE is re-programmed for every tiles.  The bitfields of
    //!     AVP_PIC_STATE are defined either from  1) syntax elements of the
    //!     uncompressed sequence header (received from sequence_header_obu) and of
    //!     the uncompressed frame header (received from frame_header_obu),  2) or,
    //!     parameters derived from 1).  Note : Bitstreams may contain several
    //!     copies of the frame header (there can only be one frame_header_obu, but
    //!     multiple redundant_frame_header_obu)interspersed with tile_group_obu to
    //!     allow for greater error resilience. However, the copies must contain
    //!     identical contents to the original frame_header_obu.  Note : there
    //!     should be only one sequence_header_obu per video sequence.  Note : AVP
    //!     pipeline is invoked to decode a frame from the bitstream, only if that
    //!     frame has show_existing_frame flag (syntax element in the frame header)
    //!     set to 0. For the case thatshow_existing_frame flag is set to 1,
    //!     application and driver process the frame instead, no block level
    //!     decoding is needed.  Note : Unlike VP9, AV1 does not have a compressed
    //!     header. All the syntax elements defined in the AV1 sequence and frame
    //!     level headers are not arithmetic coded, hence application and driver can
    //!     directly read them off from the bitstream. If protect is ON, then
    //!     only application can parse the sequence and frame headers.  Note : the
    //!     values of the sequence header/level syntax elements and their derived
    //!     parameters are to last throughout all frames in the video sequence,
    //!     until the next Sequence Header OBU is received that may change them. But
    //!     some sequence header/level syntax elements or their derived parameters
    //!     may further qualified by frame header/level syntax elements and their
    //!     derived parameters, then these type of syntax elements and their derived
    //!     parameters can be changed frame to frame.  Note : the values of the
    //!     frame header/level syntax elements and their derived parameters can be
    //!     changed from frame to frame.  Note : there are some syntax elements and
    //!     their derived parameters can be changed only at KEY FRAME. Hence, the
    //!     values of these type of syntax elements and their derived parameters can
    //!     last for the entire GOP, i.e. until the next KEY FRAME that may change
    //!     them.  Note : there is no separate profile for Still Picture. Still
    //!     Picture is coded and decoded as a KEY FRAME, with all coding tools
    //!     supported (tiling, all post in-loop filters, film grain injection,
    //!     monochrome, intraBC, palette prediction mode, etc.). There is no
    //!     restriction in coding Still Picture as a KEY FRAME.
    //!     
    struct AVP_PIC_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 FrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< Frame Width In Pixel Minus 1
                uint32_t                 FrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 SequenceChromaSubsamplingFormat : __CODEGEN_BITFIELD(0, 1); //!< SEQUENCE_CHROMA_SUBSAMPLING_FORMAT
                uint32_t                 Reserved66 : __CODEGEN_BITFIELD(2, 2); //!< Reserved (for expansion of Chroma SubSampling Format)
                uint32_t                 SequencePixelBitDepthIdc : __CODEGEN_BITFIELD(3, 4); //!< Sequence Pixel Bit-Depth Idc
                uint32_t                 Reserved69 : __CODEGEN_BITFIELD(5, 6); //!< Reserved (for expansion of Sequence Pixel Bit-Depth Idc)
                uint32_t                 SequenceSuperblockSizeUsed : __CODEGEN_BITFIELD(7, 8); //!< Sequence Superblock Size Used
                uint32_t                 SequenceEnableOrderHintFlag : __CODEGEN_BITFIELD(9, 9); //!< Sequence Enable Order Hint Flag
                uint32_t                 SequenceOrderHintBitsMinus1 : __CODEGEN_BITFIELD(10, 12); //!< Sequence Order Hint Bits Minus1
                uint32_t                 Reserved77 : __CODEGEN_BITFIELD(13, 15); //!< Reserved (for the expansion of Sequence Order Hint Bits Minus1)
                uint32_t                 SequenceEnableFilterIntraFlag : __CODEGEN_BITFIELD(16, 16); //!< Sequence Enable Filter_Intra Flag
                uint32_t                 SequenceEnableIntraEdgeFilterFlag : __CODEGEN_BITFIELD(17, 17); //!< Sequence Enable Intra Edge Filter Flag
                uint32_t                 SequenceEnableDualFilterFlag : __CODEGEN_BITFIELD(18, 18); //!< Sequence Enable Dual_Filter Flag
                uint32_t                 SequenceEnableInterIntraCompoundFlag : __CODEGEN_BITFIELD(19, 19); //!< Sequence Enable Inter-Intra Compound Flag
                uint32_t                 SequenceEnableMaskedCompoundFlag : __CODEGEN_BITFIELD(20, 20); //!< Sequence Enable Masked Compound Flag
                uint32_t                 SequenceEnableJointCompoundFlag : __CODEGEN_BITFIELD(21, 21); //!< Sequence Enable Joint Compound Flag
                uint32_t                 TailPresentFlag : __CODEGEN_BITFIELD(22, 22); //!< Tail Present Flag
                uint32_t                 HeaderPresentFlag : __CODEGEN_BITFIELD(23, 23); //!< Header Present Flag
                uint32_t                 EnableBistreamStitchingInHardware : __CODEGEN_BITFIELD(24, 24); //!< Enable Bistream Stitching in hardware
                uint32_t                 Reserved89 : __CODEGEN_BITFIELD(25, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 AllowScreenContentToolsFlag : __CODEGEN_BITFIELD(0, 0); //!< Allow Screen Content Tools Flag
                uint32_t                 ForceIntegerMvFlag : __CODEGEN_BITFIELD(1, 1); //!< Force Integer MV Flag
                uint32_t                 AllowWarpedMotionFlag : __CODEGEN_BITFIELD(2, 2); //!< Allow Warped Motion Flag
                uint32_t                 Reserved99 : __CODEGEN_BITFIELD(3, 3); //!< Reserved
                uint32_t                 UseCdefFilterFlag : __CODEGEN_BITFIELD(4, 4); //!< Use CDEF Filter Flag
                uint32_t                 UseSuperResFlag : __CODEGEN_BITFIELD(5, 5); //!< Use Super-Res Flag
                uint32_t                 FrameLevelLoopRestorationFilterEnableFlag : __CODEGEN_BITFIELD(6, 6); //!< Frame Level Loop Restoration Filter Enable Flag
                uint32_t                 ApplyFilmGrainFlag : __CODEGEN_BITFIELD(7, 7); //!< Apply Film Grain Flag
                uint32_t                 LargeScaleTileEnableFlag : __CODEGEN_BITFIELD(8, 8); //!< Large Scale Tile Enable Flag
                uint32_t                 Reserved105 : __CODEGEN_BITFIELD(9, 13); //!< Reserved
                uint32_t                 PostCdefFilteredReconPixelsWriteoutEn : __CODEGEN_BITFIELD(14, 14); //!< Post CDEF Filtered Recon Pixels Writeout En
                uint32_t                 PostWienerFilteredReconPixelsWriteouten : __CODEGEN_BITFIELD(15, 15); //!< Post Wiener Filtered Recon Pixels WriteoutEn
                uint32_t                 FrameType : __CODEGEN_BITFIELD(16, 17); //!< Frame Type
                uint32_t                 Reserved114 : __CODEGEN_BITFIELD(18, 18); //!< Reserved (for the expansion of Frame Type)
                uint32_t                 IntraonlyFlag : __CODEGEN_BITFIELD(19, 19); //!< IntraOnly Flag
                uint32_t                 Reserved116 : __CODEGEN_BITFIELD(20, 21); //!< Reserved
                uint32_t                 ErrorResilientModeFlag : __CODEGEN_BITFIELD(22, 22); //!< ERROR_RESILIENT_MODE_FLAG
                uint32_t                 AllowIntrabcFlag : __CODEGEN_BITFIELD(23, 23); //!< Allow IntraBC Flag
                uint32_t                 Reserved120 : __CODEGEN_BITFIELD(24, 27); //!< Reserved
                uint32_t                 PrimaryReferenceFrameIdx : __CODEGEN_BITFIELD(28, 30); //!< Primary Reference Frame Idx
                uint32_t                 Reserved127 : __CODEGEN_BITFIELD(31, 31); //!< Reserved (for future expansion of Primary Reference Frame Idx)
            };
            uint32_t                     Value;
        } DW3;
        union
        {
            struct
            {
                uint32_t                 SegmentationEnableFlag : __CODEGEN_BITFIELD(0, 0); //!< SEGMENTATION_ENABLE_FLAG
                uint32_t                 SegmentationUpdateMapFlag : __CODEGEN_BITFIELD(1, 1); //!< Segmentation Update Map Flag
                uint32_t                 SegmentationTemporalUpdateFlag : __CODEGEN_BITFIELD(2, 2); //!< SEGMENTATION_TEMPORAL_UPDATE_FLAG
                uint32_t                 PreSkipSegmentIdFlag : __CODEGEN_BITFIELD(3, 3); //!< Pre-Skip Segment ID Flag
                uint32_t                 LastActiveSegmentId : __CODEGEN_BITFIELD(4, 6); //!< Last Active Segment ID
                uint32_t                 DeltaQPresentFlag : __CODEGEN_BITFIELD(7, 7); //!< Delta Q Present Flag
                uint32_t                 DeltaQRes : __CODEGEN_BITFIELD(8, 9); //!< Delta Q RES
                uint32_t                 FrameCodedLosslessMode : __CODEGEN_BITFIELD(10, 10); //!< FRAME_CODED_LOSSLESS_MODE
                uint32_t                 SegmentMapIsZeroFlag : __CODEGEN_BITFIELD(11, 11); //!< Segment Map Is Zero Flag
                uint32_t                 SegmentIdBufferStreamInEnableFlag : __CODEGEN_BITFIELD(12, 12); //!< Segment ID Buffer Stream-In Enable Flag
                uint32_t                 SegmentIdBufferStreamOutEnableFlag : __CODEGEN_BITFIELD(13, 13); //!< Segment ID Buffer Stream-Out Enable Flag
                uint32_t                 Reserved142 : __CODEGEN_BITFIELD(14, 15); //!< Reserved
                uint32_t                 BaseQindex : __CODEGEN_BITFIELD(16, 23); //!< Base Qindex
                uint32_t                 YDcDeltaQ : __CODEGEN_BITFIELD(24, 30); //!< Y_dc_delta_q
                uint32_t                 Reserved159 : __CODEGEN_BITFIELD(31, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW4;
        union
        {
            struct
            {
                uint32_t                 UDcDeltaQ : __CODEGEN_BITFIELD(0, 6); //!< U_dc_delta_q
                uint32_t                 Reserved167 : __CODEGEN_BITFIELD(7, 7); //!< Reserved
                uint32_t                 UAcDeltaQ : __CODEGEN_BITFIELD(8, 14); //!< U_ac_delta_q
                uint32_t                 Reserved175 : __CODEGEN_BITFIELD(15, 15); //!< Reserved
                uint32_t                 VDcDeltaQ : __CODEGEN_BITFIELD(16, 22); //!< V_dc_delta_q
                uint32_t                 Reserved183 : __CODEGEN_BITFIELD(23, 23); //!< Reserved
                uint32_t                 VAcDeltaQ : __CODEGEN_BITFIELD(24, 30); //!< V_ac_delta_q
                uint32_t                 Reserved191 : __CODEGEN_BITFIELD(31, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW5;
        union
        {
            struct
            {
                uint32_t                 AllowHighPrecisionMv : __CODEGEN_BITFIELD(0, 0); //!< Allow High Precision MV
                uint32_t                 FrameLevelReferenceModeSelect : __CODEGEN_BITFIELD(1, 1); //!< Frame Level Reference Mode Select
                uint32_t                 McompFilterType : __CODEGEN_BITFIELD(2, 4); //!< MCOMP_FILTER_TYPE
                uint32_t                 Reserved197 : __CODEGEN_BITFIELD(5, 5); //!< Reserved (for future expansion of Mcomp Filter Type)
                uint32_t                 MotionModeSwitchableFlag : __CODEGEN_BITFIELD(6, 6); //!< Motion Mode Switchable Flag
                uint32_t                 UseReferenceFrameMvSetFlag : __CODEGEN_BITFIELD(7, 7); //!< Use Reference Frame MV Set Flag
                uint32_t                 ReferenceFrameSignBiasI0To7 : __CODEGEN_BITFIELD(8, 15); //!< Reference Frame Sign Bias [i=0 to 7]
                uint32_t                 CurrentFrameOrderHint : __CODEGEN_BITFIELD(16, 23); //!< Current Frame Order Hint
                uint32_t                 Reserved216 : __CODEGEN_BITFIELD(24, 31); //!< Reserved (for future expansion of Frame Order Hint)
            };
            uint32_t                     Value;
        } DW6;
        union
        {
            struct
            {
                uint32_t                 ReducedTxSetUsed : __CODEGEN_BITFIELD(0, 0); //!< Reduced Tx Set Used
                uint32_t                 FrameTransformMode : __CODEGEN_BITFIELD(1, 2); //!< Frame Transform Mode
                uint32_t                 Reserved227 : __CODEGEN_BITFIELD(3, 3); //!< Reserved
                uint32_t                 SkipModePresentFlag : __CODEGEN_BITFIELD(4, 4); //!< Skip Mode Present Flag
                uint32_t                 SkipModeFrame0 : __CODEGEN_BITFIELD(5, 7); //!< Skip Mode Frame [0]
                uint32_t                 Reserved232 : __CODEGEN_BITFIELD(8, 8); //!< Reserved (for future expansion of Skip Mode Frame[0])
                uint32_t                 SkipModeFrame1 : __CODEGEN_BITFIELD(9, 11); //!< Skip Mode Frame [1]
                uint32_t                 Reserved236 : __CODEGEN_BITFIELD(12, 23); //!< Reserved (for future expansion of Skip Mode Frame[1])
                uint32_t                 ReferenceFrameSideI0To7 : __CODEGEN_BITFIELD(24, 31); //!< Reference Frame Side [i=0 to 7]
            };
            uint32_t                     Value;
        } DW7;
        union
        {
            struct
            {
                uint32_t                 Reserved256 : __CODEGEN_BITFIELD(0, 2); //!< Reserved (for future expansion of Global Motion Type[0])
                uint32_t                 GlobalMotionType1 : __CODEGEN_BITFIELD(3, 4); //!< Global Motion Type[1]
                uint32_t                 Reserved261 : __CODEGEN_BITFIELD(5, 5); //!< Reserved (for future expansion of Global Motion Type[1]
                uint32_t                 GlobalMotionType2 : __CODEGEN_BITFIELD(6, 7); //!< Global Motion Type[2]
                uint32_t                 Reserved264 : __CODEGEN_BITFIELD(8, 8); //!< Reserved (for future expansion of Global Motion Type[2]
                uint32_t                 GlobalMotionType3 : __CODEGEN_BITFIELD(9, 10); //!< Global Motion Type[3]
                uint32_t                 Reserved267 : __CODEGEN_BITFIELD(11, 11); //!< Reserved (for future expansion of Global Motion Type[3]
                uint32_t                 GlobalMotionType4 : __CODEGEN_BITFIELD(12, 13); //!< Global Motion Type[4]
                uint32_t                 Reserved270 : __CODEGEN_BITFIELD(14, 14); //!< Reserved (for future expansion of Global Motion Type[4]
                uint32_t                 GlobalMotionType5 : __CODEGEN_BITFIELD(15, 16); //!< Global Motion Type[5]
                uint32_t                 Reserved273 : __CODEGEN_BITFIELD(17, 17); //!< Reserved (for future expansion of Global Motion Type[5]
                uint32_t                 GlobalMotionType6 : __CODEGEN_BITFIELD(18, 19); //!< Global Motion Type[6]
                uint32_t                 Reserved276 : __CODEGEN_BITFIELD(20, 20); //!< Reserved (for future expansion of Global Motion Type[6]
                uint32_t                 GlobalMotionType7 : __CODEGEN_BITFIELD(21, 22); //!< Global Motion Type[7]
                uint32_t                 Reserved279 : __CODEGEN_BITFIELD(23, 23); //!< Reserved (for future expansion of Global Motion Type[7]
                uint32_t                 FrameLevelGlobalMotionInvalidFlags : __CODEGEN_BITFIELD(24, 31); //!< Frame Level Global Motion Invalid Flags
            };
            uint32_t                     Value;
        } DW8;
        uint32_t                                 WarpParametersArrayReference1To7Projectioncoeff0To5[21];                 //!< Warp Parameters Array [Reference=1 to 7][ProjectionCoeff=0 to 5]
        union
        {
            struct
            {
                uint32_t                 ReferenceFrameIdx0 : __CODEGEN_BITFIELD(0, 2); //!< Reference Frame Idx[0]
                uint32_t                 Reserved963 : __CODEGEN_BITFIELD(3, 3); //!< Reserved (for future expansion of reference frame idx0)
                uint32_t                 ReferenceFrameIdx1 : __CODEGEN_BITFIELD(4, 6); //!< Reference Frame Idx[1]
                uint32_t                 Reserved967 : __CODEGEN_BITFIELD(7, 7); //!< Reserved (for future expansion of reference frame idx1)
                uint32_t                 ReferenceFrameIdx2 : __CODEGEN_BITFIELD(8, 10); //!< Reference Frame Idx[2]
                uint32_t                 Reserved971 : __CODEGEN_BITFIELD(11, 11); //!< Reserved (for future expansion of reference frame idx2)
                uint32_t                 ReferenceFrameIdx3 : __CODEGEN_BITFIELD(12, 14); //!< Reference Frame Idx[3]
                uint32_t                 Reserved975 : __CODEGEN_BITFIELD(15, 15); //!< Reserved (for future expansion of reference frame idx3)
                uint32_t                 ReferenceFrameIdx4 : __CODEGEN_BITFIELD(16, 18); //!< Reference Frame Idx[4]
                uint32_t                 Reserved979 : __CODEGEN_BITFIELD(19, 19); //!< Reserved (for future expansion of reference frame idx4)
                uint32_t                 ReferenceFrameIdx5 : __CODEGEN_BITFIELD(20, 22); //!< Reference Frame Idx[5]
                uint32_t                 Reserved983 : __CODEGEN_BITFIELD(23, 23); //!< Reserved (for future expansion of reference frame idx5)
                uint32_t                 ReferenceFrameIdx6 : __CODEGEN_BITFIELD(24, 26); //!< Reference Frame Idx[6]
                uint32_t                 Reserved987 : __CODEGEN_BITFIELD(27, 27); //!< Reserved (for future expansion of reference frame idx6)
                uint32_t                 ReferenceFrameIdx7 : __CODEGEN_BITFIELD(28, 30); //!< Reference Frame Idx[7]
                uint32_t                 Reserved991 : __CODEGEN_BITFIELD(31, 31); //!< Reserved (for future expansion of reference frame idx7)
            };
            uint32_t                     Value;
        } DW30;
        union
        {
            struct
            {
                uint32_t                 IntraFrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< Intra Frame Width In Pixel Minus 1
                uint32_t                 IntraFrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< Intra Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW31;
        union
        {
            struct
            {
                uint32_t                 LastFrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< Last Frame Width In Pixel Minus 1
                uint32_t                 LastFrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< Last Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW32;
        union
        {
            struct
            {
                uint32_t                 Last2FrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< Last2 Frame Width In Pixel Minus 1
                uint32_t                 Last2FrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< Last2 Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW33;
        union
        {
            struct
            {
                uint32_t                 Last3FrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< Last3 Frame Width In Pixel Minus 1
                uint32_t                 Last3FrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< Last3 Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW34;
        union
        {
            struct
            {
                uint32_t                 GoldenFrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< Golden Frame Width In Pixel Minus 1
                uint32_t                 GoldenFrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< Golden Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW35;
        union
        {
            struct
            {
                uint32_t                 BwdrefFrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< BWDREF Frame Width In Pixel Minus 1
                uint32_t                 BwdrefFrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< BWDREF Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW36;
        union
        {
            struct
            {
                uint32_t                 Altref2FrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< ALTREF2 Frame Width In Pixel Minus 1
                uint32_t                 Altref2FrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< ALTREF2 Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW37;
        union
        {
            struct
            {
                uint32_t                 AltrefFrameWidthInPixelMinus1 : __CODEGEN_BITFIELD(0, 15); //!< ALTREF Frame Width In Pixel Minus 1
                uint32_t                 AltrefFrameHeightInPixelMinus1 : __CODEGEN_BITFIELD(16, 31); //!< ALTREF Frame Height In Pixel Minus 1
            };
            uint32_t                     Value;
        } DW38;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForIntra : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for INTRA
                uint32_t                 HorizontalScaleFactorForIntra : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for INTRA
            };
            uint32_t                     Value;
        } DW39;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForLast : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for LAST
                uint32_t                 HorizontalScaleFactorForLast : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for LAST
            };
            uint32_t                     Value;
        } DW40;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForLast2 : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for LAST2
                uint32_t                 HorizontalScaleFactorForLast2 : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for LAST2
            };
            uint32_t                     Value;
        } DW41;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForLast3 : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for LAST3
                uint32_t                 HorizontalScaleFactorForLast3 : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for LAST3
            };
            uint32_t                     Value;
        } DW42;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForGolden : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for GOLDEN
                uint32_t                 HorizontalScaleFactorForGolden : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for GOLDEN
            };
            uint32_t                     Value;
        } DW43;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForBwdrefFrame : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for BWDREF_FRAME
                uint32_t                 HorizontalScaleFactorForBwdrefFrame : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for BWDREF_FRAME
            };
            uint32_t                     Value;
        } DW44;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForAltref2 : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for ALTREF2
                uint32_t                 HorizontalScaleFactorForAltref2 : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for ALTREF2
            };
            uint32_t                     Value;
        } DW45;
        union
        {
            struct
            {
                uint32_t                 VerticalScaleFactorForAltref : __CODEGEN_BITFIELD(0, 15); //!< Vertical Scale Factor for ALTREF
                uint32_t                 HorizontalScaleFactorForAltref : __CODEGEN_BITFIELD(16, 31); //!< Horizontal Scale Factor for ALTREF
            };
            uint32_t                     Value;
        } DW46;
        union
        {
            struct
            {
                uint32_t                 ReferenceFrameOrderHint0ForIntraFrame : __CODEGEN_BITFIELD(0, 7); //!< Reference Frame Order Hint [0] for Intra Frame
                uint32_t                 ReferenceFrameOrderHint1ForLastFrame : __CODEGEN_BITFIELD(8, 15); //!< Reference Frame Order Hint [1] for Last Frame
                uint32_t                 ReferenceFrameOrderHint2ForLast2Frame : __CODEGEN_BITFIELD(16, 23); //!< Reference Frame Order Hint [2] for Last2 Frame
                uint32_t                 ReferenceFrameOrderHint3ForLast3Frame : __CODEGEN_BITFIELD(24, 31); //!< Reference Frame Order Hint [3] for Last3 Frame
            };
            uint32_t                     Value;
        } DW47;
        union
        {
            struct
            {
                uint32_t                 ReferenceFrameOrderHint4ForGoldenFrame : __CODEGEN_BITFIELD(0, 7); //!< Reference Frame Order Hint [4] for Golden Frame
                uint32_t                 ReferenceFrameOrderHint5ForBwdrefFrame : __CODEGEN_BITFIELD(8, 15); //!< Reference Frame Order Hint [5] for BWDREF Frame
                uint32_t                 ReferenceFrameOrderHint6ForAltref2Frame : __CODEGEN_BITFIELD(16, 23); //!< Reference Frame Order Hint [6] for ALTREF2 Frame
                uint32_t                 ReferenceFrameOrderHint7ForAltrefFrame : __CODEGEN_BITFIELD(24, 31); //!< Reference Frame Order Hint [7] for ALTREF Frame
            };
            uint32_t                     Value;
        } DW48;
        union
        {
            struct
            {
                uint32_t                 Reserved1568; //!< Reserved
            };
            uint32_t                     Value;
        } DW49;
        union
        {
            struct
            {
                uint32_t                 Reserved1600; //!< Reserved
            };
            uint32_t                     Value;
        } DW50;
        union
        {
            struct
            {
                uint32_t                 Reserved1632 : __CODEGEN_BITFIELD(0, 15); //!< Reserved
                uint32_t                 Nonfirstpassflag : __CODEGEN_BITFIELD(16, 16); //!< NONFIRSTPASSFLAG
                uint32_t                 VdencPakOnlyPass : __CODEGEN_BITFIELD(17, 17); //!< VDENC PAK_ONLY  PASS
                uint32_t                 Reserved1650 : __CODEGEN_BITFIELD(18, 24); //!< Reserved
                uint32_t                 FrameszoverstatusenFramebitratemaxreportmask : __CODEGEN_BITFIELD(25, 25); //!< FRAMESZOVERSTATUSEN_FRAMEBITRATEMAXREPORTMASK
                uint32_t                 FrameszunderstatusenFramebitrateminreportmask : __CODEGEN_BITFIELD(26, 26); //!< FRAMESZUNDERSTATUSEN_FRAMEBITRATEMINREPORTMASK
                uint32_t                 AVP_PIC_STATE_DW51_BIT27 : __CODEGEN_BITFIELD(27, 27); 
                uint32_t                 Reserved1660 : __CODEGEN_BITFIELD(28, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW51;
        union
        {
            struct
            {
                uint32_t                 Framebitratemax : __CODEGEN_BITFIELD(0, 13); //!< FrameBitRateMax
                uint32_t                 Reserved1678 : __CODEGEN_BITFIELD(14, 30); //!< Reserved
                uint32_t                 Framebitratemaxunit : __CODEGEN_BITFIELD(31, 31); //!< FRAMEBITRATEMAXUNIT
            };
            uint32_t                     Value;
        } DW52;
        union
        {
            struct
            {
                uint32_t                 Framebitratemin : __CODEGEN_BITFIELD(0, 13); //!< FrameBitRateMin
                uint32_t                 Reserved1710 : __CODEGEN_BITFIELD(14, 30); //!< Reserved
                uint32_t                 Framebitrateminunit : __CODEGEN_BITFIELD(31, 31); //!< FRAMEBITRATEMINUNIT
            };
            uint32_t                     Value;
        } DW53;
        union
        {
            struct
            {
                uint64_t                 Framedeltaqindexmax; //!< FrameDeltaQindexMax
            };
            uint32_t                     Value[2];
        } DW54_55;
        union
        {
            struct
            {
                uint32_t                 Framedeltaqindexmin; //!< FrameDeltaQindexMin
            };
            uint32_t                     Value;
        } DW56;
        union
        {
            struct
            {
                uint64_t                 Framedeltalfmax; //!< FrameDeltaLFMax
            };
            uint32_t                     Value[2];
        } DW57_58;
        union
        {
            struct
            {
                uint32_t                 Framedeltalfmin; //!< FrameDeltaLFMin
            };
            uint32_t                     Value;
        } DW59;
        union
        {
            struct
            {
                uint64_t                 Framedeltaqindexlfmaxrange; //!< FrameDeltaQindexLFMaxRange
            };
            uint32_t                     Value[2];
        } DW60_61;
        union
        {
            struct
            {
                uint32_t                 Framedeltaqindexlfminrange; //!< FrameDeltaQindexLFMinRange
            };
            uint32_t                     Value;
        } DW62;
        union
        {
            struct
            {
                uint32_t                 Minframsize : __CODEGEN_BITFIELD(0, 15); //!< MinFramSize
                uint32_t                 Reserved2032 : __CODEGEN_BITFIELD(16, 29); //!< Reserved
                uint32_t                 Minframesizeunits : __CODEGEN_BITFIELD(30, 31); //!< MINFRAMESIZEUNITS
            };
            uint32_t                     Value;
        } DW63;
        union
        {
            struct
            {
                uint32_t                 Bitoffsetforfirstpartitionsize : __CODEGEN_BITFIELD(0, 15); //!< BitOffsetForFirstPartitionSize
                uint32_t                 Reserved2064 : __CODEGEN_BITFIELD(16, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW64;
        union
        {
            struct
            {
                uint32_t                 Class0SseThreshold0 : __CODEGEN_BITFIELD(0, 15); //!< Class0_SSE_Threshold0
                uint32_t                 Class0SseThreshold1 : __CODEGEN_BITFIELD(16, 31); //!< Class0_SSE_Threshold1
            };
            uint32_t                     Value;
        } DW65;
        uint32_t                                 SseThresholdsForClass18[8];                                              //!< SSE thresholds for Class1-8
        union
        {
            struct
            {
                uint32_t                 Rdmult; //!< rdmult
            };
            uint32_t                     Value;
        } DW74;
        union
        {
            struct
            {
                uint32_t                 SbMaxBitsizeallowed : __CODEGEN_BITFIELD(0, 17); //!< SB Max BitSizeAllowed
                uint32_t                 Reserved2418 : __CODEGEN_BITFIELD(18, 19); //!< Reserved
                uint32_t                 SbmaxbitstatusenSbmaxsizereportmask : __CODEGEN_BITFIELD(20, 20); //!< SBMaxBitStatusEn - SBMaxSizeReportMask
                uint32_t                 Reserved2421 : __CODEGEN_BITFIELD(21, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW75;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPPICSTATE = 48, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \brief SEQUENCE_CHROMA_SUBSAMPLING_FORMAT
        //! \details
        //!     It specifies the chroma subsampling format for all frames in the
        //!     video sequence being decoded.  [1:0] = 00 ; stands for
        //!     Monochrome 4:0:0, no Chroma planes at all, but [subsampling_x and
        //!     subsampling_y] is defaulted to [1, 1], as only Profile 0 can support
        //!     monochrome video coding.  [1:0] = 01 ; stands for 4:2:0,
        //!     with[subsampling_x and subsampling_y] defining as[1, 1]. It is supported
        //!     in all profiles (seq_profile=0, 1, 2 - syntax element in the sequence
        //!     header)  [1:0] = 10 ; stands for 4:2:2,
        //!     with[subsampling_x and subsampling_y] defining as[1, 0]. It is supported
        //!     only in seq_profile=2.  [1:0] = 11 ; stands for 4:4:4
        //!     with[subsampling_x and subsampling_y] defining as[0, 0]. It is supported
        //!     in both seq_profile=1 and 2.  It is a sequence-level
        //!     parameter derived from the sequence header syntax elements: seq_profile,
        //!     subsampling_x, subsampling_y, monochome, high_bitdepth and twelve_bit.
        //!     Default is 1, i.e. 4:2:0..  Note : AV1 supports 3
        //!     profiles:  seq_profile Bit_depth Chroma Subsampling  
        //!        0 (Main Profile) 8 / 10 YUV 4:2:0 and 4:0:0  1
        //!     (High Profile) 8 / 10 YUV 4:4:4 (4:0:0 is not allowed)  2
        //!     (Pro Profile) 8 / 10 /12 YUV 4:2:2 AND  12 YUV
        //!     4:2:0/4:4:4/4:0:0  Note : for AV1 decoder: 
        //!     type="disc" style="margin-top:0in; margin-bottom:0in"><li
        //!     style="margin:0in 0in 0.0001pt; font-size:11pt; font-family:Calibri,
        //!     sans-serif">A profile 0 compliant decoder must be able to decode all
        //!     bitstreams labeled profile 0
        //!    style="margin:0in 0in 0.0001pt;
        //!     font-size:11pt; font-family:Calibri, sans-serif">A profile 1 compliant
        //!     decoder must be able to decode all bitstreams labeled profile 0 or
        //!     1
        //!     style="margin:0in 0in 0.0001pt; font-size:11pt;
        //!     font-family:Calibri, sans-serif">A profile 2 compliant decoder must be
        //!     able to decode all bitstreams labeled profile 0, 1, or 2

        enum SEQUENCE_CHROMA_SUBSAMPLING_FORMAT
        {
            SEQUENCE_CHROMA_SUBSAMPLING_FORMAT_420 = 1, //!< Chroma Sampling 4:2:0
        };

        //! \brief ERROR_RESILIENT_MODE_FLAG
        //! \details
        //!     It specifies whether all syntax decoding of the current frame is
        //!     independent of the previous frames, or not.  Set to 0 to
        //!     disable error resilient mode  Set to 1 to enable error
        //!     resilient mode (for independent syntax decoding)  It is
        //!     the frame-level syntax element, error_resilient_mode. Default is 0. 
        //!     It is read from the bitstream for all frame types (KEY Frame,
        //!     INTRA-ONLY Frame and INTER Frame), except when frame_type is set to
        //!     SWITCH_FRAME, in which it is forced to 1 instead of reading from the
        //!     bitstream.  When error resilient mode is set to 1
        //!     (active), Refresh Frame Context is set to0. When error resilient is set
        //!     to 0,Refresh Frame Context is read from the bit stream.  <p
        //!     />  Valid only in Decoder Mode  />  <p
        //!     />
        enum ERROR_RESILIENT_MODE_FLAG
        {
            ERROR_RESILIENT_MODE_FLAG_DISABLE = 0, //!< No additional details
            ERROR_RESILIENT_MODE_FLAG_ENABLE = 1, //!< No additional details
        };

        //! \brief SEGMENTATION_ENABLE_FLAG
        //! \details
        //!     Indicate if segementation is enabled or not
        enum SEGMENTATION_ENABLE_FLAG
        {
            SEGMENTATION_ENABLE_FLAG_ALLBLOCKSAREIMPLIEDTOBELONGTOSEGMENT0 = 0, //!< No additional details
            SEGMENTATION_ENABLE_FLAG_SEGIDDETERMINATIONDEPENDSONSEGMENTATIONUPDATEMAPSETTING = 1, //!< No additional details
        };

        //! \brief SEGMENTATION_TEMPORAL_UPDATE_FLAG
        //! \details
        //!     Indicates whether segID is decoding from bitstream or predicted from
        //!     previous frame.
        enum SEGMENTATION_TEMPORAL_UPDATE_FLAG
        {
            SEGMENTATION_TEMPORAL_UPDATE_FLAG_DECODESEGIDFROMBITSTREAM = 0, //!< No additional details
            SEGMENTATION_TEMPORAL_UPDATE_FLAG_GETSEGIDEITHERFROMBITSTREAMORFROMPREVIOUSFRAME = 1, //!< No additional details
        };

        //! \brief FRAME_CODED_LOSSLESS_MODE
        //! \details
        //!     This bitSet to indicate lossless coding mode at frame level. 
        //!     Frame Coded Lossless Mode is set to 1, if all active segment's
        //!     segment lossless flag are set to 1.  The equation for
        //!     deriving coded lossless mode is presented in the AVP_SEGMENT_STATE
        //!     Command.  AllLossless = CodedLossless &amp;&amp; (
        //!     FrameWidth == UpscaledWidth ). The second condition in this equation is
        //!     equivalent tohaving Super-res NOT enabled.  Only
        //!     CodedLossless flag is sent to HW. AllLossless flag is not. 
        //!     CodedLossless directly control the enabling/disabling of deblocker,
        //!     CDEF in-loop filters.  But AllLossless is used to control
        //!     the enabling/disabling of Loop Restoration filter. Hence, when super-res
        //!     is ON, Loop Restoration filter can still be ON/OFF, regardless of
        //!     CodedLossless.
        enum FRAME_CODED_LOSSLESS_MODE
        {
            FRAME_CODED_LOSSLESS_MODE_NORMALMODE = 0, //!< No additional details
            FRAME_CODED_LOSSLESS_MODE_CODEDLOSSLESSMODE = 1, //!< No additional details
        };

        //! \brief MCOMP_FILTER_TYPE
        //! \details
        //!     It specifies which Motion Compensation Filter type is to be used for
        //!     the current frame.  It is a frame-level derived
        //!     parameters. It is derived from the frame level syntax elements
        //!     (is_filter_switchable flag and the 2-bits interpolation_filter).
        //!      Default is 0 (i.e. use the eight-tap basic filter).
        enum MCOMP_FILTER_TYPE
        {
            MCOMP_FILTER_TYPE_EIGHT_TAP = 0, //!< No additional details
            MCOMP_FILTER_TYPE_EIGHT_TAP_SMOOTH = 1, //!< No additional details
            MCOMP_FILTER_TYPE_EIGHT_TAP_SHARP = 2, //!< No additional details
            MCOMP_FILTER_TYPE_BILINEAR = 3, //!< No additional details
            MCOMP_FILTER_TYPE_SWITCHABLE = 4, //!< No additional details
        };

        //! \brief NONFIRSTPASSFLAG
        //! \details
        //!     This signals the current pass is not the first pass. It will imply
        //!     designate HW behavior.
        enum NONFIRSTPASSFLAG
        {
            NONFIRSTPASSFLAG_DISABLE = 0, //!< If it is initial-Pass, this bit is set to 0.
            NONFIRSTPASSFLAG_ENABLE = 1, //!< For subsequent passes, this bit is set to 1.
        };

        //! \brief FRAMESZOVERSTATUSEN_FRAMEBITRATEMAXREPORTMASK
        //! \details
        //!     This is a mask bit controlling if the condition of frame level bit count
        //!     exceeds FrameBitRateMax.
        enum FRAMESZOVERSTATUSEN_FRAMEBITRATEMAXREPORTMASK
        {
            FRAMESZOVERSTATUSEN_FRAMEBITRATEMAXREPORTMASK_DISABLE = 0, //!< Do not update bit 1 of HCP_VP9_IMAGE_STATUS control register.
            FRAMESZOVERSTATUSEN_FRAMEBITRATEMAXREPORTMASK_ENABLE = 1, //!< Set bit 1 of HCP_VP9_IMAGE_STATUS control register if the total frame level bit counter is greater than or equal to Frame Bit Rate Maximum limit.
        };

        //! \brief FRAMESZUNDERSTATUSEN_FRAMEBITRATEMINREPORTMASK
        //! \details
        //!     This is a mask bit controlling if the condition of frame level bit count
        //!     is less than FrameBitRateMin.
        enum FRAMESZUNDERSTATUSEN_FRAMEBITRATEMINREPORTMASK
        {
            FRAMESZUNDERSTATUSEN_FRAMEBITRATEMINREPORTMASK_DISABLE = 0, //!< Do not update bit 2 (Frame Bit Count Violate -- under run) of HCP_VP9_IMAGE_STATUS control register.
            FRAMESZUNDERSTATUSEN_FRAMEBITRATEMINREPORTMASK_ENABLE = 1, //!< Set bit 2 (Frame Bit Count Violate -- under run) of HCP_VP9_IMAGE_STATUS control register if the total frame level bit counter is less than or equal to Frame Bit Rate Minimum limit.
        };

        //! \brief FRAMEBITRATEMAXUNIT
        //! \details
        //!     This field is the Frame Bitrate Maximum Limit Units.
        enum FRAMEBITRATEMAXUNIT
        {
            FRAMEBITRATEMAXUNIT_BYTE = 0, //!< 32byte unit
            FRAMEBITRATEMAXUNIT_KILOBYTE = 1, //!< 4Kbyte unit
        };

        //! \brief FRAMEBITRATEMINUNIT
        //! \details
        //!     This field is the Frame Bitrate Maximum Limit Units.
        enum FRAMEBITRATEMINUNIT
        {
            FRAMEBITRATEMINUNIT_BYTE = 0, //!< 32byte unit
            FRAMEBITRATEMINUNIT_KILOBYTE = 1, //!< 4Kbyte unit
        };

        //! \brief MINFRAMESIZEUNITS
        //! \details
        //!     This field is the Minimum Frame Size Units
        enum MINFRAMESIZEUNITS
        {
            MINFRAMESIZEUNITS_4KB = 0, //!< Minimum Frame Size is in 4Kbytes.
            MINFRAMESIZEUNITS_16KB = 1, //!< Minimum Frame Size is in 4Kbytes.
            MINFRAMESIZEUNITS_COMAPTIBILITYMODE = 2, //!< No additional details
            MINFRAMESIZEUNITS_6BYTES = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_PIC_STATE_CMD();

        static const size_t dwSize = 76;
        static const size_t byteSize = 304;
    };

    //!
    //! \brief AVP_PIPE_MODE_SELECT
    //! \details
    //!     The AVP Pipeline is selected with the Media Instruction Opcode "8h" for
    //!     all AVP Commands. Each AVP command has assigned a media instruction
    //!     command as defined in DWord 0, BitField 22:16.
    //!     
    //!     The workload for the AVP pipeline is tile based. Once the bit stream DMA
    //!     is configured with the AVP_BSD_OBJECT command for a tile in a frame, and
    //!     the tile's bitstream is presented to the AVP, the tile decoding will
    //!     begin.  AVP pipeline is stateless, i.e. there is no states saved between
    //!     the decoding of each tile. Hence all sequence, frame and segment state
    //!     commands have to be resent before the tile coding command and the BSD
    //!     object command.  The AVP_PIPE_MODE_SELECT command is responsible for
    //!     general pipeline level configuration that would normally be set once for
    //!     a single stream encode or decode and would not be modified on a frame
    //!     workload basis.  This is a frame level state command and is shared by
    //!     both encoding and decoding processes.
    //!     
    struct AVP_PIPE_MODE_SELECT_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 CodecSelect : __CODEGEN_BITFIELD(0, 0); //!< CODEC_SELECT
                uint32_t                 Reserved33 : __CODEGEN_BITFIELD(1, 2); //!< Reserved
                uint32_t                 PicStatusErrorReportEnable : __CODEGEN_BITFIELD(3, 3); //!< PIC_STATUSERROR_REPORT_ENABLE
                uint32_t                 FrameReconstructionDisable : __CODEGEN_BITFIELD(4, 4); //!< Frame reconstruction disable
                uint32_t                 CodecStandardSelect : __CODEGEN_BITFIELD(5, 7); //!< CODEC_STANDARD_SELECT
                uint32_t                 Reserved40 : __CODEGEN_BITFIELD(8, 9); //!< Reserved
                uint32_t                 VdencMode : __CODEGEN_BITFIELD(10, 10); //!< VDENC Mode
                uint32_t                 Reserved43 : __CODEGEN_BITFIELD(11, 11); //!< Reserved
                uint32_t                 TileStatisticsStreamoutEnable : __CODEGEN_BITFIELD(12, 12); //!< Tile Statistics Streamout Enable
                uint32_t                 MultiEngineMode : __CODEGEN_BITFIELD(13, 14); //!< MULTI_ENGINE_MODE
                uint32_t                 PipeWorkingMode : __CODEGEN_BITFIELD(15, 16); //!< PIPE_WORKING_MODE
                uint32_t                 TileBasedEngine : __CODEGEN_BITFIELD(17, 17); //!< Tile Based Engine
                uint32_t                 Reserved50 : __CODEGEN_BITFIELD(18, 22); //!< Reserved
                uint32_t                 MotionCompMemTrackerCounterEnable : __CODEGEN_BITFIELD(23, 23); //!< Motion Comp Memory Tracker Counter Enable
                uint32_t                 Reserved56 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 Reserved64; //!< Reserved
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 PicStatusErrorReportId; //!< Pic Status/Error Report ID
            };
            uint32_t                     Value;
        } DW3;
        union
        {
            struct
            {
                uint32_t                 Reserved128 : __CODEGEN_BITFIELD(0, 3); //!< Reserved
                uint32_t                 AlcChickenbitRestrictSingleTileGroupInAFrame : __CODEGEN_BITFIELD(4, 4); //!< ALC chickenbit(Restrict single tile group in a frame)
                uint32_t                 Reserved133 : __CODEGEN_BITFIELD(5, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW4;
        union
        {
            struct
            {
                uint32_t                 PhaseIndicator : __CODEGEN_BITFIELD(0, 1); //!< PHASE_INDICATOR
                uint32_t                 Reserved162 : __CODEGEN_BITFIELD(2, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW5;
        union
        {
            struct
            {
                uint32_t                 Reserved192 : __CODEGEN_BITFIELD(0, 1); //!< Reserved
                uint32_t                 DownscaledSourcePixelPrefetchLength : __CODEGEN_BITFIELD(2, 4); //!< Downscaled Source Pixel Prefetch Length
                uint32_t                 DownscaledSourcePixelPrefetchEnable : __CODEGEN_BITFIELD(5, 5); //!< Downscaled Source Pixel Prefetch Enable
                uint32_t                 Reserved198 : __CODEGEN_BITFIELD(6, 6); //!< Reserved (for SSE Enable in future project)
                uint32_t                 OriginalSourcePixelPrefetchLength : __CODEGEN_BITFIELD(7, 9); //!< Original Source Pixel Prefetch Length
                uint32_t                 OriginalSourcePixelPrefetchEnable : __CODEGEN_BITFIELD(10, 10); //!< Original Source Pixel Prefetch Enable
                uint32_t                 Reserved203 : __CODEGEN_BITFIELD(11, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW6;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPPIPEMODESELECT = 0, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        enum CODEC_SELECT
        {
            CODEC_SELECT_DECODE = 0, //!< No additional details
            CODEC_SELECT_ENCODE = 1, //!< No additional details
        };

        enum PIC_STATUSERROR_REPORT_ENABLE
        {
            PIC_STATUSERROR_REPORT_ENABLE_DISABLE = 0, //!< Disable status/error reporting
            PIC_STATUSERROR_REPORT_ENABLE_ENABLE = 1, //!< Status/Error reporting is written out once per picture. The Pic Status/Error Report ID in DWord3 along with the status/error status bits are packed into one cache line and written to the Status/Error Buffer address in the AVP_PIPE_BUF_ADDR_STATE command. Must be zero for encoder mode.
        };

        enum CODEC_STANDARD_SELECT
        {
            CODEC_STANDARD_SELECT_AV1 = 2, //!< No additional details
        };

        //! \brief MULTI_ENGINE_MODE
        //! \details
        //!     This indicates the current pipe is in single pipe mode or if in
        //!     scalable mode is in left/right/middle pipe in multi-engine mode.
        enum MULTI_ENGINE_MODE
        {
            MULTI_ENGINE_MODE_SINGLEENGINEMODEORMSACFEONLYDECODEMODE = 0, //!< This is for single engine mode (legacy) OR MSAC FE only decode mode
            MULTI_ENGINE_MODE_PIPEISTHELEFTENGINEINAMULTI_ENGINEMODE = 1, //!< Current pipe is the most left engine while running in scalable multi-engine mode
            MULTI_ENGINE_MODE_PIPEISTHERIGHTENGINEINAMULTI_ENGINEMODE = 2, //!< Current pipe is the most right engine while running in scalable multi-engine mode
            MULTI_ENGINE_MODE_PIPEISONEOFTHEMIDDLEENGINEINAMULTI_ENGINEMODE = 3, //!< Current pipe is in one of the middle engine while running in scalable multi-engine mode
        };

        //! \brief PIPE_WORKING_MODE
        //! \details
        //!     This programs the working mode for AVP pipe.
        enum PIPE_WORKING_MODE
        {
            PIPE_WORKING_MODE_LEGACYDECODERENCODERMODE_SINGLEPIPE = 0, //!< This is for single pipe mode non-scalable mode. It is used by both decoder and encoder.
            PIPE_WORKING_MODE_ENCODERMODE_SCALABLEMULTI_PIPE = 2, //!< This is for multiple-pipe scalable mode for encoder model only. In encoder, it is for PAK.
            PIPE_WORKING_MODE_DECODERSCALABLEMODEWITHMSACINREALTILES_SCALABLEMULTI_PIPE = 3, //!< This is for multiple-pipe scalable mode decoder mode in real tiles. MSAC and reconstruction will run together. Each pipes will run in real tiles vertically.
        };

        //! \brief PHASE_INDICATOR
        //! \details
        //!     This is used to indicate whether this is first, middle or last phase
        //!     of programming during Real-Tile Decoder Mode. This is used by hardware
        //!     to know if the current programming is first or last phases.
        //!     This field is ignored (programmed to 0) for other modes other than
        //!     AV1 Real-Tile Decoder Mode.
        enum PHASE_INDICATOR
        {
            PHASE_INDICATOR_FIRSTPHASE = 0, //!< No additional details
            PHASE_INDICATOR_MIDDLEPHASE = 1, //!< No additional details
            PHASE_INDICATOR_LASTPHASE = 2, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_PIPE_MODE_SELECT_CMD();

        static const size_t dwSize = 7;
        static const size_t byteSize = 28;
    };

    //!
    //! \brief AVP_IND_OBJ_BASE_ADDR_STATE
    //! \details
    //!     The AVP Pipeline is selected with the Media Instruction Opcode "8h" for
    //!     all AVP Commands. Each AVP command has assigned a media instruction
    //!     command as defined in DWord 0, BitField 22:16.
    //!     
    //!     The AVP_IND_OBJ_BASE_ADDR_STATE command is used to define the indirect
    //!     object base address of the AV1 compressed bitstream in graphics memory.
    //!     This is a frame level command issued in both encoding and decoding
    //!     processes.  Although a frame is coded as separate tiles, all tiles'
    //!     compressed bitstream are still required to line up sequentially as one
    //!     AV1 bitstream. Hence, there is only one Indirect Object Base Address for
    //!     the entire AV1 codedframe. If the frame contains more than 1 tiles, the
    //!     BSD Object Command will be issued multiple times, once for each tile and
    //!     with its own tile bitstream starting memory address.
    //!     
    struct AVP_IND_OBJ_BASE_ADDR_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        SPLITBASEADDRESS4KBYTEALIGNED_CMD        AvpIndirectBitstreamObjectBaseAddress;                                   //!< DW1..2, AVP Indirect Bitstream Object Base Address
        MEMORYADDRESSATTRIBUTES_CMD              AvpIndirectBitstreamObjectMemoryAddressAttributes;                       //!< DW3, AVP Indirect Bitstream Object Memory Address Attributes
        SPLITBASEADDRESS4KBYTEALIGNED_CMD        AvpIndirectBitstreamObjectAccessUpperBound;                              //!< DW4..5, AVP Indirect Bitstream Object Access Upper Bound
        SPLITBASEADDRESS4KBYTEALIGNED_CMD        AvpIndirectCuObjectBaseAddress;                                          //!< DW6..7, AVP Indirect CU Object Base Address
        MEMORYADDRESSATTRIBUTES_CMD              AvpIndirectCuObjectMemoryAddressAttributes;                     //!< DW8, AVP Indirect CU Object Object Memory Address Attributes

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPINDOBJBASEADDRSTATE = 3, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_IND_OBJ_BASE_ADDR_STATE_CMD();

        static const size_t dwSize = 9;
        static const size_t byteSize = 36;
    };

    //!
    //! \brief AVP_TILE_CODING
    //! \details
    //!     This command is used only for AV1codec. It is issued for every tile of a
    //!     frame. If a frame is composed of only 1 tile, it is still being issued.
    //!     Tiling and Tile Group organization in AV1 cannot be disabled, a frame
    //!     minimum must have 1 tile. Currently, each batch buffer can contain only
    //!     1 tile to be processed, it cannot contain more than 1 tile or the entire
    //!     tile group of tiles.  When the tile width exceeds 4096 pixels or the
    //!     tile area exceeds 4096x2304 pixels, tiling must be performed and number
    //!     of tiles in such frame must be >1. There is no mandatory tiling driven
    //!     by tile height. The frame height in pixels will limit the allowed tile
    //!     height in extreme situation. Hence, the AVP_TILE_CODING can be issued
    //!     multiple times for decoding a frame.  Since AVP HW pipeline is
    //!     stateless, all sequence, frame and segment level states (coding
    //!     parameters in all Frame Level State Commands) must be resent before
    //!     sending each TILE_CODING_STATE command.  Although tile size is specified
    //!     in SuperBlock unit, the minimum tile size is actually set to be 8x8
    //!     pixels (which is the same as the minimum frame size in pixels). It can
    //!     also happen to the rightmost tile column and bottommost tile row of a
    //!     frame which is not divisible by the SuperBlock size - this leads to the
    //!     presence of partial tile and partial SuperBlock handling.  AV1 supports
    //!     both  1) a uniform-spacing tiling scheme (as in VP9, which is always in
    //!     the form of 2^N x 2^M number of tiles, for the entire frame), and  2) a
    //!     non-uniform-spacing tiling scheme. Bitstream syntax elements will
    //!     specify the width and height of each tile size in the frame.  AVP HW
    //!     pipeline is a tile-based codec engine, it does not need to distinguish
    //!     between these two tiling schemes. Driver will take care of the
    //!     difference and details of these tiling schemes. At the end, Driver will
    //!     send out one tile at a time with all the related tile information to the
    //!     HW through this TILE_CODING State Command.  In AV1, a frame is
    //!     partitioned by tile row and tile column. That is, a tile boundary must
    //!     go across the full frame width or the full frame height only. There is
    //!     no tiling within a tile.  For AV1, the max number of tiles per frame is
    //!     set to 256 in the LEVEL definition for regular video decoding. The
    //!     ext-tile (Virtual Reality mode, currently not supported) has a different
    //!     tiling configuration, constraints and definition.
    //!     
    struct AVP_TILE_CODING_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 FrameTileId : __CODEGEN_BITFIELD(0, 11); //!< Frame Tile ID
                uint32_t                 TgTileNum : __CODEGEN_BITFIELD(12, 23); //!< TG Tile Num
                uint32_t                 TileGroupId : __CODEGEN_BITFIELD(24, 31); //!< Tile Group ID
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 TileColumnPositionInSbUnit : __CODEGEN_BITFIELD(0, 9); //!< Tile Column Position in SB Unit
                uint32_t                 Reserved74 : __CODEGEN_BITFIELD(10, 15); //!< Reserved
                uint32_t                 TileRowPositionInSbUnit : __CODEGEN_BITFIELD(16, 25); //!< Tile Row Position in SB Unit
                uint32_t                 Reserved90 : __CODEGEN_BITFIELD(26, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 TileWidthInSuperblockUnitMinus1 : __CODEGEN_BITFIELD(0, 5); //!< Tile Width in SuperBlock Unit Minus1
                uint32_t                 Reserved102 : __CODEGEN_BITFIELD(6, 15); //!< Reserved
                uint32_t                 TileHeightInSuperblockUnitMinus1 : __CODEGEN_BITFIELD(16, 25); //!< Tile Height in SuperBlock Unit Minus1
                uint32_t                 Reserved122 : __CODEGEN_BITFIELD(26, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW3;
        union
        {
            struct
            {
                uint32_t                 FirstPhaseOnScalabilityMode : __CODEGEN_BITFIELD(0, 0); //!< First Phase on Scalability Mode
                uint32_t                 LastPhaseOnScalabilityMode : __CODEGEN_BITFIELD(1, 1); //!< Last Phase on Scalability Mode
                uint32_t                 AvpCrcEnable : __CODEGEN_BITFIELD(2, 2);
                uint32_t                 Reserved131 : __CODEGEN_BITFIELD(3, 22);         //!< Reserved
                uint32_t                 FirstTileInAFrame : __CODEGEN_BITFIELD(23, 23); //!< First Tile in a Frame
                uint32_t                 Reserved152 : __CODEGEN_BITFIELD(24, 24); //!< Reserved
                uint32_t                 IslasttileofcolumnFlag : __CODEGEN_BITFIELD(25, 25); //!< IsLastTileOfColumn Flag
                uint32_t                 IslasttileofrowFlag : __CODEGEN_BITFIELD(26, 26); //!< IsLastTileOfRow Flag
                uint32_t                 IsstarttileoftilegroupFlag : __CODEGEN_BITFIELD(27, 27); //!< IsStartTileOfTileGroup Flag
                uint32_t                 IsendtileoftilegroupFlag : __CODEGEN_BITFIELD(28, 28); //!< IsEndTileOfTileGroup Flag
                uint32_t                 IslasttileofframeFlag : __CODEGEN_BITFIELD(29, 29); //!< IsLastTileOfFrame Flag
                uint32_t                 DisableCdfUpdateFlag : __CODEGEN_BITFIELD(30, 30); //!< Disable CDF Update Flag
                uint32_t                 DisableFrameContextUpdateFlag : __CODEGEN_BITFIELD(31, 31); //!< Disable Frame Context Update Flag
            };
            uint32_t                     Value;
        } DW4;
        union
        {
            struct
            {
                uint32_t                 NumberOfActiveBePipes : __CODEGEN_BITFIELD(0, 7); //!< Number of Active BE Pipes
                uint32_t                 Reserved168 : __CODEGEN_BITFIELD(8, 11); //!< Reserved MBZ
                uint32_t                 NumOfTileColumnsMinus1InAFrame : __CODEGEN_BITFIELD(12, 21); //!< Num of Tile Columns Minus1 in a Frame
                uint32_t                 NumOfTileRowsMinus1InAFrame : __CODEGEN_BITFIELD(22, 31); //!< Num of Tile Rows Minus1 in a Frame
            };
            uint32_t                     Value;
        } DW5;
        union
        {
            struct
            {
                uint32_t                 OutputDecodedTileColumnPositionInSbUnit : __CODEGEN_BITFIELD(0, 9); //!< Output Decoded Tile Column Position in SB Unit
                uint32_t                 Reserved202 : __CODEGEN_BITFIELD(10, 15); //!< Reserved
                uint32_t                 OutputDecodedTileRowPositionInSbUnit : __CODEGEN_BITFIELD(16, 25); //!< Output Decoded Tile Row Position in SB Unit
                uint32_t                 Reserved218 : __CODEGEN_BITFIELD(26, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW6;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPTILECODING = 21, //!< No additional details
        };

        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_TILE_CODING_CMD();

        static const size_t dwSize = 7;
        static const size_t byteSize = 28;
    };

    //!
    //! \brief AVP_SURFACE_STATE
    //! \details
    //!     The AVP Pipeline is selected with the Media Instruction Opcode "8h" for
    //!     all AVP Commands. Each AVP command has assigned a media instruction
    //!     command as defined in DWord 0, BitField 22:16.
    //!     
    //!     The AVP_SURFACE_STATE command is responsible for defining the frame
    //!     buffer pitch and the offset of the chroma component.This is a picture
    //!     level state command and is shared by both encoding and decoding
    //!     processes.For Decoder, this command is issued once per surface type.
    //!     There is one reconstructed surface, 8 reference pictures surfaces and
    //!     one optional IntraBC Decoded Surface (only if IBC is ON).For Encoder,
    //!     this command is issued once per surface type. There are4 surface types
    //!     :source down scaled, source original, reference and reconstructed
    //!     picture. All reference frames are defined with the same surface
    //!     command.Tile-Yf and Tile-Ys are not supported in Gen12, but HW interface
    //!     still need to keep these bits as reserved bits.Note : When NV12 and Tile
    //!     Y are being used, full pitch and interleaved UV is always in use. U and
    //!     V Xoffset must be set to 0; U and V Yoffset must be 8-pixel aligned. For
    //!     10-bit pixel, P010 surface definition is being used.
    //!     
    struct AVP_SURFACE_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 SurfacePitchMinus1 : __CODEGEN_BITFIELD(0, 16); //!< Surface Pitch Minus1
                uint32_t                 Reserved49 : __CODEGEN_BITFIELD(17, 27); //!< Reserved
                uint32_t                 SurfaceId : __CODEGEN_BITFIELD(28, 31); //!< SURFACE_ID
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 YOffsetForUCbInPixel : __CODEGEN_BITFIELD(0, 14); //!< Y Offset for U(Cb) in pixel
                uint32_t                 Reserved79 : __CODEGEN_BITFIELD(15, 24); //!< Reserved
                uint32_t                 VariantFormatLsbPackedEnable : __CODEGEN_BITFIELD(25, 25); //!< VARIANT_FORMAT_LSB_PACKED_ENABLE
                uint32_t                 Reserved90 : __CODEGEN_BITFIELD(26, 26); //!< Reserved
                uint32_t                 SurfaceFormat : __CODEGEN_BITFIELD(27, 31); //!< SURFACE_FORMAT
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 DefaultAlphaValue : __CODEGEN_BITFIELD(0, 15); //!< Default Alpha Value
                uint32_t                 YOffsetForVCr : __CODEGEN_BITFIELD(16, 31); //!< Y Offset for V(Cr)
            };
            uint32_t                     Value;
        } DW3;
        union
        {
            struct
            {
                uint32_t                 MemoryCompressionEnableForAv1IntraFrame : __CODEGEN_BITFIELD(0, 0); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_INTRA_FRAME
                uint32_t                 MemoryCompressionEnableForAv1LastFrame : __CODEGEN_BITFIELD(1, 1); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST_FRAME
                uint32_t                 MemoryCompressionEnableForAv1Last2Frame : __CODEGEN_BITFIELD(2, 2); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST2_FRAME
                uint32_t                 MemoryCompressionEnableForAv1Last3Frame : __CODEGEN_BITFIELD(3, 3); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST3_FRAME
                uint32_t                 MemoryCompressionEnableForAv1GoldenFrame : __CODEGEN_BITFIELD(4, 4); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_GOLDEN_FRAME
                uint32_t                 MemoryCompressionEnableForAv1BwdrefFrame : __CODEGEN_BITFIELD(5, 5); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_BWDREF_FRAME
                uint32_t                 MemoryCompressionEnableForAv1Altref2Frame : __CODEGEN_BITFIELD(6, 6); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF2_FRAME
                uint32_t                 MemoryCompressionEnableForAv1AltrefFrame : __CODEGEN_BITFIELD(7, 7); //!< MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF_FRAME
                uint32_t                 CompressionTypeForIntraFrame : __CODEGEN_BITFIELD(8, 8); //!< COMPRESSION_TYPE_FOR_INTRA_FRAME
                uint32_t                 CompressionTypeForLastFrame : __CODEGEN_BITFIELD(9, 9); //!< COMPRESSION_TYPE_FOR_LAST_FRAME
                uint32_t                 CompressionTypeForLast2Frame : __CODEGEN_BITFIELD(10, 10); //!< COMPRESSION_TYPE_FOR_LAST2_FRAME
                uint32_t                 CompressionTypeForLast3Frame : __CODEGEN_BITFIELD(11, 11); //!< COMPRESSION_TYPE_FOR_LAST3_FRAME
                uint32_t                 CompressionTypeForGoldenFrame : __CODEGEN_BITFIELD(12, 12); //!< COMPRESSION_TYPE_FOR_GOLDEN_FRAME
                uint32_t                 CompressionTypeForBwdrefFrame : __CODEGEN_BITFIELD(13, 13); //!< COMPRESSION_TYPE_FOR_BWDREF_FRAME
                uint32_t                 CompressionTypeForAltref2Frame : __CODEGEN_BITFIELD(14, 14); //!< COMPRESSION_TYPE_FOR_ALTREF2_FRAME
                uint32_t                 CompressionTypeForAltrefFrame : __CODEGEN_BITFIELD(15, 15); //!< COMPRESSION_TYPE_FOR_ALTREF_FRAME
                uint32_t                 CompressionFormat : __CODEGEN_BITFIELD(16, 20); //!< Compression Format
                uint32_t                 Reserved149 : __CODEGEN_BITFIELD(21, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW4;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_SURFACESTATE = 1, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        enum SURFACE_ID
        {
            SURFACE_ID_RECONSTRUCTEDPICTURE = 0, //!< This is for the reconstructed picture surface state
            SURFACE_ID_SOURCEDOWNSCALEDINPUTPICTURE_ENCODERONLY = 1, //!< Downscaled source pixels used for encoding (creating bitstream)Valid for encoder only
            SURFACE_ID_AV1FILMGRAININJECTEDOUTPUTPIXELS_DECODERONLY = 2, //!< This is for output surface generated after film grain. This is only enabled in decoder mode with film grain enabled only
            SURFACE_ID_AV1ORIGINALUPSCALEDSOURCEPIXELS_ENCODERONLY = 3, //!< This is for AV1 original/upscaled source pixels surface used for Wiener filterValid for encoder only
            SURFACE_ID_AV1INTRAFRAME = 6, //!< This is for AV1 Intra Frame (Reference Picture 0). Each AV1 Reference Pictures can have different size so a separate ID is needed.For 8bit: NV12 formatFor 10bit: P010V format WITHLSBs fully maintained.This is the reconstructed frame output at the output end of the Loop Restoration Filter, and will be used as a reference frame placed inside the DPB for future frame to reference for inter-prediction.
            SURFACE_ID_AV1LASTFRAME = 7, //!< This is for AV1Last Frame (Reference Picture 1). Each AV1 Reference Pictures can have different size so a separate ID is needed.
            SURFACE_ID_AV1LAST2FRAME = 8, //!< This is for AV1 Last2 Frame (Reference Picture 2). Each AV1 Reference Pictures can have different size so a separate ID is needed.
            SURFACE_ID_AV1LAST3FRAME = 9, //!< This is for AV1 Last3 Frame (Reference Picture 3). Each AV1 Reference Pictures can have different size so a separate ID is needed.
            SURFACE_ID_AV1GOLDENFRAME = 10, //!< This is for AV1 Golden Frame (Reference Picture 4). Each AV1 Reference Pictures can have different size so a separate ID is needed.
            SURFACE_ID_AV1BWDREFFRAME = 11, //!< This is for AV1 Bwdref Frame (Reference Picture 5). Each AV1 Reference Pictures can have different size so a separate ID is needed.
            SURFACE_ID_AV1ALTREF2FRAME = 12, //!< This is for AV1 Altref2 Frame (Reference Picture 6). Each AV1 Reference Pictures can have different size so a separate ID is needed.
            SURFACE_ID_AV1ALTREFFRAME = 13, //!< This is for AV1 Altref Frame (Reference Picture 7). Each AV1 Reference Pictures can have different size so a separate ID is needed.
            SURFACE_ID_INTRABCDECODEDFRAME = 14, //!< This is for AV1 IntraBC Decoded Frame. It will be used both Read/Write at the same time. This surface requires multiple of 8 pixels on both width and height.
            SURFACE_ID_AV1CDEFPIXELSSTREAMOUT_ENCODERONLY = 15, //!< Surface forwriting out Post CDEF pixels as,For 8bit: NV12 formatFor 10bit: P010V format WITHOUT LSBs
        };

        //! \brief VARIANT_FORMAT_LSB_PACKED_ENABLE
        //! \details
        //!     This bit indicates if the LSB portion of the variant format is packed
        //!     together or byte-aligned with 0 to lower portion part of the byte.  
        //!        This is only valid forP010Variant/P016Variant
        //!     andY210Variant/Y216Variant (444 Variant is not supported currently).
        //!     This bit must be programmed to 0 for all other format.
        enum VARIANT_FORMAT_LSB_PACKED_ENABLE
        {
            VARIANT_FORMAT_LSB_PACKED_ENABLE_LSBUNPACKED = 0, //!< Indicates LSB portion of the Variant format is byte-aligned per pixel by adding "0" to the lower part of the byte
            VARIANT_FORMAT_LSB_PACKED_ENABLE_LSBPACKED = 1, //!< Indicates LSB portion of the Variant format is packed together (multiple LSB pixels are packed together to form a byte). The number of LSB pixels can be packed together depends on the bitdepth of the pixels.
        };

        //! \brief SURFACE_FORMAT
        //! \details
        //!     Specifies the format of the surface.
        enum SURFACE_FORMAT
        {
            SURFACE_FORMAT_P010VARIANT = 3, //!< P010Variant is a modified P010 format, >8 bit planar 420 with MSB together and LSB at an offset in x direction where the x-offset should be 32-bit aligned.
            SURFACE_FORMAT_PLANAR4208 = 4, //!< No additional details
            SURFACE_FORMAT_P010 = 13, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_INTRA_FRAME
        //! \details
        //!     This bit is for AV1 Intra Frame (Reference Picture 0).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_INTRA_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_INTRA_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_INTRA_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST_FRAME
        //! \details
        //!     This bit is for AV1 Last Frame (Reference Picture 1).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST2_FRAME
        //! \details
        //!     This bit is for AV1 Last2 Frame (Reference Picture 2).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST2_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST2_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST2_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST3_FRAME
        //! \details
        //!     This bit is for AV1 Last3 Frame (Reference Picture 3).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST3_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST3_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_LAST3_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_GOLDEN_FRAME
        //! \details
        //!     This bit is for AV1 Golden Frame (Reference Picture 4).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_GOLDEN_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_GOLDEN_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_GOLDEN_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_BWDREF_FRAME
        //! \details
        //!     This bit is for AV1 Bwdref Frame (Reference Picture 5).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_BWDREF_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_BWDREF_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_BWDREF_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF2_FRAME
        //! \details
        //!     This bit is for AV1Altref2 Frame (Reference Picture 6).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF2_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF2_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF2_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF_FRAME
        //! \details
        //!     This bit is for AV1Altref Frame (Reference Picture 7).
        enum MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF_FRAME
        {
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF_FRAME_MEMORYCOMPRESSIONDISABLE = 0, //!< No additional details
            MEMORY_COMPRESSION_ENABLE_FOR_AV1_ALTREF_FRAME_MEMORYCOMPRESSIONENABLE = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_INTRA_FRAME
        //! \details
        //!     This bit is for Intra Frame (Reference Picture 0). Valid only when
        //!     Memory Compression for Intra Frame is enabled.
        enum COMPRESSION_TYPE_FOR_INTRA_FRAME
        {
            COMPRESSION_TYPE_FOR_INTRA_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_INTRA_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_LAST_FRAME
        //! \details
        //!     This bit is for AV1 Last Frame (Reference Picture 1). Valid only when
        //!     Memory Compression for Last Frameis enabled.
        enum COMPRESSION_TYPE_FOR_LAST_FRAME
        {
            COMPRESSION_TYPE_FOR_LAST_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_LAST_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_LAST2_FRAME
        //! \details
        //!     This bit is for AV1 Last2 Frame (Reference Picture 2). Valid only when
        //!     Memory Compression for Last2 Frame is enabled.
        enum COMPRESSION_TYPE_FOR_LAST2_FRAME
        {
            COMPRESSION_TYPE_FOR_LAST2_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_LAST2_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_LAST3_FRAME
        //! \details
        //!     This bit is for AV1 Last3 Frame (Reference Picture 3). Valid only when
        //!     Memory Compression for Last3 Frameis enabled.
        enum COMPRESSION_TYPE_FOR_LAST3_FRAME
        {
            COMPRESSION_TYPE_FOR_LAST3_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_LAST3_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_GOLDEN_FRAME
        //! \details
        //!     This bit is for AV1 Golden Frame (Reference Picture 4). Valid only when
        //!     Memory Compression for Golden Frame is enabled.
        enum COMPRESSION_TYPE_FOR_GOLDEN_FRAME
        {
            COMPRESSION_TYPE_FOR_GOLDEN_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_GOLDEN_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_BWDREF_FRAME
        //! \details
        //!     This bit is for AV1 Bwdref Frame (Reference Picture 5). Valid only when
        //!     Memory Compression for Bwdref Frame is enabled.
        enum COMPRESSION_TYPE_FOR_BWDREF_FRAME
        {
            COMPRESSION_TYPE_FOR_BWDREF_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_BWDREF_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_ALTREF2_FRAME
        //! \details
        //!     This bit is for AV1 Altref2 Frame (Reference Picture 6). Valid only when
        //!     Memory Compression for Altref2 Frame is enabled.
        enum COMPRESSION_TYPE_FOR_ALTREF2_FRAME
        {
            COMPRESSION_TYPE_FOR_ALTREF2_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_ALTREF2_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \brief COMPRESSION_TYPE_FOR_ALTREF_FRAME
        //! \details
        //!     This bit is for AV1 Altref Frame (Reference Picture 7). Valid only when
        //!     Memory Compression for Altref Frame is enabled.
        enum COMPRESSION_TYPE_FOR_ALTREF_FRAME
        {
            COMPRESSION_TYPE_FOR_ALTREF_FRAME_MEDIACOMPRESSIONENABLED = 0, //!< No additional details
            COMPRESSION_TYPE_FOR_ALTREF_FRAME_RENDERCOMPRESSIONENABLED = 1, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_SURFACE_STATE_CMD();

        static const size_t dwSize = 5;
        static const size_t byteSize = 20;
    };

    //!
    //! \brief AVP_SEGMENT_STATE
    //! \details
    //!     When segmentation is enabled, this Segment State command is issued
    //!     onceper segment. There can be maximum 8 segments specified to decode a
    //!     given frame, so this Segment State Command can be issued maximum 8
    //!     times. It is assumed that there is no gap in segment IDs. So, when the
    //!     AVP PIC States specified that the number of active    When segmentation
    //!     is disabled, driver still sends out this command once for segment id =
    //!     0. HW needs to check the segmentation enable flag from AVP_PIC_STATE
    //!     Command as well to distinguish from the case when segmentation is
    //!     enabled for segment id = 0.  Each segment can have its own specification
    //!     of enabling any one of the 8 features defined in AV1 and their
    //!     corresponding feature data. When a feature is not enabled, its feature
    //!     data is defaulted to 0. When segmentation is not enabled, all the
    //!     features are disabled and their corresponding feature data are set to 0.
    //!      style="margin:0in 0in 8pt">  Segment State Command also provides other
    //!     segement related parameters.  style="margin:0in 0in 8pt">  It is assumed
    //!     that HW is keeping a copy of the complete AV1 QM Matrix Tablefor all
    //!     color components inside its internal memory, and Driver only needs to
    //!     send the qm_level as index into this Table.    
    //!     
    struct AVP_SEGMENT_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 SegmentId : __CODEGEN_BITFIELD(0, 2); //!< Segment ID
                uint32_t                 Reserved35 : __CODEGEN_BITFIELD(3, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 SegmentFeatureMask : __CODEGEN_BITFIELD(0, 7); //!< Segment Feature Mask
                uint32_t                 SegmentDeltaQindex : __CODEGEN_BITFIELD(8, 16); //!< Segment Delta Qindex
                uint32_t                 SegmentBlockSkipFlag : __CODEGEN_BITFIELD(17, 17); //!< Segment Block Skip Flag
                uint32_t                 SegmentBlockGlobalmvFlag : __CODEGEN_BITFIELD(18, 18); //!< Segment Block GlobalMV Flag
                uint32_t                 SegmentLosslessFlag : __CODEGEN_BITFIELD(19, 19); //!< Segment Lossless Flag
                uint32_t                 SegmentLumaYQmLevel : __CODEGEN_BITFIELD(20, 23); //!< Segment Luma Y QM Level
                uint32_t                 SegmentChromaUQmLevel : __CODEGEN_BITFIELD(24, 27); //!< Segment Chroma U QM Level
                uint32_t                 SegmentChromaVQmLevel : __CODEGEN_BITFIELD(28, 31); //!< Segment Chroma V QM Level
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 SegmentDeltaLoopFilterLevelLumaVertical : __CODEGEN_BITFIELD(0, 6); //!< Segment Delta Loop Filter Level Luma Vertical
                uint32_t                 SegmentDeltaLoopFilterLevelLumaHorizontal : __CODEGEN_BITFIELD(7, 13); //!< Segment Delta Loop Filter Level Luma Horizontal
                uint32_t                 SegmentDeltaLoopFilterLevelChromaU : __CODEGEN_BITFIELD(14, 20); //!< Segment Delta Loop Filter Level Chroma U
                uint32_t                 SegmentDeltaLoopFilterLevelChromaV : __CODEGEN_BITFIELD(21, 27); //!< Segment Delta Loop Filter Level Chroma V
                uint32_t                 SegmentReferenceFrame : __CODEGEN_BITFIELD(28, 30); //!< Segment Reference Frame
                uint32_t                 Reserved127 : __CODEGEN_BITFIELD(31, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW3;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPSEGMENTSTATE = 50, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_SEGMENT_STATE_CMD();

        static const size_t dwSize = 4;
        static const size_t byteSize = 16;
    };

    //!
    //! \brief AVP_PIPE_BUF_ADDR_STATE
    //! \details
    //!     The AVP Pipeline is selected with the Media Instruction Opcode "8h" for
    //!     all AVP Commands. Each AVP command has assigned a media instruction
    //!     command as defined in DWord 0, BitField 22:16.
    //!     
    //!     This state command provides the physical memory base addresses for all
    //!     row store buffers, column store buffers (for tile column and in
    //!     scalability mode), reconstructed output and reference frame buffers, and
    //!     auxiliary data buffers (MV, segment map, etc.) that are required by the
    //!     AV1 decoding and encoding process.This is a frame level state command
    //!     and is shared by both encoding and decoding processes.AVP is a tile
    //!     based pipeline and is a stateless pipeline, hence all sequence level,
    //!     frame level, and segment level state commands must be resent to process
    //!     each tile.Memory compression may be applicable to some of these buffers
    //!     for BW saving.Note : there is no buffer to store the 16 QM table sets,
    //!     they are implemented directly inside the HW pipeline.
    //!     
    struct AVP_PIPE_BUF_ADDR_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        SPLITBASEADDRESS64BYTEALIGNED_CMD        ReferenceFrameBufferBaseAddressRefaddr07[8];                             //!< DW1..16, Reference Frame Buffer Base Address (RefAddr[0-7])
        MEMORYADDRESSATTRIBUTES_CMD              ReferenceFrameBufferBaseAddressAttributes;                               //!< DW17, Reference Frame Buffer Base Address Attributes
        SPLITBASEADDRESS4KBYTEALIGNED_CMD        DecodedOutputFrameBufferAddress;                                         //!< DW18..19, Decoded Output Frame Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DecodedOutputFrameBufferAddressAttributes;                               //!< DW20, Decoded Output Frame Buffer Address Attributes
        SPLITBASEADDRESS4KBYTEALIGNED_CMD        FilmGrainInjectedOutputFrameBufferAddress;                               //!< DW21..22, Film Grain Injected Output Frame Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              FilmGrainInjectedOutputFrameBufferAddressAttributes;                     //!< DW23, Film Grain Injected Output Frame Buffer Address Attributes
        SPLITBASEADDRESS4KBYTEALIGNED_CMD        IntrabcDecodedOutputFrameBufferAddress;                                  //!< DW24..25, IntraBC Decoded Output Frame Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              IntrabcDecodedOutputFrameBufferAddressAttributes;                        //!< DW26, IntraBC Decoded Output Frame Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdfTablesInitializationBufferAddress;                                    //!< DW27..28, CDF Tables Initialization Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdfTablesInitializationBufferAddressAttributes;                          //!< DW29, CDF Tables Initialization Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdfTablesBackwardAdaptationBufferAddress;                                //!< DW30..31, CDF Tables Backward Adaptation Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdfTablesBackwardAdaptationBufferAddressAttributes;                      //!< DW32, CDF Tables Backward Adaptation Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        Av1SegmentIdReadBufferAddress;                                           //!< DW33..34, AV1 Segment ID Read Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              Av1SegmentIdReadBufferAddressAttributes;                                 //!< DW35, AV1 Segment ID Read Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        Av1SegmentIdWriteBufferAddress;                                          //!< DW36..37, AV1 Segment ID Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              Av1SegmentIdWriteBufferAddressAttributes;                                //!< DW38, AV1 Segment ID Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CollocatedMotionVectorTemporalBufferBaseAddressTmvaddr07[8];             //!< DW39..54, Collocated Motion Vector Temporal Buffer Base Address (TmvAddr[0-7])
        MEMORYADDRESSATTRIBUTES_CMD              CollocatedMotionVectorTemporalBufferBaseAddressAttributes;               //!< DW55, Collocated Motion Vector Temporal Buffer Base Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CurrentFrameMotionVectorWriteBufferAddress;                              //!< DW56..57, Current Frame Motion Vector Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CurrentFrameMotionVectorWriteBufferAddressAttributes;                    //!< DW58, Current Frame Motion Vector Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        FilmGrainSampleTemplateAddress;                                          //!< DW59..60, Film Grain Sample Template Address
        MEMORYADDRESSATTRIBUTES_CMD              FilmGrainSampleTemplateAddressAttributes;                                //!< DW61, Film Grain Sample Template Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        BitstreamDecoderEncoderLineRowstoreReadWriteBufferAddress;               //!< DW62..63, Bitstream Decoder/Encoder Line Rowstore Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              BitstreamDecoderEncoderLineRowstoreReadWriteBufferAddressAttributes;     //!< DW64, Bitstream Decoder/Encoder Line Rowstore Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        BitstreamDecoderEncoderTileLineRowstoreReadWriteBufferAddress;           //!< DW65..66, Bitstream Decoder/Encoder Tile Line Rowstore Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              BitstreamDecoderEncoderTileLineRowstoreReadWriteBufferAddressAttributes; //!< DW67, Bitstream Decoder/Encoder Tile Line Rowstore Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        IntraPredictionLineRowstoreReadWriteBufferAddress;                       //!< DW68..69, Intra Prediction Line Rowstore Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              IntraPredictionLineRowstoreReadWriteBufferAddressAttributes;             //!< DW70, Intra Prediction Line Rowstore Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        IntraPredictionTileLineRowstoreReadWriteBufferAddress;                   //!< DW71..72, Intra Prediction Tile Line Rowstore Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              IntraPredictionTileLineRowstoreReadWriteBufferAddressAttributes;         //!< DW73, Intra Prediction Tile Line Rowstore Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        SpatialMotionVectorLineReadWriteBufferAddress;                           //!< DW74..75, Spatial Motion Vector Line Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              SpatialMotionVectorLineReadWriteBufferAddressAttributes;                 //!< DW76, Spatial Motion Vector Line Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        SpatialMotionVectorCodingTileLineReadWriteBufferAddress;                 //!< DW77..78, Spatial Motion Vector Coding Tile Line Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              SpatialMotionVectorTileLineReadWriteBufferAddressAttributes;             //!< DW79, Spatial Motion Vector Tile Line Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationMetaTileColumnReadWriteBufferAddress;                     //!< DW80..81, Loop Restoration Meta Tile Column Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationMetaTileColumnReadWriteBufferAddressAttributes;           //!< DW82, Loop Restoration Meta Tile Column Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationFilterTileReadWriteLineYBufferAddress;                    //!< DW83..84, Loop Restoration Filter Tile Read/Write Line Y Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationFilterTileReadWriteLineYBufferAddressAttributes;          //!< DW85, Loop Restoration Filter Tile Read/Write Line Y Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationFilterTileReadWriteLineUBufferAddress;                    //!< DW86..87, Loop Restoration Filter Tile Read/Write Line U Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationFilterTileReadWriteLineUBufferAddressAttributes;          //!< DW88, Loop Restoration Filter Tile Read/Write Line U Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationFilterTileReadWriteLineVBufferAddress;                    //!< DW89..90, Loop Restoration Filter Tile Read/Write Line V Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationFilterTileReadWriteLineVBufferAddressAttributes;          //!< DW91, BitField: Loop Restoration Filter Tile Read/Write Line V Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterLineReadWriteYBufferAddress;                              //!< DW92..93, Deblocker Filter Line Read/Write Y Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterLineReadWriteYBufferAddressAttributes;                    //!< DW94, Deblocker Filter Line Read/Write Y Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterLineReadWriteUBufferAddress;                              //!< DW95..96, Deblocker Filter Line Read/Write U Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterLineReadWriteUBufferAddressAttributes;                    //!< DW97, Deblocker Filter Line Read/Write U Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterLineReadWriteVBufferAddress;                              //!< DW98..99, Deblocker Filter Line Read/Write V Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterLineReadWriteVBufferAddressAttributes;                    //!< DW100, Deblocker Filter Line Read/Write V Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterTileLineReadWriteYBufferAddress;                          //!< DW101..102, Deblocker Filter Tile Line Read/Write Y Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterTileLineReadWriteYBufferAddressAttributes;                //!< DW103, Deblocker Filter Tile Line Read/Write Y Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterTileLineReadWriteVBufferAddress;                          //!< DW104..105, Deblocker Filter Tile Line Read/Write V Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterTileLineReadWriteVBufferAddressAttributes;                //!< DW106, Deblocker Filter Tile Line Read/Write V Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterTileLineReadWriteUBufferAddress;                          //!< DW107..108, Deblocker Filter Tile Line Read/Write U Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterTileLineReadWriteUBufferAddressAttributes;                //!< DW109, Deblocker Filter Tile Line Read/Write U Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterTileColumnReadWriteYBufferAddress;                        //!< DW110..111, Deblocker Filter Tile Column Read/Write Y Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterTileColumnReadWriteYBufferAddressAttributes;              //!< DW112, Deblocker Filter Tile Column Read/Write Y Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterTileColumnReadWriteUBufferAddress;                        //!< DW113..114, Deblocker Filter Tile Column Read/Write U Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterTileColumnReadWriteUBufferAddressAttributes;              //!< DW115, Deblocker Filter Tile Column Read/Write U Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DeblockerFilterTileColumnReadWriteVBufferAddress;                        //!< DW116..117, Deblocker Filter Tile Column Read/Write V Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DeblockerFilterTileColumnReadWriteVBufferAddressAttributes;              //!< DW118, Deblocker Filter Tile Column Read/Write V Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdefFilterLineReadWriteBufferAddress;                                    //!< DW119..120, CDEF Filter Line Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdefFilterLineReadWriteBufferAddressAttributes;                          //!< DW121, CDEF Filter Line Read/Write Buffer Address Attributes
        uint32_t                                 Reserved3904[6];                                                         //!< Reserved
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdefFilterTileLineReadWriteBufferAddress;                                //!< DW128..129, CDEF Filter Tile Line Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdefFilterTileLineReadWriteBufferAddressAttributes;                      //!< DW130, CDEF Filter Tile Line Read/Write Buffer Address Attributes
        uint32_t                                 Reserved4192[6];                                                         //!< Reserved
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdefFilterTileColumnReadWriteBufferAddress;                              //!< DW137..138, CDEF Filter Tile Column Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdefFilterTileColumnReadWriteBufferAddressAttributes;                    //!< DW139, CDEF Filter Tile Column Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdefFilterMetaTileLineReadWriteBufferAddress;                            //!< DW140..141, CDEF Filter Meta Tile Line Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdefFilterMetaTileLineReadWriteBufferAddressAttributes;                  //!< DW142, CDEF Filter Meta Tile Line Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdefFilterMetaTileColumnReadWriteBufferAddress;                          //!< DW143..144, CDEF Filter Meta Tile Column Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdefFilterMetaTileColumnReadWriteBufferAddressAttributes;                //!< DW145, CDEF Filter Meta Tile Column Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CdefFilterTopLeftCornerReadWriteBufferAddress;                           //!< DW146..147, CDEF Filter Top-Left Corner Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CdefFilterTopLeftCornerReadWriteBufferAddressAttributes;                 //!< DW148, CDEF Filter Top-Left Corner Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        SuperResTileColumnReadWriteYBufferAddress;                               //!< DW149..150, Super-Res Tile Column Read/Write Y Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              SuperResTileColumnReadWriteYBufferAddressAttributes;                     //!< DW151, Super-Res Tile Column Read/Write Y Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        SuperResTileColumnReadWriteUBufferAddress;                               //!< DW152..153, Super-Res Tile Column Read/Write U Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              SuperResTileColumnReadWriteUBufferAddressAttributes;                     //!< DW154, Super-Res Tile Column Read/Write U Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        SuperResTileColumnReadWriteVBufferAddress;                               //!< DW155..156, Super-Res Tile Column Read/Write V Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              SuperResTileColumnReadWriteVBufferAddressAttributes;                     //!< DW157, Super-Res Tile Column Read/Write V Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationFilterTileColumnReadWriteYBufferAddress;                  //!< DW158..159, Loop Restoration Filter Tile Column Read/Write Y Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationFilterTileColumnReadWriteYBufferAddressAttributes;        //!< DW160, Loop Restoration Filter Tile Column Read/Write Y Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationFilterTileColumnReadWriteUBufferAddress;                  //!< DW161..162, Loop Restoration Filter Tile Column Read/Write U Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationFilterTileColumnReadWriteUBufferAddressAttributes;        //!< DW163, Loop Restoration Filter Tile Column Read/Write U Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationFilterTileColumnReadWriteVBufferAddress;                  //!< DW164..165, Loop Restoration Filter Tile Column Read/Write V Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationFilterTileColumnReadWriteVBufferAddressAttributes;        //!< DW166, Loop Restoration Filter Tile Column Read/Write V Buffer Address Attributes
        uint32_t                                 Reserved5344[3];                                                         //!< Reserved
        SPLITBASEADDRESS64BYTEALIGNED_CMD        LoopRestorationFilterTileColumnAlignmentReadWriteBufferAddress;          //!< DW170..171, Loop Restoration Filter Tile Column Alignment Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              LoopRestorationFilterTileColumnAlignmentReadWriteBufferAddressAttributes;//!< DW172, Loop Restoration Filter Tile Column Alignment Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        FilmGrainTileColumnDataReadWriteBufferAddress;                           //!< DW173..174, Film Grain Tile Column Data Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              FilmGrainTileColumnDataReadWriteBufferAddressAttributes;                 //!< DW175, Film Grain Tile Column Data Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DecodedFrameStatusErrorBufferBaseAddress;                                //!< DW176..177, Decoded Frame Status/Error Buffer Base Address
        MEMORYADDRESSATTRIBUTES_CMD              DecodedFrameStatusErrorBufferBaseAddressAttributes;                      //!< DW178, Decoded Frame Status/Error Buffer Base Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DecodedBlockDataStreamoutBufferAddress;                                  //!< DW179..180, Decoded Block Data Streamout Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DecodedBlockDataStreamoutBufferAddressAttributes;                        //!< DW181, Decoded Block Data Streamout Buffer Address Attributes
        uint32_t                                 Reserved5824[3];                                                         //!< Reserved
        uint32_t                                 Reserved5920[3];                                                         //!< Reserved
        SPLITBASEADDRESS64BYTEALIGNED_CMD        OriginalUncompressedPictureSourceBufferAddress;                          //!< DW188..189, Original Uncompressed Picture Source Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              OriginalUncompressedPictureSourceBufferAddressAttributes;                //!< DW190, Original Uncompressed Picture Source Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        DownscaledUncompressedPictureSourceBufferAddress;                        //!< DW191..192, Downscaled Uncompressed Picture Source Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              DownscaledUncompressedPictureSourceBufferAddressAttributes;              //!< DW193, Downscaled Uncompressed Picture Source Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        TileSizeStreamoutBufferAddress;                                          //!< DW194..195, Tile Size Streamout Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              TileSizeStreamoutBufferAddressAttributes;                                //!< DW196, Tile Size Streamout Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        TileStatisticsStreamoutBufferAddress;                                    //!< DW197..198, Tile Statistics Streamout Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              TileStatisticsStreamoutBufferAddressAttributes;                          //!< DW199, Tile Statistics Streamout Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        CUStreamoutBufferAddress;                                                //!< DW200..201, CU Streamout Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              CUStreamoutBufferAddressAttributes;                                      //!< DW202, CU Streamout Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        SSELineReadWriteBufferAddress;                                           //!< DW203..204, SSE Line Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              SSELineReadWriteBufferAddressAttributes;                                 //!< DW205, SSE Line Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        SSETileLineReadWriteBufferAddress;                                       //!< DW206..207, SSE Tile Line Read/Write Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              SSETileLineReadWriteBufferAddressAttributes;                             //!< DW208, SSE Tile Line Read/Write Buffer Address Attributes
        SPLITBASEADDRESS64BYTEALIGNED_CMD        PostCDEFpixelsBufferAddress;                                             //!< DW209..210, PostCDEF pixels Buffer Address
        MEMORYADDRESSATTRIBUTES_CMD              PostCDEFpixelsBufferAddressAttributes;                                   //!< DW211, PostCDEF pixels Buffer Address Attributes

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPPIPEBUFADDRSTATE = 2, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_PIPE_BUF_ADDR_STATE_CMD();

        static const size_t dwSize = 212;
        static const size_t byteSize = 848;
    };

    //!
    //! \brief AVP_INLOOP_FILTER_STATE
    //! \details
    //!     The AVP_INLOOP_FILTER_STATE command provides all the frame level syntax
    //!     elements and derived parameters that are needed for the processing of
    //!     all the post in-loop filters present in the AV1 codec, except the Luma
    //!     and Chroma x0_qn which are tile based derived parameters. This includes
    //!     the Deblocker, the CDEF (Constrained Directional Enhancement Filter),
    //!     the HSRF (Horizontal-only Super-Resolution Filter), and the LRF (Loop
    //!     Restoration Filter). These syntax elements can be changed in the
    //!     bitstream from frame to frame.
    //!       All Post In-Loop Filters are inherently frame-based filtering, but
    //!     when implemented in a HW pipeline, the filtering process is performed in
    //!     tile based and in a block by block fashion. In the addition to these
    //!     frame and tile level states, there are additional syntax elements and
    //!     derived parameters that are generated at SuperBlock level, and are not
    //!     described here.
    //!       Each of these 4 Post In-Loop Filters can be controlled independently
    //!     and each can be enabled or disabled independently. Except the HSRF, all
    //!     the other 3 filters have separate controls for each color plane as well.
    //!     To disable a Post In-Loop Filter, its control parameter(s) are set to 0
    //!     - the default state.
    //!       This command should be issued once per tile, even if no post in-loop
    //!     filter is enabled for decoding the current frame. When in frame lossless
    //!     mode or when IntraBC is enabled, all the Post In-Loop Filters are
    //!     disabled for all color planes, this command will provide the default
    //!     values for all parameters. All syntax elements are then assumed a value
    //!     of 0, except otherwise specified in each field of this State Command.
    //!       When it is in monochrome video, no filter parameter for the two chroma
    //!     planes is present in the bitstream.
    //!     
    struct AVP_INLOOP_FILTER_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 LumaYDeblockerFilterLevelVertical : __CODEGEN_BITFIELD(0, 5); //!< Luma Y Deblocker Filter Level Vertical
                uint32_t                 LumaYDeblockerFilterLevelHorizontal : __CODEGEN_BITFIELD(6, 11); //!< Luma Y Deblocker Filter Level Horizontal
                uint32_t                 ChromaUDeblockerFilterLevel : __CODEGEN_BITFIELD(12, 17); //!< Chroma U Deblocker Filter Level
                uint32_t                 ChromaVDeblockerFilterLevel : __CODEGEN_BITFIELD(18, 23); //!< Chroma V Deblocker Filter Level
                uint32_t                 DeblockerFilterSharpnessLevel : __CODEGEN_BITFIELD(24, 26); //!< Deblocker Filter Sharpness Level
                uint32_t                 DeblockerFilterModeRefDeltaEnableFlag : __CODEGEN_BITFIELD(27, 27); //!< Deblocker Filter Mode Ref Delta Enable Flag
                uint32_t                 DeblockerDeltaLfResolution : __CODEGEN_BITFIELD(28, 29); //!< Deblocker Delta LF Resolution
                uint32_t                 DeblockerFilterDeltaLfMultiFlag : __CODEGEN_BITFIELD(30, 30); //!< Deblocker Filter Delta LF Multi Flag
                uint32_t                 DeblockerFilterDeltaLfPresentFlag : __CODEGEN_BITFIELD(31, 31); //!< Deblocker Filter Delta LF Present Flag
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 DeblockerFilterRefDeltas0 : __CODEGEN_BITFIELD(0, 6); //!< Deblocker Filter Ref Deltas[0]
                uint32_t                 Reserved71 : __CODEGEN_BITFIELD(7, 7); //!< Reserved
                uint32_t                 DeblockerFilterRefDeltas1 : __CODEGEN_BITFIELD(8, 14); //!< Deblocker Filter Ref Deltas[1]
                uint32_t                 Reserved79 : __CODEGEN_BITFIELD(15, 15); //!< Reserved
                uint32_t                 DeblockerFilterRefDeltas2 : __CODEGEN_BITFIELD(16, 22); //!< Deblocker Filter Ref Deltas[2]
                uint32_t                 Reserved87 : __CODEGEN_BITFIELD(23, 23); //!< Reserved
                uint32_t                 DeblockerFilterRefDeltas3 : __CODEGEN_BITFIELD(24, 30); //!< Deblocker Filter Ref Deltas[3]
                uint32_t                 Reserved95 : __CODEGEN_BITFIELD(31, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 DeblockerFilterRefDeltas4 : __CODEGEN_BITFIELD(0, 6); //!< Deblocker Filter Ref Deltas[4]
                uint32_t                 Reserved103 : __CODEGEN_BITFIELD(7, 7); //!< Reserved
                uint32_t                 DeblockerFilterRefDeltas5 : __CODEGEN_BITFIELD(8, 14); //!< Deblocker Filter Ref Deltas[5]
                uint32_t                 Reserved111 : __CODEGEN_BITFIELD(15, 15); //!< Reserved
                uint32_t                 DeblockerFilterRefDeltas6 : __CODEGEN_BITFIELD(16, 22); //!< Deblocker Filter Ref Deltas[6]
                uint32_t                 Reserved119 : __CODEGEN_BITFIELD(23, 23); //!< Reserved
                uint32_t                 DeblockerFilterRefDeltas7 : __CODEGEN_BITFIELD(24, 30); //!< Deblocker Filter Ref Deltas[7]
                uint32_t                 Reserved127 : __CODEGEN_BITFIELD(31, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW3;
        union
        {
            struct
            {
                uint32_t                 DeblockerFilterModeDeltas0 : __CODEGEN_BITFIELD(0, 6); //!< Deblocker Filter Mode Deltas[0]
                uint32_t                 Reserved135 : __CODEGEN_BITFIELD(7, 7); //!< Reserved
                uint32_t                 DeblockerFilterModeDeltas1 : __CODEGEN_BITFIELD(8, 14); //!< Deblocker Filter Mode Deltas[1]
                uint32_t                 Reserved143 : __CODEGEN_BITFIELD(15, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW4;
        union
        {
            struct
            {
                uint32_t                 CdefYStrength0 : __CODEGEN_BITFIELD(0, 5); //!< CDEF Y Strength[0]
                uint32_t                 CdefYStrength1 : __CODEGEN_BITFIELD(6, 11); //!< CDEF Y Strength[1]
                uint32_t                 CdefYStrength2 : __CODEGEN_BITFIELD(12, 17); //!< CDEF Y Strength[2]
                uint32_t                 CdefYStrength3 : __CODEGEN_BITFIELD(18, 23); //!< CDEF Y Strength[3]
                uint32_t                 Reserved184 : __CODEGEN_BITFIELD(24, 27); //!< Reserved
                uint32_t                 CdefBits : __CODEGEN_BITFIELD(28, 29); //!< CDEF Bits
                uint32_t                 CdefFilterDampingFactorMinus3 : __CODEGEN_BITFIELD(30, 31); //!< CDEF Filter Damping Factor Minus3
            };
            uint32_t                     Value;
        } DW5;
        union
        {
            struct
            {
                uint32_t                 CdefYStrength4 : __CODEGEN_BITFIELD(0, 5); //!< CDEF Y Strength[4]
                uint32_t                 CdefYStrength5 : __CODEGEN_BITFIELD(6, 11); //!< CDEF Y Strength[5]
                uint32_t                 CdefYStrength6 : __CODEGEN_BITFIELD(12, 17); //!< CDEF Y Strength[6]
                uint32_t                 CdefYStrength7 : __CODEGEN_BITFIELD(18, 23); //!< CDEF Y Strength[7]
                uint32_t                 Reserved216 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW6;
        union
        {
            struct
            {
                uint32_t                 CdefUvStrength0 : __CODEGEN_BITFIELD(0, 5); //!< CDEF UV Strength[0]
                uint32_t                 CdefUvStrength1 : __CODEGEN_BITFIELD(6, 11); //!< CDEF UV Strength[1]
                uint32_t                 CdefUvStrength2 : __CODEGEN_BITFIELD(12, 17); //!< CDEF UV Strength[2]
                uint32_t                 CdefUvStrength3 : __CODEGEN_BITFIELD(18, 23); //!< CDEF UV Strength[3]
                uint32_t                 Reserved248 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW7;
        union
        {
            struct
            {
                uint32_t                 CdefUvStrength4 : __CODEGEN_BITFIELD(0, 5); //!< CDEF UV Strength[4]
                uint32_t                 CdefUvStrength5 : __CODEGEN_BITFIELD(6, 11); //!< CDEF UV Strength[5]
                uint32_t                 CdefUvStrength6 : __CODEGEN_BITFIELD(12, 17); //!< CDEF UV Strength[6]
                uint32_t                 CdefUvStrength7 : __CODEGEN_BITFIELD(18, 23); //!< CDEF UV Strength[7]
                uint32_t                 Reserved280 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW8;
        union
        {
            struct
            {
                uint32_t                 SuperResUpscaledFrameWidthMinus1 : __CODEGEN_BITFIELD(0, 15); //!< Super-Res Upscaled Frame Width Minus1
                uint32_t                 SuperResDenom : __CODEGEN_BITFIELD(16, 20); //!< Super-Res Denom
                uint32_t                 Reserved309 : __CODEGEN_BITFIELD(21, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW9;
        union
        {
            struct
            {
                uint32_t                 FrameLoopRestorationFilterTypeForLumaY : __CODEGEN_BITFIELD(0, 1); //!< Frame Loop Restoration Filter Type for Luma Y
                uint32_t                 FrameLoopRestorationFilterTypeForChromaU : __CODEGEN_BITFIELD(2, 3); //!< Frame Loop Restoration Filter Type for Chroma U
                uint32_t                 FrameLoopRestorationFilterTypeForChromaV : __CODEGEN_BITFIELD(4, 5); //!< Frame Loop Restoration Filter Type for Chroma V
                uint32_t                 Reserved326 : __CODEGEN_BITFIELD(6, 7); //!< Reserved
                uint32_t                 LoopRestorationUnitSizeForLumaY : __CODEGEN_BITFIELD(8, 9); //!< Loop Restoration Unit Size for Luma Y
                uint32_t                 UseSameLoopRestorationUnitSizeForChromasUvFlag : __CODEGEN_BITFIELD(10, 10); //!< Use Same Loop Restoration Unit Size for Chromas UV Flag
                uint32_t                 Reserved331 : __CODEGEN_BITFIELD(11, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW10;
        union
        {
            struct
            {
                uint32_t                 LumaPlaneXStepQn : __CODEGEN_BITFIELD(0, 15); //!< Luma Plane x_step_qn
                uint32_t                 Reserved368 : __CODEGEN_BITFIELD(16, 31); //!< Reserved (for higher precision of x_step_qn)
            };
            uint32_t                     Value;
        } DW11;
        union
        {
            struct
            {
                uint32_t                 LumaPlaneX0Qn; //!< Luma Plane x0_qn
            };
            uint32_t                     Value;
        } DW12;
        union
        {
            struct
            {
                uint32_t                 ChromaPlaneXStepQn : __CODEGEN_BITFIELD(0, 15); //!< Chroma Plane x_step_qn
                uint32_t                 Reserved432 : __CODEGEN_BITFIELD(16, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW13;
        union
        {
            struct
            {
                uint32_t                 ChromaPlaneX0Qn; //!< Chroma Plane x0_qn
            };
            uint32_t                     Value;
        } DW14;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPINLOOPFILTERSTATE = 51, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AV1 = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_INLOOP_FILTER_STATE_CMD();

        static const size_t dwSize = 15;
        static const size_t byteSize = 60;
    };

    //!
    //! \brief AVP_INTER_PRED_STATE
    //! \details
    //!     The AVP Pipeline is selected with the Media Instruction Opcode "8h" for
    //!     all AVP Commands. Each AVP command has assigned a media instruction
    //!     command as defined in DWord 0, BitField 22:16.
    //!       AVP supports a 8-reference frames display buffer. But at any given
    //!     frame being decoded, only up to 7reference frames out of the 8 can be
    //!     active. There are also further constraints on which of these 7frames can
    //!     be used for forward and backward reference in the compound mode.
    //!       To simplify the decoder command sequence programming, this command is
    //!     issued once for each inter-coded tile as well as for each intra-coded
    //!     tile (such as in a KEY_FRAME, a DELAY_KEY_FRAME, an INTRA_ONLY_FRAME).
    //!     
    struct AVP_INTER_PRED_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences00 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[0][0]
                uint32_t                 SavedOrderHintsForAllReferences01 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[0][1]
                uint32_t                 SavedOrderHintsForAllReferences02 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[0][2]
                uint32_t                 SavedOrderHintsForAllReferences03 : __CODEGEN_BITFIELD(24, 31); //!< Saved Order Hints for All References[0][3]
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences04 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[0][4]
                uint32_t                 SavedOrderHintsForAllReferences05 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[0][5]
                uint32_t                 SavedOrderHintsForAllReferences06 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[0][6]
                uint32_t                 ActiveReferenceBitmaskForMotionFieldProjection : __CODEGEN_BITFIELD(24, 31); //!< Active Reference Bitmask for Motion Field Projection
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences10 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[1][0]
                uint32_t                 SavedOrderHintsForAllReferences11 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[1][1]
                uint32_t                 SavedOrderHintsForAllReferences12 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[1][2]
                uint32_t                 SavedOrderHintsForAllReferences13 : __CODEGEN_BITFIELD(24, 31); //!< Saved Order Hints for All References[1][3]
            };
            uint32_t                     Value;
        } DW3;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences14 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[1][4]
                uint32_t                 SavedOrderHintsForAllReferences15 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[1][5]
                uint32_t                 SavedOrderHintsForAllReferences16 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[1][6]
                uint32_t                 Reserved152 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW4;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences20 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[2][0]
                uint32_t                 SavedOrderHintsForAllReferences21 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[2][1]
                uint32_t                 SavedOrderHintsForAllReferences22 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[2][2]
                uint32_t                 SavedOrderHintsForAllReferences23 : __CODEGEN_BITFIELD(24, 31); //!< Saved Order Hints for All References[2][3]
            };
            uint32_t                     Value;
        } DW5;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences24 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[2][4]
                uint32_t                 SavedOrderHintsForAllReferences25 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[2][5]
                uint32_t                 SavedOrderHintsForAllReferences26 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[2][6]
                uint32_t                 Reserved216 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW6;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences30 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[3][0]
                uint32_t                 SavedOrderHintsForAllReferences31 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[3][1]
                uint32_t                 SavedOrderHintsForAllReferences32 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[3][2]
                uint32_t                 SavedOrderHintsForAllReferences33 : __CODEGEN_BITFIELD(24, 31); //!< Saved Order Hints for All References[3][3]
            };
            uint32_t                     Value;
        } DW7;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences34 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[3][4]
                uint32_t                 SavedOrderHintsForAllReferences35 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[3][5]
                uint32_t                 SavedOrderHintsForAllReferences36 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[3][6]
                uint32_t                 Reserved280 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW8;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences40 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[4][0]
                uint32_t                 SavedOrderHintsForAllReferences41 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[4][1]
                uint32_t                 SavedOrderHintsForAllReferences42 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[4][2]
                uint32_t                 SavedOrderHintsForAllReferences43 : __CODEGEN_BITFIELD(24, 31); //!< Saved Order Hints for All References[4][3]
            };
            uint32_t                     Value;
        } DW9;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences44 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[4][4]
                uint32_t                 SavedOrderHintsForAllReferences45 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[4][5]
                uint32_t                 SavedOrderHintsForAllReferences46 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[4][6]
                uint32_t                 Reserved344 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW10;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences50 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[5][0]
                uint32_t                 SavedOrderHintsForAllReferences51 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[5][1]
                uint32_t                 SavedOrderHintsForAllReferences52 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[5][2]
                uint32_t                 SavedOrderHintsForAllReferences53 : __CODEGEN_BITFIELD(24, 31); //!< Saved Order Hints for All References[5][3]
            };
            uint32_t                     Value;
        } DW11;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences54 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[5][4]
                uint32_t                 SavedOrderHintsForAllReferences55 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[5][5]
                uint32_t                 SavedOrderHintsForAllReferences56 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[5][6]
                uint32_t                 Reserved408 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW12;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences60 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[6][0]
                uint32_t                 SavedOrderHintsForAllReferences61 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[6][1]
                uint32_t                 SavedOrderHintsForAllReferences62 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[6][2]
                uint32_t                 SavedOrderHintsForAllReferences63 : __CODEGEN_BITFIELD(24, 31); //!< Saved Order Hints for All References[6][3]
            };
            uint32_t                     Value;
        } DW13;
        union
        {
            struct
            {
                uint32_t                 SavedOrderHintsForAllReferences64 : __CODEGEN_BITFIELD(0, 7); //!< Saved Order Hints for All References[6][4]
                uint32_t                 SavedOrderHintsForAllReferences65 : __CODEGEN_BITFIELD(8, 15); //!< Saved Order Hints for All References[6][5]
                uint32_t                 SavedOrderHintsForAllReferences66 : __CODEGEN_BITFIELD(16, 23); //!< Saved Order Hints for All References[6][6]
                uint32_t                 Reserved472 : __CODEGEN_BITFIELD(24, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW14;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPINTERPREDSTATE = 18, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_INTER_PRED_STATE_CMD();

        static const size_t dwSize = 15;
        static const size_t byteSize = 60;
    };

    //!
    //! \brief AVP_PAK_INSERT_OBJECT
    //! \details
    //!     It is an encoder only command, operating at bitstream level, before and
    //!     after SliceData compressed bitstream. It is setup by the header and tail
    //!     present flags in the Slice State command. If these flags are set and no
    //!     subsequent PAK_INSERT_OBJECT commands are issued, the pipeline will
    //!     hang.
    //!
    //!     The AVP_ PAK_ INSERT _OBJECT command supports both inline and indirect
    //!     data payload, but only one can be active at any time. It is issued to
    //!     insert a chunk of bits (payload) into the current compressed bitstream
    //!     output buffer (specified in the HCP_PAK-BSE Object Base Address field of
    //!     the HCP_IND_OBJ_BASE_ADDR_STATE command) starting at its current write
    //!     pointer bit position. Hardware will keep track of this write pointer's
    //!     byte position and the associated next bit insertion position index.
    //!
    //!     It is a variable length command when the payload (data to be inserted)
    //!     is presented as inline data within the command itself. The inline
    //!     payload is a multiple of 32-bit (1 DW), as the data bus to the
    //!     compressed bitstream output buffer is 32-bit wide.
    //!
    //!     The payload data is required to be byte aligned on the left (first
    //!     transmitted bit order) and may or may not be byte aligned on the right
    //!     (last transmitted bits). The command will specify the bit offset of the
    //!     last valid DW. Note that : Stitch Command is used if the beginning
    //!     position of data is in bit position. When PAK Insert Command is used the
    //!     beginning position must be in byte position.
    //!
    //!     Multiple insertion commands can be issued back to back in a series. It
    //!     is host software's responsibility to make sure their corresponding data
    //!     will properly stitch together to form a valid bitstream.
    //!
    //!     Internally, HCP hardware will keep track of the very last two bytes'
    //!     (the very last byte can be a partial byte) values of the previous
    //!     insertion. It is required that the next Insertion Object Command or the
    //!     next PAK Object Command to perform the start code emulation sequence
    //!     check and prevention 0x03 byte insertion with this end condition of the
    //!     previous insertion.
    //!
    //!     The payload data may have already been processed for start code
    //!     emulation byte insertion, except the possibility of the last 2 bytes
    //!     plus the very last partial byte (if any). Hence, when hardware
    //!     performing the concatenation of multiple consecutive insertion commands,
    //!     or concatenation of an insertion command and a PAK object command, it
    //!     must check and perform the necessary start code emulation byte insert at
    //!     the junction.
    //!
    //!     Data to be inserted can be a valid NAL units or a partial NAL unit. It
    //!     can be any encoded syntax elements bit data before the encoded Slice
    //!     Data (PAK Object Command) of the current Slice - SPS NAL, PPS NAL, SEI
    //!     NAL and Other Non-Slice NAL, Leading_Zero_8_bits (as many bytes as there
    //!     is), Start Code , Slice Header. Any encoded syntax elements bit data
    //!     after the encoded Slice Data (PAK Object Command) of the current Slice
    //!     and prior to  the next encoded Slice Data of the next Slice or prior to
    //!     the end of the bitstream, whichever comes first Cabac_Zero_Word or
    //!     Trailing_Zero_8bits (as many bytes as there is).
    //!
    //!     Certain NAL unit has a minimum byte size requirement. As such the
    //!     hardware will optionally (enabled by SLICE STATE Command) determines the
    //!     number of CABAC_ZERO_WORD to be inserted to the end of the current NAL,
    //!     based on the minimum byte size of a NAL and the actual bin count of the
    //!     encoded Slice. Since prior to the CABAC_ZERO_WORD insertion, the RBSP or
    //!     EBSP is already byte-aligned, so each CABAC_ZERO_WORD insertion is
    //!     actually a 3-byte sequence 0x00 00 03.
    //!
    //!     Context switch interrupt is not supported by this command.
    //!
    struct AVP_PAK_INSERT_OBJECT_CMD
    {
        union
        {
            struct
            {
                uint32_t DwordLength : __CODEGEN_BITFIELD(0, 11);   //!< Dword Length
                uint32_t Reserved12 : __CODEGEN_BITFIELD(12, 15);   //!< Reserved
                uint32_t MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22);   //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26);   //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t PipelineType : __CODEGEN_BITFIELD(27, 28);   //!< PIPELINE_TYPE
                uint32_t CommandType : __CODEGEN_BITFIELD(29, 31);   //!< COMMAND_TYPE
            };
            uint32_t Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t Reserved0 : __CODEGEN_BITFIELD(0, 0);   //!< Reserved
                uint32_t EndofsliceflagLastdstdatainsertcommandflag : __CODEGEN_BITFIELD(1, 1);   //!< EndOfSliceFlag - LastDstDataInsertCommandFlag
                uint32_t LastheaderflagLastsrcheaderdatainsertcommandflag : __CODEGEN_BITFIELD(2, 2);   //!< LastHeaderFlag - LastSrcHeaderDataInsertCommandFlag
                uint32_t Reserved3 : __CODEGEN_BITFIELD(3, 7);   //!< EMULATIONFLAG_EMULATIONBYTEBITSINSERTENABLE
                uint32_t DatabitsinlastdwSrcdataendingbitinclusion50 : __CODEGEN_BITFIELD(8, 13);   //!< DataBitsInLastDW - SrCDataEndingBitInclusion[5:0]
                uint32_t Reserved14 : __CODEGEN_BITFIELD(14, 15);   //!< Slice Header Indicator
                uint32_t DatabyteoffsetSrcdatastartingbyteoffset10 : __CODEGEN_BITFIELD(16, 17);   //!< DataByteOffset - SrcDataStartingByteOffset[1:0]
                uint32_t Reserved50 : __CODEGEN_BITFIELD(18, 30);   //!< Reserved
                uint32_t IndirectPayloadEnable : __CODEGEN_BITFIELD(31, 31);   //!< INDIRECT_PAYLOAD_ENABLE
            };
            uint32_t Value;
        } DW1;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPPAKINSERTOBJECT = 34,  //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = HCP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3,  //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2,  //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3,  //!< No additional details
        };

        //! \brief INDIRECT_PAYLOAD_ENABLE
        //! \details
        //!     <p>Only one of these two payload modes can be active at any time.</p>
        //!     <p>When Slice Size Conformance is enable the Payload(header) must be
        //!     inline only so this bit set to MBZ.</p>
        enum INDIRECT_PAYLOAD_ENABLE
        {
            INDIRECT_PAYLOAD_ENABLE_INLINEPAYLOADISUSED = 0,  //!< No additional details
            INDIRECT_PAYLOAD_ENABLE_INDIRECTPAYLOADISUSED = 1,  //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_PAK_INSERT_OBJECT_CMD();

        static const size_t dwSize = 2;
        static const size_t byteSize = 8;
    };

    //!
    //! \brief AVP_FILM_GRAIN_STATE
    //! \details
    //!     This is a AV1 Decoder only command.
    //!       Film Grain Synthesis on the decoder side is an out of loop processing.
    //!     
    struct AVP_FILM_GRAIN_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 Type : __CODEGEN_BITFIELD(29, 31); //!< TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 GrainRandomSeed : __CODEGEN_BITFIELD(0, 15); //!< Grain Random Seed
                uint32_t                 McIdentityFlag : __CODEGEN_BITFIELD(16, 16); //!< MC Identity Flag
                uint32_t                 ClipToRestrictedRangeFlag : __CODEGEN_BITFIELD(17, 17); //!< Clip To Restricted Range Flag
                uint32_t                 Reserved50 : __CODEGEN_BITFIELD(18, 19); //!< Reserved MBZ
                uint32_t                 NumberOfLumaPoints : __CODEGEN_BITFIELD(20, 23); //!< Number of Luma Points
                uint32_t                 NumberOfChromaCbPoints : __CODEGEN_BITFIELD(24, 27); //!< Number of Chroma Cb Points
                uint32_t                 NumberOfChromaCrPoints : __CODEGEN_BITFIELD(28, 31); //!< Number of Chroma Cr Points
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 GrainScalingMinus8 : __CODEGEN_BITFIELD(0, 1); //!< Grain Scaling Minus8
                uint32_t                 ArCoeffLag : __CODEGEN_BITFIELD(2, 3); //!< AR Coeff Lag
                uint32_t                 ArCoeffShiftMinus6 : __CODEGEN_BITFIELD(4, 5); //!< AR Coeff Shift Minus6
                uint32_t                 GrainScaleShift : __CODEGEN_BITFIELD(6, 7); //!< Grain Scale Shift
                uint32_t                 GrainNoiseOverlapFlag : __CODEGEN_BITFIELD(8, 8); //!< Grain Noise Overlap Flag
                uint32_t                 Reserved73 : __CODEGEN_BITFIELD(9, 30); //!< Reserved MBZ
                uint32_t                 ChromaScalingFromLumaFlag : __CODEGEN_BITFIELD(31, 31); //!< Chroma Scaling From Luma Flag
            };
            uint32_t                     Value;
        } DW2;
        uint32_t                                 PointLumaValueI0To13[4];                                                 //!< Point Luma Value[i=0 to 13]
        uint32_t                                 PointLumaScalingI0To13[4];                                               //!< Point Luma Scaling[i=0 to 13]
        uint32_t                                 PointCbValueI0To9[3];                                                    //!< Point CB Value[i=0 to 9]
        uint32_t                                 PointCbScalingI0To9[3];                                                  //!< Point CB Scaling[i=0 to 9]
        uint32_t                                 PointCrValueI0To9[3];                                                    //!< Point CR Value[i=0 to 9]
        uint32_t                                 PointCrScalingI0To9[3];                                                  //!< Point CR Scaling[i=0 to 9]
        uint32_t                                 ArCoeffLumaPlus128I023[6];                                               //!< AR Coeff Luma Plus128[i=0.. 23]
        uint32_t                                 ArCoeffChromaCbPlus128I024[7];                                           //!< AR Coeff Chroma CB Plus128[i=0.. 24]
        uint32_t                                 ArCoeffChromaCrPlus128I024[7];                                           //!< AR Coeff Chroma CR Plus128[i=0.. 24]
        union
        {
            struct
            {
                uint32_t                 CbMult : __CODEGEN_BITFIELD(0, 7); //!< CB Mult
                uint32_t                 CbLumaMult : __CODEGEN_BITFIELD(8, 15); //!< CB Luma Mult
                uint32_t                 CbOffset : __CODEGEN_BITFIELD(16, 24); //!< CB Offset
                uint32_t                 Reserved1401 : __CODEGEN_BITFIELD(25, 31); //!< Reserved MBZ
            };
            uint32_t                     Value;
        } DW43;
        union
        {
            struct
            {
                uint32_t                 CrMult : __CODEGEN_BITFIELD(0, 7); //!< CR Mult
                uint32_t                 CrLumaMult : __CODEGEN_BITFIELD(8, 15); //!< CR Luma Mult
                uint32_t                 CrOffset : __CODEGEN_BITFIELD(16, 24); //!< CR Offset
                uint32_t                 Reserved1433 : __CODEGEN_BITFIELD(25, 31); //!< Reserved MBZ
            };
            uint32_t                     Value;
        } DW44;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPFILMGRAINSTATE = 52, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AV1 = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum TYPE
        {
            TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_FILM_GRAIN_STATE_CMD();

        static const size_t dwSize = 45;
        static const size_t byteSize = 180;
    };

    //!
    //! \brief AVP_PAK_OBJECT
    //! \details
    //!     
    //!     
    struct AVP_PAK_OBJECT_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        union
        {
            struct
            {
                uint32_t                 CurrentSbXAddr : __CODEGEN_BITFIELD(0, 15); //!< Current SB X Addr
                uint32_t                 CurrentSbYAddr : __CODEGEN_BITFIELD(16, 31); //!< Current SB Y Addr
            };
            uint32_t                     Value;
        } DW1;
        union
        {
            struct
            {
                uint32_t                 SseClassid32X320 : __CODEGEN_BITFIELD(0, 3); //!< SSE ClassID 32x32_0
                uint32_t                 SseClassid32X321 : __CODEGEN_BITFIELD(4, 7); //!< SSE ClassID 32x32_1
                uint32_t                 SseClassid32X322 : __CODEGEN_BITFIELD(8, 11); //!< SSE ClassID 32x32_2
                uint32_t                 SseClassid32X323 : __CODEGEN_BITFIELD(12, 15); //!< SSE ClassID 32x32_3
                uint32_t                 SbforcezerocoeffTimeBudgetOverflowOccurred : __CODEGEN_BITFIELD(16, 16); //!< SBForceZeroCoeff/Time Budget Overflow Occurred
                uint32_t                 Reserved81 : __CODEGEN_BITFIELD(17, 23); //!< Reserved
                uint32_t                 CuCountMinus1 : __CODEGEN_BITFIELD(24, 29); //!< CU count minus1
                uint32_t                 Reserved94 : __CODEGEN_BITFIELD(30, 30); //!< Reserved
                uint32_t                 Lastsboftile : __CODEGEN_BITFIELD(31, 31); //!< LastSBofTile
            };
            uint32_t                     Value;
        } DW2;
        union
        {
            struct
            {
                uint32_t                 SuperblockLevelDeltaQp : __CODEGEN_BITFIELD(0, 10); //!< SuperBlock Level Delta QP
                uint32_t                 Reserved107 : __CODEGEN_BITFIELD(11, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW3;
        union
        {
            struct
            {
                uint32_t                 SuperblockLevelLumaYDeblockerDeltaFilterLevelVertical : __CODEGEN_BITFIELD(0, 6); //!< SuperBlock Level Luma Y Deblocker Delta Filter Level Vertical
                uint32_t                 Reserved135 : __CODEGEN_BITFIELD(7, 7); //!< Reserved
                uint32_t                 SuperblockLevelLumaYDeblockerDeltaFilterLevelHorizontal : __CODEGEN_BITFIELD(8, 14); //!< SuperBlock Level Luma Y Deblocker Delta Filter Level Horizontal
                uint32_t                 Reserved143 : __CODEGEN_BITFIELD(15, 15); //!< Reserved
                uint32_t                 SuperblockLevelChromaUDeblockerDeltaFilterLevel : __CODEGEN_BITFIELD(16, 22); //!< SuperBlock Level Chroma U Deblocker Delta Filter Level
                uint32_t                 Reserved151 : __CODEGEN_BITFIELD(23, 23); //!< Reserved
                uint32_t                 SuperblockLevelChromaVDeblockerDeltaFilterLevel : __CODEGEN_BITFIELD(24, 30); //!< SuperBlock Level Chroma V Deblocker Delta Filter Level
                uint32_t                 Reserved159 : __CODEGEN_BITFIELD(31, 31); //!< Reserved
            };
            uint32_t                     Value;
        } DW4;

        //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_AVPPAKOBJECT = 33, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/Engine Name = AV1 = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAME = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_PAK_OBJECT_CMD();

        static const size_t dwSize = 5;
        static const size_t byteSize = 20;
    };

    //!
    //! \brief AVP_VD_CONTROL_STATE
    //! \details
    //!     For AVP, it is selected with the Media Instruction Opcode "3h".
    //!     
    //!     This command is used to modify the control of HCP pipe. It can be
    //!     inserted anywhere within a frame. It can be inserted multiple times
    //!     within a frame as well.
    //!     
    //!     This command is also used for AVP pipe.
    //!     
    struct AVP_VD_CONTROL_STATE_CMD
    {
        union
        {
            struct
            {
                uint32_t                 DwordLength : __CODEGEN_BITFIELD(0, 11); //!< DWORD_LENGTH
                uint32_t                 Reserved12 : __CODEGEN_BITFIELD(12, 15); //!< Reserved
                uint32_t                 MediaInstructionCommand : __CODEGEN_BITFIELD(16, 22); //!< MEDIA_INSTRUCTION_COMMAND
                uint32_t                 MediaInstructionOpcode : __CODEGEN_BITFIELD(23, 26); //!< MEDIA_INSTRUCTION_OPCODE
                uint32_t                 PipelineType : __CODEGEN_BITFIELD(27, 28); //!< PIPELINE_TYPE
                uint32_t                 CommandType : __CODEGEN_BITFIELD(29, 31); //!< COMMAND_TYPE
            };
            uint32_t                     Value;
        } DW0;
        VD_CONTROL_STATE_BODY_CMD                VdControlStateBody;                                                      //!< DW1..2, VD Control State Body

                                                                                                                          //! \name Local enumerations

        enum MEDIA_INSTRUCTION_COMMAND
        {
            MEDIA_INSTRUCTION_COMMAND_VDCONTROLSTATE = 10, //!< No additional details
        };

        //! \brief MEDIA_INSTRUCTION_OPCODE
        //! \details
        //!     Codec/EngineName = AVP = 3h
        enum MEDIA_INSTRUCTION_OPCODE
        {
            MEDIA_INSTRUCTION_OPCODE_CODECENGINENAMEFORAVP = 3, //!< No additional details
        };

        enum PIPELINE_TYPE
        {
            PIPELINE_TYPE_UNNAMED2 = 2, //!< No additional details
        };

        enum COMMAND_TYPE
        {
            COMMAND_TYPE_PARALLELVIDEOPIPE = 3, //!< No additional details
        };

        //! \name Initializations

        //! \brief Explicit member initialization function
        AVP_VD_CONTROL_STATE_CMD();

        static const size_t dwSize = 3;
        static const size_t byteSize = 12;
    };

MEDIA_CLASS_DEFINE_END(mhw__vdbox__avp__xe_lpm_plus_base__v0__Cmd)
};
}  // namespace v0
}  // namespace xe_lpm_plus_base
}  // namespace avp
}  // namespace vdbox
}  // namespace mhw

#pragma pack()

#endif  // __MHW_VDBOX_AVP_HWCMD_XE_LPM_PLUS_H__
