syntax = "proto2";
import "session_event.proto";
import "serverinfo_game.proto";
import "serverinfo_gametype.proto";

message Event_GameJoined {
    extend SessionEvent {
        optional Event_GameJoined ext = 1009;
    }
    optional ServerInfo_Game game_info = 1;
    repeated ServerInfo_GameType game_types = 2;
    optional sint32 host_id = 3;
    optional sint32 player_id = 4;
    optional bool spectator = 5;
    optional bool resuming = 6;
    optional bool judge = 7;
}
