syntax = "proto2";
import "game_event.proto";
import "game_event_context.proto";

message GameEventContainer {
    optional uint32 game_id = 1;
    repeated GameEvent event_list = 2;
    optional GameEventContext context = 3;
    optional uint32 seconds_elapsed = 4;
    optional uint32 forced_by_judge = 5;
}
