syntax = "proto2";
import "game_commands.proto";
message CardToMove {
    optional sint32 card_id = 1 [default = -1];
    optional bool face_down = 2;
    optional string pt = 3;
    optional bool tapped = 4;
}

message ListOfCardsToMove {
    repeated CardToMove card = 1;
}

message Command_MoveCard {
    extend GameCommand {
        optional Command_MoveCard ext = 1027;
    }
    optional sint32 start_player_id = 1 [default = -1];
    optional string start_zone = 2;
    optional ListOfCardsToMove cards_to_move = 3;
    optional sint32 target_player_id = 4 [default = -1];
    optional string target_zone = 5;
    optional sint32 x = 6 [default = -1];
    optional sint32 y = 7 [default = -1];
}
