syntax = "proto2";
import "serverinfo_game.proto";
import "serverinfo_user.proto";
import "serverinfo_gametype.proto";

message ServerInfo_Room {
    optional sint32 room_id = 1;
    optional string name = 2;
    optional string description = 3;
    optional uint32 game_count = 4;
    optional uint32 player_count = 5;
    optional bool auto_join = 6;
    repeated ServerInfo_Game game_list = 7;
    repeated ServerInfo_User user_list = 8;
    repeated ServerInfo_GameType gametype_list = 9;
    optional string permissionlevel = 10;
    optional string privilegelevel = 11;
}
