Panel Library

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# 16. Panel Library

Now that you are proficient in curses, you wanted to do some thing big. You created a lot of overlapping windows to give a professional windows-type look. Unfortunately, it soon becomes difficult to manage these. The multiple refreshes, updates plunge you into a nightmare. The overlapping windows create blotches, whenever you forget to refresh the windows in the proper order.

Don't despair. There's an elegant solution provided in panels library. In the words of developers of ncurses

When your interface design is such that windows may dive deeper into the visibility stack or pop to the top at runtime, the resulting book-keeping can be tedious and difficult to get right. Hence the panels library.

If you have lot of overlapping windows, then panels library is the way to go. It obviates the need of doing series of wnoutrefresh(), doupdate() and relieves the burden of doing it correctly(bottom up). The library maintains information about the order of windows, their overlapping and update the screen properly. So why wait? Let's take a close peek into panels.

## 16.1. The Basics

Panel object is a window that is implicitly treated as part of a deck including all other panel objects. The deck is treated as a stack with the top panel being completely visible and the other panels may or may not be obscured according to their positions. So the basic idea is to create a stack of overlapping panels and use panels library to display them correctly. There is a function similar to refresh() which, when called , displays panels in the correct order. Functions are provided to hide or show panels, move panels, change its size etc.. The overlapping problem is managed by the panels library during all the calls to these functions.

The general flow of a panel program goes like this:

1. Create the windows (with newwin()) to be attached to the panels.

2. Create panels with the chosen visibility order. Stack them up according to the desired visibility. The function new_panel() is used to created panels.

3. Call update_panels() to write the panels to the virtual screen in correct visibility order. Do a doupdate() to show it on the screen.

4. Mainpulate the panels with show_panel(), hide_panel(), move_panel() etc. Make use of helper functions like panel_hidden() and panel_window(). Make use of user pointer to store custom data for a panel. Use the functions set_panel_userptr() and panel_userptr() to set and get the user pointer for a panel.

5. When you are done with the panel use del_panel() to delete the panel.

Let's make the concepts clear, with some programs. The following is a simple program which creates 3 overlapping panels and shows them on the screen.

## 16.2. Compiling With the Panels Library

To use panels library functions, you have to include panel.h and to link the program with panels library the flag -lpanel should be added along with -lncurses in that order.

        #include <panel.h>
        .
        .
        .

        compile and link: gcc <program file> -lpanel -lncurses

Example 14. Panel basics

    #include <panel.h>

    int main()
    {	WINDOW *my_wins[3];
    	PANEL  *my_panels[3];
    	int lines = 10, cols = 40, y = 2, x = 4, i;

    	initscr();
    	cbreak();
    	noecho();

    	/* Create windows for the panels */
    	my_wins[0] = newwin(lines, cols, y, x);
    	my_wins[1] = newwin(lines, cols, y + 1, x + 5);
    	my_wins[2] = newwin(lines, cols, y + 2, x + 10);

    	/*
    	 * Create borders around the windows so that you can see the effect
    	 * of panels
    	 */
    	for(i = 0; i < 3; ++i)
    		box(my_wins[i], 0, 0);

    	/* Attach a panel to each window */ 	/* Order is bottom up */
    	my_panels[0] = new_panel(my_wins[0]); 	/* Push 0, order: stdscr-0 */
    	my_panels[1] = new_panel(my_wins[1]); 	/* Push 1, order: stdscr-0-1 */
    	my_panels[2] = new_panel(my_wins[2]); 	/* Push 2, order: stdscr-0-1-2 */

    	/* Update the stacking order. 2nd panel will be on top */
    	update_panels();

    	/* Show it on the screen */
    	doupdate();

    	getch();
    	endwin();
    }

As you can see, above program follows a simple flow as explained. The windows are created with newwin() and then they are attached to panels with new_panel(). As we attach one panel after another, the stack of panels gets updated. To put them on screen update_panels() and doupdate() are called.

## 16.3. Panel Window Browsing

A slightly complicated example is given below. This program creates 3 windows which can be cycled through using tab. Have a look at the code.

Example 15. Panel Window Browsing Example

    #include <panel.h>

    #define NLINES 10
    #define NCOLS 40

    void init_wins(WINDOW **wins, int n);
    void win_show(WINDOW *win, char *label, int label_color);
    void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);

    int main()
    {	WINDOW *my_wins[3];
    	PANEL  *my_panels[3];
    	PANEL  *top;
    	int ch;

    	/* Initialize curses */
    	initscr();
    	start_color();
    	cbreak();
    	noecho();
    	keypad(stdscr, TRUE);

    	/* Initialize all the colors */
    	init_pair(1, COLOR_RED, COLOR_BLACK);
    	init_pair(2, COLOR_GREEN, COLOR_BLACK);
    	init_pair(3, COLOR_BLUE, COLOR_BLACK);
    	init_pair(4, COLOR_CYAN, COLOR_BLACK);

    	init_wins(my_wins, 3);

    	/* Attach a panel to each window */ 	/* Order is bottom up */
    	my_panels[0] = new_panel(my_wins[0]); 	/* Push 0, order: stdscr-0 */
    	my_panels[1] = new_panel(my_wins[1]); 	/* Push 1, order: stdscr-0-1 */
    	my_panels[2] = new_panel(my_wins[2]); 	/* Push 2, order: stdscr-0-1-2 */

    	/* Set up the user pointers to the next panel */
    	set_panel_userptr(my_panels[0], my_panels[1]);
    	set_panel_userptr(my_panels[1], my_panels[2]);
    	set_panel_userptr(my_panels[2], my_panels[0]);

    	/* Update the stacking order. 2nd panel will be on top */
    	update_panels();

    	/* Show it on the screen */
    	attron(COLOR_PAIR(4));
    	mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
    	attroff(COLOR_PAIR(4));
    	doupdate();

    	top = my_panels[2];
    	while((ch = getch()) != KEY_F(1))
    	{	switch(ch)
    		{	case 9:
    				top = (PANEL *)panel_userptr(top);
    				top_panel(top);
    				break;
    		}
    		update_panels();
    		doupdate();
    	}
    	endwin();
    	return 0;
    }

    /* Put all the windows */
    void init_wins(WINDOW **wins, int n)
    {	int x, y, i;
    	char label[80];

    	y = 2;
    	x = 10;
    	for(i = 0; i < n; ++i)
    	{	wins[i] = newwin(NLINES, NCOLS, y, x);
    		sprintf(label, "Window Number %d", i + 1);
    		win_show(wins[i], label, i + 1);
    		y += 3;
    		x += 7;
    	}
    }

    /* Show the window with a border and a label */
    void win_show(WINDOW *win, char *label, int label_color)
    {	int startx, starty, height, width;

    	getbegyx(win, starty, startx);
    	getmaxyx(win, height, width);

    	box(win, 0, 0);
    	mvwaddch(win, 2, 0, ACS_LTEE);
    	mvwhline(win, 2, 1, ACS_HLINE, width - 2);
    	mvwaddch(win, 2, width - 1, ACS_RTEE);

    	print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
    }

    void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
    {	int length, x, y;
    	float temp;

    	if(win == NULL)
    		win = stdscr;
    	getyx(win, y, x);
    	if(startx != 0)
    		x = startx;
    	if(starty != 0)
    		y = starty;
    	if(width == 0)
    		width = 80;

    	length = strlen(string);
    	temp = (width - length)/ 2;
    	x = startx + (int)temp;
    	wattron(win, color);
    	mvwprintw(win, y, x, "%s", string);
    	wattroff(win, color);
    	refresh();
    }

## 16.4. Using User Pointers

In the above example I used user pointers to find out the next window in the cycle. We can attach custom information to the panel by specifying a user pointer, which can point to any information you want to store. In this case I stored the pointer to the next panel in the cycle. User pointer for a panel can be set with the function `set_panel_userptr()`. It can be accessed using the function `panel_userptr()` which will return the user pointer for the panel given as argument. After finding the next panel in the cycle It's brought to the top by the function top_panel(). This function brings the panel given as argument to the top of the panel stack.

## 16.5. Moving and Resizing Panels

The function `move_panel()` can be used to move a panel to the desired location. It does not change the position of the panel in the stack. Make sure that you use move_panel() instead mvwin() on the window associated with the panel.

Resizing a panel is slightly complex. There is no straight forward function just to resize the window associated with a panel. A solution to resize a panel is to create a new window with the desired sizes, change the window associated with the panel using replace_panel(). Don't forget to delete the old window. The window associated with a panel can be found by using the function panel_window().

The following program shows these concepts, in supposedly simple program. You can cycle through the window with <TAB> as usual. To resize or move the active panel press 'r' for resize 'm' for moving. Then use arrow keys to resize or move it to the desired way and press enter to end your resizing or moving. This example makes use of user data to get the required data to do the operations.

Example 16. Panel Moving and Resizing example

    #include <panel.h>

    typedef struct _PANEL_DATA {
    	int x, y, w, h;
    	char label[80];
    	int label_color;
    	PANEL *next;
    }PANEL_DATA;

    #define NLINES 10
    #define NCOLS 40

    void init_wins(WINDOW **wins, int n);
    void win_show(WINDOW *win, char *label, int label_color);
    void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
    void set_user_ptrs(PANEL **panels, int n);

    int main()
    {	WINDOW *my_wins[3];
    	PANEL  *my_panels[3];
    	PANEL_DATA  *top;
    	PANEL *stack_top;
    	WINDOW *temp_win, *old_win;
    	int ch;
    	int newx, newy, neww, newh;
    	int size = FALSE, move = FALSE;

    	/* Initialize curses */
    	initscr();
    	start_color();
    	cbreak();
    	noecho();
    	keypad(stdscr, TRUE);

    	/* Initialize all the colors */
    	init_pair(1, COLOR_RED, COLOR_BLACK);
    	init_pair(2, COLOR_GREEN, COLOR_BLACK);
    	init_pair(3, COLOR_BLUE, COLOR_BLACK);
    	init_pair(4, COLOR_CYAN, COLOR_BLACK);

    	init_wins(my_wins, 3);

    	/* Attach a panel to each window */ 	/* Order is bottom up */
    	my_panels[0] = new_panel(my_wins[0]); 	/* Push 0, order: stdscr-0 */
    	my_panels[1] = new_panel(my_wins[1]); 	/* Push 1, order: stdscr-0-1 */
    	my_panels[2] = new_panel(my_wins[2]); 	/* Push 2, order: stdscr-0-1-2 */

    	set_user_ptrs(my_panels, 3);
    	/* Update the stacking order. 2nd panel will be on top */
    	update_panels();

    	/* Show it on the screen */
    	attron(COLOR_PAIR(4));
    	mvprintw(LINES - 3, 0, "Use 'm' for moving, 'r' for resizing");
    	mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
    	attroff(COLOR_PAIR(4));
    	doupdate();

    	stack_top = my_panels[2];
    	top = (PANEL_DATA *)panel_userptr(stack_top);
    	newx = top->x;
    	newy = top->y;
    	neww = top->w;
    	newh = top->h;
    	while((ch = getch()) != KEY_F(1))
    	{	switch(ch)
    		{	case 9:		/* Tab */
    				top = (PANEL_DATA *)panel_userptr(stack_top);
    				top_panel(top->next);
    				stack_top = top->next;
    				top = (PANEL_DATA *)panel_userptr(stack_top);
    				newx = top->x;
    				newy = top->y;
    				neww = top->w;
    				newh = top->h;
    				break;
    			case 'r':	/* Re-Size*/
    				size = TRUE;
    				attron(COLOR_PAIR(4));
    				mvprintw(LINES - 4, 0, "Entered Resizing :Use Arrow Keys to resize and press <ENTER> to end resizing");
    				refresh();
    				attroff(COLOR_PAIR(4));
    				break;
    			case 'm':	/* Move */
    				attron(COLOR_PAIR(4));
    				mvprintw(LINES - 4, 0, "Entered Moving: Use Arrow Keys to Move and press <ENTER> to end moving");
    				refresh();
    				attroff(COLOR_PAIR(4));
    				move = TRUE;
    				break;
    			case KEY_LEFT:
    				if(size == TRUE)
    				{	--newx;
    					++neww;
    				}
    				if(move == TRUE)
    					--newx;
    				break;
    			case KEY_RIGHT:
    				if(size == TRUE)
    				{	++newx;
    					--neww;
    				}
    				if(move == TRUE)
    					++newx;
    				break;
    			case KEY_UP:
    				if(size == TRUE)
    				{	--newy;
    					++newh;
    				}
    				if(move == TRUE)
    					--newy;
    				break;
    			case KEY_DOWN:
    				if(size == TRUE)
    				{	++newy;
    					--newh;
    				}
    				if(move == TRUE)
    					++newy;
    				break;
    			case 10:	/* Enter */
    				move(LINES - 4, 0);
    				clrtoeol();
    				refresh();
    				if(size == TRUE)
    				{	old_win = panel_window(stack_top);
    					temp_win = newwin(newh, neww, newy, newx);
    					replace_panel(stack_top, temp_win);
    					win_show(temp_win, top->label, top->label_color);
    					delwin(old_win);
    					size = FALSE;
    				}
    				if(move == TRUE)
    				{	move_panel(stack_top, newy, newx);
    					move = FALSE;
    				}
    				break;

    		}
    		attron(COLOR_PAIR(4));
    		mvprintw(LINES - 3, 0, "Use 'm' for moving, 'r' for resizing");
    	    	mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
    	    	attroff(COLOR_PAIR(4));
    	        refresh();
    		update_panels();
    		doupdate();
    	}
    	endwin();
    	return 0;
    }

    /* Put all the windows */
    void init_wins(WINDOW **wins, int n)
    {	int x, y, i;
    	char label[80];

    	y = 2;
    	x = 10;
    	for(i = 0; i < n; ++i)
    	{	wins[i] = newwin(NLINES, NCOLS, y, x);
    		sprintf(label, "Window Number %d", i + 1);
    		win_show(wins[i], label, i + 1);
    		y += 3;
    		x += 7;
    	}
    }

    /* Set the PANEL_DATA structures for individual panels */
    void set_user_ptrs(PANEL **panels, int n)
    {	PANEL_DATA *ptrs;
    	WINDOW *win;
    	int x, y, w, h, i;
    	char temp[80];

    	ptrs = (PANEL_DATA *)calloc(n, sizeof(PANEL_DATA));

    	for(i = 0;i < n; ++i)
    	{	win = panel_window(panels[i]);
    		getbegyx(win, y, x);
    		getmaxyx(win, h, w);
    		ptrs[i].x = x;
    		ptrs[i].y = y;
    		ptrs[i].w = w;
    		ptrs[i].h = h;
    		sprintf(temp, "Window Number %d", i + 1);
    		strcpy(ptrs[i].label, temp);
    		ptrs[i].label_color = i + 1;
    		if(i + 1 == n)
    			ptrs[i].next = panels[0];
    		else
    			ptrs[i].next = panels[i + 1];
    		set_panel_userptr(panels[i], &ptrs[i]);
    	}
    }

    /* Show the window with a border and a label */
    void win_show(WINDOW *win, char *label, int label_color)
    {	int startx, starty, height, width;

    	getbegyx(win, starty, startx);
    	getmaxyx(win, height, width);

    	box(win, 0, 0);
    	mvwaddch(win, 2, 0, ACS_LTEE);
    	mvwhline(win, 2, 1, ACS_HLINE, width - 2);
    	mvwaddch(win, 2, width - 1, ACS_RTEE);

    	print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
    }

    void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
    {	int length, x, y;
    	float temp;

    	if(win == NULL)
    		win = stdscr;
    	getyx(win, y, x);
    	if(startx != 0)
    		x = startx;
    	if(starty != 0)
    		y = starty;
    	if(width == 0)
    		width = 80;

    	length = strlen(string);
    	temp = (width - length)/ 2;
    	x = startx + (int)temp;
    	wattron(win, color);
    	mvwprintw(win, y, x, "%s", string);
    	wattroff(win, color);
    	refresh();
    }

Concentrate on the main while loop. Once it finds out the type of key pressed, it takes appropriate action. If 'r' is pressed resizing mode is started. After this the new sizes are updated as the user presses the arrow keys. When the user presses <ENTER> present selection ends and panel is resized by using the concept explained. While in resizing mode the program doesn't show how the window is getting resized. It's left as an exercise to the reader to print a dotted border while it gets resized to a new position.

When the user presses 'm' the move mode starts. This is a bit simpler than resizing. As the arrow keys are pressed the new position is updated and pressing of <ENTER> causes the panel to be moved by calling the function move_panel().

In this program the user data which is represented as PANEL_DATA, plays very important role in finding the associated information with a panel. As written in the comments, the PANEL_DATA stores the panel sizes, label, label color and a pointer to the next panel in the cycle.

## 16.6. Hiding and Showing Panels

A Panel can be hidden by using the function hide_panel(). This function merely removes it form the stack of panels, thus hiding it on the screen once you do update_panels() and doupdate(). It doesn't destroy the PANEL structure associated with the hidden panel. It can be shown again by using the show_panel() function.

The following program shows the hiding of panels. Press 'a' or 'b' or 'c' to show or hide first, second and third windows respectively. It uses a user data with a small variable hide, which keeps track of whether the window is hidden or not. For some reason the function `panel_hidden()` which tells whether a panel is hidden or not is not working. A bug report was also presented by Michael Andres here

Example 17. Panel Hiding and Showing example

    #include <panel.h>

    typedef struct _PANEL_DATA {
    	int hide;	/* TRUE if panel is hidden */
    }PANEL_DATA;

    #define NLINES 10
    #define NCOLS 40

    void init_wins(WINDOW **wins, int n);
    void win_show(WINDOW *win, char *label, int label_color);
    void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);

    int main()
    {	WINDOW *my_wins[3];
    	PANEL  *my_panels[3];
    	PANEL_DATA panel_datas[3];
    	PANEL_DATA *temp;
    	int ch;

    	/* Initialize curses */
    	initscr();
    	start_color();
    	cbreak();
    	noecho();
    	keypad(stdscr, TRUE);

    	/* Initialize all the colors */
    	init_pair(1, COLOR_RED, COLOR_BLACK);
    	init_pair(2, COLOR_GREEN, COLOR_BLACK);
    	init_pair(3, COLOR_BLUE, COLOR_BLACK);
    	init_pair(4, COLOR_CYAN, COLOR_BLACK);

    	init_wins(my_wins, 3);

    	/* Attach a panel to each window */ 	/* Order is bottom up */
    	my_panels[0] = new_panel(my_wins[0]); 	/* Push 0, order: stdscr-0 */
    	my_panels[1] = new_panel(my_wins[1]); 	/* Push 1, order: stdscr-0-1 */
    	my_panels[2] = new_panel(my_wins[2]); 	/* Push 2, order: stdscr-0-1-2 */

    	/* Initialize panel datas saying that nothing is hidden */
    	panel_datas[0].hide = FALSE;
    	panel_datas[1].hide = FALSE;
    	panel_datas[2].hide = FALSE;

    	set_panel_userptr(my_panels[0], &panel_datas[0]);
    	set_panel_userptr(my_panels[1], &panel_datas[1]);
    	set_panel_userptr(my_panels[2], &panel_datas[2]);

    	/* Update the stacking order. 2nd panel will be on top */
    	update_panels();

    	/* Show it on the screen */
    	attron(COLOR_PAIR(4));
    	mvprintw(LINES - 3, 0, "Show or Hide a window with 'a'(first window)  'b'(Second Window)  'c'(Third Window)");
    	mvprintw(LINES - 2, 0, "F1 to Exit");

    	attroff(COLOR_PAIR(4));
    	doupdate();

    	while((ch = getch()) != KEY_F(1))
    	{	switch(ch)
    		{	case 'a':
    				temp = (PANEL_DATA *)panel_userptr(my_panels[0]);
    				if(temp->hide == FALSE)
    				{	hide_panel(my_panels[0]);
    					temp->hide = TRUE;
    				}
    				else
    				{	show_panel(my_panels[0]);
    					temp->hide = FALSE;
    				}
    				break;
    			case 'b':
    				temp = (PANEL_DATA *)panel_userptr(my_panels[1]);
    				if(temp->hide == FALSE)
    				{	hide_panel(my_panels[1]);
    					temp->hide = TRUE;
    				}
    				else
    				{	show_panel(my_panels[1]);
    					temp->hide = FALSE;
    				}
    				break;
    			case 'c':
    				temp = (PANEL_DATA *)panel_userptr(my_panels[2]);
    				if(temp->hide == FALSE)
    				{	hide_panel(my_panels[2]);
    					temp->hide = TRUE;
    				}
    				else
    				{	show_panel(my_panels[2]);
    					temp->hide = FALSE;
    				}
    				break;
    		}
    		update_panels();
    		doupdate();
    	}
    	endwin();
    	return 0;
    }

    /* Put all the windows */
    void init_wins(WINDOW **wins, int n)
    {	int x, y, i;
    	char label[80];

    	y = 2;
    	x = 10;
    	for(i = 0; i < n; ++i)
    	{	wins[i] = newwin(NLINES, NCOLS, y, x);
    		sprintf(label, "Window Number %d", i + 1);
    		win_show(wins[i], label, i + 1);
    		y += 3;
    		x += 7;
    	}
    }

    /* Show the window with a border and a label */
    void win_show(WINDOW *win, char *label, int label_color)
    {	int startx, starty, height, width;

    	getbegyx(win, starty, startx);
    	getmaxyx(win, height, width);

    	box(win, 0, 0);
    	mvwaddch(win, 2, 0, ACS_LTEE);
    	mvwhline(win, 2, 1, ACS_HLINE, width - 2);
    	mvwaddch(win, 2, width - 1, ACS_RTEE);

    	print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
    }

    void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
    {	int length, x, y;
    	float temp;

    	if(win == NULL)
    		win = stdscr;
    	getyx(win, y, x);
    	if(startx != 0)
    		x = startx;
    	if(starty != 0)
    		y = starty;
    	if(width == 0)
    		width = 80;

    	length = strlen(string);
    	temp = (width - length)/ 2;
    	x = startx + (int)temp;
    	wattron(win, color);
    	mvwprintw(win, y, x, "%s", string);
    	wattroff(win, color);
    	refresh();
    }

## 16.7. panel_above() and panel_below() Functions

The functions `panel_above()` and `panel_below()` can be used to find out the panel above and below a panel. If the argument to these functions is NULL, then they return a pointer to bottom panel and top panel respectively.

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