"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const stream_1 = require("stream");
class PromiseStreamImpl extends stream_1.Writable {
    constructor() {
        super(...arguments);
        this.offset = 0;
        this._waiters = [];
        this._closed = false;
    }
    _write(chunk, encoding, callback) {
        let readPos = 0;
        const process = () => {
            while (this._waiters.length > 0) {
                const waiter = this._waiters[0];
                if (this._buffer) {
                    const bufAvailable = this._buffer.size - this._buffer.offset;
                    if (bufAvailable + chunk.length >= waiter.size) {
                        // If the waiter doesn't actually want the data, just
                        // drop it.
                        if (waiter.skip) {
                            this._buffer = undefined;
                            waiter.resolve();
                        }
                        else {
                            // If we get here the buffer must be defined because
                            // we only drop the data if we were waiting
                            const bufToCopy = Math.min(bufAvailable, waiter.size);
                            const buf = Buffer.alloc(waiter.size);
                            this._buffer.buf.copy(buf, 0, this._buffer.offset, this._buffer.offset + bufToCopy);
                            chunk.copy(buf, bufToCopy, 0, waiter.size - bufToCopy);
                            waiter.resolve(buf);
                        }
                        this.offset += waiter.size;
                        this._waiters.shift();
                        this._buffer = undefined;
                        if (bufAvailable + chunk.length === waiter.size) {
                            // There's no more data left. Finish processing.
                            callback();
                            break;
                        }
                        else {
                            readPos += waiter.size - bufAvailable;
                        }
                    }
                    else {
                        // There's not enough data to fill the waiter. Add it to
                        // the buffer and wait.
                        if (!waiter.skip) {
                            const buf = Buffer.alloc(bufAvailable + chunk.length);
                            this._buffer.buf.copy(buf, 0, this._buffer.offset, this._buffer.size);
                            chunk.copy(buf, bufAvailable, 0, chunk.length);
                            this._buffer.buf = buf;
                        }
                        this._buffer.offset = 0;
                        this._buffer.size = bufAvailable + chunk.length;
                        // We can't do anything else with our data. Call the
                        // callback and break
                        callback();
                        break;
                    }
                }
                else {
                    if (chunk.length - readPos >= waiter.size) {
                        if (waiter.skip) {
                            waiter.resolve();
                        }
                        else {
                            waiter.resolve(chunk.slice(readPos, readPos + waiter.size));
                        }
                        this.offset += waiter.size;
                        this._waiters.shift();
                        readPos += waiter.size;
                        if (chunk.length === readPos) {
                            // There's no more data left. Finish processing.
                            callback();
                            break;
                        }
                    }
                    else {
                        // There's not enough data to fill the waiter. Add it to
                        // the buffer and wait.
                        this._buffer = {
                            buf: waiter.skip ? undefined : chunk.slice(readPos),
                            offset: 0,
                            size: chunk.length - readPos
                        };
                        readPos = chunk.length;
                        callback();
                        break;
                    }
                }
            }
            // If we made it down here and there's still data left in the chunk,
            // we need to wait for more requests to come in. Pass our processing
            // function out to the rest of the object so we can get triggered
            // when there's more work to do. Otherwise, we should clear out the
            this._processTrigger = chunk.length - readPos > 0
                ? process
                : undefined;
        };
        // Run the processing function
        process();
    }
    _destroy(err, callback) {
        this._processTrigger = undefined;
        for (const waiter of this._waiters) {
            waiter.reject(err || new Error('stream destroyed'));
        }
        this._waiters = [];
        this._closed = true;
    }
    _final(callback) {
        this._processTrigger = undefined;
        for (const waiter of this._waiters) {
            waiter.reject(new Error('not enough data in stream'));
        }
        this._waiters = [];
        this._closed = true;
    }
    read(size) {
        return new Promise((resolve, reject) => {
            if (this._closed) {
                reject(new Error('stream is closed'));
            }
            this._waiters.push({ resolve, reject, size, skip: false });
            // Flush any waiting data
            if (this._processTrigger) {
                this._processTrigger();
            }
        });
    }
    skip(size) {
        return new Promise((resolve, reject) => {
            if (this._closed) {
                reject(new Error('stream is closed'));
            }
            this._waiters.push({ resolve, reject, size, skip: true });
            // Flush any waiting data
            if (this._processTrigger) {
                this._processTrigger();
            }
        });
    }
}
function create() {
    return new PromiseStreamImpl();
}
// Use the first line for the actual export and the second to get the typings
// right for typescript. This allows both the standard require and typescript
// syntaxes simultaneously.
module.exports = Object.assign(create, { default: create });
exports.default = create;//# sourceMappingURL=https://main.vscode-cdn.net/sourcemaps/d033c221592da47b4d3ea04e23a8d1ec6d8b7333/node_modules/promise-stream-reader/dist/index.js.map