code

equ	trap_Error								-1
equ	trap_Print								-2
equ	trap_Milliseconds						-3
equ	trap_Cvar_Set							-4
equ	trap_Cvar_VariableValue					-5
equ	trap_Cvar_VariableStringBuffer			-6
equ	trap_Cvar_SetValue						-7
equ	trap_Cvar_Reset							-8
equ	trap_Cvar_Create						-9
equ	trap_Cvar_InfoStringBuffer				-10
equ	trap_Argc								-11
equ	trap_Argv								-12
equ	trap_Cmd_ExecuteText					-13
equ	trap_FS_FOpenFile						-14
equ	trap_FS_Read							-15
equ	trap_FS_Write							-16
equ	trap_FS_FCloseFile						-17
equ	trap_FS_GetFileList						-18
equ	trap_R_RegisterModel					-19
equ	trap_R_RegisterSkin						-20
equ	trap_R_RegisterShaderNoMip				-21
equ	trap_R_ClearScene						-22
equ	trap_R_AddRefEntityToScene				-23
equ	trap_R_AddPolyToScene					-24
equ	trap_R_AddLightToScene					-25
equ	trap_R_RenderScene						-26
equ	trap_R_SetColor							-27
equ	trap_R_DrawStretchPic					-28
equ	trap_UpdateScreen						-29
equ	trap_CM_LerpTag							-30
equ	trap_CM_LoadModel						-31
equ	trap_S_RegisterSound					-32
equ	trap_S_StartLocalSound					-33
equ	trap_Key_KeynumToStringBuf				-34
equ	trap_Key_GetBindingBuf					-35
equ	trap_Key_SetBinding						-36
equ	trap_Key_IsDown							-37
equ	trap_Key_GetOverstrikeMode				-38
equ	trap_Key_SetOverstrikeMode				-39
equ	trap_Key_ClearStates					-40
equ	trap_Key_GetCatcher						-41
equ	trap_Key_SetCatcher						-42        
equ	trap_GetClipboardData					-43
equ	trap_GetGlconfig						-44
equ	trap_GetClientState						-45
equ	trap_GetConfigString					-46
equ	trap_LAN_GetPingQueueCount				-47
equ	trap_LAN_ClearPing						-48
equ	trap_LAN_GetPing						-49
equ	trap_LAN_GetPingInfo					-50
equ	trap_Cvar_Register						-51
equ trap_Cvar_Update						-52
equ trap_MemoryRemaining					-53
equ trap_R_RegisterFont						-54
equ trap_R_ModelBounds						-55
equ trap_PC_AddGlobalDefine					-56
equ	trap_PC_LoadSource						-57
equ trap_PC_FreeSource						-58
equ trap_PC_ReadToken						-59
equ trap_PC_SourceFileAndLine				-60
equ trap_S_StopBackgroundTrack				-61
equ trap_S_StartBackgroundTrack				-62
equ trap_RealTime							-63
equ trap_LAN_GetServerCount					-64
equ trap_LAN_GetServerAddressString			-65
equ trap_LAN_GetServerInfo					-66
equ trap_LAN_MarkServerVisible 				-67
equ trap_LAN_UpdateVisiblePings				-68
equ trap_LAN_ResetPings						-69
equ trap_LAN_LoadCachedServers				-70
equ trap_LAN_SaveCachedServers				-71
equ trap_LAN_AddServer						-72
equ trap_LAN_RemoveServer	 				-73
equ trap_CIN_PlayCinematic					-74
equ trap_CIN_StopCinematic					-75
equ trap_CIN_RunCinematic 					-76
equ trap_CIN_DrawCinematic					-77
equ trap_CIN_SetExtents						-78
equ trap_R_RemapShader						-79
equ trap_LAN_ServerStatus					-80
equ trap_LAN_GetServerPing					-81
equ trap_LAN_ServerIsVisible				-82
equ trap_LAN_CompareServers					-83
equ trap_FS_Seek							-84

;; IOQ3ZTM // BONES
equ trap_R_AddRefEntityToScene_CustomSkeleton -85
equ trap_R_JointIndexForName				-86
equ trap_R_SetupSkeleton					-87
equ trap_R_SetupPlayerSkeleton				-88
equ trap_R_MakeSkeletonAbsolute				-89

equ	memset						-101
equ	memcpy						-102
equ	strncpy						-103
equ	sin							-104
equ	cos							-105
equ	atan2						-106
equ	sqrt						-107
equ floor						-108
equ	ceil						-109
equ	acos						-110

