/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
//
#include "ui_local.h"

/*
===================
MField_Draw

Handles horizontal scrolling and cursor blinking
x, y, are in pixels
===================
*/
void MField_Draw( mfield_t *edit, int x, int y, int style, vec4_t color ) {
	int		len;
#ifdef IOQ3ZTM // FONT_REWRITE
	size_t	val;
	int		basex;
#else
	int		charw;
#endif
	int		drawLen;
	int		prestep;
	int		cursorChar;
	char	str[MAX_STRING_CHARS];

	drawLen = edit->widthInChars;
	len     = strlen( edit->buffer ) + 1;

	// guarantee that cursor will be visible
	if ( len <= drawLen ) {
		prestep = 0;
	} else {
		if ( edit->scroll + drawLen > len ) {
			edit->scroll = len - drawLen;
			if ( edit->scroll < 0 ) {
				edit->scroll = 0;
			}
		}
		prestep = edit->scroll;
	}

	if ( prestep + drawLen > len ) {
		drawLen = len - prestep;
	}

	// extract <drawLen> characters from the field at <prestep>
	if ( drawLen >= MAX_STRING_CHARS ) {
		trap_Error( "drawLen >= MAX_STRING_CHARS" );
	}
	memcpy( str, edit->buffer + prestep, drawLen );
	str[ drawLen ] = 0;

#ifdef IOQ3ZTM // FONT_REWRITE
	basex = x;
	for (val = 0; val < strlen(str)+1; val++)
	{
		if (str[val] != '\0') {
			x += UI_DrawChar( x, y, str[val], style, color );
		}

		// draw cursor if we have focus
		if ((style & UI_PULSE) && val == ( edit->cursor - prestep ))
		{
			if ( trap_Key_GetOverstrikeMode() ) {
				cursorChar = 11;
			} else {
				cursorChar = 10;
			}

			UI_DrawChar( basex, y, cursorChar, (style & ~(UI_PULSE|UI_CENTER|UI_RIGHT))|UI_BLINK, color );
		}
		basex = x;
	}
#else
	UI_DrawString( x, y, str, style, color );

	// draw the cursor
	if (!(style & UI_PULSE)) {
		return;
	}

	if ( trap_Key_GetOverstrikeMode() ) {
		cursorChar = 11;
	} else {
		cursorChar = 10;
	}

	style &= ~UI_PULSE;
	style |= UI_BLINK;

	if (style & UI_SMALLFONT)
	{
		charw =	SMALLCHAR_WIDTH;
	}
	else if (style & UI_GIANTFONT)
	{
		charw =	GIANTCHAR_WIDTH;
	}
	else
	{
		charw =	BIGCHAR_WIDTH;
	}

	if (style & UI_CENTER)
	{
		len = strlen(str);
		x = x - len*charw/2;
	}
	else if (style & UI_RIGHT)
	{
		len = strlen(str);
		x = x - len*charw;
	}
	
	UI_DrawChar( x + ( edit->cursor - prestep ) * charw, y, cursorChar, style & ~(UI_CENTER|UI_RIGHT), color );
#endif
}

/*
================
MField_Paste
================
*/
void MField_Paste( mfield_t *edit ) {
	char	pasteBuffer[64];
	int		pasteLen, i;

	trap_GetClipboardData( pasteBuffer, 64 );

	// send as if typed, so insert / overstrike works properly
	pasteLen = strlen( pasteBuffer );
	for ( i = 0 ; i < pasteLen ; i++ ) {
		MField_CharEvent( edit, pasteBuffer[i] );
	}
}

/*
=================
MField_KeyDownEvent

Performs the basic line editing functions for the console,
in-game talk, and menu fields

Key events are used for non-printable characters, others are gotten from char events.
=================
*/
void MField_KeyDownEvent( mfield_t *edit, int key ) {
	int		len;
#ifdef IOQ3ZTM // CHECK_NUMLOCK
	qboolean numLock = trap_Key_IsDown(K_KP_NUMLOCK);
#else
	const qboolean numLock = qfalse;
#endif

	// shift-insert is paste
	if ( ( ( key == K_INS ) || ( key == K_KP_INS && !numLock ) ) && trap_Key_IsDown( K_SHIFT ) ) {
		MField_Paste( edit );
		return;
	}

	len = strlen( edit->buffer );

	if ( key == K_DEL || ( key == K_KP_DEL && !numLock ) ) {
		if ( edit->cursor < len ) {
			memmove( edit->buffer + edit->cursor, 
				edit->buffer + edit->cursor + 1, len - edit->cursor );
		}
		return;
	}

	if ( key == K_RIGHTARROW || ( key == K_KP_RIGHTARROW && !numLock ) ) 
	{
		if ( edit->cursor < len ) {
			edit->cursor++;
		}
		if ( edit->cursor >= edit->scroll + edit->widthInChars && edit->cursor <= len )
		{
			edit->scroll++;
		}
		return;
	}

	if ( key == K_LEFTARROW || ( key == K_KP_LEFTARROW && !numLock ) ) 
	{
		if ( edit->cursor > 0 ) {
			edit->cursor--;
		}
		if ( edit->cursor < edit->scroll )
		{
			edit->scroll--;
		}
		return;
	}

	if ( key == K_HOME || ( key == K_KP_HOME && !numLock ) || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) {
		edit->cursor = 0;
		edit->scroll = 0;
		return;
	}

	if ( key == K_END || ( key == K_KP_END && !numLock ) || ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) {
		edit->cursor = len;
		edit->scroll = len - edit->widthInChars + 1;
		if (edit->scroll < 0)
			edit->scroll = 0;
		return;
	}

	if ( key == K_INS || ( key == K_KP_INS && !numLock ) ) {
		trap_Key_SetOverstrikeMode( !trap_Key_GetOverstrikeMode() );
		return;
	}
}

/*
==================
MField_CharEvent
==================
*/
void MField_CharEvent( mfield_t *edit, int ch ) {
	int		len;

	if ( ch == 'v' - 'a' + 1 ) {	// ctrl-v is paste
		MField_Paste( edit );
		return;
	}

	if ( ch == 'c' - 'a' + 1 ) {	// ctrl-c clears the field
		MField_Clear( edit );
		return;
	}

	len = strlen( edit->buffer );

	if ( ch == 'h' - 'a' + 1 )	{	// ctrl-h is backspace
		if ( edit->cursor > 0 ) {
			memmove( edit->buffer + edit->cursor - 1, 
				edit->buffer + edit->cursor, len + 1 - edit->cursor );
			edit->cursor--;
			if ( edit->cursor < edit->scroll )
			{
				edit->scroll--;
			}
		}
		return;
	}

	if ( ch == 'a' - 'a' + 1 ) {	// ctrl-a is home
		edit->cursor = 0;
		edit->scroll = 0;
		return;
	}

	if ( ch == 'e' - 'a' + 1 ) {	// ctrl-e is end
		edit->cursor = len;
		edit->scroll = edit->cursor - edit->widthInChars + 1;
		if (edit->scroll < 0)
			edit->scroll = 0;
		return;
	}

	//
	// ignore any other non printable chars
	//
	if ( ch < 32 ) {
		return;
	}

	if ( !trap_Key_GetOverstrikeMode() ) {	
		if ((edit->cursor == MAX_EDIT_LINE - 1) || (edit->maxchars && edit->cursor >= edit->maxchars))
			return;
	} else {
		// insert mode
		if (( len == MAX_EDIT_LINE - 1 ) || (edit->maxchars && len >= edit->maxchars))
			return;
		memmove( edit->buffer + edit->cursor + 1, edit->buffer + edit->cursor, len + 1 - edit->cursor );
	}

	edit->buffer[edit->cursor] = ch;
	if (!edit->maxchars || edit->cursor < edit->maxchars-1)
		edit->cursor++;

	if ( edit->cursor >= edit->widthInChars )
	{
		edit->scroll++;
	}

	if ( edit->cursor == len + 1) {
		edit->buffer[edit->cursor] = 0;
	}
}

/*
==================
MField_Clear
==================
*/
void MField_Clear( mfield_t *edit ) {
	edit->buffer[0] = 0;
	edit->cursor = 0;
	edit->scroll = 0;
}

/*
==================
MenuField_Init
==================
*/
void MenuField_Init( menufield_s* m ) {
	int	l;
	int	w;
	int	h;
#ifdef IOQ3ZTM // FONT_REWRITE
	font_t *font;

	if (m->generic.flags & QMF_SMALLFONT)
		font = &uis.fontSmall;
	else
		font = &uis.fontBig;

	w = font->shaderCharWidth;
	h = Com_FontCharHeight(font);
	l = Com_FontStringWidth(font, m->generic.name, 0 ) + w;
#endif

	MField_Clear( &m->field );

#ifndef IOQ3ZTM // FONT_REWRITE
	if (m->generic.flags & QMF_SMALLFONT)
	{
		w = SMALLCHAR_WIDTH;
		h = SMALLCHAR_HEIGHT;
	}
	else
	{
		w = BIGCHAR_WIDTH;
		h = BIGCHAR_HEIGHT;
	}	

	if (m->generic.name) {
		l = (strlen( m->generic.name )+1) * w;		
	}
	else {
		l = 0;
	}
#endif

#ifdef IOQ3ZTM
	if (m->generic.flags & QMF_LEFT_JUSTIFY) {
		m->generic.left = m->generic.x;
		m->generic.x += l;
	} else
#endif
	m->generic.left   = m->generic.x - l;
	m->generic.top    = m->generic.y;
	m->generic.right  = m->generic.x + w + m->field.widthInChars*w;
	m->generic.bottom = m->generic.y + h;
}

/*
==================
MenuField_Draw
==================
*/
void MenuField_Draw( menufield_s *f )
{
	int		x;
	int		y;
	int		w;
	int		style;
	qboolean focus;
	float	*color;
#ifdef IOQ3ZTM // FONT_REWRITE
	font_t *font;

	if (f->generic.flags & QMF_SMALLFONT)
		font = &uis.fontSmall;
	else
		font = &uis.fontBig;
#endif

	x =	f->generic.x;
	y =	f->generic.y;
#ifdef IOQ3ZTM // FONT_REWRITE
	w = font->shaderCharWidth;

	if (f->generic.flags & QMF_SMALLFONT) {
		style = UI_SMALLFONT;
	} else {
		style = UI_BIGFONT;
	}
#else
	if (f->generic.flags & QMF_SMALLFONT)
	{
		w = SMALLCHAR_WIDTH;
		style = UI_SMALLFONT;
	}
	else
	{
		w = BIGCHAR_WIDTH;
		style = UI_BIGFONT;
	}	
#endif


	if (Menu_ItemAtCursor( f->generic.parent ) == f) {
		focus = qtrue;
		style |= UI_PULSE;
	}
	else {
		focus = qfalse;
	}

	if (f->generic.flags & QMF_GRAYED)
		color = text_color_disabled;
	else if (focus)
		color = text_color_highlight;
	else
		color = text_color_normal;

	if ( focus )
	{
		// draw cursor
		UI_FillRect( f->generic.left, f->generic.top, f->generic.right-f->generic.left+1, f->generic.bottom-f->generic.top+1, listbar_color ); 
		UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|style, color);
	}

	if ( f->generic.name ) {
		UI_DrawString( x - w, y, f->generic.name, style|UI_RIGHT, color );
	}

	MField_Draw( &f->field, x + w, y, style, color );
}

/*
==================
MenuField_Key
==================
*/
sfxHandle_t MenuField_Key( menufield_s* m, int* key )
{
	int keycode;

	keycode = *key;

	switch ( keycode )
	{
		case K_KP_ENTER:
		case K_ENTER:
		case K_JOY1:
		case K_JOY2:
		case K_JOY3:
		case K_JOY4:
		case K_2JOY1:
		case K_2JOY2:
		case K_2JOY3:
		case K_2JOY4:
		case K_3JOY1:
		case K_3JOY2:
		case K_3JOY3:
		case K_3JOY4:
		case K_4JOY1:
		case K_4JOY2:
		case K_4JOY3:
		case K_4JOY4:
			// have enter go to next cursor point
			*key = K_TAB;
			break;

		case K_TAB:
		case K_DOWNARROW:
		case K_UPARROW:
			break;

		case K_KP_DOWNARROW:
		case K_KP_UPARROW:
#ifdef IOQ3ZTM // CHECK_NUMLOCK
			if (trap_Key_IsDown(K_KP_NUMLOCK)) {
				break;
			}
#endif

		default:
			if ( keycode & K_CHAR_FLAG )
			{
				keycode &= ~K_CHAR_FLAG;

				if ((m->generic.flags & QMF_UPPERCASE) && Q_islower( keycode ))
					keycode -= 'a' - 'A';
				else if ((m->generic.flags & QMF_LOWERCASE) && Q_isupper( keycode ))
					keycode -= 'A' - 'a';
				else if ((m->generic.flags & QMF_NUMBERSONLY) && Q_isalpha( keycode ))
					return (menu_buzz_sound);

				MField_CharEvent( &m->field, keycode);
			}
			else
				MField_KeyDownEvent( &m->field, keycode );
			break;
	}

	return (0);
}


