/*
**  Xbox360 USB Gamepad Userspace Driver
**  Copyright (C) 2011 Ingo Ruhnke <grumbel@gmail.com>
**
**  This program is free software: you can redistribute it and/or modify
**  it under the terms of the GNU General Public License as published by
**  the Free Software Foundation, either version 3 of the License, or
**  (at your option) any later version.
**
**  This program is distributed in the hope that it will be useful,
**  but WITHOUT ANY WARRANTY; without even the implied warranty of
**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**  GNU General Public License for more details.
**
**  You should have received a copy of the GNU General Public License
**  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "abs_button_event_handler.hpp"

#include <cassert>
#include <sstream>
#include <string>

#include "uinput.hpp"

AbsButtonEventHandler* AbsButtonEventHandler::from_string(
    const std::string& str) {
  // FIXME: Need magic to detect min/max of the axis
  assert(!"not implemented");
}

AbsButtonEventHandler::AbsButtonEventHandler(int code)
    : m_code(UIEvent::invalid()), m_value(), m_abs_emitter() {
  assert(!"Not implemented");
  // FIXME: Need magic to detect min/max of the axis
}

void AbsButtonEventHandler::init(UInput& uinput, int slot, bool extra_devices) {
}

void AbsButtonEventHandler::send(UInput& uinput, bool value) {
  if (value) {
    m_abs_emitter->send(m_value);
  }
}

std::string AbsButtonEventHandler::str() const {
  std::ostringstream out;
  out << "abs: " << m_code.get_device_id() << "-" << m_code.code << ":"
      << m_value;
  return out.str();
}

/* EOF */
