/*
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/** \author Jia Pan */


#ifndef FCL_COLLISION_FUNC_MATRIX_H
#define FCL_COLLISION_FUNC_MATRIX_H


#include "fcl/collision_object.h"
#include "fcl/collision_data.h"

namespace fcl
{


typedef int (*CollisionFunc)(const CollisionObject* o1, const CollisionObject* o2, int num_max_contacts, bool exhaustive, bool enable_contact, std::vector<Contact>& contacts);


struct CollisionFunctionMatrix
{
  CollisionFunc collision_matrix[14][14];

  CollisionFunctionMatrix();
};



}

#endif
