using System;

namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
    [Flags]
    enum NativeWindowTransform : uint
    {
        None = 0,
        FlipX = 1,
        FlipY = 2,
        Rotate90 = 4,
        Rotate180 = FlipX | FlipY,
        Rotate270 = Rotate90 | Rotate180,
        InverseDisplay = 8,
        NoVSyncCapability = 0x10,
        ReturnFrameNumber = 0x20,
    }
}
