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/*!
  This example shows a minimal stand-alone
  example of a QuarterViewer without the use of UI files
 */

#include <Inventor/nodes/SoCone.h>
#include <Inventor/nodes/SoBaseColor.h>
#include <Inventor/nodes/SoSeparator.h>

#include <Quarter/Quarter.h>
#include <Quarter/QuarterWidget.h>

#include <QApplication>
#include <QMainWindow>

using namespace SIM::Coin3D::Quarter;

int
main(int argc, char ** argv)
{
  QApplication app(argc, argv);
  // Initializes Quarter (and implicitly also Coin and Qt
  Quarter::init();

  // Make a dead simple scene graph by using the Coin library, only
  // containing a single yellow cone under the scenegraph root.
  SoSeparator * root = new SoSeparator;
  root->ref();

  SoBaseColor * col = new SoBaseColor;
  col->rgb = SbColor(1, 1, 0);
  root->addChild(col);

  root->addChild(new SoCone);

  QMainWindow * mainwin = new QMainWindow();

  // Create a QuarterWidget for displaying a Coin scene graph
  QuarterWidget * viewer = new QuarterWidget(mainwin);
  //set default navigation mode file
  viewer->setNavigationModeFile();
  mainwin->setCentralWidget(viewer);
  viewer->setSceneGraph(root);

  // Pop up the QuarterWidget
  mainwin->show();
  // Loop until exit.
  app.exec();
  // Clean up resources.
  root->unref();
  delete viewer;

  Quarter::clean();

  return 0;
}
