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<!DOCTYPE TS>
<TS version="2.1" language="cs" sourcelanguage="en">
  <context>
    <name>Attacher</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="320"/>
      <source>Any</source>
      <comment>Attacher reference type</comment>
      <translation>Jakýkoli</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="321"/>
      <source>Vertex</source>
      <comment>Attacher reference type</comment>
      <translation>Vrchol</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="322"/>
      <source>Edge</source>
      <comment>Attacher reference type</comment>
      <translation>Hrana</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="323"/>
      <source>Face</source>
      <comment>Attacher reference type</comment>
      <translation>Plocha</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="325"/>
      <source>Line</source>
      <comment>Attacher reference type</comment>
      <translation>Čára</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="326"/>
      <source>Curve</source>
      <comment>Attacher reference type</comment>
      <translation>Křivka</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="327"/>
      <source>Circle</source>
      <comment>Attacher reference type</comment>
      <translation>Kruh</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="328"/>
      <source>Conic</source>
      <comment>Attacher reference type</comment>
      <translation>Kuželosečky</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="329"/>
      <source>Ellipse</source>
      <comment>Attacher reference type</comment>
      <translation>Elipsa</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="330"/>
      <source>Parabola</source>
      <comment>Attacher reference type</comment>
      <translation>Parabola</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="331"/>
      <source>Hyperbola</source>
      <comment>Attacher reference type</comment>
      <translation>Hyperbola</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="333"/>
      <source>Plane</source>
      <comment>Attacher reference type</comment>
      <translation>Rovina</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="334"/>
      <source>Sphere</source>
      <comment>Attacher reference type</comment>
      <translation>Koule</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="335"/>
      <source>Revolve</source>
      <comment>Attacher reference type</comment>
      <translation>Orotovat</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="336"/>
      <source>Cylinder</source>
      <comment>Attacher reference type</comment>
      <translation>Válec</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="337"/>
      <source>Torus</source>
      <comment>Attacher reference type</comment>
      <translation>Anuloid</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="338"/>
      <source>Cone</source>
      <comment>Attacher reference type</comment>
      <translation>Kužel</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="340"/>
      <source>Object</source>
      <comment>Attacher reference type</comment>
      <translation>Objekt</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="341"/>
      <source>Solid</source>
      <comment>Attacher reference type</comment>
      <translation>Těleso</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="342"/>
      <source>Wire</source>
      <comment>Attacher reference type</comment>
      <translation>Křivka</translation>
    </message>
  </context>
  <context>
    <name>Attacher0D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="277"/>
      <source>Deactivated</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Deaktivováno</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="278"/>
      <source>Attachment is disabled. Point can be moved by editing Placement property.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Připojení je vypnuté. Bod může být přesunut pomocí editace vlastnosti Umístění.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="280"/>
      <source>Object's origin</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Počátek objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="281"/>
      <source>Point is put at object's placement position. Works on objects with placements, and ellipse/parabola/hyperbola edges.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Bod je umístěn na pozici objektu. Funguje na objektech s umístěním a hranách elipsy/paraboly/hyperboly.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="283"/>
      <source>Focus1</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Ohnisko1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="284"/>
      <source>Focus of ellipse, parabola, hyperbola.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Ohnisko elipsy, paraboly, hyperboly.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="286"/>
      <source>Focus2</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Ohnisko2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="287"/>
      <source>Second focus of ellipse and hyperbola.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Druhé ohnisko elipsy a hyperboly.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="289"/>
      <source>On edge</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Na hraně</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="290"/>
      <source>Point is put on edge, MapPathParameter controls where. Additionally, vertex can be linked in for making a projection.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Bod je umístěn na hranu podle MapPathParameter. Navíc může být připojený vrchol pro vytvoření projekce.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="292"/>
      <source>Center of curvature</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Střed křivosti</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="293"/>
      <source>Center of osculating circle of an edge. Optional vertex link defines where.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Střed oskulační kružnice hrany, kde je definovaný volitelný vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="295"/>
      <source>Center of mass</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Těžiště</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="296"/>
      <source>Center of mass of all references (equal densities are assumed).</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Těžiště všech referencí (předpokládá shodné hustoty).</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="298"/>
      <source>Intersection</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Průnik</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="299"/>
      <source>Not implemented</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Není implementováno</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="301"/>
      <source>Vertex</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Vrchol</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="302"/>
      <source>Put Datum point coincident with another vertex.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Umístěte pomocný bod shodně s jiným vrcholem.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="304"/>
      <source>Proximity point 1</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Blízký bod 1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="305"/>
      <source>Point on first reference that is closest to second reference.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Ukažte na první referenci, která je neblíže druhé referenci.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="307"/>
      <source>Proximity point 2</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Blízký bod 2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="308"/>
      <source>Point on second reference that is closest to first reference.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Ukažte na druhou referenci, která je neblíže první referenci.</translation>
    </message>
  </context>
  <context>
    <name>Attacher1D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="208"/>
      <source>Deactivated</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Deaktivováno</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="209"/>
      <source>Attachment is disabled. Line can be moved by editing Placement property.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Připojení je vypnuté. Čára může být přesunuta pomocí editace vlastnosti Umístění.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="211"/>
      <source>Object's X</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>X objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="212"/>
      <location filename="../../AttacherTexts.cpp" line="218"/>
      <source>Line is aligned along local X axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára je zarovnaná podél lokální osy X objektu. Funguje na objektech s umístěním a na hranách elipsy/paraboly/hybperboly.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="214"/>
      <source>Object's Y</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Y objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="215"/>
      <source>Line is aligned along local Y axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára je zarovnaná podél lokální osy Y objektu. Funguje na objektech s umístěním a na hranách elipsy/paraboly/hybperboly.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="217"/>
      <source>Object's Z</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Z objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="220"/>
      <source>Axis of curvature</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Osa křivosti</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="221"/>
      <source>Line that is an axis of osculating circle of curved edge. Optional vertex defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára, která je osou oskulační kružnice zakřivené hrany. Zde je definovaný volitelný vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="223"/>
      <source>Directrix1</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Řídící přímka 1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="224"/>
      <source>Directrix line for ellipse, parabola, hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Řídící příjmka pro elipsu, parabolu, hyperbolu.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="226"/>
      <source>Directrix2</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Řídící přímka 2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="227"/>
      <source>Second directrix line for ellipse and hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Druhá řídící přímka pro elipsu a hyperbolu.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="229"/>
      <source>Asymptote1</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Asymptota1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="230"/>
      <source>Asymptote of a hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Asymptota hyperboly.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="232"/>
      <source>Asymptote2</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Asymptota2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="233"/>
      <source>Second asymptote of hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Druhá asymptota hyperboly.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="235"/>
      <source>Tangent</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Tečna</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="236"/>
      <source>Line tangent to an edge. Optional vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Tečna na hranu. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="238"/>
      <source>Normal to edge</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Normála ke hraně</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="239"/>
      <source>Align to N vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Zarovnat k vektoru N Frenet-Serretova souřadnicového systému zakřivené hrany. Volitelný odkaz na vrchol definuje kde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="241"/>
      <source>Binormal</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Binormála</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="242"/>
      <source>Align to B vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Zarovnat k vektoru B Frenet-Serretova souřadnicového systému zakřivené hrany. Volitelný odkaz na vrchol definuje kde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="244"/>
      <source>Tangent to surface (U)</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Tečné k povrchu (U)</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="245"/>
      <location filename="../../AttacherTexts.cpp" line="248"/>
      <source>Tangent to surface, along U parameter. Vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Tečné k povrchu podél parametru U. Zde je definován vrchol. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="247"/>
      <source>Tangent to surface (V)</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Tečné k povrchu (V)</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="250"/>
      <source>Through two points</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Skrz dva body</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="251"/>
      <source>Line that passes through two vertices.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára, která prochází dvěma vrcholy.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="253"/>
      <source>Intersection</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Průnik</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="254"/>
      <source>Intersection of two faces.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Průnik dvou ploch.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="256"/>
      <source>Proximity line</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Čára blízkosti</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="257"/>
      <source>Line that spans the shortest distance between shapes.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára, která spojuje nejkratší vzdálenosti mezi útvary.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="259"/>
      <source>1st principal axis</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>1. hlavní osa</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="260"/>
      <source>Line follows first principal axis of inertia.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára daná první hlavní osou setrvačnosti.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="262"/>
      <source>2nd principal axis</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>2. hlavní osa</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="263"/>
      <source>Line follows second principal axis of inertia.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára daná druhou hlavní osou setrvačnosti.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="265"/>
      <source>3rd principal axis</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>3. hlavní osa</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="266"/>
      <source>Line follows third principal axis of inertia.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára daná třetí hlavní osou setrvačnosti.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="268"/>
      <source>Normal to surface</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Normála k povrchu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="269"/>
      <source>Line perpendicular to surface at point set by vertex.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Čára kolmá na povrch v bodě určeném vrcholem.</translation>
    </message>
  </context>
  <context>
    <name>Attacher2D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="130"/>
      <source>Deactivated</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Deaktivováno</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="131"/>
      <source>Attachment is disabled. Object can be moved by editing Placement property.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Připojení je vypnuté. Objekt může být přesunut pomocí editace vlastnosti Umístění.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="133"/>
      <source>Translate origin</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Přesunout počátek</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="134"/>
      <source>Origin is aligned to match Vertex. Orientation is controlled by Placement property.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Počátek je zarovnán pomocí vrcholu. Orientace je určena vlastností Umístění.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="136"/>
      <source>Object's XY</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>XY objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="137"/>
      <source>Plane is aligned to XY local plane of linked object.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina je zarovnaná k lokální rovině XY provázaného objektu.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="139"/>
      <source>Object's XZ</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>XZ objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="140"/>
      <source>Plane is aligned to XZ local plane of linked object.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina je zarovnaná k lokální rovině XZ provázaného objektu.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="142"/>
      <source>Object's YZ</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>YZ objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="143"/>
      <source>Plane is aligned to YZ local plane of linked object.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina je zarovnaná k lokální rovině YZ provázaného objektu.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="145"/>
      <source>XY parallel to plane</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Rovnoběžně s rovinou XY</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="146"/>
      <source>X' Y' plane is parallel to the plane (object's XY) and passes through the vertex</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina X' Y' je rovnoběžná s rovinou (XY objektu) a prochází vrcholem</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="148"/>
      <source>Plane face</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Plocha roviny</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="149"/>
      <source>Plane is aligned to coincide planar face.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina je zarovnaná ke shodné ploše roviny.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="151"/>
      <source>Tangent to surface</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Tečné k povrchu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="152"/>
      <source>Plane is made tangent to surface at vertex.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina je tečná k povrchu v bodě.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="154"/>
      <source>Normal to edge</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Normála ke hraně</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="155"/>
      <source>Plane is made tangent to edge. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina je tečná na hranu. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="157"/>
      <source>Frenet NB</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Frenet NB</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="158"/>
      <location filename="../../AttacherTexts.cpp" line="161"/>
      <location filename="../../AttacherTexts.cpp" line="164"/>
      <source>Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Zarovnat k Frenet-Serretovu souřadnicovému systému zakřivené hrany. Volitelný odkaz na vrchol definuje kde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="160"/>
      <source>Frenet TN</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Frenet TN</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="163"/>
      <source>Frenet TB</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Frenet TB</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="166"/>
      <source>Concentric</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Soustředný</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="167"/>
      <source>Align to plane to osculating circle of an edge. Origin is aligned to point of curvature. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Zarovnejte rovinu k oskulační kružnici hrany. Počátek je zarovnaný k bodu křivosti. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="169"/>
      <source>Revolution Section</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Otočení sekce</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="170"/>
      <source>Plane is perpendicular to edge, and Y axis is matched with axis of osculating circle. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina je kolmá na hranu a osa Y je zarovnaná s osou oskulační kružnice. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="172"/>
      <source>Plane by 3 points</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Rovina pomocí 3 bodů</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="173"/>
      <source>Align plane to pass through three vertices.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Zarovnejte rovinu, aby procházela třemi vrcholy.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="175"/>
      <source>Normal to 3 points</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Normála ke 3 bodům</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="176"/>
      <source>Plane will pass through first two vertices, and perpendicular to plane that passes through three vertices.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina bude procházet prvními dvěma vrcholy a kolmo k rovině procházející skrz tři vrcholy.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="178"/>
      <source>Folding</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Skládání</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="179"/>
      <source>Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. Plane will be aligned to folding the first edge.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Speciální mód pro skládání mnohostěnu. Vyberte 4 hrany v pořadí: sklopná hrana, ohybová čára, další ohybová čára, další sklopná hrana. Rovina bude zarovnána ke složení první hrany.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="181"/>
      <source>Inertia 2-3</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Setrvačnost 2-3</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="182"/>
      <source>Plane constructed on second and third principal axes of inertia (passes through center of mass).</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Rovina zkonstruovaná na druhé a třetí hlavní ose setrvačnosti (procházející skrz těžiště).</translation>
    </message>
  </context>
  <context>
    <name>Attacher3D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="52"/>
      <source>Deactivated</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Deaktivováno</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="53"/>
      <source>Attachment is disabled. Object can be moved by editing Placement property.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Připojení je vypnuté. Objekt může být přesunut pomocí editace vlastnosti Umístění.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="55"/>
      <source>Translate origin</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Přesunout počátek</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="56"/>
      <source>Origin is aligned to match Vertex. Orientation is controlled by Placement property.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Počátek je zarovnán pomocí vrcholu. Orientace je určena vlastností Umístění.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="58"/>
      <source>Object's X Y Z</source>
      <comment>Attachment3D mode caption</comment>
      <translation>X Y Z objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="59"/>
      <source>Placement is made equal to Placement of linked object.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístění je stejné jako Umístění připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="61"/>
      <source>Object's X Z Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>X Z Y objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="62"/>
      <source>X', Y', Z' axes are matched with object's local X, Z, -Y, respectively.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Osy X', Y', Z' jsou zarovanné s lokálními osami objeku X, Z, -Y.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="64"/>
      <source>Object's Y Z X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Y Z X objektu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="65"/>
      <source>X', Y', Z' axes are matched with object's local Y, Z, X, respectively.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Osy X', Y', Z' jsou zarovanné s lokálními osami objeku Y, Z, X.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="67"/>
      <source>XY parallel to plane</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Rovnoběžně s rovinou XY</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="68"/>
      <source>X' Y' plane is parallel to the plane (object's XY) and passes through the vertex.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Rovina X' Y' je rovnoběžná s rovinou (XY objektu) a prochází vrcholem.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="70"/>
      <source>XY on plane</source>
      <comment>Attachment3D mode caption</comment>
      <translation>XY v rovině</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="71"/>
      <source>X' Y' plane is aligned to coincide planar face.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Rovina X' Y' je zarovnaná, aby se shodovala s rovinnou plochou.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="73"/>
      <source>XY tangent to surface</source>
      <comment>Attachment3D mode caption</comment>
      <translation>XY tečné k povrchu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="74"/>
      <source>X' Y' plane is made tangent to surface at vertex.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Rovina X' Y' je nastavena jako tečná k porvhu ve vrcholu.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="76"/>
      <source>Z tangent to edge</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Z tečná na hranu</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="77"/>
      <source>Z' axis is aligned to be tangent to edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Osa Z' je zarovnaná tečně ke hraně. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="79"/>
      <source>Frenet NBT</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Frenet NBT</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="80"/>
      <location filename="../../AttacherTexts.cpp" line="83"/>
      <location filename="../../AttacherTexts.cpp" line="86"/>
      <source>Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Zarovnat k Frenet-Serretovu souřadnicovému systému zakřivené hrany. Volitelný odkaz na vrchol definuje kde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="82"/>
      <source>Frenet TNB</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Frenet TNB</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="85"/>
      <source>Frenet TBN</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Frenet TBN</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="88"/>
      <source>Concentric</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Soustředný</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="89"/>
      <source>Align XY plane to osculating circle of an edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Zarovnejte rovinu XY ke středu oskulační kružnice hrany. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="91"/>
      <source>Revolution Section</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Otočení sekce</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="92"/>
      <source>Align Y' axis to match axis of osculating circle of an edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Zarovnejte osu Y' k ose oskulační kružnice hrany. Zde je definovaný připojený vrchol.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="94"/>
      <source>XY plane by 3 points</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Rovina XY pomocí 3 bodů</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="95"/>
      <source>Align XY plane to pass through three vertices.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Zarovnejte rovinu XY, aby procházela třemi vrcholy.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="97"/>
      <source>XZ plane by 3 points</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Rovina XZ pomocí 3 bodů</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="98"/>
      <source>Align XZ plane to pass through 3 points; X axis will pass through two first points.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Zarovnejte rovinu XZ, aby procházela skrz 3 body; osa X bude procházet skrz první dva body.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="100"/>
      <source>Folding</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Skládání</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="101"/>
      <source>Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. XY plane will be aligned to folding the first edge.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Speciální mód pro skládání mnohostěnu. Vyberte 4 hrany v pořadí: sklopná hrana, ohybová čára, další ohybová čára, další sklopná hrana. Rovina XY bude zarovnána ke složení první hrany.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="103"/>
      <source>Inertial CS</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Inerciální SS</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="104"/>
      <source>Inertial coordinate system, constructed on principal axes of inertia and center of mass.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Inerciální souřadnicový systém daný hlavními osami setrvačnosti a těžištěm.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="106"/>
      <source>Align O-Z-X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-Z-X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="107"/>
      <source>Match origin with first Vertex. Align Z' and X' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte osy Z' a X' s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="109"/>
      <source>Align O-Z-Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-Z-Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="110"/>
      <source>Match origin with first Vertex. Align Z' and Y' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte osy Z' a Y' s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="112"/>
      <location filename="../../AttacherTexts.cpp" line="190"/>
      <source>Align O-X-Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-X-Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="113"/>
      <source>Match origin with first Vertex. Align X' and Y' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte osy X' a Y' s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="115"/>
      <source>Align O-X-Z</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-X-Z</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="116"/>
      <source>Match origin with first Vertex. Align X' and Z' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte osy X' a Z' s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="118"/>
      <source>Align O-Y-Z</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-Y-Z</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="119"/>
      <source>Match origin with first Vertex. Align Y' and Z' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte osy Y' a Z' s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="121"/>
      <location filename="../../AttacherTexts.cpp" line="199"/>
      <source>Align O-Y-X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-Y-X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="122"/>
      <source>Match origin with first Vertex. Align Y' and X' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte osy Y' a X' s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="184"/>
      <source>Align O-N-X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-N-X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="185"/>
      <source>Match origin with first Vertex. Align normal and horizontal plane axis towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte normálu a horizontální osu roviny s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="187"/>
      <source>Align O-N-Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-N-Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="188"/>
      <source>Match origin with first Vertex. Align normal and vertical plane axis towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte normálu a vertikální osu roviny s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="191"/>
      <source>Match origin with first Vertex. Align horizontal and vertical plane axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte horizontální a vertikální osy roviny s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="193"/>
      <source>Align O-X-N</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-X-N</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="194"/>
      <source>Match origin with first Vertex. Align horizontal plane axis and normal towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte horizontální osu roviny a normálu s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="196"/>
      <source>Align O-Y-N</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Zarovnat O-Y-N</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="197"/>
      <source>Match origin with first Vertex. Align vertical plane axis and normal towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte vertikální osu roviny a normálu s vrcholem nebo podél čáry.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="200"/>
      <source>Match origin with first Vertex. Align vertical and horizontal plane axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Umístěte počátek do prvního vrcholu. Zarovnejte vertikální a horizontální osy roviny s vrcholem nebo podél čáry.</translation>
    </message>
  </context>
  <context>
    <name>BlockDefinition</name>
    <message>
      <location filename="../../DlgBlock.ui" line="14"/>
      <source>Block definition</source>
      <translation>Definice bloku</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="20"/>
      <source>First limit</source>
      <translation>První rozměr</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="40"/>
      <location filename="../../DlgBlock.ui" line="201"/>
      <source>Type:</source>
      <translation>Typ:</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="48"/>
      <location filename="../../DlgBlock.ui" line="209"/>
      <source>Dimension</source>
      <translation>Rozměr</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="53"/>
      <location filename="../../DlgBlock.ui" line="214"/>
      <source>Up to next</source>
      <translation>K dalšímu</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="58"/>
      <location filename="../../DlgBlock.ui" line="219"/>
      <source>Up to last</source>
      <translation>Skrze vše</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="63"/>
      <location filename="../../DlgBlock.ui" line="224"/>
      <source>Up to plane</source>
      <translation>K rovině</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="68"/>
      <location filename="../../DlgBlock.ui" line="229"/>
      <source>Up to face</source>
      <translation>K ploše</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="76"/>
      <location filename="../../DlgBlock.ui" line="237"/>
      <source>Length:</source>
      <translation>Délka:</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="83"/>
      <location filename="../../DlgBlock.ui" line="244"/>
      <source>mm</source>
      <translation>mm</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="93"/>
      <location filename="../../DlgBlock.ui" line="254"/>
      <source>Limit:</source>
      <translation>Rozměr:</translation>
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    <message>
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      <location filename="../../DlgBlock.ui" line="142"/>
      <location filename="../../DlgBlock.ui" line="264"/>
      <location filename="../../DlgBlock.ui" line="316"/>
      <source>No selection</source>
      <translation>Žádný výběr</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="115"/>
      <source>Profile</source>
      <translation>Profil</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="135"/>
      <source>Selection:</source>
      <translation>Výběr:</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="162"/>
      <source>Reverse</source>
      <translation>Obrátit</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="169"/>
      <source>Both sides</source>
      <translation>Obě strany</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="181"/>
      <source>Second limit</source>
      <translation>Druhý rozměr</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="276"/>
      <source>Direction</source>
      <translation>Směr</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="288"/>
      <source>Perpendicular to sketch</source>
      <translation>Kolmý k náčrtu</translation>
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    <message>
      <location filename="../../DlgBlock.ui" line="306"/>
      <source>Reference</source>
      <translation>Reference</translation>
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      <location filename="../../Command.cpp" line="2135"/>
      <source>Part</source>
      <translation>Díl</translation>
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      <location filename="../../Command.cpp" line="2137"/>
      <location filename="../../Command.cpp" line="2139"/>
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      <translation>Okno výběru</translation>
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      <location filename="../../Command.cpp" line="2063"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
      <location filename="../../Command.cpp" line="2064"/>
      <source>Check Geometry</source>
      <translation>Zkontrolovat geometrii</translation>
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    <message>
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      <source>Analyzes Geometry For Errors</source>
      <translation>Analyzuje chyby geometrie</translation>
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    <message>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Color per face</source>
      <translation>Barva podle povrchu</translation>
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    <message>
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      <source>Set the color of each individual face of the selected object.</source>
      <translation>Nastavte barvu každé jednotlivé plochy vybraného objektu.</translation>
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      <source>Part</source>
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    <message>
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      <source>Boolean...</source>
      <translation>Booleovský...</translation>
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    <message>
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      <translation>Provede booleovskou operaci se dvěmi vybranými obrazci</translation>
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      <translation>Díl</translation>
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      <location filename="../../CommandParametric.cpp" line="118"/>
      <location filename="../../CommandParametric.cpp" line="123"/>
      <source>Cube</source>
      <translation>Krychle</translation>
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    <message>
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      <source>Create a cube solid</source>
      <translation>Vytvoří krychli</translation>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Box fix 1</source>
      <translation>Box fix 1</translation>
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    <message>
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      <source>Create a box solid without dialog</source>
      <translation>Vytvoř kvádrovité těleso bez dotazů</translation>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Box fix 2</source>
      <translation>Box fix 2</translation>
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    <message>
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      <source>Create a box solid without dialog</source>
      <translation>Vytvoř kvádrovité těleso bez dotazů</translation>
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  <context>
    <name>CmdPartBuilder</name>
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      <location filename="../../Command.cpp" line="1537"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
      <location filename="../../Command.cpp" line="1538"/>
      <source>Shape builder...</source>
      <translation>Tvůrce útvarů...</translation>
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    <message>
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      <source>Advanced utility to create shapes</source>
      <translation>Rozšířené nástroje pro tvorbu útvarů</translation>
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      <location filename="../../Command.cpp" line="1442"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
      <location filename="../../Command.cpp" line="1443"/>
      <source>Chamfer...</source>
      <translation>Sražení...</translation>
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    <message>
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      <source>Chamfer the selected edges of a shape</source>
      <translation>Srazí vybrané hrany útvaru</translation>
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  <context>
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      <location filename="../../Command.cpp" line="357"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Intersection</source>
      <translation>Průnik</translation>
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    <message>
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      <translation>Vytvoří průnik dvou útvarů</translation>
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  <context>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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    <message>
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  <context>
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    <message>
      <location filename="../../Command.cpp" line="510"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <translation>Spojit objekty...</translation>
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    <message>
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      <source>Part</source>
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      <translation>Odsazení:</translation>
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    <message>
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  <context>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Split objects...</source>
      <translation>Rozdělit objekty...</translation>
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    <message>
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      <translation>Nástroje pro rozdělení tvarů a tvorbu kompaktních částí.</translation>
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  <context>
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      <location filename="../../Command.cpp" line="841"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Make compound</source>
      <translation>Vytvoří celek</translation>
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    <message>
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      <source>Make a compound of several shapes</source>
      <translation>Vytvoří celek několika tvarů</translation>
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  <context>
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      <source>Part</source>
      <translation>Díl</translation>
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      <location filename="../../CommandParametric.cpp" line="202"/>
      <location filename="../../CommandParametric.cpp" line="207"/>
      <source>Cone</source>
      <translation>Kužel</translation>
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    <message>
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      <source>Create a cone solid</source>
      <translation>Vytvoří kuželové těleso</translation>
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  <context>
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    <message>
      <location filename="../../Command.cpp" line="1498"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
      <location filename="../../Command.cpp" line="1499"/>
      <source>Cross-sections...</source>
      <translation>Řezy...</translation>
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    <message>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Cut</source>
      <translation>Řezat</translation>
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    <message>
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      <translation>Vytvoří válec</translation>
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    <message>
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      <source>Defeaturing</source>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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    <message>
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  <context>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <translation>Exportovat CAD soubor...</translation>
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    <message>
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      <translation>Exporty do CAD souboru</translation>
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    <message>
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      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1278"/>
      <source>Extrude...</source>
      <translation>Vysunutí...</translation>
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    <message>
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      <source>Extrude a selected sketch</source>
      <translation>Vysune vybraný náčrt</translation>
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    <message>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Fillet...</source>
      <translation>Zaoblení...</translation>
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    <message>
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      <source>Fillet the selected edges of a shape</source>
      <translation>Zaoblí vybrané hrany tvaru</translation>
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  <context>
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    <message>
      <location filename="../../Command.cpp" line="433"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
      <location filename="../../Command.cpp" line="434"/>
      <source>Union</source>
      <translation>Sjednocení</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="435"/>
      <source>Make a union of several shapes</source>
      <translation>Provede sjednocení několika útvarů</translation>
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  <context>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Import CAD file...</source>
      <translation>Importovat CAD soubor...</translation>
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    <message>
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      <translation>Import CAD souboru</translation>
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    <message>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Import curve network...</source>
      <translation>Imort křivkové sítě...</translation>
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    <message>
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      <source>Import a curve network</source>
      <translation>Imort křivkové sítě</translation>
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  <context>
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    <message>
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      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Loft...</source>
      <translation>Profilování...</translation>
    </message>
    <message>
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      <source>Utility to loft</source>
      <translation>Nástroj profilování</translation>
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  <context>
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    <message>
      <location filename="../../Command.cpp" line="1334"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
      <location filename="../../Command.cpp" line="1335"/>
      <source>Make face from wires</source>
      <translation>Vytvořit plochu z drátů</translation>
    </message>
    <message>
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      <source>Make face from set of wires (e.g. from a sketch)</source>
      <translation>Vytvořit plochu z množiny drátů (např. z náčrtu)</translation>
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  <context>
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    <message>
      <location filename="../../Command.cpp" line="1105"/>
      <source>Part</source>
      <translation>Díl</translation>
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    <message>
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      <source>Convert to solid</source>
      <translation>Převede na těleso</translation>
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    <message>
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      <translation>Vytvoří těleso ze skořepiny nebo ze složeniny</translation>
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  <context>
    <name>CmdPartMirror</name>
    <message>
      <location filename="../../Command.cpp" line="1470"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
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      <source>Mirroring...</source>
      <translation>Zrcadlení...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1472"/>
      <source>Mirroring a selected shape</source>
      <translation>Zrcadlení vybraného útvaru</translation>
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  <context>
    <name>CmdPartOffset</name>
    <message>
      <location filename="../../Command.cpp" line="1624"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1625"/>
      <source>3D Offset...</source>
      <translation>3D odsazení...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1626"/>
      <source>Utility to offset in 3D</source>
      <translation>Nástroj odsazení ve 3D</translation>
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  <context>
    <name>CmdPartOffset2D</name>
    <message>
      <location filename="../../Command.cpp" line="1681"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1682"/>
      <source>2D Offset...</source>
      <translation>2D odsazení...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1683"/>
      <source>Utility to offset planar shapes</source>
      <translation>Nástroj pro odsazení rovinných tvarů</translation>
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  <context>
    <name>CmdPartPickCurveNet</name>
    <message>
      <location filename="../../Command.cpp" line="83"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="84"/>
      <source>Pick curve network</source>
      <translation>Vybrat křivkové sítě</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="85"/>
      <source>Pick a curve network</source>
      <translation>Vybrat křivkovou síť</translation>
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  <context>
    <name>CmdPartPointsFromMesh</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="134"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="135"/>
      <source>Create points object from geometry</source>
      <translation>Vytvořit objekt bodů z geometrie</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="136"/>
      <source>Create selectable points object from selected geometric object</source>
      <translation>Vytvoří vybraný objekt bodů z vybraného geometrického objektu</translation>
    </message>
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  <context>
    <name>CmdPartPrimitives</name>
    <message>
      <location filename="../../Command.cpp" line="211"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="212"/>
      <source>Create primitives...</source>
      <translation>Vytvoř primitiv...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="213"/>
      <source>Creation of parametrized geometric primitives</source>
      <translation>Vytvoření parametrizovaného primitivu</translation>
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  <context>
    <name>CmdPartProjectionOnSurface</name>
    <message>
      <location filename="../../Command.cpp" line="2165"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2166"/>
      <source>Create projection on surface...</source>
      <translation>Vytvořit projekci na povrchu...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2167"/>
      <source>Project edges, wires, or faces of one object
onto a face of another object.
The camera view determines the direction
of projection.</source>
      <translation>Promítne hrany, dráty nebo plochy jednoho
objektu na plochu jiného objektu.
Pohled kamery určuje směr projekce.</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRefineShape</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="352"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="353"/>
      <source>Refine shape</source>
      <translation>Vylepšit tvar</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="354"/>
      <source>Refine the copy of a shape</source>
      <translation>Vylepšit kopii obrazce</translation>
    </message>
  </context>
  <context>
    <name>CmdPartReverseShape</name>
    <message>
      <location filename="../../Command.cpp" line="1184"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1185"/>
      <source>Reverse shapes</source>
      <translation>Obrátí útvary</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1186"/>
      <source>Reverse orientation of shapes</source>
      <translation>Obrátí orientaci útvaů</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRevolve</name>
    <message>
      <location filename="../../Command.cpp" line="1386"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1387"/>
      <source>Revolve...</source>
      <translation>Orotování...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1388"/>
      <source>Revolve a selected shape</source>
      <translation>Orotuje vybraný útvar</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRuledSurface</name>
    <message>
      <location filename="../../Command.cpp" line="1958"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1959"/>
      <source>Create ruled surface</source>
      <translation>Vytvoří přímkovou plochu</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1960"/>
      <source>Create a ruled surface from either two Edges or two wires</source>
      <translation>Vytvoří plochu ze dvou okrajů nebo drátů</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSection</name>
    <message>
      <location filename="../../Command.cpp" line="898"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="899"/>
      <source>Section</source>
      <translation>Výběr</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="900"/>
      <source>Make a section of two shapes</source>
      <translation>Vyber dva obrazce</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSectionCut</name>
    <message>
      <location filename="../../Command.cpp" line="2199"/>
      <source>Persistent section cut</source>
      <translation>Trvalý řez sekce</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2200"/>
      <source>Creates a persistent section cut of visible part objects</source>
      <translation>Vytvoří trvalý řez sekce viditelných objektů dílu</translation>
    </message>
  </context>
  <context>
    <name>CmdPartShapeFromMesh</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="105"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="106"/>
      <source>Create shape from mesh...</source>
      <translation>Vytvoří útvar ze sítě...</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="107"/>
      <source>Create shape from selected mesh object</source>
      <translation>Vytvoří úrvar z vybraného síťového objektu</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCopy</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="221"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="222"/>
      <source>Create simple copy</source>
      <translation>Vytvoří kopii</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="223"/>
      <source>Create a simple non-parametric copy</source>
      <translation>Vytvořit jednoduchou neparametrickou kopii</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCylinder</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="55"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="56"/>
      <source>Create Cylinder...</source>
      <translation>Vytvoří válec...</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="57"/>
      <source>Create a Cylinder</source>
      <translation>Vytvoří válec</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSphere</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="148"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="149"/>
      <location filename="../../CommandParametric.cpp" line="160"/>
      <location filename="../../CommandParametric.cpp" line="165"/>
      <source>Sphere</source>
      <translation>Koule</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="150"/>
      <source>Create a sphere solid</source>
      <translation>Vytvoří kulové těleso</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSweep</name>
    <message>
      <location filename="../../Command.cpp" line="1595"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1596"/>
      <source>Sweep...</source>
      <translation>Tažení...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1597"/>
      <source>Utility to sweep</source>
      <translation>Nástroj tažení</translation>
    </message>
  </context>
  <context>
    <name>CmdPartThickness</name>
    <message>
      <location filename="../../Command.cpp" line="1828"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1829"/>
      <source>Thickness...</source>
      <translation>Tloušťka...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1830"/>
      <source>Utility to apply a thickness</source>
      <translation>Nástroj vytvoření skořepiny</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1879"/>
      <source>Wrong selection</source>
      <translation>Neplatný výběr</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1880"/>
      <source>Selected shape is not a solid</source>
      <translation>Vybraný tvar není těleso</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTorus</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="232"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="233"/>
      <location filename="../../CommandParametric.cpp" line="244"/>
      <location filename="../../CommandParametric.cpp" line="249"/>
      <source>Torus</source>
      <translation>Anuloid</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="234"/>
      <source>Create a torus solid</source>
      <translation>Vytvoří anuloidní těleso</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTransformedCopy</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="296"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="297"/>
      <source>Create transformed copy</source>
      <translation>Vytvořit transformovanou kopii</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="298"/>
      <source>Create a non-parametric copy with transformed placement</source>
      <translation>Vytvoří neparametrickou kopii s transformovaným umístěním</translation>
    </message>
  </context>
  <context>
    <name>Command</name>
    <message>
      <location filename="../../Command.cpp" line="140"/>
      <location filename="../../Command.cpp" line="181"/>
      <source>Part Box Create</source>
      <translation>Vytvořit díl kvádru</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="334"/>
      <source>Part Cut</source>
      <translation>Řez dílu</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="410"/>
      <source>Common</source>
      <translation>Průnik</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="486"/>
      <source>Fusion</source>
      <translation>Sjednocení</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="876"/>
      <source>Compound</source>
      <translation>Směs</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="921"/>
      <source>Section</source>
      <translation>Výběr</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="973"/>
      <source>Import Part</source>
      <translation>Importovat část</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1080"/>
      <source>Part Import Curve Net</source>
      <translation>Importovat díl sítě křivek</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1197"/>
      <source>Reverse</source>
      <translation>Obrátit</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1348"/>
      <source>Make face</source>
      <translation>Vytvořit plochu</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1648"/>
      <source>Make Offset</source>
      <translation>Vytvořit odsazení</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1706"/>
      <source>Make 2D Offset</source>
      <translation>Vytvořit 2D odsazení</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1886"/>
      <source>Make Thickness</source>
      <translation>Vytvořit tloušťku</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2038"/>
      <source>Create ruled surface</source>
      <translation>Vytvoří přímkovou plochu</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="70"/>
      <source>Create Part Cylinder</source>
      <translation>Vytvořit díl válce</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="181"/>
      <source>Points from geometry</source>
      <translation>Body z geometrie</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="369"/>
      <source>Refine shape</source>
      <translation>Vylepšit tvar</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="426"/>
      <source>Defeaturing</source>
      <translation>Odstraňování prvků</translation>
    </message>
    <message>
      <location filename="../../ShapeFromMesh.cpp" line="73"/>
      <source>Convert mesh</source>
      <translation>Převést síť</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="1077"/>
      <source>Edit attachment</source>
      <translation>Upravit připojení</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.cpp" line="454"/>
      <source>Change face colors</source>
      <translation>Změnit barvy plochy</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="202"/>
      <source>Loft</source>
      <translation>Profilování</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="263"/>
      <source>Edge</source>
      <translation>Hrana</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="304"/>
      <source>Wire</source>
      <translation>Křivka</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="356"/>
      <location filename="../../TaskShapeBuilder.cpp" line="408"/>
      <source>Face</source>
      <translation>Plocha</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="469"/>
      <source>Shell</source>
      <translation>Skořepina</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="521"/>
      <source>Solid</source>
      <translation>Těleso</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="368"/>
      <source>Sweep</source>
      <translation>Tažení</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="210"/>
      <source>Edit Mirror</source>
      <translation>Upravit zrcadlení</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.cpp" line="1559"/>
      <source>Project on surface</source>
      <translation>Promítnout na povrch</translation>
    </message>
  </context>
  <context>
    <name>PartDesignGui::TaskDatumParameters</name>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="20"/>
      <source>Selection accepted</source>
      <translation>Výběr přijat</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="35"/>
      <source>Reference 1</source>
      <translation>Reference 1</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="52"/>
      <source>Reference 2</source>
      <translation>Reference 2</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="69"/>
      <source>Reference 3</source>
      <translation>Reference 3</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="86"/>
      <source>Reference 4</source>
      <translation>Reference 4</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="101"/>
      <source>Attachment mode:</source>
      <translation>Režim připojení:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="124"/>
      <source>Attachment Offset (in local coordinates):</source>
      <translation>Odsazení připojení (v lokálních souřadnicích):</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="136"/>
      <source>In x-direction:</source>
      <translation>Ve směru x:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="158"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="190"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="222"/>
      <source>Note: The placement is expressed in local space of object being attached.</source>
      <translation>Poznámka: Umístění je určeno v lokálním prostoru připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="171"/>
      <source>In y-direction:</source>
      <translation>Ve směru y:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="203"/>
      <source>In z-direction:</source>
      <translation>Ve směru z:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="235"/>
      <source>Around x-axis:</source>
      <translation>Kolem osy x:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="254"/>
      <source>Rotation around the x-axis
Note: The placement is expressed in local space of object being attached.</source>
      <translation>Otáčení kolem osy x
Poznámka: Umístění je určeno v lokálním prostoru připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="280"/>
      <source>Around y-axis:</source>
      <translation>Kolem osy y:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="299"/>
      <source>Rotation around the y-axis
Note: The placement is expressed in local space of object being attached.</source>
      <translation>Otáčení kolem osy y
Poznámka: Umístění je určeno v lokálním prostoru připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="325"/>
      <source>Around z-axis:</source>
      <translation>Kolem osy z:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="344"/>
      <source>Rotation around the z-axis
Note: The placement is expressed in local space of object being attached.</source>
      <translation>Otáčení kolem osy z
Poznámka: Umístění je určeno v lokálním prostoru připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="367"/>
      <source>Flip sides</source>
      <translation>Otočit strany</translation>
    </message>
  </context>
  <context>
    <name>PartGui::CrossSections</name>
    <message>
      <location filename="../../CrossSections.ui" line="14"/>
      <source>Cross sections</source>
      <translation>Řezy</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="20"/>
      <source>Guiding plane</source>
      <translation>Vodící rovina</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="26"/>
      <source>XY</source>
      <translation>XY</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="36"/>
      <source>XZ</source>
      <translation>XZ</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="43"/>
      <source>YZ</source>
      <translation>YZ</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="52"/>
      <source>Position:</source>
      <translation>Poloha:</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="71"/>
      <source>Sections</source>
      <translation>Profily</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="83"/>
      <source>On both sides</source>
      <translation>Na obou stranách</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="92"/>
      <source>Count</source>
      <translation>Počet</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="109"/>
      <source>Distance:</source>
      <translation>Vzdálenost:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgBooleanOperation</name>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="14"/>
      <source>Boolean Operation</source>
      <translation>Booleovské operace</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="20"/>
      <source>Boolean operation</source>
      <translation>Booleovské operace</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="32"/>
      <source>Union</source>
      <translation>Sjednocení</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="42"/>
      <source>Difference</source>
      <translation>Rozdíl</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="49"/>
      <source>Intersection</source>
      <translation>Průnik</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="56"/>
      <source>Section</source>
      <translation>Výběr</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="76"/>
      <source>First shape</source>
      <translation>První útvar</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="81"/>
      <location filename="../../DlgBooleanOperation.ui" line="119"/>
      <source>Solids</source>
      <translation>Tělesa</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="86"/>
      <location filename="../../DlgBooleanOperation.ui" line="124"/>
      <source>Shells</source>
      <translation>Skořepiny</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="91"/>
      <location filename="../../DlgBooleanOperation.ui" line="129"/>
      <source>Compounds</source>
      <translation>Složenina</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="96"/>
      <location filename="../../DlgBooleanOperation.ui" line="134"/>
      <source>Faces</source>
      <translation>Plochy</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="114"/>
      <source>Second shape</source>
      <translation>Druhý útvar</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="155"/>
      <source>Swap selection</source>
      <translation>Převrátit výběr</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="387"/>
      <source>Select a shape on the left side, first</source>
      <translation>Nejprve vyber útvar na levé straně</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="392"/>
      <source>Select a shape on the right side, first</source>
      <translation>Nejprve vyber útvar na pravé straně</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="397"/>
      <source>Cannot perform a boolean operation with the same shape</source>
      <translation>Nelze provést booleovskou operaci se stejným útvarem</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="407"/>
      <source>No active document available</source>
      <translation>Není dostupný aktivní dokument</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="417"/>
      <source>One of the selected objects doesn't exist anymore</source>
      <translation>Jeden z vybraných objektů neexistuje</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="424"/>
      <source>Performing union on non-solids is not possible</source>
      <translation>Nelze provést sjednocení neobjemových útvarů</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="432"/>
      <source>Performing intersection on non-solids is not possible</source>
      <translation>Nelze provést průnik neobjemových útvarů</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="440"/>
      <source>Performing difference on non-solids is not possible</source>
      <translation>Nelze provést rozdíl neobjemových útvarů</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgChamferEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="1111"/>
      <source>Chamfer Edges</source>
      <translation>Sražené hrany</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExportHeaderStep</name>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="20"/>
      <source>If not empty, field contents will be used in the STEP file header.</source>
      <translation>Pokud není prázdné, obsah pole bude použit v hlavičce souboru STEP.</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="23"/>
      <source>Header</source>
      <translation>Hlavička</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="29"/>
      <source>Company</source>
      <translation>Společnost</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="39"/>
      <source>Author</source>
      <translation>Autor</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="49"/>
      <source>Product</source>
      <translation>Produkt</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExportStep</name>
    <message>
      <location filename="../../DlgExportStep.ui" line="23"/>
      <source>Export</source>
      <translation>Export</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="36"/>
      <source>Units for export of STEP</source>
      <translation>Jednotky pro export formátu STEP</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="44"/>
      <source>Millimeter</source>
      <translation>Milimetry</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="49"/>
      <source>Meter</source>
      <translation>Metry</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="54"/>
      <source>Inch</source>
      <translation>Palce</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="139"/>
      <source>Write out curves in parametric space of surface</source>
      <translation>Vypsat křivky v parametrickém prostoru povrchu</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="123"/>
      <source>Uncheck this to skip invisible objects when exporting, which is useful for CADs that do not support invisibility STEP styling.</source>
      <translation>Odškrtněte pro přeskočení neviditelných objektů při exportu, což je užitečné pro CADy, které nepodporují STEP styl neviditelnosti.</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="104"/>
      <source>Check this option to keep the placement information when exporting
a single object. Please note that when importing back the STEP file, the
placement will be encoded into the shape geometry, instead of keeping
it inside the Placement property.</source>
      <translation>Zaškrtněte tuto možnost, chcete-li zachovat informace o umístění
při exportu jediného objektu. Vezměte prosím na vědomí, že při
importu souboru STEP nazpět bude umístění zakódováno do
geometrie tvaru, místo aby zůstalo uvnitř vlastnosti umístění.</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="126"/>
      <source>Export invisible objects</source>
      <translation>Exportovat neviditelné objekty</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="110"/>
      <source>Export single object placement</source>
      <translation>Exportovat umístění jediného objektu</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="91"/>
      <source>Use legacy export function</source>
      <translation>Použít funkci starého exportu</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="29"/>
      <source>Scheme</source>
      <translation>Schéma</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.cpp" line="59"/>
      <source>This parameter indicates whether parametric curves (curves in parametric space of surface)
should be written into the STEP file. This parameter can be set to off in order to minimize
the size of the resulting STEP file.</source>
      <translation>Tento parametr udává, zda mají být parametrické křivky (křivky v parametrickém
prostoru povrchu) zapsány do souboru STEP. Tento parametr lze vypnout
za účelem minimalizace velikosti výsledného souboru STEP.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExtrusion</name>
    <message>
      <location filename="../../DlgExtrusion.ui" line="14"/>
      <source>Extrude</source>
      <translation>Vysunutí</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="26"/>
      <source>Direction</source>
      <translation>Směr</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="32"/>
      <source>Extrude perpendicularly to plane of input shape.</source>
      <translation>Vysunout kolmo na rovinu vstupního tvaru.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="35"/>
      <source>Along normal</source>
      <translation>Podél normály</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="45"/>
      <source>Set direction to match a direction of straight edge. Hint: to account for length of the edge too, set both lengths to zero.</source>
      <translation>Nastavit směr odpodíající směru přímé hrany. Tip: pro současné zohlednění délky hrany nastavte obě délky na nulu.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="48"/>
      <source>Along edge:</source>
      <translation>Podél hrany:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="55"/>
      <source>If checked, direction of extrusion is reversed.</source>
      <translation>Je-li zaškrtnuto, směr vysunutí je obrácený.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="58"/>
      <source>Reversed</source>
      <translation>Překlopit</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="68"/>
      <source>Click to start selecting an edge in 3d view.</source>
      <translation>Klikněte pro začátek výběru hrany ve 3d zobrazení.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="71"/>
      <location filename="../../DlgExtrusion.cpp" line="232"/>
      <source>Select</source>
      <translation>Vybrat</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="78"/>
      <source>Specify direction manually using X,Y,Z values.</source>
      <translation>Určete směr ručně pomocí hodnot X, Y, Z.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="81"/>
      <source>Custom direction:</source>
      <translation>Uživatelský směr:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="99"/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="122"/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="145"/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="179"/>
      <source>Length</source>
      <translation>Délka</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="185"/>
      <source>Along:</source>
      <translation>Podél:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="204"/>
      <source>Length to extrude along direction (can be negative).
If both lengths are zero, magnitude of direction is used.</source>
      <translation>Délka vysunutí podél směru (může být negativní).
Jsou-li obě délky nula, pak je použita velikost směru.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="224"/>
      <source>Against:</source>
      <translation>Proti:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="243"/>
      <source>Length to extrude against the direction (can be negative).</source>
      <translation>Délka vysunutí proti směru (může být negativní).</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="262"/>
      <source>Distribute extrusion length equally to both sides.</source>
      <translation>Distribuovat délku vysunutí rovnoměrně v obou směrech.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="265"/>
      <source>Symmetric</source>
      <translation>Symetrické</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="277"/>
      <source>Taper angle along</source>
      <translation>Kuželový úhel podél</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="290"/>
      <source>Taper (draft) angle along extrusion direction</source>
      <translation>Kuželový úhel (zkosení) podél směru vysunutí</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="306"/>
      <source>Taper angle against</source>
      <translation>Kuželový úhel proti</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="319"/>
      <source>Taper (draft) angle against extrusion direction</source>
      <translation>Kuželový úhel (zkosení) proti směru vysunutí</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="337"/>
      <source>If checked, extruding closed wires will give solids, not shells.</source>
      <translation>Je-li zaškrtnuto, vysunutím uzavřených drázů se vytvoří tělesa, ne skořepiny.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="340"/>
      <source>Create solid</source>
      <translation>Vytvoř těleso</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="360"/>
      <source>Select shape(s) that should be extruded</source>
      <translation>Vyberte tvar(y), který by měl být vysunut</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="373"/>
      <source>Shape</source>
      <translation>Útvar</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="206"/>
      <source>Selecting...</source>
      <translation>Vybírání...</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="454"/>
      <source>The document '%1' doesn't exist.</source>
      <translation type="unfinished">The document '%1' doesn't exist.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="502"/>
      <location filename="../../DlgExtrusion.cpp" line="508"/>
      <source>Creating Extrusion failed.
%1</source>
      <translation>Vysunování selhalo.
%1</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="575"/>
      <source>Object not found: %1</source>
      <translation>Objekt nebyl nalezen. %1</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="637"/>
      <source>No shapes selected for extrusion. Select some, first.</source>
      <translation>Nejsou vybrané útvary pro vysunutí. Nejprve nějaké vyberte.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="654"/>
      <source>Unknown error</source>
      <translation>Neznámá chyba</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="658"/>
      <source>Extrusion direction link is invalid.

%1</source>
      <translation>Odkaz na směr vysunutí je neplatný.

%1</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="660"/>
      <source>Direction mode is to use an edge, but no edge is linked.</source>
      <translation>Mód směru je použitelný na hranu, ale hrana není připojená.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="683"/>
      <source>Can't determine normal vector of shape to be extruded. Please use other mode. 

(%1)</source>
      <translation>Nelze rozeznat normálový vektor útvaru pro vysunutí. Prosím vyberte jiný mód.

(%1)</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="693"/>
      <source>Extrusion direction vector is zero-length. It must be non-zero.</source>
      <translation>Vektor směru vysunutí má nulovou délku. Musí být nenulový.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="704"/>
      <source>Total extrusion length is zero (length1 == -length2). It must be nonzero.</source>
      <translation>Celková dálka vysunutí je nulová (délka1 == -délka2). Musí být nenulová.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgFilletEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="14"/>
      <source>Fillet Edges</source>
      <translation>Zaoblená hrana</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="20"/>
      <source>Shape</source>
      <translation>Útvar</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="32"/>
      <source>Selected shape:</source>
      <translation>Vybraný útvar:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="40"/>
      <source>No selection</source>
      <translation>Žádný výběr</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="280"/>
      <source>Fillet Parameter</source>
      <translation>Parametr zaoblení</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="51"/>
      <source>Parameters</source>
      <translation>Parametry</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="57"/>
      <source>Selection</source>
      <translation>Výběr</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="63"/>
      <source>Select edges</source>
      <translation>Výběr hran</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="73"/>
      <source>Select faces</source>
      <translation>Výběr ploch</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="80"/>
      <source>All</source>
      <translation>Vše</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="87"/>
      <source>None</source>
      <translation>Žádný</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="110"/>
      <source>Type:</source>
      <translation>Typ:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="118"/>
      <source>Constant Radius</source>
      <translation>Konstantní radius</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="123"/>
      <source>Variable Radius</source>
      <translation>Proměnný rádius</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="142"/>
      <source>Radius:</source>
      <translation>Poloměr:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="270"/>
      <source>Chamfer type</source>
      <translation>Typ sražení</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="271"/>
      <source>Length:</source>
      <translation>Délka:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="275"/>
      <source>Edges to chamfer</source>
      <translation>Hrany ke sražení</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="914"/>
      <source>Start length</source>
      <translation>Počáteční délka</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="272"/>
      <source>Equal distance</source>
      <translation>Rovná vzdálenost</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="269"/>
      <source>Chamfer Parameters</source>
      <translation>Parametry sražení</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="273"/>
      <source>Two distances</source>
      <translation>Dvě vzdálenosti</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="276"/>
      <source>Size</source>
      <translation>Velikost</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="277"/>
      <source>Size2</source>
      <translation>Velikost2</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="281"/>
      <source>Fillet type</source>
      <translation>Typ zaoblení</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="282"/>
      <source>Edges to fillet</source>
      <translation>Hrany pro zaoblení</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="283"/>
      <location filename="../../DlgFilletEdges.cpp" line="916"/>
      <source>Start radius</source>
      <translation>Počáteční rádius</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="284"/>
      <source>End radius</source>
      <translation>Koncový rádius</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="763"/>
      <location filename="../../DlgFilletEdges.cpp" line="823"/>
      <source>Edge%1</source>
      <translation>Hrana%1</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="906"/>
      <source>Length</source>
      <translation>Délka</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="908"/>
      <source>Radius</source>
      <translation>Poloměr</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="962"/>
      <source>No shape selected</source>
      <translation>Není vybrán útvar</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="963"/>
      <source>No valid shape is selected.
Please select a valid shape in the drop-down box first.</source>
      <translation>Není vybrán přípustný útvar. Prosím vyber přípustný útvar.</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="1014"/>
      <source>No edge selected</source>
      <translation>Není vybraná hrana</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="1015"/>
      <source>No edge entity is checked to fillet.
Please check one or more edge entities first.</source>
      <translation>Nevhodná entita pro zaoblení. Prosím vyber nejprve jednu nebo více hran.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgImportExportIges</name>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="14"/>
      <source>IGES</source>
      <translation>IGES</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="20"/>
      <source>Export</source>
      <translation>Export</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="26"/>
      <source>Units for export of IGES</source>
      <translation>Jednotky pro export formátu IGES</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="47"/>
      <source>Millimeter</source>
      <translation>Milimetry</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="52"/>
      <source>Meter</source>
      <translation>Metry</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="57"/>
      <source>Inch</source>
      <translation>Palce</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="65"/>
      <source>Export solids and shells as</source>
      <translation>Exportovat tělesa a skořepiny jako</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="71"/>
      <source>Solids and shells will be exported as trimmed surface</source>
      <translation>Tělesa a skořepiny budou exportovány jako ořezaný povrch</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="74"/>
      <source>Groups of Trimmed Surfaces (type 144)</source>
      <translation>Skupiny oříznutých povrchů (typ 144)</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="84"/>
      <source>Solids will be exported as manifold solid B-Rep object, shells as shell</source>
      <translation>Tělesa budou exportovány jako vícevrstvý pevný B-rep objekt, skořepiny jako skořepiny</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="87"/>
      <source>Solids (type 186) and Shells (type 514) / B-REP mode</source>
      <translation>Tělesa (typ 186) a skořepiny (typ 514) / B-REP mód</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="100"/>
      <source>Import</source>
      <translation>Import</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="106"/>
      <source>Blank entities will not be imported</source>
      <translation>Prázdné entity nebudou importovány</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="109"/>
      <source>Skip blank entities</source>
      <translation>Přeskočit prázdné entity</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="119"/>
      <source>If not empty, field contents will be used in the IGES file header</source>
      <translation>Pokud není prázdné, obsah pole bude použit v hlavičce souboru IGES</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="122"/>
      <source>Header</source>
      <translation>Hlavička</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="128"/>
      <source>Company</source>
      <translation>Společnost</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="138"/>
      <source>Author</source>
      <translation>Autor</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="148"/>
      <source>Product</source>
      <translation>Produkt</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgImportStep</name>
    <message>
      <location filename="../../DlgImportStep.ui" line="20"/>
      <source>Import</source>
      <translation>Import</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="26"/>
      <source>If checked, Compound merge will be done
during file reading (slower but higher details).</source>
      <translation>Je-li zaškrtnuto, při čtení souboru budou vytvořeny
složeniny (pomalejší ale s podrobnějšími detaily).</translation>
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      <translation>Snížit počet objektů</translation>
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      <location filename="../../DlgProjectionOnSurface.ui" line="186"/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="213"/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.cpp" line="135"/>
      <source>Projection Object</source>
      <translation>Objekt projekce</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.cpp" line="164"/>
      <source>Have no active document!!!</source>
      <translation>Nemá žádný aktivní dokument!!!</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.cpp" line="171"/>
      <source>Can not create a projection object!!!</source>
      <translation>Nelze vytvořit objekt projekce!!!</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgRevolution</name>
    <message>
      <location filename="../../DlgRevolution.ui" line="20"/>
      <source>Revolve</source>
      <translation>Orotovat</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="42"/>
      <source>Shape</source>
      <translation>Útvar</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="56"/>
      <source>Revolution axis</source>
      <translation>Osa rotace</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="64"/>
      <source>Center X:</source>
      <translation>Střed X:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="84"/>
      <source>Center Y:</source>
      <translation>Střed Y:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="104"/>
      <source>Center Z:</source>
      <translation>Střed Z:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="146"/>
      <location filename="../../DlgRevolution.ui" line="187"/>
      <source>Click to set this as axis</source>
      <translation>Klikněte pro výběr tohoto jako osy</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="149"/>
      <source>Dir. X:</source>
      <translation>Směr X:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="190"/>
      <source>Dir. Y:</source>
      <translation>Směr Y:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="228"/>
      <source>Dir. Z:</source>
      <translation>Směr Z:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="250"/>
      <location filename="../../DlgRevolution.cpp" line="465"/>
      <source>Select reference</source>
      <translation>Vybrat referenci</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="281"/>
      <source>Angle:</source>
      <translation>Úhel:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="315"/>
      <source>If checked, revolution will extend forwards and backwards by half the angle.</source>
      <translation>Je-li zaškrtnuto, rotace se roztáhne dopředu a dozadu o polovinu úhlu.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="318"/>
      <source>Symmetric angle</source>
      <translation>Symetrický úhel</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="325"/>
      <source>If checked, revolving wires will produce solids. If not, revolving a wire yields a shell.</source>
      <translation>Je-li zaškrtnuto, z rotovaný drátů vznikne těleso. Není-li zaškrtnuto, rotovaný drát vytvoří skořepinu.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="328"/>
      <source>Create Solid</source>
      <translation>Vytvoř těleso</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="185"/>
      <source>Object not found: %1</source>
      <translation>Objekt nebyl nalezen. %1</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="266"/>
      <source>Select a shape for revolution, first.</source>
      <translation type="unfinished">Select a shape for revolution, first.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="282"/>
      <location filename="../../DlgRevolution.cpp" line="287"/>
      <location filename="../../DlgRevolution.cpp" line="292"/>
      <source>Revolution axis link is invalid.

%1</source>
      <translation>Neplatný odkaz na osu rotace.

%1</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="292"/>
      <source>Unknown error</source>
      <translation>Neznámá chyba</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="301"/>
      <source>Revolution axis direction is zero-length. It must be non-zero.</source>
      <translation>Osa rotace má nulovou délku. Musí být nenulová.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="311"/>
      <source>Revolution angle span is zero. It must be non-zero.</source>
      <translation>Rozpětí úhlu rotace je nulové. Musí být nenulové.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="445"/>
      <location filename="../../DlgRevolution.cpp" line="449"/>
      <source>Creating Revolve failed.

%1</source>
      <translation>Selhalo vytvoření rotace.

%1</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="461"/>
      <source>Selecting... (line or arc)</source>
      <translation>Vybírání... (čára nebo oblouk)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettings3DViewPart</name>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="14"/>
      <source>Shape view</source>
      <translation>Pohled útvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="26"/>
      <source>Tessellation</source>
      <translation>Plátování</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="46"/>
      <source>Defines the deviation of tessellation to the actual surface</source>
      <translation>Definuje odhylku plátování sítě aktuální plochy</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="49"/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Teselace&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Definuje maximální odchylku teselované sítě od povrchu. Čím menší je hodnota, tím pomalejší je vykreslování, zároveň se zvětšuje detailnost/rozlišení.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="52"/>
      <source>Maximum deviation depending on the model bounding box</source>
      <translation>Maximální odchylka závislá na hranici modelu</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="87"/>
      <source>Maximum angular deflection</source>
      <translation>Maximální úhlová odchylka</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPartImp.cpp" line="67"/>
      <source>Deviation</source>
      <translation type="unfinished">Deviation</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPartImp.cpp" line="68"/>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation type="unfinished">Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsGeneral</name>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="14"/>
      <source>General</source>
      <translation>Obecné</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="20"/>
      <source>Model settings</source>
      <translation>Nastavení modelu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="26"/>
      <source>Automatically check model after boolean operation</source>
      <translation>Automaticky zkontrolovat model po logické operaci</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="42"/>
      <source>Automatically refine model after boolean operation</source>
      <translation>Automaticky vylepšit model po logické operaci</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="58"/>
      <source>Automatically refine model after sketch-based operation</source>
      <translation>Automaticky upravit model po úpravě náčrtu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="83"/>
      <source>Object naming</source>
      <translation>Pojmenování objektu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="89"/>
      <source>Add name of base object</source>
      <translation>Přidat jméno základního objektu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="108"/>
      <source>Experimental</source>
      <translation>Experimentální</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="117"/>
      <source>These settings are experimental and may result in decreased stability, more problems and undefined behaviors.</source>
      <translation>Tato nastavení jsou experimentální a mohou mít za následek nižší stabilitu, více problémů a nedefinované chování.</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="127"/>
      <source>Allow multiple solids in Part Design Body by default (experimental)</source>
      <translation>Povolit ve výchozím nastavení více pevných objektu v tělese návrhu dílu (experimentální)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsObjectColor</name>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="14"/>
      <source>Shape appearance</source>
      <translation>Vzhled tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="20"/>
      <source>Default Shape view properties</source>
      <translation>Výchozí vlastnosti vzhledu tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="34"/>
      <source>Shape color</source>
      <translation>Barva tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="41"/>
      <source>The default color for new shapes</source>
      <translation>Výchozí barva pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="61"/>
      <source>Use random color instead</source>
      <translation>Namísto toho použít náhodnou barvu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="64"/>
      <source>Random</source>
      <translation>Náhodně</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="83"/>
      <source>Ambient shape color</source>
      <translation>Barva okolního tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="90"/>
      <source>The default ambient color for new shapes</source>
      <translation>Výchozí barva prostředí pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="116"/>
      <source>Emissive shape color</source>
      <translation>Barva emise tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="123"/>
      <source>The default emissive color for new shapes</source>
      <translation>Výchozí emisní barva pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="149"/>
      <source>Specular shape color</source>
      <translation>Zrcadlení barvy tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="156"/>
      <source>The default specular color for new shapes</source>
      <translation>Výchozí zrcadlení barvy pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="182"/>
      <source>Shape transparency</source>
      <translation>Průhlednost tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="189"/>
      <source>The default transparency for new shapes</source>
      <translation>Výchozí průhlednost pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="217"/>
      <source>Shape shininess</source>
      <translation>Lesklost tvaru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="224"/>
      <source>The default shininess for new shapes</source>
      <translation>Výchozí lesklost pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="255"/>
      <source>Line color</source>
      <translation>Barva čáry</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="262"/>
      <source>The default line color for new shapes</source>
      <translation>Výchozí barva čáry pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="288"/>
      <source>Line width</source>
      <translation>Tloušťka čáry</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="295"/>
      <source>The default line thickness for new shapes</source>
      <translation>Výchozí tloušťka čáry pro nové tvary</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="298"/>
      <location filename="../../DlgSettingsObjectColor.ui" line="366"/>
      <source>px</source>
      <translation>px</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="323"/>
      <source>Vertex color</source>
      <translation>Barva vrcholu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="330"/>
      <source>The default color for new vertices</source>
      <translation>Výchozí barva pro nové vrcholy</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="356"/>
      <source>Vertex size</source>
      <translation>Velikost vrcholu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="363"/>
      <source>The default size for new vertices</source>
      <translation>Výchozí velikost pro nové vrcholy</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="391"/>
      <source>Bounding box color</source>
      <translation>Barva ohraničujícího kvádru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="398"/>
      <source>The color of bounding boxes in the 3D view</source>
      <translation>Barva ohraničujících kvádrů ve 3D pohledu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="424"/>
      <source>Bounding box font size</source>
      <translation>Velikost písma ohraničujícího kvádru</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="431"/>
      <source>The font size of bounding boxes in the 3D view</source>
      <translation>Velikost písma ohraničujících kvádrů ve 3D pohledu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="465"/>
      <source>The bottom side of the surface will be rendered the same way as the top.
If not checked, it depends on the option "Backlight color"
(preferences section Display -&gt; 3D View); either the backlight color
will be used or black.</source>
      <translation>Spodní strana povrchu bude vykreslena stejným způsobem jako horní strana.
Pokud není zaškrtnuto, záleží na možnosti "Barva podsvícení"
(sekce nastavení Zobrazení -&gt; 3D pohled). Buď bude použita barva podsvícení,
nebo černá.</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="471"/>
      <source>Two-side rendering</source>
      <translation>Oboustranný render</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="505"/>
      <source>Default Annotation color</source>
      <translation>Výchozí barva poznámky</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="519"/>
      <source>Text color</source>
      <translation>Barva textu</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="526"/>
      <source>Text color for document annotations</source>
      <translation>Barva textu pro poznámky dokumentu</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Location</name>
    <message>
      <location filename="../../Location.ui" line="14"/>
      <source>Location</source>
      <translation>Umístění</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="29"/>
      <source>Position</source>
      <translation type="unfinished">Position</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="37"/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="54"/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="71"/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="90"/>
      <source>3D view</source>
      <translation>3D</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="106"/>
      <source>Use custom vector for pad direction otherwise
the sketch plane's normal vector will be used</source>
      <translation>Použít vlastní vektor pro směr desky, jinak
bude použit normálový vektor roviny náčrtu</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="110"/>
      <source>Rotation axis</source>
      <translation>Osa otáčení</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="118"/>
      <source>x</source>
      <translation>x</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="125"/>
      <source>x-component of direction vector</source>
      <translation>X složka směrového vektoru</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="147"/>
      <source>y</source>
      <translation>y</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="154"/>
      <source>y-component of direction vector</source>
      <translation>Y složka směrového vektoru</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="176"/>
      <source>z</source>
      <translation>z</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="183"/>
      <source>z-component of direction vector</source>
      <translation>Z složka směrového vektoru</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="208"/>
      <source>Angle</source>
      <translation>Úhel</translation>
    </message>
  </context>
  <context>
    <name>PartGui::LoftWidget</name>
    <message>
      <location filename="../../TaskLoft.cpp" line="73"/>
      <source>Available profiles</source>
      <translation>Dostupné profily</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="74"/>
      <source>Selected profiles</source>
      <translation>Vybrané profily</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="180"/>
      <source>Too few elements</source>
      <translation>Příliž málo elemnetů</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="180"/>
      <source>At least two vertices, edges, wires or faces are required.</source>
      <translation>Nejméně dva body, hrany, dráty, nebo plochy jsou požadovány.</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="214"/>
      <source>Input error</source>
      <translation>Chyba zadání</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="243"/>
      <source>Vertex/Edge/Wire/Face</source>
      <translation>Bod/Hrana/Drát/Plocha</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="244"/>
      <source>Loft</source>
      <translation>Profilování</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Mirroring</name>
    <message>
      <location filename="../../Mirroring.ui" line="14"/>
      <source>Mirroring</source>
      <translation>Zrcadlení</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="121"/>
      <source>Use selected reference</source>
      <translation>Použít vybranou referenci</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="142"/>
      <source>Shapes</source>
      <translation>Útvar</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="98"/>
      <source>Mirror plane:</source>
      <translation>Rovina zrcadlení:</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="106"/>
      <source>XY plane</source>
      <translation>Rovina XY</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="111"/>
      <source>XZ plane</source>
      <translation>Rovina XZ</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="116"/>
      <source>YZ plane</source>
      <translation>Rovina YZ</translation>
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    <message>
      <location filename="../../Mirroring.ui" line="150"/>
      <location filename="../../Mirroring.cpp" line="215"/>
      <source>Selecting</source>
      <translation>Vybírání</translation>
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    <message>
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      <source>Mirror plane reference</source>
      <translation>Referenční rovina zrcadlení</translation>
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    <message>
      <location filename="../../Mirroring.ui" line="20"/>
      <source>Base point</source>
      <translation>Základní bod</translation>
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    <message>
      <location filename="../../Mirroring.ui" line="26"/>
      <source>x</source>
      <translation>x</translation>
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    <message>
      <location filename="../../Mirroring.ui" line="49"/>
      <source>y</source>
      <translation>y</translation>
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    <message>
      <location filename="../../Mirroring.ui" line="72"/>
      <source>z</source>
      <translation>z</translation>
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    <message>
      <location filename="../../Mirroring.cpp" line="211"/>
      <source>Select reference</source>
      <translation>Vybrat referenci</translation>
    </message>
    <message>
      <location filename="../../Mirroring.cpp" line="280"/>
      <source>Select a shape for mirroring, first.</source>
      <translation>Nejdříve vyber útvar pro zrcadlení.</translation>
    </message>
    <message>
      <location filename="../../Mirroring.cpp" line="287"/>
      <source>No such document '%1'.</source>
      <translation>Není takový dokument '%1'.</translation>
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  <context>
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    <message>
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      <source>Input error</source>
      <translation>Chyba zadání</translation>
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  <context>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="340"/>
      <source>Name</source>
      <translation>Jméno</translation>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="342"/>
      <source>Type</source>
      <translation>Typ</translation>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="344"/>
      <source>Error</source>
      <translation>Chyba</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="20"/>
      <source>Persistent Section Cutting</source>
      <translation>Trvalý řez</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="32"/>
      <source>Cutting X</source>
      <translation>Řez X</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="44"/>
      <location filename="../../SectionCutting.ui" line="118"/>
      <location filename="../../SectionCutting.ui" line="186"/>
      <source>Offset</source>
      <translation>Odsazení</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="71"/>
      <location filename="../../SectionCutting.ui" line="145"/>
      <location filename="../../SectionCutting.ui" line="213"/>
      <source>Flip</source>
      <translation>Překlopit</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="106"/>
      <source>Cutting Y</source>
      <translation>Řez Y</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="174"/>
      <source>Cutting Z</source>
      <translation>Řez Z</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="242"/>
      <source>Cut face</source>
      <translation>Plocha řezu</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="254"/>
      <location filename="../../SectionCutting.ui" line="394"/>
      <source>Color of cut face</source>
      <translation>Barva plochy řezu</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="257"/>
      <location filename="../../SectionCutting.ui" line="397"/>
      <source>Color</source>
      <translation>Barva</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="302"/>
      <location filename="../../SectionCutting.ui" line="445"/>
      <source>If checked, the color and transparency
will be taken from the cut objects.
Works only properly if all objects
have the same values.</source>
      <translation>Je-li zaškrtnuto, barva a průhlednost
bude odebrána z řezaných objektů.
Funguje správně pouze tehdy, pokud
všechny objekty mají stejné hodnoty.</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="308"/>
      <location filename="../../SectionCutting.ui" line="451"/>
      <source>Auto</source>
      <translation>Automaticky</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="330"/>
      <location filename="../../SectionCutting.ui" line="473"/>
      <source>Transparency of cut face</source>
      <translation>Průhlednost plochy řezu</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="333"/>
      <location filename="../../SectionCutting.ui" line="476"/>
      <source>Transparency</source>
      <translation>Průhlednost</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="371"/>
      <source>Allows to cut objects intersecting each other
for the price that all cut objects
will get the same color</source>
      <translation>Umožňuje řezat navzájem se protínající
objekty za cenu, že všechny řezané objekty
budou mít stejnou barvu</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="376"/>
      <source>Cut intersecting objects</source>
      <translation>Řezat protínající se objekty</translation>
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    <message>
      <location filename="../../SectionCutting.ui" line="419"/>
      <source>Color for all objects</source>
      <translation>Barva pro všechny objekty</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="511"/>
      <source>Refreshes the list of visible objects</source>
      <translation>Obnoví seznam viditelných objektů</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="514"/>
      <source>Refresh view</source>
      <translation>Obnovit pohled</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="544"/>
      <source>When the dialog is closed,
only created cuts will be visible</source>
      <translation>Po zavření dialogového okna,
budou viditelné pouze vytvořené řezy</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="548"/>
      <source>Keep only cuts visible when closing</source>
      <translation>Při zavření ponechat viditelné pouze řezy</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.cpp" line="1103"/>
      <source>Sliders are disabled for assemblies</source>
      <translation>Posuvníky jsou vypnuty pro sestavy</translation>
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  <context>
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    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="222"/>
      <source>Unsupported</source>
      <translation>Nepodporováno</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="222"/>
      <source>Box selection for shells is not supported</source>
      <translation>Okno výběru není podporováno pro skořepiny</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="231"/>
      <location filename="../../TaskShapeBuilder.cpp" line="250"/>
      <location filename="../../TaskShapeBuilder.cpp" line="278"/>
      <location filename="../../TaskShapeBuilder.cpp" line="319"/>
      <location filename="../../TaskShapeBuilder.cpp" line="371"/>
      <location filename="../../TaskShapeBuilder.cpp" line="423"/>
      <location filename="../../TaskShapeBuilder.cpp" line="484"/>
      <source>Wrong selection</source>
      <translation>Neplatný výběr</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="231"/>
      <location filename="../../TaskShapeBuilder.cpp" line="250"/>
      <source>Select two vertices</source>
      <translation>Vyber dva vrcholy</translation>
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    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="278"/>
      <location filename="../../TaskShapeBuilder.cpp" line="371"/>
      <source>Select one or more edges</source>
      <translation>Vyberete jednu nebo více hran</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="319"/>
      <source>Select three or more vertices</source>
      <translation>Vyberte tři nebo více vrcholů</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="423"/>
      <source>Select two or more faces</source>
      <translation>Vyber dvě nebo více ploch</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="484"/>
      <source>Select only one part object</source>
      <translation>Vyber pouze jeden díl</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="536"/>
      <source>Select two vertices to create an edge</source>
      <translation>Vyber dva vrcholy pro vytvoření hrany</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="543"/>
      <source>Select adjacent edges</source>
      <translation>Vyberte přilehlé hrany</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="550"/>
      <source>Select a list of vertices</source>
      <translation>Vyberte seznam vrcholů</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="557"/>
      <source>Select a closed set of edges</source>
      <translation>Vyber uzavřenou sadu hran</translation>
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    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="564"/>
      <source>Select adjacent faces</source>
      <translation>Vyber přiléhající plochy</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="571"/>
      <source>All shape types can be selected</source>
      <translation>Všechny typy útvarů mohou být vybrány</translation>
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  <context>
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    <message>
      <location filename="../../ShapeFromMesh.ui" line="14"/>
      <source>Shape from mesh</source>
      <translation>Tvar ze sítě</translation>
    </message>
    <message>
      <location filename="../../ShapeFromMesh.ui" line="20"/>
      <source>Sew shape</source>
      <translation>Sešít tvar</translation>
    </message>
    <message>
      <location filename="../../ShapeFromMesh.ui" line="32"/>
      <source>Enter tolerance for sewing shape:</source>
      <translation>Vlož toleranci pro sešití útvarů:</translation>
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  <context>
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    <message>
      <location filename="../../TaskSweep.cpp" line="131"/>
      <source>Available profiles</source>
      <translation>Dostupné profily</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="132"/>
      <source>Selected profiles</source>
      <translation>Vybrané profily</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="331"/>
      <source>Too few elements</source>
      <translation>Příliž málo elemnetů</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="331"/>
      <source>At least one edge or wire is required.</source>
      <translation>Je vyžadován alespoň jedna hrana nebo křivka.</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="335"/>
      <source>Invalid selection</source>
      <translation>Neplatný výběr</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="335"/>
      <source>Select one or more edges from a single object.</source>
      <translation>Vyberte jeden nebo více hran z jednoho objektu.</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="342"/>
      <source>Wrong selection</source>
      <translation>Neplatný výběr</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="342"/>
      <source>'%1' cannot be used as profile and path.</source>
      <translation>'%1' nemůže být použit jako profil a cesta.</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="380"/>
      <source>Input error</source>
      <translation>Chyba zadání</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="413"/>
      <source>Done</source>
      <translation>Hotovo</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="415"/>
      <source>Select one or more connected edges in the 3d view and press 'Done'</source>
      <translation>Vyberte jednu nebo více spojitých hran v 3D pohledu a stiskněte "Hotovo"</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="437"/>
      <location filename="../../TaskSweep.cpp" line="445"/>
      <source>Sweep path</source>
      <translation>Tažení po křivce</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="437"/>
      <location filename="../../TaskSweep.cpp" line="445"/>
      <source>The selected sweep path is invalid.</source>
      <translation>Vybraná dráha Tažení je neplatná.</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="457"/>
      <source>Vertex/Wire</source>
      <translation>Vrchol/Drát</translation>
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    <message>
      <location filename="../../TaskSweep.cpp" line="458"/>
      <source>Sweep</source>
      <translation>Tažení</translation>
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  <context>
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    <message>
      <location filename="../../TaskAttacher.ui" line="20"/>
      <source>Selection accepted</source>
      <translation>Výběr přijat</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="35"/>
      <source>Reference 1</source>
      <translation>Reference 1</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="52"/>
      <source>Reference 2</source>
      <translation>Reference 2</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="69"/>
      <source>Reference 3</source>
      <translation>Reference 3</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="86"/>
      <source>Reference 4</source>
      <translation>Reference 4</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="101"/>
      <source>Attachment mode:</source>
      <translation>Režim připojení:</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="124"/>
      <location filename="../../TaskAttacher.cpp" line="339"/>
      <source>Attachment Offset (in local coordinates):</source>
      <translation>Odsazení připojení (v lokálních souřadnicích):</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="136"/>
      <source>In x-direction:</source>
      <translation>Ve směru x:</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="155"/>
      <location filename="../../TaskAttacher.ui" line="191"/>
      <location filename="../../TaskAttacher.ui" line="227"/>
      <source>Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Poznámka: Umístění je určeno v lokálním souřadnicovém systému připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="172"/>
      <source>In y-direction:</source>
      <translation>Ve směru y:</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="208"/>
      <source>In z-direction:</source>
      <translation>Ve směru z:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="244"/>
      <source>Around x-axis:</source>
      <translation>Kolem osy x:</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="257"/>
      <source>Rotation around the x-axis
Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Otáčení kolem osy x
Poznámka: Umístění je určeno v lokálním souřadnicovém systému připojeného objektu.</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="284"/>
      <source>Around y-axis:</source>
      <translation>Kolem osy y:</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="297"/>
      <source>Rotation around the y-axis
Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Otáčení kolem osy y
Poznámka: Umístění je určeno v lokálním souřadnicovém systému připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="324"/>
      <source>Around z-axis:</source>
      <translation>Kolem osy z:</translation>
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    <message>
      <location filename="../../TaskAttacher.ui" line="337"/>
      <source>Rotation around the z-axis
Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Otáčení kolem osy z
Poznámka: Umístění je určeno v lokálním souřadnicovém systému připojeného objektu.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="361"/>
      <source>Flip side of attachment and offset</source>
      <translation>Překlopí stranu přípojení a odsadí</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="364"/>
      <source>Flip sides</source>
      <translation>Otočit strany</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="322"/>
      <source>OCC error: %1</source>
      <translation>OCC chyba: %1</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="324"/>
      <source>unknown error</source>
      <translation>neznámá chyba</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="327"/>
      <source>Attachment mode failed: %1</source>
      <translation>Režim připojení selhal: %1</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="331"/>
      <source>Not attached</source>
      <translation>Není připojeno</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="335"/>
      <source>Attached with mode %1</source>
      <translation>Připojené v módu %1</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="339"/>
      <source>Attachment Offset (inactive - not attached):</source>
      <translation>Odsazení připojení (neaktivní - nepřipojeno):</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="636"/>
      <source>Face</source>
      <translation>Plocha</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="643"/>
      <source>Edge</source>
      <translation>Hrana</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="650"/>
      <source>Vertex</source>
      <translation>Vrchol</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="715"/>
      <source>Selecting...</source>
      <translation>Vybírání...</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="719"/>
      <source>Reference%1</source>
      <translation>Reference%1</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="766"/>
      <source>Not editable because rotation of AttachmentOffset is bound by expressions.</source>
      <translation>Není upravitelné, protože otočení odsazeného připojení je vázáno výrazy.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="832"/>
      <source>Reference combinations:</source>
      <translation>Kombinace referencí:</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="849"/>
      <source>%1 (add %2)</source>
      <translation>%1 (přidat %2)</translation>
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    <message>
      <location filename="../../TaskAttacher.cpp" line="854"/>
      <source>%1 (add more references)</source>
      <translation>%1 (přidat více referencí)</translation>
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  </context>
  <context>
    <name>PartGui::TaskCheckGeometryDialog</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1028"/>
      <source>Shape Content</source>
      <translation>Obsah tvaru</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1036"/>
      <location filename="../../TaskCheckGeometry.cpp" line="1231"/>
      <source>Settings</source>
      <translation>Nastavení</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1042"/>
      <source>Skip this settings page and run the geometry check automatically.</source>
      <translation>Přeskočit tuto stránku nastavení a provést kontrolu geometrie automaticky.</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1044"/>
      <source>Default: false</source>
      <translation>Výchozí: vypnuto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1051"/>
      <source>Run boolean operation check</source>
      <translation>Spustit kontrolu booleovských operací</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1052"/>
      <source>Extra boolean operations check that can sometimes find errors that
the standard BRep geometry check misses. These errors do not always
mean the checked object is unusable.  Default: false</source>
      <translation>Extra kontrola booleovských operací, která může někdy najít chyby,
které standardní kontrola geometrie BRep postrádá. Tyto chyby nemusí
vždy znamenat, že kontrolovaný objekt je nepoužitelný.  Výchozí: vypnuto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1062"/>
      <source>Single-threaded</source>
      <translation>Jedním vláknem</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1063"/>
      <source>Run the geometry check in a single thread.  This is slower,
but more stable.  Default: false</source>
      <translation>Spustit kontrolu geometrie v jednom vlákně. Toto je pomalejší,
ale stabilnější. Výchozí: vypnuto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1072"/>
      <source>Log errors</source>
      <translation>Zaznamenat chyby</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1073"/>
      <source>Log errors to report view.  Default: true</source>
      <translation>Zaznamenávat chyby pro zobrazení hlášení. Výchozí: zapnuto</translation>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1080"/>
      <source>Expand shape content</source>
      <translation>Rozbalit obsah tvaru</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1081"/>
      <source>Expand shape content.  Changes will take effect next time you use 
the check geometry tool.  Default: false</source>
      <translation>Rozbalí obsah tvaru. Změny se projeví při příštím použití 
nástroje pro kontrolu geometrie. Výchozí: vypnuto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1090"/>
      <source>Advanced shape content</source>
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    <message>
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Individual boolean operation checks:</source>
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Jednotlivé kontroly booleovských operací:</translation>
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      <location filename="../../TaskCheckGeometry.cpp" line="1102"/>
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    <message>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1126"/>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1134"/>
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      <translation>Kontinuita</translation>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1142"/>
      <source>Incompatibility of face</source>
      <translation>Nekompatibilita plochy</translation>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1150"/>
      <source>Incompatibility of vertex</source>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1158"/>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1166"/>
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      <translation>Neplatná křivka na povrchu</translation>
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    <message>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="419"/>
      <location filename="../../TaskCheckGeometry.cpp" line="424"/>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="464"/>
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    <message>
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    <message>
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      <source>%1 processed out of %2 selected</source>
      <translation>%1 zpracován z %2 vybraných</translation>
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      <translation>
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        <numerusform>%n neplatné tvary.</numerusform>
        <numerusform>%n neplatných tvarů.</numerusform>
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      <translation type="unfinished">Tolerance information</translation>
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      <location filename="../../TaskCheckGeometry.cpp" line="617"/>
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      <translation type="unfinished">Global Minimum</translation>
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    <message>
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      <translation>Vytvoř těleso</translation>
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    <message>
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      <translation>Přímková plocha</translation>
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      <location filename="../../TaskOffset.ui" line="20"/>
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      <translation>Aktualizovat zobrazení</translation>
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      <location filename="../../TaskShapeBuilder.ui" line="20"/>
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in the 3D view for the sweep path.</source>
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      <location filename="../../../BasicShapes/ViewProviderShapes.py" line="54"/>
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      <location filename="../../AppPartGui.cpp" line="240"/>
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      <location filename="../../Command.cpp" line="388"/>
      <location filename="../../Command.cpp" line="464"/>
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      <location filename="../../Command.cpp" line="912"/>
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      <location filename="../../Command.cpp" line="400"/>
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Do you want to continue?</source>
      <translation>Neobjemové útvary při boolovských operacích mohou vést k neočekávaným výsledkům.
Chcete pokračovat?</translation>
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    <message>
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    <message>
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    <message>
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      <location filename="../../TaskAttacher.cpp" line="75"/>
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    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="111"/>
      <source>Invalid Same Parameter Flag</source>
      <translation>Neplatný znak stejného parametru</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="112"/>
      <source>Invalid Degenerated Flag</source>
      <translation>Nedovolený znak degenerace</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="113"/>
      <source>Free Edge</source>
      <translation>Volná hrana</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="114"/>
      <source>Invalid MultiConnexity</source>
      <translation>Nedovolené vícenásobné napojení</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="115"/>
      <source>Invalid Range</source>
      <translation>Neplatný rozsah</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="116"/>
      <source>Empty Wire</source>
      <translation>Prázdná křívka</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="117"/>
      <source>Redundant Edge</source>
      <translation>Nadbytečná hrana</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="118"/>
      <source>Self Intersecting Wire</source>
      <translation>Sebe sama protínající křivka</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="119"/>
      <source>No Surface</source>
      <translation>Žádný povrch</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="120"/>
      <source>Invalid Wire</source>
      <translation>Neplatná křivka</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="121"/>
      <source>Redundant Wire</source>
      <translation>Nadbytečná křivka</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="122"/>
      <source>Intersecting Wires</source>
      <translation>Protínání křivek</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="123"/>
      <source>Invalid Imbrication Of Wires</source>
      <translation>Neplatné překrývání křivek</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="124"/>
      <source>Empty Shell</source>
      <translation>Prázdná skořepina</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="125"/>
      <source>Redundant Face</source>
      <translation>Nadbytečná stěna</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="126"/>
      <source>Unorientable Shape</source>
      <translation>Neorientovatelný tvar</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="127"/>
      <source>Not Closed</source>
      <translation>Neuzavřený</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="128"/>
      <source>Not Connected</source>
      <translation>Nespojitý</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="129"/>
      <source>Sub Shape Not In Shape</source>
      <translation>Pod útvar není uvnitř tvaru</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="130"/>
      <source>Bad Orientation</source>
      <translation>Špatná orientace</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="131"/>
      <source>Bad Orientation Of Sub Shape</source>
      <translation>Špatná orientace dílčího obrazce</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="132"/>
      <source>Invalid Tolerance Value</source>
      <translation>Neplatná odchylka tolerance</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="133"/>
      <source>Check Failed</source>
      <translation>Kontrola selhala</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="143"/>
      <source>No Result</source>
      <translation>Žádný výsledek</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="147"/>
      <source>Out Of Enum Range:</source>
      <translation>Mimo rozsah výčtu:</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="159"/>
      <source>Boolean operation: Unknown check</source>
      <translation>Booleovská operace: Neznámá kontrola</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="160"/>
      <source>Boolean operation: Bad type</source>
      <translation>Booleovská operace: Chybný typ</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="161"/>
      <source>Boolean operation: Self-intersection found</source>
      <translation>Booleovská operace: Nalezeno sebe protínání</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="162"/>
      <source>Boolean operation: Edge too small</source>
      <translation>Booleovská operace: Hrana je příliš malá</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="163"/>
      <source>Boolean operation: Non-recoverable face</source>
      <translation>Booleovská operace: Neobnovitelná plocha</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="164"/>
      <source>Boolean operation: Incompatibility of vertex</source>
      <translation>Booleovská operace: Nekompatibilita vrcholu</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="165"/>
      <source>Boolean operation: Incompatibility of edge</source>
      <translation>Booleovská operace: Nekompatibilita hrany</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="166"/>
      <source>Boolean operation: Incompatibility of face</source>
      <translation>Booleovská operace: Nekompatibilita plochy</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="167"/>
      <source>Boolean operation: Aborted</source>
      <translation>Booleovská operace: Přerušeno</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="168"/>
      <source>Boolean operation: GeomAbs_C0</source>
      <translation>Booleovská operace: GeomAbs_C0</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="169"/>
      <source>Boolean operation: Invalid curve on surface</source>
      <translation>Booleovská operace: Neplatná křivka na povrchu</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="170"/>
      <source>Boolean operation: Not valid</source>
      <translation>Booleovská operace: Neplatné</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="726"/>
      <source>Invalid</source>
      <translation>Neplatné</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="84"/>
      <source>Edit mirror plane</source>
      <translation>Upravit rovinu zrcadlení</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="294"/>
      <source>Edit fillet edges</source>
      <translation>Upravit hrny zaoblení</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="404"/>
      <source>Edit chamfer edges</source>
      <translation>Editovat zkosení hran</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="540"/>
      <source>Edit offset</source>
      <translation>Upravit odsazení</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="622"/>
      <source>Edit thickness</source>
      <translation>Upravit tloušťku</translation>
    </message>
    <message>
      <location filename="../../ViewProviderSpline.cpp" line="94"/>
      <source>Show control points</source>
      <translation>Zobrazit řídící body</translation>
    </message>
    <message>
      <location filename="../../ViewProviderAttachExtension.cpp" line="105"/>
      <source>Attachment editor</source>
      <translation>Editor připojení</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/CommandShapes.py" line="52"/>
      <source>Create tube</source>
      <translation>Vytvořit trubku</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="173"/>
      <source>Distance in parameter space</source>
      <translation>Vzdálenost v parametrickém prostoru</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="174"/>
      <source>Enter distance:</source>
      <translation>Zadat vzdálenost:</translation>
    </message>
    <message>
      <location filename="../../ViewProviderProjectOnSurface.cpp" line="54"/>
      <source>Edit projection</source>
      <translation>Upravit projekci</translation>
    </message>
    <message>
      <location filename="../../ViewProviderExt.cpp" line="886"/>
      <source>Set appearance per face...</source>
      <translation>Nastavit vzhled pro plochu...</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location filename="../../Workbench.cpp" line="34"/>
      <source>&amp;Part</source>
      <translation>&amp;Díl</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="35"/>
      <source>&amp;Simple</source>
      <translation>&amp;Jednoduchý</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="36"/>
      <source>&amp;Parametric</source>
      <translation>&amp;Parametrický</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="37"/>
      <source>Solids</source>
      <translation>Tělesa</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="38"/>
      <source>Part tools</source>
      <translation>Nástroje dílu</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="39"/>
      <source>Boolean</source>
      <translation>Boolean</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="40"/>
      <source>Primitives</source>
      <translation>Základní tvary</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="41"/>
      <source>Join</source>
      <translation>Spojit</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="42"/>
      <source>Split</source>
      <translation>Rozdělit</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="43"/>
      <source>Compound</source>
      <translation>Směs</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="44"/>
      <source>Create a copy</source>
      <translation>Vytvořit kopii</translation>
    </message>
  </context>
  <context>
    <name>Part_Tube</name>
    <message>
      <location filename="../../../BasicShapes/CommandShapes.py" line="44"/>
      <source>Create tube</source>
      <translation>Vytvořit trubku</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/CommandShapes.py" line="50"/>
      <source>Creates a tube</source>
      <translation>Vytvoří trubku</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinFeatures</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="78"/>
      <source>Computing the result failed with an error:</source>
      <translation>Výpočet výsledku se nezdařil s chybou:</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="79"/>
      <source>Click 'Continue' to create the feature anyway, or 'Abort' to cancel.</source>
      <translation>Klikněte na 'Pokračovat' pro vytvoření funkce i tak, nebo na 'Přerušit' pro zrušení.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="80"/>
      <location filename="../../../BOPTools/JoinFeatures.py" line="199"/>
      <location filename="../../../BOPTools/JoinFeatures.py" line="295"/>
      <location filename="../../../BOPTools/JoinFeatures.py" line="389"/>
      <source>Bad selection</source>
      <translation>Špatný výběr</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="82"/>
      <source>Continue</source>
      <translation>Pokračovat</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="198"/>
      <source>Select at least two objects, or one or more compounds</source>
      <translation>Vyberte nejméně dva objekty nebo jednu či více složenin</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="294"/>
      <source>Select base object, then the object to embed, and then invoke this tool.</source>
      <translation>Vyberte základní objekt, potom objekt k připojení a nakonec použijte tento nástroj.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="388"/>
      <source>Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool.</source>
      <translation>Vyberte objekt, ve kterém má být výřez, pak objekt, který má odpovídat výřezu, a nakonec použijte tento nástroj.</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinConnect</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="186"/>
      <source>Connect objects</source>
      <translation>Propojit objekty</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="191"/>
      <source>Fuses objects, taking care to preserve voids.</source>
      <translation>Sloučí objekty se zachováním dutin.</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinEmbed</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="282"/>
      <source>Embed object</source>
      <translation>Vložit objekt</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="287"/>
      <source>Fuses one object into another, taking care to preserve voids.</source>
      <translation>Sloučí jeden objekt do druhého se zachováním dutin.</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinCutout</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="376"/>
      <source>Cutout for object</source>
      <translation>Výřez objektu</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="381"/>
      <source>Makes a cutout in one object to fit another object.</source>
      <translation>Vytvoří výřez v jednom objektu odpovídající jinému objektu.</translation>
    </message>
  </context>
  <context>
    <name>Part_SplitFeatures</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="155"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="298"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="492"/>
      <source>Computing the result failed with an error:</source>
      <translation>Výpočet výsledku se nezdařil s chybou:</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="156"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="299"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="493"/>
      <source>Click 'Continue' to create the feature anyway, or 'Abort' to cancel.</source>
      <translation>Klikněte na 'Pokračovat' pro vytvoření funkce i tak, nebo na 'Přerušit' pro zrušení.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="157"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="199"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="300"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="354"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="385"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="494"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="535"/>
      <source>Bad selection</source>
      <translation>Špatný výběr</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="159"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="302"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="496"/>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="114"/>
      <source>Continue</source>
      <translation>Pokračovat</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="198"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="534"/>
      <source>Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid).</source>
      <translation>Vyberte alespoň dva objekty nebo jednu či více složenin. Je-li vybrána jen jedna složenina, pak bude vytvořen průnik tvarů složeniny (jinak jsou sebe protínající se složeniny neplatné).</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="353"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="384"/>
      <source>Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with.</source>
      <translation>Vyberte alespoň dva objekty. První je řezaný objekt; ostatní jsou řezné objekty.</translation>
    </message>
  </context>
  <context>
    <name>Part_CompoundFilter</name>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="51"/>
      <source>Compound Filter</source>
      <translation>Filtr složenin</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="61"/>
      <source>Filter out objects from a selected compound by characteristics like volume,
area, or length, or by choosing specific items.
If a second object is selected, it will be used as reference, for example,
for collision or distance filtering.</source>
      <translation>Odfiltrovat objekty od vybrané složeniny podle vlastností, jako je objem,
plocha nebo délka, nebo výběrem konkrétních položek.
Pokud je vybrán druhý objekt, bude použit jako reference, například
pro kolizní filtrování nebo filtrování vzdálenosti.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="70"/>
      <source>First select a shape that is a compound. If a second object is selected (optional) it will be treated as a stencil.</source>
      <translation>Nejprve vyberte tvar, který je složeninou. Je-li vybraný druhý objekt (volitelně), bude použit jako šablona.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="71"/>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="112"/>
      <source>Bad selection</source>
      <translation>Špatný výběr</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="110"/>
      <source>Computing the result failed with an error:</source>
      <translation>Výpočet výsledku se nezdařil s chybou:</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="111"/>
      <source>Click 'Continue' to create the feature anyway, or 'Abort' to cancel.</source>
      <translation>Klikněte na 'Pokračovat' pro vytvoření funkce i tak, nebo na 'Přerušit' pro zrušení.</translation>
    </message>
  </context>
  <context>
    <name>Part_ExplodeCompound</name>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="50"/>
      <source>Explode compound</source>
      <translation>Rozložit složeninu</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="56"/>
      <source>Split up a compound of shapes into separate objects.
It will create a 'Compound Filter' for each shape.</source>
      <translation>Rozdělit složeninu tvarů na samostatné objekty.
Vytvoří "Filtr složenin" pro každý tvar.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="62"/>
      <source>First select a shape that is a compound.</source>
      <translation>Nejprve vyberte tvar, který je složeninou.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="63"/>
      <source>Bad selection</source>
      <translation>Špatný výběr</translation>
    </message>
  </context>
  <context>
    <name>AttachmentEditor</name>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="87"/>
      <source>No object named {}</source>
      <translation>Žádný objekt s názvem {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="91"/>
      <source>Failed to parse link (more than one colon encountered)</source>
      <translation>Nepodařilo se načíst odkaz (nalezena více než jedna dvojtečka)</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="204"/>
      <source>Object {} is neither movable nor attachable, can't edit attachment</source>
      <translation>Objekt {} není ani pohyblivý, ani připojitelný, nemůže upravovat připojení</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="214"/>
      <source>{} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric.</source>
      <translation>{} není připojitelný. Můžete stále použít editační dialog pro zarovnání objektu, ale připojení nebude parametrické.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="215"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="228"/>
      <source>Attachment</source>
      <translation>Připojení</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="217"/>
      <source>Continue</source>
      <translation>Pokračovat</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="272"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="317"/>
      <source>Edit attachment of {}</source>
      <translation>Upravit připojení {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="362"/>
      <source>Ignored. Can't attach object to itself!</source>
      <translation>Ignorováno. Nelze připojit objekt sám k sobě!</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="365"/>
      <source>{} depends on object being attached, can't use it for attachment</source>
      <translation>{} závisí na připojovaném objektu, takže nemůže být použit</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="505"/>
      <source>{} (add {})</source>
      <translation>{} (přidat {})</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="507"/>
      <source>{} (add more references)</source>
      <translation>{} (přidat více odkazů)</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="537"/>
      <source>Reference combinations:</source>
      <translation>Kombinace referencí:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="553"/>
      <source>Reference{}</source>
      <translation>Reference{}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="558"/>
      <source>Selecting...</source>
      <translation>Vybírání...</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="582"/>
      <source>Failed to resolve links. {}</source>
      <translation>Připojení selhalo. {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="590"/>
      <source>Not attached</source>
      <translation>Není připojeno</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="593"/>
      <source>Attached with mode {}</source>
      <translation>Připojeno v režimu {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="599"/>
      <source>Error: {}</source>
      <translation>Chyba: {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="602"/>
      <source>Attachment Offset (in local coordinates):</source>
      <translation>Odsazení připojení (v lokálních souřadnicích):</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="605"/>
      <source>Attachment Offset (inactive - not attached):</source>
      <translation>Odsazení připojení (neaktivní - nepřipojeno):</translation>
    </message>
  </context>
  <context>
    <name>Part_EditAttachment</name>
    <message>
      <location filename="../../../AttachmentEditor/Commands.py" line="79"/>
      <source>Attachment...</source>
      <translation>Připojení...</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/Commands.py" line="83"/>
      <source>Edit attachment of selected object.</source>
      <translation>Upravit připojení vybraného objektu.</translation>
    </message>
  </context>
  <context>
    <name>TaskCheckGeometryResults</name>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="31"/>
      <source>Shape type</source>
      <translation>Typ tvaru</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="35"/>
      <source>Vertices</source>
      <translation>Vrcholy</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="41"/>
      <source>Edges</source>
      <translation>Hrany</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="47"/>
      <source>Wires</source>
      <translation>Dráty</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="53"/>
      <source>Faces</source>
      <translation>Plochy</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="59"/>
      <source>Shells</source>
      <translation>Skořepiny</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="65"/>
      <source>Solids</source>
      <translation>Tělesa</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="71"/>
      <source>CompSolids</source>
      <translation>Složená tělesa</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="77"/>
      <source>Compounds</source>
      <translation>Složenina</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="83"/>
      <source>Shapes</source>
      <translation>Útvar</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="108"/>
      <source>Area</source>
      <translation>Oblast</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="121"/>
      <source>Volume</source>
      <translation>Objem</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="128"/>
      <source>Mass</source>
      <translation>Hmotnost</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="135"/>
      <source>Length</source>
      <translation>Délka</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="142"/>
      <source>Radius</source>
      <translation>Poloměr</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="149"/>
      <source>Curve center</source>
      <translation>Střed křivky</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="156"/>
      <source>Continuity</source>
      <translation>Pokračování</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="163"/>
      <source>Center of mass</source>
      <translation>Těžiště</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="186"/>
      <source>Is closed</source>
      <translation>Je uzavřena</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="193"/>
      <source>Orientation</source>
      <translation>Orientace</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="211"/>
      <source>Global center of mass</source>
      <translation>Globální těžiště</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="229"/>
      <source>Global placement</source>
      <translation>Globální umístění</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="231"/>
      <source>Placement</source>
      <translation>Umístění</translation>
    </message>
  </context>
  <context>
    <name>Part_BooleanFragments</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="180"/>
      <source>Boolean fragments</source>
      <translation>Booleovské fragmenty</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="189"/>
      <source>Create a 'Boolean Fragments' object from two or more selected objects,
or from the shapes inside a compound.
This is a boolean union which is then sliced at the intersections
of the original shapes.
A 'Compound Filter' can be used to extract the individual slices.</source>
      <translation>Vytvořit objekt 'Booleovské Fragmenty' ze dvou nebo více vybraných objektů,
nebo z tvarů uvnitř složeniny.
Jedná se o booleovské sloučení, která je pak rozděleno na průsečíky
původních tvarů.
'Filtr složenin' lze použít k extrakci jednotlivých částí.</translation>
    </message>
  </context>
  <context>
    <name>Part_Slice</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="337"/>
      <source>Slice to compound</source>
      <translation>Rozřezat na složeninu</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="344"/>
      <source>Slice a selected object by using other objects as cutting tools.
The resulting pieces will be stored in a compound.
A 'Compound Filter' can be used to extract the individual slices.</source>
      <translation>Rozřeže vybraný objekt použitím jiných objektů jako řezných nástrojů.
Výsledné části budou definovány jako složenina.
'Filtr složenin' lze použít k extrakci jednotlivých částí.</translation>
    </message>
  </context>
  <context>
    <name>Part_SliceApart</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="369"/>
      <source>Slice apart</source>
      <translation>Rozřezat od sebe</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="375"/>
      <source>Slice a selected object by other objects, and split it apart.
It will create a 'Compound Filter' for each slice.</source>
      <translation>Rozřeže vybraný objekt jinými objekty a rozdělí je od sebe.
Vytvoří 'Filtr složenin' pro každý řez.</translation>
    </message>
  </context>
  <context>
    <name>Part_XOR</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="517"/>
      <source>Boolean XOR</source>
      <translation>Booleovský XOR</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="525"/>
      <source>Perform an 'exclusive OR' boolean operation with two or more selected objects,
or with the shapes inside a compound.
This means the overlapping volumes of the shapes will be removed.
A 'Compound Filter' can be used to extract the remaining pieces.</source>
      <translation>Provede booleovskou operaci 'exkluzivní OR' se dvěma nebo více vybranými objekty,
nebo s tvary uvnitř složeniny.
To znamená, že budou odstraněny překrývající se objemy tvarů.
K extrakci zbývajících částí může být použitý 'Filtr složenin'.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgScale</name>
    <message>
      <location filename="../../DlgScale.ui" line="14"/>
      <source>Scale</source>
      <translation>Změna velikosti</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="22"/>
      <source>X Factor</source>
      <translation>Měřítko X</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="29"/>
      <source>Factor</source>
      <translation>Měřítko</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="64"/>
      <source>Z Factor</source>
      <translation>Měřítko Z</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="71"/>
      <source>Scale the object by a single factor in all directions.</source>
      <translation>Škáluje objekt pomocí jediného měřítka ve všech směrech.</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="74"/>
      <source>Uniform Scaling</source>
      <translation>Jednotné škálování</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="112"/>
      <source>Y Factor</source>
      <translation>Měřítko Y</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="119"/>
      <source>Specify a different scale factor for each cardinal direction.</source>
      <translation>Zadejte různé měřítko škálování pro každý kardinální směr.</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="122"/>
      <source>Non-Uniform Scaling</source>
      <translation>Nejednotné škálování</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="195"/>
      <source>Select shape(s) that should be scaled</source>
      <translation>Vyberte tvar(y), který by měl být škálován</translation>
    </message>
    <message>
      <location filename="../../DlgScale.ui" line="199"/>
      <source>Shape</source>
      <translation>Útvar</translation>
    </message>
    <message>
      <location filename="../../DlgScale.cpp" line="198"/>
      <source>No scalable shapes selected</source>
      <translation>Nejsou vybrány žádné škálovatelné tvary</translation>
    </message>
    <message>
      <location filename="../../DlgScale.cpp" line="206"/>
      <source>The document '%1' doesn't exist.</source>
      <translation>Dokument '%1' neexistuje.</translation>
    </message>
    <message>
      <location filename="../../DlgScale.cpp" line="254"/>
      <location filename="../../DlgScale.cpp" line="260"/>
      <source>Creating Scale failed.
%1</source>
      <translation>Selhalo vytvoření škálování.
%1</translation>
    </message>
  </context>
  <context>
    <name>CmdPartScale</name>
    <message>
      <location filename="../../Command.cpp" line="1305"/>
      <source>Part</source>
      <translation>Díl</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1306"/>
      <source>Scale...</source>
      <translation>Měřítko...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1307"/>
      <source>Scale a selected shape</source>
      <translation>Škálovat vybraný tvar</translation>
    </message>
  </context>
  <context>
    <name>PartCmdSelectFilter</name>
    <message>
      <location filename="../../CommandFilter.cpp" line="46"/>
      <source>Selection filter</source>
      <translation>Filtr výběru</translation>
    </message>
    <message>
      <location filename="../../CommandFilter.cpp" line="47"/>
      <location filename="../../CommandFilter.cpp" line="48"/>
      <source>Change the selection filter</source>
      <translation>Změnit filtr výběru</translation>
    </message>
  </context>
  <context>
    <name>PartCmdVertexSelection</name>
    <message>
      <location filename="../../CommandFilter.cpp" line="173"/>
      <source>Vertex selection</source>
      <translation>Výběr vrcholu</translation>
    </message>
    <message>
      <location filename="../../CommandFilter.cpp" line="174"/>
      <location filename="../../CommandFilter.cpp" line="176"/>
      <source>Only allow the selection of vertices</source>
      <translation>Povolit pouze výběr vrcholů</translation>
    </message>
  </context>
  <context>
    <name>PartCmdEdgeSelection</name>
    <message>
      <location filename="../../CommandFilter.cpp" line="198"/>
      <source>Edge selection</source>
      <translation>Výběr hrany</translation>
    </message>
    <message>
      <location filename="../../CommandFilter.cpp" line="199"/>
      <location filename="../../CommandFilter.cpp" line="201"/>
      <source>Only allow the selection of edges</source>
      <translation>Povolit pouze výběr hran</translation>
    </message>
  </context>
  <context>
    <name>PartCmdFaceSelection</name>
    <message>
      <location filename="../../CommandFilter.cpp" line="223"/>
      <source>Face selection</source>
      <translation>Výběr plochy</translation>
    </message>
    <message>
      <location filename="../../CommandFilter.cpp" line="224"/>
      <location filename="../../CommandFilter.cpp" line="226"/>
      <source>Only allow the selection of faces</source>
      <translation>Povolit pouze výběr ploch</translation>
    </message>
  </context>
  <context>
    <name>PartCmdRemoveSelectionGate</name>
    <message>
      <location filename="../../CommandFilter.cpp" line="248"/>
      <location filename="../../CommandFilter.cpp" line="249"/>
      <location filename="../../CommandFilter.cpp" line="251"/>
      <source>All selection filters cleared</source>
      <translation>Všechny filtry výběru zrušeny</translation>
    </message>
  </context>
  <context>
    <name>FaceMaker</name>
    <message>
      <location filename="../../../App/FaceMaker.cpp" line="79"/>
      <source>Shape must be a wire, edge or compound. Something else was supplied.</source>
      <translation>Tvar musí být drát, hrana nebo složenina. Bylo dodáno něco jiného.</translation>
    </message>
  </context>
  <context>
    <name>Part::FaceMakerSimple</name>
    <message>
      <location filename="../../../App/FaceMaker.cpp" line="278"/>
      <source>Simple</source>
      <translation>Jednoduchý</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMaker.cpp" line="283"/>
      <source>Makes separate plane face from every wire independently. No support for holes; wires can be on different planes.</source>
      <translation>Vytvoří samostatnou rovinnou plochu z každého drátu. Bez podpory otvorů; dráty mohou ležet v různých rovinách.</translation>
    </message>
  </context>
  <context>
    <name>Part::FaceMakerBullseye</name>
    <message>
      <location filename="../../../App/FaceMakerBullseye.cpp" line="58"/>
      <source>Bull's-eye facemaker</source>
      <translation>Terčové tvoření plochy</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMakerBullseye.cpp" line="63"/>
      <source>Supports making planar faces with holes with islands.</source>
      <translation>Podporuje vytváření rovinných ploch s dírami a ostrovy.</translation>
    </message>
  </context>
  <context>
    <name>Part::FaceMakerCheese</name>
    <message>
      <location filename="../../../App/FaceMakerCheese.cpp" line="247"/>
      <source>Cheese facemaker</source>
      <translation>Sýrové tvoření plochy</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMakerCheese.cpp" line="252"/>
      <source>Supports making planar faces with holes, but no islands inside holes.</source>
      <translation>Podporuje vytváření rovinných ploch s dírami, ale bez ostrovů v dírách.</translation>
    </message>
  </context>
  <context>
    <name>Part::FaceMakerExtrusion</name>
    <message>
      <location filename="../../../App/FeatureExtrusion.cpp" line="381"/>
      <source>Part Extrude facemaker</source>
      <translation>Vysunovací tvoření plochy</translation>
    </message>
    <message>
      <location filename="../../../App/FeatureExtrusion.cpp" line="386"/>
      <source>Supports making faces with holes, does not support nesting.</source>
      <translation>Podporuje vytváření ploch s dírami, nepodporuje vnořování.</translation>
    </message>
  </context>
  <context>
    <name>Exception</name>
    <message>
      <location filename="../../../App/FaceMakerBullseye.cpp" line="74"/>
      <source>Wire is not closed.</source>
      <translation>Drát není uzavřen.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskFaceAppearances</name>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="14"/>
      <source>Set appearance per face</source>
      <translation>Nastavit vzhled pro plochu</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="20"/>
      <source>Click on the faces in the 3D view to select them</source>
      <translation>Klikněte na plochy ve 3D zobrazení pro jejich výběr</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="41"/>
      <source>Faces:</source>
      <translation>Plochy:</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="66"/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="73"/>
      <source>Custom appearance:</source>
      <translation>Vlastní vzhled:</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="97"/>
      <source>When checked, you can select multiple faces
by dragging a selection rectangle in the 3D view</source>
      <translation>Je-li zaškrtnuto, můžete vybrat více ploch
přetažením výběrového obdélníku v 3D pohledu</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="87"/>
      <source>Resets color for all faces of the part</source>
      <translation>Obnoví barvu pro všechny plochy dílu</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="90"/>
      <source>Set to default</source>
      <translation>Nastavit na výchozí</translation>
    </message>
    <message>
      <location filename="../../TaskFaceAppearances.ui" line="101"/>
      <source>Box selection</source>
      <translation>Okno výběru</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskImportStep</name>
    <message>
      <location filename="../../DlgImportStep.cpp" line="149"/>
      <source>Don't show this dialog again</source>
      <translation>Nezobrazovat tento dialog znovu</translation>
    </message>
  </context>
  <context>
    <name>Part_ToleranceFeatures</name>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="70"/>
      <source>Computing the result failed with an error:</source>
      <translation>Výpočet výsledku se nezdařil s chybou:</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="71"/>
      <source>Click 'Continue' to create the feature anyway, or 'Abort' to cancel.</source>
      <translation>Klikněte na 'Pokračovat' pro vytvoření funkce i tak, nebo na 'Přerušit' pro zrušení.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="72"/>
      <source>Bad selection</source>
      <translation>Špatný výběr</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="74"/>
      <source>Continue</source>
      <translation>Pokračovat</translation>
    </message>
  </context>
  <context>
    <name>Part_ToleranceSet</name>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="192"/>
      <source>Set Tolerance</source>
      <translation type="unfinished">Set Tolerance</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="197"/>
      <source>Set Tolerance for selected objects.</source>
      <translation type="unfinished">Set Tolerance for selected objects.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="204"/>
      <source>Select at least one object or compounds</source>
      <translation type="unfinished">Select at least one object or compounds</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/ToleranceFeatures.py" line="205"/>
      <source>Bad selection</source>
      <translation>Špatný výběr</translation>
    </message>
  </context>
</TS>
