use std::collections::HashMap;
use std::error::Error;
use std::path::PathBuf;
use std::sync::{RwLock, RwLockReadGuard};
use std::{fs, process};

use cursive::theme::Theme;
use log::{debug, error};
use ncspot::{CONFIGURATION_FILE_NAME, USER_STATE_FILE_NAME};
use platform_dirs::AppDirs;

use crate::command::{SortDirection, SortKey};
use crate::model::playable::Playable;
use crate::queue;
use crate::serialization::{Serializer, CBOR, TOML};

pub const CACHE_VERSION: u16 = 1;
pub const DEFAULT_COMMAND_KEY: char = ':';

/// The playback state when ncspot is started.
#[derive(Clone, Serialize, Deserialize, Debug, PartialEq, Eq)]
pub enum PlaybackState {
    Playing,
    Paused,
    Stopped,
    Default,
}

/// The focussed library tab when ncspot is started.
#[derive(Clone, Serialize, Deserialize, Debug, Hash, strum_macros::EnumIter)]
#[serde(rename_all = "lowercase")]
pub enum LibraryTab {
    Tracks,
    Albums,
    Artists,
    Playlists,
    Podcasts,
    Browse,
}

/// The format used to represent tracks in a list.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct TrackFormat {
    pub left: Option<String>,
    pub center: Option<String>,
    pub right: Option<String>,
}

impl TrackFormat {
    pub fn default() -> Self {
        Self {
            left: Some(String::from("%artists - %title")),
            center: Some(String::from("%album")),
            right: Some(String::from("%saved %duration")),
        }
    }
}

/// The format used when sending desktop notifications about playback status.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct NotificationFormat {
    pub title: Option<String>,
    pub body: Option<String>,
}

impl NotificationFormat {
    pub fn default() -> Self {
        Self {
            title: Some(String::from("%title")),
            body: Some(String::from("%artists")),
        }
    }
}

/// The configuration of ncspot.
#[derive(Clone, Serialize, Deserialize, Debug, Default)]
pub struct ConfigValues {
    pub command_key: Option<char>,
    pub initial_screen: Option<String>,
    pub default_keybindings: Option<bool>,
    pub keybindings: Option<HashMap<String, String>>,
    pub theme: Option<ConfigTheme>,
    pub use_nerdfont: Option<bool>,
    pub flip_status_indicators: Option<bool>,
    pub audio_cache: Option<bool>,
    pub audio_cache_size: Option<u32>,
    pub backend: Option<String>,
    pub backend_device: Option<String>,
    pub volnorm: Option<bool>,
    pub volnorm_pregain: Option<f64>,
    pub notify: Option<bool>,
    pub bitrate: Option<u32>,
    pub gapless: Option<bool>,
    pub shuffle: Option<bool>,
    pub repeat: Option<queue::RepeatSetting>,
    pub cover_max_scale: Option<f32>,
    pub playback_state: Option<PlaybackState>,
    pub track_format: Option<TrackFormat>,
    pub notification_format: Option<NotificationFormat>,
    pub statusbar_format: Option<String>,
    pub library_tabs: Option<Vec<LibraryTab>>,
    pub hide_display_names: Option<bool>,
    pub ap_port: Option<u16>,
}

/// The ncspot theme.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct ConfigTheme {
    pub background: Option<String>,
    pub primary: Option<String>,
    pub secondary: Option<String>,
    pub title: Option<String>,
    pub playing: Option<String>,
    pub playing_selected: Option<String>,
    pub playing_bg: Option<String>,
    pub highlight: Option<String>,
    pub highlight_bg: Option<String>,
    pub highlight_inactive_bg: Option<String>,
    pub error: Option<String>,
    pub error_bg: Option<String>,
    pub statusbar_progress: Option<String>,
    pub statusbar_progress_bg: Option<String>,
    pub statusbar: Option<String>,
    pub statusbar_bg: Option<String>,
    pub cmdline: Option<String>,
    pub cmdline_bg: Option<String>,
    pub search_match: Option<String>,
}

/// The ordering that is used when representing a playlist.
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct SortingOrder {
    pub key: SortKey,
    pub direction: SortDirection,
}

/// The runtime state of the music queue.
#[derive(Serialize, Default, Deserialize, Debug, Clone)]
pub struct QueueState {
    pub current_track: Option<usize>,
    pub random_order: Option<Vec<usize>>,
    pub track_progress: std::time::Duration,
    pub queue: Vec<Playable>,
}

/// Runtime state that should be persisted accross sessions.
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct UserState {
    pub volume: u16,
    pub shuffle: bool,
    pub repeat: queue::RepeatSetting,
    pub queuestate: QueueState,
    pub playlist_orders: HashMap<String, SortingOrder>,
    pub cache_version: u16,
    pub playback_state: PlaybackState,
}

impl Default for UserState {
    fn default() -> Self {
        Self {
            volume: u16::MAX,
            shuffle: false,
            repeat: queue::RepeatSetting::None,
            queuestate: QueueState::default(),
            playlist_orders: HashMap::new(),
            cache_version: 0,
            playback_state: PlaybackState::Default,
        }
    }
}

/// Configuration files are read/written relative to this directory.
static BASE_PATH: RwLock<Option<PathBuf>> = RwLock::new(None);

/// The complete configuration (state + user configuration) of ncspot.
pub struct Config {
    /// The configuration file path.
    filename: String,
    /// Configuration set by the user, read only.
    values: RwLock<ConfigValues>,
    /// Runtime state which can't be edited by the user, read/write.
    state: RwLock<UserState>,
}

impl Config {
    /// Generate the configuration from the user configuration file and the runtime state file.
    /// `filename` can be used to look for a differently named configuration file.
    pub fn new(filename: Option<String>) -> Self {
        let filename = filename.unwrap_or(CONFIGURATION_FILE_NAME.to_owned());
        let values = load(&filename).unwrap_or_else(|e| {
            eprint!(
                "There is an error in your configuration file at {}:\n\n{e}",
                user_configuration_directory()
                    .map(|ref mut path| {
                        path.push(CONFIGURATION_FILE_NAME);
                        path.to_string_lossy().to_string()
                    })
                    .expect("configuration directory expected but not found")
            );
            process::exit(1);
        });

        let mut userstate = {
            let path = config_path(USER_STATE_FILE_NAME);
            CBOR.load_or_generate_default(path, || Ok(UserState::default()), true)
                .expect("could not load user state")
        };

        if let Some(shuffle) = values.shuffle {
            userstate.shuffle = shuffle;
        }

        if let Some(repeat) = values.repeat {
            userstate.repeat = repeat;
        }

        if let Some(playback_state) = values.playback_state.clone() {
            userstate.playback_state = playback_state;
        }

        Self {
            filename,
            values: RwLock::new(values),
            state: RwLock::new(userstate),
        }
    }

    /// Get the user configuration values.
    pub fn values(&self) -> RwLockReadGuard<ConfigValues> {
        self.values.read().unwrap()
    }

    /// Get the runtime user state values.
    pub fn state(&self) -> RwLockReadGuard<UserState> {
        self.state.read().unwrap()
    }

    /// Modify the internal user state through a shared reference using a closure.
    pub fn with_state_mut<F>(&self, cb: F)
    where
        F: Fn(&mut UserState),
    {
        let mut state_guard = self.state.write().unwrap();
        cb(&mut state_guard);
    }

    /// Update the version number of the runtime user state. This should be done before saving it to
    /// disk.
    fn update_state_cache_version(&self) {
        self.with_state_mut(|state| state.cache_version = CACHE_VERSION);
    }

    /// Save runtime state to the user configuration directory.
    pub fn save_state(&self) {
        self.update_state_cache_version();

        let path = config_path(USER_STATE_FILE_NAME);
        debug!("saving user state to {}", path.display());
        if let Err(e) = CBOR.write(path, &*self.state()) {
            error!("Could not save user state: {}", e);
        }
    }

    /// Create a [Theme] from the user supplied theme in the configuration file.
    pub fn build_theme(&self) -> Theme {
        crate::theme::load(&self.values().theme)
    }

    /// Attempt to reload the configuration from the configuration file.
    ///
    /// This only updates the values stored in memory but doesn't perform any additional actions
    /// like updating active keybindings.
    pub fn reload(&self) -> Result<(), Box<dyn Error>> {
        let cfg = load(&self.filename)?;
        *self.values.write().unwrap() = cfg;
        Ok(())
    }
}

/// Parse the configuration file with name `filename` at the configuration base path.
fn load(filename: &str) -> Result<ConfigValues, String> {
    let path = config_path(filename);
    TOML.load_or_generate_default(path, || Ok(ConfigValues::default()), false)
}

/// Returns the plaform app directories for ncspot if they could be determined,
/// or an error otherwise.
pub fn try_proj_dirs() -> Result<AppDirs, String> {
    match *BASE_PATH
        .read()
        .map_err(|_| String::from("Poisoned RWLock"))?
    {
        Some(ref basepath) => Ok(AppDirs {
            cache_dir: basepath.join(".cache"),
            config_dir: basepath.join(".config"),
            data_dir: basepath.join(".local/share"),
            state_dir: basepath.join(".local/state"),
        }),
        None => AppDirs::new(Some("ncspot"), true)
            .ok_or_else(|| String::from("Couldn't determine platform standard directories")),
    }
}

/// Return the path to the current user's configuration directory, or None if it couldn't be found.
/// This function does not guarantee correct permissions or ownership of the directory!
pub fn user_configuration_directory() -> Option<PathBuf> {
    let project_directories = try_proj_dirs().ok()?;
    Some(project_directories.config_dir)
}

/// Return the path to the current user's cache directory, or None if one couldn't be found. This
/// function does not guarantee correct permissions or ownership of the directory!
pub fn user_cache_directory() -> Option<PathBuf> {
    let project_directories = try_proj_dirs().ok()?;
    Some(project_directories.cache_dir)
}

/// Force create the configuration directory at the default project location, removing anything that
/// isn't a directory but has the same name. Return the path to the configuration file inside the
/// directory.
///
/// This doesn't create the file, only the containing directory.
pub fn config_path(file: &str) -> PathBuf {
    let cfg_dir = user_configuration_directory().unwrap();
    if cfg_dir.exists() && !cfg_dir.is_dir() {
        fs::remove_file(&cfg_dir).expect("unable to remove old config file");
    }
    if !cfg_dir.exists() {
        fs::create_dir_all(&cfg_dir).expect("can't create config folder");
    }
    let mut cfg = cfg_dir.to_path_buf();
    cfg.push(file);
    cfg
}

/// Create the cache directory at the default project location, preserving it if it already exists,
/// and return the path to the cache file inside the directory.
///
/// This doesn't create the file, only the containing directory.
pub fn cache_path(file: &str) -> PathBuf {
    let cache_dir = user_cache_directory().unwrap();
    if !cache_dir.exists() {
        fs::create_dir_all(&cache_dir).expect("can't create cache folder");
    }
    let mut pb = cache_dir.to_path_buf();
    pb.push(file);
    pb
}

/// Set the configuration base path. All configuration files are read/written relative to this path.
pub fn set_configuration_base_path(base_path: Option<PathBuf>) {
    if let Some(basepath) = base_path {
        if !basepath.exists() {
            fs::create_dir_all(&basepath).expect("could not create basepath directory");
        }
        *BASE_PATH.write().unwrap() = Some(basepath);
    }
}
