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//
/// \file RunAction.cc
/// \brief Implementation of the RunAction class
//
// 
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#include "RunAction.hh"
#include "DetectorConstruction.hh"
#include "PrimaryGeneratorAction.hh"
#include "HistoManager.hh"
#include "Run.hh"

#include "G4Run.hh"
#include "G4UnitsTable.hh"
#include "G4EmCalculator.hh"

#include "Randomize.hh"
#include <iomanip>

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RunAction::RunAction(DetectorConstruction* det, PrimaryGeneratorAction* kin)
: fDetector(det),fPrimary(kin)
{ 
 fHistoManager = new HistoManager();
}

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RunAction::~RunAction()
{
 delete fHistoManager;
}

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G4Run* RunAction::GenerateRun()
{ 
  fRun = new Run(fDetector); 
  return fRun;
}
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void RunAction::BeginOfRunAction(const G4Run*)
{    
  // show Rndm status
  if (isMaster)  G4Random::showEngineStatus();
     
  // keep run condition
  if ( fPrimary ) { 
    G4ParticleDefinition* particle 
      = fPrimary->GetParticleGun()->GetParticleDefinition();
    G4double energy = fPrimary->GetParticleGun()->GetParticleEnergy();
    fRun->SetPrimary(particle, energy);
  }    
      
  //histograms
  //
  G4AnalysisManager* analysisManager = G4AnalysisManager::Instance();
  if ( analysisManager->IsActive() ) {
    analysisManager->OpenFile();
  }   

}

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void RunAction::EndOfRunAction(const G4Run*)
{
  // compute and print statistic 
  if (isMaster) fRun->EndOfRun();
             
  //save histograms      
  G4AnalysisManager* analysisManager = G4AnalysisManager::Instance();  
  if ( analysisManager->IsActive() ) {
    analysisManager->Write();
    analysisManager->CloseFile();
  }    
  
  // show Rndm status
  if (isMaster)  G4Random::showEngineStatus(); 
}

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