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#ifndef BoundedBrownianAction_hh
#define BoundedBrownianAction_hh

#include "G4VUserBrownianAction.hh"

class G4DNABoundingBox;

class BoundedBrownianAction : public G4VUserBrownianAction {
public:
  BoundedBrownianAction();

  ~BoundedBrownianAction() override = default;

  G4double GetDistanceToBoundary(const G4Track &) override;

  void Transport(G4ThreeVector &, G4Track *) override;

  void BouncingAction(G4ThreeVector &) const;

  inline void SetBoundary(const G4DNABoundingBox &);

private:
  const G4DNABoundingBox *fpBoundingBox = nullptr;
};

inline void
BoundedBrownianAction::SetBoundary(const G4DNABoundingBox &boudingBox) {
  fpBoundingBox = &boudingBox;
}

#endif // BoundedBrownianAction_hh
