// animation config file

sex	n

// first frame, num frames, looping frames, frames per second

footsteps mech
headoffset 1 0 0
0	40	0	30		// BOTH_DEATH1
39	1	1	30		// BOTH_DEAD1
40	40	0	30		// BOTH_DEATH2
79	1	1	30		// BOTH_DEAD2
80	40	0	30		// BOTH_DEATH3
119	1	1	30		// BOTH_DEAD3

120	40	0	20		// TORSO_GESTURE

160	6	0	15		// TORSO_ATTACK	-	(MUST NOT CHANGE -- hand animation is synced to this)
166	6	0	15		// TORSO_ATTACK2	-	(MUST NOT CHANGE -- hand animation is synced to this)

172	5	0	20		// TORSO_DROP	-	(MUST NOT CHANGE -- hand animation is synced to this)
177	4	0	20		// TORSO_RAISE	-	(MUST NOT CHANGE -- hand animation is synced to this)

181	20	20	15		// TORSO_STAND	-
201	20	20	15		// TORSO_STAND2	-

221	20	20	15		// LEGS_WALKCR	-
241	20	20	20		// LEGS_WALK	-
261	20	20	40		// LEGS_RUN		-
281	20	20	40		// LEGS_BACK	-
301	10	10	20		// LEGS_SWIM	-

311	12	0	25		// LEGS_JUMP	-
323	4	0	15		// LEGS_LAND	-

311	12	0	25		// LEGS_JUMPB
323	4	0	15		// LEGS_LANDB

327	20	20	15		// LEGS_IDLE 	-
347	20	20	15		// LEGS_IDLECR	-

367	6	6	15		// LEGS_TURN	-